RPT Add Maths Form 4 DLP 2021
RPT Add Maths Form 4 DLP 2021
1.1.2 Determine domain and The terms domain, codomain and range need to be
range of a function. introduced.
Discrete, continuous and absolute value functions need to be
involved.
Graphs of absolute value function in a particular domain need
1|Page
to be sketched.
1.2.1 Describe the outcome of Exploratory activities using dynamic geometry software to
composition of two functions. understand composite functions need to be carried out.
1.2.2 Determine the composite Representation of composite functions using arrow diagram
functions needs to be discussed.
Composition is limited to two algebraic functions.
1.3 Inverse Functions 1.3.1 Describe inverse of a Functions are limited to single functions.
function. The symbol of inverse function, f -1 is introduced.
Exploratory activities using digital technology to identify the
connection between graph of function and its inverse need to
be carried out.
1.3.2 Make and verify conjectures Exploratory activities need to be carried out to make and
related to properties of inverse verify that the properties of inverse functions are:
functions (a) Only one to one function has an inverse function.
(b) f and g are inverse functions of each other if and only if :
(i) fg(x) = x, x in domain of g, and
2|Page
(ii) gf(x) = x, x in domain f
2.1.2 Form quadratic equations If α and β are the roots of the quadratic equation, then
from given roots. ( x )( x ) 0 or x 2 ( ) x 0 .
The relationship between quadratic equation in general form
and x ( ) x 0 needs to be discussed.
2
2.3.4 Analyse and make Exploratory activities by using dynamic software or graphing
generalisation about the effects of calculators need to be carried out. The relationship between
changes of a , h dan k in quadratic the value of h and of k with the axis of the symmetry, the
functions f ( x ) a ( x h) k
2 minimum value and maximum value need to be explored.
b
towards the shape and position of x
the graphs. A symmetrical axis can also be determined by using 2a
4|Page
2.3.6 Solve problems involving Problems involving maximum and minimum values need to
quadratic functions. be involved.
Real-life situations need to be involved.
5|Page
LEARNING AREA : CALCULUS
TOPIC : 10.0 INDEX NUMBER
CONTENT STANDARD LEARNING STANDARD WEEK NOTES
Real-life situations and authentic data need to be involved
throughout this topic.
Exploratory activities involving relative changes in quantity
at a specific time in comparison to the base time need to be
carried out.
6|Page
data need to be involved.
index numbers and composite Data represented in various forms need to be involved.
index. Suggested Activities:
Problem-based learning may be carried out.
LEARNING AREA : CALCULUS
TOPIC : 4.0 INDICES, SURDS AND LOGARITHMS
CONTENT STANDARD LEARNING STANDARD WEEK NOTES
4.1.1 Simplify algebraic
expressions involving indices
using the laws of indices.
4.1 Laws of Indices
4.1.2 Solve problems involving Real-life situations need to be involved.
indices.
4.2 Laws of Surds 4.2.1 Compare rational numbers Exploratory activities need to be involved.
and irrational numbers, and hence Examples of rational numbers in the form of
relate surds to irrational numbers. recurring decimals: a)0.3333333... b)0.14141414...
c)3.4566666...
n
The difference between √ a and n√ a needs to be emphasised.
(b) 3 √ 2+ 5√ 2
(c) √ 18 - √ 8
4.2.3 Simplify expressions
(d) √ 2× √ 3+ √ 6
involving surds.
(e)
√18
3
Examples of expressions:
2
(a) 3
8|Page
3
(b) 2 5
3 20
(c) 6 5
4.2.5 Simplify expressions
involving surds by
Indices need to be involved.
rationalising the
denominators.
4.3.1 Relate equations in the form The statement of log a 1=0; log a a=1 ; needs to be verified.
of indices and logarithms, and Exploratory activities involving drawing graphs of
hence determine the logarithm of exponential and logarithm functions on the same axis need to
a number. be carried out.
Digital technology can be used.
Example: graph y=10 x and x=log 10 y
log c a
4.3.4 Prove log b a= and use
log c b
the relationship to determine the
logarithm of a number.
9|Page
4.3.5 Solve problems involving
the laws of logarithms.
