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Programming!: Beginners To Advance

The document outlines the objectives and key concepts covered in a C++ programming course for beginners. It will cover basic C++ syntax like functions, data types, operators, and input/output statements. Students will learn how to properly structure a program using comments and preprocessor directives. The document provides examples to explain concepts like data types, expressions, type conversion, and the string type. It also discusses special symbols, identifiers, whitespace, and reserving memory locations.
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0% found this document useful (0 votes)
27 views

Programming!: Beginners To Advance

The document outlines the objectives and key concepts covered in a C++ programming course for beginners. It will cover basic C++ syntax like functions, data types, operators, and input/output statements. Students will learn how to properly structure a program using comments and preprocessor directives. The document provides examples to explain concepts like data types, expressions, type conversion, and the string type. It also discusses special symbols, identifiers, whitespace, and reserving memory locations.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 78

C++

Programming!
Beginners to Advance

www.genial-code.com
Objectives

• Become familiar with the basic components of a


C++ program, including functions, special symbols,
and identifiers
• Explore simple data types
• Discover how to use arithmetic operators
• Examine how a program evaluates arithmetic
expressions
Objectives (continued)

• Learn what an assignment statement is and what it does


• Become familiar with the string data type
• Discover how to input data into memory using input
statements
• Become familiar with the use of increment and decrement
operators
• Examine ways to output results using output statements

3
Objectives (continued)

• Learn how to use preprocessor directives and why


they are necessary
• Explore how to properly structure a program,
including using comments to document a program
• Learn how to write a C++ program

4
The Basics of a C++ Program

• Function: collection of statements; when executed,


accomplishes something
• May be predefined or standard
• Syntax: rules that specify which statements (instructions)
are legal
• Programming language: a set of rules, symbols, and
special words
• Semantic rule: meaning of the instruction
5
Comments
• Comments are for the reader, not the compiler
• Two types:
• Single line
// This is a C++ program. It prints the sentence:
// Welcome to C++ Programming.

• Multiple line
/*
You can include comments that can
occupy several lines.
*/

6
Special Symbols
• Special symbols

+ ?
- ,
* <=
/ !=
. ==
; >=

7
Reserved Words (Keywords)

• Reserved words, keywords, or word symbols


• Include:
• int
• float
• double
• char
• const
• void
• return

8
Identifiers

• Consist of letters, digits, and the underscore


character (_)
• Must begin with a letter or underscore
• C++ is case sensitive
• NUMBER is not the same as number
• Two predefined identifiers are cout and cin
• Unlike reserved words, predefined identifiers may be
redefined, but it is not a good idea
9
Identifiers (continued)
• The following are legal identifiers in C++:
• first
• conversion
• payRate

10
Whitespaces

• Every C++ program contains whitespaces


• Include blanks, tabs, and newline characters
• Used to separate special symbols, reserved words,
and identifiers
• Proper utilization of whitespaces is important
• Can be used to make the program readable

11
Data Types

• Data type: set of values together with a set of


operations
• C++ data types fall into three categories:

12
Simple Data Types

• Three categories of simple data


• Integral: integers (numbers without a decimal)
• Floating-point: decimal numbers
• Enumeration type: user-defined data type

13
Simple Data Types (continued)

• Integral data types are further classified into nine


categories:

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 14


Simple Data Types (continued)

• Different compilers may allow different ranges of


values

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 15


int Data Type

• Examples:
-6728
0
78
+763
• Positive integers do not need a + sign
• No commas are used within an integer
• Commas are used for separating items in a list
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 16
bool Data Type

• bool type
• Two values: true and false
• Manipulate logical (Boolean) expressions
• true and false are called logical values
• bool, true, and false are reserved words

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 17


char Data Type
• The smallest integral data type
• Used for characters: letters, digits, and special symbols
• Each character is enclosed in single quotes
• 'A', 'a', '0', '*', '+', '$', '&'
• A blank space is a character and is written ' ', with a space left
between the single quotes

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 18


Floating-Point Data Types

• C++ uses scientific notation to represent real


numbers (floating-point notation)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 19


Floating-Point Data Types
(continued)

