Ballgames/ Team Sports: Our Lady of Salvation College
Ballgames/ Team Sports: Our Lady of Salvation College
BALLGAMES/
TEAM SPORTS
Course Contents
Chapter II Badminton
Lesson 1 History
Lesson 2 Basic Skills
Lesson 3
Rules and Regulations
Lesson 4
Facilities and Equipment
Lesson 5 Terminologies
Unit IV Volleyball
Lesson 1 History
Lesson 2 Basic Skills
Lesson 3
Rules and Regulations
Lesson 4
Facilities and Equipment
Lesson 5 Terminologies
Unit V Basketball
Lesson 1 History
Lesson 2 Basic Skills
Lesson 3
Rules and Regulations
Lesson 4
Facilities and Equipment
Lesson 5 Terminologies
Learning Competencies:
At the end of this module, the students are expected to:
Chapter I
Physical Education
Introduction Modern Physical Education activities are based on the natural physical education of
the primitive times. Even the more recent activities, when analyzed, are found to be
developed from the natural activities. In the most educational systems, physical education
(PE), also called physical training (PT) or gym, though each with a very different
connotation, is a course in the curriculum which utilizes learning in the cognitive, affective
and psychomotor domains in a play or movement exploration setting. The term physical
education is most commonly used in this way; however, this denotes rather that “they have
Physical education has existed since the earliest stages of humanity, in areas as
However, the real history of physical education is in the changing methodologies used to
transmit physical skills and, to a lesser extent, the varying intentions of the educator.
Unit I
Athletics
Introduction Athletics is the types of sports in which athletes compete in running, walking,
jumping and throwing events. Track events consist of running and walking races of
various distances.
Learning At the end of this module, the students are expected to:
Competencies
1. Identify and understand the basic rules and regulations.
3. Discussed the history and recognize the importance of the track and the field.
Unit I Lesson Proper
Athletics History
Running, jumping, and the throwing have been sporting activities since the beginning of
history. The skills were used both in hunting and in war. The Ancient Greeks, Persians,
and Romans used running as part of their military training. In addition, competitive human
instincts let to contests to determine who could run the fastest and jump or throw the
farthest.
The only event of the first recorded Olympic Games (Traditionally 776 B.C.) was foot race
of approximately 205 yards (185 meters). Soon long jumping and javelin throwing were
added. These events developed naturally from hunting and war. Others, like the hammer
throw, triple jump, and hurdle races, grew out of the ancient Games, fairs, and field days of
the Ireland, England, and Scotland, where men and women would vie to determine who
There are few records of sports in the Dark Ages, but in England, as early as the 12th
century, accounts can be found of a variety of sports being practiced by the general
population, including most of the events that gradually developed into the modern track
Foot racing both sprinting and distance running, were widely popular in England in the
latter half of the 18th century and the first of the 19th century. Many of the competitions
were match races among professionals. Betting was widespread. At the same time, school
and university activities began to develop from informal sports day to more organized
competition.
There are a number of reasons for this remarkable progress in athletics. They include
equipment, and techniques. Traditionally, athletics have been an amateur sport. However,
the rules have been broadened to allow athletes to receive large sums of money for
endorsing athletic shoes or other products and for appearing in invitation events. The
Improved training methods help today’s athletes perform well. Training with weights gives
athletes greater strength for throwing, jumping, and even running. New equipment has
raised performance levels of the athletes. In this high jump, for example, the use to
Fosbury Flop adds about 15 centimeters to most jumps. The style was named after
Synthetic tracks, which have more spring, cut a runner’s time by as much as one second
per lap. The use of fiberglass vaulting poles instead of wooden ones helped increase the
Current athletics champions reflect the international popularity of the sport. The biggest
names in men’s athletics in the 1980’s included hurdler Edwin Moses and sprinter Carl
Lewis of the United States, distance runners Said Aouita of Morocco and Sebastian Coe of
the Great Britain, pole vaulter Sergey Bubka of the Soviet Union, and Decathlon Athlete
In women’s event sprinter Marita Koch and sprinter and long jump Heike Drechsler of
East Germany, sprinter Florence Griffith Joyner and long jumper and heptathlon
competitor Jackie Joyner-Kersee of the United States were major figures in the 1980’s.
