Game
Game
import os
import app
import dbg
import grp
import item
import background
import chr
import chrmgr
import player
import snd
import chat
import textTail
import snd
import net
import effect
import wndMgr
import fly
import systemSetting
import quest
import guild
import skill
import messenger
import localeInfo
import constInfo
import exchange
import ime
import translate
import uiruhtasi
import uibkoku
import uiWordGameSystem
import uifutboltopu
import uibiyolog
import uiminimap
import uicategorypick
import uiMiniGameFishEvent
import uiMiniGame
import uiminigameattendance
import systeminfo
import ui
import uiCommon
import uiPhaseCurtain
import uiMapNameShower
import uiAffectShower
import uiPlayerGauge
import uiCharacter
import uiTarget
import time
import savbec
import surabec
import ninjabec
import samanbec
import lycanbec
import uiPrivateShopBuilder
import uiOfflineShopBuilder
import uiOfflineShop
import mouseModule
import consoleModule
import localeInfo
import playerSettingModule
import interfaceModule
import musicInfo
import debugInfo
import uipetsystem
import stringCommander
import uibktrade
import event
import uicalendar
import uiguildranking
import uibosstracking
##SvSide Kurulum Start
#svsidedia = None
#svsidedi_cp = ""
#from svsideoi import SvsideDialog
#import binascii
##SvSide Kurulum End
if app.ENABLE_12ZI:
import ui12zi
if app.ENABLE_WHISPER_ADMIN_SYSTEM:
import uiwhisperadmin
if app.ENABLE_ADMIN_BAN_MANAGER:
import uiadmintool
if app.ENABLE_KEYBOARD_SETTINGS_SYSTEM:
import uikeyboardsettings
if app.ENABLE_MINI_GAME_CATCH_KING:
import uiminigamecatchking
if app.ENABLE_DUNGEON_INFO_SYSTEM:
import uiDungeonInfo
from _weakref import proxy
# SCREENSHOT_CWDSAVE
SCREENSHOT_CWDSAVE = FALSE
SCREENSHOT_DIR = None
if localeInfo.IsEUROPE():
SCREENSHOT_CWDSAVE = TRUE
if localeInfo.IsCIBN10():
SCREENSHOT_CWDSAVE = FALSE
SCREENSHOT_DIR = "YT2W"
cameraDistance = 1550.0
cameraPitch = 27.0
cameraRotation = 0.0
cameraHeight = 100.0
testAlignment = 0
BPisLodaded = 0
class GameWindow(ui.ScriptWindow):
MailBoxOpenT = 0
GuildRankingTime = 0
def __init__(self, stream):
ui.ScriptWindow.__init__(self, "GAME")
self.SetWindowName("game")
net.SetPhaseWindow(net.PHASE_WINDOW_GAME, self)
player.SetGameWindow(self)
self.onQuest = 0
self.startGameTime = 0
self.biyoekran = uibiyolog.BiyologEkran()
self.biyoekran.Hide()
self.ruhtasi = uiruhtasi.RuhTasi()
self.ruhtasi.Hide()
self.bkoku = uibkoku.BKOku()
self.bkoku.Hide()
self.categorypick = uicategorypick.CategoryPick()
self.categorypick.Hide()
self.wordgame = uiWordGameSystem.WordGameWindow()
self.wordgame.Close()
self.topver = uifutboltopu.TopEventi()
self.topver.Close()
self.calendar = uicalendar.CalendarSystem()
self.calendar.Close()
import uidailypass
self.wnddailypass = uidailypass.DailyPass()
self.quickSlotPageIndex = 0
self.lastPKModeSendedTime = 0
self.pressNumber = None
if (app.WJ_COMBAT_ZONE):
import uicombatzone
self.wndCombatZone = uicombatzone.CombatZoneWindow()
self.guildWarQuestionDialog = None
self.interface = None
self.targetBoard = None
self.console = None
self.mapNameShower = None
self.affectShower = None
self.playerGauge = None
if app.ENABLE_KEYBOARD_SETTINGS_SYSTEM:
self.dlgKeyboardSettings = None
self.stream=stream
self.interface = interfaceModule.Interface()
self.interface.SetStream(self.stream)
self.interface.MakeInterface()
self.interface.ShowDefaultWindows()
self.stream.isAutoSelect = 0
self.curtain = uiPhaseCurtain.PhaseCurtain()
self.curtain.speed = 0.03
self.curtain.Hide()
self.BKTradeSys = uibktrade.BKTrade()
self.BKTradeSys.Close()
self.targetBoard = uiTarget.TargetBoard()
self.targetBoard.SetWhisperEvent(ui.__mem_func__(self.interface.OpenWhisperDialog))
self.targetBoard.Hide()
self.guildranking = uiguildranking.guildranking()
self.petmain = uipetsystem.PetSystemMain()
if (app.ENABLE_PET_ATTR_DETERMINE):
self.petmain.SetItemToolTip(self.interface.tooltipItem)
self.petmini = uipetsystem.PetSystemMini()
self.console = consoleModule.ConsoleWindow()
self.console.BindGameClass(self)
self.console.SetConsoleSize(wndMgr.GetScreenWidth(), 200)
self.console.Hide()
if app.ENABLE_KEYBOARD_SETTINGS_SYSTEM:
self.dlgKeyboardSettings =
uikeyboardsettings.KeyChangeWindow(self)
self.mapNameShower = uiMapNameShower.MapNameShower()
self.affectShower = uiAffectShower.AffectShower()
if app.ENABLE_ADMIN_BAN_MANAGER:
self.wndAdminTool = uiadmintool.AdminTool()
if app.ENABLE_WHISPER_ADMIN_SYSTEM:
self.adminWhisperManager = uiwhisperadmin.WhisperManager()
self.playerGauge = uiPlayerGauge.PlayerGauge(self)
self.playerGauge.Hide()
self.bosstracking = uibosstracking.BossTrackingSystemWindow()
self.bosstracking.Hide()
self.itemDropQuestionDialog = None
self.titletimer = 0
self.__SetQuickSlotMode()
self.__ServerCommand_Build()
self.__ProcessPreservedServerCommand()
def __del__(self):
player.SetGameWindow(0)
net.ClearPhaseWindow(net.PHASE_WINDOW_GAME, self)
ui.ScriptWindow.__del__(self)
self.onQuest = 0
self.startGameTime = 0
def Open(self):
app.SetFrameSkip(1)
self.SetSize(wndMgr.GetScreenWidth(), wndMgr.GetScreenHeight())
self.quickSlotPageIndex = 0
self.PickingCharacterIndex = -1
self.PickingItemIndex = -1
self.consoleEnable = FALSE
self.isShowDebugInfo = FALSE
self.ShowNameFlag = FALSE
self.enableXMasBoom = FALSE
self.startTimeXMasBoom = 0.0
self.indexXMasBoom = 0
constInfo.SET_DEFAULT_CAMERA_MAX_DISTANCE()
constInfo.SET_DEFAULT_CHRNAME_COLOR()
constInfo.SET_DEFAULT_FOG_LEVEL()
constInfo.SET_DEFAULT_CONVERT_EMPIRE_LANGUAGE_ENABLE()
constInfo.SET_DEFAULT_USE_ITEM_WEAPON_TABLE_ATTACK_BONUS()
constInfo.SET_DEFAULT_USE_SKILL_EFFECT_ENABLE()
# TWO_HANDED_WEAPON_ATTACK_SPEED_UP
constInfo.SET_TWO_HANDED_WEAPON_ATT_SPEED_DECREASE_VALUE()
# END_OF_TWO_HANDED_WEAPON_ATTACK_SPEED_UP
import event
event.SetLeftTimeString(localeInfo.UI_LEFT_TIME)
textTail.EnablePKTitle(constInfo.PVPMODE_ENABLE)
if constInfo.PVPMODE_TEST_ENABLE:
self.testPKMode = ui.TextLine()
self.testPKMode.SetFontName(localeInfo.UI_DEF_FONT)
self.testPKMode.SetPosition(0, 15)
self.testPKMode.SetWindowHorizontalAlignCenter()
self.testPKMode.SetHorizontalAlignCenter()
self.testPKMode.SetFeather()
self.testPKMode.SetOutline()
self.testPKMode.Show()
self.testAlignment = ui.TextLine()
self.testAlignment.SetFontName(localeInfo.UI_DEF_FONT)
self.testAlignment.SetPosition(0, 35)
self.testAlignment.SetWindowHorizontalAlignCenter()
self.testAlignment.SetHorizontalAlignCenter()
self.testAlignment.SetFeather()
self.testAlignment.SetOutline()
self.testAlignment.Show()
self.__BuildKeyDict()
self.__BuildDebugInfo()
if app.ENABLE_KEYBOARD_SETTINGS_SYSTEM:
self.dlgKeyboardSettings.BuildKeyDict()
# PRIVATE_SHOP_PRICE_LIST
uiPrivateShopBuilder.Clear()
# END_OF_PRIVATE_SHOP_PRICE_LIST
uiOfflineShopBuilder.Clear()
# UNKNOWN_UPDATE
exchange.InitTrading()
# END_OF_UNKNOWN_UPDATE
if debugInfo.IsDebugMode():
self.ToggleDebugInfo()
## Sound
snd.SetMusicVolume(systemSetting.GetMusicVolume()*net.GetFieldMusicVolume())
snd.SetSoundVolume(systemSetting.GetSoundVolume())
netFieldMusicFileName = net.GetFieldMusicFileName()
if netFieldMusicFileName:
snd.FadeInMusic("BGM/" + netFieldMusicFileName)
elif musicInfo.fieldMusic != "":
snd.FadeInMusic("BGM/" + musicInfo.fieldMusic)
self.__SetQuickSlotMode()
self.__SelectQuickPage(self.quickSlotPageIndex)
self.SetFocus()
self.Show()
app.ShowCursor()
net.SendEnterGamePacket()
if constInfo.Kar2 == 1:
background.RegisterEnvironmentData(1,
constInfo.ENVIRONMENT_NIGHT)
background.SetEnvironmentData(1)
if app.PARTY_MATCH:
constInfo.KILITLE = 0
# START_GAME_ERROR_EXIT
try:
self.StartGame()
except:
import exception
exception.Abort("GameWindow.Open")
# END_OF_START_GAME_ERROR_EXIT
self.cubeInformation = {}
self.currentCubeNPC = 0
for i in xrange(10):
if systemSetting.IsSnowTexturesMode():
if background.GetCurrentMapName():
snow_maps = [
"metin2_map_a1",
"metin2_map_b1",
"metin2_map_c1"
]
snow_maps_textures = {
"metin2_map_a1" :
"textureset\metin2_a1_snow.txt",
"metin2_map_b1" :
"textureset\metin2_b1_snow.txt",
"metin2_map_c1" :
"textureset\metin2_c1_snow.txt", }
if str(background.GetCurrentMapName()) in snow_maps:
background.TextureChange(snow_maps_textures[str(background.GetCurrentMapName())])
elif systemSetting.IsSnowTexturesMode():
if background.GetCurrentMapName():
snow_maps_karli = [
"metin2_map_a1",
"metin2_map_b1",
"metin2_map_c1"
]
snow_maps_textures_karli = {
"metin2_map_a1" :
"textureset\metin2_a1_snow2.txt",
"metin2_map_b1" :
"textureset\metin2_b1_snow2.txt",
"metin2_map_c1" :
"textureset\metin2_c1_snow2.txt", }
if str(background.GetCurrentMapName()) in
snow_maps_karli:
background.TextureChange(snow_maps_textures_karli[str(background.GetCurrentMapName(
))])
if app.ENABLE_FOG_FIX:
if systemSetting.IsFogMode():
background.SetEnvironmentFog(False)
else:
background.SetEnvironmentFog(True)
self.startGameTime = app.GetTime()
def Close(self):
self.Hide()
self.onPressKeyDict = None
self.onClickKeyDict = None
chat.Close()
snd.StopAllSound()
grp.InitScreenEffect()
chr.Destroy()
textTail.Clear()
quest.Clear()
background.Destroy()
guild.Destroy()
messenger.Destroy()
skill.ClearSkillData()
wndMgr.Unlock()
mouseModule.mouseController.DeattachObject()
if self.guildWarQuestionDialog:
self.guildWarQuestionDialog.Close()
self.guildNameBoard = None
self.partyRequestQuestionDialog = None
self.partyInviteQuestionDialog = None
self.captchatest = None
self.guildInviteQuestionDialog = None
self.guildWarQuestionDialog = None
self.messengerAddFriendQuestion = None
# UNKNOWN_UPDATE
self.itemDropQuestionDialog = None
