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2K views51 pages

Modern Firepower PDF

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Bontaquin
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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TM

Barrett M107 sniper rifle with Unertl scope. Body armor is Point Blank OTV, PASGT helmet, and SPECS eyewear.

By Hans-Christian Vortisch ..
Useful Assistance by the Hellions: Rupert Boleyn, Harold Carmer, Douglas Cole, Thomas Engel, Pauli Hakala, Sami Hyypia, andi jones, Matt Jones,
Nigel McCarty-Eigenmann, Onno Meyer, Kenneth Peters, and Paul Vissing
C O N T E N T S Edited by William Stoddard
Illustrated by andi jones
Lead Playtester: Introduction . . . . . . . . . . . . . . . . . . . . . 2
Cover Illustration by Edwin Herder
Nigel McCarty-Eigenmann 1: Ammunition . . . . . . . . . . . . . . . . . . . 3
2: Weapon Accessories and G U R P S System Design d Steve Jackson
Playtesters: Modifications . . . . . . . . . . . . . . . . 11 Managing Editor d Andrew Hackard
Frederick Brackin, 3: Infantry Weapons of Today . . . . . 18 Creative Director d Philip Reed
Peter Dell’Orto, 4: Body Armor . . . . . . . . . . . . . . . . . . 34 G U R P S Line Editor d Sean Punch
John Freiler, 5: The Edge of Tomorrow . . . . . . . . 37 Project Administrator d Monique Chapman
Daniel Howard, Bob Huss, Weapon Tables . . . . . . . . . . . . . . . . . . 42 Production d Gene Seabolt
Sources . . . . . . . . . . . . . . . . . . . . . . . . 47 Print Buyer d Monica Stephens
Steve Schonberger, and Index . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Lisa Steele GURPS Errata Coordinator d Andy Vetromile
Sales Manager d Ross Jepson
GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated.
Modern Firepower, Pyramid, and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or
trademarks of Steve Jackson Games Incorporated, or used under license. GURPS Modern Firepower is copyright © 2002
by Steve Jackson Games Incorporated. All rights reserved. Some art copyright www.arttoday.com. Printed in the USA.
ISBN 1-55634-580-1 1 2 3 4 5 6 7 8 9 10

STEVE JACKSON GAMES


“Okay, what do you need –
besides a miracle?”
About GURPS “Guns. Lots of guns!”
– Tank and Neo in The Matrix
Steve Jackson Games is committed to full support of the
GURPS system. Our address is SJ Games, Box 18957, GURPS Modern Firepower is a
Austin, TX 78760. Please include a self-addressed, stamped catalog of state-of-the-art, man-
envelope (SASE) any time you write us! Resources include:
portable combat equipment – an
Pyramid (www.sjgames.com/pyramid/). Our online
magazine includes new GURPS rules and articles. It also
expansion of GURPS High-Tech, and
covers Dungeons and Dragons, Traveller, World of a link to GURPS Ultra-Tech. Roughly
Darkness, Call of Cthulhu, and many more top games – and covering the period from 1990 to
other Steve Jackson Games releases like In Nomine, 2010, it examines the developments at
Illuminati, Car Wars, Toon, Ogre Miniatures, and more. this threshold between TL7 and TL8,
Pyramid subscribers also have access to playtest files online! ideal for modern day GURPS Cops,
New supplements and adventures. GURPS continues GURPS Espionage, and GURPS
to grow, and we’ll be happy to let you know what’s new. Special Ops campaigns. It could also
A current catalog is available for an SASE. Or check out prove useful for action adventures
our website (below). using GURPS Autoduel, GURPS
Errata. Everyone makes mistakes, including us – but Black Ops, GURPS Cyberpunk,
we do our best to fix our errors. Up-to-date errata sheets GURPS Horror, GURPS Reign of
for all GURPS releases, including this book, are available Steel, GURPS Technomancer, or oth-
from SJ Games; be sure to include an SASE. Or down- ers as a backdrop. The descriptions are
load them from the Web – see below. detailed enough to allow the book to
Gamer input. We value your comments, for new prod-
be mined for gadgets for use with
ucts as well as updated printings of existing titles!
other game systems as well.
Internet. Visit us on the World Wide Web at
www.sjgames.com for an online catalog, errata, updates,
Q&A, and much more. GURPS has its own Usenet
group, too: rec.games.frp.gurps.
GURPSnet. This e-mail list hosts much of the online
About The Author
Hans-Christian “Grey Tiger”
discussion of GURPS. To join, e-mail majordomo Vortisch is a writer and translator liv-
@io.com with “subscribe GURPSnet-L” in the body, or
ing in Berlin, Germany. He grew up in
point your web browser to gurpsnet.sjgames.com.
the Black Forest and studied in Berlin,
The GURPS Modern Firepower web page is at
www.sjgames.com/gurps/books/modernfirepower/. London (England), and Umeå
(Sweden). He has been gaming for
Page References almost 20 years, and his ramblings
Rules and statistics in this book are specifically for the
have been published in Challenge and
GURPS Basic Set, Third Edition. Any page reference that Pyramid magazines, his own fanzine,
begins with a B refers to the GURPS Basic Set – e.g., The Armourer, and several German
p. B102 means p. 102 of the GURPS Basic Set, Third Call of Cthulhu products. He com-
Edition. Page references that begin with CI indicate GURPS piled the Delta Green Agent
Compendium I. AT refers to GURPS Atlantis, BE to Armament Archives on the Internet,
GURPS Bestiary, C to GURPS Cops, CII to GURPS co-revised the Third Edition of
Compendium II, HT to GURPS High-Tech, TM to GURPS GURPS Special Ops, and contributed
Technomancer, UT to GURPS Ultra-Tech, UTT to GURPS to GURPS Cliffhangers, Second
Ultra-Tech 2, VE to GURPS Vehicles, W to GURPS WWII, Edition,GURPS Cops, GURPS
and W:HS to GURPS WWII: Hands of Steel. WWII, and GURPS WWII: Hand of
For a full list of abbreviations, see p. CI181 or the Steel. This is his first GURPS book.
updated web list at www.sjgames.com/gurps/abbrevs.html. His interests include punk rock, tigers,
science fiction, and languages.

Introduction 2
“The streamlined plastic butt of an H&K
didn’t exactly hurt, either . . . Couldn’t remember Conventional Ammunition (Late TL5)
the model number, but it looked like the one with The majority of guns still fire ammunition
the magazine down the top of the barrel. Shot with smokeless propellant (pp. HT26-27) and a
that caseless ammo looked like wax crayons, metallic cartridge case (pp. HT64-66).
plastic propellant molded around alloy flechettes Conventional rounds use brass or lacquered steel
like big nails.” cases, although advances have been made with
– William Gibson, Virtual Light light alloys and plastic (p. VE110). Synthetic
materials have yet to prove successful for
There are many kinds of ammunition;
conventional cartridge types, except for the non-
some options affect the entire cartridge, others
stress hulls of shotguns shells and some low-
only the projectile. Some can be combined, but
powered training rounds.
many cannot.

Cased Telescoped Ammunition (CTA) (TL7)


Basic Ammunition Classes
There are four basic classes of ammunition.
Cased Telescoped Ammunition (CTA) has
been under development since the 1940s. CTA
rounds are can-shaped, the projectile being “tele-
They are not interchangeable; a gun is designed scoped” into the straight-walled case; this enables
to fire one class, and cannot use others regardless the round to be shorter than a conventional round
of caliber. of the same caliber. Most CTA rounds have a
greater diameter then
equivalent conventional
rounds, which, combined
with the increased volume
and high-energy propel-
lants, means a CTA round
is up to 50% more power-
ful. Handling and feeding
in automatic firearms are
simplified, increasing reli-
ability and RoF. The draw-
back is that increased
diameter results in fewer
rounds in a conventional
magazine, but they are
lighter and more compact,
so bulk stowage is more
efficient.
C TA a m m u n i t i o n
comes in two variants.
Standard CTA uses metal
cases, while Plastic-Cased
Telescoped Ammunition
(PCTA) employs a synthet-
ic case for a 30% weight
reduction. CTA and PCTA
of the same dimensions are
Left to Right: Conventional (pistol), Conventional (rifle), Cta, CLTA, Shotshell
usually interchangeable.

3 Ammunition
Caseless Ammunition (CL) (Late TL7) Differences from Earlier GURPS Books
Caseless ammunition lacks a cartridge case,
which reduces weight and saves materials, with- GURPS Modern Firepower introduces
out changing the shape of the round. Guns firing different rules for what some other GURPS
caseless rounds need no mechanism to extract books refer to as AP, APDU, APEX, HEDP,
and eject spent cases, improving reliability and Baton, and EFP. The ammunition statistics
RoF. (There is also no need to collect empty cases and terms from books such as GURPS
on the range, while hunting, or at a crime scene.) Basic Set, GURPS High-Tech, and GURPS
Vehicles can be used where simplicity or
Caseless Telescoped compatibility is desired.

Ammunition (CLTA) (Late TL7)


The difficulty with caseless rounds is seating
the projectile in the propellant. For this reason,
most caseless ammunition is CLTA, with the
Projectile Options
Most of these options are available for all
projectile contained entirely within the block of
types of rounds.
propellant (pp. UT43-44, VE111). Combining
the benefits of CL and CTA, CLTA rounds are
lighter, smaller, and more effective. Kinetic Energy Projectile Types
These rounds work by propelling
one or more projectiles. The descrip-
tions concentrate on small arms appli-
Caseless Ammunition: Why Don’t We See It? cations (including light autocannon)
and grenades.
There have been many attempts to create viable
caseless ammunition at TL7, some more successful Non-Armor-Piercing
than others. The absence of a case poses problems:
Cases facilitate handling outside and inside the gun, Projectiles
act as a gas seal in the chamber, and protect the pro- Non-armor-piercing projectiles
pellant from the elements and heat during firing. Early include a variety of designs, most of
caseless rounds were brittle and susceptible to mois- which are freely available on the market.
ture. In automatic weapons, the biggest danger was Solid (TL5): This is a solid bullet,
cook-off; after a few bursts, the chamber got hot also known as “Ball” (pp. HT6, VE100).
enough so that unfired rounds self-ignited. In the latest From late TL5, the projectile is typically
designs, such as the H&K G11 (p. 23), this seems to lead and enclosed in a sheath of harder
have been solved by using a high-temperature explo- metal such as copper alloy. These are also
sive instead of conventional propellant. known as “Full-Metal Jacketed” (FMJ).
Technical issues aside, the adoption of caseless Baseline damage and ranges apply to this
ammo poses an even greater logistical problem. type of ammunition except where noted
Moving from TL7 cased weapons to TL8 caseless otherwise. LC 4.
weapons is expensive, requiring new weapons, mil- Hollow-Point (HP) (TL5): Hollow-
lions of rounds of ammunition, new training, etc.; only Point is a generic name for any number of
the wealthiest militaries could afford it. Currently, the expanding projectiles (pp. C64, HT7,
advantages do not justify the expense. It is unlikely that VE102), and includes “Jacketed Soft
caseless rounds will be adopted on a large scale in the Point” (JSP) and “Jacketed Hollow Point”
period covered by GURPS Modern Firepower (see (JHP). They have Armor Divisor (0.5),
Chapter 5), and it may never happen (except for spe- and objects lacking DR get DR 1.
cialty weapons, such as the Voere VEC91, pp. 24-25). Damage that penetrates is multiplied by
This applies only to small arms. Functionally 1.5. Low-velocity HP rounds such as
caseless ammunition has been used in vehicle guns for those fired from handguns or submachine
decades; the 120×570mmR rounds used in Western guns may fail to expand; modern HP is
tank guns since 1979 are fully combustible except for more likely to expand than older designs.
a metal casehead, which contains the primer and On a roll of TL-3 or less on 1d, the round
serves as gas seal. expands. Due to improved design, mod-
ern HP bullets do not increase Malf in

Ammunition 4
self-loading and fully automatic weapons of late used 7.62×25mm API rounds in their submachine
TL7+ manufacture. Expanding bullets have been guns during WWII, such projectiles are not nor-
illegal for use in war since 1899, but have been mally available in pistol chamberings. 3× cost for
standard for many police agencies and anti-terror API, 4× cost for APHCI.
units since the 1970s (being more effective and Tracer (Early TL6): Tracer rounds contain an
less likely to hit bystanders through ricochets or element in the base of the projectile which ignites
overpenetration). Hunters normally use HP (as upon firing and marks the path of the bullet with a
opposed to Solid). Usually LC 4, but in some bright streak. A tracer mix of one in five gives +1
countries such as Germany it is LC 1 for nonhunt- Vision to acquire the burst (p. HT78); the bonus is
ing uses. 1.5× cost. +2 using all tracers. Tracers burn out at 1/2D
Incendiary (Early TL6): A Solid bullet with a range (no bonus beyond that distance). Firing
small amount of incendiary material (such as tracers gives away the firer’s position, except
white phosphorus) inside, first available in 1916. using dark ignition tracers (late TL6), which trav-
May ignite inflammable materials, especially el 100+ yards before igniting. Dim tracers (early
fuels and volatile gases (counts as a flame attack TL7) emit in the IR spectrum and can only be
as defined in pp. VE184-185). They are not nor- seen with night vision devices. Tracers are treated
mally available for handgun rounds and usually as a flame attack (pp. VE184-185) as long as they
are illegal for civilians in any caliber. LC 1, 1.5× burn. They usually suffer in range; multiply Max
cost. by 0.9. Available since 1917. Almost any projec-
Since the 1930s, it has been possible to add tile (except for frangible, multiple projectile,
an incendiary element to full-caliber AP and and less-than-lethal types) can be fitted with a
APHC rounds, resulting in API and APHCI. tracer element, thus leading to SAP-T, APS-T,
These combination rounds have all but replaced APHEX-T, HE-T, etc. LC 4.
basic Incendiary ammo. Although the Soviets

Left to Right: AP, APHEX, APS, Projectile and Sabot, Duplex, Silent (unfired), Silent (bullet leaving case)

5 Ammunition
Ammunition Options
Match-Grade Ammunition (TL6): By care- ness of sound suppressors (p. 16). Some hand-
fully matching projectile and propellant, a gun chamberings, such as .32 ACP, .380 ACP,
round’s accuracy can be increased, especially 9×18mm Makarov, .45 ACP, and a few rifle
when made for a specific model of gun or even chamberings such as the 9×39mm, are already
a specific gun. This adds +1 Acc, or +2 Acc if subsonic and don’t need this option. Others,
matched to the gun. The former can be ordered such as the .22 LR, the 9×19mm Parabellum,
in small lots from some ammunition producers; and all PDW and most rifle rounds, are super-
the latter must be laboriously handloaded using sonic and will benefit from Subsonic ammuni-
Armoury/TL (Small Arms). It cannot be com- tion. Subsonic loads have less power, range,
bined with Extra-Powerful, and the projectiles and accuracy. Subsonic handgun ammunition is
must be Solid, AP, or APHC. Match-Grade -1 to Hearing rolls and -1 Acc, and range is
ammo is used in sniper rifles or target weapons, multiplied by 0.8. Subsonic PDW and rifle
not automatic firearms. LC 4, 3× cost. loads are -2 (PDW)/-3 (rifle) to Hearing rolls
Extra-Powerful Ammunition (TL7): By and -2 Acc, Damage is multiplied by 0.6, and
increasing the amount of propellant in rounds range is multiplied by 0.4. LC 4.
such as Solid or HP, damage and range are Silent Ammunition (TL7): “Silent” rounds
enhanced. Multiply damage by 1.2 and range by use special cartridges that trap propellant gases
1.1. Increase Rcl -1/2 to -1 and -1 to -2; other- (and much of the noise) in the case, the projectile
wise multiply Rcl by 1.5 and round down. Extra- being propelled by a piston. This lowers firing
Powerful ammunition is often less accurate (-1 noise considerably and eliminates muzzle flash
Acc). It is commercially available only for hand- and smoke, reducing the danger of detection.
guns, but rifle rounds can be handloaded to simi- Silent ammunition has an acoustic signature
lar effect; use Armoury/TL (Small Arms). Note (AS) of only +12 (p. 16), but damage and range
that some weapons, especially nonmilitary ones, are halved. It has been introduced for a number
cannot withstand the increased pressure in pro- of handguns since the early 1970s, including the
longed service (increase Malf by -1); this applies 7.62×36mm round fired by the H&K P11
to all weapons of TL6 or below, and cheap TL7 (p. 18). AAI developed Silent ammunition for
guns. LC 4, 1.5× cost. 12-gauge shotguns in the 1960s and for
Subsonic Ammunition (TL6): Subsonic 40×46mmSR grenade launchers in the 1990s;
ammunition has a muzzle velocity below the neither caught on due to shortened range. (Silent
speed of sound (1,086 fps at sea level), which grenade cartridges are only truly silent when fir-
lowers sound signature and increases effective- ing nonexplosive grenades.) LC 4, 4× cost.

Underwater Dart (UD) (Mid TL7): A projectile’s shape and velocity. SAP has Armor
finned underwater projectile for special Divisor (1.25), but after penetration, it is treated
weapons. Instead of reducing 1/2D and Max like a normal bullet; there is no Damage Multiplier.
range to 1/20, they get 1/10 if fired underwater. The most common example is the
Damage is impaling. UD ammo was introduced 5.56×45mm FN SS109 round, which has been
in the 1970s by both Germany (H&K P11, p. the NATO standard since 1980 (designated
18) and Russia (TsNIITochMash SPP-1, p. M855 by the U.S. military). SAP also applies to
AT63, and TsNIITochMash APS; both are also the baseline 4.6×30mm and 5.7×28mm PDW
covered in Chapter 5 of GURPS Special Ops). rounds, which are not available as Solid. LC 4,
LC 1, 10× cost. Also see pp. AT61-63 for under- except for PDW rounds, which are LC 1.
water combat. Armor-Piercing (AP) (Early TL6): An AP
bullet features a hardened tip or core, typically
Armor-Piercing Projectiles made of steel. Multiply basic damage by 0.66;
Armor-piercing ammunition is used vs. AP has Armor Divisor (2) and Damage
armored vehicles or personnel in body armor. Multiplier 0.5. First available for autocannons in
Except for SAP, it is often illegal for civilians. the 1880s and available for small arms since
Semi-Armor-Piercing (SAP) (TL7): Some bul- 1916. LC 1, 2× cost.
lets are inherently better at penetration than basic Armor-Piercing Hardcore (APHC) (Late
Solid, without being “true” AP. They perform bet- TL6): APHC rounds achieve better penetration
ter against armor because of a steel insert, or the using a heavy metal core (such as tungsten alloy)

Ammunition 6
or other advanced construction. Use the standard specific round. It explodes only against rigid
GURPS rules for AP rounds (pp. B209, HT7, armor (typically DR 3+; the rigid armor plates
VE188) with Armor Divisor (2) and Damage of certain animals may be enough). Against tar-
Multiplier 0.5. Most small arms armor-penetrat- gets with soft armor, treat as APHC. If it
ing rounds in service throughout the 20th century explodes inside a creature, concussion damage
are not of this type, but rather of the simpler, is multiplied by 5. Minimum rifle caliber is cur-
cheaper, less effective AP type. Available since rently around 10mm; it is not available for hand-
the 1930s, APHC was not widely used in small gun rounds. LC 1, 5× cost.
arms until the 1990s. LC 1, 3× cost. Armor-Piercing Saboted (APS) (Late TL7):
Armor-Piercing Depleted Uranium By fitting a subcaliber hardcore bullet with a dis-
(APDU) (Late TL7): Similar to APHC rounds, carding sabot, a faster projectile with higher
but using depleted uranium as core material. cross-sectional density is created. This results in
DU is not dangerously radioactive, but is better armor penetration and range; multiply
pyrophoric if penetrating metal armor (counts basic damage by 1.28 and range by 1.5. APS gets
as a flame attack, pp. VE184-185). Multiply Armor Divisor (2) and Damage Multiplier 0.5
basic damage by 1.2. APDU gets Armor Divisor (pp. UT44, VE188). Essentially an APDS round
(2) and Damage Multiplier 0.5. The United (p. VE101) for small arms, it was available from
States and Russia have experimented with the 1980s, but military use didn’t commence
APDU in small arms, but none has been intro- prior to the 1990s. Aircraft weapons (including
duced for service. LC 0, 6× cost. weapons on helicopters) should not use APS, as
Armor-Piercing Explosive (APEX) (Early the sabots pose a flight hazard. The U.S. military
TL6): Based on late 19th-century naval APLE calls this Saboted Light Armor-Piercing (SLAP).
rounds, this is an AP projectile with a small Minimum caliber is 5mm. LC 1, 4× cost.
explosive charge in the base to enhance the Flechette (Mid TL7): Not to be confused with
behind-armor results (also known as APHE, a Multiple Flechette round (p. 8), this replaces a
APSE, or APC/HE). The explosive also has bullet with a saboted flechette, or finned dart
incendiary effects (pp. VE184-185). It was the (diameter around 2mm or less), fired at high
main anti-tank and anti-shipping round of WWII, velocity. Multiply basic damage by 1.28 and
mostly in large calibers, but has been available in ranges by 1.25. Flechette gets Armor Divisor (2)
calibers down to 15mm from the 1930s. It is not and no Damage Multiplier, since it is also impal-
normally used in small arms, because the amount ing. Experimentally used since the 1960s, but
of explosive is too small. Use the rules for AP none have been introduced for service. (There is
rounds. Concussion and fragmentation damage some evidence that Flechette rounds are far less
depend on the specific round and are given in the effective than initially believed. The GM may
descriptions. LC 1, 4× cost. assign a Damage Multiplier of 0.5.) LC 1, 3× cost.
Armor-Piercing Hardcore Explosive
(APHEX) (Mid TL7): This combines the Frangible Projectiles
enhanced armor penetration of APHC with an Frangible projectiles are intended to break
explosive charge. APHC ammo’s heavy metal up upon impact.
core long prevented this combination, but in the Frangible (Late TL6): Designed to break
1970s, the Norwegian Raufoss company intro- apart on hard surfaces, Frangible rounds are
duced a successful fuzeless design; it is also made of a mix of powdered metal and plastics or
known as Multipurpose (MP). It consists of a clay. They were originally intended for training,
hardened steel bullet with a tungsten carbide but since the 1990s they have seen use in situa-
core, a band of incendiary particles, and an tions where overpenetration or misses are dan-
explosive plug around the core. Forward of the gerous, either to innocent bystanders or because
penetrator is a cone of incendiary material. The the scenery is prone to damage (such as aircraft,
tungsten core punches through the armor, the museums, or industrial facilities). Shotgun shells
impact’s heat and pressure igniting the incendi- loaded with frangible slugs are used as breaching
ary element and setting off the explosive charge. rounds to destroy locks, door hinges, etc.
It explodes 8-12 inches behind the armor (inside Frangible rounds break up (one-fourth damage)
the target), scattering fragments and sparks against hard surfaces (rigid DR 2+, including
which ignite explosive gases such as those glass and thin aluminum plate), but behave nor-
found in a fuel tank. It has Damage Divisor (2) mally against flesh or flexible armor (including
and Damage Multiplier 0.5 and counts as a Kevlar); there is no Damage Multiplier. Multiply
flame attack (pp. VE184-185). Concussion and all ranges by 0.33. LC 4, normal cost.
fragmentation damage are listed with the
7 Ammunition
Prefragmented (PF) (Mid TL7): Like Less-than-Lethal Projectiles
Frangible ammo, these bullets shatter on rigid These are projectiles with reduced lethali-
surfaces (quarter damage against rigid DR 2+). ty, usually used by law enforcement, but also
However, in flesh they break into fragments (or available to the military. Most are dangerous at
more precisely, tiny shot pellets). Damage in close ranges.
flesh is doubled, but only if the projectile bursts. Baton (Mid TL7): Designed for low- or
For low-velocity rounds fired from handguns or extra-low-powered weapons such as grenade
submachine guns, roll 1d – if the result is TL-2 launchers or shotguns using reduced loads,
or less, the round bursts. Range is halved. batons are large-caliber projectiles made of solid
Typical examples are the Glaser Safety Slugs for wood, plastics, or rubber, propelled at low veloc-
handguns and rifles introduced in 1974. Usually ities to stun rioters (pp. C66-67). Multiply Basic
LC 4, but LC 1 in jurisdictions that restrict Damage by 0.25 and 1/2D by 0.2; Max is 1/2D
expanding projectiles; 6× cost. multiplied by 7. Batons double damage for pur-
poses of Knockback (p. B106). DR is doubled
Multiple Projectiles against Batons, and unarmored humans are treat-
Multiple projectile loads consist of a number ed as DR 1. Acc is reduced by -2 and Malf. low-
of projectiles instead of one single bullet. Also ered by one level (e.g., Crit. becomes 16).
see pp. B119, HT17-19, UT51, and VE189. Introduced in 1967. LC 5, 2× cost.
Shot (TL5): Shot is available in many sizes Beanbag (Late TL7): This ammunition is a
and loadings; see pp. HT18-19 for a detailed fabric sack filled with metal or plastic shot
treatment. Use the table on p. HT19 to calculate (pp. C66-67). The sack is folded up in the car-
damage for handguns. Rifles get one level more tridge but expands once out of the barrel, spread-
damage. LC 4. ing the impact over a large area to prevent seri-
Semi-Armor-Piercing (SAP) Shot (Mid ous damage. It is typically fired from shotguns or
TL7): A shotload with tungsten pellets instead of grenade launchers, but also available in some
lead or steel, increasing armor penetration (com- revolver chamberings. Multiply Basic Damage
pare pp. UTT52-53). Armor Divisor is (1.25), but by 0.25 and 1/2D by 0.1. Max is 1/2D multiplied
there is no Damage Multiplier. LC 1, 2× cost. by 7. Beanbags double damage for purposes of
Multiple Flechette (MF) (Mid TL7): These Knockback (p. B106). DR is tripled against
rounds are similar to Shot, but replace the shot Beanbags, and unarmored humans are treated as
pellets with finned flechettes (pp. HT19, UTT52). DR 1. Acc. is reduced by -3 and Malf. lowered
Only available for low- and extra-low-powered by one level. LC 5, 2× cost.
weapons, MF ammo was experimented with in Rubber Shot (Late TL7): This replaces the
shotguns and grenade launchers – mainly by the metal pellets of Shot with large rubber balls, for
U.S. military – for decades before being intro- use against rioters (pp. C66-67). Each pellet does
duced. The only current small-arm application is 1d-2(0.25), and unarmored humans are treated as
the 40×53mmSR M1001 grenade adopted by the DR 1. Halve range. LC 5, 2× cost.
U.S. Army in 2001. Treat as Shot, but damage is Paint (Mid TL7): Used in training, Paint
impaling and the flechettes cannot penetrate more ammunition fires light plastic or gelatin bullets
than DR 2 of rigid armor. Multiply 1/2D by 0.9 filled with water-soluble paint. “Paintball” guns
and Max by 0.8. LC 1, 4× cost. use compressed air for propulsion (see FN
Duplex (Late TL6): Developed in Germany in M303, p. 28). Other Paint ammo can be fired
1944 to double the RoF of machine guns, this from service firearms, which must be converted
round features two projectiles head to tail in the with a special colored barrel, to preclude mix-ups
same cartridge (pp. HT17-18, UTT51). During the with live ammunition. Paint ammo such as the
second half of the 20th century, the concept was 9mm Simunition FX brand has Damage
revisited several times in the (unsuccessful) search 1d-4(0.25), 1/2D 10, Max 200; unarmored
for increased hit probability; the Colt ACR proto- humans are treated as DR 1. It can be fired from
type (p. 39) fired Duplex ammunition as standard. a number of temporarily modified handguns,
The bullets of Duplex ammo are lighter than nor- submachine guns, rifles, and shotguns. LC 6, 2×
mal projectiles for a given round, with reduced cost for the types that can be fired from firearms.
damage and range; halve all ranges and multiply Riot Gas (Mid TL7): A large-caliber shell
Basic Damage by 0.85. Increase Malf by one level fired from grenade launchers, which releases a
(e.g., Crit. becomes 16). Treat each single shot as a cloud of gas such as tear gas (p. B132). More
2-round group of automatic fire; for fully automat- detailed rules can be found in GURPS Cops
ic weapons, simply double RoF. LC 4, 2× cost. (pp. C69-70). LC 5, 2× cost.

