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20210516040920CopyGame Log

The document contains log messages from a mobile fishing game client. It records the client connecting to a game server at an IP address, retrieving configuration parameters, checking for updates, and attempting to log in a user but receiving timeouts when sending the login request package.

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Wilaiphon Phosri
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
121 views

20210516040920CopyGame Log

The document contains log messages from a mobile fishing game client. It records the client connecting to a game server at an IP address, retrieving configuration parameters, checking for updates, and attempting to log in a user but receiving timeouts when sending the login request package.

Uploaded by

Wilaiphon Phosri
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[2021/05/16 04:07:23] http://net.yemind.net:7500/api/Async/com.

Mobile_fishing_gw
[2021/05/16 04:07:23] dump from: [string "packagelua/src/PackageMain.lua"]:175:
in function <[string "packagelua/src/PackageMain.lua"]:169>
[2021/05/16 04:07:23] - "Local_ConfigParam" = {
[2021/05/16 04:07:23] - "Language" = {
[2021/05/16 04:07:23] - 1 = "tha"
[2021/05/16 04:07:23] - 2 = "en"
[2021/05/16 04:07:23] - }
[2021/05/16 04:07:23] - "Region" = "tha"
[2021/05/16 04:07:23] - "default_Language" = 1
[2021/05/16 04:07:23] - "loginIp" = "game.eonline.me"
[2021/05/16 04:07:23] - "login_download_url" =
"http://d2rgih8a8lnjvh.cloudfront.net/newlobby_navigate_1/"
[2021/05/16 04:07:23] - "login_version" = "1.1.1"
[2021/05/16 04:07:23] - "port" = 20000
[2021/05/16 04:07:23] - }
[2021/05/16 04:07:25] --------->>>>>读取登录热更配置
[2021/05/16 04:07:25] 已是最新,不需要更新 packagelua
[2021/05/16 04:07:25] 不需要更新 packagelua,跳到登录逻辑
[2021/05/16 04:07:25] tha_ok
[2021/05/16 04:07:25] tha_ok
[2021/05/16 04:07:25] tha_ok
[2021/05/16 04:07:40] IP: game.rshop.vip
[2021/05/16 04:07:40] PORT: 20000
[2021/05/16 04:07:40] Tools_Base.CreateNode(), make nil node!
[2021/05/16 04:07:40] start resolve host:game.rshop.vip20000
[2021/05/16 04:07:40] start resolve domain : game.rshop.vip
[2021/05/16 04:07:40] dump from: [string "packagelua/src/base/Network.lua"]:20:
in function 'ConnectServer'
[2021/05/16 04:07:40] - "ips:" = {
[2021/05/16 04:07:40] - 1 = "3.1.106.24"
[2021/05/16 04:07:40] - }
[2021/05/16 04:07:40] disssssssssssssconnect
[2021/05/16 04:07:40] before dial sleep
[2021/05/16 04:07:41] wait 0 open...
[2021/05/16 04:07:41] dial success
[2021/05/16 04:07:41] -------->>>>>网络 ok
[2021/05/16 04:07:41] Tools_Base.CreateNode(), make nil node!
[2021/05/16 04:07:41] --------->>>>>读取服务器热更新配置
[2021/05/16 04:07:41] --------->>>>>读取登录热更配置
[2021/05/16 04:07:42] APK_SO_MD5: f6363f1d47b33f2d11c09500eaf2f787
[2021/05/16 04:07:42] serviceSoMd5:
[2021/05/16 04:07:42] localSoMd5: f6363f1d47b33f2d11c09500eaf2f787
[2021/05/16 04:07:42] 不需要更新 so,跳到更新 packagelua 逻辑
[2021/05/16 04:07:42] 已是最新,不需要更新 hall
[2021/05/16 04:07:42] 大厅不需要更新,跳过到 loading
