Sketchup Basics: Line, Rectangle, Push/Pull
Sketchup Basics: Line, Rectangle, Push/Pull
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7. Click Line, or choose Draw / Lines / Line. Or press 12. The next endpoint is to be located directly above the
the L shortcut key. midpoint of the first line. Hover over this point; the
midpoint is indicated by a cyan dot. Do not click yet.
15. Make the next line perpendicular from the last line,
stopping when the red direction constraint appears
like this:
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16. Draw the next line in the green direction. 21. Similarly, press Shift when the next line is
perpendicular to the previous one . . .
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25. Orbit to the view shown below. 29. Add this line to complete the face.
26. Activate Line if needed (if you orbited with your 30. We’ll use a parallel constraint again. Draw a line
mouse, you automatically return to Line when straight up from the point shown.
you’re finished orbiting). Draw a line straight down
from the point shown, in the blue (vertical) direction.
28. . . . and move the mouse down (in blue) and click
when the double constraint appears. 32. . . . and hover over the endpoint shown.
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33. Then move the cursor until both the parallel and step. There are faces on either side of this edge, so
“From Point” inferences appear. this edge is “regular,” or thin. All other edges are
outside edges, so they are the bolder, profile edges.
NOTE: There is usually more than one to get something done in 37. The vertical dividing edge has broken the horizontal
SketchUp. Another way to get the same line would be to get only edges above and below into two separate segments.
the parallel constraint (not hovering over the endpoint), press To see this, hover over either endpoint of the vertical
and hold Shift to lock the parallel constraint, then click the line - what used to be a midpoint is now considered
endpoint. an endpoint.
38. This line also divided the original face into two faces.
To verify this, activate Select (Tools / Select), or
35. Lines can also be used to divide faces. Draw a press the Spacebar.
vertical line connecting these midpoints:
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40. We will now see how to “heal” a face. Click the 44. If you erase a line that is a boundary for more than
Eraser (Tools / Eraser, shortcut = E). one face, all affected faces will be deleted. Erase the
common edge shown below . . .
43. Erase the dividing line, and the two faces are healed
- joined into one face.
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47. Open the Styles window again to the Edge settings.
Set the edge display to By Axis.
Rectangle and Rotated
Rectangle
To draw a rectangular face, you don’t need to use Line to
draw four separate lines (though that would certainly
work); Rectangle does it in one step. And if you want to
draw a rectangle whose edges are not parallel to the model
axes, the Rotated Rectangle tool offers more flexibility
in placing and orienting a rectangle.
1. Start a new file, make sure you’re in Top view, and
click Rectangle. (Or choose Draw / Shapes /
Rectangle, or press R.)
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3. Orbit so that you can draw a vertical wall. With 7. A rotated rectangle is created with three clicks. Click
Rectangle still active, click Point 1 below, and hover Points 1 and 2 below, and you’ll see the distance
(don’t click) over Point 2. between these points listed both in the popup near
your cursor, and in the Measurement field (which
reads Length) at the lower right corner.
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9. We’ll now make another shape whose corner is 12. It’s easy to get out of the current orientation; all you
directly to the right (red direction) of the shape you have to do is move the cursor around, hovering over
just finished. Keep Rotated Rectangle active, and corners of other edges. When the protractor is black,
hover over this corner. it is not oriented in any of the three major planes.
10. Move the cursor in the red direction, and click to start
the next rectangle. 13. To lock the orientation of the first edge to the
red-green plane, move the cursor so that the
protractor is blue again. Then tap the Alt key (PC) or
Cmd (Mac). (You don’t have to keep this key
pressed, just tap it once.) Now the popup lets you
know that the plane is locked.
NOTE: When entering values, you never have to click inside the
Measurement field (which reads Angle, Length above). Just
type what you need and press Enter. Clicking in this field will
actually end whatever you are doing.
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The preview for this edge is now bold because it’s 17. To make a cutout in this skewed rectangle, switch
locked, and the 23-degree line becomes the zero back to the Rectangle tool. When no other objects
angle line - the rectangle’s baseline. are referenced, Rectangle can only make rectangles
along axis directions. But you can create rectangles
with other orientations when you have other points
you can click. Create a corner rectangle like this:
16. Instead, for the third point, click so that the rectangle 19. For the next face, go back to Rotated Rectangle.
stays in the ground plane. If you have trouble Click Point 1 below, and hover over Point 2.
orienting the rectangle to the ground plane, click a
corner on the neighboring shape which lies on the
ground. Then press and hold Shift to lock this
orientation.
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21. To complete the sloped rectangle, click this point: 25. It’s not so easy to pull up and hit the right spot for the
top of this rectangle - there is no easy point to click.