Ammunition 8
Explosive Energy Projectile Types fragmentation damage. They are the standard
warheads for grenades and artillery shells (see
The main element of these rounds, also pp. B121-122, HT22-24, VE190-191). Minimum
called chemical energy rounds, is an explosive caliber 15mm. LC 0, 2× cost.
charge designed to deliver certain effects. Most Fuel-Air Explosive (FAE) (Early TL7):
of these types cannot be applied to small arms FAE warheads do damage through powerful
and will only be useful as warheads for grenades, concussion and incendiary effects by detonating
missiles, etc. aerosol clouds of hydrocarbon-based fuel
Constant improvement, especially in the (pp. HT26, VE113). Available for bombs since
miniaturization of fuzes, is gradually decreasing the 1960s, the technology was refined by Russia
the minimum calibers required. to develop thermobaric slurry explosives that
have a similar effect. This new generation of vol-
Explosive Warheads umetric explosives was used for man-portable
High Explosive (HE) (Early TL6): An rocket applications in the late 1970s and small
exploding shell filled with TNT or some other arms grenades in the 1990s. Minimum caliber
high explosive, inflicting both concussion and 40mm. LC -1, 5× cost.

Left to Right: MF, HEDP, HE, MS-HEAT,


HEMAT-HE-FT

9 Ammunition
Shaped Charge Warheads fragmentation damage is only about 75% of that
High Explosive Anti-Tank (HEAT) (Late of HE. Armor Divisor is (10). One of the first
TL6): HEAT rounds (pp. HT101, UT66-67, and was the 40×46mmSR M433 grenade introduced
VE104) feature a shaped charge which, upon by the U.S. Army in 1974. Minimum caliber
detonation, forms a high-pressure, extremely 15mm. LC 0, 4× cost.
high-velocity gas jet tipped by the molten metal Multistage High Explosive Anti-Tank (MS-
of the shaped charge liner. The liner is an invert- HEAT) (Late TL7): Also known as tandem war-
ed cone made of a high-density metal, usually heads, MS-HEAT rounds were introduced in the
copper. Heavy metal such as tungsten or depleted 1980s to counter increasing use of reactive armor
uranium increases performance by 50%. The jet plate (RAP, p. VE92). They consist of two (or
punches through the armor, doing damage three) HEAT charges in a row: The first one
through both the super-hot jet and the armor blows a path through the RAP, allowing the main
fragments. The penetration is deep (400-1,000% charge to attack the armor behind the RAP. If no
of caliber, depending on design), but very narrow RAP is present, the charges work as one; add
(5-30% of caliber). Modern precision shaped damage together. The diameter of the precursor
charges tend toward the upper limit in penetra- charge is about 60% of the diameter of the main
tion. Armor Divisor is (10). Minimum caliber charge. Minimum caliber 50mm. LC 0, 4× cost.
15mm. LC 0, 3× cost. Hemispherical Anti-Tank, High Explosive,
Hemispherical Anti-Tank (HEMAT) (Late Follow-Through (HEMAT-HE-FT) (Late TL7):
TL6): HEMAT warheads, sometimes known as Like MS-HEAT, this warhead has two warheads,
flat-cone shaped charges, work like HEAT war- but reversed: a full-caliber HEMAT warhead is in
heads, except that their liners use a hemisphere front, with a smaller HE warhead behind it. On
or flat cone instead of a pointed cone. This impact, the HEMAT charge blows an entry hole
leads to less penetration depth (200-300% of through the armor, through which the smaller HE
caliber), but increases the width (25-50% of cal- warhead is propelled, exploding a few yards
iber) and behind-armor effect. Armor Divisor is behind the armor. The diameter of the follow-
(5). HEMAT warheads were in use before through charge is usually about 45% (or less) of
“true” HEAT rounds (although, back then, they the main warhead. Armor Divisor is (5).
were simply called shaped charges), which Introduced in the 1980s, this type of round is
explains the low performance of many WWII especially effective against infantry behind fortifi-
shaped charge rounds. HEMAT rounds are less cations. Minimum caliber 50mm. LC 0, 4× cost.
adversely affected by projectile spin, which Explosively Formed Projectile (EFP) (Late
hampered early shaped charges fired from spin- TL6): Also known as a Self-Forging Projectile
stabilized weapons such as tank guns and (SEFOP), this is a shaped-charge munition;
artillery. Today, HEMAT is used when penetra- instead of forming a jet, the liner is formed by the
tion depth is not as important as the effects get- explosion into a high-velocity projectile. It pene-
ting through, such as against lightly armored trates armor like any other KE round; Armor
APCs or bunkers. LC 0, 3× cost. Divisor is (2). Although penetration is inferior to
High Explosive Anti-Tank, Multipurpose that of HEAT (40-120% of caliber), it has the
(HEAT-MP) (Mid TL7): This is a HEAT or advantage that the projectile is not disturbed by
HEMAT warhead with enhanced fragmentation, RAP. It also has a better stand-off range. While
employed both as an anti-tank and as an anti- HEAT is only effective if it explodes a few inches
personnel round. Tank guns, which also fire ded- or feet in front of the armor, EFP can explode up
icated anti-tank munitions such as APFSDS, use to 200 yards away and still penetrate. It is ideal
HEAT-MP in anti-personnel fire and against for top-attack munitions, including SICM artillery
buildings and fortifications. Armor penetration shells (p. VE106). EFP warheads were first intro-
is only 50-60% of that of dedicated HEAT duced in the 1990s for missile and grenade war-
rounds, but concussion damage and fragmenta- heads, but were developed for land mines in the
tion rival those of a HE shell of the same caliber. 1940s. Minimum caliber 20mm. LC 0, 3× cost.
Armor Divisor is (5). LC 0, 3× cost. Explosively Formed Projectile, High
High Explosive Dual-Purpose (HEDP) (Mid Explosive, Follow-Through (EFP-HE-FT) (Late
TL7): This is a HEAT warhead with enhanced TL7): This is a multistage warhead like HEMAT-
fragmentation, serving as an anti-tank and anti- HE-FT, but uses an EFP charge for penetration;
personnel round. They have replaced stan- Armor Divisor (2). It produces a hole about
dard HE rounds in certain applications. Armor 40-60% of the warhead’s diameter. It was intro-
penetration is unchanged, but the concussion and duced in the late 1990s. Minimum caliber 50mm.
LC 0, 4× cost.

Ammunition 10
“The one item you need is always in short P-rail. Strips of this simple rail mount can be
supply.” attached to any suitable weapon surface, especial-
– Murphy’s Rules of Combat ly the top of the receiver for sights and around the
forearm (the part of the weapon around the barrel,
Note that all batteries mentioned in this book forward of the action) for other accessories. When
are real-world batteries, not GURPS power cells not in use, forearm rails can be covered with pan-
(pp. B247, UT10-11, and UTT13); e.g., an AA els. Rails typically mount a single accessory,
cell is a common 1.5V battery, not a TL8 AA although long rails will accept more (e.g., scope
power cell. and night-sight attachment).
Integral rails have no weight, but if a gun is
not designed with integral rails, adding them will

Accessory Rails and P-rails


Many modern weapons feature integral
increase weight, typically 0.2 lbs. per facing.
Adding P-rails to the top, bottom, and both sides
of the forearm of a rifle costs $300. A single-
mounting rails for accessories, such as the rails position P-rail is $100; a triple-position (bottom
under the muzzle of the H&K USP series (p. 20). and sides) P-rail is $200. In 1998, the U.S. mili-
In 1995, NATO standardized a rail based on the tary adopted four-position (top, bottom, sides)
Weaver dovetail mount. Approved by the U.S. P-rail handguards for the Colt M4A1 carbine
Army Picatinny Arsenal prior to NATO agreement (pp. 26-27) and M16A4 rifle (p. 22). Aftermarket
MIL-STD-1913, it is known as the Picatinny or P-rails are available for most weapons.

Colt M4A1 assault carbine with Colt M203A1 under-barrel grenade launcher,
Aimpoint M68 collimating sight and AN/PEQ-2 targeting device.
Body armor is ProMax Level IIIA vest, PASGT Helmet, and Oakley goggles.

11 Weapon Accessories and Modifications


muzzle (pistols) or forearm (longarms). Targets
can be clearly identified at an effective range of
Weapon Sights and Aiming Aids 25 yards (no darkness penalties, SS penalty only
-2); a lighted area will be visible at greater dis-
tances, but will not confer combat benefits.
Improved Visibility Sights Lights with greater effective range are available,
The difficulty of acquiring a gun’s sights in but at increased weight and bulk. The disadvan-
the dark can be reduced by painting them white; tage is that others can see where the light comes
this adds +1 Acc to negate darkness penalties. from, so some models have optional IR filters to
This bonus is +2 with “3-dot sights,” standard on make the light visible only by night-vision aids
modern handguns such as the H&K USP-series or Infravision.
(p. 20), which use three dots or lines of light- Favored worldwide for small arms are Sure-
colored paint. Self-illuminating sights employ Fire tactical lights (1988). They project a beam
materials (such as tritium) that glow, increasing of light (effective range 25 yards) using a halo-
the bonus to +3 Acc. Glowing sights are standard gen bulb and two 15-kWs lithium batteries for 1
on some weapons and can be ordered for all oth- hour’s operation (the latest models get 2 hours).
ers at a cost of $75-100. Mounts for nearly all firearms are available or
can be made, readily attaching to integral mount-
Tactical Lights ing rails (p. 11). On the H&K MP5 series, the
Tactical lights are standard with all special mount is integrated into a replacement forearm.
military and police units (p. C67). These com- IR light filters are available for $50. $200
pact lights are attached to the frame under the (including mount), 0.4 lbs. (depending on
weapon), -1 to Holdout modifier.
The Visible Light
H&K G36K assault carbine with NSA80 II night sight, Illuminator (VLI) (1998)
100-round Beta C-Mag and SureFire M900R tactical light. used by the U.S. military
H&K HK69A1 grenade launcher is slung on back. on longarms has an
effective range of 110
yards and is powered by
six 4-kWs AA cells. It is
waterproof down to a 65’
depth. $250, 0.5 lbs., -1
to Holdout modifier.

Targeting Lasers
Targeting lasers pro-
vide +2 Acc and reduce
SS penalty to -1 up to 50
yards and to -2 at 50-100
yards (pp. CII31, HT103).
Targeting lasers for hand-
guns have evolved into
fingertip-sized devices,
useful at ranges up to 200-
300 yards. For rifles and
other longarms, they are
the size of a flashlight and
have ranges up to 9,000
yards. The beam’s color
depends on wavelength,
red being most common.
Red lasers are best in low-
light conditions, but suffer
as lighting improves.
More expensive orange
lasers perform better in

Weapon Accessories and Modifications 12


daylight. Laser beams are normally invisible, but collimating sight (often called a “red dot
in smoke or fog (and similar conditions) the sight”), the lens is incorporated into a tube, like
beam is easily seen, betraying the shooter’s posi- a scope. In a reflex sight, the lens is fitted into a
tion. IR lasers are entirely invisible, seen only small frame. The dot is generated electronically,
with night vision devices or Infravision; these are or from a tritium or other light source. These
used only by military and governmental agen- sights improve situational awareness by allow-
cies. Many countries don’t permit citizens to own ing the shooter to keep both eyes open, and tar-
targeting lasers. get acquisition is faster; instead of aligning fore
One of the smallest designs is the LaserMax and aft sights, the shooter simply superimposes
(1989), installed inside a pistol by replacing the the dot with the target (-2 to SS number at
recoil spring guide rod. The LaserMax is avail- ranges up to 300 yards). These sights also make
able for many pistols and could be made for aiming under low-light conditions easier, negat-
more. Four 1-kWs lithium coin batteries power it ing darkness penalties up to -3. Note that unlike
for 2 hours’ continuous use. Effective range of a a targeting laser, this dot is not projected and is
red laser is 150 yards under low-light conditions, seen only in the lens by the shooter. Both
or 50 yards in daylight. $500; weight negligible. designs can be used with night vision devices.
(An orange laser is $650 and increases daylight Some weapons have integral collimating sights
range to 75 yards.) (e.g., H&K G36, pp. 25-26) or reflex sights
The AN/PAQ-4C for use on rifles and (e.g., FN P90, p. HT116).
machine guns has been in service with the U.S. Aimpoint of Sweden has made collimating
military since 1995. It emits an IR laser to 700 sights since the 1970s. One was adopted by the
yards (2,000+ yards under optimum conditions). U.S. Army in 1997 as the M68 Close Combat
Two 4-kWs AA cells power it for 50 hours. It is Optic (CCO). It is powered by a 2-kWs lithium
waterproof down to a 65’ depth. $850, 0.3 lbs., -1 photo battery for 500 hours. It is attached via
to Holdout modifier. P-rail. $250, 0.6 lbs., -1 to Holdout modifier.
The U.S. military also uses the tritium-
Combined Laser/Tactical Lights illuminated Trijicon ACOG Reflex sight,
Available since the 1990s, these devices adopted in 1996 for special ops units and
combine targeting lasers and tactical lights. mounted on carbines via P-rail. $400, 0.5 lbs.,
The AN/PEQ-2 IR Target Pointer/ -1 to Holdout modifier.
Illuminator/Aiming Light (ITPIAL) (1996) com- Reflex sights can be very small. Fire Point
bines an IR light (600 yards) with a powerful IR of England makes a handgun model that is
laser (2,200 yards minimum). Navy SEALs barely larger than targeting rear sights. $250,
mount it via P-rail on the Colt M4A1 carbine negligible weight.
(pp. 26-27) and other weapons, and in 1999 it
was also adopted by the Army. It is powered by Telescopic Sights (Scopes)
two 4-kWs AA cells for 10 hours and is water- For each doubling of magnification, a scope
proof down to a 65’ depth. $1,500, 0.6 lbs., -1 to adds +1 Acc for aimed shots – scopes do not
Holdout modifier. affect unaimed shots (p. HT102). Since they
The AN/PEQ-6 Laser Aiming Module magnify light, most scopes add a further +1 Acc
(LAM) (1996) attaches under the muzzle of the to negate darkness penalties only. Scopes may
H&K MK23 MOD 0 pistol (see GURPS Special have an illuminated reticle (battery-powered or
Ops) – a commercial variant is offered for the self-illuminated) to aid aiming under low-light
H&K USP and some Glock models (p. HT109). conditions, giving up to +3 Acc to negate dark-
It combines a visible light (25 yards effective ness penalties. High-power scopes (better than
range), an IR light (50 yards), a visible laser (50 4×) make target acquisition slower: +1 to SS.
yards in daylight, up to 750 yards in low light), Modern scopes are sturdier than those in GURPS
and an IR laser (200 yards). It is powered by two High-Tech, especially low-magnification scopes
4-kWs AA cells for 10 hours and is waterproof mounted on assault rifles; roll on the table on
down to a 65’ depth. $2,400, 0.45 lbs., -1 to p. HT103 at -1.
Holdout modifier. The Canadian Leitz C79 ELCAN introduced
in the 1980s is a 3.4× scope for assault rifles and
Collimating and Reflex Sights light machine guns. It gives +1 Acc, is self-illu-
Collimating and reflex sights involve a lens minated for +3 Acc in darkness, and is rubber-
on which a bright red or yellow dot is projected, armored for -1 on the damage table. $800, 1.5
coinciding with the weapon’s point of aim. In a lbs. (including mount).

13 Weapon Accessories and Modifications


attachment on a scope already fitted to a weapon
Darkness Penalties (e.g., H&K G36, pp. 25-26). Two 32-kWs C
cells power it for 30 hours. $7,600, 2.6 lbs., -1 to
Holdout modifier. (The NSV80 II is similar.)
The Russian Novosibirskij Priboro-
Stroitelnij Zavod PN-6K second-generation sight
(1999) can be mounted on most Russian long
arms fitted with a scope mount. Integral 4× mag-
nification provides +2 Acc. It requires a 4-kWs
AA cell for 12 hours of operation. $1,320, 2.05
lbs., -1 to Holdout modifier.
The U.S. military’s AN/PVS-14 Pocket
Scope (1998) is a small third-generation device
that fits into a uniform pocket and can be mount-
ed on a weapon or combat helmet (p. 34), or
used as a stand-alone monocular. Powered by
two 1-kWs N-cells and submersible to 8’.
$3,500, 0.8 lbs., -1 to Holdout modifier.

Thermal-Imaging Weapon
The GM will assign Vision penalties
Sights (TWS)
based on the lighting level of the environ- Available since the 1990s, these passive
ment. An overcast day is -1 to no penalty, electronic IR imaging sights are used for target
twilight is -2 to -3, a full moon is -3 to -4, an acquisition at night. IR emissions are enhanced
overcast night with a moon is -5 to -6, and a into a monochrome television image. Treat as
clear night with no moon is -7 to -8, while Infravision (p. CI52), but with an extra +1 to
an overcast night with no moon is -9. Tracking and without the -1 combat penalty. It
Reserve -10 for complete darkness, such as is also effective in fog and rain, and an
inside a cellar with no windows. Indoors, Electronics Operation (Sensors)/TL roll will
treat warehouse lighting, emergency stair- “see” through light to medium foliage, but not
ways, and poorly lit interior spaces as -1 to walls. A TWS needs 2 minutes to reach opera-
-2. An area lit by street lamps is also -2. tional status after being switched on. It increas-
es the SS number by +1.
The U.S. military’s AN/PAS-13B (2000) is
typical. The 5× magnification provides +2 Acc. It
Image-Intensifying Night Sights will identify a human-sized target at 1,800 yards
Available for small arms since the 1960s, (Scan Rating 15). A 75-kWs lithium battery pow-
image-intensifying sights (also called light ampli- ers it for 5 hours. It features a video channel out-
fiers or “starlight scopes”) electronically amplify let for use with Land Warrior (p. 38) or a recorder.
ambient light to generate a monochrome (usually $20,000, 4.5 lbs., -2 to Holdout modifier.
green) night-vision picture. They do not work in The Raytheon W1000 is similar, but lighter
total darkness. These devices are rated in genera- at 3.3 lbs. Identification range is 1,000 yards
tions; the higher the generation, the lighter, small- (Scan Rating 14), and a 75-kWs lithium battery
er, and more expensive the device is. The first powers it for 4 hours. It is also available as a
generation, such as the AN/PVS-2 STABO nonmagnifying attachment, to be fitted to an
(1965), is the least effective: +5 to negate dark- existing scope, such as the optics provided on the
ness penalties. Second-generation devices such as H&K G36 (pp. 25-26). In that configuration, it
the AN/PVS-4 STANO of 1978 provide +7. weighs 3.1 lbs.; -2 to Holdout modifier.
Third generation devices appeared in the late
1980s and add +9 (they are still restricted to gov- Computer Sights
ernment agencies). Image intensifiers can detect
Complex full-solution fire control systems
IR light. They emit ultrasonic noise which startles
with integral ballistic computers were intro-
animals (and can be heard with Ultrahearing).
duced in the 1990s for use on infantry weapons,
Like high-powered scopes, they add +1 to SS.
typically rocket launchers and grenade launch-
The German Hensoldt NSA80 II is a second-
ers, which profit from improved rangefinding
generation sight (1996) able to be mounted as an
and programming.

Weapon Accessories and Modifications 14


The CDC Lightweight Video Sight (LVS) or impossible. Increased capacity gives a worse
(2001) developed in Canada is a compact, Holdout modifier (-1 for 1.5× capacity). A sim-
video-based system for direct-fire crew-served pler solution modifies the magazine follower and
weapons such as the GD-Bofors MK47 MOD 0 floorplate, adding more rounds. For example,
Striker (pp. 31-32) or Browning M2HB there are 8-round magazines (AWt 0.5, $20) for
(pp. HT119, W97). It includes a 9× video imag- the Colt Government and 19-round magazines
er (+3 Acc), laser rangefinder (+2 Acc, 2,200 (AWt 0.6, $25) for the Glock 17 that are barely
yards range), weather sensors, third-generation larger than the standard ones.
image intensifier (+9 Acc to negate darkness), Drum Magazines: Drums stow the ammo
and ballistic computer (small TL8 computer, more compactly than extended magazines. The
compact, hardened, Complexity 2, with Datalink most successful current design is the C-Mag
and Targeting+3) capable of handling 10 differ- (1989), a 100-round twin drum magazine. It pro-
ent ammo types. The battery lasts for 8 hours. trudes no farther than a normal 20-round maga-
The gunner points the laser at the target and in 2 zine, allowing easy use while prone. The C-Mag is
seconds the computer calculates the aiming currently available for several 5.56×45mm
point, seen on an integral display or Heads-Up weapons, including the Colt M16 series, H&K
Display (HUD). Spend two turns of Aim to G36-series, and Steyr AUG (AWt 5, $225). As of
receive +3 to Gunner/TL skill. $25,000, 8.8 lbs. 2000, there were variants for the 9×19mm Colt
CAR-15 and H&K MP5 series (AWt 4.8, $300).

