Introduction To Modeling: Figure 1: Structure of Models
Introduction To Modeling: Figure 1: Structure of Models
Introduction
ProEngineer is a computer aided design (CAD) program that is used to
create models on a computer in three-dimensions. Since three dimensions
are used the models mimic real parts in the way that they are constructed.
The models are sometimes referred to as virtual parts since at the design
stage they only exist within the computer. Most of the models made in
ProEngineer are termed solid models which implies that the computer has
a full understanding of the solidity of the part i.e. the computer ‘knows’
where there is material and where there is empty space. Solid modelers
use commands to construct models that reflect manufacturing techniques,
such as extrude and cut, combining these to make complex shapes.
ProEngineer is a fully parametric CAD program. This means that when a
part is designed and modeled dimensions are assigned which define the
part. If, at a later time, these dimensions are found to be unsuitable they
can be easily changed and the modification will filter through the system
wherever the part appears. This is particularly helpful when dealing with
collection of parts (known as an assembly) since if a modification is made
to a single part, the modification is carried throughout the assembly. A
designer can also define relationships between parts. For example, in an
Figure 1: Structure of Models
engine, if the diameter of the piston is increased or decreased, the
corresponding engine block can be defined such that it is automatically
modified to match the specifications of the modified piston. Creating a Part
Using any CAD system complex models need to be built by combining In this tutorial we will introduce you to some basic modeling concepts
simpler shapes. In ProEngineer these simpler shapes are called features. including creating parts, creating basic features, sketching and saving
Several features are combined to form a part. Using Figure 1 as an information. Before starting to work through this tutorial you need to be
example the part shown diagrammatically is made up of four features as sitting in front of a computer terminal which has access to ProEngineer
follows:- and be logged on. You tutor should have advised you of how to log in
already.
1. A rectangular block of material is created.
2. Removing material from the block creates a slot. Start ProEngineer by double clicking on the icon on your desktop or
3. Material is again removed to make four small holes. from the START menu. The main application window should appear
4. Finally material is removed to form a large hole. shortly.
Later tutorials will explain how several parts can be combined to form
assemblies as shown in Figure 1.
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Introduction To Modeling
After choosing the new command a dialog box will appear as shown in
Figure 3. Notice that the Part option is already checked and type in
calculator as the name of this part (Note : ProEngineer does not allow
spaces and other special characters in names).
A second dialog will appear offering different options for parts – in
particular different units of measurement. Choose mmns_part_solid which
means the units of length will be millimetres and units of mass will be
Newtons and click on the OK button.
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Introduction To Modeling
Extrusions
Choose INSERT > EXTRUDE from the menu. Note the icon for this
command which also appears to the right of the screen – it is a very
commonly used command. You should see a new toolbar appear like the
one in Figure 7. This is called the dashboard and contains all of the
options for the type of feature you are creating. Figure 8 : Outline Sketch
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Introduction To Modeling
that you drew the original rectangle. You will also notice that constraints
have been created. These are indicated by the small symbols next to each
Enter Select line. V stands for vertical and H stands for horizontal.
Draw Lines Now to set the size of the rectangle to the correct value, choose the
Draw Rectangles selection tool and double click on each dimension and type in the
Draw Lines required value from Figure 8.
The dimensions will now be in yellow indicating that they have changed
Draw Arcs
and the shape will change to the sizes entered. To end sketching choose
Draw Fillets
and click OK in the Section dialog. To complete this first feature type
Draw Curves 12 into the depth field of the dashboard (See Figure 7) and click the green
tick to finish. To see this block in all its glory choose the command VIEW >
Draw Points ORIENTATION > STANDARD ORIENTATION and try the different display
Use Edges as
option icons . You can also look around your design –
Add Dimensions press the middle mouse button and move the mouse to spin the model
Drag Geometry around. Middle mouse button and SHIFT key moves the model around the
screen. Middle mouse button and CTRL key zooms into the model – you
Constraints
can use the mouse wheel for this too.
Draw Text
Trim
Mirror Objects
Leave Sketcher
Quit Sketcher
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Introduction To Modeling
surface of the first extrusion (see Figure 11a) so click on this surface in the You should be getting the hang of extrusions by now but we will come
graphics window. Now click on the SKETCH button. back to them later – there is more to learn.
We need to define some extra references in the sketcher. References are
used to locate dimensions but they also allow you to ‘lock’ your drawings Rounds
onto existing edges. Whilst the references dialog is open click on the four The calculator looks like a brick – let’s improve its appearance by
edges of the original extrusion – you may just see some dotted lines smoothing off some of the edges. To do this we will use the INSERT >
appear on them (see Figure 11b). Now close the references dialog and ROUND command. The dashboard for the round command will appear as
draw the rectangle shown in Figure 11c – you should notice the cursor shown in Figure 13.
locking onto the edges. Change the dimension to 55 and exit sketcher by
clicking on .
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Introduction To Modeling
Patterns
That’s the main part of the calculator completed. Now it is time to add
some details. We will start by creating the buttons. You may be thinking
that these are just circular extrusions and you would be right – but rather
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Introduction To Modeling
than drawing each one individually will make use of some of the repetition there will be 8 between each button along the phone. You must press the
features in CAD. The golden rule of CAD is don’t draw anything twice if Enter button on the keyboard for your entry to be properly recognised. We
you can avoid it! said we wanted 4 buttons in this direction so type 4 into the second input
box from the left in the dashboard – again you must press Enter.