# END_OF_UNKNOWN_UPDATE
if self.guildranking.IsShow():
self.guildranking.Open()
# QUEST_CONFIRM
self.confirmDialog = None
# END_OF_QUEST_CONFIRM
self.PrintCoord = None
self.FrameRate = None
self.Pitch = None
self.Splat = None
self.TextureNum = None
self.ObjectNum = None
self.ViewDistance = None
self.PrintMousePos = None
self.ClearDictionary()
self.petmain.Close()
self.petmini.Close()
self.playerGauge = None
self.mapNameShower = None
self.affectShower = None
if self.console:
self.console.BindGameClass(0)
self.console.Close()
self.console=None
if self.bosstracking:
self.bosstracking.Destroy()
self.bosstracking = None
if self.ruhtasi:
self.ruhtasi.Destroy()
self.ruhtasi = None
if self.bkoku:
self.bkoku.Destroy()
self.bkoku = None
if self.categorypick:
self.categorypick.Destroy()
self.categorypick = None
if self.wordgame:
self.wordgame.Close()
self.wordgame = None
if self.topver:
self.topver.Close()
self.topver = None
if self.calendar:
self.calendar.Close()
self.calendar = None
if self.targetBoard:
self.targetBoard.Destroy()
self.targetBoard = None
if self.guildranking.IsShow():
self.guildranking.Open()
if app.ENABLE_ADMIN_BAN_MANAGER:
if self.adminWhisperManager:
self.adminWhisperManager.Hide()
if app.ENABLE_WHISPER_ADMIN_SYSTEM:
if self.adminWhisperManager:
self.adminWhisperManager.Hide()
if (app.WJ_COMBAT_ZONE):
if self.wndCombatZone:
self.wndCombatZone.Close()
if self.interface:
self.interface.HideAllWindows()
self.interface.Close()
self.interface=None
player.ClearSkillDict()
player.ResetCameraRotation()
self.KillFocus()
app.HideCursor()
print
"---------------------------------------------------------------------------- CLOSE
GAME WINDOW"
def BossTrackingUpdate(self):
net.SendChatPacket("/bosstrackingtest")
def BossTrackingSystemShow(self):
self.bosstracking.Show()
net.SendChatPacket("/bosstrackingtest")
def biyologekrankapa(self):
self.biyoekran.Close()
def ruhcac(self):
self.ruhtasi.Show()
def bkac(self):
self.bkoku.Show()
def AltTaskbarAc(self):
if self.interface:
self.interface.wndExpandedTaskBar.Hide()
def guildrankingopen(self):
self.guildranking.Open()
net.SendQuestInputStringPacket(str(constInfo.guildranking["CMD"]))
elif CMD[0]=="yeniliste":
constInfo.guildranking["Liste"] = []
elif CMD[0]=="liste":
constInfo.guildranking["Liste"].append(CMD[1].split("|"))
elif CMD[0]=="blok":
self.guildranking.LoadPage(CMD[1])
elif CMD[0]=="sayfa":
self.guildranking.Setsayfa(CMD[1])
def WordGameWindowShow(self):
self.wordgame.Show()
def FutbolTopuVer(self):
self.topver.Show()
def __BuildKeyDict(self):
onPressKeyDict = {}
onPressKeyDict[app.DIK_E] = lambda:
app.RotateCamera(app.CAMERA_TO_POSITIVE)
onPressKeyDict[app.DIK_R] = lambda:
app.ZoomCamera(app.CAMERA_TO_NEGATIVE)
if app.WJ_SPLIT_INVENTORY_SYSTEM:
onPressKeyDict[app.DIK_K] = lambda :
self.__PressExtendedInventory()
onPressKeyDict[app.DIK_T] = lambda:
app.PitchCamera(app.CAMERA_TO_NEGATIVE)
onPressKeyDict[app.DIK_G] = self.__PressGKey
onPressKeyDict[app.DIK_Q] = self.__PressQKey
onPressKeyDict[app.DIK_P] = self.__PressPKey
onPressKeyDict[app.DIK_NUMPAD9] = lambda:
app.MovieResetCamera()
onPressKeyDict[app.DIK_NUMPAD4] = lambda:
app.MovieRotateCamera(app.CAMERA_TO_NEGATIVE)
onPressKeyDict[app.DIK_NUMPAD6] = lambda:
app.MovieRotateCamera(app.CAMERA_TO_POSITIVE)
onPressKeyDict[app.DIK_PGUP] = lambda:
app.MovieZoomCamera(app.CAMERA_TO_NEGATIVE)
onPressKeyDict[app.DIK_PGDN] = lambda:
app.MovieZoomCamera(app.CAMERA_TO_POSITIVE)
onPressKeyDict[app.DIK_NUMPAD8] = lambda:
app.MoviePitchCamera(app.CAMERA_TO_NEGATIVE)
onPressKeyDict[app.DIK_NUMPAD2] = lambda:
app.MoviePitchCamera(app.CAMERA_TO_POSITIVE)
onPressKeyDict[app.DIK_GRAVE] = lambda : self.PickUpItem()
onPressKeyDict[app.DIK_Z] = lambda : self.PickUpItem()
onPressKeyDict[app.DIK_C] = lambda state = "STATUS":
self.interface.ToggleCharacterWindow(state)
onPressKeyDict[app.DIK_V] = lambda state = "SKILL":
self.interface.ToggleCharacterWindow(state)
onPressKeyDict[app.DIK_B] = lambda state = "EMOTICON":
self.interface.ToggleCharacterWindow(state)
onPressKeyDict[app.DIK_N] = lambda state = "QUEST":
self.interface.ToggleCharacterWindow(state)
onPressKeyDict[app.DIK_I] = lambda :
self.interface.ToggleInventoryWindow()
if app.ENABLE_DRAGON_SOUL_SYSTEM:
onPressKeyDict[app.DIK_O] = lambda :
self.interface.ToggleDragonSoulWindowWithNoInfo()
onPressKeyDict[app.DIK_M] = lambda :
self.interface.PressMKey()
onPressKeyDict[app.DIK_H] = lambda :
self.interface.OpenHelpWindow()
onPressKeyDict[app.DIK_ADD] = lambda :
self.interface.MiniMapScaleUp()
onPressKeyDict[app.DIK_SUBTRACT] = lambda :
self.interface.MiniMapScaleDown()
onPressKeyDict[app.DIK_L] = lambda :
self.interface.ToggleChatLogWindow()
onPressKeyDict[app.DIK_COMMA] = lambda : self.ShowConsole()
# "`" key
onPressKeyDict[app.DIK_LSHIFT] = lambda :
self.__SetQuickPageMode()
self.onPressKeyDict = onPressKeyDict
onClickKeyDict = {}
onClickKeyDict[app.DIK_UP] = lambda : self.StopUp()
onClickKeyDict[app.DIK_DOWN] = lambda : self.StopDown()
onClickKeyDict[app.DIK_LEFT] = lambda : self.StopLeft()
onClickKeyDict[app.DIK_RIGHT] = lambda : self.StopRight()
onClickKeyDict[app.DIK_SPACE] = lambda : self.EndAttack()
self.onClickKeyDict=onClickKeyDict
def __PressExtendedInventory(self):
if self.interface:
self.interface.ToggleExtendedInventoryWindow()
def __PressNumKey(self,num):
if app.IsPressed(app.DIK_LCONTROL) or app.IsPressed(app.DIK_RCONTROL):
if num >= 1 and num <= 9:
if(chrmgr.IsPossibleEmoticon(-1)):
chrmgr.SetEmoticon(-1,int(num)-1)
net.SendEmoticon(int(num)-1)
else:
if num >= 1 and num <= 4:
self.pressNumber(num-1)
def __ClickBKey(self):
if app.IsPressed(app.DIK_LCONTROL) or app.IsPressed(app.DIK_RCONTROL):
return
else:
if constInfo.PVPMODE_ACCELKEY_ENABLE:
self.ChangePKMode()
def __PressJKey(self):
if app.IsPressed(app.DIK_LCONTROL) or app.IsPressed(app.DIK_RCONTROL):
if player.IsMountingHorse():
net.SendChatPacket("/unmount")
else:
if not uiPrivateShopBuilder.IsBuildingPrivateShop() or not
uiOfflineShopBuilder.IsBuildingOfflineShop():
for i in xrange(player.INVENTORY_PAGE_SIZE):
if player.GetItemIndex(i) in (71114, 71116,
71118, 71120):
net.SendItemUsePacket(i)
break
def __PressHKey(self):
if app.IsPressed(app.DIK_LCONTROL) or app.IsPressed(app.DIK_RCONTROL):
net.SendChatPacket("/user_horse_ride")
else:
self.interface.OpenHelpWindow()
def __PressBKey(self):
if app.IsPressed(app.DIK_LCONTROL) or app.IsPressed(app.DIK_RCONTROL):
net.SendChatPacket("/user_horse_back")
else:
state = "EMOTICON"
self.interface.ToggleCharacterWindow(state)
def __PressFKey(self):
if app.IsPressed(app.DIK_LCONTROL) or app.IsPressed(app.DIK_RCONTROL):
net.SendChatPacket("/user_horse_feed")
else:
app.ZoomCamera(app.CAMERA_TO_POSITIVE)
def __PressGKey(self):
if app.IsPressed(app.DIK_LCONTROL) or app.IsPressed(app.DIK_RCONTROL):
net.SendChatPacket("/ride")
else:
if self.ShowNameFlag:
self.interface.ToggleGuildWindow()
else:
app.PitchCamera(app.CAMERA_TO_POSITIVE)
def __ReleaseGKey(self):
app.PitchCamera(app.CAMERA_STOP)
if app.ENABLE_ADMIN_BAN_MANAGER:
def OpenAdminTool(self):
if self.wndAdminTool.IsShow():
self.wndAdminTool.Hide()
else:
self.wndAdminTool.Show()
def __PressQKey(self):
if (app.IsPressed(app.DIK_LCONTROL) or
app.IsPressed(app.DIK_RCONTROL)):
if (interfaceModule.IsQBHide == 0):
interfaceModule.IsQBHide = 1
self.interface.HideAllQuestButton()
else:
interfaceModule.IsQBHide = 0
self.interface.ShowAllQuestButton()
else:
app.RotateCamera(app.CAMERA_TO_NEGATIVE)
def __PressPKey(self):
if (app.IsPressed(app.DIK_LCONTROL) or
app.IsPressed(app.DIK_RCONTROL)):
if (interfaceModule.IsWhisperHide == 0):
interfaceModule.IsWhisperHide = 1
self.interface.HideAllWhisperButton()
else:
interfaceModule.IsWhisperHide = 0
self.interface.ShowAllWhisperButton()
def __SetQuickSlotMode(self):
self.pressNumber=ui.__mem_func__(self.__PressQuickSlot)
def __SetQuickPageMode(self):
self.pressNumber=ui.__mem_func__(self.__SelectQuickPage)
def __PressTeleport(self):
if self.interface:
self.interface.ToggleTeleportWindow()
def ToggleDebugInfo(self):
self.isShowDebugInfo = not self.isShowDebugInfo
if self.isShowDebugInfo:
self.PrintCoord.Show()
self.FrameRate.Show()
self.Pitch.Show()
self.Splat.Show()
self.TextureNum.Show()
self.ObjectNum.Show()
self.ViewDistance.Show()
self.PrintMousePos.Show()
else:
self.PrintCoord.Hide()
self.FrameRate.Hide()
self.Pitch.Hide()
self.Splat.Hide()
self.TextureNum.Hide()
self.ObjectNum.Hide()
self.ViewDistance.Hide()
self.PrintMousePos.Hide()
def __BuildDebugInfo(self):
## Character Position Coordinate
self.PrintCoord = ui.TextLine()
self.PrintCoord.SetFontName(localeInfo.UI_DEF_FONT)
self.PrintCoord.SetPosition(wndMgr.GetScreenWidth() - 270, 0)
## Frame Rate
self.FrameRate = ui.TextLine()
self.FrameRate.SetFontName(localeInfo.UI_DEF_FONT)
self.FrameRate.SetPosition(wndMgr.GetScreenWidth() - 270, 20)
## Camera Pitch
self.Pitch = ui.TextLine()
self.Pitch.SetFontName(localeInfo.UI_DEF_FONT)
self.Pitch.SetPosition(wndMgr.GetScreenWidth() - 270, 40)
## Splat
self.Splat = ui.TextLine()
self.Splat.SetFontName(localeInfo.UI_DEF_FONT)
self.Splat.SetPosition(wndMgr.GetScreenWidth() - 270, 60)
##
self.PrintMousePos = ui.TextLine()
self.PrintMousePos.SetFontName(localeInfo.UI_DEF_FONT)
self.PrintMousePos.SetPosition(wndMgr.GetScreenWidth() - 270, 80)
# TextureNum
self.TextureNum = ui.TextLine()
self.TextureNum.SetFontName(localeInfo.UI_DEF_FONT)
self.TextureNum.SetPosition(wndMgr.GetScreenWidth() - 270, 100)
# �þ߰Ÿ�
self.ViewDistance = ui.TextLine()
self.ViewDistance.SetFontName(localeInfo.UI_DEF_FONT)
self.ViewDistance.SetPosition(0, 0)