Other Accessories and Slide-Locks


A slide-lock fitted to a semiautomatic firearm
Modifications prevents it from cycling the action. This reduces
the mechanical noise of the gun when used with a
Magazine Options sound suppressor (-1 Hearing). It effectively con-
Synthetic Magazines: Introduced in the verts the gun to a single-shot weapon (RoF 1),
1970s and common since the 1980s, synthetic which has to be cycled by hand after every shot.
magazines are often translucent, allowing the Slide-locks are found on specialized weapons,
shooter to see how many shots remain. This does such as the Izhmekh PB and S&W MK22 MOD 0
not change cost or weight. (see GURPS Special Ops). Bolt-action and
Clamped Magazines: In the 1970s, H&K single-shot weapons count as having slide-locks.
introduced the dual-magazine clamp, a
removable bracket that connects two magazines Sound Suppressors
side by side, initially for the MP5 series ($35, Sound suppressors (popularly called
0.35 lbs.). This has been copied for other “silencers”) reduce the sound of a firearm by con-
weapons as well. In the 1980s, SIG designed a taining propellant gases and/or slowing projectile
magazine with integral studs and brackets, a velocity to below the speed of sound. Subsonic
method that has also been copied. Taping together ammunition (p. 6) keeps overall noise low, but a
two or more magazines will give similar results. suppressor works for supersonic projectiles. It
All methods save 1 second on reloading (p. B96). doesn’t completely negate the firearm’s report,
A successful Speed-Load roll can save another but reduces the range at which it is heard and
second. The magazine not in use may get dirt identified as a gunshot. There are two basic types
inside, and taped magazines, where one points of suppressors:
down, may get their feeding lips damaged if han- Baffle Suppressors work by diffusing the
dled carelessly (-1 Malf at the GM’s discretion). muzzle blast and firing gasses inside a baffled
Extended Magazines: Extending the maga- expansion tube. The original Maxim suppressor
zine length will give more ammunition capacity, of 1908 is of this type, as are most current
up to three times as much. Examples are the 20- designs. Most last hundreds or even thousands of
rounder for the FN-Browning HP-35 (AWt 0.75, shots. The integral suppressor of the H&K
$30), 31-rounder for the Glock 17 (AWt 1.1, MP5SD3 (pp. C64, HT116) has a service life of
$50), 42-rounder for the Steyr AUG (AWt 1.5, at least 10,000 shots.
$60), and 50-rounder for the IMI Galil ARM Wiper Suppressors consist of a tube divided
(AWt 2.2, $60). Extended magazines are heavy, into compartments by “wipes” placed perpendi-
expensive, and sometimes unreliable (-1 Malf at cular to the barrel. The bullet passes through a
the GM’s discretion) and make the weapon subcaliber hole in each wipe, while the blast and
unwieldy. Shooting prone may become difficult gases are trapped in the compartments.

15 Weapon Accessories and Modifications


Acoustic Signatures
To hear a sound, particularly a gunshot, use attenuates with distance: use a further -1 per
the following roll: IQ + Hearing Bonus/Penalty 100 yards over 300 yards as a base.
+ Acoustic Signature - Range - Background Modifiers
Signature. Bonuses or penalties to Hearing Both sound source and listener are indoors +2
include the Acute Hearing and Alertness advan- Gun not fired toward listener -3
tages and the Hard of Hearing disadvantage. Slide-lock or bolt-action weapon -1
Note that sound propagation is far more Sound originates in light
complex than these rules provide for: GMs vegetation (grass or carpet) -1
should feel free to add or subtract heavily from Sound originates in medium
this roll, or disregard it altogether, as sounds vegetation (woods) -2
can be focused or diverted. Sound originates in heavy
Acoustic or Background Signature Values vegetation (jungle) -5
-6 Human hearing limit Subsonic ammunition for pistol/SMG -1
-4 Stalking person, unusually quiet area Subsonic ammunition for PDW -2
+0 Whisper, rural area at night Subsonic ammunition for rifle -3
+2 Walking person, suburban area at night Suppressors -1 to -10*
+6 Weapon action (cocking bolt, hammer * Typically -2 to -6.
falling, etc.), heavy rain, conversation, Intervening Terrain
urban area by day Light wall -1
+7 Gale force winds, car Medium wall -4
+10 Shouting, dog bark, very busy street, Heavy wall -9
white water rapids Bunker wall -15
+12 Air rifle, Silent ammunition
(7.62×36mm, 7.62×42mm) Indoors
+14 Rock concert, chainsaw Limit the range modifier to 2× the distance
+16 .22 LR rifle to the nearest wall, so long as there is an air
+17 Grenade launcher, pneumatic drill sound path.
+18 Subsonic or light pistol (.32 ACP, .380
ACP, 9×18mm), subsonic rifle Example: An H&K UMP (p. 29) with
(7.62×37mm, 9×39mm) attached suppressor has a net acoustic signature
+19 Propeller engine (human pain threshold) of (+20-4 = +16). At 100 yards distance on a
+20 Supersonic or heavy pistol (9×19mm, quiet rural night, it can be heard by somebody
.40 S&W, .45 ACP), submachine gun, with IQ 10 on a roll of (10+16-10 = 16) or less,
PDW, shotgun, jet engine, siren or (16-3 = 13) if not fired toward the listener.
+21 Supersonic rifle, machine gun, very Under the same conditions, but at a distance of
heavy pistol (.357 Magnum, 500 yards, the same listener would need to roll
.44 Magnum, .50 AE) a (10+16-15-2 = 9), or a (9-3 = 6) if the weapon
+26 Large-caliber rifle, heavy machine gun, is not fired toward the listener.
flash-bang grenade To identify a sound, especially to correctly
+30 Artillery fire identify a sound as a gunshot, an IQ roll may be
+34 Grenade, explosion required, modified by appropriate skill and
Range familiarity (p. B43). On an especially success-
Consult p. B201 for Range Modifier. Each ful roll, a character with the necessary familiari-
level of Parabolic Hearing halves the range ty may even identify certain weapons by their
before the modifier is looked up. Sound also sound alone (e.g., the infamous “AK-clack”).

The projectile slows considerably, but shots. The suppressor on the S&W MK22
wiper suppressors are generally more effective MOD 0 (see GURPS Special Ops) is such a
than baffle suppressors. The wipes are made of design, having a life of 30 shots. Damage is
elastic materials such as oiled leather, rubber, multiplied by 0.66 for handgun/SMG rounds,
or polyurethane, designed to close behind each or halved for rifle/PDW rounds. Expanding
bullet. They lose effectiveness quickly, howev- projectiles such as HP and PF cannot be used
er, and need to be replaced after a few dozen in wiper suppressors.

Weapon Accessories and Modifications 16


H&K MK23 MOD 0 Pistol Baffles and wipes may be combined for maximum
with suppressor and AN/PEQ-6 effectiveness. The integral suppressor of the Enfield Sten
laser aiming module Mk IIS submachine gun (pp. W96, W:HS20) had baffles
and rubber wipes (-4 Hearing). It was good for a few
hundred shots in single fire, but full auto accelerated the
deterioration, rendering it useless after some 60 shots.
A “wet” suppressor is designed to have liquid added
(water, oil, or grease). Doing so further improves func-
tion (-1 Hearing), but tends to foul the weapon, especial-
ly self-loading guns. At the GM’s discretion, these may
lose Acc or Malf.
Integral suppressors with gas bleed (holes in the bar-
rel) further increase suppression (-1 Hearing), but at the
cost of a reduction in muzzle velocity. Both the Sterling
L34A1 (-5 Hearing) and the MP5SD3 (-4 Hearing) use
such systems. Damage is multiplied by 0.66 for hand-
gun/SMG rounds or halved for rifle/PDW rounds.
An add-on suppressor requires a means to attach it –
usually an elongated barrel with a thread or attachment
lugs. Attaching or removing a typical suppressor with
thread takes 5 seconds. Modern quick-detach models
take 3 seconds.
Home-Built Suppressors: Anyone can build a sup-
pressor; information is on the Internet, in survival books,
and in military manuals. An Armoury/TL (Small Arms)
roll can be substituted. Some suppressors are built from
common household items such as plastic bottles and
chicken wire, while others require metalsmithing. Home-
built suppressors cannot be used in automatic fire;
attempting to do so will destroy the suppressor.
Poor quality home-built suppressors are free, but
only yield -2 Hearing and last for 1d shots. They also
give -1 Acc and -1 Malf. They are bulky but compara-
tively light at 0.5 lbs. Holdout is at -3. They require no
skill roll and can be built in 30 minutes.
Average quality suppressors require an IQ roll to
work out a design and 2 hours and a Scrounging roll to
put one together. These units provide an unobstructed
path for the bullet, negating the Acc and Malf penalties
of poor suppressors, and may give -3 Hearing. They are
smaller and last longer (2d shots). They are 0.5 lbs. and
-2 to Holdout. After half of the shots are fired, reduce the
suppressor to poor.
Good suppressors are homemade copies of pro-
duction models and require metalworking tools and an
Armoury/TL (Small Arms) roll. Increase the weight of
production suppressors by 25% and halve the price
(see Chapter 3 for examples). A failed Armoury/TL
roll results in a unit of average quality, and a critical
failure is poor. It takes 8 hours to build a good home-
built suppressor.
Cinematic Sound Suppressors: The rules given in
this book represent realistic sound levels, not the cine-
matic fiction of nearly silent gun shots. In a cinematic
campaign, the GM may wish to improve suppressor
effectiveness dramatically, for instance, by doubling the
Hearing penalties.
17 Weapon Accessories and Modifications
“Let’s rock!”
– PFC Jeanette Vasquez,
U.S. Colonial Marines, in Aliens
The weapons described here are arranged as
Pistols
Pistols are the weapons of choice in law
in GURPS High-Tech, chronologically based on enforcement, as well as for law-abiding citizens
appearance on the market and in the field. All and criminals. Their place in the military is
dates pertain to the first year of actual availabili- dwindling, except with military police, aviators,
ty (to PCs who are not inventors or armourers officers, and special ops troops.
involved in preproduction field tests), as H&K P11, 7.62×36mm H&K, Germany,
opposed to the year of invention or first appear- 1976 (Holdout -2): Top secret until the 1990s,
ance in trials. this underwater weapon was developed for
Weight assumes a loaded weapon unless German navy Kampfschwimmer (“combat
noted otherwise; cost given is always for an divers”). It uses only Silent ammunition firing
unloaded weapon or magazine. UD projectiles, which come in preloaded
Guns typically come with 1-4 empty maga- 5-round, 5-barreled pepperbox-style cylinders.
zines (normally 2 for a pistol). Spares tend to be Two 18-kWs 9V batteries located in the grip are
expensive: a 30-round M16-type magazine is required for the electric ignition (sufficient for
$15, a 12- or 13-round USP magazine $30, a 25- 5,000 shots). After all shots have been fired, the
or 30-rounder for the UMP $40, a 4- or 5-rounder complete cylinder (AWt 1.5, $75 loaded) has to
for the AWM $70. be replaced (and the empty one returned to the
factory for reloading – the rounds are not sold
individually). Underwater, 1/2D becomes 30 and
Max 175 (it is waterproof down to 30’). Because
of its low firing signature (AS +12), it can be
Weapon Identification used instead of a suppressed pistol. It has self-
Weapon Type: On a successful Vision illuminated sights (p. 12). The gun was supplied
roll, a character will be able to identify a to European naval special ops units such as the
weapon’s color, type, and size. If he is British SBS, Danish Frømandskorps, Dutch 7
familiar (p. B43) with the weapon, it will NL SBS, and Italian COMSUBIN.
be immediately identified. In other situa- Hämmerli 280, .22 LR, Switzerland, 1988
tions a roll against an appropriate skill (Holdout -2): A Very Fine (Accurate) target pis-
related to guns (such as Armoury, Guns, tol designed for competition shooting, featuring a
Law Enforcement, or Soldier) will be synthetic frame and magazine, adjustable trigger,
required. If the weapon is not in profile micrometer rear sights, and provision for balanc-
(e.g., pointed at his face) or is not distinc- ing weights under the muzzle. Since the maga-
tive (e.g., very rare or identical to several zine housing is forward of the trigger guard, the
dozen other brands), penalties of -1 to -5 adjustable wooden grip can be sculpted or
should be assessed. replaced to perfectly match the user (+1 Acc).
Ammunition: It may be important for a Production ceased in 1998 in favor of the SP20,
character to correctly identify the caliber, which is very similar.
type, and make of a round of ammunition, Lorcin L-25, .25 ACP, United States, 1989
e.g., when he obtains a gun loaded with spe- (Holdout +2): One of the most common guns
cialty ammunition. A successful roll against used in crime in America during the 1990s, a
an appropriate skill (as above) will identify Cheap (Unreliable) pistol with no outstanding
all but the most obscure or unmarked features except its low price and high availabili-
ammunition types and determine if they are ty. It is a very small weapon firing a ridiculous
safe to fire. round, but it can still kill. Available in fancy fin-
ish options (including black/gold, chrome/pearl,

Infantry Weapons of Today 18


Automatic Weapons: Limited and Controlled Bursts
Limited Bursts: To discourage soldiers’ burst-controller increases hits with a group of
tendency to switch to full automatic fire and rounds: use the following table instead of the one
“rock ’n’ roll” during combat, the burst-limiter on p. B120. Recoil for controlled bursts is 0 for
was invented in the 1960s. Setting the selector the first group, but subsequent groups are affect-
on burst prevents the weapon from firing more ed by recoil normally, beginning with 2 × Rcl for
than a preset number of rounds. The number the second group, 3 × Rcl for the third, etc.
varies according to model (between 2 and 10),
Rounds
but 3-round bursts have long been accepted to
in Burst Roll Made by
be most efficient in terms of hit probability.
-2 -1 0 1 2 3 4+
Since the early 1990s, 2-round burst-limiters
2 0 1 1 1 2 2 2
have appeared. Some weapons fire only single
3 0 1 2 2 3 3 3
shots and bursts, while others still allow fully
4 0 1 2 3 3 4 4
automatic fire. Burst-limiters are installed pri-
10 1 2 5 5 7 7 10
marily in weapons with a high cyclic rate.
Burst-limiters can be retrofitted by Walking Bursts: If set for controlled or lim-
exchanging the trigger assembly; replacing it ited bursts, the weapon cannot be used for
on an H&K MP5A3 changes the gun to an Walking the Burst (p. HT78).
MP5A5, which offers bursts in addition to sin- In military parlance, burst limiters and con-
gle shots and full auto (see pp. C64 and HT116, trollers fire a single burst with each pull of the
and GURPS Special Ops). trigger. By the above rules, each of these bursts
Controlled Bursts: Also in the 1960s, is a separate to-hit roll. GURPS also defines a
burst-controllers were designed that improved burst as multiple shots fired by one trigger-pull
accuracy by firing a short burst at a cyclic rate (p. B119), but uses the term group to define the
high enough so that the rounds exited the barrel subdivision of the burst that constitutes each
before the shooter was affected by recoil and attack. Limited and controlled bursts are, in
muzzle climb. The burst-controller requires a effect, also groups. On full-auto, it is recom-
specially engineered weapon with a mechanism mended that all groups consist of 4 rounds,
fine-tuned to the burst; it cannot be added to an except for remainders, as in the case of RoF 10;
existing weapon. An example is the Izhmash this is more realistic, and makes the recoil rules
AN-94 (p. 27), which fires a 2-round controlled more consistent.
burst at 30 rounds per second. Notation: Weapons equipped with a burst-
In game terms, limited and controlled limiter are noted with “**” and those with a
bursts may be fired three times per turn, as if burst-controller are noted with “#.” RoF 3**
the weapon were firing single shots. Guns skill means that a weapon fires three single shots or
specialization remains either (Light Auto) or three limited bursts per turn. RoF 12** means
(Machine Pistol). For purposes of hits and three single shots, three limited bursts, or full
recoil, limited bursts are treated as “groups” in automatic at 12 shots per second. And RoF 8#
a full-auto burst. Three bursts fired in a turn means it fires three single shots, three con-
would get Rcl, 2 × Rcl, and 3 × Rcl, and so on. trolled bursts, or full automatic at 8 shots per
Hits and recoil work differently for controlled second. Burst lengths are listed in each
bursts, due to their high cyclic rate. A weapon’s description.

camouflage, and chrome/pink – the Lady handgun for use against armored opponents.
Lorcin), hundreds of thousands were sold before APHC and APHC-T rounds are issued as
the company folded in 1999. service ammunition, as are HP and Frangible.
The Jennings J-25 (1981), Phoenix Raven One of the first Russian pistols with a syn-
(1992), Raven Arms MP-25 (1984), and thetic frame, the Gyurza has been the
Sundance A-25 (1989, Shots 7+1) are almost sidearm of the Russian intelligence services
identical. FSB and GRU since 1996. It is also used by
TsNIITochMash P-9 Gyurza, 9×21mm Russian SWAT units (MVD OMON). It has
Gyurza, Russia, 1994 (Holdout -1): The recently been renamed the SR-1 Vektor. Not
Gyurza (“snake”) is a high-capacity service sold to civilians.

19 Infantry Weapons of Today


Glock 27, .40 S&W, Austria, 1995 (Holdout large hands. It has an integral accessory rail under
+1): This subcompact version of the Glock 22 the barrel (p. 11). The P99 is sold to American
(pp. C63, HT109) has a shorter barrel and grip, civilians with a 10-round magazine (AWt 0.4). A
making it more easily concealable. It has a barrel threaded for a suppressor (as used by James
9-round magazine, but also takes the 13-round Bond) is available for $395 (+1 lb., -4 Hearing for
(AWt 0.6) and 15-round (AWt 0.65) magazines net AS +16, -1 Holdout, p. 16). The P99 has been
of its larger cousins (Glock 22, 23, 24, and 35). adopted by police agencies in Canada, Poland,
Larger magazines impair concealability (Holdout Thailand, and the United Kingdom.
0). The Glock 27 is used as an off-duty and back- Since 1998, it has also been available in .40
up gun by the FBI and other agencies. S&W; Damage 2d+1+, AWt 0.5, Shots 12+1.
The Glock 26 (1995) is identical, but cham- The civilian 10-round magazine is AWt 0.5.
bered for the 9×19mm Parabellum round; The P99 La Chasse (1998) is a Fine
Damage 2d+1, Wt 1.6, Shots 10+1. It can use the (Decorated) sidearm for wealthy hunters, with a
magazines of the Glock 17, 18, 19, and 34. A green frame, walnut backstrap, lanyard, and lav-
small suppressor designed for it lasts for 20 shots ishly engraved silver slide; $2,150.
before the wipes have to be replaced (+0.17 lbs., Smith & Wesson produce the SW99 (2000),
-6 Hearing for net AS +14, -1 Holdout, p. 16). which mates the P99’s frame with a modified
The Glock 28 (1996) fires the 9×17mm slide made by the American firm; $770.
(.380 ACP); Damage 2d-1, Wt 1.6, AWt 0.3, The Walther CP99 (2000) is a 4.5mm
Shots 10+1, ST 9, Rcl -1. It can use the 15-round (0.177”) air pistol virtually indistinguishable
magazine of the Glock 25 (AWt 0.45). from the P99; Damage 1d-2-, 1/2D 15, Max 200,
The Glock 33 (1998) fires the .357 SIG; Wt 1.7, Shots 8, ST 7, Rcl 0, Cost $150, LC 5. It
Damage 3d-2. It can take the 13-round (AWt 0.6) is powered by a 12g CO2 cartridge (0.4 oz., $2)
and 15-round (AWt 0.65) magazines of the in the grip, good for 70 shots. Although a train-
Glock 31 and 32. ing gun, it is capable of doing harm, especially to
The Glock 36 (1999) is chambered for .45 the eyes. The pellets also can easily be made by
ACP, made slimmer by a single-stack magazine; hand (Armoury/TL) from exotic materials such
Damage 2d-1+, Wt 1.7, AWt 0.4, Shots 6+1, as silver; see GURPS Horror, p. 30. HP pellets
ST 11, Rcl -2, Cost $700. are Damage 1d-2.
Kel-Tec P-11, 9×19mm Parabellum, United H&K USP Compact, .40 S&W, Germany,
States, 1995 (Holdout +1): This double-action only 1997 (Holdout 0): A compact version of the
pocket pistol has a synthetic frame and features Universelle Selbstladepistole (“universal self-
magazine interchangeability with the S&W Model loading pistol,” p. HT109), respected for its
5900-series service pistols, which are popular with reliability and accuracy. It features an integral
Canadian and U.S. police agencies; carried con- underbarrel accessory rail (p. 11). The gun was
cealed as a backup weapon, it can use the same adopted as a service sidearm by U.S. Customs
15-round magazines as the main gun (AWt 0.6). and DEA and is popular with other American
The P-40 is the same gun in .40 S&W; Damage law enforcement agencies as well. Civilian 10-
2d+, Shots 9+1, Cost $330. It can take the 11-round round magazines are AWt 0.5.
magazines of the S&W M4000-series (AWt 0.6). Several variants exist. The USP Compact in
FN Five-seveN, 5.7×28mm, Belgium, 1996 9×19mm Parabellum (1997) is issued by the
(Holdout -1): This double-action service pistol Danish police, the Spanish police, and several
was designed as a companion to the P90 PDW German state police forces (designated P10);
(p. HT116). It fires SAP rounds (see table), but Damage 2d+1, Shots 13+1, ST 9. Civilian
SAP-T and Subsonic (Damage 1d+2-) are also 10-round magazines are AWt 0.45.
available. It has an accessory rail beneath the bar- In .357 SIG (1998) it has Damage 3d-2.
rel (p. 11), and a suppressor is available (+0.4 lbs., In .45 ACP (1998) it has: Damage 2d+, 1/2D
-5 Hearing for net AS +16, AS +14 with Subsonic 180, Max 1,700, Wt 2.1, AWt 0.6, Shots 8+1, ST
ammo, -1 Holdout, p. 16). The Five-seveN was 11, Rcl -1.
adopted by Belgian, British, Cypriot, and Thai Izhmekh PYa, 9×19mm Parabellum,
special ops units and is not available to civilians. Russia, 1999 (Holdout -1): The Pistolet
Walther P99, 9×19mm Parabellum, Yarygina, previously known as the MR-443
Germany, 1996 (Holdout 0): A modern pistol with Grach, was adopted by the Russian army in 2001
a synthetic frame and steel slide with a hammer- to replace the Makarov-designed Izhmekh PM. It
less action capable of double- and single-action is a conventional double-action pistol. The
operation. The grip has a replaceable backstrap Russians issue it with an APHC round, but it can
that allows it to be modified for small, medium, or fire all other munitions in this caliber as well.