[2021/05/16 04:07:42] PanelDownLoad:releaseRes enter LogicMain
[2021/05/16 04:07:42] CSLoader:createNode: studio/common/Notice.csb
[2021/05/16 04:07:42] LogicMain IP: game.rshop.vip
[2021/05/16 04:07:42] LogicMain PORT: 20000
[2021/05/16 04:07:42] Tools_Base.CreateNode(), make nil node!
[2021/05/16 04:07:42] start resolve host:game.rshop.vip20000
[2021/05/16 04:07:42] start resolve domain : game.rshop.vip
[2021/05/16 04:07:42] dump from: [string "packagelua/src/base/Network.lua"]:20:
in function 'ConnectServer'
[2021/05/16 04:07:42] - "ips:" = {
[2021/05/16 04:07:42] - 1 = "3.1.106.24"
[2021/05/16 04:07:42] - }
[2021/05/16 04:07:43] disssssssssssssconnect
[2021/05/16 04:07:43] before dial sleep
[2021/05/16 04:07:44] wait 0 open...
[2021/05/16 04:07:44] dial success
[2021/05/16 04:07:44] Tools_Base.CreateNode(), make nil node!
[2021/05/16 04:07:44] Tools_Base.CreateNode(), make nil node!
[2021/05/16 04:07:54] recving package is overtime, call gNet:Disconnect()
[2021/05/16 04:07:54] dump from: [string "packagelua/src/base/g_net.lua"]:247: in
function 'gNet_SendRequest'
[2021/05/16 04:07:54] - "<var>" = {
[2021/05/16 04:07:54] - "__index" = *REF*
[2021/05/16 04:07:54] - "__newindex" = *REF*
[2021/05/16 04:07:54] - "__proto" = {
[2021/05/16 04:07:54] - "Create" = function: 0x765af74e88
[2021/05/16 04:07:54] - "FromBBuffer" = function: 0x765af74eb8
[2021/05/16 04:07:54] - "ToBBuffer" = function: 0x765af74ee8
[2021/05/16 04:07:54] - "typeId" = 210
[2021/05/16 04:07:54] - "typeName" = "PKG_Client_Login_AuthByUsername"
[2021/05/16 04:07:54] - }
[2021/05/16 04:07:54] - "account_name" = userdata: NULL
[2021/05/16 04:07:54] - "username" = "ddb665be-2c70-4c72-b12d-
ab463fc276ca"
[2021/05/16 04:07:54] - }
[2021/05/16 04:07:54] LogicMain IP: game.rshop.vip
[2021/05/16 04:07:54] LogicMain PORT: 20000
[2021/05/16 04:07:54] Tools_Base.CreateNode(), make nil node!
[2021/05/16 04:07:54] start resolve host:game.rshop.vip20000
[2021/05/16 04:07:54] start resolve domain : game.rshop.vip
[2021/05/16 04:07:54] dump from: [string "packagelua/src/base/Network.lua"]:20:
in function 'ConnectServer'
[2021/05/16 04:07:54] - "ips:" = {
[2021/05/16 04:07:54] - 1 = "3.1.106.24"
[2021/05/16 04:07:54] - }
[2021/05/16 04:07:54] disssssssssssssconnect
[2021/05/16 04:07:54] before dial sleep
[2021/05/16 04:07:56] wait 0 open...
[2021/05/16 04:08:01] wait 0 open timeout
[2021/05/16 04:08:01] disssssssssssssconnect
[2021/05/16 04:08:01] before dial sleep
[2021/05/16 04:08:02] wait 0 open...
[2021/05/16 04:08:07] wait 0 open timeout
[2021/05/16 04:08:07] disssssssssssssconnect
[2021/05/16 04:08:07] before dial sleep
[2021/05/16 04:08:11] wait 0 open...
[2021/05/16 04:08:16] wait 0 open timeout
[2021/05/16 04:08:16] disssssssssssssconnect
[2021/05/16 04:08:16] before dial sleep
[2021/05/16 04:08:17] wait 0 open...
[2021/05/16 04:08:21] dial success
[2021/05/16 04:08:21] Tools_Base.CreateNode(), make nil node!
[2021/05/16 04:08:21] Tools_Base.CreateNode(), make nil node!

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