0% found this document useful (1 vote)
605 views41 pages

Final SHS 11-EmpTech-Q1-Module 1 (WK 1)

This module covers topics on current information and communication technologies (ICT), including Web 2.0, 3.0, convergent technologies, social media, mobile technologies, and assistive media. It defines ICT and discusses online platforms, systems, and functions. Learners will be able to define ICT, understand how it affects daily life and society, and compare different online platforms and content.

Uploaded by

Ira Caballero
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (1 vote)
605 views41 pages

Final SHS 11-EmpTech-Q1-Module 1 (WK 1)

This module covers topics on current information and communication technologies (ICT), including Web 2.0, 3.0, convergent technologies, social media, mobile technologies, and assistive media. It defines ICT and discusses online platforms, systems, and functions. Learners will be able to define ICT, understand how it affects daily life and society, and compare different online platforms and content.

Uploaded by

Ira Caballero
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 41

Empowerment Technologies

Exploring Information and


Communication
Technology Quarter 1–
Module 1
EXPLORING INFORMATION AND COMMUNICATION
TECHNOLOGY
This module covers the topics on the current state of ICT
technologies (i.e., Web 2.0, 3.0, convergent technologies,
social, mobile, and assistive media) and online systems,
functions, and platforms.
At the end of this module, the learners should be able to:
• define Information and Communication Technology (ICT). •
improve their knowledge on how ICT affects their everyday lives
and state of our nation;
• define & cite examples of online platforms.
• compare and contrast the nuances of varied online platforms,
sites and content.
CS_ICT11/12-ICTPT-Ia-b-1

In doing this module, the follow


ing are some reminders:

1. Take the pretest before


answering the module.
2. Read the instructions carefully
before doing each task.
3. Answer all the exercises.
4. Take the posttest.
5. Use a separate sheet in
answering all the activities.

1
Directions: Identify whether the statements are True of False.
Check the corresponding box before the number.
True False
1. Wooden chair is a product of technology.
2. Information Technology is used to store,
protect, retrieve and process data electronically.
3. Malware is the physical component of ICT.
4. Adrian received an Android phone as a gift. Is
Android OS, a kind of software?
5. Information refers to the raw facts and figures
used by technology to generate useful meaning.
6. Software refers to the name of a program.

7. WWW stands for World Wide West.


8. Google Chrome and Yahoo are examples of a
Web site.
9. Chrome and Firefox are examples of Web
Browser.
10. ICT is used to handle telecommunications.
11. Static web is the same as read-only web.
12. Internet is also called as Web.
13. Bluetooth speakers and headsets are
examples of Mobile Technology.
14. Social Media is an application that enables
users to create, share and participate in social
networking.
15. ICT stands for Information and
Communication Technology.

2
What is Information and
Communication Technology (ICT)?
Information and Communication Technology (ICT)
refers to all the technology used to handle telecommunications,
broadcast media, intelligent building management systems,
audiovisual processing and transmission systems, and network
based control and monitoring functions. Although ICT is often
considered an extended synonym for information technology (IT),
its scope is more broad.

Information technology (IT) is the use of computers to


store, retrieve, transmit, and manipulate data, or information,
often in the context of a business or other enterprise. IT system
is generally an information system, a communications system or,
more specifically speaking, a computer system – including all
hardware, software and peripheral equipment – operated by a
limited group of users. The term is commonly used as a synonym
for computers and computer networks, but it also encompasses
other information distribution technologies such as television and
telephones. IT is considered to be a subset of information and
communication technology (ICT).

ICT encompasses both the internet-enabled sphere as


well as the mobile one powered by wireless networks. It also
includes antiquated technologies, such as landline telephones,
radio and television broadcast – all of which are still widely used

3
today alongside cutting-edge ICT pieces such as artificial
intelligence and robotics. The list of ICT components is
exhaustive, and it continues to grow. Some components,
such as computers and telephones, have existed for decades
but smartphones, digital TVs and robots, are more recent

Components of ICT
Component Definition Example

1. Data Raw facts and figures First name


used by technology to of a person
generate useful
information.

2. Hardware Physical components of Printer


ICT

3. Software Name given to Microsoft


computer programs Word

4. Processed data to Learner’s


Information give meaningful profile
information.