Infantry Weapons of Today 20


Revolvers
Revolver use is on the decline. Few mili-
Shotguns
While double- and even single-barreled
tary or law enforcement agencies in the shotguns remain popular with hunters and com-
industrialized world still use revolvers, except petition shooters, most combat users require
specialized types such as backup revolvers for pump-action or semiautomatic weapons.
concealed carry or stainless steel Magnum Shotguns are widespread in law enforcement,
revolvers for combat divers. Many are still especially in the United States, but restricted to
made for private customers, however. special applications in the military. Many
Generally, these differ little from the models in European police forces issue them only to
GURPS Cops, GURPS High-Tech, GURPS SWAT-type units.
Special Ops, and other books. Franchi SPAS 15, 12-gauge, Italy, 1988
Phillips & Rodgers Model 47 Medusa, mul- (Holdout -5): A combat shotgun based on the
ticaliber, United States, 1993 (Holdout -1): SPAS 12 (p. HT112), keeping two selective
Functionally identical to modern S&W double- modes of operation: pressing a button permits
action revolvers, this weapon has a cylinder either semiautomatic (RoF 3~) or pump-action
equipped with spring retainers, accepting most fire (RoF 2~). Semiautomatic is faster, but some
handgun cartridges in the 9mm/.38-caliber range less-than-lethal munitions don’t generate
(both rimmed and rimless). The most powerful is enough pressure to cycle the action and must be
the .357 Magnum (see table), but others include fired pump-action. In contrast to the earlier
the .38 Special (Damage 2d-1), .38 S&W weapon, the SPAS 15 features a side-folding
(Damage 1d+2), .38 Super (Damage 2d+1), stock, carrying handle, and detachable box
9×17mm Kurz (Damage 1d+2), 9×19mm magazine. It was adopted in 1999 by the Italian
Parabellum (Damage 2d+1), and 9×25mm military and Hong Kong SWAT, but had long
Mauser (Damage 3d-2). The less-than-perfect fit since been in service with European counterter-
reduces damage, range, and accuracy. A number rorist units such as the Austrian GEK, Italian
of smaller rounds in the 7.65mm/.32-caliber range GIS, and Yugoslavian units.
can also be fired, but with further reduced range TsNIITochMash KS-23 Drozt, 23×75mmR,
and accuracy. It will not chamber the 9×18mm Russia, 1993 (Holdout -6): The Drozt (“thrush”)
Makarov or 9×21mm Gyurza. Special ammuni- heavy pump-action weapon fires the largest shot-
tion includes .38 Beanbag (Damage 1d(0.25), gun rounds currently available. Besides Shot, it
1/2D 5, Max 15). While a compromise, the design can also fire a Solid slug (Damage 5d++, 1/2D
might prove useful when ammo is scarce, as in 150, Max 500, -2 to hit), Rubber Shot (Damage
postapocalypse or time-travel campaigns. 1d-2(0.25), 1/2D 25, Max 65, +1 to hit), Riot
KBP U-94 UDAR, 12.3×50mmR, Russia, Gas, and others. It was adopted by Russian
1994 (Holdout 0): UDAR is a Russian MVD troops and Spetsnaz.
acronym for any self-defense device discharg- Benelli M1014, 12-gauge, Italy, 2002
ing an irritant aerosol. This weapon, however, (Holdout -6): The joint-service shotgun of the
is a compact double-action revolver developed U.S. military, this is a derivative of the civilian M4
for law enforcement. Super 90 gas-operated semiautomatic shotgun
Ammo includes Solid (see table), APS (1999). It has a retractable stock and a P-rail to
(Damage 1d+2(2)), Shot (Damage 1d+2, +1 to mount sights such as the Aimpoint M68
hit), Baton (Damage 1d+2(0.5), 1/2D 15), Paint (p. 13). Adopted in 1999, it entered service in
(Damage 1d-3(0.5), 1/2D 15), and an irritant 2002 and is also employed by the U.S. Coast
round, which sprays a liquid chemical agent Guard and federal agencies such as the
from the muzzle (Acc 3, Max 5, +1 to hit, roll Immigration and Naturalization Service (INS).
under HT+2 to avoid being blinded and Stunned Service ammunition includes Shot, Beanbag
for (20-HT) seconds; see p. C69 for detailed (Damage 1d(0.25), 1/2D 5, Max 35), Baton
rules). The aerosol cartridges are of simple con- (Damage 1d(0.25), 1/2D 10, Max 70), Rubber
struction and could easily be hand-loaded Shot (Damage 1d-2(0.25), 1/2D 25, Max 65, +1 to
(Armoury/TL) with one dose of another liquid – hit), and a Frangible slug for breaching (Damage
e.g., holy water, DMSO (pp. CI142, UTT68-69), 4d++, 1/2D 50, Max 150). It will also chamber
spitting venom (p. CI149), or magical elixirs 12-gauge 3” Magnum shells (not issued by the
(p. TM49). The weapon was adopted by the military); Damage 4d+2, Wt 8.65, AWt 1.1, Shots
Russian Ministry of the Interior (MVD). 6+1. A 4-round speedloader is available.

21 Infantry Weapons of Today


cannot mount the Colt M203 grenade launcher
(p. HT121) and is sold with a 5-round maga-
RiflesThe rifle is still the primary weapon of the
zine; Acc 12, Wt 8.35, AWt 0.35, RoF 3~, Shots
5+1, $1,200.
The M16A4 (AR-15A3 R905) is an updated
infantryman, in both full-size and carbine for-
model (1999); as with the Colt M4 and M4A1
mats. Use of the assault carbine – a short-bar-
carbines (pp. 26-27), the carrying handle can be
reled assault rifle – has risen since the 1980s,
removed, to reveal a P-rail for the attachment of
with some units and even entire armies using it
an optical system (p. 11). It usually also features
exclusively. Although it lacks the rifle’s range,
P-rails on the top, bottom, and sides of the fore-
the carbine is lighter and more compact and has
arm (hidden beneath removable panels) to
better handling in airborne, mechanized, and
accommodate a number of accessories. The
urban operations. It has also started to replace the
M16A4 is a standard weapon with U.S. Army
submachine gun in many applications.
mechanized infantry.
An alternative to the carbine is the bullpup
rifle. Although it was developed in the 1940s, the
first model to see widespread use was the Steyr
AUG (p. HT115), introduced in 1978. The action
is behind the pistol grip, allowing a full-length
barrel in a compact weapon: the maneuverability
of a carbine, without loss of range or power. This
configuration is impossible to fire left-handed, as
casings would be ejected into the shooter’s face. TsNIITochMash AS Val assault rifle
Some can be modified with an Armoury/TL or
Guns/TL roll, though changing the firing posi-
Diemaco of Canada have produced licensed
tion – a requirement for combat in built-up areas
versions of the M16 family since 1985. The C7,
– is impractical, and many armies and special
adopted by the Canadian military, is identical to
police units prefer a conventional weapon.
the M16A2, except that it fires full-automatic
Colt M16A2, 5.56×45mm NATO, United
instead of limited bursts; RoF 13*. The C7FT
States, 1984 (Holdout -6): A much-improved
(1990) has a P-rail on the receiver, which is usu-
variant of the M16A1 rifle (p. HT115), the
ally fitted with a C79 ELCAN scope (p. 13). The
M16A2 (AR-15A2 R645) was adopted by the
C7FT has been adopted by the Canadian (as the
U.S. military in 1982, entering service with the
C7A1), Danish, and Dutch militaries.
Marines in 1984 and the Army in 1985.
TsNIITochMash AS Val, 9×39mm, Russia,
Improvements include a 3-round burst-limiter,
1987 (Holdout -5): The Avtomat Spetsialny
new ammunition, a case deflector for left-handed
(“special assault rifle”) is based on the
shooting, a heavier barrel, and better sights. The
Kalashnikov action. Known as the Val (“shaft”),
rifle was widely adopted by federal agencies
it features a folding stock and built-in baffle sup-
such as the DEA and FBI and is used by many
pressor (-4 Hearing, for net AS +14, p. 16). It
police departments. Export versions of the
fires a Subsonic APHC round as standard. The
M16A2 were adopted by the British SAS, SBS,
suppressor has a life of several hundred rounds.
and Royal Marines, as well as special ops units
The VSS Vintorez (“thread-cutter”) is the
in Colombia, France, Greece, Israel, Italy,
sniper rifle variant; Damage 2d, SS 12, Acc
Jordan, Thailand, and Turkey. There were com-
10+2, 1/2D 200, Max 2,000, Wt 6.5, AWt 0.8,
plaints about the 3-round burst-limiter, and some
RoF 10*, Shots 10, ST 9, Rcl -1, Holdout -6. It
units disabled it, allowing fully automatic fire. It
has a wooden skeleton stock and mounts either a
is issued with SAP ammo, but APHC (Damage
4× scope (+1.3 lbs., p. 13) or an image intensifi-
5d(2), since 1996) and Frangible (Dam 5d, 1/2D
er (p. 14). While it can fire the same APHC
250, Max 1,100) are also available. Solid
round as the AS, it is intended to use a Match
(Damage 5d) and HP (Damage 5d(0.5)) are
cartridge (+1 Acc). It feeds from a 10-round
mainly used by civilian shooters.
magazine, but can use the 20-round magazine of
The AR-15A2 R702 (1984) is the same
the AS (and vice-versa).
weapon with fully automatic fire instead of limit-
Both models are employed by Russian army
ed bursts (also see p. C64); RoF 13*.
and navy Spetsnaz units, as well as special ops
Semiautomatic versions are for sale to
units of the Russian Ministry of Internal Affairs
civilians; the HBAR-15A2 R6600 (1986) is a
(MVD OMON) and intelligence (FSB
competition rifle with extra-heavy barrel. It
Spetsgruppa Alfa).

Infantry Weapons of Today 22


A Weapon Before Its Time: The H&K G11 series
One of the most talked-about firearms of 3-round controlled burst (p. 19), for which the
the past two decades, the revolutionary cyclic rate rose to 33 rounds per second. The
Gewehr 11, was the culmination of more than detachable carrying handle had an integral 1×
25 years of research and five decades of wish- optical sight for quick target acquisition and
ful thinking. The G11 was planned as the West could be replaced with a night sight (p. 14). An
German army’s successor to the H&K G3 attachment point below the gun’s muzzle took
series. It was approved for service following a knife/bayonet (p. HT99), bipod, or targeting
field trials, but in 1990, shortly before it laser (pp. 12-13).
entered production for a 1992 service intro- Rails mounted two magazines alongside
duction, East Germany reunified with the the one in use (3 seconds to reload), giving the
West. Priorities changed and funds for the gun 135 rounds. Each man was to be issued 24
weapon were withdrawn. Fewer than 100 additional 15-round sealed reload units.
guns (including ACR prototypes, p. 39) were H&K MG11, 4.73×33mmCLTA,
made in various stages of development. The Germany, n/a (Holdout -6): A companion to
estimated procurement cost was $1,500 in the G11, this squad automatic weapon used the
1990. The G11 remains popular in GURPS same bullpup configuration and ammo as the
Cyberpunk and other near-future settings, and rifle, but internally it was different. The MG11
might also appear in GURPS Alternate used a “floating” revolver breech-action with
Earths campaigns. three rear-loading rotating chambers, allowing
H&K G11, 4.73×33mmCLTA, Germany, a high rate of fire in 3-round controlled burst
1990 (Holdout -5): The G11 was the first small mode. The ammunition – an impressive 300
arm chambered for a CLTA (p. 4) cartridge to rounds – was loaded from a disposable cassette
reach production status. The projectiles were into the empty stock (requiring 5 seconds),
encased in small, rectangular blocks of high from which it was fed to the breech using a lin-
explosive, in the shape of orange wax crayons. kless lever feed. The stock hinged downward
The bullpup G11 was boxy, sheathed entirely for loading. The MG11 also featured a carry-
in smooth black plastic. It looked clumsy, but ing handle with integral collimating sight and a
the ergonomics were good and the gun had lit- folding foregrip. It was not fully developed
tle recoil; when fired, the entire mechanism – when the program was canceled, but could
including the magazine, breech, and barrel – have been ready by the late 1990s.
“floated” backward
inside the receiver into
the empty stock. The
pistol grip, located at the
center of gravity, had a
knuckle-protecting loop.
The 45-round magazine
was inserted from the
top front, parallel to the
barrel, rounds pointing
down. A revolutionary
new breech rotated each
round 90°, aligning it
with the barrel. Single-
shot fire was very accu-
rate, and full-auto took
advantage of light recoil
and low cyclic rate. The
G11’s standard fire
H&K G11K3 caseless assault rifle
mode, however, was the

23 Infantry Weapons of Today


A Gun For All Occasions: The TsKIB SOO OTs-14 Groza Assault System
A new modular design fielded by Russian called the OTs-14-4A-03; Damage 2d-1(2),
special ops units, the Groza (“thunderstorm”), 1/2D 300, Max 2,000, Wt 10.1, Holdout -5.
uses components of the Izhmash AKS-74U car- The full-size rifle can integrate a modified
bine (see GURPS Special Ops), but in a bullpup 40mm GP-30 underbarrel grenade launcher
configuration. Available in two calibers, the gun (p. 31), which uses the same trigger. This com-
can be set up as a rifle or carbine, with sound bination is known as the OTs-14-4A-04 Groza-
suppressor or integral grenade launcher; the 9/40. Loaded weight is 10.2 lbs.
weapon ships in a case with all possible parts. It TsKIB SOO OTs-14 Groza-7.62,
cannot be configured for left-handed use. 7.62×39mm, Russia, 1998 (Holdout -5): In
TsKIB SOO OTs-14 Groza-9, 9×39mm, 1998, a version chambered for the cheaper and
Russia, 1994 (Holdout -5): This was adopted more powerful cartridge of the old AK-47
by the Russian Ministry of the Interior (MVD) (pp. HT114-115) was adopted by Russian air-
for the OMON special ops units. The rifle ver- borne and combat engineer troops, including
sion (OTs-14-4A-01) has a carrying handle and Spetsnaz. The OTs-14-4B-01 is slightly longer
a vertical front grip for better control. It fires than the OTs-14-4A-01 and takes AK-47 series
Subsonic APHC ammo. magazines. Ammo includes Solid (in the table),
The OTs-14-4A-02 carbine has a shortened Tracer, API (3d+2(2)), and Subsonic (3d+2).
barrel without foregrip, threaded for a sound The OTs-14-4B-03 with baffle sound sup-
suppressor. Without the suppressor, stats are as pressor (-4 Hearing, for net AS +14 including
follows: Damage 2d-1(2), 1/2D 300, Max Subsonic ammo bonus, p. 16) is Damage 3d,
2,000, Wt 7.4, Holdout -4. 1/2D 300, Max 2,000, Wt 9.9, Holdout -6.
Fitted with the baffle sound suppressor (1.9 The OTs-14-4B-04 Groza-7.62/40 with
lbs., -4 Hearing for net AS +14, p. 16) and a 4× grenade launcher weighs 11.2 lbs. loaded and
telescopic sight (0.8 lbs., p. 13), the carbine is is Holdout -6.

Accuracy International AWM Super NSV80 II night sight on a P-rail in front of the
Magnum, 8.6×70mm (.338 Lapua Magnum), scope (+2.6 lbs., p. 14). Solid Match and APHC
Great Britain, 1990 (Holdout -7): Designed by ammunition are standard issue.
British Olympic gold medalist Malcolm The basic AW (1990) and AWF (1992,
Cooper, this bolt-action precision weapon is Holdout -6 with stock folded) in 7.62×51mm
chambered for a powerful medium-caliber NATO are currently two of the commonest
round. It has a heavy free-swinging barrel, syn- sniper rifles; Damage 7d, 1/2D 1,200, Max
thetic adjustable thumbhole stock, adjustable 4,200, Wt 15, AWt 1, Shots 10+1, ST 11B, Rcl
bipod, 10× scope, and detachable magazine. In -2, Cost $5,200. They have been adopted by mil-
2000, it was adopted by the British military as itary and police units in Australia, Belgium, the
the L115A1 Long-Range Rifle. Other users Czech Republic, Germany, Great Britain,
include the French GIGN, French Legion Ireland, Italy, Malaysia, Mexico, the Netherlands
Étrangère, and Italian COMSUBIN. (AWF), New Zealand, Norway (AWF), Oman,
This weapon is also available chambered Papua New Guinea, Spain, Sweden (issued with
for the 7.62×66mmB (.300 Winchester APS ammo), and Switzerland.
Magnum) round; Damage 8d+1, SS 15, Acc Voere VEC91, 5.7×26mmCL Usel, Austria,
12+3, 1/2D 1,300, Max 5,000, Wt 15.8, AWt 1991 (Holdout -6): The first small arm cham-
0.8, RoF 1/2, Shots 5+1, ST 12B, Rcl -2. It is in bered for caseless ammunition to enter produc-
service with Italian and Russian (FSB tion, this rifle is unique in being intended solely
Spetsgruppa Alfa) special ops units. for civilian users. It is a conventional bolt-action
The G22 adopted by the German Army in hunting weapon with expensive wooden furnish-
1997 is a customized variant of the AWMF in ing and detachable box magazine, except for its
7.62×66mmB (.300 Winchester Magnum). It fea- electrically fired CL ammo and the two 1-kWs
tures a folding stock and variable 3-12× scope; lithium photo batteries in the stock (good for
21 lbs., Holdout -6 with stock folded. Each G22 5,000 shots). The electric ignition guarantees
is issued with a detachable sound suppressor (+2 instantaneous firing with no moving parts for
lbs., -4 Hearing for net AS +16 including bolt- increased accuracy (p. 37). It fires a HP round as
action bonus, p. 16). It can be fitted with the standard. The VEC91 has so far not been very

Infantry Weapons of Today 24


successful, being too expensive for the marginal The even shorter SG552 Commando (1998)
gain over a conventional weapon. serves with the Spanish GEO counterterrorist unit
TsNIITochMash MA Vikhr, 9×39mm, and others; Damage 4d, SS 10, Acc 8, 1/2D 300,
Russia, 1992 (Holdout -3): The Malogabaritnyi Max 2,500, Wt 8, Cost $1,500, Holdout -4.
Avtomat (“small assault rifle”), nicknamed Vikhr NORINCO 95 Shi, 5.8×42mm, China, 1995
(“whirlwind”), is based on the AS Val, using the (Holdout -5): The new Chinese service rifle is a
same Subsonic APHC rounds and magazines. Its bullpup design with large carrying handle. The
folding stock makes it very concealable. It was 95 Shi (“type 1995”) is chambered for a unique
redesignated the SR-3 in the late 1990s. round and offers 3-round limited bursts in addi-
KAC SR-25, 7.62×51mm NATO, United tion to semi- and fully automatic fire. Ejection
States, 1993 (Holdout -7): Based on Eugene can be changed from right to left. It is part of the
Stoner’s ArmaLite AR-10, this weapon resem- Qing Buqiang Zu 95 (“light rifle family 95”),
bles a large M16 but is actually a purpose-built which includes carbine (Damage 5d-1, SS 10,
semiautomatic match rifle with integral folding Acc 8, 1/2D 400, Wt 7.6), sniper (fitted with a 3×
bipod (+1 Acc if fired prone) and P-rail to mount scope, Acc 10+1), and LMG (see table) variants.
a scope (p. 13). It is in service with special ops It can mount the 40×46mmSR NORINCO 95
units such as the U.S. Army Rangers, AFSOC Shi underbarrel grenade launcher, a copy of the
Pararescuemen, Danish Frømandskorps, and Colt M203 (p. HT121). The rifle has been in
Israeli Sayeret Mat’kal. service with elite units of the People’s Liberation
In 2000, a shorter version was adopted by Army since 1997.
the U.S. Navy SEALs as the MK11 MOD 0 Dan-Inject JM Standard, 11mm, Denmark,
Sniper Support Weapon, with P-rails, 6× scope, 1996 (Holdout -6): A bullpup, smoothbored air
and detachable sound suppressor (+1.9 lbs., -4 rifle firing darts for animal control, employed by
Hearing for net AS +17, -2 Holdout, p. 16); 15.4 wildlife conservationists, zoo veterinarians, etc.
lbs., $9,000. around the world. The weapon features a 4×
scope, and is powered
by a 72g CO2 cartridge
(0.25 lbs., $2.50) under
the barrel, good for
40-50 shots. The 11mm
dart consists of a feather-
finned 0.05-oz. syringe
with the sturdy 2mm
needle required for large
animals from lions to
elephants. One dose of
liquid anesthetic can be
injected, although larger
Top to Bottom: NORINCO 95 Shi, TsKIB SOO OTs-14-4A-04 Groza-9/40 syringes for up to six
doses are available.
SIG SG551 SWAT, 5.56×45mm NATO, Correct use of the drug with no harm to the ani-
Switzerland, 1993 (Holdout -5): This is a special mal (apart from the sting) requires
carbine version of the SG550 assault rifle. It has Veterinary/TL, or other applicable Medical skill
a folding stock and offers 3-round limited bursts if used on humans or xenomorphs (see pp.
in addition to semi- and full-auto. Magazines are BE87-88 for effects of a failed roll). A typical
made of translucent plastic and can be clipped drug requires a HT-3 roll. For each point the HT
together side by side (p. 15). The steel compo- roll is failed by, the animal takes 1d of Fatigue. It
nents are stainless and coated with plastic, while usually takes a few seconds or minutes to take
other parts are made of corrosion-resistant syn- full effect. Fatigue is recovered at 1 every 10
thetics for use in maritime or tropical environ- minutes.
ments. It can mount the 40×46mmSR SIG H&K G36, 5.56×45mm NATO, Germany,
GL5140 grenade launcher, which is similar 1996 (Holdout -5): The new assault rifle of the
to the Colt M203A1 (p. HT121). The SG551 German Bundeswehr is a conventional weapon
SWAT was adopted by the GSG9 and other with folding stock, kept light and rugged by
German police units as the G37. It is also in serv- widespread use of synthetic materials. The
ice with the French COFUSCO naval comman- translucent magazines can be clipped together
dos, GIGN, and Swiss police units. side by side (p. 15).
25 Infantry Weapons of Today
Its unique features are its twin optical sights. round (-6 Hearing for a net AS +12, p. 16), and
A nonmagnifying collimating sight is used for features a bipod (+1 Acc if fired prone) and a
snapshots at short ranges (SS 10, Acc 12, p. 13, P-rail over the full length of the top (typically
requires a 26-kWs lithium battery). Beneath this fitted with a 6× scope); Damage 3d-1(0.5), SS
is an integral 3× telescopic sight for aimed shots 13, Acc 10+2, 1/2D 160, Max 2,000, Wt 10.8,
at longer distances (SS 12, Acc 12+1). An AWt 0.7, RoF 3~, Shots 10+1, Cost $2,500,
NSA80 II image-intensifier (p. 14) can be Holdout -7. The SL9SD is used by the GSG9
attached in front of the scope for use at night. hostage-rescue unit.
Only the scope can be used when the night sight Colt M4A1, 5.56×45mm NATO, United
attachment is fitted; the collimating sight is States, 1997 (Holdout -5): With its short barrel
obstructed. German service weapons fire semi- and telescopic stock, the Colt M4A1 (CAR-
or full automatic, but it can also be ordered as 15A3 R927) assault carbine is the descendent of
single-fire (G36SF; RoF 3~) or with semi- and the XM177 Commando (CAR-15A1 R609) dat-
2-round limited burst modes (RoF 3**). The G36 ing to 1967 (p. HT115). Unlike the otherwise
accepts the 6Kh4 knife/bayonet (p. HT99) of the identical M4 (CAR-15A3 R920) for service with
AK-74, thousands of which were inherited from non-special-ops units, which can fire only
the former East German Army. 3-round limited bursts, the M4A1 is capable of
The export G36E (1997) has a simple 1.5× fully automatic fire. It features a detachable car-
sight instead of the twin optics; SS 11, Acc 12, rying handle with a P-rail beneath, allowing the
Wt 8.3, Cost $950. It entered service with the installation of various sights (pp. 13-14).
Spanish military in 1999 and in Nepal in 2002; it Accessories include the Colt M203A1 grenade
is made under license in Spain. launcher (p. HT121), M9 knife/bayonet
The G36K (1997) assault carbine used by (p. HT99), and MK3 MOD 0 SOPMOD quick-
German military special ops units such as the detach baffle suppressor (+1.5 lbs., -6 Hearing
KSK has a shortened barrel and removable for net AS +15, -1 Holdout, p. 16). The M4A1 is
attachment points for a tactical light (Sure-Fire, the main weapon of all U.S. military special ops
p. 12) and targeting laser (use AN/PAQ-4C, units and a standard weapon of the U.S. Border
p. 13); Damage 4d+2, SS 8/10, Acc 9/9+1, 1/2D Patrol and Secret Service and was adopted as the
400, Max 3,200, Wt 8.3, Cost $1,200, Holdout standard weapon for all Israeli forces from 2002.
-4. The Capitol Police and various U.S. SWAT The CAR-15A3 LE6291 (1995) is a semi-
teams also employ it. Police agencies in England, automatic variant (RoF 3~) intended for law-
including those of London, adopted the semiau- enforcement agencies.
tomatic G36KSF (RoF 3~) in 2001. The M4A1 SOPMOD (1998) issued to spe-
Even more compact than the G36K, the cial ops units is the M4A1 fitted with four P-rails
G36C (2001) approaches the handiness of the on the handguard, allowing the attachment of
MP5A3 submachine gun; Damage 4d-1, SS 10, accessories such as the AN/PEQ-2 IR targeting
Acc 8, 1/2D 300, Max 2,500, Wt 7.3, Cost laser (p. 13) or Colt M203A2 quick-detach
$1,100, Holdout -4. It lacks the twin optics, sub- grenade launcher (p. HT121); Wt 7.6. Apart from
stituting open sights and a P-rail (p. 11). all U.S. military special ops units, export ver-
The MG36 light machine gun (1996) is sions are in service with the Australian SASR,
almost identical to the rifle, but has a heavier bar- Italian COMSUBIN, New Zealand SAS, Polish
rel and detachable folding bipod (+1 Acc if fired GROM, and many others.
prone). It is delivered with a 100-round C-Mag The M4A1 displayed a tendency to over-
drum (p. 15), but also takes standard magazines. heat, and was superseded by the M4A1HB
The Selbstladebüchse 8 (1998), or SL8, is a (CAR-15A3 R921HB) in 2000, which features a
sporting version for sale to German civilians. It heavier barrel; Wt 7.7 or Wt 8.0 with the SOP-
has a whitish finish, thumbhole stock with MOD modifications.
adjustable cheekpiece, and match trigger, but no The M4A1 (Crane) (similar to the CAR-
flash-hider or carrying handle, and uses only 15A3 R933 Commando) has an even shorter bar-
10-round magazines. The SL8 features a P-rail rel and is used by the SEALs for close-quarter
over the full length of the top for the attachment battle; Damage 4d, SS 10, Acc 8, 1/2D 300, Max
of sights; SS 12, Acc 12, Wt 9, AWt 0.4, RoF 3~, 2,500, Wt 6.5, Holdout -4.
Shots 10+1, Cost $1,600, Holdout -6. The SL8-1 Manufacturers such as ArmaLite,
(2000) is gray, for sale in the United States. Bushmaster, and Eagle Arms produce similar
Based on the SL8-1, the SL9 Schalldämpfer weapons; Diemaco of Canada is the only one
(2000) is a sound-suppressed short-distance licensed by Colt. Their C8FT carbine (1990) is
sniper rifle. It fires a 7.62×37mm Subsonic HP almost identical to the M4A1. It was adopted by

