Concepts of Fields
Concepts of Fields
P- I Paper-A Mechanics- I
Unit 1
MECHANICS-I
Unit vector, displacement, area element, volume element, velocity and acceleration in Cartesian,
spherical polar and cylindrical coordinates.
Inertial and non-inertial frames of reference, uniformly rotating frame; Coriolis force and
centrifugal force. Effect of centrifugal force due to rotation of earth and coriolis force acting on
a freely falling body. Geographical effects of coriolis force (quantitative).
MECHANICS
In simple words, Mechanics is the branch of physics which deals with the study of motion of
particle group of particles (bodies) in space. To be more precise, Mechanics deals with particles or
system of particles in the state of motion or at rest, When they are under the influence of internal or
external forces.
Now, if the study of motion of particles having speed much less than speed of light , it is called
Classical non-relativistic mechanics or Newtonian Mechanics ,but if the speed of particles is very
near to speed of light it is called Classical Relativistic or simply Relativistic mechanics.
Coordinate systems:
In order to characterise any physical phenomenon taking place at a particular point in space with
respect to other points around it, we use some reference system. In order to locate the exact position of
the particle, we choose a fixed point ‘O’ arbitrarily and then draw straight lines through this point. The
point so chosen is called the origin or reference point and the lines drawn through it are called
coordinate axes.
If the lines are mutually perpendicular to each other, then the system is called orthogonal system,
otherwise it is called oblique system. We require the set of real nos. (triplet in 3-D) to specify the
position of a particle in space w.r.t. the coordinate axes which are called the coordinate of that point.
The three different types of coordinate systems are commonly used in mechanics. The choice of
coordinate system depends upon the symmetry of the system under study. These are:
1) Rectangular Cartesian coordinate system
2) Spherical Polar coordinate system
3) Cylindrical polar coordinate system
This is the simplest type of coordinate system. In this system the position of the particle in space is
located by choosing a fixed point in space arbitrarily and then drawing three mutually perpendicular
lines OX, OY and OZ through it. This set of mutually perpendicular lines is called Rectangular
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Cartesian coordinate system and the lines OX, OY & OZ are called as X-axis, Y-axis & Z-axis resp.
and the common point O where all the three axis meet is called origin of the coordinate system.
Z
z
O Y
x
y B
X
Fig. 1
In this system, a point ‘P’ is represented by three coordinates x, y, z which represent the distance
of particle P from the origin along x-axis, y-axis & z-axis resp.
Depending upon the relative orientations of the three axes in space, the Cartesian coordinate system is
of two types:
1) Right-handed Cartesian coordinate system
2) Left-handed Cartesian coordinate system
Right-handed Cartesian coordinate system: In right handed Cartesian coordinate system, x, y, and z
axes are so oriented that if we rotate X-axis anticlockwise through 90 o to take the position of Y-axis,
then Z-axis will be along the direction in which a right handed screw with such rotation would move.
If î, ĵ and k̂ are unit vectors along x-axis, y -axis and z-axis respectively, then for a right handed
system,
^i× ^j= k^ ^ ^i
{ ^j×k= { k^ ¿×^i= ^j ¿
Left-handed Cartesian coordinate system: Here the three axes are oriented so that if we rotate x-
axis clock-wise through 900 to take the position of y-axis, then z-axis axis will be along the direction
in which a left-handed screw with such rotation would move.
If î, ĵ and k̂ are unit vectors along x-axis, y -axis and z-axis respectively, then for a left-handed
system,
^i× ^j=−k^ ^ ^i
{ ^j× k=− ^ ^i=− ^j¿
{ k¿×
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We can obtain left handed system from right handed system by simply changing the direction of one
of its axis (here z-axis) as shown in fig.2b.
Consider a particle moving in space. Let at any time‘t’, the particle is at point P. If î, ĵ and k̂ be the unit
vector along x-axis, y-axis and z-axis respectively, then from P draw a perpendicular PB on xy- plane.
Draw a line AB parallel to y-axis from B. Then, the distances OA=x, AB=y and BP=z are the
Cartesian Coordinates of P.