def ShowNameNew(self):
self.ShowNameFlag = True
self.playerGauge.EnableShowAlways()
def HideNameNew(self):
self.ShowNameFlag = False
self.playerGauge.DisableShowAlways()
net.SendItemUsePacket(i)
break
else:
return
def ChangePKMode(self):
if not app.IsPressed(app.DIK_LCONTROL):
return
if player.GetStatus(player.LEVEL)<constInfo.PVPMODE_PROTECTED_LEVEL:
self.__NotifyError(localeInfo.OPTION_PVPMODE_PROTECT %
(constInfo.PVPMODE_PROTECTED_LEVEL))
return
curTime = app.GetTime()
if curTime - self.lastPKModeSendedTime <
constInfo.PVPMODE_ACCELKEY_DELAY:
return
self.lastPKModeSendedTime = curTime
curPKMode = player.GetPKMode()
nextPKMode = curPKMode + 1
if nextPKMode == player.PK_MODE_PROTECT:
if 0 == player.GetGuildID():
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.OPTION_PVPMODE_CANNOT_SET_GUILD_MODE)
nextPKMode = 0
else:
nextPKMode = player.PK_MODE_GUILD
# Start
def StartGame(self):
self.RefreshInventory()
self.RefreshEquipment()
self.RefreshCharacter()
self.RefreshSkill()
self.AltTaskbarAc()
# Refresh
def CheckGameButton(self):
if self.interface:
self.interface.CheckGameButton()
def RefreshAlignment(self):
self.interface.RefreshAlignment()
def RefreshStatus(self):
self.CheckGameButton()
if self.interface:
self.interface.RefreshStatus()
if self.playerGauge:
self.playerGauge.RefreshGauge()
def RefreshStamina(self):
self.interface.RefreshStamina()
def RefreshSkill(self):
self.CheckGameButton()
if self.interface:
self.interface.RefreshSkill()
def RefreshMessenger(self):
self.interface.RefreshMessenger()
def RefreshGuildInfoPage(self):
self.interface.RefreshGuildInfoPage()
def RefreshGuildBoardPage(self):
self.interface.RefreshGuildBoardPage()
def RefreshGuildMemberPage(self):
self.interface.RefreshGuildMemberPage()
def RefreshGuildMemberPageGradeComboBox(self):
self.interface.RefreshGuildMemberPageGradeComboBox()
def RefreshGuildSkillPage(self):
self.interface.RefreshGuildSkillPage()
def RefreshGuildGradePage(self):
self.interface.RefreshGuildGradePage()
def RefreshMobile(self):
if self.interface:
self.interface.RefreshMobile()
def OnMobileAuthority(self):
self.interface.OnMobileAuthority()
def HideAllQuestWindow(self):
self.interface.HideAllQuestWindow()
def AskGuildName(self):
guildNameBoard = uiCommon.InputDialog()
guildNameBoard.SetTitle(localeInfo.GUILD_NAME)
guildNameBoard.SetAcceptEvent(ui.__mem_func__(self.ConfirmGuildName))
guildNameBoard.SetCancelEvent(ui.__mem_func__(self.CancelGuildName))
guildNameBoard.Open()
self.guildNameBoard = guildNameBoard
def ConfirmGuildName(self):
guildName = self.guildNameBoard.GetText()
if not guildName:
return
if net.IsInsultIn(guildName):
self.PopupMessage(localeInfo.GUILD_CREATE_ERROR_INSULT_NAME)
return
net.SendAnswerMakeGuildPacket(guildName)
self.guildNameBoard.Close()
self.guildNameBoard = None
return TRUE
def CancelGuildName(self):
self.guildNameBoard.Close()
self.guildNameBoard = None
return TRUE
## Refine
def PopupMessage(self, msg):
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(msg, 0, localeInfo.UI_OK)
def ClearAffects(self):
self.affectShower.ClearAffects()
# UNKNOWN_UPDATE
def BINARY_NEW_AddAffect(self, type, pointIdx, value, duration):
self.affectShower.BINARY_NEW_AddAffect(type, pointIdx, value, duration)
if chr.NEW_AFFECT_DRAGON_SOUL_DECK1 == type or
chr.NEW_AFFECT_DRAGON_SOUL_DECK2 == type:
self.interface.DragonSoulActivate(type -
chr.NEW_AFFECT_DRAGON_SOUL_DECK1)
elif chr.NEW_AFFECT_DRAGON_SOUL_QUALIFIED == type:
self.BINARY_DragonSoulGiveQuilification()
def RefreshInventory(self):
if self.interface:
self.interface.RefreshInventory()
def RefreshCharacter(self):
if self.interface:
self.interface.RefreshCharacter()
def OnGameOver(self):
self.CloseTargetBoard()
self.OpenRestartDialog()
def OpenRestartDialog(self):
self.interface.OpenRestartDialog()
if app.ENABLE_12ZI:
def OpenUI12zi(self, yellowmark, greenmark, yellowreward, greenreward,
goldreward):
self.interface.OpenUI12zi(yellowmark, greenmark, yellowreward,
greenreward, goldreward)
def Show12ziJumpButton(self):
self.interface.Show12ziJumpButton()
def Hide12ziTimer(self):
self.interface.Hide12ziTimer()
def RefreshShopItemToolTip(self):
self.interface.RefreshShopItemToolTip()
def __Refresh12ziTimer1(self):
net.SendChatPacket("/open_cz")
## TargetBoard
def SetPCTargetBoard(self, vid, name):
self.targetBoard.Open(vid, name)
if app.IsPressed(app.DIK_LCONTROL):
if not player.IsSameEmpire(vid):
return
if player.IsMainCharacterIndex(vid):
return
elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(vid):
return
self.interface.OpenWhisperDialog(name)
def __RefreshTargetBoard(self):
self.targetBoard.Refresh()
if app.ENABLE_VIEW_ELEMENT or app.ENABLE_VIEW_TARGET_DECIMAL_HP:
def SetHPTargetBoard(self, vid, hpPercentage, bElement, iMinHP,
iMaxHP):
if vid != self.targetBoard.GetTargetVID():
self.targetBoard.ResetTargetBoard()
self.targetBoard.SetEnemyVID(vid)
self.targetBoard.SetHP(hpPercentage)
self.targetBoard.Show()
def CloseTargetBoard(self):
self.targetBoard.Close()
## View Equipment
def OpenEquipmentDialog(self, vid):
if app.ENABLE_VIEW_EQUIPMENT_SYSTEM:
self.interface.OpenEquipmentDialog(vid)
def ViewEquipRequestDenied(self):
if app.ENABLE_VIEW_EQUIPMENT_SYSTEM:
self.PopupMessage('Profil g�r�nt�leme iste�i reddedildi.')
# SHOW_LOCAL_MAP_NAME
def ShowMapName(self, mapName, x, y):
if self.mapNameShower:
self.mapNameShower.ShowMapName(mapName, x, y)
if self.interface:
self.interface.SetMapName(mapName)
# END_OF_SHOW_LOCAL_MAP_NAME
def BINARY_OpenAtlasWindow(self):
self.interface.BINARY_OpenAtlasWindow()
## Chat
def OnRecvWhisper(self, mode, name, line):
if mode == chat.WHISPER_TYPE_GM:
self.interface.RegisterGameMasterName(name)
else:
pass
if app.ENABLE_WHISPER_ADMIN_SYSTEM:
def OnRecvWhisperAdminSystem(self, name, line, color):
def ExistCustomColor(val):
return (val > 0)
def GetColor(type):
WHISPER_COLOR_MESSAGE = {
0: "|cffffffff|H|h",
1: "|cffff796a|H|h",
2: "|cffb1ff80|H|h",
3: "|cff46deff|H|h"
}
return WHISPER_COLOR_MESSAGE[type]
def ResizeTextWithColor(color, text):
return str("%s%s|h|r" % (GetColor(color), text))
import datetime
now = datetime.datetime.now()
ret = line.replace("#", " ")
if ExistCustomColor(int(color)):
ret = ResizeTextWithColor(int(color), ret)
else:
ret = ResizeTextWithColor(0, ret)
self.interface.RegisterGameMasterName(name)
chat.AppendWhisper(chat.WHISPER_TYPE_SYSTEM, name, text)
self.interface.RecvWhisper(name)
if app.ENABLE_12ZI:
def SetBeadCount(self, value):
self.interface.SetBeadCount(value)
def OnSafeBoxError(self):
self.PopupMessage(localeInfo.SAFEBOX_ERROR)
# ADD_FISHING_MESSAGE
def OnFishingNotifyUnknown(self):
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.FISHING_UNKNOWN)
def OnFishingWrongPlace(self):
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.FISHING_WRONG_PLACE)
# END_OF_ADD_FISHING_MESSAGE
def OnFishingFailure(self):
chat.AppendChatWithDelay(chat.CHAT_TYPE_INFO,
localeInfo.FISHING_FAILURE, 2000)
def OnCannotPickItem(self):
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.GAME_CANNOT_PICK_ITEM)
# MINING
def OnCannotMining(self):
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.GAME_CANNOT_MINING)
# END_OF_MINING
if localeInfo.USE_SKILL_ERROR_CHAT_DICT.has_key(type):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.USE_SKILL_ERROR_CHAT_DICT[type])
## PointReset
def StartPointReset(self):
self.interface.OpenPointResetDialog()
## Shop
if (app.WJ_COMBAT_ZONE):
def StartShop(self, vid, points, curLimit, maxLimit):
self.interface.OpenShopDialog(vid, points, curLimit, maxLimit)
else:
def StartShop(self, vid):
self.interface.OpenShopDialog(vid)
def EndShop(self):
self.interface.CloseShopDialog()
def RefreshShop(self):
self.interface.RefreshShopDialog()
## OfflineShop
def StartOfflineShop(self, vid):
self.interface.OpenOfflineShopDialog(vid)
def EndOfflineShop(self):
self.interface.CloseOfflineShopDialog()
def RefreshOfflineShop(self):
self.interface.RefreshOfflineShopDialog()
## Exchange
def StartExchange(self):
self.interface.StartExchange()
def EndExchange(self):
self.interface.EndExchange()
def RefreshExchange(self):
self.interface.RefreshExchange()
## Party
def RecvPartyInviteQuestion(self, leaderVID, leaderName):
partyInviteQuestionDialog = uiCommon.QuestionDialogWithTimeLimit()
partyInviteQuestionDialog.SetText1(leaderName +
localeInfo.PARTY_DO_YOU_JOIN)
partyInviteQuestionDialog.SetTimeOverMsg(localeInfo.PARTY_ANSWER_TIMEOVER)
partyInviteQuestionDialog.SetTimeOverEvent(self.AnswerPartyInvite,
False)
partyInviteQuestionDialog.SetAcceptEvent(lambda arg=True:
self.AnswerPartyInvite(arg))
partyInviteQuestionDialog.SetCancelEvent(lambda arg=False:
self.AnswerPartyInvite(arg))
partyInviteQuestionDialog.Open(10)
partyInviteQuestionDialog.partyLeaderVID = leaderVID
self.partyInviteQuestionDialog = partyInviteQuestionDialog
if not self.partyInviteQuestionDialog:
return
partyLeaderVID = self.partyInviteQuestionDialog.partyLeaderVID
distance = player.GetCharacterDistance(partyLeaderVID)
if distance < 0.0 or distance > 5000:
answer = FALSE
net.SendPartyInviteAnswerPacket(partyLeaderVID, answer)
self.partyInviteQuestionDialog.Close()
self.partyInviteQuestionDialog = None
if app.ENABLE_PARTY_UPDATE:
def AddPartyMember(self, pid, name, mapIdx, channel):
self.interface.AddPartyMember(pid, name, mapIdx, channel)
else:
def AddPartyMember(self, pid, name):
self.interface.AddPartyMember(pid, name)
if app.ENABLE_PARTY_UPDATE:
def LinkPartyMember(self, pid, vid, mapIdx, channel):
self.interface.LinkPartyMember(pid, vid, mapIdx, channel)
else:
def LinkPartyMember(self, pid, vid):
self.interface.LinkPartyMember(pid, vid)
def UnlinkAllPartyMember(self):
self.interface.UnlinkAllPartyMember()
def ExitParty(self):
self.interface.ExitParty()
self.RefreshTargetBoardByVID(self.targetBoard.GetTargetVID())
## Messenger
def OnMessengerAddFriendQuestion(self, name):
messengerAddFriendQuestion = uiCommon.QuestionDialogWithTimeLimit()
messengerAddFriendQuestion.SetText1(localeInfo.MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND %
(name))
messengerAddFriendQuestion.SetTimeOverMsg(localeInfo.MESSENGER_ADD_FRIEND_ANSWER_TI
MEOVER)
messengerAddFriendQuestion.SetTimeOverEvent(self.OnDenyAddFriend)
messengerAddFriendQuestion.SetAcceptEvent(ui.__mem_func__(self.OnAcceptAddFriend))
messengerAddFriendQuestion.SetCancelEvent(ui.__mem_func__(self.OnDenyAddFriend))
messengerAddFriendQuestion.Open(10)
messengerAddFriendQuestion.name = name
self.messengerAddFriendQuestion = messengerAddFriendQuestion
def OnAcceptAddFriend(self):
name = self.messengerAddFriendQuestion.name
net.SendChatPacket("/messenger_auth y " + name)
self.OnCloseAddFriendQuestionDialog()
return TRUE
def OnDenyAddFriend(self):
name = self.messengerAddFriendQuestion.name
net.SendChatPacket("/messenger_auth n " + name)
self.OnCloseAddFriendQuestionDialog()
return TRUE
def OnCloseAddFriendQuestionDialog(self):
self.messengerAddFriendQuestion.Close()
self.messengerAddFriendQuestion = None
return TRUE
## SafeBox
def OpenSafeboxWindow(self, size):
self.interface.OpenSafeboxWindow(size)
def RefreshSafebox(self):
self.interface.RefreshSafebox()
def RefreshSafeboxMoney(self):
self.interface.RefreshSafeboxMoney()
# ITEM_MALL
def OpenMallWindow(self, size):
self.interface.OpenMallWindow(size)
def RefreshMall(self):
self.interface.RefreshMall()
# END_OF_ITEM_MALL
## Guild
def RecvGuildInviteQuestion(self, guildID, guildName):
guildInviteQuestionDialog = uiCommon.QuestionDialog()
guildInviteQuestionDialog.SetText(guildName +
localeInfo.GUILD_DO_YOU_JOIN)
guildInviteQuestionDialog.SetAcceptEvent(lambda arg=TRUE:
self.AnswerGuildInvite(arg))
guildInviteQuestionDialog.SetCancelEvent(lambda arg=FALSE:
self.AnswerGuildInvite(arg))
guildInviteQuestionDialog.Open()
guildInviteQuestionDialog.guildID = guildID
self.guildInviteQuestionDialog = guildInviteQuestionDialog
if not self.guildInviteQuestionDialog:
return
guildLeaderVID = self.guildInviteQuestionDialog.guildID
net.SendGuildInviteAnswerPacket(guildLeaderVID, answer)
self.guildInviteQuestionDialog.Close()
self.guildInviteQuestionDialog = None
def DeleteGuild(self):
self.interface.DeleteGuild()
## Clock
def ShowClock(self, second):
self.interface.ShowClock(second)
def HideClock(self):
self.interface.HideClock()
## Emotion
def BINARY_ActEmotion(self, emotionIndex):
if self.interface.wndCharacter:
self.interface.wndCharacter.ActEmotion(emotionIndex)
###################################################################################
############
###################################################################################
############
## Keyboard Functions
def CheckFocus(self):
if FALSE == self.IsFocus():
if TRUE == self.interface.IsOpenChat():
self.interface.ToggleChat()
self.SetFocus()
def SaveScreen(self):
print "save screen"
# SCREENSHOT_CWDSAVE
if SCREENSHOT_CWDSAVE:
if not os.path.exists(os.getcwd()+os.sep+"screenshot"):
os.mkdir(os.getcwd()+os.sep+"screenshot")
if succeeded:
pass
chat.AppendChat(chat.CHAT_TYPE_INFO, "<Sistem> Ekran g�r�nt�s�
al�nd�: " + name)
else:
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.SCREENSHOT_SAVE_FAILURE)
def ShowConsole(self):
if debugInfo.IsDebugMode() or TRUE == self.consoleEnable:
player.EndKeyWalkingImmediately()
self.console.OpenWindow()
def ShowName(self):
self.ShowNameFlag = TRUE
self.playerGauge.EnableShowAlways()
player.SetQuickPage(self.quickSlotPageIndex+1)
if app.ENABLE_GRAPHIC_NAME:
# ADD_ALWAYS_SHOW_NAME
def __IsShowName(self):
if systemSetting.IsAlwaysShowName() == 0:
return True
if self.ShowNameFlag:
return True
return False
def __IsShowNameItem(self):
if systemSetting.IsAlwaysShowName() == 1:
return True
return False
# END_OF_ADD_ALWAYS_SHOW_NAME
else:
# ADD_ALWAYS_SHOW_NAME
def __IsShowName(self):
if systemSetting.IsAlwaysShowName():
return TRUE
if self.ShowNameFlag:
return TRUE
return FALSE
# END_OF_ADD_ALWAYS_SHOW_NAME
def HideName(self):
self.ShowNameFlag = FALSE
self.playerGauge.DisableShowAlways()
player.SetQuickPage(self.quickSlotPageIndex)
def ShowMouseImage(self):
self.interface.ShowMouseImage()
def HideMouseImage(self):
self.interface.HideMouseImage()
def StartAttack(self):
player.SetAttackKeyState(TRUE)
def EndAttack(self):
player.SetAttackKeyState(FALSE)
def MoveUp(self):
player.SetSingleDIKKeyState(app.DIK_UP, TRUE)
def MoveDown(self):
player.SetSingleDIKKeyState(app.DIK_DOWN, TRUE)
def MoveLeft(self):
player.SetSingleDIKKeyState(app.DIK_LEFT, TRUE)
def MoveRight(self):
player.SetSingleDIKKeyState(app.DIK_RIGHT, TRUE)
def StopUp(self):
player.SetSingleDIKKeyState(app.DIK_UP, FALSE)
def StopDown(self):
player.SetSingleDIKKeyState(app.DIK_DOWN, FALSE)
def StopLeft(self):
player.SetSingleDIKKeyState(app.DIK_LEFT, FALSE)
def StopRight(self):
player.SetSingleDIKKeyState(app.DIK_RIGHT, FALSE)
def PickUpItem(self):
if 1 == constInfo.SPEED_PICK:
player.PickCloseItemVector()
else:
player.PickCloseItem()
###################################################################################
############
###################################################################################
############
## Event Handler
if key == app.DIK_ESC:
constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(0)
if app.ENABLE_KEYBOARD_SETTINGS_SYSTEM:
if self.interface:
self.dlgKeyboardSettings.OnKeyDown(key)
try:
if app.ENABLE_KEYBOARD_SETTINGS_SYSTEM:
pass
else:
self.onPressKeyDict[key]()
except KeyError:
pass
except:
raise
return TRUE
def OnMouseLeftButtonDown(self):
if self.interface.BUILD_OnMouseLeftButtonDown():
return
if mouseModule.mouseController.isAttached():
self.CheckFocus()
else:
hyperlink = ui.GetHyperlink()
if hyperlink:
return
else:
self.CheckFocus()
player.SetMouseState(player.MBT_LEFT, player.MBS_PRESS);
return TRUE
def OnMouseLeftButtonUp(self):
if self.interface.BUILD_OnMouseLeftButtonUp():
return
if mouseModule.mouseController.isAttached():
attachedType = mouseModule.mouseController.GetAttachedType()
attachedItemIndex =
mouseModule.mouseController.GetAttachedItemIndex()
attachedItemSlotPos =
mouseModule.mouseController.GetAttachedSlotNumber()
attachedItemCount =
mouseModule.mouseController.GetAttachedItemCount()
## QuickSlot
if player.SLOT_TYPE_QUICK_SLOT == attachedType:
player.RequestDeleteGlobalQuickSlot(attachedItemSlotPos)
if player.SLOT_TYPE_AUTOHUNT_ITEM == attachedType:
self.interface.AutohuntRemoveItemSlot(attachedItemSlotPos)
if player.SLOT_TYPE_AUTOHUNT_SKILL == attachedType:
self.interface.AutohuntRemoveSkillSlot(attachedItemSlotPos)
## Inventory
elif player.SLOT_TYPE_INVENTORY == attachedType or
player.SLOT_TYPE_SKILL_BOOK_INVENTORY == attachedType or
player.SLOT_TYPE_UPGRADE_ITEMS_INVENTORY == attachedType or
player.SLOT_TYPE_STONE_INVENTORY == attachedType or player.SLOT_TYPE_BOX_INVENTORY
== attachedType or player.SLOT_TYPE_EFSUN_INVENTORY == attachedType or
player.SLOT_TYPE_CICEK_INVENTORY == attachedType:
if player.ITEM_MONEY == attachedItemIndex:
self.__PutMoney(attachedType, attachedItemCount,
self.PickingCharacterIndex)
elif player.ITEM_CHEQUE == attachedItemIndex:
self.__PutCheque(attachedType, attachedItemCount,
self.PickingCharacterIndex)
else:
self.__PutItem(attachedType, attachedItemIndex,
attachedItemSlotPos, attachedItemCount, self.PickingCharacterIndex)
## DragonSoul
elif player.SLOT_TYPE_DRAGON_SOUL_INVENTORY == attachedType:
self.__PutItem(attachedType, attachedItemIndex,
attachedItemSlotPos, attachedItemCount, self.PickingCharacterIndex)
mouseModule.mouseController.DeattachObject()
else:
hyperlink = ui.GetHyperlink()
if hyperlink:
if app.IsPressed(app.DIK_LALT):
link = chat.GetLinkFromHyperlink(hyperlink)
ime.PasteString(link)
else:
self.interface.MakeHyperlinkTooltip(hyperlink)
return
else:
player.SetMouseState(player.MBT_LEFT, player.MBS_CLICK)
#player.EndMouseWalking()
return TRUE
self.stream.popupWindow.Open(localeInfo.EXCHANGE_FAILURE_EQUIP_ITEM, 0,
localeInfo.UI_OK)
else:
if chr.IsNPC(dstChrID):
net.SendGiveItemPacket(dstChrID,
attachedInvenType, attachedItemSlotPos, attachedItemCount)
else:
if app.ENABLE_MELEY_LAIR_DUNGEON:
if chr.IsStone(dstChrID):
net.SendGiveItemPacket(dstChrID,
attachedInvenType, attachedItemSlotPos, attachedItemCount)
else:
net.SendExchangeStartPacket(dstChrID)
net.SendExchangeItemAddPacket(attachedInvenType, attachedItemSlotPos, 0)
else:
net.SendExchangeStartPacket(dstChrID)
net.SendExchangeItemAddPacket(attachedInvenType, attachedItemSlotPos, 0)
if app.ENABLE_REFINE_RENEWAL:
constInfo.AUTO_REFINE_TYPE = 2
constInfo.AUTO_REFINE_DATA["NPC"][0] = dstChrID
constInfo.AUTO_REFINE_DATA["NPC"][1] =
attachedInvenType
constInfo.AUTO_REFINE_DATA["NPC"][2] =
attachedItemSlotPos
constInfo.AUTO_REFINE_DATA["NPC"][3] =
attachedItemCount
else:
self.__DropItem(attachedType, attachedItemIndex,
attachedItemSlotPos, attachedItemCount)
if (uiOfflineShopBuilder.IsBuildingOfflineShop()):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_OFFLINE_SHOP)
return
if (uiOfflineShop.IsEditingOfflineShop()):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_OFFLINE_SHOP)
return
if attachedMoney>=1000:
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(localeInfo.DROP_MONEY_FAILURE_1000_OVER, 0,