5. A series of actions conduct Enter your


Procedures ed in a certain order to password to
make sure the system
log in
runs
smoothly.

6. People Person who enters Programmer


and creates data.

4
Importance and
Nature of ICT

1. Government
• improves
information
dissemination
• improves
the
efficiency of

Administration and public service delivery


• helps to monitor and solve crimes in the society •
improves overall performance of the government

2. Business
• improves customer service
• improves productivity and profitability
• quick and easy setup to facilitate using online plat
forms
• improves and increases mobility

3. Education
• improves the quality of learning & teaching • provides
access to wide range of up-to-date learning materials
• enables self-paced learning
• enriches learning and engages learners through
audios, videos, animations and other multimedia
platforms

4. Health
• improves efficiency and health service to people • helps
in developing new drugs and treatment • provides better
and safer storage for patients’ information

5
5. Individual
• it makes one’s life better & more enjoyable •
increases one’s social network and connections •
communicating with our love ones even in abroad is
made easy & instant
• keeps us up to date to current trends and issues
around the world

6
Online Platforms, Systems and
FunctionsOnline Platforms

- Are specially developed platforms using Internet technology


and have revolutionized access to many information.

Online Systems

• These systems are real-time system that receives and


process transactions.

Internet
- Is the global system of interconnected computer networks
that use Internet protocol suite to link billions of devices
worldwide.
- Most often called simply as “Net”. It is a worldwide system
of computer networks enabling the users to get information
from one computer to another.
- Means of connecting a computer to any other computers
anywhere in the world via dedicated routers and servers.

World Wide Web (WWW)


- was invented in 1989 by Timothy John Berners-Lee, an
English engineer and computer scientist.
- Commonly known as the “Web” and is an information
system where documents and other web resources are
identified by Uniform Resource Locators (URLs), which may
be interlinked by hypertext, and are accessible over the
Internet.
- Is the global system of interconnected computer networks
that use Internet protocol suite to link billions of devices
worldwide.

7
EVOLUTION OF WORLD WIDE WEB
(WWW) Web 1.0
- first stage of the World Wide Web evolution
- also known as “Static Web”
- web page is “as is” and cannot be manipulated by
users - purely read-only type of web

Web 2.0
- Suggested name in 1999 by Darci DiNucci who was an
author, web designer and expert in user experience and
also known as “Dynamic Web”.
- Allows the user to interact with the page.
- Enables the users to create their own account, leave
comments and customize the page.
- Examples are Social Networking Sites, Blogs, Wikis and
Video Sharing Sites

Five (5) Major Features of Web 2.0:


1. Folksonomy. It allows users to categorize and arrange
information using freely chosen keywords (e.i., tagging).
Popular social networking sites such as Twitter,
Instagram, Facebook, etc. use tags that start with the
pound sign (#). This is also referred to as hashtag.
2. Rich User Experience. Content is dynamic and is
responsive to user‘s input. An example would be a
website that shows local content. In the case of social
networking sites, when logged on, your account is used
to modify what you see in their website.

3.
Software as a Service. Users will subscribe to a
software only when needed rather than purchasing
them. This is a cheaper option if you do not always
need to use a software. For instance, Google Docs is a
free web-based application that allows the user to
create and edit word processing and spreadsheet
documents online.
4. User Participation. The owner of the website is not the
only one who is able to put content. Others are able to
place a content of their own by means of comment,
reviews, and evaluation. Some websites allow readers
to comment on an article, participate in a poll, or review
a specific product (e.i., Amazon.com, online stores).
5. Mass Participation. It is a diverse information sharing
through universal web access. Since most users can
use the Internet, Web 2.0‘s content is based on people
from various cultures.

Web 3.0
- Suggested name by John Markoff of the New York Times
for the third-generation of the web and also known as
“Semantic Web”.
- In this generation, all the application on web will be
upgraded with more features and will focus more on using
technologies like machine learning and Artificial
Intelligence (AI) to provide relevant content for each user
instead of just the content of other end users have
provided.

9
Five
(5)
Major

Features of Web 3.0:


1. Semantic Web. The succeeding evolution of the Web
involves the Semantic Web. The semantic web improves
web technologies in demand to create, share and connect
content through search and analysis based on the
capability to comprehend the meaning of words, rather
than on keywords or numbers.

