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DLL June - First Week - G9

The document outlines a lesson plan for a Computer Systems and Networking class, including objectives to discuss the relevance of the course, explain concepts and competencies, and explore career opportunities. It details the content that will be covered such as basic concepts, theories, and competencies in CSS. Assessment activities are planned including a pre-test, identifying students' strongest and weakest topics, and a multiple choice test about CSS grades 9 and 10.

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Mam Lorna Es Gee
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0% found this document useful (0 votes)
83 views

DLL June - First Week - G9

The document outlines a lesson plan for a Computer Systems and Networking class, including objectives to discuss the relevance of the course, explain concepts and competencies, and explore career opportunities. It details the content that will be covered such as basic concepts, theories, and competencies in CSS. Assessment activities are planned including a pre-test, identifying students' strongest and weakest topics, and a multiple choice test about CSS grades 9 and 10.

Uploaded by

Mam Lorna Es Gee
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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School TABANGAO INTEGRATED SCHOOL Grade Level 9

GRADE 9
Teacher LORNA S GONZALES Learning Area CSS
DAILY
LESSON Teaching Monday, June 3, 2019 Quarter 1st
LOG Dates and 8:15 – 9:15 (Ruby / Amethyst)
Time 9:45-10:45 (Emerald / Diamond)

I. OBJECTIVES
A. Content Standard The learner demonstrates understanding basic concepts, underlying theories
and core competencies in computer systems and networks.
B. Performance Standard The learner independently provides quality and marketable service in
computer hardware servicing in terms of computer systems and networks
installation, and diagnoses and troubleshoots computer systems as
prescribed by TESDA Training Regulations.
C. Learning Competencies / DISCUSS the relevance of the course
Objectives EXPLAIN basic concepts, theories and core competencies in CSS
EXPLORE opportunities in CSS as a career
Introduction
II. CONTENT 1. Relevance of the course
2. Basic concepts and core competencies in CSS
3. Career Opportunities
III. LEARNING RESOURCES
A. References
1. Curriculum Guide pages Curriculum Guide K to 12 BEC
Information and Communication Technology – CHS
Page 5
2. Other Learning Resources https://link.quipper.com/en/organizations/5468b5382294ee07f40000a7/curri
culum#curriculum
IV. PROCEDURES
A. Review Students will answer the questions:
“What have you learned in your G7 or G8 ICT class?”
“What do you know about computer and ideas / applications related to it?”
B. Establishing a purpose for the Why did you choose CSS?
lesson What would you be like after taking the full course of CSS?
C. Presenting examples / instances of Picture of:
the new lesson 1. Computer technician
2. Computer specs
3. Secretary in her computer works
4. Errors in computer
5. Some viruses and the kind
Students will share his / her ideas about the images being shown by the
teacher.
D. Discussing the concepts The teacher will present / share information about the competencies in CHS,
and job opportunities in CSS.
E. Finding practical applications of In ½ sheet of paper, write what you like best in Computer and its application,
concepts and skills in daily living also, write what you hate and want to change in this area?
- Student’s personal notion about the fast pacing of technology
nowadays.
F. Developing Mastery Students will name the competencies and career opportunities in CHS.
G. Making generalizations and The mentioned concepts, theories, and competencies are the foundation of
abstraction
any computer hardware servicing business. Knowing all of these will be

advantageous to the aspiring entrepreneur. If one is not certain if he already


possesses the needed proficiencies, he must research and seek for advice so

that problems that may arise in the future will be minimized.


H. Assignment Read some information about computer.

Be ready for a short assessment about Computer.


V. REMARKS

VI. REFLECTION
Prepared by:

LORNA S. GONZALES
Teacher

Checked:

CZARINA PORTIA M. VILLALOBOS


Principal III

School TABANGAO INTEGRATED SCHOOL Grade Level 9


GRADE 9
Teacher LORNA S GONZALES Learning Area CSS
DAILY
LESSON Teaching Tuesday, June 4, 2019 Quarter 1st
LOG Dates and 8:15 – 9:15 (Ruby / Amethyst)
Time 9:45-10:45 (Emerald / Diamond)

I. OBJECTIVES
A. Learning Competencies / Administer Pre-Test for the new groups of learners
Objectives
Entrepreneurship
II. CONTENT Installation Computer Systems and Networks
Diagnose and Troubleshoot Computer Systems
Configuring and Maintaining Computer Systems and Network Systems
III. LEARNING RESOURCES
A. References Learning Materials in Computer System Servicing (G9 and G10)
IV. PROCEDURES
A. Establishing a purpose for the Identify the strongest and weakest student in a course
lesson Identify the topics which students already know and don’t k now
B. Assessment 50-item Multiple Choice about CSS G9 and G10
C. Assignment Know how to make an e-mail
V. REMARKS