localeInfo.UI_OK)
return
itemDropQuestionDialog = uiCommon.QuestionDialog()
itemDropQuestionDialog.SetText(localeInfo.DO_YOU_DROP_MONEY %
(attachedMoney))
itemDropQuestionDialog.SetAcceptEvent(lambda arg=TRUE:
self.RequestDropItem(arg))
itemDropQuestionDialog.SetCancelEvent(lambda arg=FALSE:
self.RequestDropItem(arg))
itemDropQuestionDialog.Open()
itemDropQuestionDialog.dropType = attachedType
itemDropQuestionDialog.dropCount = attachedMoney
itemDropQuestionDialog.dropNumber = player.ITEM_MONEY
self.itemDropQuestionDialog = itemDropQuestionDialog
self.stream.popupWindow.Open(localeInfo.DROP_CHEQUE_FAILURE_100_OVER, 0,
localeInfo.UI_OK)
return
itemDropQuestionDialog = uiCommon.QuestionDialog()
itemDropQuestionDialog.SetText(localeInfo.DO_YOU_DROP_CHEQUE %
(attachedCheque))
itemDropQuestionDialog.SetAcceptEvent(lambda arg=True:
self.RequestDropItem(arg))
itemDropQuestionDialog.SetCancelEvent(lambda arg=False:
self.RequestDropItem(arg))
itemDropQuestionDialog.Open()
itemDropQuestionDialog.dropType = attachedType
itemDropQuestionDialog.dropCount = attachedCheque
itemDropQuestionDialog.dropNumber = player.ITEM_CHEQUE
self.itemDropQuestionDialog = itemDropQuestionDialog
self.stream.popupWindow.Open(localeInfo.DROP_ITEM_FAILURE_EQUIP_ITEM, 0,
localeInfo.UI_OK)
else:
if player.SLOT_TYPE_INVENTORY == attachedType or
player.SLOT_TYPE_SKILL_BOOK_INVENTORY == attachedType or
player.SLOT_TYPE_UPGRADE_ITEMS_INVENTORY == attachedType or
player.SLOT_TYPE_STONE_INVENTORY == attachedType or player.SLOT_TYPE_BOX_INVENTORY
== attachedType or player.SLOT_TYPE_EFSUN_INVENTORY == attachedType or
player.SLOT_TYPE_CICEK_INVENTORY == attachedType:
dropItemIndex = player.GetItemIndex(attachedItemSlotPos)
item.SelectItem(dropItemIndex)
dropItemName = item.GetItemName()
## Question Text
itemPrice = player.GetISellItemPrice(attachedItemSlotPos)
questionText =
localeInfo.HOW_MANY_ITEM_DO_YOU_DROP_NEW(dropItemName, attachedItemCount)
## Dialog
itemDropQuestionDialog = uiCommon.QuestionDialogItem()
itemDropQuestionDialog.SetText(questionText)
itemDropQuestionDialog.SetAcceptEvent(lambda arg=True:
self.RequestDropItem(arg))
itemDropQuestionDialog.SetDestroyEvent(lambda arg=True:
self.RequestDestroyItem(arg))
itemDropQuestionDialog.SetCancelEvent(lambda arg=False:
self.RequestDropItem(arg))
itemDropQuestionDialog.SetSellEvent(lambda arg=True:
self.RequestSellItem(arg))
itemDropQuestionDialog.Open()
itemDropQuestionDialog.dropType = attachedType
itemDropQuestionDialog.dropNumber = attachedItemSlotPos
itemDropQuestionDialog.dropCount = attachedItemCount
self.itemDropQuestionDialog = itemDropQuestionDialog
constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(1)
item.SelectItem(dropItemIndex)
dropItemName = item.GetItemName()
## Question Text
itemPrice =
player.GetISellItemPrice(player.DRAGON_SOUL_INVENTORY, attachedItemSlotPos)
questionText =
localeInfo.HOW_MANY_ITEM_DO_YOU_DROP_NEW(dropItemName, attachedItemCount)
## Dialog
itemDropQuestionDialog = uiCommon.QuestionDialogItem()
itemDropQuestionDialog.SetText(questionText)
itemDropQuestionDialog.SetAcceptEvent(lambda arg=True:
self.RequestDropItem(arg))
itemDropQuestionDialog.SetDestroyEvent(lambda arg=True:
self.RequestDestroyItem(arg))
itemDropQuestionDialog.SetCancelEvent(lambda arg=False:
self.RequestDropItem(arg))
itemDropQuestionDialog.SetSellEvent(lambda arg=True:
self.RequestSellItem(arg))
itemDropQuestionDialog.Open()
itemDropQuestionDialog.dropType = attachedType
itemDropQuestionDialog.dropNumber = attachedItemSlotPos
itemDropQuestionDialog.dropCount = attachedItemCount
self.itemDropQuestionDialog = itemDropQuestionDialog
constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(1)
if answer:
dropType = self.itemDropQuestionDialog.dropType
dropCount = self.itemDropQuestionDialog.dropCount
dropNumber = self.itemDropQuestionDialog.dropNumber
if player.SLOT_TYPE_INVENTORY == dropType or
player.SLOT_TYPE_SKILL_BOOK_INVENTORY == dropType or
player.SLOT_TYPE_UPGRADE_ITEMS_INVENTORY == dropType or
player.SLOT_TYPE_STONE_INVENTORY == dropType or player.SLOT_TYPE_BOX_INVENTORY ==
dropType or player.SLOT_TYPE_EFSUN_INVENTORY == dropType or
player.SLOT_TYPE_CICEK_INVENTORY == dropType:
if dropNumber == player.ITEM_MONEY:
net.SendGoldDropPacketNew(dropCount)
snd.PlaySound("sound/ui/money.wav")
elif dropNumber == player.ITEM_CHEQUE:
net.SendChequeDropPacketNew(dropCount)
snd.PlaySound("sound/ui/money.wav")
else:
# PRIVATESHOP_DISABLE_ITEM_DROP
self.__SendDropItemPacket(dropNumber, dropCount)
# END_OF_PRIVATESHOP_DISABLE_ITEM_DROP
elif player.SLOT_TYPE_DRAGON_SOUL_INVENTORY == dropType:
# PRIVATESHOP_DISABLE_ITEM_DROP
self.__SendDropItemPacket(dropNumber, dropCount,
player.DRAGON_SOUL_INVENTORY)
# END_OF_PRIVATESHOP_DISABLE_ITEM_DROP
elif app.WJ_SPLIT_INVENTORY_SYSTEM:
if player.SLOT_TYPE_SKILL_BOOK_INVENTORY == dropType
or player.SLOT_TYPE_UPGRADE_ITEMS_INVENTORY == dropType or
player.SLOT_TYPE_STONE_INVENTORY == dropType or player.SLOT_TYPE_BOX_INVENTORY ==
dropType or player.SLOT_TYPE_EFSUN_INVENTORY == dropType or
player.SLOT_TYPE_CICEK_INVENTORY == dropType:
self.__SendDropItemPacket(dropNumber,
dropCount, player.SLOT_TYPE_SKILL_BOOK_INVENTORY or
player.SLOT_TYPE_UPGRADE_ITEMS_INVENTORY or player.SLOT_TYPE_STONE_INVENTORY or
player.SLOT_TYPE_BOX_INVENTORY or player.SLOT_TYPE_EFSUN_INVENTORY or
player.SLOT_TYPE_CICEK_INVENTORY)
self.itemDropQuestionDialog.Close()
self.itemDropQuestionDialog = None
constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(0)
self.itemDropQuestionDialog.Close()
self.itemDropQuestionDialog = None
constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(0)
self.itemDropQuestionDialog.Close()
self.itemDropQuestionDialog = None
constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(0)
# PRIVATESHOP_DISABLE_ITEM_DROP
def __SendDropItemPacket(self, itemVNum, itemCount, itemInvenType =
player.INVENTORY):
if uiPrivateShopBuilder.IsBuildingPrivateShop():
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_PRIVATE_SHOP)
return
if (uiOfflineShopBuilder.IsBuildingOfflineShop()):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_OFFLINE_SHOP)
return
if (uiOfflineShop.IsEditingOfflineShop()):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_OFFLINE_SHOP)
return
if (uiOfflineShopBuilder.IsBuildingOfflineShop()):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_OFFLINE_SHOP)
return
if (uiOfflineShop.IsEditingOfflineShop()):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_OFFLINE_SHOP)
return
net.SendItemDestroyPacket(itemVNum)
if (uiOfflineShopBuilder.IsBuildingOfflineShop()):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_OFFLINE_SHOP)
return
if (uiOfflineShop.IsEditingOfflineShop()):
chat.AppendChat(chat.CHAT_TYPE_INFO,
localeInfo.DROP_ITEM_FAILURE_OFFLINE_SHOP)
return
net.SendItemSellPacket(itemVNum)
def OnMouseRightButtonDown(self):
self.CheckFocus()
if TRUE == mouseModule.mouseController.isAttached():
mouseModule.mouseController.DeattachObject()
else:
player.SetMouseState(player.MBT_RIGHT, player.MBS_PRESS)
return TRUE
def OnMouseRightButtonUp(self):
if TRUE == mouseModule.mouseController.isAttached():
return TRUE
player.SetMouseState(player.MBT_RIGHT, player.MBS_CLICK)
return TRUE
def OnMouseMiddleButtonDown(self):
player.SetMouseMiddleButtonState(player.MBS_PRESS)
def OnMouseMiddleButtonUp(self):
player.SetMouseMiddleButtonState(player.MBS_CLICK)
def OnUpdate(self):
app.UpdateGame()
self.wnddailypass.OnUpdate()
if int(translate.panelisle) == 1:
self.interface.ToggleOfflineShopAdminPanelWindow()
translate.panelisle=0
if self.mapNameShower.IsShow():
self.mapNameShower.Update()
if self.isShowDebugInfo:
self.UpdateDebugInfo()
if self.enableXMasBoom:
self.__XMasBoom_Update()
if 1 == constInfo.AUTO_PICK_UP:
self.PickUpItem()
if 1 == constInfo.DRAGON_SOULD_REFINE_OPEN:
constInfo.DRAGON_SOULD_REFINE_OPEN = 0
self.BINARY_DragonSoulRefineWindow_Open()
if 1== constInfo.DUNGEON_INFO_OPEN:
constInfo.DUNGEON_INFO_OPEN = 0
self.BINARY_DungeonInfo_Open()
if 1== constInfo.CALENDAR_INFO_OPEN:
constInfo.CALENDAR_INFO_OPEN = 0
self.calendar.Show()
if 1== constInfo.DAILY_PASS:
constInfo.DAILY_PASS = 0
self.ManagerGiftSystem("Show|")
if 1== constInfo.BOSS_TRACKING:
constInfo.BOSS_TRACKING = 0
self.BossTrackingSystemShow()
if 1== constInfo.GUILD_RANKING_OPEN:
constInfo.GUILD_RANKING_OPEN = 0
if app.GetTime() > self.GuildRankingTime:
self.guildrankingopen()
self.GuildRankingTime = app.GetTime() + 5
else:
NewGetTime2 = self.GuildRankingTime - app.GetTime()
chat.AppendChat(chat.CHAT_TYPE_INFO, "Tekrar a�abilmek i�in
%d saniye beklemelisin." % (NewGetTime2))
if constInfo.CATEGORY_PICK_HEPSI == 1:
self.PickUpItem()
if constInfo.CATEGORY_PICK_KOSTUM == 1:
self.PetToplama(1)
if constInfo.CATEGORY_PICK_BK == 1:
self.PetToplama(2)
if constInfo.CATEGORY_PICK_RUH_TASI == 1:
self.PetToplama(3)
if constInfo.CATEGORY_PICK_75 == 1:
self.PetToplama(4)
if constInfo.CATEGORY_PICK_CELIK == 1:
self.PetToplama(5)
if constInfo.CATEGORY_PICK_TAKI == 1:
self.PetToplama(6)
if constInfo.CATEGORY_PICK_ARTI == 1:
self.PetToplama(7)
if constInfo.CATEGORY_PICK_COR == 1:
self.PetToplama(8)
if constInfo.CATEGORY_PICK_SANDIK == 1:
self.PetToplama(9)
if constInfo.CATEGORY_PICK_SANDIK == 1:
self.PetToplama(10)
self.titletimer += 1
if self.titletimer == 600:
titles = app.GetRandom(1,2)
if titles == 1:
app.SetTitle("Arones2 | www.arones2.com | Sende Sava�da
Yerini Al.!")
elif titles == 2:
app.SetTitle("Arones2 | discord.gg/qNJp56C Discord Adresimi
Bekleriz...!")
