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E Learning in Theory Practice and Research

This document discusses e-learning theory, practice, and research. It begins by reviewing major learning theories that can be applied to e-learning, including behaviorism, cognitivism, constructivism, digital media theory, and active learning theory. The document then presents a case study of a Massive Open Online Course created by the American Museum of Natural History. Finally, it concludes by discussing the importance of research to contribute to the body of knowledge on e-learning effectiveness and best practices.

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0% found this document useful (0 votes)
110 views

E Learning in Theory Practice and Research

This document discusses e-learning theory, practice, and research. It begins by reviewing major learning theories that can be applied to e-learning, including behaviorism, cognitivism, constructivism, digital media theory, and active learning theory. The document then presents a case study of a Massive Open Online Course created by the American Museum of Natural History. Finally, it concludes by discussing the importance of research to contribute to the body of knowledge on e-learning effectiveness and best practices.

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E-Learning in Theory, Practice,

and Research
Maria Janelli

Received in Maria Janelli  by the American Museum of Natural His-


July 2018 Senior Manager of Online Teacher Edu- tory and hosted on the Coursera plat-
cation Programs at the American Muse- form. The case study demonstrates both
um of Natural History; Ph. D. Fellow at the how learning theory affords a template to
City University of New York. Address: 200 guide MOOC creation, and how MOOC
Central Park West, New York, NY10024, platforms can be a laboratory for e-learn-
USA. E-mail: [email protected] ing instructional design. The article con-
cludes with an example of e-learning re-
Abstract. This article presents three in- search, demonstrating the importance
tersecting aspects of e-learning: theo- of synergy among theory, practice, and
ry, practice, and research. It begins with research.
a review of the major theoretical frame- Keywords: learning management sys-
works to date—behaviorism, cognitivism, tems (LMS), MOOCs, e-learning, learn-
constructivism, digital media theory, and ing design, student success, behavio-
active learning theory—to demonstrate rism, cognitivism, constructivism, digi-
the ways in which e-learning is both sim- tal media theory, active learning theory,
ilar and dissimilar to traditional modes of scholarship on teaching and learning,
learning. The article then turns to a prac- assessment, feedback.
tical case study of e-learning, a Massive
Open Online Course (MOOC) created DOI: 10.17323/1814-9545-2018-4-81-98

The term e-learning is a source of controversy and debate among


scholars and practitioners alike [Andrews 2011]. Depending on whom
you ask, e-learning is a buzzword, fad, teaching strategy, or a ped-
agogy unto itself. In the following paper, I address three aspects of
e-learning. The first section situates e-learning within theoretical
frameworks. The second describes e-learning in practice—specifi-
cally an e-learning initiative at the American Museum of Natural His-
tory (AMNH) in New York City. In the final section, I present a research
study that will contribute to the e-learning body of knowledge. My
purpose is to assert the importance of research-based practices for
those who design, develop, and implement e-learning resources.

E-learning: At its most basic level, e-learning is the use of technology for teaching
Theory and learning [Mayes, Freitas 2005]. A more refined definition is that
e-learning is the use of any electronic media in the service of all as-
pects of teaching and learning, both online and offline [Andrews, 2011;

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Maria Janelli
E-Learning in Theory, Practice, and Research