4.4 Applications of The number of variables are limited to two. Real-life
4.4.1 Solve problems involving
Indices, Surds and situations need to be involved.
indices, surds and logarithms
Logarithms Natural logarithms need to be involved.
Tn Sn Sn 1
5.2.4 Determine the sum to Derivation of the formula of sum to infinity of geometric
infinity of geometric progressions, progressions, S needs to be discussed.
S and hence use the formula in
various situations.
Exclude:
11 | P a g e
LEARNING AREA : CALCULUS
TOPIC : 6.0 LINEAR LAW
CONTENT STANDARD LEARNING STANDARD WEEK NOTES
6.1.1 Differentiate between
linear and non-linear relations
based on tables of data and
graphs.
6.1.2 Draw lines of best fit for The inspection method needs to be involved and the result is
graph of linear relations with and compared to the line obtained by using digital technology.
without the use of digital Lines of best fit need not necessarily pass through any of the
technology. points..
6.1 Linear and Non-
6.1.3 Form equations of lines of
Linear Relations
best fit.
6.2 Linear Law and 6.2.1 Mengaplikasikan hukum The following applications need to be involved:
12 | P a g e
(a) Conversion of non-linear equation to linear form.
linear kepada hubungan tak (b) Determination of the value of constants.
Non- Linear Relations
linear. (c) Interpretation of information includes making
projections about the value of the variables.
6.3 Application of 6.3.1 Menyelesaikan masalah yang Problem-based learning may be involved
Linear Law melibatkan hukum linear.
7.3 Areas of Polygons Exploratory activities need to be carried out to determine the
area of triangles.
The use of digital technology is encouraged.
Derivation of the formula for area of triangles needs to be
discussed and linked to the shoelace algorithm.
Example:
7.3.1 Derive the formula of area of
Given the triangle vertices are ( x 1 , y 1 ), ( x 2 , y 2 ) and ( x 3 , y 3 )
triangles when the coordinates of
each vertex are known. then the formula of area of the triangle is
1 x1 x 2 x3 x 1
7.3.2 Determine the area of
triangles by using the formula.
Area = |
2 y1 y2 y3 y1 |
1
= ( x y + x y + x y ) −( x 2 y1 + x 3 y 2+ x 1 y 3 )|
2| 1 2 2 3 3 1
7.3.3 Determine the area of The relationship between the formula of area of triangles and
quadrilaterals by using the area of quadrilaterals needs to be discussed.
formula.
8.1.2 Represent vectors by The use of the following notations needs to be emphasised:
using directed line segments and Vector: a , ⃗
AB, a AB
vector notations, and hence Magnitud : |a|⃗ , ¿ AB∨¿ ,|a|¿, | AB|
determine the magnitude and Initial point and terminal point need to be introduced.
direction of vectors.
Terminal point
Initial point
15 | P a g e
Zero vectors, equal vectors and negative vectors need to be
involved.
8.3.2 Describe and determine the Exploratory activities need to be carried out.
unit vector in the direction of a if
16 | P a g e
r =x i+ y j
Then unit vector :
r
vector. r^ =
|r|
Emphasise that the magnitude of the unit vector in the
direction of a vector is 1 unit.
or
17 | P a g e
sin A sin B sin C
a b c
18 | P a g e
Cosine Rule:
9.2.1 Verify the cosine rule. a2 = b2 + c2 2bc cosA
b2 = a2 + c2 2ac kosB
c2 = a2 + b2 2ab kosC
9.2 Cosine Rule
9.2.2 Solve triangles involving the
cosine rule.
9.2.3 Solve problems involving the
cosine rule.
9.3 Area of a Triangle Exploratory activities need to be carried out.
Area of Triangle
1
= 2 ab sin C
9.3.1 Derive the formula for area 1
of triangles, and hence determine
= 2 ac sin B
the area of a triangle.
1
= 2 bc sin A
Heron’s formula :
Area of Triangle
9.3.2 Determine the area of a =
s ( s a )(s b)( s c)
triangle using the Heron’s
formula. When a, b and c is the length
of triangle
abc
s
2
9.3.3 Solve problems involving
19 | P a g e
areas of triangles.
20 | P a g e