self.titletimer = 0
self.interface.BUILD_OnUpdate()
def UpdateDebugInfo(self):
#
# ij���� ��ǥ �� FPS ���
(x, y, z) = player.GetMainCharacterPosition()
nUpdateTime = app.GetUpdateTime()
nUpdateFPS = app.GetUpdateFPS()
nRenderFPS = app.GetRenderFPS()
nFaceCount = app.GetFaceCount()
fFaceSpeed = app.GetFaceSpeed()
nST=background.GetRenderShadowTime()
(fAveRT, nCurRT) = app.GetRenderTime()
(iNum, fFogStart, fFogEnd, fFarCilp) = background.GetDistanceSetInfo()
(iPatch, iSplat, fSplatRatio, sTextureNum) =
background.GetRenderedSplatNum()
if iPatch == 0:
iPatch = 1
def OnRender(self):
app.RenderGame()
if self.console.Console.collision:
background.RenderCollision()
chr.RenderCollision()
(x, y) = app.GetCursorPosition()
########################
# Picking
########################
textTail.UpdateAllTextTail()
if TRUE == wndMgr.IsPickedWindow(self.hWnd):
self.PickingCharacterIndex = chr.Pick()
if -1 != self.PickingCharacterIndex:
textTail.ShowCharacterTextTail(self.PickingCharacterIndex)
if 0 != self.targetBoard.GetTargetVID():
textTail.ShowCharacterTextTail(self.targetBoard.GetTargetVID())
# ADD_ALWAYS_SHOW_NAME
if not self.__IsShowName():
self.PickingItemIndex = item.Pick()
if -1 != self.PickingItemIndex:
textTail.ShowItemTextTail(self.PickingItemIndex)
# END_OF_ADD_ALWAYS_SHOW_NAME
if app.ENABLE_GRAPHIC_NAME:
# ADD_ALWAYS_SHOW_NAME
if self.__IsShowName():
textTail.ShowAllTextTail()
self.PickingItemIndex = textTail.Pick(x, y)
if self.__IsShowNameItem():
textTail.ShowJustItemTextTail()
self.PickingItemIndex = textTail.Pick(x, y)
# END_OF_ADD_ALWAYS_SHOW_NAME
else:
# ADD_ALWAYS_SHOW_NAME
if self.__IsShowName():
textTail.ShowAllTextTail()
self.PickingItemIndex = textTail.Pick(x, y)
# END_OF_ADD_ALWAYS_SHOW_NAME
if app.ENABLE_SHOPNAMES_RANGE:
if systemSetting.IsShowSalesText():
uiPrivateShopBuilder.UpdateADBoard()
uiOfflineShopBuilder.UpdateADBoard()
textTail.UpdateShowingTextTail()
textTail.ArrangeTextTail()
if -1 != self.PickingItemIndex:
textTail.SelectItemName(self.PickingItemIndex)
grp.PopState()
grp.SetInterfaceRenderState()
textTail.Render()
textTail.HideAllTextTail()
def OnPressEscapeKey(self):
if app.TARGET == app.GetCursor():
app.SetCursor(app.NORMAL)
return TRUE
def OnIMEReturn(self):
if app.IsPressed(app.DIK_LSHIFT):
self.interface.OpenWhisperDialogWithoutTarget()
else:
self.interface.ToggleChat()
return TRUE
def OnPressExitKey(self):
self.interface.ToggleSystemDialog()
return TRUE
## BINARY CALLBACK
###################################################################################
###
# EXCHANGE
if app.WJ_ENABLE_TRADABLE_ICON:
def BINARY_AddItemToExchange(self, inven_type, inven_pos, display_pos):
if inven_type == player.INVENTORY:
self.interface.CantTradableItemExchange(display_pos,
inven_pos)
# END_OF_EXCHANGE
# WEDDING
def BINARY_LoverInfo(self, name, lovePoint):
if self.interface.wndMessenger:
self.interface.wndMessenger.OnAddLover(name, lovePoint)
if self.affectShower:
self.affectShower.SetLoverInfo(name, lovePoint)
# QUEST_CONFIRM
def BINARY_OnQuestConfirm(self, msg, timeout, pid):
confirmDialog = uiCommon.QuestionDialogWithTimeLimit()
confirmDialog.SetText1(msg)
confirmDialog.Open(timeout)
confirmDialog.SetAcceptEvent(lambda answer=True, pid=pid:
net.SendQuestConfirmPacket(answer, pid) or self.confirmDialog.Hide())
confirmDialog.SetCancelEvent(lambda answer=False, pid=pid:
net.SendQuestConfirmPacket(answer, pid) or self.confirmDialog.Hide())
self.confirmDialog = confirmDialog
# END_OF_QUEST_CONFIRM
# GIFT command
def Gift_Show(self):
self.interface.ShowGift()
# CUBE
def BINARY_Cube_Open(self, npcVNUM):
self.currentCubeNPC = npcVNUM
self.interface.OpenCubeWindow()
i = 0
for cubeInfo in cubeInfoList:
self.interface.wndCube.AddCubeResultItem(cubeInfo["vnum"],
cubeInfo["count"])
j = 0
for materialList in cubeInfo["materialList"]:
for materialInfo in materialList:
itemVnum, itemCount = materialInfo
self.interface.wndCube.AddMaterialInfo(i, j,
itemVnum, itemCount)
j = j + 1
i = i + 1
self.interface.wndCube.Refresh()
def BINARY_Cube_Close(self):
self.interface.CloseCubeWindow()
def BINARY_Cube_Failed(self):
print "ť�� ��� ����"
self.interface.FailedCubeWork()
pass
self.cubeInformation[npcVNUM] = []
try:
for eachInfoText in listText.split("/"):
eachInfo = eachInfoText.split(",")
itemVnum = int(eachInfo[0])
itemCount = int(eachInfo[1])
self.cubeInformation[npcVNUM].append({"vnum": itemVnum,
"count": itemCount})
self.interface.wndCube.AddCubeResultItem(itemVnum,
itemCount)
resultCount = len(self.cubeInformation[npcVNUM])
requestCount = 7
modCount = resultCount % requestCount
splitCount = resultCount / requestCount
for i in xrange(splitCount):
#print("/cube r_info %d %d" % (i * requestCount,
requestCount))
net.SendChatPacket("/cube r_info %d %d" % (i *
requestCount, requestCount))
if 0 < modCount:
#print("/cube r_info %d %d" % (splitCount * requestCount,
modCount))
net.SendChatPacket("/cube r_info %d %d" % (splitCount *
requestCount, modCount))
pass
if 3 > len(listText):
dbg.TraceError("Wrong Cube Material Infomation")
return 0
eachResultList = listText.split("@")
cubeInfo = self.cubeInformation[self.currentCubeNPC]
itemIndex = 0
for eachResultText in eachResultList:
cubeInfo[startIndex + itemIndex]["materialList"] = [[], [],
[], [], []]
materialList = cubeInfo[startIndex + itemIndex]
["materialList"]
gold = 0
splitResult = eachResultText.split("/")
if 1 < len(splitResult):
gold = int(splitResult[1])
i = 0
for eachMaterialText in eachMaterialList:
complicatedList = eachMaterialText.split("|")
if 0 < len(complicatedList):
for complicatedText in complicatedList:
(itemVnum, itemCount) =
complicatedText.split(",")
itemVnum = int(itemVnum)
itemCount = int(itemCount)
materialList[i].append((itemVnum,
itemCount))
else:
itemVnum, itemCount =
eachMaterialText.split(",")
itemVnum = int(itemVnum)
itemCount = int(itemCount)
materialList[i].append((itemVnum, itemCount))
i = i + 1
itemIndex = itemIndex + 1
self.interface.wndCube.Refresh()
pass
# END_OF_CUBE
def BINARY_AttrTransfer_Open(self):
self.interface.OpenAttrTransferWindow()
def BINARY_AttrTransfer_Close(self):
self.interface.CloseAttrTransferWindow()
def BINARY_AttrTransfer_Success(self):
self.interface.AttrTransferSuccess()
# ��ȥ��
def BINARY_Highlight_Item(self, inven_type, inven_pos):
if self.interface:
self.interface.Highlight_Item(inven_type, inven_pos)
def BINARY_Cards_ShowIcon(self):
constInfo.IS_ENABLE_CARDS_EVENT = True
self.interface.CardsShowIcon()
def BINARY_DragonSoulGiveQuilification(self):
self.interface.DragonSoulGiveQuilification()
def BINARY_DragonSoulRefineWindow_Open(self):
self.interface.OpenDragonSoulRefineWindow()
def BINARY_DungeonInfo_Open(self):
self.interface.ToggleDungeonInfoWindow()
if app.ENABLE_12ZI:
def BINARY_SetMissionMessage(self, message):
self.interface.missionBoard.SetMission(message)
def BINARY_CleanMissionMessage(self):
self.interface.missionBoard.CleanMission()
if app.ENABLE_OX_RENEWAL:
def BINARY_SetBigControlMessage(self, message):
self.interface.bigBoardControl.SetTip(message)
guildName = guild.GetGuildName(guildID)
# REMOVED_GUILD_BUG_FIX
if "Noname" == guildName:
return
# END_OF_REMOVED_GUILD_BUG_FIX
import uiGuild
questionDialog = uiGuild.AcceptGuildWarDialog()
questionDialog.SAFE_SetAcceptEvent(self.__GuildWar_OnAccept)
questionDialog.SAFE_SetCancelEvent(self.__GuildWar_OnDecline)
questionDialog.Open(guildName, warType)
self.guildWarQuestionDialog = questionDialog
def __GuildWar_CloseAskDialog(self):
self.guildWarQuestionDialog.Close()
self.guildWarQuestionDialog = None
def __GuildWar_OnAccept(self):
guildName = self.guildWarQuestionDialog.GetGuildName()
return 1
def __GuildWar_OnDecline(self):
guildName = self.guildWarQuestionDialog.GetGuildName()
return 1
if answer == False:
self.captchatest.Temizle()
elif answer == True:
net.SendChatPacket("/captcha " +
str(self.captchatest.GetInput()))
self.captchatest.Close()
self.captchatest = None
else:
net.SendChatPacket("/captcha 0")
self.captchatest.Close()
self.captchatest = None
###################################################################################
###
def __ServerCommand_Build(self):
serverCommandList={
"ConsoleEnable" : self.__Console_Enable,
"gorup_match_search" : self.open_group,
"DayMode" : self.__DayMode_Update,
"PRESERVE_DayMode" : self.__PRESERVE_DayMode_Update,
"CloseRestartWindow" : self.__RestartDialog_Close,
"OtomatikAvWindow" : self.__otomatikavstart,
"OpenPrivateShop" : self.__PrivateShop_Open,
"OpenOfflineShop" : self.__OfflineShop_Open,
"PartyHealReady" : self.PartyHealReady,
"ShowMeSafeboxPassword" : self.AskSafeboxPassword,
"CloseSafebox" : self.CommandCloseSafebox,
"ruhtasiekranac" : self.ruhcac,
"bkekranac" : self.bkac,
"KelimeEventGui" : self.WordGameWindowShow,
"FutbolEventGui" : self.FutbolTopuVer,
"captcha" : self.captchaekran,
"OpenAdminTool" : self.OpenAdminTool,
"OpenWhisperTool" : self.OpenWhisperSystem,
"CloseMall" : self.CommandCloseMall,
"ShowMeMallPassword" : self.AskMallPassword,
"item_mall" : self.__ItemMall_Open,
"biyologodul" : self.biyoodulac,
"biyologekrankapa" : self.biyologekrankapa,
"biyolog" : self.biyolog,
"RefineSuceeded" : self.RefineSuceededMessage,
"RefineFailed" : self.RefineFailedMessage,
"xmas_snow" : self.__XMasSnow_Enable,
"xmas_boom" : self.__XMasBoom_Enable,
"xmas_song" : self.__XMasSong_Enable,
"xmas_tree" : self.__XMasTree_Enable,
"newyear_boom" : self.__XMasBoom_Enable,
"PartyRequest" : self.__PartyRequestQuestion,
"PartyRequestDenied" : self.__PartyRequestDenied,
"horse_state" : self.__Horse_UpdateState,
"hide_horse_state" : self.__Horse_HideState,
"WarUC" :
self.__GuildWar_UpdateMemberCount,
"test_server" : self.__EnableTestServerFlag,
"mall" : self.__InGameShop_Show,
"OpenDecoration" : self.__OpenDecoration,