Infantry Weapons of Today 26


Canadian (designated C8A1), Danish, and bolt-action with toggle joint, allowing for very
Dutch forces, usually with a C79 ELCAN scope quick repetition of shots. It has a fully adjustable
(p. 13). The C8SFW carbine (1998) is essential- wooden buttstock, which stores two spare maga-
ly the M4A1 SOPMOD with detail improve- zines. The weapon was adopted by Russian
ments. It was adopted by the British SAS and Spetsnaz units and is issued with a 4× scope and
SBS, the Danish Frømandskorps, and the detachable sound suppressor (+1 lb., -6 Hearing,
Norwegian Jæger. for net AS +9 including bolt-action bonus, -1
Izhmash AN-94, 5.45×39mm, Russia, 1997 Holdout, p. 16). The SV-99 is a short-range
(Holdout -5): This is the long-awaited replace- weapon, but owing to the low-report ammunition
ment of the Kalashnikov series for the 21st cen- and suppressor, it is very quiet and is used to kill
tury. Type-classified by the Russian Army in watchdogs and shoot out streetlights. It can be
1994 and officially adopted in 1997, the Avtomat quickly disassembled and stored in a small case
Nikonova obrazets 1994g is currently only used or bag (Holdout -3).
by special ops units, including the SWAT-type Similar (if less fancy) weapons such as the
MVD OMON troops; it has seen action in civilian Ruger 10/22 semiautomatic rifle (1964)
Chechnya. Externally, the rifle resembles the can also be fitted with scopes and suppressors
AK-74 (pp. HT114-115); it uses the same maga- and are in service with special units such as the
zines and a similar highly effective muzzle Israeli border guards’ Ya’m’am and the LAPD
brake, adding recoil only after every second shot SWAT. Such a weapon can easily be assembled
or full-auto group. The whole barrel group at home for animal control, recreational shooting,
moves backward inside the receiver with each or more sinister uses.
shot, further reducing recoil. In order to increase Mechem NTW20, 20×82mm Mauser,
hit probability, the AN-94 fires the first two South Africa, 1999: This bolt-action anti-
rounds of automatic fire as a controlled burst materiel rifle is chambered for a low-powered
(p. 19). If the trigger is further depressed the gun autocannon cartridge. To cope with recoil, it
will fire full automatic at a slower rate; it fires features an internal hydraulic/pneumatic buffer
single shots, 2-round controlled bursts, or full system, bipod (+1 Acc if fired prone), and large
automatic with a 2-round controlled burst as the muzzle brake. It takes a detachable box maga-
first group. In burst mode, the first 2-round burst zine, and a 8× scope is standard. The 2-yard-long
has no recoil, the second 2-round burst gets -1 weapon is easily disassembled and transported in
Rcl, and the third also has -1 Rcl. On full-auto, two special backpacks (weighing 26 and 33 lbs.,
the first group will be a 2-round controlled burst respectively, including spare magazines). It fires
with no recoil, and the second group will be a API (see table) or SAPHE; Damage 12d(0.5) +
normal 4-shot group with -1 Rcl, followed by a 1d-3 [2d]. The NTW20 is in service with the
4-shot group at -1 Rcl, a 4-shot group at -2 Rcl, South African Recce Commandos.
etc. The AN-94 has synthetic furnishings and a Alternatively, the gun can be set up to fire
folding stock. It can also use the 45-round the more powerful Russian 14.5×114mm
extended magazine (AWt 1.65) and 90-round APHCI round, requiring a longer barrel;
drum magazine (AWt 4.55) of the Molot RPK- Damage 15d+2(2), 1/2D 2,000, Max 8,900, Wt
74 (pp. HT114-115). 65, AWt 1.8, ST 15B, Rcl -3. The NTW14.5 is
Steyr Scout, 7.62×51mm NATO, Austria, used by the Indian army.
1997 (Holdout -6): This light multipurpose rifle Barrett M107, 12.7×99mm (.50 Browning),
features a smooth bolt-action, synthetic stock United States, 2001 (Holdout -7): The U.S. mili-
(gray, but available in other colors, as well as tary variant of the Model 95 bolt-action bullpup
camo pattern), detachable magazine, adjustable rifle commercially available since 1995. The dif-
trigger, P-rail (p. 11), and integral folding bipod ference is its ability to be broken down into two
(+1 Acc if fired prone). The P-rail is factory- components for better transportability. Lighter
fitted with a 2.3× long-eye relief scope, farther and more accurate, with a bipod (+1 Acc if fired
forward than normal, for fast acquisition, but it prone) and a P-rail mounting a 10× scope, the
can accept a variety of devices. A spare maga- M107 replaces the Barrett M82A1. It typically
zine is stored in the stock. It is popular with fires APHEX ammunition (see table); other
hunters, and a few were used in the fighting in ammo includes Solid (Damage 11d+1+), Match
the former Yugoslavia. (Damage 11d+1+, +1 Acc), and API (Damage
Izhmash SV-99, .22 LR, Russia, 1999 7d+2(2)+). A sound suppressor is available (+4.5
(Holdout -6): The Snaiperskaya Vintovka lbs., -8 Hearing for net AS +17 including bolt-
obrazets 1999g is a specialized sniper rifle based action bonus, -2 Holdout, p. 16). The original
on a biathlon weapon. It features a straight-pull Model 95 is in service with the Spanish military.
27 Infantry Weapons of Today
FN F2000 assault rifle with LG1 under-barrel grenade launcher
and integrated fire control system.

FN F2000, 5.56×45mm NATO, Belgium,


2001 (Holdout -5): A bullpup weapon with supe-
rior ergonomics, the Fusil 2000, marked
Fabrique Nationale’s entry into the 21st century.
Submachine Guns and
Unlike most bullpup weapons, it is truly
ambidextrous; all controls are on both sides, and
Personal Defense Weapons
Modern submachine guns differ little from
the casings are ejected to the front instead of to
older models, although use of synthetic materi-
the side, achieved by channeling them through a
als has made them lighter, and a wide selection
tube parallel to the barrel. The magazines are of
of accessories has improved effectiveness. By
the M16 type. The gun has a P-rail (p. 11) on top,
1992, following the introduction of the FN P90
normally fitted with a 1.6× optic (already figured
(p. HT116), the classic submachine gun
into SS and Acc). A 50-kWs lithium battery in
received competition from a new class of
the stock powers the electronics, including the
firearm, the Personal Defense Weapon (PDW).
rate controller, which has high (RoF 14*) and
Similar to the submachine gun in size, and
low (RoF 6*, Rcl -1/2) settings. The forearm can
developed in response to body armor, the PDW
be exchanged for a replacement unit with inte-
fires a round that lies between pistol and assault
gral targeting laser (pp. 12-13) or tactical light
rifle in effectiveness.
(p. 12), FN LG1 underbarrel grenade launcher
Colt CAR-15 R635, 9×19mm Parabellum,
(p. 32), or FN M303 air gun.
United, 1985 (Holdout -5): This is a 9×19mm
FN M303, 18.5mm Paintball, Belgium,
version of the CAR-15 series of assault carbines
2001: This air gun is designed to attach under
(p. 26), with a telescoping stock being standard.
the barrel of the F2000 rifle (adding -2 Holdout),
The similarity to the M16 family means that only
although it can also be fitted to other assault
a -1 penalty applies if the user is unfamiliar with
rifles such as the Colt M4A1 (adding -3
this particular model. A 20-round magazine is
Holdout) or even fitted with a shoulder stock as
available (AWt 0.9). With a 3-round burst limiter
a stand-alone weapon (Wt 5.1, Holdout -5). It
(RoF 3**), it is called the CAR-15 R639. Aimed
uses a 72g CO 2 cartridge (0.25 lbs., $2.50)
at the law-enforcement market and intended to
mounted parallel to the barrel to propel 18.5mm
compete against the H&K MP5 series, it has
nonlethal rounds from a 15-round drum maga-
never been as popular as the German design,
zine. A gas cartridge will last for 65 shots. There
despite being cheaper. Nevertheless, it has been
are several different ammo types apart from
adopted by the DEA, the U.S. Marshals’ Service,
Baton, including Musk (same damage,
the U.S. Department of Energy, and several
p. UTT69), Paint (same damage, various colors
SWAT units, including those of Atlanta, Miami,
and paint types), and Pepper (actually OC, an
and Washington, D.C.
irritating pepper extract; same damage, and in
The CAR-15 R633 (1987) has a shorter bar-
addition treat the hex as if hit by Riot Gas,
rel; Damage 2d+2, Acc 6, 1/2D 150, Max 1,850,
p. 8). Paint and Musk are for marking rioters.
Wt 6.7, RoF 15*, Rcl -2, Holdout -4. It was

Infantry Weapons of Today 28


replaced in 1992 by the R633HB with hydraulic mostly synthetic components. It has a folding
buffer; RoF 13*, Rcl -1. stock and integral P-rails for a vertical foregrip, a
H&K MP5/10A3, 10×25mm Auto, targeting laser (pp. 12-13), a tactical light (p. 12),
Germany, 1992 (Holdout -4): A variant of the and an optical sight (pp. 13-14). A quick-detach
popular MP5 series (pp. C64 and HT116 and baffle sound suppressor (pp. 15-16) is +1 lb., -4
GURPS Special Ops), this gun uses straight, Hearing for net AS +16, -1 Holdout, $700.
clear plastic magazines and features a retractable Chambering the .40 S&W (1999), it has
plastic stock. (The MP5/10A2 has a fixed stock; Damage 2d+1+, 1/2D 160, Max 1,900, Wt 5.8,
Wt 7.4, Holdout -5.) Offered with several trigger AWt 1.2, Shots 30+1, ST 10, Rcl -1. This ver-
configurations, the standard model fires single sion entered service as the standard SMG for the
shots, full-auto, and 2-round limited bursts. It DEA in 2001 and is also used by the U.S.
was adopted in 1994 by the FBI for the Hostage Border Patrol.
Rescue Team and SWAT units (both types of The UMP in 9×19mm Parabellum (2000)
stocks). Field agents use a semiautomatic-only has Damage 3d-1, 1/2D 160, Max 1,900, Wt 5.8,
(RoF 3~) version. Production ceased in 1999 in AWt 1.2, Shots 30+1, ST 10, Rcl -1.
favor of the UMP. The USC carbine (2000) in .45 ACP was
The more common MP5/40A3 (1992) is introduced for civilian sales. It has a much longer
identical, but chambered for the .40 S&W car- barrel, a fixed thumbhole stock, and a 10-round
tridge; Damage 2d+1+, 1/2D 160, Max 1,900, magazine; Damage 2d+1+, SS 11, Acc 9, 1/2D
Wt 7.6, AWt 1.3, ST 10, Rcl -1. It was adopted 185, Max 1,800, Wt 6.7, AWt 0.7, RoF 3~, Shots
by Arizona State Troopers SWAT teams and the 10+1, Holdout -5, Cost $1,200.
Capitol Police, among
others.
Izhmash Bizon-2,
9×18mm Makarov,
Russia, 1996 (Holdout
-4): Developed by
Viktor Kalashnikov
(son of the legendary
Mikhail Kalashnikov),
the Bizon-2 is a simple
blowback-operated gun
based on Kalashnikov
components. The major
departure from other
Russian designs lies in
the use of a 64-round H&K MP7 personal defense weapon
helical drum magazine
located below and parallel to the barrel. It is H&K MP7, 4.6×30mm, Germany, 2001
often used with Extra-Powerful ammunition (Holdout -2): Adopted by the German KSK and
(Rcl -2) firing either SAP (Damage 3d-1(1.25)) the British SAS, this ambidextrous PDW looks
or HP (Damage 3d-1(0.5)) bullets. It can be like a large black plastic pistol, with the maga-
bought as a semiautomatic carbine known as the zine in the grip. An extended 40-round magazine
Bizon-2-04 (RoF 3~). is available, but sticks well out of the grip (AWt
The Bizon-2-03 has an integral baffle sound 0.9, -1 Holdout). The action is based on the
suppressor (-4 Hearing for net AS +14, p. 16); H&K G36 rifle. A folding foregrip allows the use
Wt 8.5, Holdout -5. of both hands; firing it one-handed doubles
It is also available in other pistol chamber- recoil. A retractable stock is used for aimed shots
ings. The Bizon-2-01 fires the 9×19mm (+3 Acc, Guns/TL (Rifle) skill), though it is typi-
Parabellum; Damage 3d-1, 1/2D 160, Max cally kept retracted in favor of the foregrip. The
1,900, Wt 8, AWt 2.2, Shots 53. MP7 has only small iron sights, but a P-rail
H&K UMP, .45 ACP, Germany, 1999 (p. 11) over the entire top of the receiver mounts
(Holdout -4): The Universelle Maschinenpistole other optics. The standard sight is a tiny reflex
(“universal submachine gun”) is the new-genera- sight (0.2 lbs., p. 13), which reduces SS to 8.
tion SMG from Heckler & Koch, designed Ammo includes SAP (see table), HP (Damage
specifically for American SWAT teams. The 4d(0.5)), AP-T (Damage 4d(2)), and Frangible
UMP is a light, simple blowback weapon with (Damage 4d-, 1/2D 70, Max 650).
29 Infantry Weapons of Today
It is not found on a tripod. The gun fires all
ammo types, including Solid, API (Damage
Machine Guns
Most machine guns in current service are old
8d+1(2)+), APS (Damage 16d(2), Max 8,000),
and APHEX (Damage 12d+2(2) + 1d-4 [1d]); it
is now made by General Dynamics.
designs, many dating to the mid-20th century. Few
TsNIITochMash 6P41 Pecheneg,
new guns have been adopted in recent years, a
7.62×54mmR Mosin-Nagant, Russia, 1998
trend expected to persist. In continued develop-
(Holdout -7): The Pecheneg is a variant of the
ment, however, are light MGs, the majority of
Kovrov PK design (p. HT120), with a heavier
which are little more than heavy-barreled assault-
barrel and revised bipod arrangement (+1 Acc if
rifle variants (see above). These all use Guns
(Light Automatic)/TL skill except if mounted on a fired prone). It was introduced in 2000 by the
tripod or vehicle, in which case Gunner (Machine Russian military to replace the older weapon.
Gun)/TL would be the proper skill. Ammo includes Solid, API (Damage 5d(2)),
CIS 50MG, 12.7×99mm (.50 Browning), APHCI (Damage 7d(2)), and APS (Damage
Singapore, 1988: While this gun performs like 9d(2), available since 1999). A 200-round belt is
the old Browning M2HB (pp. HT119, W97), it 17.6 lbs. in the ammo can. The barrel should be
introduced the dual feeder to the infantry MG. It left to cool or be exchanged after every 400
allows the gunner to switch between two disinte- rounds fired in quick succession (this requires
grating belts inserted from either side of the 10 seconds and a Guns/TL skill roll).
receiver, one usually loaded with Solid, the other FN MK46 MOD 0, 5.56×45mm NATO,
with APS (Damage 17d(2), Max 8,400). APHCI Belgium/United States, 2001 (Holdout -6): A
is also available (Damage 13d+1(2)+). Another product-improved variant of the FN MINIMI
improvement is its quick-change barrel. The bar- (p. HT120), adopted by the U.S. Navy SEALs.
rel should be left to cool after 200 rounds have Teflon-coated against corrosion, it has a short-
been fired in quick succession; alternatively, it ened barrel to make it more compact and
can be exchanged. A spare barrel weighs 24 lbs.; maneuverable. To improve reliability, the trou-
it takes two men 10 seconds and a Gunner/TL blesome magazine feeder was removed – the
skill roll to swap them. The gun mounts on the MK46 MOD 0 can only use belts, typically
M3 tripod (44.5 lbs.) or a vehicle. In service with 100-round lengths in soft packs (AWt 3.5). The
the Singaporean military, the 50MG is now made bulkier 200-round plastic container (AWt 7)
by STKinetics. tends to rattle when carried (-2 Stealth). P-rails
General Electric GAU-19/A, 12.7×99mm are fitted to the receiver top and around the
(.50 Browning), United States, 1991: This three- forearm to mount various accessories such as a
barreled, externally powered Gatling-type night sight (p. 14), a foregrip (+0.5 lbs.), and/or
weapon is scaled up from the GE M134 minigun the AN/PEQ-2 laser (p. 13). It has a detachable
(pp. HT119-120). Developed in the early 1980s bipod (+1 Acc if fired prone; -1 lb. if removed)
and originally known as the GECAL50, it was and can take the MK3 MOD 0 SOPMOD sound
put into production after adoption by the U.S. Air suppressor (+1.5 lbs., -6 Hearing for net AS
Force as the door gun for special ops helicopters +15, p. 16). Issue ammo includes SAP (see
(mainly the Sikorsky MH-60G Pave Hawk). It table) and APHC (Damage 5d(2)). The barrel
has two selectable firing rates, RoF 16 or 33**, should be left to cool after every 500 rounds
and fires 10-round limited bursts or full automat- fired in quick succession.
ic (no single shots). The power requirement is The similar MINIMI-Para SPW (1997) with
3 kW at RoF 33. The GAU-19/A feeds from dis- retractable stock is in use with the Israeli Sayeret
integrating belts or unlinked ammunition tanks, Mat’kal; Wt 19.3, Shots 200, Holdout -5.
depending on installation. On the MH-60G’s pin- H&K MG43, 5.56×45mm NATO,
tle mounts, it is fed from a 750-round belt in the Germany, 2002 (Holdout -5): This LMG was
rear of the cabin. In the late 1990s, it was introduced as a competitor to the FN MINIMI
removed from the helicopter because of prob- (p. HT120) in the market for squad automatic
lems with recoil. (Its replacement is the Ramo weapons. It features a folding stock, bipod (+1
GAU-18/A, a variant of the Browning M2 with Acc if fired prone), and a P-rail to accept a night
RoF 13, pp. HT119, W130.) A more promising sight or scope (p. 11). The barrel should be left
installation is in the chin turret of the Bell- to cool or be exchanged after every 500 rounds
Boeing CV-22A Osprey, in which it has RoF 20 fired in quick succession (this requires 10 sec-
and feeds from a 750-round linkless ammo con- onds and a Guns/TL skill roll). A spare barrel
tainer. There is also a mount for ground vehicles. weighs 3.7 lbs.

Infantry Weapons of Today 30


and G36K (-2 Holdout for the host weapon).
Alternate mounts are available. It has its own
Grenade Launchers
Grenade launchers have become very popu-
pistol grip and trigger and is side-opening, to
accept all lengths of grenades of this caliber,
including HEDP, HE (Damage 1d+2 [2d]),
lar since the single-shot Colt M79 (p. HT121)
Smoke, Starshell, and various less-than-lethal
was introduced in 1961. Most modern designs
loads. The AG36 is in service with the German
mount under the barrels of rifles, and those that
and Spanish military.
don’t are usually multishot systems. Heavy auto-
matic grenade launchers
are also widespread.
NORINCO 87 Shi,
35×62mm, China, 1987:
This unique automatic
grenade launcher has a
bipod and a wooden
shoulder stock and feeds
either from a top-mounted
6-round (AWt 5.5) box
magazine or from a
9-round (AWt 6.6) or
12-round drum. A large
muzzle brake keeps recoil
H&KMP5/10A3 submachine gun with ISTEC ISL201 under-barrel grenade launcher
down. A small 2× scope is
also installed. The low
ISTEC ISL201, 40×46mmSR, Great
weight allows it to be carried and fired by a sin-
Britain, 2000: A very compact grenade launcher
gle man, though it can also be fixed on a tripod
which mounts under the barrel of a H&K MP5
(17.7 lbs.). In addition to HE, it also fires HEAT
submachine gun by replacing the forearm (-1
grenades (Damage 6d(10)). It is in service with
Holdout). A side-opening design, it fires all
the People’s Liberation Army of China.
current grenades of its caliber. If a removable
KBP GP-30 Obuvka, 40mm, Russia, 1989:
subcaliber barrel is installed, it can even fire
A Russian underbarrel grenade launcher, which
12-gauge shotgun shells. It is in service with
mounts under the Izhmash AK-74, the Izhmash
London’s SO19 SWAT unit.
AN-94, and various Kalashnikov clones (-2
The ISL202 is the same weapon chambered
Holdout for the host weapon). The Obuvka
for the 37×122mmR grenades, which include
(“shoe”) is a muzzle-loader, like a mortar, and
Beanbag, Riot Gas, Starshell, and other less-
the grenade is “caseless” in that the propellant is
than-lethal loads.
contained in the hollow rear of the grenade. In
General Dynamics-Bofors MK47 MOD 0
addition to HE, Baton (Damage 1d+1(0.5), 1/2D
Striker, 40×53mmSR, United States/Sweden,
40, Max 280) and Smoke and Riot Gas (both
2001: This automatic grenade launcher is the
have a 6-yard radius) rounds are available.
first to include a full-solution fire control, the
KBP GM-94, 43mm, Russia, 1994 (Holdout
CDC LVS (p. 15, included in Wt but not Cost). It
-4): This weapon resembles an over-sized pump-
is lighter than comparable weapons, but must
action shotgun, with pistol grip and folding stock.
still be fitted to the M3 tripod (44.5 lbs.) or a
Its barrel lies below a 3-round tubular magazine,
vehicle mount. The standard round is a HEDP
which is loaded from a gate on top. Apart from
grenade, which can be programmed via induc-
HE grenades, it also fires HEAT (Damage
tion ring to explode at any distance, typically in
5d(10)), FAE (Damage 7d(0.5)), Starshell, Riot
the air over a target (pp. CII65, VE191). The
Gas (6-yard radius), Baton (Damage 1d+1(0.5),
gunner paints the target with a laser, and the
1/2D 40, Max 280), and Rubber Shot (Damage
computer moves the integral HUD’s reticle
1d-2(0.25), 1/2D 25, Max 65, +1 to hit). The
accordingly, taking 2 seconds; this provides +3 to
GM-94 can take 4+1 Rubber Shot shells, as they
Gunner/TL (GL) skill. The airburst quarters con-
are shorter than the grenades. It is in service with
cussion damage, but fragmentation distance
the Russian Ministry of the Interior (MVD).
increases to 10 yards, and only overhead cover
H&K AG36, 40×46mmSR, Germany, 1999:
protects. It also fires standard HEDP, as well as
The Abschussgerät, Granate 36 is an underbarrel
MF (Damage 4d+2 (imp.), 1/2D 100, Max 245).
grenade launcher that can be fitted to the G36

31 Infantry Weapons of Today


The Striker was adopted by USSOCOM as the
MK47 MOD 0 Advanced Light Grenade Launcher
(ALGL). In Europe, it is marketed by Bofors as
the CG40.
FN LG1, 40×46mmSR, Belgium, 2002: This
underbarrel grenade launcher was designed to be fit-
ted to the F2000 rifle (p. 28). It is less awkward to
fire than other underbarrel designs, as it is integrated
into the rifle’s forearm (-1 Holdout) and its trigger is
placed under the rifle’s trigger, instead of well in
front of it.

Hand Grenades
Offensive grenades have little or no fragmenta-
tion; their smaller casualty radius allows their use
by advancing troops. Defensive grenades propel
fragments farther than they can be thrown, so that
the thrower needs cover for protection.
Diehl HGR DM51 Offensive/Defensive
Grenade, Germany, 1976 (Holdout -1): The German
army’s standard combat grenade, the DM51 can be
used as an offensive grenade or with a fragmentation
sleeve as a defensive grenade. The body consists of
the fuze, a plastic container, and 2.1-oz. PETN filler;
Damage 1d+2, Wt 0.3. The plastic fragmentation
sleeve is filled with several thousand steel balls.
Essentially similar designs have been developed
by other nations, including Brazil, Chile, France,
and Spain.
SM HG 85 Defensive Grenade, Switzerland,
1985 (Holdout 0): The Handgranate 85 is a modern
baseball-shaped grenade with a 4.4-oz. RDX/TNT
filler and heavy fragmentation. It has been adopted
by a number of armed forces, including those of the
Netherlands, Switzerland, and the United Kingdom
(issued as the L109A1).
The OHG 92 (1992) is an offensive-type variant;
Damage 5d+1, Wt 0.6.
Bazalt RGN-86 Offensive Grenade, Russia,
1986 (Holdout 0): The Ruchnaya Granata
Nastupatel’naya obrazets 1986g is a Russian offensive
grenade with 2-oz. TNT filler and controlled fragmen-
tation. In service with Bulgaria, Iraq, Russia, and oth-
ers, it can be considered an updated RGN-5 (p. B209).
Precision Ordnance M452 Stingball Riot
Grenade, United States, 1992 (Holdout 0): This less-
than-lethal grenade has a soft rubber body and is
filled with soft rubber balls. The 1d-4 blast of the
explosion can stun, and the rubber balls inflict a
painful sting over a 7-yard radius. Top to Bottom: Diehl HGR DM51 (offensive),
The M452C Comboball grenade is identical, but Diehl HGR DM51 (defensive fragmentation
also spreads a 3-yard radius cloud of powdered CS sleeve), SM HG 85 (sectioned),
or OC (effects as tear gas, p. B132, or see the Bazalt RGN-86 (sectioned), and
Precision Ordinance M452 stingball (sectioned).
detailed rules in GURPS Cops, pp. C69-70).