2. Artificial Intelligence. Combining this capability with


natural language processing, in Web 3.0, computers can
distinguish information like humans in order to provide faster
and more relevant results. They become more intelligent to
fulfil the requirements of users.

3. 3D Graphics. The three-dimensional design is being used


widely in websites and services in Web 3.0. Museum guides,
computer games, ecommerce, geospatial contexts, etc. are
all examples that use 3D graphics.

4. Connectivity. With Web 3.0, information is more


connected thanks to semantic metadata. As a result, the user
experience evolves to another level of connectivity that
leverages all the available information.

5. Ubiquity. Content is accessible by multiple applications,


every device is connected to the web, the services can be
used everywhere.

10
WEBSITE
- A location connected to the Internet that maintains one or
more pages on the World Wide Web.
- Examples: www.google.com, www.yahoo.com,
www.facebook.com, etc.

WEB BROWSER
- Is a software application for retrieving, presenting and
traversing information on a certain website or any
resources on the World Wide Web.
- Examples: Google Chrome, Internet Explorer, Mozilla
Firefox , Apple Safari and Opera

WEB PAGE
- Is a document,
commonly
written in Hypertext
Markup Language
(HTML), that is
viewed in
an web browser.
- It may contain text,
graphics, videos and
hyperlinks to other web
pages and files.

11
TRENDS IN ICT
1. Convergent
Technologies -
these are unrelated
technologies or
technological paths
that have been
converged into one
technology to
perform similar
functions or goal.
Best example is a
smartphone which
combines the
functionality of a
telephone, a
camera, a music
player, and a digital
personal assistant
(among other
things) into one
device.

2. Social Media - is
a website,
application, or
online channels
that enable web
users to create,
co-create, discuss,
modify, and
exchange
user-generated
content.

Six (6) Types of Social


Media
a. Social Networks. These are sites that allow you to
connect with other people with the same interests.
Examples: Facebook, Instagram, Twitter and Tiktok
b. Bookmarking Sites. These are sites that allow you to
store and manage links to various websites and
resources.
Examples: Twitter, Pinterest, StumbleUpon and Reddit
c. Social News. These are sites that allow users to post
their own news items or links to other news sources.
Examples: GMA News Online, Reddit and Facebook d.
Media Sharing. These are sites that allow you to upload
and share media content like images, music, and video.
Examples: Youtube, Facebook, Twitter and Instagram e.
Blogs and Forums. These websites allow users to post
their content.
Examples: Wix, Blogger, WordPress and Tumblr

12

f.
Microblogging. These are sites that focus on short
updates from the user.
Examples: Twitter, Tumblr, Facebook & Plurk

3. Mobile Technologies - is a form of technology that is mostly


used in smartphones, smartwatches and other portable and
wireless devices such as tablet PCs, laptops, Bluetooth speakers
and headsets.

4. Assistive Media - is any device, software, or equipment that


helps people with special needs or disabilities such as speech to
text and text to speech features of Microsoft Word, Excel and
PowerPoint for those who have writing/typing and hearing
disabilities.

5. Cloud Computing or Technology - is the on-demand


availability of computer system resources, especially data
storage and computing power, without direct active
management by the user. It enables the users to upload and
store their personal files without the use of physical storage
and share them to other users all over the world via internet.
Most cloud storage used are Google Drive, OneDrive,
Dropbox and Mega. It also enables the users to access
different software applications without the need to install them
in their physical computer such as Google Apps (Google
Docs, Sheets, Slides and Forms) and Microsoft Office 365
(Microsoft Word, Excel, PowerPoint and Forms).

13
A. Directions: Classify the following items as either People,
Hardware, Software, Information, Data, or Procedure.
Example: item - Encoder, answer - People
Item Answer
1. Laptop Hardware

2. Windows 10 Software

3. System Analyst People

4. Resume Data

5. Student’s Profile Information

6. Sign up to register Procedure

7. Microsoft Word Software

8. Facebook User People

9. Central Processing Unit Hardware

10. Android Lollipop Software

14
B. Directions: Find and encircle all the words that are hidden
in the grid. The words can be found in any direction.
Hidden Words:
Information Procedures
Communication Internet
Technology Website
Software Folksonomy
Hardware Facebook

15
C. Directions: Complete the crossword puzzle by using the
Across:
1. Physical components of ICT
3. www.google.com and www.yahoo.com
7. Sites that focus on short updates from user
10. Best example of Convergent Technology

Down:
2. Read-only
4. World Wide Web
5. Interactive
6. Series of actions conducted to run a system
8. Hashtag
9. Interconnected computer networks

16
Hi Guys!
Please do not
forget
the following.

Information
Technology (IT)
- refers to
the entire
information
domain,
which
include the
hardware,
software,
peripherals
and
networking
devices. -
its purpose is to store, protect, retrieve and process
data electronically.