"BINARY_Update_Coins" : self.BINARY_Update_Coins,
"BINARY_Update_yeniBirim" :self.BINARY_Update_yeniBirim,
"PetEvolution" : self.SetPetEvolution,
"PetName" : self.SetPetName,
"PetLevel" : self.SetPetLevel,
"PetDuration" : self.SetPetDuration,
"PetDurationYas" : self.SetPetDurationYas,
"PetBonus" : self.SetPetBonus,
"PetSkill" : self.SetPetskill,
"PetIcon" : self.SetPetIcon,
"PetExp" : self.SetPetExp,
"PetUnsummon" : self.PetUnsummon,
"OpenPetIncubator" : self.OpenPetIncubator,
"SetKategoriToplama" : self.__CategoryPick,
# WEDDING
"lover_login" : self.__LoginLover,
"lover_logout" : self.__LogoutLover,
"lover_near" : self.__LoverNear,
"lover_far" : self.__LoverFar,
"lover_divorce" : self.__LoverDivorce,
"PlayMusic" : self.__PlayMusic,
# END_OF_WEDDING
"AttrTransferMessage" : self.AttrTransferMessage,
"bk_trade_sys" : self.__BKTradeSys,
"dragonlair_ranking_open" : self.OpenDragonLairRanking,
"dragonlair_rank" : self.AddDragonLairRanking,
"OpenGuiGaya" : self.OpenGuiGaya,
"GayaCheck" : self.GayaCheck,
"OpenGuiGayaMarket" : self.OpenGuiGayaMarket,
"GayaMarketSlotsDesblock" : self.GayaMarketSlotsDesblock,
"GayaMarketItems" : self.GayaMarketItems,
"GayaMarketClear" : self.GayaMarketClear,
"GayaMarketTime" : self.GayaTimeMarket,
# PRIVATE_SHOP_PRICE_LIST
"MyShopPriceList" : self.__PrivateShop_PriceList,
# END_OF_PRIVATE_SHOP_PRICE_LIST
"MakeVisibleOX" : self.MakeVisibleOX,
"RemoveTitleOX" : self.RemoveTitleOX,
"Update" : self.Update,
"getinputbegin" : self.__Inputget1,
"getinputend" : self.__Inputget2,
"MailBoxRefresh" : self.MailBoxRefresh,
"MailBoxOpen" : self.MailBoxOpen,
"MailBoxMini" : self.MailBoxMiniMap,
"getinputbegin" : self.__Inputget1,
"getinputend" : self.__Inputget2,
"getinput" : self.__Inputget3,
"GetInputStringStart" :
self.GetInputStringStart,
"GetInputStringEnd" :
self.GetInputStringEnd,
"loncasiralama" : self.__guildranking,
"uyariloncasira" : self.uyariloncasira,
# DUNGEON INFO
"DungeonInfo" : self.DungeonInfo,
"CleanDungeonInfo" : self.CleanDungeonInfo,
"CleanDungeonRanking" : self.CleanDungeonRanking,
"GetDungeonInfo" : self.GetDungeonInfo,
"UpdateDungeonInfo" : self.UpdateDungeonInfo,
"UpdateDungeonRanking" : self.UpdateDungeonRanking,
# DUNGEON INFO END
"OpenUI12zi" :
self.__Refresh12ziTimer2,
"NextFloorButton" : self.Show12ziJumpButton,
"ManagerGiftSystem" : self.ManagerGiftSystem,
"BossTracking" : self.GetBossTrackingInformation,
"BossTrackingUpdatePacket" : self.BossTrackingUpdate,
"OpenGuiChequeMarket" :self.OpenGuiChequeMarket,
"ChequeMarketSlotsDesblock" : self.ChequeMarketSlotsDesblock,
"ChequeMarketItems" : self.ChequeMarketItems,
"ChequeMarketClear" : self.ChequeMarketClear,
"ChequeMarketTime" : self.ChequeTimeMarket,
}
if app.ENABLE_VIEW_EQUIPMENT_SYSTEM:
serverCommandList["ViewEquipRequest"] = self.ViewEquipRequest
serverCommandList["ViewEquipRequestDenied"] =
self.ViewEquipRequestDenied
if app.ENABLE_WHISPER_ADMIN_SYSTEM:
serverCommandList["OnRecvWhisperAdminSystem"] =
self.OnRecvWhisperAdminSystem
if app.ENABLE_DS_CHANGE_ATTR:
serverCommandList.update({"DS_ChangeAttr_Success" :
self.DS_ChangeAttr_Success })
serverCommandList.update({"DS_ChangeAttr_Failed" :
self.DS_ChangeAttr_Success })
if app.HIDRA_DUNGEON_RELEASE:
serverCommandList["BINARY_Update_Mast_HP"] =
self.BINARY_Update_Mast_HP
serverCommandList["BINARY_Update_Mast_Window"] =
self.BINARY_Update_Mast_Window
if (app.ENABLE_CHEQUE_COUPON_SYSTEM):
serverCommandList["OpenChequeTicket"] = self.__OpenChequeTicket
if (app.ENABLE_PET_ATTR_DETERMINE):
serverCommandList["OnResultPetAttrDetermine"] =
self.__OnResultPetAttrDetermine
serverCommandList["OnResultPetAttrChange"] =
self.__OnResultPetAttrChange
self.serverCommander=stringCommander.Analyzer()
if app.ENABLE_MELEY_LAIR_DUNGEON:
self.serverCommander.SAFE_RegisterCallBack("meley_open",
self.OpenMeleyRanking)
self.serverCommander.SAFE_RegisterCallBack("meley_rank",
self.AddRankMeleyRanking)
for serverCommandItem in serverCommandList.items():
self.serverCommander.SAFE_RegisterCallBack(
serverCommandItem[0], serverCommandItem[1]
)
if app.ENABLE_DUNGEON_INFO_SYSTEM:
def OpenDungeonInfoWindow(self):
self.interface.ToggleDungeonInfoWindow()
def CleanDungeonInfo(self):
constInfo.dungeonInfo = []
def CleanDungeonRanking(self):
constInfo.dungeonRanking["ranking_list"] = []
if cmd[0] == "INPUT":
constInfo.INPUT_IGNORE = int(cmd[1])
elif cmd[0] == "CMD":
net.SendQuestInputStringPacket(constInfo.dungeonData["quest_cmd"])
constInfo.dungeonData["quest_cmd"] = ""
else:
pass
constInfo.dungeonInfo.append(\
{
"type" : type,\
"organization" : organization,\
"level_limit" : levelLimit,\
"party_members" : partyMembers,\
"map" : mapName,\
"map_index" : mapIndex,\
"map_coord_x" : mapCoordX,\
"map_coord_y" : mapCoordY,\
"cooldown" : cooldown,\
"duration" : duration,\
"entrance_map" : entranceMapName,\
"strength_bonus" : strengthBonusName,\
"item_vnum" : itemVnum,
},
)
constInfo.dungeonRanking["ranking_list"].append([name, level,
pointType],)
def __ProcessPreservedServerCommand(self):
try:
command = net.GetPreservedServerCommand()
while command:
print " __ProcessPreservedServerCommand", command
self.serverCommander.Run(command)
command = net.GetPreservedServerCommand()
except RuntimeError, msg:
dbg.TraceError(msg)
return 0
def __Inputget1(self):
constInfo.INPUT_IGNORE = 1
def __Inputget2(self):
constInfo.INPUT_IGNORE = 0
def __Inputget3(self):
net.SendQuestInputStringPacket("1")
def GetInputStringStart(self):
constInfo.INPUT_IGNORE = 1
def GetInputStringEnd(self):
constInfo.INPUT_IGNORE = 0
net.SendQuestInputStringPacket(str(constInfo.BK_TRADE_SYSTEM["ItemList"]))
if str(arg1) == "open":
self.BKTradeSys.OpenWindow()
if str(arg1) == "block":
constInfo.INPUT_IGNORE = 1
if str(arg1) == "break":
constInfo.INPUT_IGNORE = 0
def PartyHealReady(self):
self.interface.PartyHealReady()
def AskSafeboxPassword(self):
self.interface.AskSafeboxPassword()
# ITEM_MALL
def AskMallPassword(self):
self.interface.AskMallPassword()
def __ItemMall_Open(self):
self.interface.OpenItemMall();
def CommandCloseMall(self):
self.interface.CommandCloseMall()
# END_OF_ITEM_MALL
def AttrTransferMessage(self):
snd.PlaySound("sound/ui/make_soket.wav")
self.PopupMessage(localeInfo.COMB_ALERT)
def RefineSuceededMessage(self):
snd.PlaySound("sound/ui/make_soket.wav")
self.PopupMessage(localeInfo.REFINE_SUCCESS)
if app.ENABLE_REFINE_RENEWAL:
self.interface.CheckRefineDialog(False)
def RefineFailedMessage(self):
snd.PlaySound("sound/ui/jaeryun_fail.wav")
self.PopupMessage(localeInfo.REFINE_FAILURE)
if app.ENABLE_REFINE_RENEWAL:
self.interface.CheckRefineDialog(True)
def CommandCloseSafebox(self):
self.interface.CommandCloseSafebox()
# PRIVATE_SHOP_PRICE_LIST
if app.ENABLE_CHEQUE_SYSTEM:
def __PrivateShop_PriceList(self, itemVNum, itemPrice,
itemPriceCheque):
uiPrivateShopBuilder.SetPrivateShopItemPrice(itemVNum, itemPrice,
itemPriceCheque)
else:
def __PrivateShop_PriceList(self, itemVNum, itemPrice):
uiPrivateShopBuilder.SetPrivateShopItemPrice(itemVNum, itemPrice)
# END_OF_PRIVATE_SHOP_PRICE_LIST
self.affectShower.BINARY_NEW_AddAffect(5400+int(idx),int(constInfo.LASTAFFECT_POINT
)+1,int(constInfo.LASTAFFECT_VALUE)+1, 0)
if int(slot)==0:
constInfo.SKILL_PET1=5400+int(idx)
if int(slot)==1:
constInfo.SKILL_PET2=5400+int(idx)
if int(slot)==2:
constInfo.SKILL_PET3=5400+int(idx)
def PetUnsummon(self):
self.petmini.SetDefaultInfo()
self.petmini.Close()
self.petmain.SetDefaultInfo()
self.affectShower.BINARY_NEW_RemoveAffect(int(constInfo.SKILL_PET1),0)
self.affectShower.BINARY_NEW_RemoveAffect(int(constInfo.SKILL_PET2),0)
self.affectShower.BINARY_NEW_RemoveAffect(int(constInfo.SKILL_PET3),0)
constInfo.SKILL_PET1 = 0
constInfo.SKILL_PET2 = 0
constInfo.SKILL_PET3 = 0
self.categorypick.Hide()
constInfo.CATEGORY_PICK = 0
constInfo.CATEGORY_PICK_HEPSI = 0
constInfo.CATEGORY_PICK_KOSTUM = 0
constInfo.CATEGORY_PICK_BK = 0
constInfo.CATEGORY_PICK_RUH_TASI = 0
constInfo.CATEGORY_PICK_75 = 0
constInfo.CATEGORY_PICK_CELIK = 0
constInfo.CATEGORY_PICK_TAKI = 0
constInfo.CATEGORY_PICK_ARTI = 0
constInfo.CATEGORY_PICK_SANDIK = 0
constInfo.CATEGORY_PICK_COR = 0
constInfo.CATEGORY_PICK_EVENT = 0
def OpenPetMainGui(self):
if self.petmain.IsShow():
self.petmain.Close()
else:
self.petmain.Show()
self.petmain.SetTop()
def OpenPetFeed(self):
self.feedwind = uipetfeed.PetFeedWindow()
self.feedwind.Show()
self.feedwind.SetTop()
def Gift_Show(self):
if constInfo.PET_MAIN == 0:
self.petmain.Show()
constInfo.PET_MAIN =1
self.petmain.SetTop()
else:
self.petmain.Hide()
constInfo.PET_MAIN =0
def __Horse_HideState(self):
self.affectShower.SetHorseState(0, 0, 0)
def __IsXMasMap(self):
mapDict = ( "metin2_map_n_flame_01",
"metin2_map_n_desert_01",
"metin2_map_spiderdungeon",
"metin2_map_deviltower1", )
if background.GetCurrentMapName() in mapDict:
return FALSE
return TRUE
self.__XMasSong_Enable(mode)
if "1"==mode:
if not self.__IsXMasMap():
return
else:
print "XMAS_SNOW OFF"
background.EnableSnow(0)
if not self.__IsXMasMap():
return
print "XMAS_BOOM ON"
self.__DayMode_Update("dark")
self.enableXMasBoom = TRUE
self.startTimeXMasBoom = app.GetTime()
else:
print "XMAS_BOOM OFF"
self.__DayMode_Update("light")
self.enableXMasBoom = FALSE
if app.ENABLE_DS_CHANGE_ATTR:
def DS_ChangeAttr_Success(self):
self.interface.DS_AttrSuccess()
def DS_ChangeAttr_Failed(self):
self.interface.DS_AttrFailed()
XMAS_BGM = "xmas.mp3"
if app.IsExistFile("BGM/" + XMAS_BGM)==1:
if musicInfo.fieldMusic != "":
snd.FadeOutMusic("BGM/" + musicInfo.fieldMusic)
musicInfo.fieldMusic=XMAS_BGM
snd.FadeInMusic("BGM/" + musicInfo.fieldMusic)
else:
print "XMAS_SONG OFF"
if musicInfo.fieldMusic != "":
snd.FadeOutMusic("BGM/" + musicInfo.fieldMusic)
musicInfo.fieldMusic=musicInfo.METIN2THEMA