VI. REFLECTION

Prepared by:

LORNA S. GONZALES
Teacher
Checked:

CZARINA PORTIA M. VILLALOBOS


Principal III

School TABANGAO INTEGRATED SCHOOL Grade Level 9


Teacher LORNA S GONZALES Learning Area CSS
GRADE 9 Teaching Thursday, June 6, 2019 Quarter 1st
DAILY Dates and 8:15 – 9:15 (Ruby / Amethyst)
LESSON Time 12:30–1:30 (Emerald/ Diamond)
LOG

I. OBJECTIVES
A. Learning Competencies /
Objectives MEASURE the very basic competencies of learners in an earlier time
II. CONTENT PC Tools ; Computer System ; PC Software and Hardware ; Networking ;
Internet ; Troubleshooting
III. LEARNING RESOURCES
A. References Variety of PC books ; Google sites
IV. PROCEDURES
A. Establishing a purpose for the Identify the category between hardware and software
lesson Determine the correct spelling of some IT words
Identify the basic concepts of computer
B. Assessment Part I. Identify the category of each item. Write H if it is hardware, otherwise,
write S.
1. E-mail 21. Trojan Horse
2. Joystick 22. Tweezer
3. Memory 23. DOS
4. Twitter 24. malware
5. Mozilla Firefox 25. adapter
6. Keyboard 26. browser
7. Dongle 27. Messenger
8. Solitaire 28. diskette
9. Anti-virus 29. defragmenter
10. Google 30. CD-ROM
11. Control Panel 31. iOS
12. LAN cable 32. Thermal printer
13. AVR 33. Network cards
14. LAN tester 34. Windows driver
15. UPS 35. trackball
16. Mobile Legend 36. screensaver
17. Motherboard 37. Firewall
18. RAM/ROM 38. Photoshop
19. Router 39. Soldering iron
20. Scanner 40. router
Part II. Spelling
1. Communication 11. Encryption
2. Spammer 12. Multimedia
3. Information 13. Captcha
4. Phishing 14. Screenshot
5. Spoofing 15. Emoticon
6. Lurking 16. Buffer
7. Transmission 17. Blogger
8. Byte 18. Router
9. Recipient 19. Cursor
10. Resolution 20. Peripherals
Part III
1. What is Facebook?
2. Which is big, byte or bit?
3. Who is the legend of computer world?
4. What is the purpose of pressing Alt+F4 from the keyboard?
5. Where does the computer store its program and data?
6. What kind of device is monitor?
7. What does REBOOT mean?
8. What is the most used search engine?
9. Give an example of character?
10. WWW stands for?
C. Assignment As preparation for a good discussion, familiarize oneself to E-mail, how to

make an e-mail, and importance of e-mail.


V. REMARKS
VI. REFLECTION

Prepared by:

LORNA S. GONZALES
Teacher
Checked:

CZARINA PORTIA M. VILLALOBOS


Principal III
School TABANGAO INTEGRATED SCHOOL Grade Level 9
GRADE 9
Teacher LORNA S GONZALES Learning Area CSS
DAILY
LESSON Teaching Friday, June 7, 2019 Quarter 1st
LOG Dates and 8:15 – 9:15 (Ruby / Amethyst)
Time

I. OBJECTIVES
A. Content Standard The learner demonstrates understanding basic concepts, underlying theories
and core competencies in computer systems and networks.
B. Performance Standard The learner independently provides quality and marketable service in
computer hardware servicing in terms of computer systems and networks
installation, and diagnoses and troubleshoots computer systems as
prescribed by TESDA Training Regulations.
C. Learning Competencies / IDENTIFY the needs of today’s trend and technology
Objectives UNDERSTAND the effects of social media
II. CONTENT E-mail
Social media
III. LEARNING RESOURCES
A. References Google site – www.gcflearnfree.org/print/gmail/setting-up-a-gmail-account?
Wikipedia site
IV. PROCEDURES
A. Review Result of pre-assessment on CSS
The teacher will put emphasis on the important keys of CSS.
B. Establishing a purpose for the What is your personal reaction about the trends nowadays?
lesson
C. Presenting examples / instances Instances where email and social media are being used.
of the new lesson The students will identify such scenario.
D. Discussing the new concepts and The teacher will present email, and give details about its parts.
practicing new skills #1
E. Discussing the new concepts and ACTIVITY – The student will choose his partner in answering the questions
practicing new skills #2 like:
a. Read again the part of the story where entrepreneurship take place
b. How bad it is not for having an e-mail account?
c. Does the technology nowadays really in favor of you?
F. Developing Mastery The students will identify the parts of an electronic mail.
Also, students will name some rules / etiquette when online.
G. Making generalizations and Importance of e-mail
abstraction
Proper usage of social media
H. Assignment As preparation for next meeting, differentiate the Information technology
before and now.