Position vector: As î, ĵ & k̂ are unit vectors along x-axis, y-axis and z-axis respectively, then
→ → → →→ → →→ → →→→
^OA=x{i, AB=y{^j, BP=z{k^¿ Alsofrmfig, {⃗r= OP=OB + BP But,OB=OA+AB¿ {⃗r¿= OA+ B+ P¿ ⇒ {⃗r¿=x{^i¿ +y{^j¿+z{k^¿ whic sthePosit nvector¿
& the magnitude of the position vector is given by, 2
OP =r = |⃗r| = √ x + y 2+z2
(b) Displacement: Let in a small time Δt, the particle move from point P(x, y, z) to a new position P′
(x′ ,y′, z′). Then final position vector is rʹ =xʹ î + yʹ ĵ +zʹ k̂ and
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→ '
' ' ' ^ ^ ' ' '^
Displacement P = Δ⃗r = (x i+ {y j +{z k) - (x {i+y {j¿+z {k¿)¿ Δ⃗r = (x -x)^i + (y -y)^j + (z -z)k ¿
^ ^ ^ ^ = Δx {^i¿ + Δy {^j¿ + Δz {k^¿ ¿
If the displacement is very small, then
^
d ⃗r = dx { ^i + dy { ^j¿ + dz { k¿¿
Velocity: The velocity of a particle at any time‘t’ represents the time rate of change of position vector,
i.e.
d⃗r d ^ ^ ^ d ^ d ^ d ^ ^ dx ^ dy ^ dz ^ ^ ^
= (xi+ y{j¿+zk) = (xi) + (y {j) + (z {k)¿or {⃗v = {i¿ + {j¿ + {k¿ ¿ {⃗v = {i¿ẋ + { j¿ ẏ +k ż¿ ¿
dt dt dt dt dt dt dt dt
Here ẋ , ẏ, ż are the magnitude of components of instantaneous velocity of the particle along x, y
& z axes.
Acceleration: The Acceleration of a particle at any time ‘t’ represents the time rate of change of
velocity, i.e.
d {v̄ d d ẋ d ẏ d ż
{⃗a = = ( ẋ ^i+ { ẏ ^j +ż k)^ =^i + { ^j ¿ + { k¿^ ¿¿ a = { ^i ẍ + { ^j¿ ÿ + k^ z̈¿ ¿¿
dt dt dt dt dt
& Magnitude of acc., a = [(ẍ)2 + (ÿ)2 + (z̈)2 ]½
Example: The coordinates of particle which moves in xy-plane are given by x = ( u t – t 2/2) & y = ( 3
+ 6 t – t3/6) where ‘x’& ‘y’ are in metres and ‘t’ is in seconds. Det. the velocity & acceleration
at t=3sec.
Sol.: Given, x = 4t – t2/2 y = 3 + 6t –t3/6
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ẋ = 4 – t ẏ = dy/dt = 6 –t2/2
ẍ = -1 ÿ = dy/dt = (t)
Therefore, (ẋ)t=3 = 4 3=1 (ẏ)t=3 = 6 9/2 = 3/2=1.5
(ẍ)t=3 = 1 (ÿ)t=3 = 3
Vel. at t= 3sec = [ẋ2+ẏ2]½ = (1+ 9/4)½ = (13/4)½ = 1.80 m s 1
Acc. at t = 3sec = [ẍ2 +ÿ2]½ = [(-1)2 +(-3)2]½ = (10)½ = 3.16 ms-2
a) Area element:
Any area bounded by vectors a and b is given by A =⃗a ×b
⃗ ⃗
Let us consider a pt. P in space having Cartesian Coordinates (x,y,z). The position vector of pt. is
given by
(b)Volume element:
In spherical polar coordinates, we have three unit vectors ( êr , ê ,ê) which can be defined as
êr - it is the unit vector in the direction of increasing r & is called radial unit vector.
ê - it is the unit vector in the direction of increasing & is called Zenith unit vector.
& it is perpendicular to êr .
ê - it is the unit vector in the direction of increasing & is called Azimuthal unit
vector. It is perpendicular to both êr & ê .