• float: represents any real number


• Range: -3.4E+38 to 3.4E+38 (four bytes)
• double: represents any real number
• Range: -1.7E+308 to 1.7E+308 (eight bytes)
• On most newer compilers, data types double and long double
are same
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 20
Floating-Point Data Types
(continued)
• Maximum number of significant digits (decimal
places) for float values is 6 or 7
• Maximum number of significant digits for double is
15
• Precision: maximum number of significant digits
• Float values are called single precision
• Double values are called double precision

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 21


Arithmetic Operators and Operator
Precedence
• C++ arithmetic operators:
• + addition
• - subtraction
• * multiplication
• / division
• % modulus operator
• +, -, *, and / can be used with integral and floating-point
data types
• Operators can be unary or binary
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 22
Order of Precedence
• All operations inside of () are evaluated first
• *, /, and % are at the same level of precedence and are
evaluated next
• + and – have the same level of precedence and are
evaluated last
• When operators are on the same level
• Performed from left to right (associativity)
• 3 * 7 - 6 + 2 * 5 / 4 + 6 means
(((3 * 7) – 6) + ((2 * 5) / 4 )) + 6
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 23
Expressions

• If all operands are integers


• Expression is called an integral expression
• Yields an integral result
• Example: 2 + 3 * 5
• If all operands are floating-point
• Expression is called a floating-point expression
• Yields a floating-point result
• Example: 12.8 * 17.5 - 34.50

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 24


Mixed Expressions

• Mixed expression:
• Has operands of different data types
• Contains integers and floating-point
• Examples of mixed expressions:
2 + 3.5
6 / 4 + 3.9
5.4 * 2 – 13.6 + 18 / 2

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 25


Mixed Expressions (continued)

• Evaluation rules:
• If operator has same types of operands
• Evaluated according to the type of the operands
• If operator has both types of operands
• Integer is changed to floating-point
• Operator is evaluated
• Result is floating-point
• Entire expression is evaluated according to precedence
rules
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 26
Type Conversion (Casting)

• Implicit type coercion: when value of one type is


automatically changed to another type
• Cast operator: provides explicit type conversion
static_cast<dataTypeName>(express
ion)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 27


Type Conversion (continued)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 28


string Type
• Programmer-defined type supplied in ANSI/ISO Standard
C++ library
• Sequence of zero or more characters
• Enclosed in double quotation marks
• Null: a string with no characters
• Each character has relative position in string
• Position of first character is 0
• Length of a string is number of characters in it
• Example: length of "William Jacob" is 13
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 29
Input

• Data must be loaded into main memory before it can


be manipulated
• Storing data in memory is a two-step process:
• Instruct computer to allocate memory
• Include statements to put data into memory

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 30


Allocating Memory with Constants
and Variables
• Named constant: memory location whose content
can’t change during execution
• The syntax to declare a named constant is:

• In C++, const is a reserved word

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 31


Allocating Memory with Constants
and Variables (continued)
• Variable: memory location whose content may
change during execution
• The syntax to declare a named constant is:

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 32


Putting Data into Variables

• Ways to place data into a variable:


• Use C++’s assignment statement
• Use input (read) statements

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 33


Assignment Statement

• The assignment statement takes the form:

• Expression is evaluated and its value is assigned to


the variable on the left side
• In C++, = is called the assignment operator

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 34


Assignment Statement (continued)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 35


Saving and Using the Value of an
Expression
• To save the value of an expression:
• Declare a variable of the appropriate data type
• Assign the value of the expression to the variable that was
declared
• Use the assignment statement
• Wherever the value of the expression is needed, use
the variable holding the value

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 36


Declaring & Initializing Variables

• Variables can be initialized when declared:


int first=13, second=10;
char ch=' ';
double x=12.6;

• All variables must be initialized before they are used


• But not necessarily during declaration

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 37


Input (Read) Statement

• cin is used with >> to gather input

• The stream extraction operator is >>


• For example, if miles is a double variable
cin >> miles;
• Causes computer to get a value of type double
• Places it in the variable miles
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 38
Input (Read) Statement (continued)

