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Gameinfo

The document provides information about the Left 4 Dead 2 game such as the game title, type, supported platforms, file system search paths and more. It specifies that the game only supports multiplayer, lists some hidden maps, and provides other configuration details.

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John Cerna
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0% found this document useful (0 votes)
25 views2 pages

Gameinfo

The document provides information about the Left 4 Dead 2 game such as the game title, type, supported platforms, file system search paths and more. It specifies that the game only supports multiplayer, lists some hidden maps, and provides other configuration details.

Uploaded by

John Cerna
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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"GameInfo"

{
game "Left 4 Dead 2" // Window title
type multiplayer_only
nomodels 1
nohimodel 1
l4dcrosshair 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
nodegraph 0
perfwizard 0
SupportsXbox360 1
SupportsDX8 0
GameData "left4dead2.fgd"

FileSystem
{
SteamAppId 550 // This will mount all the
GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 563 // Tools will load this (ie:
source SDK caches) to get things like materials\debug, materials\editor, etc.

//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in
<dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front
of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a
c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called
"MOD".
// 4. For the first "Game" search path, it adds a search path called
"DEFAULT_WRITE_PATH".
//

//
// Search paths are relative to the base directory, which is where
hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are
in
// someplace like c:\program
files\valve\steam\steamapps\<username>\half-life 2.
//
SearchPaths
{
Game misaddons
Game update
Game left4dead2_dlc3
Game left4dead2_dlc2
Game left4dead2_dlc1
Game |gameinfo_path|.
Game hl2
}
}
}

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