B.Sc. P- I Paper-A Mechanics- I
Unit vector in spherical polar coordinates & relation with Cartesian Coordinates:-
Let us consider a point P in the spherical polar coordinate system having Cartesian coordinates
(x,y,z) & spherical polar coordinates (r,,). Then,
⃗r
(i) êr (unit vector along r ) = |⃗r|
As, r = r sincos î + r sinsin ĵ + r cos k̂ and
|⃗r |=r
∴ êr= sincos î + sinsin ĵ + cos k̂
Vectorialy, {⃗ρ = ρcos {^i + ρsin {^j = ρ(cos {^i¿ +sin {^j¿) ¿ as {⃗ρ = |⃗ρ {^ρ¿ ¿ {ρ^ =cos {^i¿ +sin {^j¿ ¿
As ê ρ̂
∴ êϕ = cos (ϕ + /2) î +sin (ϕ +/2) ĵ
= sin ϕ î + cos ϕ ĵ
Note:
If we multiply êr by sin and ê by cos, we have
sin êr = sin2 cos î + sin2 sin ĵ + sin cos k̂
and cos ê = cos2 cos î + cos2 sin ĵ – sin cos k̂
Adding these two equations, we get
sin êr + cos ê = (sin2 + cos2) cos î + (sin2 + cos2) sin ĵ + 0
or sin êr + cos ê = cos î + sin ĵ [as sin2 + cos2 =1]
= ρ̂
or ρ̂ = sin êr + cos ê
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Ex. Prove that the spherical polar unit vectors are orthogonal.
Sol. êr . ê = (sincos î + sinsin ĵ + cos k̂ ) .
( (cos cos) î + (cos sin) ĵ – (sin)k̂ )
= sin cos cos2 + sin cos sin2 – sin cos
= sin cos (cos2+ sin2) – sin cos
= sin cos – sin cos
=0
êr ê
//ly, we can prove
ê ê & ê êr
Consider a particle in space. Let at any time ‘t’, the particle be at any point P. The position vector of
→
P=
OP= {r = r {^e ¿r ¿
a) Displacement:
As r = r êr
Diff. b/s,we have
dr = dr êr + r dêr ----------(1)
since, êr = êr (, )
∂ e^ r ∂ e^
d e^ r = dθ+ r dφ
∂θ ∂φ
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∂^e r ∂^e r
But =e^ θ & =sinθ e^ φ
∂θ ∂φ dθ+sinθ e^ φ dφ ¿
therefore,
d e^ r = { ^e θ
such that =n (1) becomes
dr = dr êr + r d ê + r sin dϕ êϕ -------(2)
& mag. dr= [(dr)2 + (r d)2 + (r sin dϕ)2 ]½
This is also called line element in sp. Polar coordinate system
b) Velocity: Now,
d⃗v d d d d de^r d {ṙ dr dθ̇ de^θ dr dsinθ dφ̇ de^φ de^r de^θ de^φ
⃗a= = (ṙe^r+r{θ̇e^θ+rsinθ{φ̇e^φ)¿ = (ṙe^r)+ (rθ̇e^θ)+ (rsinθ{φ̇¿e^φ)¿ =ṙ +e^r ¿ + θ̇e^θ+r e^θ+rθ̇ + sinθ{φ̇¿e^φ+r φ̇e^φ+rsinθ e^φ+rsinθ{φ̇¿ ¿ =ṙ +^err̈+ṙθ̇e^θ+rθ̈e^θ+rθ̇ +ṙsinθ{φ̇¿^eφ+rcosθθ̇φ̇e^φ +rsinθ{φ̈¿e^φ+rsinθ{φ̇¿ - (4)¿
dt dt dt dt dt dt dt dt dt dt dt dt dt dt dt dt dt
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r sin dϕ
The value of the area element depends on the side of the volume element considered. We have three
cases:
i) when r is constant but and ϕ are variables, then we have surface element ABCD,
Area(ABCD) = AB × AD
dA= (r d ê )× (r sin dϕ êϕ)
(dA)r = r2 sin d dϕ êr
∴ Area (dA)r has mag. = r2 sin d dϕ and its dir. is along r.
ii) when is constant but r and ϕ are variables, then we have surface
element ADEH,
& then (dA) = r sin dr dϕ ê
iii) when ϕ is const.,
Area (ABGH) = (dA)ϕ= r dr d êϕ
Volume element:
dV =(AH × AB). AD
= r2 sin dr d dϕ
Consider a point P in space having Cartesian Coordinates (x,y,z) & cylindrical polar coordinates (ρ,ϕ,
z). From P draw perpendicular on xy-plane.