Infantry Weapons of Today 32


Rocket Launchers RPG-7: Modern Punch
Apart from new warhead types (see Chapter 1),
there are two new developments in this area: most
For an Old Warhorse
The Russian 40mm Kovrov RPG-7
designs now use scopes, night sights, or even (p. HT121), introduced in 1962, is still wide-
computerized sights, and many modern launchers ly used and remains in production in several
can be fired from enclosed spaces, making them countries. While the launcher and its simple
much more useful for urban combat. 2.5× scope are virtually unchanged, many
KBP RPO-A Shmel, 93mm, Russia, 1984: improved munitions appeared in the 1980s
The RPO-A is the FAE-equipped rocket in the and 1990s. These over-caliber grenades
Shmel (“bumblebee”) family of rocket launchers. include 75mm Starshell (illuminates 2,100-
In combat service since 1984, it was officially yard radius for 35 seconds, Max 1,650, WPS
adopted in 1988 by the Russian infantry, replac- 4.8, CPS $40), 93mm HEAT (Dmg
ing the LPO-50 flamethrower and RPO napalm 6d×8(10), 1/2D 300, Max 1,000, WPS 5.7,
launcher. It became infamous in Afghanistan CPS $70), 93mm MS-HEAT (Dmg 6d×2(10)
(nicknamed “Satan Stick”) and the fighting in + 6d×7(10), 1/2D 300, Max 1,000, WPS 6.4,
Chechnya. The disposable launch tube includes a CPS $150), 93mm HEAT-MP (Dmg 6d×7(5)
simple flip-up iron sight or a clip-on OPO-1 1× + 6d×3 [6d], 1/2D 300, Max 2,200, WPS 9.9,
optical sight. Setup takes 30 seconds. Each RPO- CPS $120), 93mm FAE (Dmg 6d×9(0.5),
A comes with a padded shoulder strap, and two 1/2D 200, Max 750, WPS 10.3, CPS $410),
can be clipped together to make a backpack. This and 100mm EFP-HE-FT (6d×2(2) + 7d [4d],
weapon has been adopted by China and India. 1/2D 300, Max 1,000, WPS 7.2, CPS $290).
Variants include the RPO-D, which fires a Even firing the simple, original 85mm HEAT
smoke rocket (32-yard radius), and the RPO-Z, grenade it has proved useful against all sorts
which fires an incendiary rocket (32-yard radius; of targets, including infantry, armored money
treat as WP, p. VE190). transfer trucks, and low-flying helicopters.
Bazalt RPG-27 Tavolga, 105mm, Russia, Despite short effective range, it remains in
1989: The RPG-27 Tavolga (“meadow grass”) is service with dozens of armies and even more
a disposable light anti-tank weapon with an irregular fighting groups.
MS-HEAT warhead, in service with Russian
forces. The 65mm precursor charge clears away
RAP; the 105mm main charge will penetrate The Bunkerfaust 1 (BKF1) is based on the
about 26” of armor behind it. PZF3, but uses a warhead optimized against fortifi-
There is a variant called the RShG-1, which cations: a 110mm HEMAT-HE-FT over-caliber
fires a 105mm FAE rocket; Damage 6d×9(0.5). grenade, which creates a 2”-wide hole through 0.7”
Dynamit Nobel PZF3, 60mm, Germany, of steel, 14” of concrete, or 1.5 yards of sandbags;
1990: The Panzerfaust 3 is a modern rocket Damage 3d(5), Min 11. The 47mm HE follow-
launcher; the rocket is contained in a disposable through grenade explodes 2 yards behind the
launching tube, to which the reusable firing unit armor, doing 3d+2 [4d]. The BKF1 has the same
with integral 4× scope is attached (5.1 lbs., includ- dimensions as the PZF3 and uses the same firing
ed in table). The scope can be augmented with the unit. The German army has used it since 2000.
NSA80 II night sight attachment (p. 14). Reloads Lockheed Martin SRAW Predator, 142mm,
are 27.7 lbs. with transport protection and 23.3 lbs. USA, 2002: The Short Range Assault Weapon
without. The PZF3 employs the Davis principle, (SRAW) is a disposable rocket launcher intended
which uses powdered iron as countermass instead to replace the 66mm Talley M72A3 LAW, 84mm
of propellant gas, thus reducing the danger area Bofors M136 LAW, and 83mm MDHC MK153
behind the weapon – it can be safely fired indoors, MOD 1 SMAW in use by the U.S. Marines. It fea-
provided the next wall is more than 2 yards tures a top-attack (p. VE116) EFP warhead which
behind. The standard 110mm overcaliber grenade is initiated 3 yards above the tank via laser and
has a HEAT warhead that penetrates 28” of armor magnetic sensors. It has a fold-down 2.5× scope
steel. The PZF3 was adopted by Germany, Italy, and can accept any night sight (p. 14). The rocket’s
Japan, Portugal, South Korea, and Switzerland. autopilot has an autofollowing tracking function;
The Swiss, who call it the Panzerfaust 91, aiming the SRAW for 2 seconds will add +3 Acc
produce a MS-HEAT warhead; Damage on a moving target. The Predator is a soft launch
6d×4(10) + 6d×9(10). weapon that can be fired from within enclosures.

33 Infantry Weapons of Today


Better safe than sorry. 1990s. The Schuberth Gefechtshelm (1992) used
– Street saying by the Bundeswehr offers the same protection,
but weighs 3.3 lbs.
The British army uses the NP Aerospace

Helmets
Helmets have been standard issue in military
Ground Service Helmet (GS) Mk 6 (1987), a
nylon design. It gives PD 4, DR 5. $150, 2.6 lbs.
The Russian Research Institute of Special
forces since World War I and in riot and SWAT- Technics Maska-1, available since the early
type police units since the 1970s. Most cover 1990s, is a titanium steel helmet with a replace-
areas 3-4 and the back of 5. Since the 1980s, able armor glass insert for vision. It has an inte-
resin-bonded ballistic fibers have been replacing gral radio. The Maska-1 protects areas 3-5 from
metals as the standard material for these helmets. all sides with PD 4, DR 15, while the faceshield
Some have integral visors or attachment points is PD 4, DR 10. $350, 7.7 lbs.
for add-on visors. The Modular/Integrated Communications
The old Gentex Personal Armor System, Helmet (MICH) is similar to the improved
Ground Troops (PASGT) helmet (1982), PASGT helmet, with PD 4, DR 12. It doesn’t
described on p. B211, was superseded in U.S. protect the rear of area 5, to allow raising the
service in the late 1990s by improved PASGT head freely when prone. It allows easy mounting
models of polyethylene or improved aramid, giv- of communication systems and night vision
ing PD 4, DR 10. $225, 2.8 lbs. devices such as the AN/PVS-14 (p. 14). The
The design is made by a number of contrac- MICH was introduced in 2001 for service with
tors in the United States and has been widely all U.S. special ops units. $250, 3 lbs.
copied abroad; the French army has used an The French have proposed a fully integrated
almost identical model, the F1, since the early helmet that bears a striking resemblance to the

Left: Benelli M1014 shotgun. Armor is JHRG Overt Standard Type IIIA Vest. Right: H&K MP5/10A3 submachine gun
with SureFire M628F tactical light. Armor is Type II vest, PASGT helmet, and Ballistic Shield.

Body Armor 34
Combat Infantry Helmet (pp. B211, UT74).
Made of advanced synthetics, it includes a sealed
visor with anti-glare protection against blinding
lasers and nuclear flash (p. UT20), an integral
Armor Vests
Armor vests covering the human upper torso
NBC filter, and electronics such as audio sensors,
(areas 9-10, sometimes 11, and 17-18) are the
a wide-field HUD, and radiophones. (The radio
most widespread armor types. They are made of
itself is not integral.) The helmet provides PD 4,
ballistic nylon, aramid (“Kevlar”), or polyethyl-
DR 15, the visor PD 4, DR 10. Intended for
ene fibers, which are treated as flexible armor
France’s equivalent to the Land Warrior program
against impaling attacks: PD 1, DR 2. This does
(pp. 38-39), it has been dropped for now.
not apply to areas protected by rigid inserts, nor
to fibers fixed in resin, such as used for inserts. If
all damage in an attack is absorbed by flexible
Face Protection
Visors made of transparent plastics are avail-
armor, damage die rolls result in 1 point of crush-
ing damage (“blunt trauma”) per 5 or 6 rolled
(pp. HT8, VE22). Armor vests are usually
able to attach to many combat helmets. designed to protect against different threats:
Ballistic Facemasks to be worn together Fragmentation vests have been standard issue
with helmet and body armor are in limited use for all modern military forces since the 1980s,
with close-assault units such as some SWAT although they were introduced as “flak jackets” on
teams. They protect area 5 from the front, except a large scale as early as the 1950s. They are gener-
for the eyes. ally rather ineffective against firearms, but
Protective Eyewear in the form of light glass- increase survival on the battlefield considerably.
es that protect the eyes against fragments, rico- Fragmentation vests tend to be somewhat bulky
chets, and shotgun pellets has been available since and difficult to conceal, generally being worn over
the late 1980s. Most forms also protect against normal clothing, but under load-bearing equip-
ultraviolet rays, and increasingly often, lasers. ment. Many have pockets and attachment points
In the late 1990s, the U.S. military adopted for combat equipment such as ammunition.
two flip-down visor designs that attach to the Bullet-resistant vests, commonly but inaccu-
PASGT helmets. Both are made of clear polycar- rately called “bulletproof” vests, are light vests
bonate and cover area 5 from the front. The intended to be worn concealed under normal cloth-
Nonballistic Face Shield protects against thrown ing. They are widely used by security and law-
objects (PD 1, DR 1) and adds +1.5 lbs. The enforcement agencies (see GURPS Cops, p. C61).
Ballistic Face Shield protects against handguns The latest designs will protect against submachine
(PD 3, DR 10) and adds +3.4 lbs. guns and even the heaviest of handguns. Vests for
The American Body Armor TAC-100R women are usually custom-made because of the
introduced in the 1980s is a full facemask of high variability of upper body shape in women.
resin-bonded aramid, leaving only small eye- Both types are increasingly found with
slits (-2 Vision). It protects with PD 4, PD 10. optional inserts or trauma plates, stiff packets of
$200, 1.4 lbs. metal, ceramic, or ballistic fibers to increase the
One of the many manufacturers producing protection over localized areas, usually the mid-
ballistic lens sunglasses is Wiley-X. Their sharp- torso (areas 9-10, 17-18). Placed inside the
looking sunglasses, such as the Saber line (1988), armor, they also help to reduce blunt trauma
popular with federal agents and many others, damage, cushioning the impact, and catch any
have single-piece polycarbonate lenses with full projectiles ricocheting off the insert.
protection against UV and considerable resistance The Gentex Personal Armor System, Ground
against fragments: PD 1, DR 4. $35, 1.1 oz. They Troops (PASGT) fragmentation vest (1978) is the
are also available with silver mirror lenses and standard U.S. military body armor, and similar
some can be fitted with correction lenses. vests are widely used in other forces. It has 13
The Special Protective Eyewear, Cylindrical layers of aramid and protects with PD 2, DR 5.
System (SPECS) was introduced by the U.S. mil- $350, 9 lbs. (average size). Holdout -3. (This is
itary in 1999. It consists of a frame with inter- an update from GURPS Basic Set; see pp. B211
changeable wrap-around lenses. Lenses are and HT104. The Mehler Splitterschutzweste
available in clear, sunglass, and laser-protective MIL-120 of 1987 used by the German Army
versions. All protect the eyes with PD 1, DR 4. weighs 5.7 lbs. and offers the same protection, as
$15, 1.4 oz. (including a set of clear and sunglass does the Israeli military’s Rabintex RAV-201 of
lenses). Laser-protective lenses are $120. 1981, which weighs 6 lbs.)

35 Body Armor
The Russian 6BZT officer’s assault vest was locations 9-10, 11 from the front, and 17-18 with
adopted by Soviet airborne units in the 1980s. It PD 3, DR 12 and weighs 8 lbs. With the remov-
is a ballistic nylon vest with integral, overlapping able ceramic insert, it is PD 4, DR 35 for 9-10,
titanium steel scales in the front and back. 17-18 from the front, total weight increasing to
Locations 9-10 and 17-18 are protected by PD 4, 14.3 lbs. $1,700 (+$400 for the plate). Holdout -4.
DR 20 from the front and PD 4, DR 8 from the The Fort Shturm ASP-2 is a Russian assault
rear. $350, 20.9 lbs. Holdout -3. vest, adopted in 1998 by the FSB Spetsgruppa
The British Meggitt Bristol Type 18 vest is a Alfa. The basic vest protects locations 9-11 and
heavy aramid design with ceramic inserts for 17-18 with PD 3, DR 12. With the two remov-
protection against small arms. It has been in able ceramic inserts, it provides PD 4, DR 35 for
service with the KSK, security guards, and locations 9-10 and 17-18. $800, 16.9 lbs (with
other high-risk units of inserts). Holdout -4.
the Bundeswehr since The Point Blank
1995. Similar designs Outer Tactical Vest
by the same manufac-
turer are in use with Effects of Armor on Performance (OTV), or Interceptor,
was adopted by the U.S.
GSG9 and others. The All but the lightest armor vests impair military in 1999 in order
basic configuration pro- the performance of the wearer. Their weight to gradually replace the
tects locations 9-11 and adds to encumbrance (p. B76), with nega- PASGT/ISAPO combi-
17-18 with PD 3, DR 12 tive effects on Move and Fatigue. They nation as part of Land
and weighs 12.1 lbs. increase perspiration, and poorly fitting Warrior (pp. 38-39). The
Fitted with the ceramic armor may chafe. Heavy weight, often basic vest is made of
inserts, it protects loca- compounded by uneven distribution, results aramid and protects
tions 9-11 and 17-18 in quick fatigue, backache, and similar locations 9-11 and 17-18
with PD 4, DR 40. problems. For armor weighing more than 4 with PD 3, DR 12. It
Location 11 is only pro- lbs., increase fatigue loss by -1 point in weighs 9 lbs. with its
tected from the front. addition to any losses due to encumbrance, detachable groin protec-
$2,000, 29.7 lbs. per p. B134. Full-armor suits, armored rain- tor (0.7 lbs.). With the
Holdout -4. coats, etc. increase loss by -2. two removable ceramic
The Interim Small If an armor vest is of the wrong size, inserts, it provides PD 4,
Arms Protective Over- the wearer may suffer -1 on DX-based DR 35 for locations 9-10
vest (ISAPO) was adopt- skills. Fatigue may also be further and 17-18. $1,500, 15.5
ed by the U.S. military increased by -1. lbs. Holdout -4.
in 1996. It is designed to In the 1980s, the first body thermostat The Concealable
augment the PASGT garments became available. These are typi- Body Armor (CBA)
vest against small arms. cally shirts made of a fabric that wicks (2000) was adopted by
The ISAPO is worn away body moisture into ribbed ventilating the U.S. Army for use
over a PASGT vest. The channels that allow the moisture to evapo- by military police inves-
system consists of a car- rate, thus keeping the wearer cool in hot cli- tigators and bodyguards.
rier overvest with two mates and warm in cold temperatures. The It protects areas 10-11
large ceramic plates fatigue costs of armor, NBC suits, etc. are and 17-18 with PD 3,
(front and back), which reduced by 1. DR 12. The vest can be
will provide PD 4, DR TL8 microclimate cooling systems are upgraded with small
30 for locations 9-10 currently under development and will be in ceramic inserts, which
and 17-18 if combined service in the 2010s. protect only areas 17-18.
with PASGT. $330, 16.5 The front plate weighs 3
lbs. (plus the basic vest). lbs., the back plate 4 lbs.
Holdout -4. Over the inserts, protection is PD 4, DR 35. $365
The Point Blank Street-Jac introduced in the (+$575 for the front plate and $760 for the back
1990s is tailored to resemble a common nylon plate), 6 lbs. (13 lbs. with inserts). Holdout -1.
windbreaker with concealable rainhood. The Israeli military issued the KATA
Although it is a complete jacket, its aramid pan- Unified Ceramic Vest in 2000. The basic aramid
els only provide protection to areas 9-10 and vest protects locations 9-11 and 17-18 with PD
17-18, at PD 3, DR 12. $1,300, 5 lbs. Holdout -1. 3, DR 12. With the removable ceramic insert, it
The Point Blank ATF SWAT assault vest is PD 4, DR 35 from the front for 9-10 and
available since the late 1990s is popular with fed- 17-18. $1,000, 8.8 lbs. (17.6 lbs. with insert).
eral agencies. The basic aramid vest protects Holdout -4.

Body Armor 36
“Voilà: the ZF1. It’s light. The handle’s the barrel and at the same time pressing the sec-
adjustable for easy carrying, good for righties ond projectile slightly backward, to seal the
and lefties. Breaks down into four parts, second propellant charge against premature dis-
undetectable by X-rays, ideal for quick, discreet charge. Then the second charge is ignited, and so
interventions. A word on firepower: titanium on. Propellant charges differ slightly, to yield
recharger, 3,000-round clip with bursts from 3 to consistent muzzle results.
300. With the Replay button – another Zorg The main advantage of this system, besides
invention – it’s even easier. One shot . . . and weighing less than conventional weapons, is its
Replay sends every following shot to the same mechanical simplicity – there are no moving parts,
location. And to finish the job: all Zorg oldies but which gives very high reliability and a prodigious
goldies. Rocket launcher; arrow launcher with fire rate, up to RoF 17,000 (!) per barrel.
exploding or poisonous gas heads – very practi- The high RoF means that the hit probability
cal; our famous net launcher; the always effi- in autofire is increased considerably. Up to 1/2D,
cient flame thrower – my favorite; and for the the rounds of these precision bursts will effec-
grand finalé, the all-new ice-cube system!” tively all hit the same spot. The minimum RoF
– Jean-Baptiste Emmanuel Zorg for precision bursts is 600; to get the number of
in The Fifth Element shots in a precision burst, divide RoF by 300 and
Although not yet that advanced, the techno- round down. Beyond 1/2D, use the rules for con-
logical developments of the next ten years will see trolled bursts (p. 19).
the introduction of many interesting armaments. Some Metal Storm guns can fire high-
energy bursts at still higher rates. Here the first
projectile is still in the barrel when the second
round is fired, increasing the pressure and thus the
The Electronic Gun
Electric cartridge ignition is
Damage of the first projectile by 50%. If
three rounds are fired, the Damage
of the first projectile is doubled,
widespread with vehicle guns, and and the Damage of the second
also seen in small arms such as increased by 50%. The mini-
the H&K P11 (p. 11) and Voere mum RoF for 2-round high-
VEC91 (pp. 24-25). In hand- energy bursts is 8,000, for
held weapons, it may improve 3-round bursts 16,000!
accuracy, and it is especially The drawback is the
useful combined with an elec- limited number of shots,
tronic fire-rate controller, since the gun cannot use
allowing precise selection of belts or other high-capacity
RoF and burst length. Such a gun ammunition feed systems.
might also feature a round counter, Metal Storm 40mm/80mm Most Metal Storm concepts use
loaded round indicator, and barrel gun-pod multiple barrel arrangements, how-
temperature and battery power display. For ever, which can be exchanged quickly for
these features, electrically primed ammunition reloading. Also, because of the increased hit
is usually, but not always, required (see FN probability, Metal Storm guns need less ammuni-
F2000, p. 28). tion than conventional guns to achieve the same
Since the 1990s, the Australian company or better results. The guns use only minimal
Metal Storm Ltd. has been developing fully elec- amounts of power. The applications seem end-
tronic guns. These consist of a barrel loaded with less, including infantry rifles, grenade launchers
multiple projectiles in a row, interspersed with (p. 41), area denial weapons, close-in weapon
propellant and electric primers. An electronic systems for anti-missile defense of ships and
command ignites the propellant charge nearest to tanks, and helicopter armaments.
the muzzle, propelling the first projectile out of

37 The Edge of Tomorrow


O’Dwyer VLE SmartGun, 9mmELP, be fielded by 2004 and upgraded continuously.
Australia, 2004 (Holdout -1): This handgun is Other wealthy nations such as Australia, France,
the brainchild of Mike O’Dwyer, inventor of the Germany, and Great Britain have similar
Metal Storm concept. The Variable Lethality programs, but none are as ambitious (and
Enforcement SmartGun is initially intended to expensive); a complete set costs about $20,000
arm law enforcement officers and the military. It without weapons and weapon accessories.
consists of a synthetic frame, which holds the
solid-state microprocessor and an 18-kWs 9V
battery in a case that slides out of the grip like a
magazine. The floating barrel assembly simply
clips to the frame. A typical setup is two lethal
and two nonlethal barrels – two 9mm barrels,
each loaded with six Solid or HP bullets, and two
15mm barrels loaded with three Beanbag loads
(Damage 1d-1(0.25)). In precision burst fire, the
barrels “float” backward to cope with recoil,
O’Dwyer VLE Electronic Pistol
effectively reducing Rcl to -1/2. In 2-round high-
energy bursts, the first round has Damage 3d+3.
The barrels can be reusable or thrown away after
all shots have been fired. Theoretically, all bar-
rels could be of different calibers, holding differ-
Weapons
Land Warrior primary weapons include the
ent types of ammunition. A small display gives Colt M4 carbine (p. 26), Colt M16A4 assault
weapon status (safe/armed), remaining rounds, rifle (p. 22), Colt M203A2 grenade launcher
barrel selection, ammo selection (stun/lethal), (p. HT121), FN M249A1 squad automatic
burst selection (typically single shot, 2-round weapon (p. HT120), and FN M240B machine
precision burst at RoF 750, 3-round precision gun (p. HT120). The Beretta M9 pistol (pp. C63,
burst at RoF 1,000, or 2-round high-energy burst HT108) and Benelli M1014 shotgun (p. 21) are
at RoF 8,333), battery condition, confirmation of also issued. All longarms are fitted with P-rails
authorized user, and a record of attempted unau- (p. 11) to mount accessories such as the VLI tac-
thorized operation. Optionally, these details can tical light (p. 12), the M68 collimating sight
be announced not only on the display, but also (p. 13), the AN/PAS-13B TWS (p. 14), and a
via audible signals (typically different beeps, but weapon video camera. A Multifunctional Laser
the merits of a voice announcing that the gun is (MFL) with integral digital compass is used for
now “armed!” or “lethal!” are being discussed). targeting (pp. 12-13), rangefinding (p. VE58),
A voice command system is being considered, to and illumination (p. 12) and as an Identification
replace manual selection. User authentication of Friend or Foe (IFF) interrogator (p. VE57); it
systems discussed include keypad with PIN, fin- will replace current devices such as the
gerprint, palmprint, voiceprint, or biometric sen- AN/PAQ-4C (p. 13). The MFL weighs 0.7 lbs.
sors (see Recognition Pad, p. UT66). Should the and has an effective range of 2,750 yards.
battery become lost or go flat, the user can Weapons, ammunition, and accessories make up
operate a slide device with which to generate and about 24 lbs. of the soldier’s load.
store electrical energy to enable it to be fired. In a few years, the OICW (pp. 40-41) will
Prototypes were available in 2000, but produc- replace some weapons and accessories. By 2012,
tion is not expected to begin prior to 2004. the program will integrate the MFL, video camera,
and TWS with a ballistic computer in one unit.

The U.S. Military Clothing and Armor


Land Warrior
Land Warrior is a complete outfit for the
This consists of camouflage Battledress
Uniform (p. UTT72), leather boots (PD 2, DR 2),
OTV vest (p. 36), MICH helmet (p. 34), SPECS
modern infantry soldier, including weapons, protective eyewear (p. 35), and M45 protective
clothing, armor, radios, optics, and load-bearing mask (p. HT93). Uniform and vest feature
equipment designed to optimize performance attachment points for modular load-bearing
on the digital-era battlefield. Selected parts of equipment (see the MOLLE LBV in GURPS
Land Warrior are currently in service, the rest to Special Ops). Clothing, armor, and other person-
al equipment make up about 55 lbs.

