0% found this document useful (0 votes)
5K views2 pages

Star Wars Galaxy of Heroes C3PO - Event - Guide

This document provides a strategy guide for completing tier 7 of the C-3PO event using Ewoks. It recommends the ideal Ewok characters of Paploo, Chirpa, Ewok Elder, Logray, and Wicket. It describes the primary roles and abilities for each character and alternatives. It also provides gear, zeta, omega, and mod recommendations to optimize the team for the event.

Uploaded by

jayjonbeach
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5K views2 pages

Star Wars Galaxy of Heroes C3PO - Event - Guide

This document provides a strategy guide for completing tier 7 of the C-3PO event using Ewoks. It recommends the ideal Ewok characters of Paploo, Chirpa, Ewok Elder, Logray, and Wicket. It describes the primary roles and abilities for each character and alternatives. It also provides gear, zeta, omega, and mod recommendations to optimize the team for the event.

Uploaded by

jayjonbeach
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

SWGOH Special Events

The HSTR Project


Event Guide 

​ ere​ for a new version


Always check h

Author/Guild Lahmende / United Without Limits


Event C3PO Event Final Tier 7*
Team Name Prepare for the Ewokalypse
Characters Required:​ Chirpa, Ewok Elder, Paploo ​Optional:​ Wicket (ideal), Logray (ideal), Teebo, Scout

Strategy + Game Play


Ideal Ewoks
Paploo​: Mod Paploo to be as fast as possible. Paploo begins the turn meter train. He will also be used primarily to
dispel buffs from the enemy. Paploo can also be used to call specific assists if you need certain things done, ie Teebo.
Chirpa​: Chirpa’s zeta is required. Chirpa will use his call all ewoks to be a primary damage dealer, or a means to call
Paploo and Teebo for dispelling buffs and removing turn meter. Chirpa’s second ability adds healing and heal over time,
but generally gets dispelled by Chewy.
Ewok Elder​: Elder’s primary job is reviving ewoks after the initial round of combat, mid battle and on is healing and
cleansing debuffs. His primary attack has a chance to give everyone more turn meter, so use it often.
Logray​:
Logray with Wicket​: Primary role is to inflict daze. Secondarily is to clear buffs, provide and remove turn meter.
Logray without Wicket:​ In addition to the things with Wicket, Logray will also have to provide healing through his zeta.
Wicket​:
Wicket with Logray​: Primary role is to call Elder to assist, putting Elder in stealth. Everything else he does is to provide
turn meter to the rest of the team through crits.
Wicket without Logray:​ Primary role is to call assist on whichever ewok you need the basic attack from, ie Paploo for
dispel, Teebo for TMR, or Elder for the stealth and possible turn meter gain. Everything else he does is to provide turn
meter to the rest of the team through crits.

Non-Ideal Ewoks
Teebo​ ​Replacement for Logray​: Primary role is turn meter management, his basic removes turn meter when stealthed,
his 2nd ability gives everyone full turn meter and stealth on him. His 3rd ability dispels buffs and removes turn meter.
See Paploo and Wicket
Scout​ ​Replacement for Wicket:​ Primary role is critical hits to fuel Logray’s zeta for healing. Basic attack as a chance at
removing turn meter but cannot be counted upon.

Game Play:
Situations for restart:
1) Ewok Elder dies upon initial volley of attacks
2) More than 1 ewoks dies in the initial volley of attacks
3) Chewy and Han are invisible for ideal teams at start, for non-ideal teams if Chewy is invisible at start

Kill order: Chewy, Han, Tank, R2, Leia, C3PO.

All strategies generally require dispelling Translation from as many enemies as possible and cleansing debuffs. Enemy
taunt will occur every time an enemy is reduced to no protection left, prepare for it. Managing R2’s turn meter is required
for most non-ideal teams to keep Chewy and Han visible to be attacked and cleansed of buffs.

Note​: Any non-ideal team will require more restarts and better RNG, higher gear levels can help make up the difference.
Using the mod optimizer will help set your mods so your ewoks are as fast as possible. Set the order as Paploo, Wicket
(or Scout), Elder, Logray, Teebo, Chirpa. ​https://mods-optimizer.swgoh.grandivory.com/
SWGOH Special Events
The HSTR Project
Event Guide 

Gear + Zetas/Omegas + Mods


Zeta​: Not required or recommended unless you’re not using ​Logray and Wicket
Omegas​: All Omegas recommended
Mods​: 6x Health or 4x Speed 2x Health
Paploo Primaries​: Speed Arrow, Health Triangle, Cross & Circle
Secondaries​: Speed, Health, Protection
Gear​: G10+, G11 is highly recommended
Target​: ​Speed 230+ ​biggest set of total speed bonus, may not be overall fastest
Zeta​: Simple Tactics is required unless going with all G12.5 Ewoks
Omegas​: Tribal Unity is required, the other 2 are recommended
Mods​: 4x Speed
Chirpa Primaries​: Speed Arrow, Health/Protection for all other slots
Secondaries​: Speed, Health, Protection
Gear​: G10+, G11 is recommended
Target​: ​Speed 210+
Omegas​: Tribal Healer and Power of the Forest are required
Mods​: 4x Speed
Primaries​: Speed Arrow, Health Triangle, Health/Protection Cross & Circle
Elder
Secondaries​: Speed, Health, Protection
Gear​: G10+, G12 is recommended
Target​: ​Speed 210+
Zeta​: Shaman’s Insight required if you don’t have ​Wicket
Omegas​: Hypnotize is required, Prophetic Visions and Mystical Strike are recommended
Mods​: 4 x Speed 2x Potency, or 6x Potency
Logray Primaries​: Speed Arrow, Potency Cross, best you have of Triangle, Circle
Secondaries​: Speed, Potency, Health
Gear​: G10+, G11 recommended
Target​: ​Speed 210+​, Potency as high as possible
Zeta​: Furtive Tactics required if you don’t have ​Logray
Omegas​: Forest Ambush required, others are recommended
Mods​: 4x Speed/CD 2x CC or 6x CC
Wicket Primaries​: Speed Arrow, w/Logray CD Triangle, w/o Logray CC Triangle, Offense Cross
Secondaries​: Speed, CC, Offense, Health
Gear​: G10+, G11 is recommended
Target​: ​Speed 220+​, Crit chance as high as possible
Omegas​: Stealth Takedown required, Scramble Tactics and Bring Low highly recommended
Mods​: 4x Speed, 2x Potency, 6x Potency
Primaries: ​Speed Arrow, Potency Cross
Teebo
Secondaries​: Speed, Potency, Health
Gear​: G9+, He is stealthed most of the time, so high gear isn’t necessary, possible with G8.
Target​: ​Speed 210+, ​and as high of potency as you can get
Omegas​: Tribal Tactics and Rushing Attack required, Ewok Ambush is recommended
Mods​: 4x Speed/CD 2x CC or 6x CC
Primaries:​ Speed Arrow, CC Triangle
Scout
Secondaries: ​Speed, CC, Health
Gear:​ G10+, G11 is recommended
Target: Speed 220+, ​and as high of crit chance as you can get

You might also like