Then PQ = z & OQ = ρ
Draw a line QR parallel to y-axis meeting x-axis in
B. Then ORQ = 900
Then from rt. ed ∆ ORQ,
OR/OQ = cos ϕ OR = OQ cos ϕ
x = ρ cos ϕ
Also, RQ/OQ = sinϕ RQ = OQ sin ϕ
y = ρ sin ϕ
and z = PQ = z
Therefore, position vector of P is
OP = r = xî + yĵ + zk̂
= ρ cos ϕ î + ρ sin ϕ ĵ + z k̂
Unit vectors :
In cylindrical polar coordinate, we have three unit vectors êρ , êϕ , êz where,
êρ is the unit vector in the direction of increasing ρ.
êϕ is the unit vector in the direction of increasing ϕ & is perpendicular to êρ , êz ,
êz is the unit vector along +ve Z axis & is perpendicular to êρ and êϕ
Displacement :
Since position vector in cylindrical coordinates is given by
r = (ρ cosϕ) î + (ρ sinϕ) ĵ + zk̂
= ρ (cosϕ î + sinϕ ĵ) + zk̂
= ρ êρ + z êz … (i)
dr = dρ êρ + ρd êρ + dz êz + z dêz
êρ = cosϕ î + sinϕ ĵ
dêρ = -sinϕ dϕ î + cosϕ dϕ ĵ and dêz = d k̂ = 0
= dϕ ( -sinϕ î + cosϕ ĵ )
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= dϕ êϕ
Therefore, dr = dρ êρ + ρdϕ êϕ + dz êz …(ii)
And magnitude of displacement is ---
ІdrІ = [(dρ)2 + (ρd ϕ)2 + (dz)2]½
Velocity:
2
wher , {⃗aρ = (ρ̈- ρφ̇ )e^ρ =radialcompone t.¿ {⃗a¿φ= (2 {ρ̇¿φ̇+ρφ̈)^eφ =tangential/transversecompone t.¿ & {⃗a¿z = {z̈¿e^z =axialcompone t.¿
Area & volume element:
(a) Area:
Since displacement dr = dρ ê ρ + ρdϕ êϕ + dz êz on the surface of cylinder ρ is constant, therefore,
dρ = 0
Therefore, dr = ρdϕ êϕ + dz êz
The components ρdϕ êϕ & dz êz are mutually to each other. Thus the area of cylindrical surface is
dA = ρdϕ êϕ × dz êz
= ρdϕ dz(êϕ × êz)
= ρdϕ dz êρ
Frames of Reference:
A system (coordinate system) relative to which the position or motion of any object in space is
described is called a frame of reference. As the motion of the objects on the surface of the earth is
described relative to some point on it, earth itself is a frame of reference. A rectangular Cartesian
coordinate system may serve as an ideal example of frame of reference.
A frame of reference can measure the position as well as time coordinates of a point in space (x, y, z )
whereas a coordinate system measure only position coordinate (x, y, z).Thus, a coordinate system
together with a clock (time measuring device) fixed in it is called a frame of reference. We have two
types of frame of reference:-
1) Inertial Frame
2) Non Inertial Frame.
Inertial Frame of reference:- A frame of reference is said to be inertial if it is either at rest or
moving with uniform velocity. In practice, an inertial frame of reference is that in which the law of
inertia holds. In such a frame, an object at rest remains at rest & an object in motion continue to move
at constant velocity if no force acts on it, i.e. Newton’s first law is strictly valid in this frame.
Thus, a coordinate system in which Newton’s laws of motion are valid is called an inertial frame of
reference and any other reference frame either at rest or moving along a linear path with uniform
velocity relative to the inertial frame is itself inertial.
An inertial frame is an unaccelerated frame and is also known as Newtonian or Galilean
reference frame.
