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Rules in Sepak Takraw

- Sepak takraw is a team sport played between two teams called Regu, which can have either 3 or 2 players each. - Each Regu has specific player roles - a Server to serve, a Striker to execute volleys, and a Feeder for ball control. - A match consists of 3 sets of 21 points each, with the winner being the first to win 2 sets. Substitutions are allowed between sets. - Faults result in a point for the opposing team and occur for actions like the ball touching the ground or going out of bounds.

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0% found this document useful (0 votes)
170 views

Rules in Sepak Takraw

- Sepak takraw is a team sport played between two teams called Regu, which can have either 3 or 2 players each. - Each Regu has specific player roles - a Server to serve, a Striker to execute volleys, and a Feeder for ball control. - A match consists of 3 sets of 21 points each, with the winner being the first to win 2 sets. Substitutions are allowed between sets. - Faults result in a point for the opposing team and occur for actions like the ball touching the ground or going out of bounds.

Uploaded by

Xhiel Biaco
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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RULES IN SEPAK TAKRAW:

The game is played between two teams which are known as Regu. There are two types
of sepak takraw events –
 Regu – Three players on each side.
 Doubles Regu – Each team has two players.

In Regu, each team has three players including two substitute players. On the court, the
team comprises of a Striker, a Server, and a Feeder. Each player possesses different
set of skills and tactics.

 Server
The main job of the server or Tekong is to serve the ball. Prior to the match, each
team must register with minimum 9 players or maximum 12 players. The server usually
hits the ball with high speed across the net with great speed making it difficult for the
opponent players to defend.
 Striker
The striker or killer is responsible for executing the volleys in to opponent side with
high speed. When the striker does not possess the ball, he usually tries to block high
kicks from the opponent side.
 Feeder
The third type of player is the Feeder, who has the maximum control over the ball
during the match. He is the most agile and responsive player in the team. The main job
of the feeder is to set the ball in a suitable way for the striker to kick hard past the net.
He can also hit the ball across the net. The server usually stands in the back whereas
the striker and feeder take the front left side and front right side.

 Scoring
An official Regu or Doubles Regu match usually comprises of three sets of game
with each set having 21 points. In case of a team event, three back to back matches are
played using different players for each Regu.
The winner is determined by best of three sets. Once a set is over, the teams change
their side and the team which lost the previous set serves first.

 Substitution
During the matches, teams can make a substitution from the two substitute players. The
same player cannot be repeated for any team competition involving more than one
team. Out of the registered players, different players are chosen for different Regus. A
player can be substituted at any time on request made by the team when the ball is not
on play.
A team can consider a maximum of two substitute players but during a match, only one
substitution is allowed. A player who has been sent off by the referee can be
substituted, if and only if no substitution has been done till that moment. A team with
less than three players is not allowed to play in the game and is considered as the
looser side.

SEPAK TAKRAW FAULTS

During a set in a match, the game continues till any of the teams make a fault. It is
considered as fault if –

 A player fails to pass the ball to the opponent team within three touches.
 The ball hits the ground before being kicked off to the other side.
 The ball lands out of bounds.
 The inside player plays the ball after the score call before passing it to the server.
 The inside players lift their foot, cross the quarter circle, or touch the net during
tossing of the ball before the serve.
 The server jumps of the ground during a serve.
 The server fails to kick the ball once it is tossed by the inside players.
 The ball does not goes to the opponent side after serve.
 The players use any other part of the body besides the legal ones.
 The ball hits the hand or arm of a player.
 The players shout during the game.
 The player touches the ball at the opponent team side.
 Any body part crosses under or over the net.
 The player holds the ball under the arm or between the legs.
 The ball hits the roof or walls of the court.

How to Play?
The very basic rules of the game are as follows:
 The game starts with a serve. The team that has to serve first is decided by tossing
a coin. The winner of the toss can either choose to serve or choose to defend. The side
that serves first starts the set.

 During the serve, the server must have one of his legs inside the service circle,
whereas the other players must stay in their respective quarter circles.

 Either the feeder or the striker first tosses the ball to the server who then kicks the ball
across the net to the opponent side with no foot in the service circle.

 Tossing the ball to the server must be done only after the referee announces the
score. If the throw takes place before the score call, then the ball is again re-thrown and
a warning is given to the team.
 A serve is called valid if it passes over the net to the opponent side inside the
boundary before the boundary line of the opponent team. Whether it touches the net or
not doesn’t matter. Once the serve is done, the players are free to move in to any part
of their respective court.

 In order to respond the serve, the defending team tries to again pass the ball across
the net to the opponent side within three touches of the ball.

 Usually the feeder and the server move around the court to defend the serve of the
opposition and set the ball for the striker to strike in two touches.

 The side that wins the first set has the option of choosing the service.

 The game continues till one of the team makes a fault. Once a fault is done by a
team, the opponent team gets a point.

 When the ball is not in play, each team is entitled to a tactical timeout of one minute
during the game. There are no automatic timeouts.

 During the timeout, maximum five players are allowed on the base line in case of
Regu matches.

 In case a player gets injured and needs immediate treatment, the referee can
suspend the game temporarily for 5 minutes. If after the 5 minutes, the player is still
unable to play, he can be substituted with another player.

DEFINITION OF TERMS:

tactical timeout
tossing a coin

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