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Introduction To Soft Computing: Presentation By: C. Vinoth Kumar SSN College of Engineering

This document provides an introduction to soft computing. It defines soft computing as a new multidisciplinary field that aims to construct new generation artificial intelligence using techniques like fuzzy logic, neural networks, evolutionary computing, and probabilistic computing. These soft computing techniques are tolerant of imprecision and able to solve complex real-world problems with low solution costs. The document outlines some key components and applications of soft computing, including neural networks, fuzzy logic, genetic algorithms, and more.

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0% found this document useful (0 votes)
200 views

Introduction To Soft Computing: Presentation By: C. Vinoth Kumar SSN College of Engineering

This document provides an introduction to soft computing. It defines soft computing as a new multidisciplinary field that aims to construct new generation artificial intelligence using techniques like fuzzy logic, neural networks, evolutionary computing, and probabilistic computing. These soft computing techniques are tolerant of imprecision and able to solve complex real-world problems with low solution costs. The document outlines some key components and applications of soft computing, including neural networks, fuzzy logic, genetic algorithms, and more.

Uploaded by

Lekshmi
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Introduction to Soft Computing

Presentation by:
C. Vinoth Kumar
SSN College of Engineering
NP- Complete (NPC)

 It is non-deterministic polynomial time – a class of


decision problems.

 The time required to solve the problem using any


currently known algorithm increases very quickly as
the size of the problem grows.

 This means that the time required to solve even


moderately sized problems can easily reach into the
billions or trillions of years, using any amount of
computing power available today.
NP- Complete (NPC)

 The list of NP-complete problems are:

• Knapsack problem
• Hamiltonian path problem
• Travelling salesman problem
• Sub-graph isomorphism problem
• Subset sum problem
• Clique problem
• Vertex cover problem
• Independent set problem
• Dominating set problem
• Graph coloring problem
• Boolean satisfiability problem, etc.
Solution to NP- Complete (NPC) Problems

 A solution of the knapsack problem within any fixed


percentage of the optimal solution can be computed in
polynomial time, but finding the optimal solution is NP-
complete.

 At present, all known algorithms for NP-complete


problems require time that is super-polynomial in the
input size, and it is unknown whether there are any
faster algorithms.
NP- Complete (NPC)

 The following techniques can be applied to solve


computational problems in general, and they often
give rise to substantially faster algorithms:

1. Approximation: Search for an "almost" optimal one.


2. Randomization: Use randomness to get a faster average
running time, and allow the algorithm to fail with some
small probability.
3. Restriction: Restricting the structure of the input.
4. Parameterization: Fast algorithms are possible, if certain
parameters of the input are fixed.
5. Heuristic: An algorithm that works "reasonably well" in
many cases, but for which there is no proof that it is both
always fast and always produces a good result.
Introduction to Soft Computing

 The discipline of computing is the systematic study of


algorithmic processes that describe and transform
information: their theory, analysis, design, efficiency,
implementation, and application.

 Types of computing

1. Hard computing

2. Soft Computing
Introduction to Soft Computing

 Soft Computing is a new multidisciplinary field that


was proposed by Dr. Lotfi Zadeh, whose goal was to
construct new generation Artificial Intelligence, known
as Computational Intelligence.

 Dr. Zadeh defined Soft Computing in its latest


incarnation as the fusion of the fields of Fuzzy Logic,
Neuro-computing, Evolutionary and Genetic
Computing, and Probabilistic Computing into one
multidisciplinary system.
Soft Computing

 The main goal of Soft Computing is to develop


intelligent machines to solve nonlinear and
mathematically un-modelled system problems.

 Soft computing differs from conventional (hard)


computing in that, unlike hard computing, it is tolerant
of imprecision, uncertainty, partial truth, and
approximation (i.e., the role model for soft computing
is the human mind).

 Soft Computing is term used to refer the problem in


computer science whose solution is not predictable,
uncertain and between 0 and 1.
Hard Computing Vs. Soft Computing
Hard Computing Soft Computing
Conventional computing requires a Soft computing is tolerant of
precisely stated analytical model imprecision
Often requires a lot of computation Can solve some real world problems
time in reasonably less time
Not suited for real world problems for Suitable for real world problems
which ideal model is not present
It requires full truth Can work with partial truth
Strictly sequential Parallel computations
It is precise and accurate Imprecise
Programs are to be written Evolve their own programs
High cost for solution Low cost for solution
Soft Computing

 Soft computing deals with imprecision, uncertainty,


partial truth, and approximation to achieve
practicability, robustness and low solution cost.