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Non Inertial Frame:- A frame of reference which is accelerated is called a non – inertial frame of
reference. All the accelerated frames and rotating frames of reference are non inertial frames. In such
frames of reference, the Newton’s first law of motion (law of inertia) does not hold good.
Example: When a vehicle suddenly comes into motion, the passengers in it get push backwards &
when moving vehicle is stopped, passengers pushed forward even though no force is applied on them.
r = ½ a t2 + rʹ
Differentiate both side with respect to time t, we get
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Again differentiate,
As frame S is inertial and particle P is isolated, then no real force act on it, Fs = 0
Therefore, Fsʹ = -F (Fictitious force)
In a frame Sʹ, the particle P will appear to experience a force -F though no force is acting on it in frame
S.
Example: The force which appears to act on a body which is situated in an accelerating or
decelerating train is an example of translatory fictitious force.
Consider two frames S(x,y,z) and R(xʹ,yʹ,zʹ) where frame S is fixed and R is rotating w.r.t. S with a
constant angular velocity ω. Let the origins O of both the frames coincide. Let at any instant t, the
particle P having position coordinates (x,y,z) & (xʹ, yʹ,zʹ) in the frames ‘S’ & ‘R’ resp. Then position
vectors of P in frame S is
OP = r = x î + y ĵ + z k̂ ..... ( 1.a)
And in frame R is
r = xʹ î ʹ + yʹ ĵ ʹ + zʹ k̂ʹ ..... (1.b)
where î , ĵ & k̂ are fixed unit vectors but as the frame R is rotating unit vectors î ʹ, ĵ ʹ & k̂ʹ continuously
changing
' ' ' ' ' ' ' ' ' ' '
dr d ^ ^ ^ dx ^ dy ^ dz ^ d^i d^j dk^ dx ^ dy ^ dz ^ d⃗r
() ( ) ( )
dt S dt
'' ' '
'
' '
= (x i + { y j + { z k ) ¿ = { i ¿ ' + { j¿ ' + k + x + { y¿ ' + { z¿ ' ¿
dt dt dt dt dt dt
' '
' ' '
()
¿now, {i¿ + {j¿ + k = repres nt hevel. oftheparticlePw.r t. movingframeR.¿
dt dt dt dt R
d ^i d ^j d k^
(
{⃗vs = {⃗v ¿ R + x '
dt
+ { y¿¿' + {z¿¿' ¿
dt dt ) ..... (2)
d⃗r
{⃗v = {⃗ω×⃗r ¿⇒ =⃗ω×⃗r (3)¿¿
dt
so, we get
d ^i ' ' d ^j' '
=⃗ω ×^i ⃗ × ^j
=ω
dt , dt ,
d k^ '
=⃗ω ×k^ '
dt
Therefore, from (2) we have
vs = vR + [ xʹ ( ω × îʹ ) + yʹ ( ω × ĵ ) + zʹ ( ω × k̂ʹ )]
= vR + ω × ( x ʹîʹ + yʹ ĵʹ + z ʹk̂ʹ )
= vR + ( ω × r ) (4)
d ⃗r d ⃗r
⇒ ( ) ( )
dt S
=
dt R
+( ω
⃗ ×⃗r ) (5)
And this equation (5) holds good for all the vectors. So replacing r by vs in =n (5), we have
d ⃗v S d ⃗v S
( ) ( )
dt S dt R (
+ω⃗ ×⃗v S )
= (6 )
or
or,
( ) () [ ]
{⃗aS= +[ω⃗×(vR+ω×⃗r)] ¿ = + +[ω⃗×vR]+ω⃗×( ⃗r)¿ {⃗aS={⃗a¿R+ω× + ×⃗r+[ω×⃗vR]+ω×( ⃗r)¿ifthemoinswithunformangulrveocity,henagulracelrtion =0¿∴ {⃗a¿S={⃗a¿R+[ω×⃗vR]+ω×⃗vR+ω×( ⃗r)¿o {⃗a¿S={⃗a¿R+2[ω⃗×vR]+ω⃗×( ⃗r)¿o, {⃗a¿R={⃗a¿S−2[ω⃗×vR]−ω⃗×( ⃗r)¿
dt R dt R dt R dt dt dt
m {⃗a R= m {⃗a ¿S −2m [ ω
Fʹ = F + F0
⃗ ×⃗v R ]−m ω
⃗ ×( ω
⃗ ×⃗r )¿
where, Fʹ = m aR is the effective force in rotating frame i.e. force on ‘p’ as observed
by an observer in Sʹ.