Koohang et al. 2009]. Pange and Pange [2011] posit that e-learning is
even more specific, that it builds knowledge and increases the qual-
ity of learning by transmitting content and instruction via the internet.
Effective e-learning is structured to provide resources and sup-
port for students. There are many, many types of e-learning appli-
cations. These include blogs, wikis, online discussion boards, online
games and simulations, online courses offered within learning man-
agement systems (LMSs), massive open online courses (MOOCs),
tablet apps, and a host of others. Despite the countless free and com-
mercial e-learning resources available, many are not grounded in for-
mal and empirical understandings of best practices regarding how
students are taught, how content is delivered, and how the technolo-
gy interface is designed [Pange. Pange 2011]. Similarly, e-learning ap-
plications, and online learning in particular, often are not grounded in
educational theory [Mayer 2015]. We must change this. E-learning de-
sign and development should be grounded in theoretical frameworks
and empirical findings so that good instructional design principles
can be applied to teaching and learning [Mayer 2015; Mayes, Freitas
2005] and, equally importantly, so that scholars and researchers have
a common vocabulary and understanding from which to conduct re-
search on the effectiveness of e-learning applications, resources, and
interventions.
To date, there is no unified theory of e-learning. Many scholars
agree that existing theories of learning can be combined, modified,
and/or directly applied to e-learning [Pange, Pange 2011]. Of these
existing theories, cognitivism and constructivism are most frequently
applied to e-learning development and instruction. Behaviorism, dig-
ital media theory, and active learning theory are also applied, though
less often. Some scholars, however, contend that e-learning requires
a new learning theory. Let us explore these possibilities, starting with
cognitivism.
Cognitivists posit that learning is an internal process involv-
ing thought, memory, reflection, motivation, and metacognition
[Mödritscher 2006. Information is received through different senses,
processed by working memory, which is limited, and then transferred
to long-term memory, which is unlimited [Burke 2013; Mödritscher
2006; Van Merriënboer, Ayres 2005]. Long-term memory organizes
complex material into schemas that reduce the load on and extend
the capacity of working memory. Working memory can be affected in-
trinsically (by the nature of the content) and extraneously (by how the
content is presented) [van Merriënboer, Ayres 2005]. Cognitive over-
load occurs when too much material is presented such that it cannot
be processed by working memory and transferred to long-term mem-
ory. A problem with educational technology/e-learning is that much of
it increases rather than decreases the likelihood of cognitive overload
[Burke 2013]. This issue is addressed when cognitivism is the theoret-
ical foundation on which e-learning applications are developed.

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Several scholars have developed cognitivist approaches to educa-


tional technology. Among these is Richard Mayer. Dubbed “the father
of the science of e-learning” [Mayer 2015], Mayer has put forth a cog-
nitive theory of multimedia learning, the goals of which are to reduce
extraneous cognitive processing; manage essential cognitive pro-
cessing (processing required to comprehend the material); and sup-
port generative processing (deep processing needed to organize and
integrate the material). Through decades of empirical research and
hundreds of experiments, Mayer has identified twelve principles for
reducing the cognitive load of multimedia material by organizing and
presenting information to students in a way that optimizes their ability
to process the material in their working and long-term memory [Ibid.].
Like Mayer, Mödritscher [2006] and van Merriënboer and Ayres
[2005] are also proponents of a cognitivist approach to e-learning.
Van Merriënboer and Ayres [2005] note that many online learning
tasks are complex and include interacting elements that must be pro-
cessed by working memory. Even if one were to address the issue of
cognitive load in the content, the interactive nature of the task itself
may present a cognitive load so demanding that it poses a barrier to
learning.
Van Merriënboer and Ayres [2005] and Mödritscher [2006] offer
suggestions similar to Mayers—principles in order to reduce the cog-
nitive load of interactive e-learning tasks. Together, their guidelines
create a blueprint for those who wish to use cognitivism as a theoreti-
cal framework to inform the design, development, and assessment of
e-learning applications.
In addition to cognitive load theory, constructivism—the act of
constructing new knowledge based on experience [Koohang et al.
2009]—is also applied to e-learning. In fact, constructivism is the the-
ory used most often for e-learning [Pange, Pange 2011]. Constructiv-
ism in e-learning is present when students engage in active and/or in-
teractive processes that promote collaboration. Additionally, students
who engage in constructivist e-learning tasks have a degree of con-
trol over the learning process, usually in the form of instructor-guided
discovery, or on-screen guided discovery, that culminates in student
decision-making. Instructors who incorporate constructivism in their
teaching include examples in their e-learning activities and provide
opportunities for students to reflect on their work [Mödritscher 2006].
In 2009, Koohang et al. put forth a constructivist approach to
e-learning that has three core components: activities that include col-
laboration and cooperation, the adoption of multiple perspectives, real
world examples, self-reflection, scaffolding, self-assessment, and
multiple representations of ideas; assessments that include instruc-
tor assessments, group assessments, and self-assessments; and
instructor roles that include coaching, mentoring, acknowledging
student work and effort, providing feedback, and assessing student
learning. The authors subsequently expanded this model by identify-

