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Drawing Tutorial II Sheet - Simple Shading

My Anime and Visual Novel shading tutorial, made possible by my patrons on Patreon

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Obscure guy
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© © All Rights Reserved
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0% found this document useful (0 votes)
32 views

Drawing Tutorial II Sheet - Simple Shading

My Anime and Visual Novel shading tutorial, made possible by my patrons on Patreon

Uploaded by

Obscure guy
Copyright
© © All Rights Reserved
Available Formats
Download as PDF or read online on Scribd
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‘Drawing utorial Il*Simple shading 0) Howto cole |. Make a new layer underneath the lines layer a Ti. color win tenes wit norm opocty brash or en Erase outed tre es by eraser (ry selection of the pars you wank erased, ‘wth the wand oo ote selection ols Sch asthe ss then ik erase oF ar 11.2 Or select the entire part you want colored ‘uth the wand o selection tool, then fl with a ‘the bucket to! I) (orjust fi with tre bucket tool within the ZL lines) TIL. To shade onthe area oto add highlights, make a layer ontop of the color layer and select “lp at ayer below inthe Layers section > 4 grades of shading, basic shadow, darkest shadow, 115) shed tascs light area (base color), and highlights + gradients and blush Shadows add depth to your drawing, and there are countless ways = Yyou can go about it; depends on the style you'd lke to draw in gradients Usually when you learn drawing fr the rst time, you learn about ight placement. Objects and characters ina three: dimensional environment with alight source possess a shadow where direc ight doesn't reach or ends, and depending ‘on where the light is, how intense iis or what color its, it will ive the character or object a cfferent look and the shadow a different design as it describes the form together with the light. I Highights are direct efiections ofthe ight source, andthe ‘more reflective a surface is the shinier the impression (and because ofthe ones of the skin, it's als shiny in places, but of couse it is something exaggerated in sexy dranings or“ hentai for example) TL. Indirect (reflected from the environment) ight also ‘makes the shadows lighter (and hence, not black) 41) Simple Shading (cel-shaded anime style) 1. Color the areas, use seperate layers for each part I. For each color layer, clip a new layer on top of it and paint/shade with a large uniform brush/pen, or select the area you want shaded with the lasso tool, then fil IIL Use the same method for darkest shadows and highlights (place highlights according to the light source) 1 Gradients are a special tool that depends on your ‘software, but you can use the airbrush tool instead; on i another seperate layer, put gradients from the point of _step'4’//gradients'and blush the source of your imagined light, fading sideways or down towards the base color, or reversed from below if you want ito transton ito a snes colts steptiffiatcoiorng —/ step basieehadows / Steps idarkestsnadows and eye shine and highlights > stil 4 grades of shading: basic shadow, darkest shadow, light area, and highlights + gradients and blush 2) Visual Novel-like Shading 1. Color the areas, use seperate layers for each part II, For each color layer, clip a new layer on top of it and use the curve tool with fill enabled, to draw out the shapes of the shading, or you can use the selection tool or brush (you can also use a vector layer with the curve tool, to adjust the lines as you go /advanced) TI-2. Blur the top edges of the shadow, leave the bottom edges clear since they would be the line ofthe casted shadow from the form above 11-3. For the hair avoid blurring the vertical edges of the shadows, if needed only blur the top and bottom parts, since hair is shiny; however, you can use the air brush and gradients later on diferent layers to soften the hard edges, if you don't use blur on the shadows there IIL. The highlights (and darkest shadows) should be definite and small/sparing for the body, but plenty for the hair; use the same main method as [IL] to draw them out, or the other options there eye shine III-2. Also color the lines with darker versions of the 1V, Use the gradient tool and/or airbrush to shading colors you use foreach colored part, by using soften the shading and transitions, and use _ clipped coloring layers on top of the lineart same as the both lighter and darker colors for it shading Y and highlights | Formy exact process of these two drawings, and a more visual demonstration ofthe instructions, sou canswatchatne,

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