Likewise, Asia’s Fastest Woman almost a decade is the pride of the Philippines, having
Lydia de Vega, as one of the finest athletes after the sensational Mona Sulayman who had
The Track. Outdoor running tracks are oval in shape and usually are laid in a stadium.
IAAF rules specify that an outdoor running track should measure no less than 400 meters
around ---- and most modern outdoor tracks are exactly that length. Older tracks consist of
dirt or cinders, but most new tracks are made of waterproof synthetic material and can be
Indoor Tracks have wooden or synthetic surface, and they usually have banked turns.
According to IAAF rules the preferred measurement for an indoor track is 20 meters.
Outdoor Tracks are divided into six or eight lanes. Runners must stay in their lanes for all
races up to 400 meters and until they pass the first curve of 800 meter races. IAAF rules
state that a lane should measure from 1.22 to 1.25 meters in width.
The Field. Most of the field events take place in an area enclosed by the track. But in some
meetings one or more throwing events are held outside the stadium to protect other athletes
and spectators who crowd the field area or to avoid damaging the artificial turf that covers
many athletic fields. The field includes runaways for the jumping events. It also has
circular areas of materials, such as concrete or asphalt for most of the throwing.
Track Events
Track events include a variety of races. Short races, called sprints, stress maximum speed,
while distance races require more endurance. In certain running races, such as hurdles and
steeplechase, runners must go over barriers. Other races, called relays, involve teams of
runners.
a) Running races on outdoor track cover distance from 100 meters to 10,000
Cross-country races and road races are run outside the stadium.
Crosscountry competitors run over terrain such as hills and fields. Most road
races award prize money to the winners. The most common distance for
b) Hurdle races are events in which the competitors run over obstacles called
hardles. Most of these races have 10 hurdles spaced equal intervals. There
are two types of hurdles races, intermediate and high. Intermediate hurdles
are 91 centimeters high for men and 76 centimeters high for women. Men’s
high hurdles are 107 centimeters high. Women’s high hurdles are 84
in men’s and women’s competition, most outdoor high-hurdle races are 110
meters for men and 100 meters for women. Runners can knock over hurdles
without penalty, but contact with a hurdle normally slows down the runner.
c)Walking races are the events in which athletes must follow certain of
walking. The front foot must touch the ground before the rear foot leaves
the ground. While the foot is touching the ground, the leg must be unbent
for at least one moment. Walkers are entitled to one warning for improper
from before they are disqualified. Walking races are also called race
d) Relays are run by teams of four runners. The first runner carries a baton
about 30 cm. long. After running a certain distance, called a leg, the athlete
hands the baton to the next team member. This exchange must occur within
a zone 20 meters long. If the runners do not pass the baton within this zone,
Field events take place in specially prepared areas, usually within the oval track. Typical
field competition consists of four jumping and four throwing events. The jumps are the
long jump, triple jump, high jump, and pole vault. The throwing events are the discus,
hammer, javelin, and shot put. Women do not compete in the pole vault or hammer throw.
1) Jumping events. In the long jump and triple jump, the athletes jump as far forward
as they can. In the high jump and pole vault, competitors leap over a bar as high as
possible.
a) Long Jump, once called broad jump, is completed in a single jump into a pit
filled with sand. To begin the long jump, the competitor sprints down a long
runaway and leaps from a take-off board. If the athlete steps past the board
before jumping, the jump is a foul. A jump’s length is measured from the
edge of the take-off board to the nearest mark an athlete makes in the sand.