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Maria Janelli
E-Learning in Theory, Practice, and Research

ing nine constructivist elements of e-learning such as interdisciplinary


learning, self-reflection, the use of real-world examples, and scaf-
folding to facilitate the Zone of Proximal Development [Koohang et
al. 2009].
Constructivism in e-learning is not dissimilar from constructivism
in traditional learning. Both provide students with opportunities to ac-
tively construct their own knowledge through experience, present in-
formation from a variety of perspectives, incorporate the facilitation of
an expert or guide, and provide time and opportunities for students
to develop metacognitive skills [Mödritscher 2006. However, con-
structivism in both traditional and e-learning is not without limitations.
It takes a lot of time and effort to create context-based content, and
it takes even more time and effort to create content that aligns with
individual learners—interests and experiences. Constructivism nec-
essarily limits the degree to which a teacher can focus learners—at-
tention in a particular direction, and in the absence of extrinsic moti-
vators, students can lose interest in the activity. Finally, it is not always
easy or possible to adequately evaluate student learning in construc-
tivist situations. It is possible, however, for e-learning systems to au-
tomate some aspects of student assessment, removing the burden
from the instructor.
There are three additional theories of learning that are applied to
e-learning, though with less frequency than cognitive load theory and
constructivism. The first is behaviorism. Behaviorism situates learning
within the contexts of external or environmental stimuli. Knowledge
is acquired through experiences and interactions with and within the
world around us [Schunk 2012].
Behaviorists recommend that instructional designers take a struc-
tured approach to the development of e-learning materials. For ex-
ample, all material should be broken down into smaller pieces or seg-
mented tasks to make complex information and activities easier to
understand. Another way to incorporate behaviorism into e-learn-
ing design is to give learners more control of the learning process by
allowing them to choose the next steps in their learning sequence
(watch a video or read text, etc.) [Mödritscher 2006]. With a behavio-
rist framework, material should be organized in a sequence that be-
comes more difficult over time. As students master the initial content,
more difficult material becomes available to them. Lastly, teachers or
e-tutors should guide students by describing and/or modeling the
task in discrete parts. This allows the learner to copy the guide’s be-
havior [Mödritscher 2006].
The remaining two theories that can be applied to e-learning are
mentioned briefly in the literature. A digital media theory approach to
e-learning focuses on the variety of media formats available for teach-
ing and learning. This focus is evocative of Marshall McLuhan’s “the
medium is the message” [McLuhan 2003: 23] in that the emphasis is
on hardware (computers, hand-held devices, recording devices, etc.),

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not software or content. Additionally, digital media theory examines