So pull up the rectangle higher than it needs to be,
then press and hold the Shift key to lock in the
vertical orientation.
23. Move your cursor directly up until you hit the edge of
the rectangle above.
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Here are the two vertical rectangles created so far: Square and Golden Section
While using Rectangle and Rotated Rectangle, it’s easy
to create two of the most commonly-used rectangles:
squares and golden sections.
First the square. Simply activate Rectangle and start
drawing. SketchUp lets you know when the cursor is in a
position to create a square. If you click when you see the
popup, you’ll create a square.
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3. Activate Rotate. 7. Add these two lines to complete the rectangle.
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10. Leave the Entity Info window open and select one of 3. Click Push/Pull (or choose Tools / Push/Pull, or
the shorter edges to measure its length. press P).
4. To use this tool, you could click on the face, leave the
mouse button pressed, and drag the face up or down.
But dragging the mouse in SketchUp is a bad habit; a
much better way is click-move-click: first click the
face, release the button and move the mouse, then
click a point above or below the face to set the height.
Either way you do it, the faces update dynamically
while you move the mouse.
The ratio of the long edge to short edge should be
1.61803. This value is “phi” - a crucial number in
architecture, art, and nature - including the human
body. If you divide this value into 1.0, you get
0.61803.
Push/Pull
While not exactly a 2D drawing tool, Push/Pull is so
crucial to working in SketchUp that it’s important to cover
it before moving on to other tools. NOTE: For the Push/Pull cursor, the tip of the red arrow is
Push/Pull is what makes SketchUp so unique and easy to where you select or highlight.
use. Simply put, it takes a face and makes a 3D set of
faces. In CAD terms, it’s basically a prismatic extrusion Push/Pull pushes or pulls a face in a direction
tool. perpendicular to the face. It therefore creates a
prismatic form - the start and end faces are the same
TIP: Once you get familiar with the Push/Pull tool, it’s size.
worthwhile to try out an extension that enables you to push or 5. Use Rectangle to draw a rectangle starting from the
pull multiple faces, specify directions or angles, and work on
curved faces. See “SketchUcation Extensions Example: Joint
bottom edge of the front face. (When you use a 2D
Push Pull” on page 376. drawing tool on a face, the object automatically
aligns to that face.)
1. Start in top view, and use Line to make a trapezoid
approximately like this:
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6. We want another rectangle on this face that has the 10. Now push the top of the trapezoid down. You can
same height. With Rectangle still active, hover over only go as far as the top of the small boxes.
the corner point shown and move the cursor to the
right to place the first corner point.
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14. . . . and place the second corner point. To push the other rectangle in by the same distance,
you could double-click it. But this can only be done
when you want to use the distance of the last
Push/Pull. If you used Push/Pull somewhere else,
then came back to the second rectangle, the distance
you want would no longer be stored.
18. To get the same Push/Pull distance, click the
unpushed rectangle, then move the cursor to the one
already pushed. When the On Face constraint
appears, click to use this distance.
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23. Draw a line to divide the top face of the box.
TIP: An easy way to push a face all the way through is to first
click the face you want to push through, then click anywhere on
any edge of the bottom face. This prevents you from pushing too
far or not far enough, and is very useful in cases where you
cannot see all the way to the bottom of the hole.
24. Now pull up the inner portion of this face and erase
the extra lines. You’ve made a little balcony.
20. Now pull up the top trapezoidal face. Because of the
boxes in front, there are lines above the box corners,
dividing the front into five separate faces.
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2. Undo this operation (Ctrl+Z or Cmd+Z). This time, 5. Then pull out the face shown.
tap (don’t hold) the Alt / Cmd key, then pull out the
back again. The pulled face remains the same size,
but the neighboring faces move with it.
6. Undo, then pull out the same face using the Alt /
Cmd key. Quite a difference!
NOTE: You could get the same results using the Move tool, but
Push/Pull ensures that you are always moving perpendicular to
the face.
3. Undo and try again, this time tap (don’t hold) the
Ctrl / Option key to add the “plus” sign to the cursor.
The difference this time is that dividing lines are
created along faces that would otherwise be healed,
such as the top face.
TIP: Using Push/Pull with the Ctrl / Option key is handy for
setting different materials. As an example, the model shown
below on the left has a different material on its top face. Using
Push/Pull with no extra keys just moves the top face higher,
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producing the object shown below in the center. But using the 4. Use Rectangle to draw a rectangle on this face:
Ctrl / Option key produces the object on the right.
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9. The next two clicks set the push distance. For the first
point, click anywhere along the front of the first
rectangle.
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