When there are many competitors, each one is allowed three jumps, and a
certain number of leaders qualify for three more. When fewer athletes
compete, each one is allowed six jumps. If two jumpers leap the same
continuous jumps, the first two completed on the runaway. On the first
jump, the athlete takes off one foot and lands on the same foot. At the end
the third jump, the athlete lands on both feet in a pit of sand.
c) High Jump runs towards the bar from any angle within a large,
semicircular runaway. The athlete may use any style of jumping, but he or
she must take off from one foot. In most popular modern style, called
Fosbury flop, jumpers go over with their back to the bar and their head
clearing first.
d) Pole Vault uses a long pole usually made of fiberglass. He begins his vault
nears the vaulting pit, he run the far end of a wood or metal box embedded
in the ground. The pole bends while he hangs with his back to the ground
and his feet up. As the pole straightens, helping to trust him into the air, he
pulls himself higher and turns his body to face the ground. Before he
releases the pole, he gives a final push with his arm to add to his height.
a) Discus is a saucer-shaped object usually made of wood with metal rim. The
men’s discus measures about 22 cm, in diameter and weights at least 2 kg.
The women’s discus is about 18 cm, in diameter and weight at least 1 kg.
The athlete grips the discus with one hand, spins around about 1 times (540
degrees), and releases it with a sidearm motion to make it sail through the
air.
b) Hammer consists of a steel wire with a metal ball attached to one end and a
handle fastened to the other end. The entire hammer weighs 7.26 kg. and
measures about 120 cm. long. Using both hands, the thrower grasps the
handle and spins around three or four times before releasing it.
c) Javelin is a spear made of metal or wood. The men’s javelin measures from
2.6 to 2.7 m long and weights at least 800 grams. Women throw a javelin
that is 2.2 to 2.3 m long and weights at least 600 grams. The thrower holds
the javelin by a cord grip near the center, runs with it, and then releases it
with an overhand throw while running.
d) Shot put is a metal ball. The men’s shot measures about 12 cm. in diameter
and weights at least 7.26 kilograms. The women’s shot measures about 10
shot rather than throw it. The shot must be held against the neck to prevent
any throwing motion. The athlete begins with a strong shove from one leg
two days.
1. Decathlon is a 10-event competition for men. It takes place over two days.
200 m run
pentathlon events are the long jump, javelin throw, 200 m run, discus throw
FALSE START
RELAY EVENTS
may commence running not more than 10cm outside the take-over
zone.
In the 4x200m races the first 2 stages as well as that part of the third
leg up to the exit from the first bend will be run entirely in lanes.
In the 4x400m races the first lap as well as the part of the second lap
up to the exit from the first bend will be run entirely in lanes.
All competitors may break from their lanes immediately after they
takeover zone. After lanes have ceased to be used, runners can move
In the event where the first part of the race is run in lanes, the
competitors.
STEEPLE CHASE
The hurdles numbered (3) and (4) are positioned after the competitors have passed
over or through water, and/or his foot or led below the horizontal plane of the top
hurdles.
HURDLE EVENTS
A competitor is disqualified. If he trails a foot or leg below the plane of the top of
FIELD EVENTS
A competitor who unreasonably delays a trial is liable to have that trial disallowed
LONG JUMP
feet.
If he touches the ground or landing area beyond the plane of the uprights without
first clearing the bar (whether or not he makes a jump), or knocks the bar off the
supports
POLE VAULT
A competitor fails. If he touches the ground, including the landing area beyond the
vertical plane through the upper part of the stop-
board with any part of his body or with the pole, without first
If he, after leaving the ground, places his lower hands moves the
upper one or moves the upper hand higher on the pole. It is not
counted a failure is a competitor’s pole breaks.
Introduction Badminton is a tennis-like game played with light strong rackets that are used to
strike a shuttlecock (a feather cork missile) back and forth, before it hits the ground across
The game has an extremely varied repertory of strokes. This fact derives from the
lightness of the rackets, so that the wrist can be used much more than in most other
tennistype games; and even more from the peculiarities in the flight of the shuttlecock, or
bird, that, because of its feather and the light cork base, decelerates quickly after being
struck. Badminton is not a good outdoor game because breezes affect the shuttlecock. All
organized tournaments are played indoors.