the important issues of access and accessibility [Andrews 2011] which
are not critical to either cognitivism or constructivism.
Finally, activity theory and active learning theory can also be ap-
plied to e-learning [Mayes, Freitas 2005; Pange, Pange 2011]. Active
learning is any instructional strategy that engages learners in edu-
cational processes. This increased student activity can lead to better
understanding of the content [Pange, Pange 2011]. Gamification, for
example, is one popular way to increase student motivation that incor-
porates active learning theory and could be delivered via e-learning.
Despite the successful application of existing learning theories
to e-learning, the question remains: does e-learning require a theo-
ry of its own [Andrews 2011]? Pange and Pange [2011] and Siemens
[2005] contend that the problem with existing learning theories is that
they were developed before education was infiltrated by electronics,
the internet, software, computers, and electronic media. These criti-
cal components of e-learning, which have become ubiquitous in many
schools and classrooms, have thus been excluded from traditional
theories of learning. Furthermore, e-learning—the term itself—sug-
gests that it is distinct from traditional learning and thus could benefit
from its own theory. Lastly, to keep up with changes in technology de-
velopment, e-learning is necessarily dynamic and ever-evolving. Ex-
isting learning theories do not adequately capture this dynamism [An-
drews 2011].
Andrews [2011] has suggested that a new theoretical approach to
e-learning is needed because e-learning differs from traditional face-
to-face learning. He notes that e-learning happens in communities
that are significantly different from traditional learning communities.
For example, e-communities gather and communicate via social net-
work sites, virtual learning environments, learning management sys-
tems (LMSs), email groups/lists, chat rooms, video chat interfaces,
and more. Unlike traditional communities, these communities func-
tion regardless of individuals’ locations, and they can be much larg-
er than traditional learning communities. When motivated e-learners
are isolated, they tend to make extra efforts to communicate with oth-
ers and establish themselves as members of the learning community.
Like e-learning communities, e-learning practices are also differ-
ent than traditional learning practices. E-learning allows students to
participate in special interest e-groups, subscribe to e-journals, con-
duct research quickly within databases and digital archives, commu-
nicate via email with classmates and instructors, create blogs, par-
ticipate in online discussions, and much more [Andrews, 2011]. The
breadth of these activities is simply unavailable in traditional teach-
ing and learning.
Yet another way in which e-learning is distinct from traditional
learning is through student agency. Andrews [2011] posits that the
digitization of text gives students greater agency, as digital text can

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Maria Janelli
E-Learning in Theory, Practice, and Research

easily be changed or manipulated into other works. Related to the


digitization of text is that e-learning creates a less hierarchical so-
cial structure of education. In traditional education, conversation be-
tween scholars happens in print. The exchange of information, ide-
as, and discoveries is a formal and slow process in which most learn-
ers cannot contribute. E-learning levels this playing field. When texts
are digitized, they become more accessible to learners, more easi-
ly critiqued, and more easily integrated into e-learning projects, pro-
cesses, and activities. In this way, knowledge continually changes
and develops as a result of the social practice of deconstructing and
reconstructing digital texts. This evolution of knowledge is not pos-
sible in traditional, hierarchical teaching and learning practices [An-
drews, 2011].
These features of e-learning that distinguish it from traditional
learning suggest that e-learning requires a new theory (Ibid.). Sie-
mens agrees, but for a different reason. He states that existing learn-
ing theories fail to consider external learning that is “stored and ma-
nipulated by technology” [Siemens 2005: 5] and learning within the
context of organizations. Therefore, a theory of learning appropri-
ate for the digitally saturated world in which we live must explicitly ac-
knowledge connections—among people, institutions, and technology.
He articulates a theory called connectivism to fill this void in the liter-
ature: “Connectivism is the integration of principles explored by cha-
os, network, and complexity and self-organization theories. . . Learn-
ing (defined as actionable knowledge) can reside outside of ourselves
(within an organization or a database), is focused on connecting spe-
cialized information sets, and the connections that enable us to learn
more are more important than our current state of knowing (Ibid.: 7).”
Connectivism shifts learning from an internal to an external activity,
and from what one knows in the present to what one is able to learn
in the future.
The perspectives of Andrews [2011] and Siemens [2005] highlight
the discord that exists among scholars about theories of e-learning.
Though scholarly consensus is elusive, one thing is certain: more re-
search is necessary. The existing body of e-learning research is satu-
rated with studies about strategies, social contexts, and instructional
design. Most of these studies are either descriptive or ethnograph-
ic [Andrews 2011]. Very few theoretical papers exist [Andrews 2011;
U. S. Department of Education, Office of Planning, Evaluation, and Pol-
icy Development 2009]. Unless this changes, researchers and practi-
tioners alike will continue to be tempted by the seduction and shine of
new technologies instead of focusing on understanding and commu-
nicating how learning and cognition are most affected by educational
technology [Burke 2013]. When it comes to e-learning, we must shift
from good intentions to learning theories, learning outcomes, and em-
pirical evidence [Mayer 2015]. The following case study is an exami-
nation of one institution’s effort to contribute to this shift.