• Using more than one variable in cin allows more


than one value to be read at a time
• For example, if feet and inches are variables of
type int, a statement such as:
cin >> feet >> inches;
• Inputs two integers from the keyboard
• Places them in variables feet and inches respectively

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 39


Input (Read) Statement (continued)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 40


Variable Initialization

• There are two ways to initialize a variable:


int feet;
• By using the assignment statement
feet = 35;
• By using a read statement
cin >> feet;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 41


Increment & Decrement Operators

• Increment operator: increment variable by 1


• Pre-increment: ++variable
• Post-increment: variable++
• Decrement operator: decrement variable by 1
• Pre-decrement: --variable
• Post-decrement: variable—
• What is the
x =difference
5; between
x =the5;
following?
y = ++x; y = x++;
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 42
Output
• The syntax of cout and << is:

• Called an output statement


• The stream insertion operator is <<
• Expression evaluated and its value is printed at the current
cursor position on the screen

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 43


Output (continued)

• A manipulator is used to format the output


• Example: endl causes insertion point to move to
beginning of next line

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 44


Output (continued)
• The new line character is '\n'
• May appear anywhere in the string

cout << "Hello there.";


cout << "My name is James.";
• Output:
Hello there.My name is James.
cout << "Hello there.\n";
cout << "My name is James.";
• Output :
Hello there.
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 45
My name is James.
Output (continued)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 46


Preprocessor Directives
• C++ has a small number of operations
• Many functions and symbols needed to run a C++ program
are provided as collection of libraries
• Every library has a name and is referred to by a header file
• Preprocessor directives are commands supplied to the
preprocessor
• All preprocessor commands begin with #
• No semicolon at the end of these commands
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 47
Preprocessor Directives (continued)

• Syntax to include a header file:

• For example:

#include <iostream>

• Causes the preprocessor to include the header file iostream


in the program
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 48
namespace and Using cin and
cout in a Program
• cin and cout are declared in the header file
iostream, but within std namespace
• To use cin and cout in a program, use the
following two statements:
#include <iostream>
using namespace std;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 49


Using the string Data Type in a
Program
• To use the string type, you need to access its
definition from the header file string
• Include the following preprocessor directive:
#include <string>

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 50


Creating a C++ Program

• C++ program has two parts:


• Preprocessor directives
• The program
• Preprocessor directives and program statements
constitute C++ source code (.cpp)
• Compiler generates object code (.obj)
• Executable code is produced and saved in a file with
the file extension .exe
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 51
Creating a C++ Program
(continued)
• A C++ program is a collection of functions, one of
which is the function main
• The first line of the function main is called the heading
of the function:
int main()
• The statements enclosed between the curly braces ({ and
}) form the body of the function
• Contains two types of statements:
• Declaration statements
• Executable statements
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 52
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 53
Creating a C++ Program
(continued)
Sample Run:
Line 9: firstNum = 18
Line 10: Enter an integer: 15

Line 13: secondNum = 15


Line 15: The new value of firstNum =
60
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 54
Program Style and Form

• Every C++ program has a function main


• It must also follow the syntax rules
• Other rules serve the purpose of giving precise
meaning to the language

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 55


Syntax

• Errors in syntax are found in compilation


int x; //Line 1
int y //Line 2: error
double z; //Line 3

y = w + x; //Line 4: error

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 56


Use of Blanks
• In C++, you use one or more blanks to separate numbers
when data is input
• Used to separate reserved words and identifiers from each
other and from other symbols
• Must never appear within a reserved word or identifier

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 57


Use of Semicolons, Brackets, and
Commas
• All C++ statements end with a semicolon
• Also called a statement terminator
• { and } are not C++ statements
• Commas separate items in a list

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 58


Semantics

• Possible to remove all syntax errors in a program and


still not have it run
• Even if it runs, it may still not do what you meant it
to do
• For example,
2 + 3 * 5 and (2 + 3) * 5
are both syntactically correct expressions, but have
different meanings
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 59
Naming Identifiers

• Identifiers can be self-documenting:


• CENTIMETERS_PER_INCH
• Avoid run-together words :
• annualsale
• Solution:
• Capitalize the beginning of each new word
• annualSale
• Inserting an underscore just before a new word
• annual_sale
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 60
Prompt Lines