We will start by drawing just one of the buttons. It is an extrusion of a
circle. The sketching plane is shown in red in Figure 18a and the If you ended pattern definition now you would get four buttons copied
dimensions are shown in Figure 18b. The height of the extrusion is 1.5. along the phone. We want buttons along AND across the phone. If you
th th
look at the dashboard you will see the 4 and 5 input boxes are identical
nd rd th th
to the 2 and 3 which you have already filled in. The 4 and 5 input
boxes are for the second direction of copies.
th
To start to define the second direction click in the 5 (last) input box which
currently says No Items. Now click on the 15 dimension and type in -10 as
the increment and press Enter. A negative value is required because the
15 dimension needs to decrease each time a copy is made. Type 4 into
th
the 5 input box and press Enter to make 4 copies. You have now
completed the input and can end by clicking on the green tick. If you have
got it right you should see a rectangular array of 16 buttons.
First let’s make 4 copies of the button along the phone. Click on the 20
dimension. An edit box appears into which you should type the increment
for the dimension after each copy is made. Type in 8 – in other words Figure 21 : Extrude Dashboard
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Introduction To Modeling
To the right of the dashboard you will see the pause icon. This
temporarily stops the feature creation allowing you to create additional
geometry needed for the command – such as a sketching plane. Press the
pause icon now then chose INSERT > MODEL DATUM > PLANE. This
command allows you to create a datum. A dialog is displayed. This is an
intelligent dialog as the command changes dependant on what geometry
you select. Click on the RIGHT datum in the main graphics window and
the command assumes you want to create a datum plane parallel to
RIGHT but a distance away – type in a distance of 10 and click OK. A new
datum DTM1 is created.
We can now continue with the extrusion command by pressing the blue
triangular play icon which replaced the pause icon in the dashboard. Enter
sketch mode and pick this new datum DTM1 as the sketching plane. With
the references dialog open create a reference by clicking on the top edge
Figure 23 : Speaker Cut
of the calculator and draw a 10 circle in line with this reference as shown
in Figure 22. Now to make a pattern of this feature. This is a simpler pattern because it
only copies in one direction. In the browser window right click on the
feature called Group AUTO-GROUP and choose PATTERN to pattern the
whole group including the datum plane defining the position. Click on the
10 linear dimension – not the 10 diameter (notice this is the distance to the
sketch plane made by pausing the extrude function) and type an increment
of 2. Ask for 5 copies to be made. No second direction input is required.
option has been active. Change this to and the extrusion will go both
sides of the sketch plane. Click the green arrow to end the feature
creation. Notice that in the browser window this feature is called Group
AUTO-GROUP and this combines the feature and the datum plane
created by pausing the extrusion definition. Figure 24 : Speaker Pattern
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Introduction To Modeling
Complex Sketcher Tools This trimming technique is one useful way of drawing more complex
shapes. There are related tool icons in the panel next to the trim icon
Finally we will add an extrusion to represent the microphone for the including one which extends two lines/arcs to their intersection.
Speak-&-Tell calculator. This is a simple extrusion again but we can use it
as a means of introducing some new sketcher tools. Start the INSERT >
EXTRUSION command and choose the sketching plane is shown in red in
Figure 18a. Now draw three concentric circles as seen in Figure 25a then
draw three horizontal lines that cross right over the circles as shown in
Figure 25b (Note the top line passes through the centre of the circles).
If the dimensions aren’t exactly in Figure 25 new dimensions can be added
with the dimension tool then click with the left mouse button on the
geometry you want to dimension and then click with the middle button to
add and position the dimension. Any ‘weak’ (grey) dimensions made
redundant by this new dimension will be automatically removed. If
ProEngineer is unable to delete dimensions because they are ‘strong’ it
will warn you and ask you which dimension or constraint you want to
remove.
Figure 26 : The Finished Microphone Sketch
Conclusion
That is our model completed. This is a simple representation model as it
doesn’t have all of the parts defined correctly – there are no internals and
the keys are ‘stuck on’ rather than being a separate keypad sticking
through from the inside. In later tutorials you will see how you could model
this more accurately.
To make the calculator more interesting you could have a go at modelling
Figure 25 : Initial Microphone Sketch
some numbers/symbols on each key. Chose the top of the key as a
The lines are needed to define the shape of the microphone but there are
too many long lines – they need trimming back – and ProEngineer has just sketching plane for an extrusion and use the icon in sketcher to
‘draw’ each number. Extrude them 0.5 above the keys so you can just see
the tool for the job. Locate the trim icon on the toolbar. When this them.
tool is selected and you move the cursor over a line part of the line (until it
crosses another line) highlights. Clicking on it deletes that PART of the Review
line. Go round now deleting parts of lines until you are left with the sketch
shown in Figure 26. Exit sketcher – if you get an error message you have So what should you have learnt?
not trimmed back all of the lines correctly – and extrude a cut 1mm deep • How to create a new part
into the model.
• How to create extrusions to add and remove material.
• How to sketch basic shapes.
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Introduction To Modeling
• How to create edge rounds.
• How to create simple patterns.
Any problems with these? Then you should go back through the tutorial –
perhaps several times – until you can complete it without any help.
Next have a go at modelling the shapes below then move on to tutorial 2
where you will attempt another model which uses different feature types.
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