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MCQ On Unit-1

The document contains multiple choice questions about computer graphics and gaming. It covers topics like the history of computer graphics, different types of graphics like vector and raster, components of interactive graphics systems, color models like RGB and CMYK, file formats, display devices, and graphical user interfaces. The questions test knowledge of concepts like pixels, resolution, refresh rates, color depth, and technologies used for computer displays.

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0% found this document useful (0 votes)
2K views13 pages

MCQ On Unit-1

The document contains multiple choice questions about computer graphics and gaming. It covers topics like the history of computer graphics, different types of graphics like vector and raster, components of interactive graphics systems, color models like RGB and CMYK, file formats, display devices, and graphical user interfaces. The questions test knowledge of concepts like pixels, resolution, refresh rates, color depth, and technologies used for computer displays.

Uploaded by

chirag shinde
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Computer Graphics and Gaming

MCQ (Multiple Choice Questions) on UNIT-1

1.       The graphics can be


a.       Drawing
b.       Photograph, movies
c.       Simulation
d.      All of these

2.       Computer graphics was first used by


a.      William fetter in 1960
b.      James fetter in 1969
c.       James gosling in 1991
d.      John Taylor in 1980

3.       The component of interactive computer graphics are


a.      A light pen
b.      Display unit
c.       Bank of switches
d.      All of these

10.   Types of computer graphics are


a.      Vector and raster
b.      Scalar and raster
c.       Vector and scalar
d.      None of these

11.   Vector graphics is composed of


a.      Pixels
b.      Paths
c.       Palette
d.      None of these

12.   Raster graphics are composed of


a.      Pixels
b.      Paths
c.       Palette
d.      None of these
13.   Raster images are more commonly called
a.      Pix map
b.      bitmap
c.       both a & b
d.       none of these

14.   Pixel can be arranged in a regular


a.       One dimensional grid
b.      Two dimensional grid
c.       Three dimensional grid
d.       None of these

15.   The brightness of each pixel is


a.       Compatible
b.      Incompatible
c.       Both a & b
d.       None of these

16.   Each pixel has ________basic color components


a.       Two or three
b.       One or two
c.       Three or four
d.       None of these

17.   The quality of an image depend on


a.      No. of pixel used by image
b.       No. of line used by image
c.       No. of resolution used by image
d.       None

18.   Higher the number 0f pixels,_______ the image quality


a.       Bad
b.      Better
c.       Smaller
d.       None of above

19.   A palette can be defined as a finite set of colors for managing the
a.       Analog images
b.      Digital images
c.       Both a & b
d.       None of these

21.   Several graphics image file formats that are used by most of graphics system are
a.       GIF
b.       JPEG
c.       TIFF
d.      All of these

22.   TIFF (tagged image file format )are used for


a.       Vector graphics
b.      Bitmap
c.       Both a & b
d.       None of these

23.   Color depth can be defined by ________ which can be displayed on a display unit
a.      Bits per pixel
b.       Bytes per pixel
c.       Megabyte per pixel
d.       None of these

24. CRT means


a.       Common ray tube
b.      Cathode ray tube
c.       Common ray tube
d.       None

25.   Refresh CRT consist of


a.       Glass wrapper
b.       The phosphor viewing surface
c.       The electron gun assembly
d.      All of above

26.   The amount of time the phosphor produce light or shine is controlled by chemical composition
of the phosphor. This is known as
a.      Persistence
b.       Resistance
c.       Generators
d.       None

27.   The electron beam in a color picture tube is refreshed_______ times in a second to make video
realistic
a.       15 times
b.      25 times
c.       35 times
d.       45 times

28.   DVST means


a.      Direct view storage tube
b.       Domain view storage tube
c.       Direct view store tube
d.       None
29.   DVST is rarely used today as part of
a.       Input device
b.       Output device
c.       Display systems
d.       None