Information and Communication Technology


(ICT) - refers to all the technology used to handle
telecommunications.
- it deals with all communication devices that are
capable to store, retrieve, manipulate, transmit or
receive information electronically in digital form.

To easily remember the six (6) components of ICT, use this


sentence: “People Hate Stinky Dogs Inside Palace.” (People,
Hardware, Software, Data, Information, Procedures)

17
Difference Between Web 1.0, 2.0 and 3.0
Web 1.0 Web 2.0 Web 3.0

Static Dynamic Semantic

Read-Only Read and Write Read, Write and Execute

Banner Interactive User Behavior

Page Views Cost Per Click User Engagement

ent Sharing Consolidating Content

Web Forms ons Smart Applications

Home Pages Blogs / Faceb -streams / Waves


L

Difference between Internet and World Wide Web: 1.


Internet is the infrastructure while the World Wide Web is
service on top of that infrastructure.
2. Internet can be considered as a hardware while World
Wide Web is the software.
3. Internet can be viewed as a big book store while the World
Wide Web can be viewed as collection of books inside
that book store.

18
Directions: Encircle the best answer for the following questions or
statements.

1. Which of the following is NOT a Web Browser?


A. Google Chrome C. Opera
B. Yahoo D. Firefox

2. These refers to all technologies used to handle


telecommunications.
A. ICT C. IT
B. WWW D. Telecomm Companies

3. Which of the following is NOT an ICT device?


A. Telephone C. Tablet
B. Laptop D. Word Document

4. Adrian enters his password before he can access his laptop’s


desktop. What component of ICT did he execute?
A. Hardware C. Procedures
B. Software D. Information

5. Which of the following is a software?


A. Microsoft C. Microsoft Word
B. Word file D. PowerPoint Presentation

6. Louela needs to research about different parts of the computer.


Which search engine website must she use?
A. Internet Explorer C. Mozilla Firefox
B. Google Chrome D. Yahoo

7. John’s computer storage is almost full and he has no flash or


external drive to use. What other type storage he can use?
A. SkyNet C. Cloud
B. Internet D. Drive

19
8. A feature of Web 2.0 which enables the user to categorize and
locate information through tagging.
A. Hashtags C. Taxonomy
B. Folksonomy D. Rich User Experience

9. This media is designed to help people who have visual and reading
impairments.
A. Assistive C. Convergent
B. Social D. Cloud Computing

10. In layman’s term which can be viewed as collection of books


inside a book store?
A. Internet C. W3C
B. WWW D. Encyclopedia

11. These are sites that allow you to store and manage links to
various websites and resources.
A. Bookmarking C. Blogs
B. Social Networks D. Social News

12. What programming language is used to create a web


page? A. Turbo C C. C++
B. HTML D. NotePad

13. Which of the following is NOT an example of Cloud


storage? A. Google Drive C. Mega
B. Google Docs D. OneDrive

14. This refers to the combination of different types of technology into


one technology or device to perform similar goal or task. A. Cloud
Technology C. Assistive Technology B. Social Media D.
Convergent Technology

15. Which web generation uses 3D graphics and Artificial


Intelligence. A. Web 1.0 C. Web 3.0
B. Web 2.0 D. World Wide Web

20

Althea Mei U. Calaunan, Teacher II, Mapandan National


High School
• http://europeyou.eu/es/what-is-information-and
communication-technology/
• https://ictamymccarthy.wordpress.com/2012/09/20/
components-of-an-ict-system/
• https://www.aimseducation.edu/blog/the-impact-of
technology-on-healthcare/
• https://www.geeksforgeeks.org/web-1-0-web-2-0-and-web
3-0-with-their-difference/
• https://www.freepik.com/

Prepared by:

ADRIANO U. CASTRO JR.


Teacher II, DCNHS-SHS

21

You might also like