Learning At the end of this module, the students are expected to:
Competencies
1. Identify the common strokes in Badminton.
3. Discussed the history and basic rules and regulations and also the footwork.
Unit II Lesson Proper
Badminton History
Most authorities feel that the game developed from the ancient pastime known as
battledore and shuttlecock. The game was learned in India as ‘poona’. It was brought to
England about 1870 by British army officers stationed in India. The duke of Beaufort
introduced the game at his country place, Badminton, in Gloucestershire. Not having a
name at that time, the game was referred to as “that Badminton game.” This reference
The oldest badminton club in the world is the Badminton Club of the City of New York,
which was founded in 1878, however, the game did not become widely popular in the
United Sates until the middle 1930’s. The US Badminton Association was formed in 1936.
The International Badminton Federation, the world governing body for the sport, was
founded in 1934. The premier international men’s team is the “Thomas Cup,” which was
established in 1948 and its counterpart in the women’s competition is the “uber cup” which
was founded in 1956. Both competitions are held biennially and the Chinese dominated
ever since they began in 1981. In the mind 90’s, Indonesian and some Europeans stole the
In 1977, the World Badminton Federation (WBF) was founded. It sponsored the first
World Championship in the same year in Malmo Sweden. This was the start of several
international competitions all over the world. The “Suderman Cup” in 1989 was
established in memory of the former IBF Vice President Dick Suderman. He was also
The ceiling height should be 30 feet for the official game, and 24 feet for
instructional game.
Floor surface is traditionally wood, but many synthetic and plastic courts
Net
inch white tape extending across the top. The top of the net should be 5 feet
above the floor at a point equidistant from the sidelines; and 5 feet and 1
Racket
cork head, made of either plastic or nylon. Synthetic shuttles are suitable
4.74 to
5.50 grams.
4 Common Strokes in Badminton
Clear
Clear is also called lob. The shuttle soars in a high arc and falls into the court behind
the opponent.
Drop
Drive
Smash
All strokes can be forehand or backhand strokes. Much deception is possible in placing
shots and in controlling the shuttle, which often will stop short in its flight and plunge
The term stroke and shot are sometime used interchangeably, but authority in the games
depth. A forehand underhand stroke may be used to hit a variety of shots served.
Forehand stroke – refers to any shot struck on the racket side of the body.
Backhand stroke – these are hosts struck on the side away from the racket/left side
The official rules of the game follow the International Badminton Federation (IBF).
Scoring
Change of ends
Faults
Lets
Footwork
Ready position the stance you assume while waiting for the opponent.
Moving into hitting position the steps you take in getting into position to stroke
the shuttle.
Footwork during the hitting action the relationship of the feet during the hitting
action.
Footwork during the recovery returning to base before your opponent hits again.
Activity Activity 1:
Smash 100%
P1 P2 Winner Loser
Noted by:
________________________
PE Instructor
Prelim Exam
Unit III
Table Tennis
Introduction Table tennis is a sport in which two or four players hit a lightweight ball back and
forth to each other with rackets (also sometimes spelled as racquets and sometimes called
bats or paddles). The game takes place on a table divided by a net. Players must allow a
ball played towards them only one bounce on their side of the table and must return it so
that it bounces on the opponent’s side. If the ball doesn’t land on the opponent’s side then
it’s a dead ball unless the other opponent’s hits the ball with their bat. Play is fast and
demands quick reactions. A skilled player can impart spin to the ball, which makes it
bounce and its reactions on the opponent’s bat is difficult to predict or return with
confidence.
Table tennis is very popular, especially in East Asia and is among the most popular
sports in the world in terms of players numbers, are well as one of the newest of the major
sports.