F = m as is the true or real force independent of the angular velocity of the
rotating frame.
F0 = - 2m ( ω× vR) – m ω×( ω × r )
= Fcor + Fcent is the fictitious force.
Hence, the particle in rotating frame experience a fictitious force which consist of
Coriolis force, Fcor = - 2 m (ω x vR) which is due to ω & vR & appear only when the particle is in
motion in rotating frame ;
& Centrifugal force, Fcent = - m ω × (ω x r ) which arise due to angular velocity ω & appear only if
the system is rotating.
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Centrifugal force:
It is the fictitious force which acts on a particle P at rest relative to a rotating frame of reference & is
given by
Fcent = - m ω × ( ω × r )
Numerically, Fcent = - m ω2 r
which is equal to centripetal force but in opp. direction. The effect of centrifugal Force, due to rotation
of the earth, is to reduce the effect of g on its surface & also to slightly change its direction from the
truly vertical towards north and the south respectively in two hemispheres.
Or m acent = - m ω × (ω × r )
Using Binomial theorem and neglecting the terms containing higher powers of ω2, we get
or geff = g – r ω2 cos2 λ
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(Thus value of g decreases with rotation of earth and this mgeff will be along PO′ as shown in fig. d)
Special cases
(i) At the equator, λ = 0
geff = g – r ω2
(ii) At poles, λ = 90o
geff = g
Thus, the acceleration due to gravity at the poles is greater than its value
at the equator.
Fig.c
Effect of Coriolis force on freely falling body:
Let us consider a body of mass m be allowed to fall vertically downwards from a point P which is at a
height h above the ground. Choose the axes as shown in fig. with origin O, x-axis towards east, y-axis
towards north & z-axis along the vertical. The angular velocity ω lies
in yz plane & is given by
ω = ω cos λ ĵ + ω sin λ k̂ …(i)
The body is falling vertically downwards i.e. along (- k̂) direction and
the coordinates of the freely falling body are
ẋ = 0, ẏ = 0 & ż = - gt
Since vR = ( xî + yĵ + zk̂ ) = 0 + 0 - gt k̂
= - gt k̂ …(ii)
(i) Deflection of rivers: As the horizontal component of acc. due to the coriolis force deflects the
particle moving in the northern hemisphere always towards right the water of the rivers flowing from
north to south or south to north experiences a coriolis force towards right and as a result, the right
bank of the river is eroded more rapidly and is steeper than the left bank.
(ii) Warm Gulf Streams: The Coriolis force also has the deflecting effect on the streams flowing in the
ocean. Thus, the warm gulf streams flowing in the ocean are deflected by the coriolis forces towards
east which makes the climate of Europe warmer.
(iii) Formation of cyclones: Whenever a low pressure region is formed in the atmosphere at any place in
the northern hemisphere, the winds start rushing to this region from all directions. High speed wind
everywhere gets deflected towards right & as a result, a cyclone is set up rotating in the
anticlockwise direction. The deflection of wind in the Southern Hemisphere due to Coriolis force is
towards left and hence a cyclone is set up in the clockwise direction. Since at the equator, horizontal
component of Fcor= 0, no cyclones are set up at the equator
(iv) Direction of trade winds: Temperature at the equator is much higher than at the poles & so air
particle near the equator gets heated up and hence the hot air rises up. The cooler air from the north
or south rushes towards the equator. The winds start blowing from north to south in the northern
hemisphere trade winds and these get deflected towards west due to Coriolis force. This gives rise to
north-west trade winds. Similarly in the southern hemisphere, we have south-east trade winds.
(v) Long range Missiles: Since a long range missile has a quite large speed & possesses quite a long
flight so the Coriolis force produces a significant deviation in its path. Hence the effect of the
Coriolis force is taken into account in calculating the direction of the target.