Network Software
Network Software
Network software encompasses a broad range of software used for the design,
implementation, and operation and monitoring of computer networks.
Traditional networks were hardware-based with software embedded. With the
advent of Software-Defined Networking (SDN), the software is separated from
the hardware thus making it more adaptable to the ever-changing nature of
the computer network.
4. Helps to define locations of data storage and allows users to access that data
5. Helps administrators and security system to protect the network from data
breaches, unauthorized access and attacks on a network
• Control Layer: The Network Control Software, bundled into the Network
Operating System, lies in this layer. It provides an abstract view of the
underlying network infrastructure. It receives the requirements of the SDN
applications and relays them to the network components.
• Infrastructure Layer: Also called the Data Plane Layer, this layer contains the
actual network components. The network devices reside in this layer that
shows their network capabilities through the Control to data-Plane Interface
ARCNET
ARCNET is a widely-installed local area network (LAN) technology that
uses a token-bus scheme for managing line sharing among the
workstations and other devices connected to the LAN.
The LAN server continuously circulates empty message frames on a bus
(a line in which every message goes through every device on the line and
a device uses only those with its address).
When a device wants to send a message, it inserts a “token” (this can be
as simple as setting a token bit to 1) in an empty frame in which it also
inserts the message.
When the destination device or LAN server reads the message, it resets
the token to 0 so that the frame can be reused by any other device. The
scheme is very efficient when traffic increases since all devices are
afforded the same opportunity to use the shared network.
Ethernet
Ethernet is the traditional technology for connecting wired local area
networks (LANs), enabling devices to communicate with each other via
a protocol — a set of rules or common network language.
Ethernet describes how network devices can format and transmit data
packets so other devices on the same local or campus area network
segment can recognize, receive and process them.
An Ethernet cable is the physical, encased wiring over which the data
travels. Any device accessing a geographically localized network using a
cable — i.e., with a wired rather than wireless connection — likely uses
Ethernet — whether in a home, school, or office setting.
From businesses to gamers, diverse end users depend on the benefits of
Ethernet connectivity, including reliability and security.
Compared to wireless LAN technology, Ethernet is typically less
vulnerable to disruptions — whether from radio wave interference,
physical barriers, or bandwidth hogs.
It can also offer a greater degree of network security and control than
wireless technology, as devices must connect using physical cabling —
making it difficult for outsiders to access network data or hijack
bandwidth for unsanctioned devices.
The frame includes not just the payload of data being transmitted, but also:
• the physical media access control (MAC) addresses of both the sender and
receiver;
Engineers at Xerox first developed Ethernet in the 1970s. Ethernet initially ran
over coaxial cables, while a typical Ethernet LAN today uses special grades of
twisted pair cables or fiber optic cabling.
If two devices that share a hub try to transmit data at the same time,
however, the packets can collide and create connectivity problems.
To alleviate these digital traffic jams, the IEEE developed the Carrier Sense
Multiple Access with Collision Detection (CSMA/CD) protocol, which allows
devices to check whether a given line is in use before initiating new
transmissions.
Later, Ethernet hubs largely gave way to network switches, their more
sophisticated and modern counterparts.