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E-learning: Founded in 1869, the American Museum of Natural History in New


Practice York City is among the world’s most renowned scientific, educational,
and cultural institutions. The Museum’s mission is to discover, inter-
pret, and share information through research, exhibitions, and educa-
tion. With more than 33 million objects in its collections, this is both an
exciting and challenging undertaking that is facilitated by the use of
digital experiences. Indeed, AMNH has a decades-long track record
of creating award-winning educational media and resources. From its
OLogy science website for children to its Seminars on Science gradu-
ate courses for educators, AMNH has long been an e-learning inno-
vator. When MOOC platforms emerged, it was natural for AMNH to
create educational opportunities in that space as well.
With more than 150 institutional partners, more than 2600 cours-
es, and more than 31 million learners from around the world1, Cour-
sera is one of the leading MOOC providers2. Coursera grew out of its
founders’ belief that the best courses from the best teachers at the
best schools should be available to anyone anywhere in the world
[TED, 2012].
In 2013, the American Museum of Natural History partnered with
Coursera on its inaugural Teacher Professional Development program.
Through the Coursera platform, AMNH offers several online science
courses designed with science teachers in mind. Each of the first
three MOOCs created by AMNH has a science content component
for a general audience and a science teaching component for science
educators. These courses (about genetics, evolution, and the Earth)
were—and continue to be—utilized by tens of thousands of people,
with educators from around the world translating AMNH essays and
videos into their native languages to be used in their own classrooms.
Though the Coursera Teacher Professional Development program
has ended, the AMNH partnership with Coursera continues. To date,
AMNH has designed and developed six science MOOCs. AMNH re-
lies upon a collaborative team of instructional designers, learning
science experts, scientists, writers, videographers, and graphic de-
signers to create pedagogically sound and visually compelling online
courses. During the past five years of MOOC production, this team
has learned valuable lessons about creating online courses for the
large and diverse audience of MOOCs. The following is a blueprint of
the Museum’s existing MOOC production process that may be use-
ful to instructional designers who are just getting started with MOOCs.

• Course outline. Every MOOC produced by AMNH starts with an


articulation of learning goals and a course outline. The outline lists

1 Maggioncalda J. (2018) Keynote Address. Coursera Conference, Tempe, AZ.


2 As the Museum’s MOOC partner, Coursera is the focus of this paper. Oth-
er MOOC providers not represented here offer similar educational and re-
search opportunities.

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Maria Janelli
E-Learning in Theory, Practice, and Research

all of the course content: syllabi, modules, essays, videos, quiz-


zes, and related resources. Included in the outline is a note about
whether the asset already exists or needs to be produced.
• Asset aggregation. AMNH MOOCs combine previously creat-
ed content with brand new material. After a course outline is fi-
nalized, the production team determines which assets exist and
which need to be added to the department’s production sched-
ule. Existing resources are gathered, and new essays are written.
• Video production. Video production is among the most labor-in-
tensive and expensive parts of MOOC production. To create flex-
ible content, the production team creates evergreen graphics and
excludes dated words from scripts.
• Assessment creation. Multiple-choice quizzes are used in all of
the AMNH MOOCs. Creating high-quality assessment questions
is difficult and time-consuming. The team strives to ensure that
all content addressed in quizzes is easily accessible in the course
material, and that the lures we use in the answer options are not
too confusing. The goal is not for the quizzes to be a source of mis-
information; rather, the goal is for each question to be an opportu-
nity for learners to check their understanding. Once a quiz is pub-
lished, we analyze the results periodically, revising and updating
any quiz question with an average first-attempt correct response
score of less than 70%. This access to real-time data and editing
is one of the benefits of online education broadly, and the Cour-
sera platform specifically.
• Course production and quality assurance testing. Every course
is built and tested several weeks prior to the start date. Coursera
staff also review the course to ensure that all links and grading for-
mulas work properly. Once a course is live, learners have the abil-
ity to flag content that is incorrect. These oversights can be fixed
and published immediately. In this way, part of the quality assur-
ance process is crowd-sourced.
• Course communication. Each course has a series of custom
emails that is scheduled to be sent to learners at the start of each
week. These emails recap the previous week’s content and remind
learners about assessment deadlines and survey requests. They
can motivate students to continue the course.
• Research and evaluation. In addition to the demographic data
collected by Coursera, AMNH conducts a pre-course and post-
course survey for each MOOC. Through these voluntary surveys,
we learn about the age, sex, location, prior education, occupa-
tion, and learning objectives of the people who enroll in our cours-
es. For example, we have learned that the majority of people who
engage with AMNH MOOCs do not start the course with the in-
tention of completing it. They come for the educational resourc-
es, not a certificate.