The Edge of Tomorrow 38


Failed Experiments: CAW and ACR
In the search for the perfect infantry In 1983, the U.S. military embarked on
weapon, the U.S. military funded a number of the ambitious search for an Advanced
small arms programs during the late 20th centu-Combat Rifle (ACR), intended to offer twice
ry. The experiments provided valuable informa- the damage potential of the Colt M16A2
tion on various ideas, but none led to a new (p. 22). Four main contenders took part in the
service weapon. final trials in 1990:
In 1979, the U.S. military formulated a AAI ACR, 5.56×45mm AAI, United States,
requirement for a Close Assault Weapon 1990 (Holdout -6): An outgrowth of AAI’s
(CAW), a fully automatic shotgun feeding from experience with the 5.6×57mm AAI M19 SPIW
a box magazine. prototype, this conventional-looking rifle fired
AAI CAW, 18.5×79mmPC, United States, saboted Flechette ammo. It could not fire stan-
1985 (Holdout -6): AAI offered a weapon of dard 5.56×45mm NATO rounds. The AAI ACR
conventional appearance, firing an MF load. fired single shots or 3-round controlled bursts
The high-pressure plastic-cased shell could notfrom a rotating breech with three chambers. A
be fired in other shotguns, but with an adapter,
reflex sight (p. 13) was fitted as standard.
the CAW could use standard 12-gauge 3-inch Colt ACR, 5.56×45mm NATO, United
Magnum rounds as well (Damage 4d+2). It had States, 1990 (Holdout -6): A product-
an integral reflex sight (p. 13). improved rifle based on the M16-series, this
gun was optimized to
fire a Duplex cartridge,
but could also fire con-
ventional 5.56×45mm
ammo. It fired single
shots or full automatic,
and featured ergonomi-
cally improved furnish-
ing and a retractable
stock. It had a detach-
able carrying handle like
the M16A4 (p. 22) and
was trialed with the 3.4×
ELCAN scope (p. 13).
Top: Colt ACR with Leitz C79 ELCAN scope. Bottom: Steyr ACR. H&K ACR,
4 . 7 3 × 3 3 m m C LTA ,
H&K-Olin CAW, 18.5×76mmB, Ger- Germany, 1990 (Holdout -5): A variant of the
many/United States, 1985 (Holdout -5): H&K G11 (p. 23), it differed little from that weapon,
developed this gun, with Olin of the United except for the lack of rails for spare magazines
States designing the ammunition. It was a and a 50-round instead of a 45-round magazine.
bullpup-configuration weapon chambered for a Steyr ACR, 5.56×45mmPCTA, Austria,
high-pressure belted shotgun shell loaded with 1990 (Holdout -5): This completely new
SAP Shot. Each pellet does 1d(1.25). An MF design resembled the Steyr AUG, but was
load was under development. Alternatively, it internally quite different, using a rising cham-
could fire conventional 12-gauge 3-inch ber. It was a bullpup weapon firing PCTA
Magnum ammunition (Damage 4d+2). Ejection (p. 3) ammunition with a saboted Flechette. It
could be changed from left to right. The H&K- fired single shots or 3-round controlled bursts
Olin CAW had an integral 1× collimating sight and featured a 1.5× sight. Ejection could be
for quick target acquisition. changed from right to left. This weapon was
While both designs looked promising, the judged the most reliable.
program was canceled in the late 1980s and None of the above weapons provided the
neither gun entered production. Eventually, a (unrealistic) 100% performance increase over
conventional semiautomatic shotgun, the the M16A2 that was hoped for, and the pro-
Benelli M1014 (p. 21), was adopted. gram was subsequently terminated.

39 The Edge of Tomorrow


Electronics sists of a semiautomatic 20mm grenade launcher,
a detachable, underbarrel 5.56mm carbine for
The heart of Land Warrior is a computer sys- close defense, and a sophisticated fire control
tem with two processors housed in a flat metal system. The grenade launcher is built in bullpup
case carried on the back (compact, hardened, configuration and feeds from a 6-round plastic
TL8 small computer, Complexity 2, with magazine; ejection can be switched from right to
Computer Navigation, Database, and Datalink). left. It employs recoil-damping technology origi-
This menu-driven system coordinates all elec- nally developed for the H&K CAW (p. 39).
tronics: a helmet-mounted, flip-down monocular
Heads-Up Display (HUD, p. UT65) serving as Alliant-H&K OICW and Land Warrior assembly
monitor for the video camera or TWS (allowing
the soldier to look around corners); miniature
GPS (p. VE57 and GURPS Special Ops); iner-
tial navigation (p. VE57); digital maps
(p. VE62); and one or two short-range radios
with boom mikes and enhanced earphones for
squad (1,400 yards) and platoon communication
(5,500 yards; only for leaders). It can send and
receive encrypted voice messages, sound files,
E-mail, maps, and documents, as well as real-
time images from the video camera or TWS. The
system greatly enhances situational awareness
and small unit initiative. It is controlled from a
palm-sized input device worn on the chest. The
computer system is intended to be upgraded to
full voice control. The electronics suite is
powered by two 142-kWs advanced batteries
(1.6 lbs.), each lasting 12 hours and fitting in an The 20×28mm HE grenade has four fuse
ammo pouch. In development are a fuel cell that modes: airburst, impact, delayed impact, and
lasts 16 hours and an ultra-low-emission 0.012 “window.” The airburst mode is especially
kW diesel microturbine with fuel for 40 hours, important, as it allows attacks on foes behind
both the same size as a battery; the aim is for a cover. The grenade explodes in the air, shower-
96-hour power source. There is also an IFF, con- ing fragments from above (pp. CII65, VE191);
sisting of the MFL, a radio interrogator, and four the shooter is able to select the distance at which
laser sensors (pp. UT79, UTT12) fixed to the it explodes. The delayed impact mode is used to
helmet. An AN/PVS-14 image-intensifying shoot through light doors, etc. (Damage 3d),
monocular sight (p. 14) can also be mounted on exploding immediately behind the obstacle. The
the helmet. Electronics makes up about 13 lbs. “window” mode is used to shoot inside rooms,
the grenade detonating 1.5 yards behind the win-
dow. With an accessory pistol grip, the grenade

Objective Individual launcher can be used as a stand-alone weapon;


SS 12, Wt 7 (w/o sight), Holdout -5. The

Combat Weapon (OICW)


The OICW is the U.S. military’s key
grenade has a minimum range of 30 yards
before it will be armed. Other airburst grenades
under development include Musk (p. UTT69),
infantry weapon for the next decades, replacing Riot Gas (p. 8), and Stingball (compare p. 32). A
the Colt M203-series grenade launcher and some HEDP round would do 4d(10) + 1d [2d], but is
Colt M4 carbines and Colt M16-series assault not planned.
rifles with front-line troops. The underbarrel weapon is a short-barreled
Alliant-H&K OICW, 20×28mm and 5.56×45mm carbine based on the H&K G36
5.56×45mm NATO, United States, 2009 (pp. 25-26). It uses M16-type magazines. Fire
(Holdout -7): This design, selected in 1998, is modes include single shots and 2-round limited
under development by an international consor- bursts. The weapon can be used on its own. It
tium headed by Alliant and including Contraves- then lacks a shoulder stock, but makes a compact
Brashear of the United States and H&K of and light self-defense weapon; SS 10, Wt 5.1
Germany. The fully ambidextrous system con- (w/o sight), ST 10, Rcl -2, Holdout -4.

The Edge of Tomorrow 40


The Fire Control System on top of the (p. 11) on the receiver instead of the carrying han-
weapon includes a red dot collimator with 3× dle. It retains the bipod. The French military
magnification (+1 Acc); a video channel with 6× wants a stabilized full-solution fire control system
magnification (+2 Acc); a sensor package to (FCS) not unlike those of tanks. It consists of a
measure air temperature, crosswind velocity, 3× day camera with video channel to the soldier’s
weapon angles, etc.; a multipurpose range- helmet-mounted HUD. This has an optional gated
finding/targeting laser; and a ballistic computer, targeting mode: once the target is selected and
which computes the flight path and moves the the shooter has pressed the trigger, the weapon
aiming reticle accordingly. The video channel will fire when and if the bore is aligned with the
includes a video motion tracker, which automati- target (+2 Guns/TL). An image-intensifying
cally tracks all moving objects in the scope, allow- night-sight attachment (p. 14) is mounted on the
ing quick engagement of multiple targets (the camera at night. The FCS also includes a laser
same technique as on fighter aircraft!). A thermal rangefinder/designator (pp. 12-13, 38) and IFF
imager is also included. The camera can be used system (p. 38). The gun can fire single shots,
to send the images to the soldier’s HUD or via 3-round limited bursts, or full automatic.
radio to the upper echelons. The shooter chooses It may even be that the H&K G11 (p. 23)
the grenade mode and uses a laser to determine or a development of it will be resurrected. And
range, the grenades are programmed by an induc- of course, manufacturers continue to develop
tion ring in the chamber, the computer displays the new weapons, such as the FN F2000 (p. 28),
new aiming point, and the grenadier can fire the which combines advanced concepts with con-
weapon (with +4 to Guns/TL (Grenade Launcher) ventional technology.
skill), all within 1 second. The FCS is responsible
for about 2/3 of the weapon cost.
After several reschedules, it is now planned Foreign OICW Programs
for introduction in 2009. Upon adoption, it will Many people remain skeptical about the
receive a proper designation in place of the basic OICW premise, and quite a few believe it
unwieldy “OICW” tag. will never enter service. Nevertheless, a few
countries have initiated their own programs to
develop such a weapon, among them Australia
and France.
Other Developments
Land Warrior and OICW are not the only
ADI-Metal Storm AICW, 40mmELG and
5.56×45mm NATO, Australia, 2010 (Holdout
-7): The Australian army’s Advanced Individual
high-tech military weapons under development.
Combat Weapon consists of a 40mm electronic
grenade launcher using the Metal Storm technol-
Improved Assault Rifles ogy, which keeps it lighter than its competitors,
and a conventional underbarrel weapon based on
Many militaries are quite content with their
basic assault rifles, although further improve- the ADI F88 AUSTEYR assault rifle, a licensed
ments in the ammunition and optronics fields are variant of the Steyr AUG (p. HT115). The fire
likely. For example, while the German military control system is similar to the one on the OICW.
expects to field the H&K G36 rifle (pp. 25-26) A disposable reload barrel is 2.5 lbs.
until at least 2020, it intends to introduce a GIAT AIF, 30mm and 5.56×45mm NATO,
thermal-imaging night sight attachment (mounts France, 2012 (Holdout -7): The Arme
on current optics) with integral multifunctional Individuelle Future (“future individual weapon”)
laser (p. 38), digital compass, and video link to a is a grenade launcher/rifle combination weapon
helmet-mounted HUD, starting in 2005. The to replace the GIAT FA-MAS-5.56-F3 (above)
British, the Canadians, and many others also and R/M M203PI (p. HT121). The French are
hope to field new sights for their conventional convinced that the minimum effective grenade
weapons. Many militaries are also introducing caliber is 30mm. To keep weight down, they opt
SAP, APHC, and APS rounds for standard issue. for a limited capacity HE component, currently
The French weapon may serve as an example: only two rounds. The KE component is based on
GIAT FA-MAS-5.56-F3, 5.56×45mm the action of the FA-MAS, firing 5.56×45mm
NATO, France, 2005 (Holdout -5): This weapon NATO ammo. It is intended to fire APS ammo
is based on the FA-MAS-5.56-F1 used by the from a 40-round magazine. The initial prototypes
French military for decades now (see GURPS (known as PAPOP) were very bulky and heavy;
Special Ops). Improvements include lighter newer versions have been trimmed. The fire con-
materials, an M16-type magazine, and a P-rail trol system is similar to the one on the OICW.

41 The Edge of Tomorrow


Entries in these tables use the format and abbrevi- Manufacturer Abbreviations
ations on pp. 123-127 of GURPS High-Tech, Third
AAI: Aircraft Armaments Incorporated (United States)
Edition, with the following additions or modifications:
ADI: Australian Defence Industries (Australia)
Weapon: Suffixes used in the caliber designations
AI: Accuracy International (Great Britain)
are: B – Belted Rim; CL – Caseless; CLTA – Caseless
Telescoped Ammunition; CTA – Cased Telescoped CIS: Chartered Industries of Singapore Singapore)
Ammunition; ELG – Electronic Grenade; ELP – DN: Dynamit Nobel (Germany)
Electronic Pistol; PC – Plastic-Cased; PCTA – Plastic- FN: Fabrique Nationale d’Armes de Guerre
Cased Telescoped Ammunition; R – Rimmed; SR – (Belgium)
Semirimmed. GD: General Dynamics (United States)
EWt: Empty weight. GE: General Electric (United States)
RoF: Two asterisks (**) indicate a weapon capa- GIAT: Groupement Industriel des Armementes
ble of limited bursts, while a pound sign (#) indicates a Terrestres (France)
weapon capable of controlled bursts (p. 19). Two H&K: Heckler & Koch (Germany)
pound signs (##) indicate a weapon capable of preci- KAC: Knight’s Armament Corporation (United States)
sion bursts (p. 37). KBP: Konstruktorskoe Buro Priborostroenija (Russia)
Cost: Costs in italics ($00) are estimates for LM: Lockheed Martin (United States)
weapons and ammunition that never entered produc- NORINCO: North China Industries Co. (China)
tion. They will only apply for campaigns where the P&R: Phillips & Rodgers (United States)
items are actually available other than as prototypes. SIG: Schweizerische Industrie-Gesellschaft
WPS: Weight per shot. (Switzerland)
CPS: Cost per shot. SM: Schweizerische Munitionsfabrik (Switzerland)

Pistols
These use Guns/TL (Pistol) for single shots, Guns/TL (Machine Pistol) for burst fire.
Weapon
Malf Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost LC TL
H&K P11, 7.62×36mm
Crit. 1d+1 (imp.) 10 2 100 1,700 2.6 1.1 3~ 5 9 -1 $2,000 1 7
Hämmerli 280, .22 LR
Crit. 1d+1- 11 5 75 1,300 2.3 0.1 3~ 6+1 7 -1 $1,650 3 7
Lorcin L-25, .25 ACP
16 1d- 10 0 50 1,000 0.9 0.2 3~ 6+1 7 -1 $75 3 7
TsNIITochMash P-9 Gyurza, 9×21mm
Crit. 3d-2(2) 10 3 150 2,000 2.9 0.7 3~ 18+1 10 -1 $500 1 7
Glock 27, .40 S&W
Crit. 2d+ 9 1 140 1,800 1.7 0.4 3~ 9+1 10 -2 $650 3 7
Kel-Tec P-11, 9×19mm
Crit. 2d+1 9 1 140 1,800 1.3 0.4 3~ 10+1 9 -1 $315 3 7
FN Five-seveN, 5.7×28mm
Crit. 3d(1.25)- 10 3 200 1,900 1.7 0.4 3~ 20+1 9 -1 $650 1 7
Walther P99, 9×19mm
Ver. 2d+1 10 2 140 1,800 2 0.6 3~ 16+1 9 -1 $800 3 7
H&K USP Compact, .40 S&W
Ver. 2d+ 10 3 140 1,800 2 0.5 3~ 12+1 10 -1 $520 3 7
Izhmekh PYa, 9×19mm
Crit. 2d+2(2) 10 3 150 1,850 2.5 0.7 3~ 17+1 9 -1 $250 1 7
O’Dwyer VLE, 9mmELP
Ver. 2d+2 10 3 150 2,000 2.2 0.45 3## 4×6 9 -1 $1,000 1 8

Weapon Tables 42
Revolvers
These use Guns/TL (Pistol).
Weapon
Malf Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost LC TL
P&R Model 47 Medusa, .357 Magnum
Crit. 3d-2 10 2 165 2,000 2.75 0.2 3~ 6 11 -2 $600 3 7
KBP U-94 UDAR, 12.3×50mmR
Crit. 1d+2+ 10 1 100 500 2.5 0.38 3~ 5 10 -2 $300 3 7

Rifles
These use Guns/TL (Rifle) for single shots, Guns/TL (Light Auto) for burst fire.
Weapon
Malf Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost LC TL
Colt M16A2, 5.56×45mm
Crit. 5d(1.25) 12 11 800 3,500 8.9 1 3** 30+1 9 -1 $800 1 7
TsNIITochMash AS Val, 9×39mm
Crit. 3d(2) 12 8 200 2,000 7 1.4 10* 20+1 9 -1 $750 1 7
AAI ACR, 5.56×45mm
Crit. 6d(2) (imp.) 12 11 1,000 4,500 8.8 1 10# 30+1 8 -1/2 $1,200 1 7
Colt ACR, 5.56×45mm
Crit. 3d+2 (Duplex) 12 11+2 300 2,000 10 1 10*(×2) 30+1 9 -1 $1,000 1 7
H&K G11, 4.73×33mmCLTA
Ver. 4d+2 10 12 500 3,000 9.25 1 9# 45+1 8 -1/2 $1,500 1 7
Steyr ACR, 5.56×45mmPCTA
Ver. 6d+1(2) (imp.) 10 11 1,000 4,500 7.9 0.7 3# 24+1 8 -1/2 $1,300 1 7
AI AWM, 8.6×70mm
Ver. 9d+1 15 12+3 1,500 5,500 17.5 0.8 1/2 4+1 13B -3 $5,650 4 7
Voere VEC91, 5.7×26mmCL
Ver. 5d(0.5) 12 11 500 3,000 6.2 0.2 1/2 5+1 9 -1 $2,500 4 7
TsNIITochMash MA Vikhr, 9×39mm
Crit. 3d-1(2) 10 6 200 2,000 5.8 1.4 10* 20+1 9 -1 $500 1 7
KAC SR-25, 7.62×51mm
Crit. 7d 15 11+3 1,200 4,200 14.4 0.8 3~ 20+1 12 -2 $2,500 4 7
SIG SG551 SWAT, 5.56×45mm
Crit. 4d+2(1.25) 11 9 500 3,200 8.7 1 11** 30+1 9 -1 $1,500 1 7
TsKIB SOO OTs-14, 9×39mm
Crit. 3d(2) 10 7 400 2,500 7.3 1.4 11* 20+1 9 -1 $500 1 7
NORINCO 95 Shi, 5.8×42mm
Crit. 5d+1 11 8 500 3,600 8.6 1.4 11** 30+1 9 -1 $360 1 7
Dan-Inject JM Standard, 11mm
Crit. 1d (imp.) 13 10+2 45 145 6.6 0.02 1/4 1 9 -1 $1,200 5 7
H&K G36, 5.56×45mm
Crit. 5d(1.25) 12 12+1 800 3,500 9 1.1 12* 30+1 9 -1 $1,100 1 7
Colt M4A1, 5.56×45mm
Crit. 4d+2(1.25) 11 9 500 3,200 7.25 1 15* 30+1 9 -1 $900 1 7
Izhmash AN-94, 5.45×39mm
Ver. 5d 12 8 500 3,500 9.7 1.2 10# 30+1 9 -1/2 $1,150 1 7
Steyr Scout, 7.62×51mm
Crit. 7d 11 11+1 1,000 4,200 6.5 0.5 1/2 5+1 12 -2 $2,000 4 7
TsKIB SOO OTs-14, 7.62×39mm
Crit. 5d+1 11 7 500 2,500 8.6 1.8 12* 30+1 10 -2 $500 1 7

43 Weapon Tables
Rifles (Continued)
Weapon
Malf Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost LC TL
Izhmash SV-99, .22 LR
Crit. 1d+2- 11 7 175 1,700 8.4 0.15 1 5+1 7 -1/2 $450 1 7
Mechem NTW20, 20×82mm
Crit. 8d(2)++ 20 12+2 1,500 5,000 59.2 2 1/2 3+1 13B -3 $5,000 0 7
Barrett M107, 12.7×99mm
Crit. 11d+1(2) + 1d-4[1d] 17 13+3 1,500 7,100 22.5 2 1/2 5+1 13B -4 $7,500 2 7
FN F2000, 5.56×45mm
Crit. 5d-2(1.25) 11 10 500 3,200 8.5 1 6*/14* 30+1 9 -1 $900 1 7
FN M303, 18.5mm Paintball
Crit. 1d-3(0.25) 12 5 40 110 4.5 0.5 3~ 15 7 -1 $500 5 7
GIAT FA-MAS-5.56-F3, 5.56×45mm
Crit. 5d(1.25) 11 11+1 800 3,500 12 1 16** 30+1 9 -1 $1,500 1 7
Alliant-H&K OICW, 5.56×45mm
Crit. 4d-1(1.25) 12 8+2 300 2,500 14 1 3** 30+1 10 -1 $12,000 0 8
GIAT AIF, 5.56×45mm
Crit. 6d+1(2) 12 11+2 1,000 4,500 15 1.3 16** 40+1 10 -1 $15,000 1 8
ADI-Metal Storm AICW, 5.56×45mm
Crit. 5d(1.25) 12 11+2 800 3,500 12 1 11* 30+1 10 -1 $10,000 0 8

Shotguns
These use Guns/TL (Shotgun) for single shots, Guns/TL (Light Automatic) for burst fire.
Weapon
Malf Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost LC TL
AAI CAW, 18.5×79mmPC
Crit. 4d (imp.) 11 7 75 250 10.8 1.8 7* 12+1 12 -2 $700 1 7
H&K CAW, 18.5×76mmB
Crit. 5d(1.5) 10 7 75 250 11.7 2.15 4* 10+1 12 -2 $1,000 1 7
Franchi SPAS 15, 12g
Crit. 4d 12 5 50 125 9.7 1.3 3~ 6+1 12 -2 $700 4 7
TsNIITochMash KS-23 Drozt, 23×75mmR
Crit. 5d 12 5 50 150 9.1 0.6 2~ 3+1 13 -4 $400 4 7
Benelli M1014, 12g
Crit. 4d 12 5 50 125 8.4 0.85 3~ 6+1 11 -2 $950 4 7

Submachine Guns
These use Guns/TL (Light Auto) for burst fire, Guns/TL (Rifle) for single shots.
Weapon
Malf Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost LC TL
Colt CAR-15 R635, 9×19mm
Crit. 3d-1 10 8 160 1,900 7 1.3 15* 32+1 10 -1 $650 1 7
H&K MP5/10A3, 10×25mm
Crit. 3d+ 10 8 200 2,200 7.8 1.5 13** 30+1 11 -2 $1,500 1 7
Izhmash Bizon-2, 9×18mm
Crit. 2d 10 6 120 1,800 7.4 2.25 11* 64+1 8 -1 $300 1 7
H&K UMP, .45 ACP
Crit. 2d+1+ 10 8 190 1,750 5.8 1.3 10* 25+1 11 -2 $900 1 7
H&K MP7, 4.6×30mm†
Crit. 4d(1.25)- 9 5 200 2,000 3.9 0.5 15* 20+1 7 -1/2 $800 1 7
† With the stock retracted, use Guns/TL (Machine Pistol) for burst-fire, Guns/TL (Pistol) for single shots.

