2053 Chapter 2 V2
2053 Chapter 2 V2
1
Dynamics and Kinematics
Dynamics is a branch of physics
involving the motion of an object
Kinematics is a part of dynamics
In kinematics, you are interested in
the description of motion
Not concerned with the cause of the
motion
2
Quantities in Motion
Any motion of an object involves
four concepts
Position of the object
Displacement of the object
Velocity of the object
Acceleration of the oblect
All these quantities generally may
change with time
3
Position change=motion
Position is defined as
a coordinate in a
reference frame
Motion is change of
position with time
In this chapter we
discuss motion in
one dimension,
along a straight line
usually select along
x- or y-axis
4
Displacement
Defined as the change in position
Δx ≡ x − x
f i
f stands for final and i stands for initial
usually use Δy if vertical
In principle, may select X-axis as vertical
if want, the name does not matter
Units are meters (m) in SI
5
Vector and Scalar
Quantities
Vector quantities have both magnitude (size)
and direction
For notation of vectors usually use bold and an arrow
r
over the letter: A
Displacement is a vector, pointing from initial position
to final
+ or – sign is sufficient to show the direction of
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Speed
The average speed of an object is defined as
the total distance traveled divided by the total
time elapsed
total distance
Average speed =
total time
d
v =
t
Speed is a scalar quantity, has no direction
SI units are m/s
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Velocity
10
Speed vs. Velocity
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Average Velocity, Constant
The straight line
indicates constant
velocity
The slope of the Δx
line is the value
of the average Δt
velocity, use
Δx xf − xi
v average = =
Δt tf − ti
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Average Velocity, Non
Constant
Δx
The average Δt
velocity is the
slope of the blue
line joining two
points, use
Δx xf − xi
v average = =
Δt tf − ti
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Instantaneous Velocity
The limit of the average velocity as
the time interval becomes very
short, approaching zero
lim Δx
v ≡ Δt → 0
Δt
The instantaneous velocity
indicates the velocity at every
point of time
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Instantaneous Velocity on
a Graph
The slope of the line tangent to the
position-vs.-time graph is defined
to be the instantaneous velocity at
that time
The instantaneous speed is
defined as the magnitude of the
instantaneous velocity
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Instantaneous velocity=slope of the tangent
Δx
Δt
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Acceleration
When velocity changes with time (e.g. increasing or
decreasing), an acceleration is present (is non-zero)
Acceleration is the rate of change of the velocity:
Δv v f − v i
a= =
Δt tf − ti
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Acceleration in case of
uniform (constant) Velocity
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Velocity and Acceleration:
constant acceleration in the same
direction as velocity
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Velocity and Acceleration:
case of opposite directions
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Average Acceleration
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Most important equations for Chapter 2
as summarized in your book
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Kinematic Equations
(discussion)
Used in situations with uniform
acceleration for motion along straight
line
v = vo + at
1
Δx = vt = (vo + v ) t
2
1 2 (alternative formula for Δx)
Δx = vot + at
2
2 2
v = vo + 2aΔx
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Notes on the equations (1)
v = vo + at
Shows velocity as a function of
acceleration and time
Use when you don’t know and
aren’t asked to find the
displacement
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Graphical Interpretation of
the Equation v = vo + at
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Notes on the equasions (2)
⎛ vo + vf ⎞
Δx = v average t=⎜ ⎟t
⎝ 2 ⎠
Gives displacement as a function
of velocity and time
Use when you don’t know and
aren’t asked for the acceleration
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Notes on the equations (3)
1 2
Δx = v o t + at
2
Gives displacement as a function
of time, velocity and acceleration
Use when you don’t know and
aren’t asked to find the final
velocity
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Notes on the equations (4)
2 2
v = v + 2aΔx
o
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Problem-Solving Hints
Read the problem
Draw a diagram
Choose a coordinate system, label initial
and final points, indicate a positive direction
for velocities and accelerations
Label all quantities, be sure all the units
are consistent
Convert if necessary
Choose the appropriate kinematic
equation (or N equations for N
unknowns)
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Problem-Solving Hints,
cont
Solve for the unknowns
You may have to solve two equations for
two unknowns etc.
Check your results
Estimate and compare
Check units
Use common sense! If the result does
not make sense it is likely incorrect
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Free Fall
All objects moving under the
influence of gravity only are said
to be in free fall
All objects falling near the earth’s
surface fall with a constant
acceleration
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Galileo Galilei
1564 - 1642
Galileo formulated the
laws that govern the
motion of objects in free
fall
Verified the laws by
experiments: dropping
objects from the leaning
tower in Pisa, Italy
“Father” of experimental
science, understood that
it is not enough just to
think…
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Acceleration due to
Gravity
Acceleration due to gravity is usually
noted as g
Magnitude of g = 9.80 m/s²
When estimating, use g ≈ 10 m/s2
g is always directed downward
toward the center of the earth
Ignoring air resistance and assuming gravity
doesn’t vary with altitude over short vertical
distances, acceleration in free fall is equal to
g = 9.80 m/s² and does not change
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Free Fall – an object dropped with
zero initial velocity
Initial velocity is zero
Use the kinematic y
equations
Usually use y instead
of x since vertical
vo= 0
Let up be positive a=g
direction of y
Acceleration is
negative (since
opposite to the
direction of y-axis) V
g = -9.80 m/s2
37
Free Fall – an object
thrown downward
a = g = -9.80 m/s2
Initial velocity ≠ 0 y
With upward being
positive, initial
velocity will be
negative
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Free Fall -- object thrown
upward
y
Initial velocity is v=0
upward, so positive
The instantaneous
velocity at the
V
maximum height is
zero
V
a = g = -9.80 m/s2
everywhere in the
motion
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Thrown upward, useful hints
In case distance up and down the
same:
Then tup = tdown
And the final velocity v = -vo
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Non-symmetrical
Free Fall
For understanding
helps to divide the
motion into
segments
Possibilities include:
Upward and
downward portions
The symmetrical
portion back to the
release point and then
the non-symmetrical
portion
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Combination Motion (an example)
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