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The production team is constantly iterating on this instructional de-


sign process; each MOOC is an opportunity to learn from the last
one that we created and to inform the Museum’s other online edu-
cational media production processes. Additionally, the MOOC port-
folio and Coursera partnership create opportunities to measure and
learn more about teaching and learning best practices, thus con-
tributing empirical research to the body of educational technolo-
gy knowledge.

E-learning: One benefit of MOOCs is their potential for rigorous educational re-
Research search. In addition to my role as the senior manager of online teacher
education programs at AMNH, I am also a Ph.D. fellow studying edu-
cational psychology at the City University of New York (CUNY). I have
the good fortune of using the expertise I have gained at the Museum
to inform the research I am conducting as a graduate student. My dis-
sertation is an experiment using A/B/C/D design in which I use rand-
omized testing in an AMNH MOOC to determine the effectiveness of
tests and feedback for adult learners.
Though it is often associated exclusively with assessment, testing
serves other purposes as well. For example, “testing has often been
shown to be more effective than further study in encouraging reten-
tion of tested information” [Richland, Kornell, Kao 2009: 243]. Addi-
tionally, research indicates that testing-as-instruction can be just as
effective as testing-as-assessment [Beckman 2008; Bjork, Storm,
deWinstanley 2010; Kornell, Hays, Bjork 2009; Richland et al., 2009].
Educational psychology studies have found that pre-tests before in-
struction can help students’ brains learn and encode important con-
cepts that are then presented in detail in future lessons [Dunlosky et al.
2013]. Research also shows that the effectiveness of tests-as-instruc-
tion can be dependent on the feedback students receive after taking a
test [Richland, Kornell, Kao 2009]. Most of the studies about pre-test-
ing and feedback focus on K‑12 or undergraduate populations in tra-
ditional face-to-face classrooms. Few, if any, studies include adult on-
line learners as participants.
Building on these findings, my dissertation study is an experiment
designed to identify the effects of pre-tests and feedback on learning
outcomes in a five-week online science course for adults. A second-
ary component of this study is a pre-course self-efficacy survey which
will be used to identify links between student self-efficacy, learning
outcomes (post-test scores), and persistence (course completion).
The experiment is being conducted in one of AMNH’s Coursera
courses. The course has five modules. A pre-test is administered at
the start of each module, and a post-test is administered at the end of
each module. Pre-test and post-test scores will be compared to un-
derstand which treatment, if any, has a greater effect on learning out-
comes.

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Maria Janelli
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Figure 1. Each of the four course samples and the


course material that is included for each

Self- Pre-test Pre-test Pre-test


efficacy no basic detailed Post-
survey feedback feedback feedback test

Control group

Sample one

Sample two

Sample three

FIVE WEEK COURSE

The pre-test questions, post-test questions, and feedback were


written by Dr. Debra Tillinger, an AMNH online educator. The pre-
and post-test questions are not identical, but they address the same
course themes. While Dr. Tillinger wrote the questions and feedback,
I prepared the new course shells for the four samples.
The implementation is simple. When a student enrolls in the course,
she is randomly assigned to one of the groups3.
Pre-test no feedback: Students randomly assigned to this version
of the course receive a quiz score, but they don’t know which ques-
tions they answer correctly/incorrectly.
Pre-test basic feedback: Students randomly assigned to this ver-
sion of the course receive information about which pre-test questions
they answer correctly/incorrectly, as well as their quiz score.
Pre-test detailed feedback: Students randomly assigned to this
version of the course receive information about which pre-test ques-
tions they answer correctly/incorrectly, their quiz score, and detailed
feedback for each pre-test question.
Control group: Students randomly assigned to this version of the
course take the post-tests but no pre-tests.
This study is designed to address the following questions: Does
taking a pre-test at the start of an online learning module prime adult
students to learn key concepts? Does question-level feedback mod-
erate the effect of the pre-test in an online learning module for adults?
Does hiding the pre-test results moderate the effect of the pre-test in
an online learning module for adults?