• Prompt lines: executable statements that inform the


user what to do

cout << "Please enter a number between 1 and 10


and "
<< "press the return key" << endl;
cin >> num;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 61


Documentation

• A well-documented program is easier to understand


and modify
• You use comments to document programs
• Comments should appear in a program to:
• Explain the purpose of the program
• Identify who wrote it
• Explain the purpose of particular statements

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 62


Form and Style

• Consider two ways of declaring variables:


• Method 1
int feet, inch;
double x, y;
• Method 2
int a,b;double x,y;
• Both are correct; however, the second is hard to read
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 63
More on Assignment Statements

• C++ has special assignment statements called


compound assignments
+=, -=, *=, /=, and %=
• Example:
x *= y;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 64


Programming Example:
Convert Length
• Write a program that takes as input a given length
expressed in feet and inches
• Convert and output the length in centimeters
• Input: length in feet and inches
• Output: equivalent length in centimeters
• Lengths are given in feet and inches
• Program computes the equivalent length in centimeters
• One inch is equal to 2.54 centimeters
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 65
Programming Example: Convert
Length (continued)
• Convert the length in feet and inches to all inches:
• Multiply the number of feet by 12
• Add given inches
• Use the conversion formula (1 inch = 2.54
centimeters) to find the equivalent length in
centimeters

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 66


Programming Example: Convert
Length (continued)
• The algorithm is as follows:
• Get the length in feet and inches
• Convert the length into total inches
• Convert total inches into centimeters
• Output centimeters

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 67


Programming Example: Variables
and Constants
• Variables
int feet; //variable to hold given feet
int inches; //variable to hold given inches
int totalInches; //variable to hold total inches
double centimeters; //variable to hold length in
//centimeters

• Named Constant
const double CENTIMETERS_PER_INCH = 2.54;

const int INCHES_PER_FOOT = 12;


C++ Programming: From Problem Analysis to Program Design, Fourth Edition 68
Programming Example: Main Algorithm

• Prompt user for input


• Get data
• Echo the input (output the input)
• Find length in inches
• Output length in inches
• Convert length to centimeters
• Output length in centimeters

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 69


Programming Example: Putting It
Together
• Program begins with comments
• System resources will be used for I/O
• Use input statements to get data and output statements to
print results
• Data comes from keyboard and the output will display on
the screen
• The first statement of the program, after comments, is
preprocessor directive to include header file iostream
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 70
Programming Example: Putting It
Together (continued)
• Two types of memory locations for data manipulation:
• Named constants
• Usually put before main
• Variables
• This program has only one function (main), which will
contain all the code
• The program needs variables to manipulate data, which are
declared in main

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 71


Programming Example: Body of the
Function
• The body of the function main has the following form:
int main ()
{
declare variables
statements
return 0;
}
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 72
Programming Example: Writing a
Complete Program
• Begin the program with comments for
documentation
• Include header files
• Declare named constants, if any
• Write the definition of the function main

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 73


C++ Programming: From Problem Analysis to Program Design, Fourth Edition 74
Programming Example: Sample Run
Enter two integers, one for feet, one for inches: 15 7

The numbers you entered are 15 for feet and 7 for inches.
The total number of inches = 187
The number of centimeters = 474.98

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 75


Summary
• C++ program: collection of functions where each program has
a function called main
• Identifier consists of letters, digits, and underscores, and begins
with letter or underscore
• The arithmetic operators in C++ are addition (+), subtraction
(-),multiplication (*), division (/), and modulus (%)
• Arithmetic expressions are evaluated using the precedence
associativity rules

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 76


Summary (continued)
• All operands in an integral expression are integers and all
operands in a floating-point expression are decimal numbers
• Mixed expression: contains both integers and decimal numbers
• Use the cast operator to explicitly convert values from one data
type to another
• A named constant is initialized when declared
• All variables must be declared before used

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 77


Summary (continued)

• Use cin and stream extraction operator >> to input


from the standard input device
• Use cout and stream insertion operator << to
output to the standard output device
• Preprocessor commands are processed before the
program goes through the compiler
• A file containing a C++ program usually ends with
the extension .cpp

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 78

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