30.   In DVST , is there refresh buffer


a.       Yes
b.      No
c.       Both
d.       None

31.   The electron beam in DVST is designed to draw directly to


a.       Phosphor
b.      Storage mesh
c.       Glass
d.       None

32.   The second grid in DVST is called


a.       Phosphor
b.       Storage mesh
c.       Collector
d.       None

33.   To increase the energy of these slow moving electron and create a bright picture in DUST , the
screen is maintained at a
a.       Low positive potential
b.       High negative potential
c.       High positive potential
d.       None

34.   A major disadvantage of DUST in interactive computer graphics is


a.       Ability to selectively erase part of an image
b.      Inability to selectively erase part of image from screen
c.       Inability to produce bright picture
d.       None

35.   Interactive graphics is useful in


a.       Training pilots
b.       Computer aided design
c.       Process control
d.      All of these

36.   The origin of computer graphics was developed in


a.      1950
b.      1960
c.       1970
d.      1990

37.   Computer graphics is used in many DTP software as


a.       Photoshop
b.       Paint brush
c.       Both a & b
d.       None of these

38.   Any CRT based display must be refreshing at least_______ times a second
a.       20
b.      30
c.       40
d.       10

39.   The resolution of raster scan display is


a.      Low
b.       High
c.       Medium
d.       None

40.   Random scan systems are designed for


a.      Line drawing application
b.       Pixel drawing application
c.       Color drawing application
d.       None of these

41.   Solid pattern in random scan display is ____ to fill


a.      Difficult
b.       Easy
c.       Not fill
d.       None of these

42.   Raster scan is _______ expensive than random scan


a.       More
b.      Less
c.       Both a & b
d.       None

43.   Two basic technique for producing color display with a CRT are
a.       Shadow mask and random scan
b.      Beam penetration method and shadow mask method
c.       Random scan and raster scan
d.       None of above
44.   In beam penetration method of color CRT, two layer of phosphor coated are
a.       Red and blue
b.      Red and green
c.       Blue and green
d.       None of these

45.   In beam penetration method of color CRT, which layer is red and which is green
a.      Outer is red and inner is green
b.       Inner is red and outer is green
c.       Inner is red and inner is green
d.       None

46.   A shadow mask CRT has _____ phosphor color dots at each pixel position
a.       1
b.       2
c.       3
d.       None of these

47.   Which color is produced with the green and red dots only
a.       Blue
b.      Yellow
c.       Magenta
d.       White

48.   Which color s produced with the blue and red dots
a.       Blue
b.       Yellow
c.       Magenta
d.       White

49.   Cyan color is produced when the blue and green are activated
a.      Equally
b.       Unequally
c.       Both a & b
d.       None

50.   Which technique of color CRT is used for production of realistic image
a.      Shadow mask method
b.       Beam penetration method
c.       Both a & b
d.       None of these
51.   In which method of CRT, convergence problem occur
a.       Beam penetration method
b.      Shadow mask method
c.       Both a & b
d.       None of these

52.   Beam penetration method is used in


a.      Random scan system
b.       Raster scan system
c.       Both a & b
d.       None of these

53.   Shadow mask method is used in


a.       Random scan system
b.      Raster scan system
c.       Both a & b
d.       None of these

54.   Graphics data is computed by processor in form of


a.      Electrical signals
b.       Analog signals
c.       Digital signals
d.       None of these

55   What is name of temporary memory where the graphics data is stored to be displayed on screen
a.      RAM
b.      ROM
c.       Frame buffer
d.      None

56.   The division of the computer screen into rows and columns that define the no. of pixels to
display a picture is called
a.      Persistence
b.      Resolution
c.       Encapsulated post script
d.      None

57.   LCD means


a.      Liquid crystal displays
b.      Liquid crystal data
c.       Liquid chrome data
d.      None

58.   LCD are commonly used in


a.      Calculators
b.      Portable
c.       Laptop computers
d.      All of these

59.   LCD is an ______ device


a.      Emissive
b.      Non emissive
c.       Gas discharge
d.      None of these