3 Random assignment is not easy to do in educational research, and it is a fea-


ture of the Coursera platform that makes MOOC research a compelling op-
tion for learning science scholars.

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Figure 2. Screenshot of Postico, the SQL program used to query data from the exported
course.csv files. The SQL query for this project was developed with the assistance of
Dr. Neil Sarnak, who holds a Ph.D. in computer science from New York University.

In addition to an exploration of testing and assessment, this study


provides the opportunity to learn about students through non-cogni-
tive factors as well. One non-cognitive factor that will be explored is
self-efficacy. Upon enrolling in the course, students will be asked to
complete a pre-course survey. Survey questions were designed to ad-
dress students’ confidence in their ability to complete online cours-
es; their confidence in their understanding of the course content; and
their perceptions of and receptivity to feedback. Survey responses
will be correlated with quiz scores and course completions to under-
stand the relationship between these non-cognitive factors and learn-
ing outcomes.
Participants include adult learners from all over the world who en-
roll in the MOOC. Data collection for this study began on January 8,
2018 and will conclude on December 24, 2018. The dataset will in-
clude quiz submissions and pre-course surveys from twelve offerings
(one course offering every four weeks).
At the end of a course offering, I submit a request to Coursera for
a student data export. This anonymized data is stored in 74 different
tables on Coursera’s servers and is exported from the platform in.csv
files. I import the relevant tables into a SQL program in which custom
queries are used to combine the exported data from the original ta-

Voprosy obrazovaniya / Educational Studies Moscow. 2018. No 4. P. 81–98


Maria Janelli
E-Learning in Theory, Practice, and Research

bles into a single spreadsheet (See Figure 2). The dataset is then im-
ported into SPSS for analysis.
This research, which is possible in part because of the unique af-
fordances of Coursera’s MOOC platform, contributes to the educa-
tional technology and e-learning landscape in several ways. First, it
expands upon existing assessment and feedback research that fo-
cuses on traditional classrooms and instead focuses exclusively on
online learning. Second, unlike many educational studies that focus
on young learners, it examines a broad adult population, including all
learners 18 years-of-age and older. Third, it is a global study, with par-
ticipants from the United States, India, China, Russia, Germany, Pa-
kistan, Canada, and many additional countries. The results of this ex-
periment, which will be published in the spring of 2019, will help online
education practitioners understand the effectiveness of both pre-tests
and feedback.
This research study is just one example of how MOOCs and Cour-
sera can be used to create quantitative research designs with random
assignment that can inform the way practitioners create and conduct
e-learning experiences. The results of this study will inform future
MOOC work undertaken at AMNH and hopefully also at other institu-
tions that produce online courses.

Summary When it is done well, e-learning has many benefits. Unfortunately, the-
ory, practice, and research don’t often intersect, resulting in e-learn-
ing applications that can actually decrease learning outcomes. One
way in which the theory/practice/research intersection can success-
fully occur is on a platform like Coursera. MOOCs can be created
using one or more learning theories as the pedagogical foundation.
These courses can be delivered to countless learners easily and quick-
ly, and the real-time data and experimentation features available to
course administrators can facilitate the development and execution
of quantitative research designs. A single platform—a single course!—
can be used to contribute empirical findings to the growing body of
knowledge in the e-learning domain. It is my hope—and the hope of
my colleagues at AMNH and CUNY —that the MOOC research study
described herein can contribute meaningfully to that shared body of
knowledge.

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