 Imprecision is a property related to the content of the


statement: Lack of precision or exactness; defect of
accuracy.

 Uncertainty is a property that results from a lack of


information about the world for deciding if the
statement is true or false.
Soft Computing

 The main difference between soft computing and


possibility is, possibility is used when we don't have
enough information to solve a problem but soft
computing is used when we don't have enough
information about the problem itself.

 These kind of problems originate in human mind with


all its doubts, subjectivity and emotions; an example
can be determining a suitable temperature for a room
to make people feel comfortable.

 It forms the basis of a considerable amount of


machine learning techniques.
Soft Computing

 Components of soft computing include:


 Neural networks (NN)
 Support Vector Machines (SVM)
 Fuzzy logics (FL)
 Evolutionary computation (EC), including:
o Evolutionary algorithms
• Genetic algorithms; Differential evolution
o Meta-heuristic and Swarm Intelligence
• Ant colony optimization;
• Particle swarm optimization
 Ideas about probability including:
o Bayesian network
• Chaos theory
Soft Computing

 Soft computing techniques resemble biological


processes more closely than traditional techniques,
which are largely based on formal logical systems.

 This resulted in the possibility of constructing


intelligent systems such as autonomous self-tuning
systems and automated designed systems.

 Soft computing techniques are intended to


complement each other.
Soft Computing Constituents

SC = EC + NN + FL
Soft Evolutionary Neural Fuzzy
Computing Computing Networks Logic

Zadeh Rechenbery McCulloch Zadeh


1981 1960 1943 1965

EC = GP + ES + EP + GA
Evolutionary Genetic Evolution Evolutionary Genetic
Computing Programming Strategies Programming Algorithms

Rechenbery Koza Rechenberg Fogel Holland


1960 1992 1965 1962 1970
Soft Computing Constituents
Evolving neuro-
fuzzy systems

Neuro –fuzzy and


Genetic fuzzy
fuzzy neural
network
network
Fuzzy Logic

Neural SOFT Genetic


COMPUTING
Network Algorithms

Probabilistic
Reasoning
Modular rough Genetic Bayesian
networks network
Application Layer 1

Application Layer 2
Soft Computing Constituents
Methodologies Strengths
Neural Networks Learning and Adaptation
Knowledge Representation via
Fuzzy Set Theory
Fuzzy If - Then rules
Genetic Algorithms and
Systematic Random Search
Simulated Annealing
Conventional AI Symbolic Manipulation

 Hybridization of these create a successful synergic effect; the


synergism allows to incorporate human knowledge
effectively, deal with imprecision and uncertainty and learn to
adapt to unknown or changing environments for better
performance.
Soft Computing

 Soft Computing is a good option for complex systems,


where:

 The system is non-linear, time-variant or ill-defined


 The variables are continuous
 A mathematical model is either too difficult to
encode, does not exist or is too complicated and
expensive to be evaluated
 There are noisy or numerous inputs
 An expert is available who can outline the rules-of-
thumb that should determine the system behavior.
Soft Computing

 General areas that need these kinds of systems are:

 Classification
 Optimization
 Data mining
 Prediction
 Control
 Scheduling
 Decision support or auto-decision making
Soft Computing – Neural Networks

 Neural Networks are good at classification, data-


mining and prediction systems, where there is lots of
available potentially noisy input data, which either
needs to be classified into groups or which needs to
be mapped to an expected output.

 They do, however, suffer from a lack of transparency,


as the calculation is encoded in the weights and
thresholds of multiply connected networks.
Soft Computing – Evolutionary Computing

 Evolutionary Computing techniques are adapted to


optimization and design problems, where a good
solution can be recognized, but where there is no
“correct” answer.

 This technique is essentially an efficient search


technique that deals well with the problem of getting
“stuck” with a sub-optimal solution.

 The main difficulty with the technique is defining how


the solutions should be encoded and assessed for
their fitness.
Soft Computing – Fuzzy Logic
 Fuzzy Logic systems are best suited to decision
making and control systems that have “rules-of-thumb”
that cannot be translated to hard mathematical
formulae.

 These rules are used to perform a logical, non-linear


mapping between inputs and outputs, which simulates
the decision-making processes in humans.

 These systems rely very heavily on being able to


determine rules that accurately describe the system.

 They also need the membership functions for the


fuzzy sets used to be tuned correctly, which can also
be difficult due to their non-linear nature.

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