• Ping Pang Qiu is the official name of the sport in Mainland China, Hong Kong,
1926.
Learning At the end of this module, the students are expected to:
Competencies
1. Define table tennis and discussed the history.
Table Tennis
The name “Ping Pong” then came to be used for the game played by the rather expensive
Jacques equipment, with other manufacturers calling theirs table tennis. A similar situation
came to exist in the United States where Jacques sold the rights to the “ping pong” name to
Parker Brothers.
1880’s – the game had become fashionable among the upper classes
in England.
1887 – according to the ITTF website, the first use of the name
“Table Tennis” appeared on a board and dice game made by J.H.
Singer of New York.
1890 – the earliest existing evidence of a table tennis game is a set
made by David Foster, patented in England, which included table
versions of Lawn Tennis, Cricket and Football.
1891 – John Jacques of London introduced their “Gossima” game,
which used drum-type paddles, a 50mm web wrapped cork ball, and
a 30cm high net.
1890’s – Parker Brothers began making an indoor tennis kit which
included a portable net, a small ball covered in netting, and paddles.
1901 – John Jacques registered “Ping Pong” as a trade name in
England. The American rights to the name are sold to Parker
Brothers.
1920’s – in the early 1920’s the game began to revive in England and
Europe.
1922 – the “The Table Tennis Association” is reconstituted, with the
name “English Table Tennis Association” being adopted in 1927.
1926 – the International Table Tennis Federation is formed.
1940-1946 – No world Championship were held duet to World War
II.
1959-1960 – the ITTF standardized the thickness of ordinary
pimpled rubber and sponge rubber.
1960’s – the loop drive was invented and became popular around the
world.
1971 – China returned to International Competition at the 1971
World Championships.
Facilities and Equipment
The Table
The Ball
The Racket
Activity Activity 1:
Noted by:
________________________
PE Instructor
Unit IV
Arnis
Introduction Arnis is a Filipino martial art that can be performed individually or with a partner using a
single stick or a pair of sticks for striking and blocking; can also be used for self-defense.
Arnis also known as kali or eskrima, refers to a category of Filipino martial arts that
weapons. In arnis, the weapons are used as an extension of the body. Thus, some body
Learning At the end of this module, the students are expected to:
Competencies
1. Identify the fundamental skills of arnis.
Historically, Arnis incorporated three related methods: “espada y daga” (sword and
dagger), which employ a long blade and short dagger; “solo baston” (single stick); and
“sinawali” (to weave), which uses two sticks of equal length twirled in “weaving” fashion
for blocking and striking (term is derived from sawali the bamboo matting woven in the
Philippines). The popularity of arnis was clearly observed through dialects in different
At age six, Grandmaster Remy Amador Presas (Filipino arnis master and founder of
modern arnis) was already learning the fundamentals of kali, the forerunner of modern
arnis, arnis de mano. In cebu, Presas studied arnis under Rodolfo Moncal, Timoteo,
arranga and Marranga’s instructor, Grandmaster Venancio Bacon, all experts in Arnis and
the “Balintawak” style of stick fencing, in addition to Arnis, Presas became proficient in
Judo, Jujutsu, and karate. When Presas first traveled his country, he took what he
considered to be the most effective principles of each island style and combined them with
Modern arnis, as Presas terms his system, incorporates empty-hand moves based upon the
same motions used in solo baston and sinawali. Unlike kali, his systems also use low kicks
and takedowns for a more-well rounded approach. Presas also insists on modernizing a
particular training aspect traditional in arnis: that of hitting your opponent’s hand or arm
instead of his stick----a painful practice that was tolerated the stick was just as good a
practice method and would obviously discourage far fewer students of arnis, preventing
Presas doest not merely combine techniques, he encourages the individual student to adapt
arnis principles to his own feel for each technique. The method should suit the person and
not the other way around. This is known simply as using the “flow”. The flow is Presas’
universal term for defining the comfortable place where the movements of arnis and the
individual human body meet for maximum effectiveness; body and weapon blend to
achieve the most natural fighting style based on an individual’s needs and attitudes.