60.   Plasma panel is an __ device


a.      Emissive
b.      Non emissive
c.       Expensive
d.      None

61.   Plasma device converts


a.      Electrical energy into light
b.      Light into electrical energy
c.       Light into graphical energy
d.      None of these

61.   Plasma panel have_________ resolution


a.      High
b.      Good
c.       Both a & b
d.      Low

62.   Plasma panel are also called


a.      Liquid crystal display
b.      Gas discharge display
c.       Non emissive display
d.      None of these

63.   GUI means


a.      Graphical user interface
b.      Graphical user interaction
c.       Graphics uniform interaction
d.      None

64.   Which one is the basic input device in GUI


a.      Mouse
b.      Graphics tablet
c.       Voice system
d.      Touch panel
65.            Pen or inkjet plotters use the following devices
a.      Drum
b.      Flat bed
c.       Both a & b
d.      None of these
32.   Two dimensional color model are
a.       RGB and CMKY
b.       RBG and CYMK
c.       RGB and CMYK
d.       None

33.   RGB model are used for


a.      Computer display
b.       Printing
c.       Painting
d.       None of these

34.   CMYK model are used for


a.       Computer display
b.      Printing
c.       Painting
d.       None of these

35.   The intersection of three primary RGB color produces


a.      White color
b.       Black color
c.       Magenta color
d.       Blue color

36.   The intersection of primary CMYK color produces


a.       White color
b.      Black color
c.       Cyan color
d.       Magenta color

37.   The RGB model display a much _______ percentage of the visible band as compared to CMYK
a.       Lesser
b.      Larger
c.       Medium
d.       None of these

39.   Each bit represent


a.       One color
b.      Two color
c.       Three color
d.       None

40.   RGB true color model has _______ color depth


a.      24bit
b.       32bit
c.       64bit
d.       None
41.   CMYK true color model has _______ color depth
a.       24bit
b.      32bit
c.       64bit
d.       None
42.   Grey scale images have a maximum color depth of
a.      8bit
b.       16bit
c.       24bit
d.       32bit
43.   Graphics with limited features is known as
a.       Active graphics
b.      Passive graphics
c.       Grayscale image
d.       None of these
44.   Computer of present time have much higher memory and ________ storage capacity
a.       Much smaller
b.      Much bigger
c.       Much slower
d.       None
45.  
46
58.   The term business graphics came into use in late
a.       1950
b.       1960
c.       1970
d.       1990
61.   The standardization is needed
a.       To make application programs more portable
b.       To increase their utility
c.       To allow them to use in different application environment
d.      All of these
62.   GKS stands for
a.      Graphics kernel system
b.       Graphics kernel stands
c.       Generic kernel system
d.       None of these
63.   GKS was developed by the
a.       International standards organization
b.       National standard organization
c.       Both a & b
d.       None of these
80.   An example of impact device is
a.       Electrostatic printer
b.       Inkjet printer
c.       Line printer
d.       Laser printer
81.   To generate the characters , which are required
a.       Hardware
b.       Software
c.       Both a & b
d.       None of these
82.   The method which uses array of dots for generating a character is called
a.       Stoke method
b.      Bitmap method
c.       Star bust method
d.       None of these
83.   The hardware devices contain
a.       Color printer / black white printer
b.       Plotters
c.       Both a & b
d.       None
84.   An example of black and white laser printer is
a.      HP 4000
b.       QMS
c.       Both a & b
d.       None
85.   An example of color printer is
a.       HP 4000
b.      QMS
c.       Both a & b
d.      None
86.   Non impact use various techniques to combine three color pigment ______ to produce a range
of color patterns
a.      Cyan , magenta and yellow
b.      Cyan , white and black
c.       Cyan , white and yellow
d.      Black , magenta and yellow
87.   Printers produce output by either
a.      Impact method
b.      Non impact method
c.       Both a & b
d.      None of these
88
92
97.   The basic graphical interactions are
a.      Pointing
b.      Positioning
c.       Both a & b
d.      None

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