snd.FadeInMusic("BGM/" + musicInfo.fieldMusic)
def __RestartDialog_Close(self):
self.interface.CloseRestartDialog()
def __otomatikavstart(self):
constInfo.StartHunt = 1
def __CategoryPick(self):
constInfo.CATEGORY_PICK = 1
self.categorypick.Show()
def __Console_Enable(self):
constInfo.CONSOLE_ENABLE = TRUE
self.consoleEnable = TRUE
app.EnableSpecialCameraMode()
ui.EnablePaste(TRUE)
if app.PARTY_MATCH:
def open_group(self, ayar, index):
import uipartymatch
self.wndPartyMatch = uipartymatch.PartyMatchWindow()
if ayar == "61":
constInfo.KILITLE = 0
else:
if self.interface:
self.interface.wndMiniMap.open_party_match(ayar,
index)
if ayar == "1":
self.wndPartyMatch.bilgi_ver(index)
constInfo.KILITLE = 61
else:
constInfo.KILITLE = 0
## PrivateShop
def __PrivateShop_Open(self):
self.interface.OpenPrivateShopInputNameDialog()
# OfflineShop
def __OfflineShop_Open(self):
self.interface.OpenOfflineShopInputNameDialog()
#Shop Decoration
def __OpenDecoration(self):
self.interface.OpenOfflineShopDecoration()
#Shop Decoration
## DayMode
def __PRESERVE_DayMode_Update(self, mode):
if "light" == mode:
if app.ENABLE_12ZI:
if not self.__IsXMasMap():
return
background.SetEnvironmentData(0)
else:
background.SetEnvironmentData(0)
elif "dark" == mode:
if not self.__IsXMasMap():
return
background.RegisterEnvironmentData(1,
constInfo.ENVIRONMENT_NIGHT)
background.SetEnvironmentData(1)
self.curtain.SAFE_FadeOut(self.__DayMode_OnCompleteChangeToLight)
elif "dark" == mode:
if not self.__IsXMasMap():
return
self.curtain.SAFE_FadeOut(self.__DayMode_OnCompleteChangeToDark)
def __DayMode_OnCompleteChangeToLight(self):
if app.ENABLE_12ZI:
background.SetEnvironmentData(0)
else:
background.SetEnvironmentData(0)
self.curtain.FadeIn()
def __DayMode_OnCompleteChangeToDark(self):
background.RegisterEnvironmentData(1, constInfo.ENVIRONMENT_NIGHT)
background.SetEnvironmentData(1)
self.curtain.FadeIn()
if app.ENABLE_12ZI:
def BINARY_SetEnvironment(self, idx):
self.indexEnv = idx
self.curtain.SAFE_FadeOut(self.__SetEnvironment)
def __SetEnvironment(self):
background.SetEnvironmentData(self.indexEnv)
self.curtain.FadeIn()
## XMasBoom
def __XMasBoom_Update(self):
self.BOOM_DATA_LIST = ( (2, 5), (5, 2), (7, 3), (10, 3), (20, 5) )
if self.indexXMasBoom >= len(self.BOOM_DATA_LIST):
return
boomTime = self.BOOM_DATA_LIST[self.indexXMasBoom][0]
boomCount = self.BOOM_DATA_LIST[self.indexXMasBoom][1]
self.indexXMasBoom += 1
for i in xrange(boomCount):
self.__XMasBoom_Boom()
def __XMasBoom_Boom(self):
x, y, z = player.GetMainCharacterPosition()
randX = app.GetRandom(-150, 150)
randY = app.GetRandom(-150, 150)
if app.ENABLE_DAMAGE_TOP:
def BINARY_DamageTopOpen(self):
if self.interface:
self.interface.DamageTopOpen()
def BINARY_DamageTopRefresh(self):
if self.interface:
self.interface.DamageTopRefresh()
vid = self.partyRequestQuestionDialog.vid
if answer:
net.SendChatPacket("/party_request_accept " + str(vid))
else:
net.SendChatPacket("/party_request_deny " + str(vid))
self.partyRequestQuestionDialog.Close()
self.partyRequestQuestionDialog = None
def __PartyRequestDenied(self):
self.PopupMessage(localeInfo.PARTY_REQUEST_DENIED)
if (app.WJ_COMBAT_ZONE):
def BINARY_CombatZone_Manager(self, tokens, arg1 = 0, arg2 = 0, arg3 =
0, arg4 = 0):
if tokens == "OpenWindow":
self.wndCombatZone.Open(arg1, arg2, arg3, arg4)
def __EnableTestServerFlag(self):
app.EnableTestServerFlag()
if app.ENABLE_OX_INVISIBILITY_SYSTEM:
def MakeVisibleOX(self):
chrmgr.ShowAllPlayers()
def RemoveTitleOX(self):
chrmgr.RemoveAllPlayersTitle()
# WEDDING
def __LoginLover(self):
if self.interface.wndMessenger:
self.interface.wndMessenger.OnLoginLover()
def __LogoutLover(self):
if self.interface.wndMessenger:
self.interface.wndMessenger.OnLogoutLover()
if self.affectShower:
self.affectShower.HideLoverState()
def __LoverNear(self):
if self.affectShower:
self.affectShower.ShowLoverState()
def __LoverFar(self):
if self.affectShower:
self.affectShower.HideLoverState()
if app.ENABLE_WHISPER_ADMIN_SYSTEM:
def OpenWhisperSystem(self):
if self.adminWhisperManager.IsShow():
self.adminWhisperManager.Hide()
else:
self.adminWhisperManager.Show()
def __LoverDivorce(self):
if self.interface.wndMessenger:
self.interface.wndMessenger.ClearLoverInfo()
if self.affectShower:
self.affectShower.ClearLoverState()
if app.HIDRA_DUNGEON_RELEASE:
def BINARY_Update_Mast_HP(self, hp):
self.interface.BINARY_Update_Mast_HP(int(hp))
if app.ENABLE_MINI_GAME_CATCH_KING:
def MiniGameCatchKingEvent(self, isEnable):
self.interface.SetCatchKingEventStatus(isEnable)
if app.ENABLE_ATTENDANCE_EVENT:
def MiniGameAttendanceEvent(self, isEnable):
if self.interface:
self.interface.SetAttendanceEventStatus(isEnable)
self.interface.IntegrationEventBanner()
def OpenDragonLairRanking(self):
if self.interface:
self.interface.OpenDragonLairRanking()
def AddDragonLairRanking(self, data):
if self.interface:
line = int(data.split("#")[1])
name = str(data.split("#")[2])
empire = int(data.split("#")[3])
killcount = int(data.split("#")[4])
self.interface.AddDragonLairRanking(line, name, empire,
killcount)
if app.ENABLE_MELEY_LAIR_DUNGEON:
def OpenMeleyRanking(self):
if self.interface:
self.interface.OpenMeleyRanking()
if app.AHMET_FISH_EVENT_SYSTEM:
def MiniGameFishEvent(self, isEnable, lasUseCount):
if self.interface:
self.interface.SetFishEventStatus(isEnable)
self.interface.MiniGameFishCount(lasUseCount)
if app.ENABLE_SASH_SYSTEM:
def ActSash(self, iAct, bWindow):
if self.interface:
self.interface.ActSash(iAct, bWindow)
if app.ENABLE_CHANGELOOK_SYSTEM:
def ActChangeLook(self, iAct):
if self.interface:
self.interface.ActChangeLook(iAct)
def AlertChangeLook(self):
self.PopupMessage(localeInfo.CHANGE_LOOK_DEL_ITEM)
# END_OF_WEDDING
def OpenGuiGaya(self):
self.interface.OpenGuiGaya()
def GayaCheck(self):
self.interface.GayaCheck()
def OpenGuiGayaMarket(self):
self.interface.OpenGuiGayaMarket()
def GayaMarketItems(self,vnums,gaya,count):
self.interface.GayaMarketItems(vnums,gaya,count)
def GayaMarketSlotsDesblock(self,slot0,slot1,slot2,slot3,slot4,slot5):
self.interface.GayaMarketSlotsDesblock(slot0,slot1,slot2,slot3,slot4,slot5)
def GayaMarketClear(self):
self.interface.GayaMarketClear()
if app.ENABLE_SEND_TARGET_INFO:
def BINARY_AddTargetMonsterDropInfo(self, raceNum, itemVnum,
itemCount):
if not raceNum in constInfo.MONSTER_INFO_DATA:
constInfo.MONSTER_INFO_DATA.update({raceNum : {}})
constInfo.MONSTER_INFO_DATA[raceNum].update({"items" : []})
curList = constInfo.MONSTER_INFO_DATA[raceNum]["items"]
isUpgradeable = False
isMetin = False
item.SelectItem(itemVnum)
if item.GetItemType() == item.ITEM_TYPE_WEAPON or
item.GetItemType() == item.ITEM_TYPE_ARMOR:
isUpgradeable = True
elif item.GetItemType() == item.ITEM_TYPE_METIN:
isMetin = True
if isUpgradeable or isMetin:
curList.append({"vnum_list":[itemVnum], "count":itemCount})
else:
curList.append({"vnum":itemVnum, "count":itemCount})
def __BecSystem1(self):
self.black = savbec.BlackIsinlanma()
self.black.OpenWindow()
def __BecSystem2(self):
self.black = surabec.BlackIsinlanma()
self.black.OpenWindow()
def __BecSystem3(self):
self.black = ninjabec.BlackIsinlanma()
self.black.OpenWindow()
def __BecSystem4(self):
self.black = samanbec.BlackIsinlanma()
self.black.OpenWindow()
def __BecSystem5(self):
self.black = lycanbec.BlackIsinlanma()
self.black.OpenWindow()
def zihinsel_oto_bec(self,qid):
constInfo.zihinsel_oto_bec = int(qid)
def bedensel_oto_bec(self,qid):
constInfo.bedensel_oto_bec = int(qid)
def karabuyu_oto_bec(self,qid):
constInfo.karabuyu_oto_bec = int(qid)
def buyulusilah_oto_bec(self,qid):
constInfo.buyulusilah_oto_bec = int(qid)
def yakin_oto_bec(self,qid):
constInfo.yakin_oto_bec = int(qid)
def uzak_oto_bec(self,qid):
constInfo.uzak_oto_bec = int(qid)
def ejderha_oto_bec(self,qid):
constInfo.ejderha_oto_bec = int(qid)
def iyilestirme_oto_bec(self,qid):
constInfo.iyilestirme_oto_bec = int(qid)
def lycany_oto_bec(self,qid):
constInfo.lycany_oto_bec = int(qid)
if app.ENABLE_PRIVATESHOP_SEARCH_SYSTEM:
def OpenPShopSearchDialog(self):
self.interface.OpenPShopSearchDialog()
def OpenPShopSearchDialogCash(self):
self.interface.OpenPShopSearchDialogCash()
def RefreshPShopSearchDialog(self):
self.interface.RefreshPShopSearchDialog()
def BINARY_OpenKeyboardSettings(self):
if self.dlgKeyboardSettings.IsShow():
self.dlgKeyboardSettings.Close()
else:
self.dlgKeyboardSettings.Open()
def MailBoxRefresh(self):
if self.interface:
self.interface.MailBoxRefresh()
def MailBoxOpen(self):
if app.GetTime() > self.MailBoxOpenT:
if self.interface:
self.interface.OpenmMailBox()
self.MailBoxOpenT = app.GetTime() + 10
else:
NewGetTime = self.MailBoxOpenT - app.GetTime()
chat.AppendChat(chat.CHAT_TYPE_INFO, "Tekrar a�abilmek i�in %d
saniye beklemelisin." % (NewGetTime))
if (app.ENABLE_PET_ATTR_DETERMINE):
def __OnResultPetAttrDetermine(self, pet_type):
self.petmain.OnResultPetAttrDetermine(int(pet_type))
if app.ENABLE_SHOW_CHEST_DROP:
def BINARY_AddChestDropInfo(self, chestVnum, pageIndex, slotIndex,
itemVnum, itemCount):
if self.interface:
self.interface.AddChestDropInfo(chestVnum, pageIndex,
slotIndex, itemVnum, itemCount)
if app.ENABLE_AURA_SYSTEM:
def ActAura(self, iAct, bWindow):
if self.interface:
self.interface.ActAura(iAct, bWindow)
if (app.ENABLE_CHEQUE_COUPON_SYSTEM):
def __OpenChequeTicket(self, itemPos):
self.interface.OpenChequeTicket(int(itemPos))
def OpenGuiChequeMarket(self):
self.interface.OpenGuiChequeMarket()
def ChequeMarketItems(self,vnums,cheque,count):
self.interface.ChequeMarketItems(vnums,cheque,count)
def ChequeMarketSlotsDesblock(self,slot0,slot1,slot2,slot3,slot4,slot5):
self.interface.ChequeMarketSlotsDesblock(slot0,slot1,slot2,slot3,slot4,slot5)
def ChequeMarketClear(self):
self.interface.ChequeMarketClear()