Weapon Tables 44
Light Machine Guns
These use Guns/TL (Light Auto) for burst-fire, Guns/TL (Rifle) for single shots.
Weapon
Malf Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost LC TL
H&K MG11, 4.73×33mmCLTA
Ver. 5d 12 12 500 3,000 15.4 3.7 10# 300 9 -1/2 $2,500 1 8
NORINCO 95 Shi, 5.8×42mm
Crit. 5d+1 11 10 500 3,200 11.7 2.9 11* 75+1 10B -1 $480 1 7
H&K MG36, 5.56×45mm
Crit. 5d(1.25) 12 12+1 800 3,500 13.9 5 12* 100+1 10B -1 $1,400 1 7
TsNIITochMash 6P41 Pecheneg, 7.62×54mmR
Crit. 7d 17 11 1,000 4,200 27.3+16.5 8.6 11 100 12B -2 $800 1 7
FN MK46 MOD 0, 5.56×45mm
Ver. 5d(1.25) 14 9 500 3,200 16 3.5 12 100 10B -1 $4,800 1 7
H&K MG43, 5.56×45mm
Ver. 5d(1.25) 15 11 800 3,500 25.5 6.6 12 200 10B -1 $4,500 1 7

Heavy Machine Guns


These use Gunner/TL (Machine Gun).
Weapon
Malf Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost LC TL
CIS 50MG, 12.7×99mm
Crit. 13d+1+ 20 15 1,800 7,400 66+44.5 2×32 10 2×100 32T -1 $12,000 0 7
GE GAU-19/A, 12.7×99mm
Ver. 12d+2+ 20 14 1,500 7,100 74 195 16**/33** 750 41T -2 $25,000 0 7

Grenade Launchers
These use Guns/TL (Grenade Launcher).
Weapon
Malf Damage SS Acc Min 1/2D Max Wt AWt RoFShots ST Rcl Cost LC TL
NORINCO 87 Shi, 35×62mm††
Crit. 1d+2 [3d] 19 8+1 30 600 1,650 36.9+17.6 10.5 8* 12 12B -1 $1,000 0 7
KBP GP-30 Obuvka, 40mm
Crit. 1d+2 [3d] 14 5 11 150 460 +3.3 0.56 1/4 1 11 -1 $250 0 7
KBP GM-94, 43mm
Crit. 2d [3d] 14 5 11 150 440 13 2.4 2~ 3+1 11 -1 $600 0 7
H&K AG36, 40×46mmSR
Crit. 4d(10) + 1d+1 [3d] 14 5 30 150 440 +3.8 0.5 1/4 1 11 -1 $1,500 0 7
ISTEC ISL201, 40×46mmSR
Crit. 4d(10) + 1d+1 [3d] 12 4 30 150 440 +3.15 0.5 1/4 1 12 -1 $1,000 0 7
GD-Bofors MK47 MOD 0 Striker, 40×53mmSR ††
Ver. 6d(10) + 1d+2 [3d] 20 10+3 30 1,650 2,400 78.1+44.5 30.8 5* 32 37T -1 $20,000 0 7
FN LG1, 40×46mmSR
Crit. 4d(10) + 1d+1 [3d] 14 5 30 150 440 +2.7 0.5 1/4 1 11 -1 $800 0 7
Alliant-H&K OICW, 20×28mm
Crit. 1d+1 [3d] 12 10+2 30 1,000 2,200 14 1.6 2~ 6 11 -1 $12,000 0 8
GIAT AIF, 30mm
Crit. 5d(10) + 1d [3d] 12 10+2 30 900 2,000 15 0.8 2~ 2 11 -2 $15,000 0 8
ADI-Metal Storm AICW, 40mmELG
Crit. 6d(10) + 1d+1 [3d] 12 10+2 30 900 2,000 12 2.5 2~ 5 11 -2 $10,000 0 8
†† Use Gunner/TL (Grenade Launcher).
45 Weapon Tables
Hand Grenades
These use Throwing.
Weapon Malf Damage Wt Fuze Cost LC TL
Diehl DM51 Crit. 1d+2 [3d] 0.9 5 seconds $30 0 7
SM HG 85 Crit. 4d [3d] 1 4 seconds $25 0 7
Bazalt RGN-86 Crit. 1d+2 [1d] 0.6 4 seconds $15 0 7
Precision Ordnance M452 Stingball Crit. 1d-4 [1d-2] 0.5 2 seconds $25 1 7

Rocket Launchers
These use Guns/TL (LAW).
Weapon
Malf Damage SS Acc Min 1/2D Max Wt AWt RoF Shots ST Cost LC TL
KBP RPO-A, 93mm
Crit. 6d×9(0.5) 14 8 20 600 1,100 24.2 – – 1 9 $3,600 0 7
Bazalt RPG-27 Tavolga, 105mm
Crit. 6d×4(10) + 6d×9(10) 14 6 30 220 1,000 17.6 – – 1 9 $1,500 0 7
Dynamit Nobel PZF3, 60mm
Crit. 6d×9(10) 16 10+2 15 600 1,200 28.4 27.7 1/5 1 13 $3,000 0 7
LM SRAW Predator, 142mm
Crit. 6d×9(2) 14 10+1 20 – 650 22 – – 1 9 $5,000 0 8

Ammunition Weights and Costs


Handguns, SMGs, and PDWs Rifles, MGs, and Autocannons
Round WPS CPS 5.56×45mm AAI 0.02 $0.5
.25 ACP (6.35×16mmSR) 0.012 $0.3 5.56×45mm NATO (.223 Rem) 0.028 $0.5
.357 Magnum (9×33mmR) 0.035 $0.5 5.56×45mmPCTA Steyr 0.011 $0.5
.357 SIG (9×22mm) 0.029 $0.4 5.7×26mmCL Usel 0.011 $2
.38 Special (9×29mmR) 0.033 $0.3 5.8×42mm 87 Shi 0.028 $0.6
.40 S&W (10×21mm) 0.035 $0.3 7.62×37mm H&K 0.044 $0.5
.45 ACP (11.43×23mm) 0.047 $0.3 7.62×39mm M-43 0.036 $0.5
4.5mm (.177) airgun pellet 0.0011 $0.02 7.62×51mm NATO (.308 Win) 0.055 $1
4.6×30mm Royal Ordnance 0.014 $0.15 7.62×54mmR Mosin-Nagant 0.052 $1
5.7×28mm Fabrique Nationale 0.014 $0.4 7.62×66mmB (.300 Win Mag) 0.068 $1.5
9×17mm Kurz (.380 ACP) 0.021 $0.2 8.6×70mm (.338 Lapua Mag) 0.096 $1.65
9×18mm Makarov 0.022 $0.2 9×39mm 0.051 $0.75
9×19mm Parabellum 0.026 $0.3 11mm Syringe with 2mm
9×21mm Gyurza 0.024 $0.4 needle and 0.05 fl.oz. filler 0.02 $12
10×25mm Auto 0.029 $0.3 12.7×99mm (.50 Browning) 0.25 $1.5
14.5×114mm Vladimirov 0.44 $1.75
Shotguns 18.5mm Paintball 0.019 $0.5
12g 2.75” (18.5×70mmR) 0.15 $0.6 20×82mm Mauser 0.45 $1.75
12g 3” Magnum (18.5×76mmR) 0.18 $0.9 Grenade Launchers
18.5×76mmB Olin 0.17 $1 20×28mm OICW 0.21 $20
18.5×79mmPC AAI 0.092 $1.5 30mm AIF 0.4 $25
23×75mmR 0.21 $1 35×62mm 87 Shi 0.65 $10
37×122mmR 0.37 $5
Rifles, MGs, and Autocannons 40mm VOG-25 0.56 $10
.22 Long Rifle (5.6×16mmR) 0.0077 $0.03 40×46mmSR 0.5 $10
4.73×33mmCLTA Dynamit Nobel 0.011 $0.75 40×53mmSR 0.75 $12
5.45×39mm M-74 0.024 $0.3 43mm GM-94 0.6 $10

Weapon Tables 46
S o u r c e s
The works listed here are useful for further Miller, David. Illustrated Dictionary of 20th-
research or visualization of the items described. Century Guns (Salamander, 2001). Very good value.
Only the most important or most widely avail- A neat pocketbook with scores of fully illustrated
able sources are listed. entries, from handguns to heavy machine guns.
Catalogs of manufacturers or retailers of Walter, John. Greenhill Military Manuals
both guns and equipment are also very good and (Greenhill/Stackpole, 2000-2001). Also part of the
usually highly detailed sources. These can often above-mentioned series, superior in some regards
be ordered for free or a small charge, or down- to Hogg’s books. Currently include Modern
loaded from the Internet. Machine-Guns and Modern Military Rifles.

Books Films
The following books provide useful real- The following films have been selected
world information on the equipment described in almost solely on basis of their display of modern
this book. firearms described in this book . . .
Dockery, Kevin. Compendium of Modern Aliens (James Cameron, 1986). See a less
Firearms (R. Talsorian Games, 1991). Written sophisticated variation on the OICW concept in
for gamers, the Compendium is very useful, with action. A popular image of future warfare (without
well-researched data on many weapons. Owing most of the modern electronics), and dead cool.
to the year of publication, it is a bit outdated. Demolition Man (Marco Brambilla, 1993).
Gander, Terry (editor). Jane’s Infantry Weapons The futuristic beam weapon (!) that villain
2001-2002 (Jane’s Information Group, 2001). Simon Fenix steals from the museum is a H&K
Annually published virtual one-stop resource for G11 prototype.
infantry weaponry. Incredibly useful tome with hun- Heat (Michael Mann, 1995). For the bank
dreds of entries, but very expensive. Check your robbery, Neil and Chris use Colt CAR-15A2 R733
library. Older issues as well as Jane’s Ammunition Commando carbines, smaller cousins to the
Handbook, Jane’s Personal Combat Equipment, M4A1. For the first half of the film, Neil also car-
Jane’s Police and Security Equipment, and the peri- ries an H&K USP pistol. Some of the LAPD offi-
odicals Jane’s Defence Weekly and Jane’s cers are armed with the Colt AR-15A2 R702.
International Defence Review are also helpful. Judge Dredd (Danny Cannon, 1995). Judge
Gray, Randal, and Harding, David (editors). Dredd’s Lawgiver pistol has some of the features
Weapons: An International Encyclopedia from of the O’Dwyer VLE SmartGun.
5000 B.C. to A.D. 2000, Revised Edition Resident Evil (Paul Andersen, 2002). Watch
(Diagram, 1990). While it only depicts some of some ineffectual use of H&K G36Ks and
the specific designs in this book, this encyclope- MP5KA4s with collimator sights. The team
dia is a great resource for explanations on how leader also has an AG36 below his carbine, but
weapons, ammo, and equipment in general work. never gets a chance to fire it . . .
A must-have for any gamer’s library. Les Rivières Pourpres (Purple Rivers)
Hogg, Ian. Greenhill Military Manuals (Mathieu Kassovitz, 2000). Inspector Kerkerian
(Greenhill/Stackpole, 1994-2001). A loose series carries a Glock 26.
of small books on topics such as Ammunition, Ronin (John Frankenheimer, 1998). Sam uses
Counter Terrorist Equipment, Infantry Support a SIG SG551 and H&K HK69A1 Granatpistole
Weapons, Small Arms: Pistols and Rifles, during the ambush in La Turbie, and later a FN
Submachine Guns, and The World’s Sniping Rifles. MINIMI-Para with retractable stock. The Nice
Generally good information and illustrations. SWAT team fields the Franchi SPAS 15. Bad guy
Hogg, Ian. Military Small Arms Data Book Seamus is armed with a Kel-Tec P-11.
(Greenhill/Stackpole, 1999). Essential data on small Tomb Raider (Simon West, 2001). See the
arms from 1870 to 1999, quite complete, but with H&K G36KE and UMP (both with suppressors)
few illustrations. To be used with other sources. and Walther P99 in the hands of the bad guys, as
Hogg, Ian. Jane’s Guns Recognition Guide well as Lara Croft’s own H&K USP Match pistols.
(HarperCollins, 2000). A very handy pocketbook, Tomorrow Never Dies (Roger Spottiswoode,
much cheaper than other Jane’s, while providing 1997). Bond first handles a Walther P99: “Ah! The
enough information for most game situations. new Walther. I asked Q to get me one of these.”

47 Sources
AAI, ACR, 39, 43; CAW, 39, 44.
I n d e x
Danish, Frømandskorps, 18, 25, 27; ISTEC ISL201, 31, 45. RPG-7, 33.
Accessories, 11-17; rails, 11. military, 22, 27. Italy, 24; COMSUBIN, 18, 24, 26; GIS, 21; RPK-74, 27.
Accuracy International AWM Dart gun, 25. military, 21, 33; special ops, 22, 24. Rubber ammunition, 8, 21, 31.
Super Magnum and variants, DEA, 20, 22, 28, 29. Izhmash, AN-94, 19, 27, 43; Bizon-2, Ruger 10/22, 27.
24, 43; magazine, 18. Department of Energy, 28. 29, 44; SV-99, 27, 44. Russian, army, 27, 30, 32-34, 36; FSB,
Accuracy modifiers, 12-15; Diehl HGR DM51 Grenade, 32, 46. Izhmekh, PB, 15; PYa and PM, 20, 42. 19, 22, 24, 36; GRU, 19; Ministry
ammunition options and, 6; less- Diemaco, C7s, 22; C8s, 26-27. Jacketed hollow- and soft-point of the Interior (MVD), 21, 31;
than-lethal ammunition and, 8. Drum magazines, 15. ammunition, 4-5. special-ops and SWAT units (MVD
Acoustic signatures, 16. Duplex ammunition, 8, 39. Japanese military, 33. OMON), 19, 22, 24, 27; Spetsnaz,
ADI-Metal Storm AICW, 41, 44, 45. Dutch, 7 NL SBS, 18; army, 22, 27, 32. Jennings J-25, 19. 21, 22, 24, 27.
Advanced combat rifles (ACRs), 23, 39. Dynamit Nobel PZF3, 33, 46. Jordanian special ops, 22. S&W, MK22 MOD 0, 15, 16; Model
Aerosol ammunition, 21. Electronic guns, 37-38, 41. KAC SR-25 and MK11 MOD 0 , 25, 43. 5900 and 4000 series, 20; SW99, 20.
Aiming aids, 12-15. Encumbrance from armor, 36. KBP, GM-94, 31, 45; GP-30 Obuvka, Saboted ammunition, 7, 39.
Air Force, 25, 26, 30, 34-36, 38-41. Enfield Sten Mk IIS, 17. 31, 45; RPO-A Shmel, 33, 46; U-94 “Satan Stick,” 33.
Air guns, 20, 25, 28. Explosive ammunition, 9-10. UDAR, 21, 43. Scopes, 13.
AK-74, 27, 31. Explosively formed projectile (EFP), Kel-Tec P-11 and P-40, 20, 42. SEALs, 25, 26, 30.
Alliant-H&K OICW, 40, 44, 45. 10; high explosive, follow-through Kinetic-energy projectiles, 4-8. Secret Service, 26.
Ammunition, 3-10; basic classes, 3; (EFP-HE-FT), 10, 33. Lady Lorcin, 18-19. Self-forging projectile (SEFOP), 10.
cased telescoped, 3; caseless, 4; Extended magazines, 15. Land Warrior, 38, 40. Semi-armor-piercing (SAP) ammo, 6,
caseless telescoped ammunition, 4; Extra-powerful ammunition, 6, 29. Lasers, 12-13. 20, 22, 29, 30, 41; shot, 8.
conventional, 3; identifying, 18; FA-MAS-5.56-F1, 41. LAWs, 33. Semiautomatic pistols, 18-20.
options, 6; also see Projectiles. Face masks, 35. Less-than-lethal ammunition, 8. Shaped-charge ammunition, 10.
AN-94, 27, 31. Fatigue from armor, 36. Light amplifiers, 14. Shot ammunition, 8, 21.
Anesthetic rifle, 25. FBI, 20, 22, 29, 35-36. Limited bursts, 19. Shotguns, 21, 46; silent ammo for, 6.
Anti-terrorism, see Counterterrorism. Flechette ammo, 7, 39; multiple, 8, 31. Lockeed Martin Predator, 33, 46. Side-by-side magazines, 15, 25.
ArmaLite AR-10, 25. FN, F2000, 28, 32, 37, 41, 44; Lorcin L-25, 18-19, 42. SIG, GL5140, 25; SG551 SWAT and
Armor, 34-36. Five-seveN, 20, 42; LG1, 32, 45; LPO-50, 33. SG552 Commando, 25, 43.
Armor-piercing (AP) ammunition, 4, 5, M249A1, 38; M303, 8, 28, 44; Machine guns, 30, 46. Sights, 12-15.
6-7; depleted uranium (APDU), 7; MINIMI and -Para SPW, 30; MK46 Magazines, 15, 18. Silencers, see Suppressors.
explosive (APEX), 7; hardcore MOD 0, 30, 45; P90, 13, 20, 28. Malaysia, 24. Silent ammunition, 6.
(APHC), 6-7, 19, 20, 22, 24, 25, 30, FN-Browning HP-35, 15. Manufacturer acronyms, 42. Silver “bullets,” 20.
41; hardcore explosive (APHEX), 7, Franchi SPAS 12 and 15, 21, 44. Marines, 22, 26, 33, 34-36, 38-41. Singaporean military, 30.
27, 30; saboted (APS), 7, 21, 30, 41. Frangible ammunition, 7-8, 21, 22, 29. Marshals’ Service, 28. Slide locks, 15.
Army, 22, 25, 26, 34-36, 38-41. French, GIGN, 24, 25; Legion Match-grade ammo, 6, 22, 24, 27. SM HG 85 Defensive Grenade, 32, 46.
Australia, 24, 38, 41; special ops, 26. Étrangère, 24; military, 32, 34-35, MDHC MK153 MOD 1 SMAW, 33. Solid bullet, 4.
Austrian GEK, 21. 38, 41; special ops, 22. Mechem NTW20, 27, 44. South African Recce Commandos, 27.
Automatic fire, 19, 37. Fuel-air explosive (FAE), 9, 31, 33. Metal Storm, 37-38, 41. South Korean military, 33.
Baffle suppressor, 15, 17. Full-metal-jacketed ammunition, 4. Mexico, 24. Spain, 24; counterterrorist GEO unit,
Ball ammunition, 4. Future weapons, 37-41. Modifications, 11-17. 25; military, 26, 27, 31, 32.
Barrett M107, M95, and M82A1, 27, 44. GD-Bofors MK47 MOD 0 Striker or MR-443 Grach, 20. Speed-loading, 15.
Basic classes of ammunition, 3. CG40, 15, 31-32, 45. Multicaliber pistol, 21. SR-1 Vektor, 19.
Baton ammunition, 8, 21, 28, 31. General Electric, GAU-19/A, 30, 45; Multiple projectiles, 8. Starlight scopes, 14.
Batteries, 11. M134 minigun, 30. Multistage high explosive anti-tank Sterling L34A1, 17.
Bazalt, RGN-86 Offensive Grenade, 32, German, army, 24, 25, 31-36, 38, 41; (MS-HEAT) ammunition, 10, 33. Steyr, ACR, 39, 43; AUG, 15, 22, 39,
46; RPG-27 Tavolga, 33, 46. GSG9, 25, 36; Kampfschwimmer, Navy SEALs, 25, 26, 30. 41; Scout, 27, 43.
Beanbag ammunition, 8, 21, 31, 38. 18; KSK, 29, 36; special ops, 26. Nepal, 26. Submachine guns (SMGs), 28-29, 46.
Belgium, 24, special ops, 20. GIAT, AIF, 41, 44, 45; FA-MAS-5.56- Netherlands, 24. Subsonic ammo, 6, 16, 20, 22, 24, 25.
Benelli M1014, 21, 38, 39, 44; F3, 41, 44. New Zealand, 24; SAS, 26. Sundance A-25, 19.
M4 Super 90, 21. Glock, 17, 15, 20; 18-19, 22-28, 31-36, Non-armor-piercing projectiles, 4-6. Suppressors, 15-17; cinematic, 17; gas
Beretta M9, 38. 20, 42. NORINCO, 87 Shi, 31, 45; bleed enhanced, 17; homemade, 17;
Body armor, 34-36. Greek special ops, 22. 95 Shi, 25, 43. slide locks and, 15; subsonic
Border Patrol, 26, 29. Grenade launchers, 31-32, 46. Norway, 24; Jæger, 27. ammunition benefits, 6; wet, 17;
Brazilian military, 32. GURPS rules modifications, 4. O’Dwyer VLE SmartGun, 38, 42. also see specific weapons.
Britain, 24; military, 24, 32, 34, 38, 41; H&K, ACR, 39; AG36, 31, 45; OICWs, 38, 40-41. SWAT, see Police.
Royal Marines, 22; special ops, 18, G11 series, 4, 23, 39, 41, 43, Oman, 24. Sweden, 24.
20, 22, 27, 29. 45; G36 series, 13, 14, 15, 25-26, P&R Model 47 Medusa, 21, 43. Switzerland, 24, 25; military, 32, 33.
Browning M2HB, 15, 30. 31, 40-41, 43, 45; MG43, 30, 45; Paint ammunition, 8, 21, 28. Synthetic magazines, 15.
Bulgarian military, 32. MK23 MOD 0, 13; MP5 series, 12, Panzerfaust 3 or 91, 33, 46. Tables, 42-46.
Bullet-resistant vests, 35-36. 15, 17, 19, 26, 29, 31, 44; MP7, 29, PAPOP, 41. Tactical lights, 12, combined with
Bullpup rifles, 22, 23, 25, 27, 28, 39. 44; P11, 6, 18, 37, 42; SL8 and Papua New Guinea, 24. targeting laser, 13.
Bunkerfaust 1, 33. SL9, 26; UMP and USP magazines, Personal armor, 34-36. Tandem warheads, 10.
Burst fire, 19, 37. 18; UMP series, 16, 29, 44; USC, Personal defense weapons Targeting aids, 12-15; lasers, 12-13.
Canadian military, 22, 27, 41. 29; USP series, 11, 12, 13, 20, 42. (PDWs), 28-29, 46. Telescopic sights, 13.
Cased Telescoped Ammo (CTA), 3. H&K-Olin CAW, 39, 44. Phoenix Raven , 19. Terrorism, see Counterterrorism.
Caseless ammunition, 4, 24. Hämmerli 280 and SP20, 18, 42. Picking up empty casings, 4. Thai special ops, 20, 22.
Caseless Telescoped Ammunition Hand grenades, 32. Pistols, 18-21, 46. Thermal-imaging weapon sights, 14.
(CLTA), 4, 23. Hearing gunshots, 16. Plastic-Cased Telescoped Ammunition Time-travel campaigns, 21.
CAWs, 39. Helmets, 14, 34-35. (PCTA), 3, 39. Tracer rounds, 5, 24.
Chilean military, 32. Hemispherical anti-tank (HEMAT) Police, 5, 8, 12, 20-22, 24-29, 31, 34-36. Tritium sights, 12; collimating, 13.
Chinese military, 25, 31, 33. ammo, 10; high explosive, follow- Polish GROM, 26. TsKIB SOO OTs-14 Groza series, 24,
CIS 50MG, 30, 45. through (HEMAT-HE-FT), 10, 33. Portuguese military, 33. 43.
Clamped magazines, 15, 25. High explosive (HE) ammo, 9, 31; Postapocalyptic campaigns, 21. TsNIITochMash, 6P41 Pecheneg, 30,
Close assault weapons, 39. dual-purpose (HEDP), 10, 31, 40. P-rails, 11. 45; AS Val, 22, 25, 43; KS-23 Drozt,
Coast Guard, 21. High explosive anti-tank (HEAT) Precision bursts, 37-38. 21, 44; MA Vikhr, 25, 43; P-9
Collimating sights, 13. ammunition, 10, 31, 33; Precision Ordnance M452 Stingball Gyurza, 19, 42; VSS Vintorez, 22.
Colt, ACR, 39, 43; AR-15 series, 22; multipurpose (HEAT-MP) and Riot Grenade, 32, 46. Turkish special ops, 22.
CAR-15 series, 15, 26, 28-29, 44; multistage (MS-HEAT), 10, 33. Prefragmented ammunition, 8. U.S. special ops, 26, 32, 34-36, 38-41.
M16 magazine, 18; M16 series, 11, Hollow-point ammo, 4-5, 22, 24, 29, 38. Projectiles, 4-10. Underwater-dart ammunition, 6.
15, 22, 38, 39-40, 43; M203, 22, Hong Kong SWAT, 21. Qing Buqiang Zu 95, 25. Variance from earlier GURPS books, 4.
26, 38, 40; M4 series, 11, 13, 22, Identifying weapons and ammo, 18. R/M M203PI, 41. Vests, armored, 35-36.
26-27, 28, 38, 40, 43; M79, 31. IFF, 38, 41. Radiation, 7. Vision modifiers, 14; aiming aids and,
Colombian special ops, 22. Image-intensifying sights, 14. Ramo GAU-18/A, 30. 12-15; tracer rounds and, 5.
Combat helmets, 14, 34-35. IMI Galil ARM, 15. Raven Arms MP-25, 19. Voere VEC91, 4, 24-25, 37, 43.
Computer sights, 14-15. Incendiary ammunition, 5, 33. Reactive armor plate (RAP), 10. Walking bursts, 19.
Controlled bursts, 19. Indian army, 27, 33. Red-dot sights, 13. Walther P99 and CP99, 20, 42.
Conventional ammunition, 3. Infrared, 5, 12-13; passive sights, 14. Reflex sights, 13. Weapons, identification, 18; tables, 42-
Counterterrorism, 5, 21, 25, 26. INS, 21. Revolvers, 21. 46; of the future, 37-41.
Customs Service, 20. Iraqi military, 32. RGN-5, 32. Wiper suppressor, 15-17.
Cypriot special ops, 20. Ireland, 24. Rifles, 22-28, 46. Yugoslavian, counterterrorist units, 21;
Czech Republic, 24. Israel, border guards, 27; military, 26, Riot gas, 8, 21, 28, 31, 40. fighting, 27.
Dan-Inject JM Standard, 25, 43. 35-36; special ops, 22, 25, 30. Rocket launchers, 33. Zoo keeper rifle, 25.

Index 48
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