V. REMARKS
VI. REFLECTION Knowing your limits and boundaries.

Prepared by:
LORNA S. GONZALES
Teacher
Checked:

CZARINA PORTIA M. VILLALOBOS


Principal III

School TABANGAO NATIONAL HIGH SCHOOL Grade Level 9 & 10


GRADE 9 Teacher LORNA S GONZALES Learning Area CSS
& 10 Teaching Thursday, June 7, 2018 Quarter FIRST
DAILY Dates 8:05 – 9:05 (Pearl / Jade)
LESSON and Time 9:30 – 10:30 (Diamond / Emerald)
LOG 1:25 – 2:25 (Sapphire / Onyx)
2:30 – 3:30 (Ruby / Amethyst)
I. OBJECTIVES
A. Content Standard The learner demonstrates understanding basic concepts, underlying theories
and core competencies in computer systems and networks.
B. Performance Standard The learner independently provides quality and marketable service in
computer hardware servicing in terms of computer systems and networks
installation, and diagnoses and troubleshoots computer systems as
prescribed by TESDA Training Regulations.
C. Learning Competencies / LEARN the basics of computer
Objectives JUSTIFY the importance of taking good care of all devices of computer

II. CONTENT Computer Basics


III. LEARNING RESOURCES
A. References Google site – www.gcflearnfree.org/computerbasics/1
Student Guide to Computer Fundamentals by STI pp. 25-43
IV. PROCEDURES
A. Establishing a purpose for the What are the basic parts of a computer?
lesson How to connect these devices?
B. Presenting examples / instances The students should arrange the jumbled pictures and tell something about
of the new lesson it.
C. Discussing the new concepts and The teacher will give the details of each part of a computer
practicing new skills #1
D. Discussing the new concepts and Group the students into 3 and let them re discuss the lesson through skit or
practicing new skills #2 any strategy.
E. Developing Mastery Identifying the parts of a computer. (Quiz)
1. CPU
2. Keyboard
3. Monitor
4. Speaker
5. Mouse
6. Printer
7. Computer
F. Making generalizations and The four major parts of a computer are mouse, keyboard, monitor and CPU.
abstraction
Taking good care of devices can make their life longer than expected.
G. Assignment Research the latest about computer technology.

V. REMARKS

VI. REFLECTION

Knowing your limits and boundaries.

Prepared by:

LORNA S. GONZALES

Teacher

Checked:

CZARINA PORTIA M. VILLALOBOS

Principal III
School TABANGAO NATIONAL HIGH SCHOOL Grade Level 9 & 10
GRADE 9 Teacher LORNA S GONZALES Learning Area CSS
& 10 Teaching Friday, June 8, 2018 Quarter FIRST
DAILY Dates 8:05 – 9:05 (Pearl / Jade)
LESSON and Time 9:30 – 10:30 (Diamond / Emerald)
LOG 1:25 – 2:25 (Sapphire / Onyx)
2:30 – 3:30 (Ruby / Amethyst)

I. OBJECTIVES
A. Content Standard The learner demonstrates understanding basic concepts, underlying theories
and core competencies in computer systems and networks.
B. Performance Standard The learner independently provides quality and marketable service in
computer hardware servicing in terms of computer systems and networks
installation, and diagnoses and troubleshoots computer systems as
prescribed by TESDA Training Regulations.
C. Learning Competencies / IDENTIFY the changes in the world of ‘computer technology’
Objectives

II. CONTENT Facts about Computer Technology


III. LEARNING RESOURCES
A. References YouTube website – Did You Know
IV. PROCEDURES
A. Establishing a purpose for the What are the different updates in computer technology?
lesson
B. Presenting examples / instances Video presentation and analysis
of the new lesson
C. Discussing the new concepts and Choose a partner and discuss what is being shown in the video?
practicing new skills #1 The teacher will give emphasis on the area being shown and discussed by
students.
D. Discussing the new concepts and ACTIVITY – The student will choose his partner and discuss in front the things
practicing new skills #2 that you like most and hate most about computer
E. Developing Mastery What are the facts that you learned just by watching the video?
F. Making generalizations and Updates of computer should be taken seriously.
abstraction
Always ask and talk the professionals for further explanation
G. Assignment Be familiarized with the different icons and commands in MS WORD
application.

Make your own Bio-Data

V. REMARKS

VI. REFLECTION
Prepared by:

LORNA S. GONZALES

Teacher

Checked:

CZARINA PORTIA M. VILLALOBOS

Principal III

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