Kursus Kepegawaian dan Kejurulatihan
Sukan Catur - Tahap 1
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Nama peserta: *
IC Peserta: *
Contoh format IC: 851122-02-5133
Nama sekolah: *
Email Sekolah: *
1. How many playing squares are there on a standard chess board? *
64
72
56
81
2. At the beginning of a game of chess, how many chess pieces does each player
have (pawns are considered pieces)? *
8
5
16
12
3. The object of the game of chess is to achieve checkmate. What is the definition of
checkmate? *
Place your opponent's king in "check," with no legal move available to remove the king from
"check."
Capture all your opponent's pieces.
Capture the opponent's king.
Capture your opponent's king and queen.
4. What legal moves may a bishop make? *
Any number of open squares along the diagonal on which it stands, or capture an opponent's
piece along the diagonal on which it stands.
One square at a time in any direction; capture a piece on any adjoining square.
Any number of open squares along the rank or file on which it stands, or capture a piece along a
diagonal on which it stands.
Two open squares at a time along any diagonal row; may not capture.
5. When castling, a player is permitted to move his or her king how many squares? *
Two squares when castling king's side; three squares when castling queen's side.
One square when castling king's side; two squares when castling queen's side.
Three squares when castling to either king's or queen's side.
Two squares when castling to either king's or queen's side.
6. Under what conditions may a player not castle his/her king for the time being? *
A piece occupies a square between the king and the rook.
All the listed choices.
The king is in "check."
A square that the king crosses over, or on which it will land, exposes it to "check."
7. Which is the only chess piece that can legally jump over a piece of the same color
or an opponent's piece? *
pawn
knight
queen
rook
8. When a player puts his or her opponent's king in danger of capture, he or she
MUST declare "check." *
True
False
9. Under which condition(s) may a draw be declared? *
All the listed choices.
Each player makes 50 consecutive moves without moving a pawn or capturing a piece.
The only two pieces left on the board are each player's king.
The king of the player having the move is not in check, but the player has no legal moves.
10. When a player's pawn reaches the last rank, it may or may not be promoted, at the
player's discretion. *
True
False
11. What two colors are used to refer to the opponents in a chess game? *
Black & Red
Black & White
Red & White
12. In addition to checkmate, what is another way to win a chess game? *
Voluntary Resignation
Skunk
Draw
13. What is the middle portion of a chess game called? *
End Game
Second
Middlegame
Half Break
14. What piece is the Bishop allowed to leap over during a move? *
Pawn
Rook
Knight
None
15. What piece is involved with the King in the Castling move? *
Bishop
Queen
Knight
Rook
16. What determines which player moves first in a Chess game? *
Coin Toss
White Always Moves First
Black Always Moves First
The Higher Ranked Player
17. What title is awarded to strong chess players by the world chess organization
FIDE? *
Grandmaster
Emperor
Dalai Lama
Majesty
18. Which chess piece moves straight forward but captures diagonally? *
Knight
Rook
Bishop
Pawn
19. With both players short of time you notice a player forgets to press his clock yet it
is also clear to you that his opponent is aware of this. What do you do? *
Tell the player to press his clock.
Tell the opponent to tell the player to press his clock otherwise this could be regarded as
unsporting behaviour.
Press the clock yourself as the move has been completed.
Do nothing and walk away to avoid getting involved.
keep a watchful eye on the game so you can step in if a flag falls.
20. In a tournament after 12 moves you notice that the White king and queen are on
the wrong squares. What do you do? *
The game should be restarted with all pieces on their original correct squares regardless of the
number of moves played.
The game should only be restarted but only if less than 10 moves have been played, otherwise
continue.
The pieces should be switched, it is an obvious error and has not affected play, the game should
then continue.
Both players should be given a warning, the pieces should be switched and play should be
continued.
Both players should be given a warning and the game restarted.
21. You are a team captain in a local B&DCL match and you hear an opponent’s
mobile phone has made a sound. What do you do? *
You cannot do anything, it is for your team player to warn a player and/or claim a win.
Your team player can claim the game under any circumstances.
Your team player can claim the game but only if a win by a series of legal moves is possible and
there were no mitigating circumstances agreed upon before the game.
The opposing player is allowed one warning, then if it happens again, subject to C above, a win is
awarded.
In the local B&DCL, a claim for a win relating to a mobile phone making a sound is not permitted.
22. In a tournament it is noticed that two players are playing their game with the wrong
colours. What do you do? *
The number of moves are not relevant, the players must start again with the correct colours.
The number of moves are not relevant, the players must continue with their game.
If fewer than 5 moves have been played by both players, then the game must start again with the
correct colours, if not the current game continue.
If fewer than 10 moves have been played by both players, then the game must start again with
the correct colours, if not the current game continues.
Both players can continue their game, it will be graded but for the purposes of the tournament
they are penalised with a loss of game.
23. A player has moved a pawn to the 8th rank, pressed the clock, but not replaced
the pawn with a new piece, what should the Arbiter do? *
Nothing until the opponent complains.
If the required piece was not available nearby then this is permissable as long as the player
states what piece it is.
It’s a valid move to move the pawn to the 8th rank but the Arbiter must ask the player to replace
the pawn with any piece before play continues.
The move is not complete, extra time may be added to the opponent’s clock but the player can
replace the pawn with any piece.
It’s an illegal move as it was not completed. The pawn can only be replaced by a queen of the
same colour.
24. What is the correct process to offer a draw. *
Make your move, press your clock, offer the draw
Offer the draw, make your move, press your clock
Make your move, offer the draw, press your clock
Offer the draw, press your clock, make your move
Press your clock, make your move, offer the draw
25. White checkmates his opponent then his flag falls before he presses his clock. As
arbiter what do you do? *
Declare a draw as the fair result, neither player has claimed
Award the game to White
Check if the clock is faulty first before making any decision
Award the game to Black for winning on time
Leave it with the players to agree on a result as the Arbiter should not intervene
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