“Arnis makes many martial artist discover new things about their own style,” Presas says.
“They recognize the beauty of arnis because it blends naturally the best movements from
many arts. Most of my students continue to study their own styles-----they just use arnis to
supplement their understanding.” Presas left the Philippines in 1975 on a goodwill tour
the United States, conducting seminars to group diverse as law enforcement agencies and
senior citizens.
Arnis is a growing art, expanding in his country rapidly. Arnis tends to transcend stylistics
distinctions and discovery seems to be a primary benefit from the study of modern arnis,
The stick in the principal weapon in learning arnis. It is made of rattan stick approximately
Grip
No extension downward
6 inches from the base or butt
Middle grip
Right Ear
Left Ear
Right Knee
Left Knee
Thrust
Right Elbow
Left Elbow
Thrust
Right collar bone or right clavicle
Crown or Head
Qualities of a Good Arnis Player
Techniques
A good player must have the fundamental skills and knowledge of arnis basics like
strikes, counter attacks, sparring, disarming, and other hand movements. It also
pertains to the footwork, blocking and kicking.
A player must possess keenness of the mind and reflexes. He must also be
sensitive to his environment or situation. Hence, he must be physically and
mentally alert to perceive and sense the coming danger. This is to prevent attack or
assault, armed or unarmed that would out him in a very disadvantageous situation.
This would prevent anyone from danger or serious injuries.
The body and the mind should work together. The correct body movement is
perceived in the mind. A player must be trained not to shift his focus from any
extraneous variables that might affect the performance, particularly the
concentration.
Speed
A player must exhibit a quick reaction and total body movement. Lightning speed
as they call it is one quality of the experts.
Power
A player should learn the exact hitting of the target or meeting the target at the
exact time without being delayed. Anticipation of the movement is necessary.
Proper Delivery of Strikes
A player should learn the effective blow, kick, and contact of the stick towards the
opponents. It is also determining factor for the judges to give the scores depending
on the delivery on the vital points that you strike.
It is the ability of a player to withstand pressure for a long period of time without
undue fatigue or with reserved energy for the next activity.
Determination
In every game the will to win and dedication to fight at your best no matter what
the odds are is the key to success. It is the 100% trust in yourself and the people
around you, particularly your coach, mentor and people that inspire you to work
hard. Fear and doubt are always beaten by your hunger to win and this will lead to
Confidence
A player should know how to properly carry himself inside and outside the arena.
Yelling
This is an expression of power and courage. It is also the releasing of tension, anger
and fear. It is also adds power, strength, courage to fight your enemies, and to
demoralize the opponent.
Activity Activity 1:
Correct Grip
Firmness 30%
Agility and Flexibility 40%
Speed and Power 30%
100%
Stance and Posture
Gracefulness of execution 40%
Impact and correct form of 30%
Executing
Speed and Power 30%
100%
Footwork
Agility and Flexibility 30%
Quickness and Ability 30%
To recover
Balance and Styles 40%
100%
Midterm Exam
Unit V
Sepak Takraw
and Brunei, Ching Loong in Mynamar, Rago in Indonesia and Kator in Laos. It is also
recorded that in one of his many trips, the merchant Marco Polo brought back to Europe a
game China which was kicking an implement into the air and counting the number of
Sepak takraw is a skill ball game, which requires the use of the feet and head to keep the
ball in the air in a targeted direction. Traditionally, villagers stand in a circle and display
keen understanding and teamwork to help one another keep the ball in the air for as long as
possible. It provides villagers of all ages with fun, recreation and a sense of shared
community. This is the traditional circle game, evolved from many forms of kicking game.
Today, the circle game is still popular throughout South-East Asia and has taken a hold as
Learning At the end of this module, the students are expected to:
Competencies
1. Define what is Sepak takraw and discussed the history.
Sepak Takraw Sepak Takraw is almost definitely based on the Chinese game of cufu (a name which also
means “kick ball”). The sport would have been brought in through early trade and had
already become popular in Malaysia and Thailand by the early 1400s. Back then it was
called Takraw in Thai or Sepak Raga (literally “kick rattan ball”, because the ball is made
of rattan) in Malay and played mainly by men and boys standing in a circle, kicking the
players stand in a circle and receive different level of points for each passing kick. The
circle event was included as a medal event in the 13th Asian Games in Bangkok in 1998.
Sepak Takraw using the net came about in the 19th century. In 1960, representatives of
various South-East Asia nations established a set of rules and regulations for the game and
called it sepak takraw. In 1965, the game was included in the South-East Asian peninsula
Games and since then, has made great strides with its debut as a medal event in the 10th
The Court
Substitution
Faults
Scoring System
Penalties
Yellow Cards
Red Cards
The Players
Attire
The start of Play and Service
The Posts
The Net
The easiest type of kick using the knee generally used when the ball is coming directly to
the player.
III. Toe Kick
The kick is a defensive kick normally used when the ball is coming low and away from the
body, but it offers less control than the other kicks.
IV. Outside Kick
A kick using the outside foot, particularly when the ball is coming outside the shoulder.
V. Header
Activity Activity 1:
In 30 seconds, the learners will execute “inside kick” (left and right foot) by throwing the
ball by themselves. Target height of the ball is above the head and emphasis will be in
controlling the ball.
Right Foot No. of Hits
Trial 1 _________
Trial 2 _________
Trial 3 _________
Total No. of hits _________
Left Foot No. of Hits
Trial 1 _________
Trial 2 _________
Trial 3 _________
Total No. of hits _________
Combination No. of Hits
(Left/Right Foot)
Trial 1 _________
Trial 2 _________
Trial 3 _________
Total No. of hits _________
Noted by:
________________________
PE Instructors
Unit VI
Swimming
Introduction Swimming is a very rewarding activity to learn. It is not only a sport but a life skill that
can propel our advancement in life. Through swimming, one can acquire important
qualities and vital knowledge, such as goal setting, time management, work ethic, and
selfconfidence. Besides being a viable fitness activity, swimming offers full-body exercise
and
Learning At the end of this module, the students are expected to:
Competencies
1. Recognize the importance of swimming in everyday life.
Swimming Drawings from the Stone Age were found in “the cave of swimmers” near Sura, dating
back to 2000 B.C. In 1538 Nicolas Wynman, German professor of languages, wrote the
first swimming book. Competitive swimming in Europe started around 1800, mostly using
breakstroke. The fornt crawl, the called the trudgen (now known predominantly as
freestyle) was introduced in 1873 by John Arthur Trudgen, copying it from Native
Americans.
Swimming was part of the first modern 1896 Summer Olympics games in Athens. In 1900
backstroke was included as an Olympic Event. In 1908, the world swimming association
Values of Swimming
others.
Therapeutic values – people who have physical and mental disabilities like
paralytic, victims of cerebral palsy, the crippled and the injured may find help in
swimming as an outlet and physical exercises they need for their improvement and
recovery.
Recreational values – swimming has become a popular form of recreation not only
to members of families but all kinds of people of all walks of life. Learning to swim
prepares the individual to other aquatic activities such as scuba diving, surfing,
canoeing, motor boating, water skiing, sailing, fishing and other water games.
develops endurance aside from strength of body muscles. It also contributes to the
development and proper maintenance of the vital organs of the human body.
Safety values – sea tragedies caused by storms and typhoons loses many lives. The
Butterfly
Breast Stroke
Freestyle
Backstroke
Activity Activity:
Perform the types of swimming strokes. (Make your own video presentation)
Direction: 1. Master the proper footwork and arms
Breathing - 20%
100%
Final Examination
Prepared by: