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Chapter 0. Recap of 2018 and Looking Forward

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Chapter 0. Recap of 2018 and Looking Forward

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John
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 122

Front-end Developer Handbook 2019 - Learn the entire JavaScript, CS... https://frontendmasters.

com/books/front-end-handbook/2019/

Chapter 0. Recap of 2018 and Looking Forward

0.1 — Recap of Front-end Development in 2018

0.2 — In 2019, Expect...

Chapter 1. What Is a Front-end Developer?

Chapter 2. The Practice of Front-end Development: Overview

2.1 - How Front-End Developers Are Made

2.2 - Front-End Job Titles

2.3 - Baseline Web Technologies Employed by Front-End Developers

2.4 - Potential Front-end Developer Skills

2.5 - Front-End Developers Develop For...

2.6 - Front-End on a Team

2.7 - Generalist/Full-Stack Myth

2.8 - Front-End Interviews

2.9 - Front-End Job Boards

2.10 - Front-End Salaries

Chapter 3. Learning Front-end Dev: Self Directed


Resources/Recommendations

3.1. - Learn Internet/Web

3.2. - Learn Web Browsers

3.3 - Learn Domain Name System (aka DNS)

3.4 - Learn HTTP/Networks (Including CORS & WebSockets)

3.5 - Learn Web Hosting

3.6 - Learn General Front-End Development

3.7 - Learn User Interface/Interaction Design

3.8 - Learn HTML & CSS

3.9 - Learn Search Engine Optimization

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3.10 - Learn JavaScript

3.11 - Learn DOM, BOM, CSSOM & jQuery

3.12 - Learn Web Animation

3.13 - Learn Web Fonts, Icons, & Images

3.14 - Learn Accessibility

3.15 - Learn Web/Browser APIs

3.16 - Learn JSON (JavaScript Object Notation)

3.17 - Learn JS Templates

3.18 - Learn Static Site Generators

3.19 - Learn Computer Science via JS

3.20 - Learn Front-End Application Architecture

3.21 - Learn Data (i.e. JSON) API Design

3.22 - Learn React

3.23 - Learn Application State Management

3.24 - Learn Progressive Web App

3.25 - Learn JS API Design

3.26 - Learn Browser Web Developer Tools

3.27 - Learn the Command Line (aka CLI)

3.28 - Learn Node.js

3.29 - Learn Modules

3.30 - Learn Module loaders/bundlers

3.31 - Learn Package Manager

3.32 - Learn Version Control

3.33 - Learn Build and Task Automation

3.34 - Learn Site Performance Optimization

3.35 - Learn Testing

3.36 - Learn Headless Browsers

3.37 - Learn Offline Development

3.38 - Learn Web/Browser/App Security

3.39 - Learn Multi-Device Development

Chapter 4. Learning Front-end Dev: Instructor Directed

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Resources/Recommendations

Chapter 5. Front-end Dev Tools

5.1 - Doc/API Browsing Tools

5.2 - SEO Tools

5.3 - Prototyping & Wireframing Tools

5.4 - Diagramming Tools

5.5 - HTTP/Network Tools

5.6 - Code Editing Tools

5.7 - Browser Tools

5.8 - HTML Tools

5.9 - CSS Tools

5.10 - DOM Tools

5.11 - JavaScript Tools

5.12 - Headless CMS Tools

5.13 - Static Site Generators Tools

5.14 - Accessibility Tools

5.15 - App Frameworks (Desktop, Mobile, Tablet, etc.) Tools

5.16 - JavaScript App Manager

5.17 - State Tools

5.18 - Progressive Web App Tools:

5.19 - GUI Development/Build Tools

5.20 - Templating/Data Binding Tools

5.21 - UI Widget & Component Toolkits

5.22 - Data Visualization (e.g., Charts) Tools

5.23 - Graphics (e.g., SVG, canvas, webgl) Tools

5.24 - Animation Tools

5.25 - JSON Tools

5.26 - Placeholder Content Tools

5.27 - Testing Tools

5.28 - Front-End Data Storage Tools (i.e. Data storage solution in the client)

5.29 - Module Loading/Bundling Tools

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5.30 - Module/Package Repository Tools

5.31 - Hosting Tools

5.32 - Project Management & Code Hosting Tools

5.33 - Collaboration & Communication Tools

5.34 - Content Management Hosted/API Tools

5.35 - Back-end/API tools

5.36 - Offline Tools

5.37 - Security Tools

5.38 - Tasking (aka Build) Tools

5.39 - Deployment Tools

5.40 - Site/App Monitoring Tools

5.41 - JavaScript Error Reporting/Monitoring

5.42 - Performance Tools

5.43 - Tools for Finding Tools

5.44 - Documentation Generation Tools

Chapter 6. Front-end Communities, Newsletters, News Sites, &


Podcasts

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Written by Cody Lindley

Sponsored by Frontend Masters, advancing your skills with in-depth, modern front-end
engineering courses

Download: PDF | epub

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Overview:

This is a guide that everyone can use to learn about the practice of front-end
development. It broadly outlines and discusses the practice of front-end engineering:
how to learn it and what tools are used when practicing it in 2019.

It is specifically written with the intention of being a professional resource for potential
and currently practicing front-end developers to equip themselves with learning
materials and development tools. Secondarily, it can be used by managers, CTOs,
instructors, and head hunters to gain insights into the practice of front-end
development.

The content of the handbook favors web technologies (HTML, CSS, DOM, and
JavaScript) and those solutions that are directly built on top of these open technologies.
The materials referenced and discussed in the book are either best in class or the current
offering to a problem.

The book should not be considered a comprehensive outline of all resources available to
a front-end developer. The value of the book is tied up in a terse, focused, and timely
curation of just enough categorical information so as not to overwhelm anyone on any
one particular subject matter.

The intention is to release an update to the content yearly. This is currently the fourth
year an edition has been released.

What is in this Handbook:

Chapter 0 provides a lite recap of the year in front-end development and what may be
to come. Chapter 1 & 2 aim to give a brief overview of the discipline and practice of

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front-end development. Chapters 3 & 4 organize and recommend learning paths and
resources. Chapter 5 organizes and list the tools used by front-end developers and
Chapter 6 highlights front-end information outlets.

Contribute content, suggestions, and fixes on github:

https://github.com/FrontendMasters/front-end-handbook-2019

Chapter 0. Recap of 2018 and Looking


Forward

0.1 — Recap of Front-end Development in 2018

React had several notable releases this past year that included, lifecycle methods,
context API, suspense, and React hooks.

Microsoft buys Github. Yeah, that happened.

Fonts created by CSS became a thing.

What I used to call front-end driven apps, gets labeled "serverless". Unfortunately, this
term is overloaded. However, the term JAMstack does seem to be resonating with
developers.

Google offered some neat tools this year to help make webpages load faster, i.e.
squoosh and quicklink.

Vue gets more Github stars than React this year. But React remains dominant in terms of
use.

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A solution similar to React, without a virtual DOM or JSX, is introduced RE:DOM.

Alternatives to NW.js and Electron show up, DeskGap and Neutralino.js.

In 2017 the great divide between a front-end HTML & CSS developer v.s. front-end
application developer is realized/verbalized. In 2018 that divide has grown wider and
deeper and more people start to feel the divide.

This year, like most recent years, was stock full of app/framework solutions trying to
contend with the mainstream JavaScript app tools (i.e. React, Angular, and Vue etc...) Let
me list them for you. Radi.js, DisplayJS, Stimulus, Omi, Quasar.

JavaScript frameworks start offering their own languages that compile to JavaScript (e.g.
Mint).

CodeSandbox evolves to become the dominant solution for online code sharing.

CSS Grid and CSS Flexbox are fully supported in modern browsers and get taken for
some serious rides. But many are left wondering when to use which one and how.

Many realize the long terms costs of bolted on type systems (e.g. TypeScript and Flow).
Some concluded bolted on systems are not unlike bolted on module systems (i.e.
AMD/Require.js) and come with more issues than solutions. Minimally, many developers
realize that if types are needed in large code bases, that bolted on systems are not ideal
in comparison to languages that have them baked in (e.g. Reason, Purescript, Elm).

CSS Variables gain browser support among modern web browsers

The flavors of CSS in JS exploded and some question the practice.

ES modules are now usable in modern browsers and dynamic imports are close behind.
We are even seeing a shift in tooling around this fact.

Many realize that end to end testing is the starting point of doing tests correctly in large
part due to Cypress (i.e. Cypress first, then Jest).

While Webpack was heavily used again this year, many developers found Parcel to be
easier to get up and running.

One of the most important questions asked this year was, what is the cost of JavaScript.

Babel 7 was released this year. That's a big deal because the last major release was
almost three years ago.

The reality of too much JavaScript change too fast is realized and people start talking
about what you need to know before you can even learn something like React. The fight
is real.

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Most developers found GraphQL, via Apollo, and see it as the next evolution for data
API's.

Gulp and friends definitely took a back seat to NPM/Yarn run. But this did not stop
Microsoft from getting in the game with Just.

This year, one can not only lint/hint HTML, CSS, and JavaScript they can lint/hint the web
itself.

The 2018 Front-End Tooling survey is worth reading if only to realize just how much
jQuery is still used.

It can't be denied TypeScript gained a lot of users this year.

VScode, dominates as the code editor of choice.

0.2 — In 2019, Expect...

Hopefully, more of this to come. "Stepping away from Sass".

Still a good idea to keep an eye on and learn about the up coming additions (and
potential additions) to CSS via https://cssdb.org

The WebP image format from Google could reach support from all modern browsers
this year.

Prepack will continue to cook.

GraphQL will continue to gain massive adoption.

The, "State of JavaScript" survey authors will add a "State of CSS" survey in 2019.

Keep an eye on Web Animations API.

Someone you know will try and convince you to use TypeScript.

Babel will get some competition from swc-project.

The case for, JAMStack's will continue.

Chasing the one code base to many platforms will continue.

More developers will turn to languages like ReasonML over JavaScript/TypeScript for
large code bases.

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More, largely used projects will start to shed jQuery in favor of native DOM solutions.

Web Components! At this point, I have no idea how Web Components will play out.
Reality is they are not going away, and they have not gained a lot of momentum/usage
once the hype ended.

Chapter 1. What Is a Front-end


Developer?

This chapter provides a baseline explanation for front-end development and


the front-end developer discipline.

Front-end web development, also known as client-side development is the


practice of producing HTML, CSS and JavaScript for a website or Web
Application so that a user can see and interact with them directly. The challenge
associated with front end development is that the tools and techniques used to
create the front end of a website change constantly and so the developer needs to
constantly be aware of how the field is developing.

The objective of designing a site is to ensure that when the users open up the site
they see the information in a format that is easy to read and relevant. This is
further complicated by the fact that users now use a large variety of devices with
varying screen sizes and resolutions thus forcing the designer to take into
consideration these aspects when designing the site. They need to ensure that
their site comes up correctly in different browsers (cross-browser), different
operating systems (cross-platform) and different devices (cross-device), which
requires careful planning on the side of the developer.

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https://en.wikipedia.org/wiki/Front-end_web_development

Image source: https://www.upwork.com/hiring/development/front-end-developer/

A Front-end Developer...

A front-end developer architects and develops websites and web applications using web
technologies (i.e., HTML, CSS, and JavaScript), which typically runs on the Open Web
Platform or acts as compilation input for non-web platform environments (i.e., React
Native).

A person enters into the field of front-end development by learning to build a website
or web application which relies on HTML, CSS, and JavaScript and commonly runs in a
web browser but can also run in a headless browser, WebView, or as compilation input
for a native runtime environment. These four run times scenarios are explained below.

Web Browsers (most common)

A web browser is software used to retrieve, present, and traverse information on the
WWW. Typically, browsers run on a desktop or laptop computer, tablet, or phone, but as
of late a browser can be found on just about anything (i.e, on a fridge, in cars, etc.).

The most common web browsers are (shown in order of most used first):

Chrome

Safari

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Internet Explorer (Note: not Edge, referring to IE 9 to IE 11)

Firefox

Edge

Headless Browsers

Headless browsers are a web browser without a graphical user interface that can be
controlled from a command line interface programmatically for the purpose of web
page automation (e.g., functional testing, scraping, unit testing, etc.). Think of headless
browsers as a browser that you can run programmatically from the command line that
can retrieve and traverse web page code.

The most common headless browsers are:

Headless Chromium

Zombie

slimerjs

puppeteer

Webviews

Webviews are used by a native OS, in a native application, to run web pages. Think of a
webview like an iframe or a single tab from a web browser that is embedded in a native
application running on a device (e.g., iOS, android, windows).

The most common solutions for webview development are:

Cordova (typically for native phone/tablet apps)

NW.js (typically used for desktop apps)

Electron (typically used for desktop apps)

Native from Web Tech

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Eventually, what is learned from web browser development can be used by front-end
developers to craft code for environments that are not fueled by a browser engine (i.e.
web platform). As of late, development environments are being dreamed up that use
web technologies (e.g., CSS and JavaScript), without web engines, to create native
applications.

Some examples of these environments are:

Flutter

React Native

NativeScript

Notes:

1. Make sure you are clear what exactly is meant by the "web platform". Read the, "Open Web
Platform" Wikipedia page. Explore the many technologies that make up the web platform.

Chapter 2. The Practice of Front-end


Development: Overview

This chapter will break down and broadly describes the practice of front-end
engineering starting with, "How Front-End Developers Are Made".

2.1 - How Front-End Developers Are Made

How exactly does one become a front-end developer? Well, it's complicated. Just
consider this road map:

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Image source: https://github.com/kamranahmedse/developer-roadmap

Today, in general, one can't go to college and expect to graduate with a degree in front-
end engineering. And, I rarely hear of or meet front-end developers who suffered
through what is likely a deprecated computer science degree or graphic design degree
to end up writing HTML, CSS, and JavaScript professionally. From my perspective, most
of the people working on the front-end today generally seem to be self-taught from the
ground up or cross over into the front-end space from design or computer science

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fields.

If you were to set out today to become a front-end developer I would loosely strive to
follow the process outlined below (Chapter 3 and Chapter 4 will dive into more details
on learning resources).

1. Learn, roughly, how the web platform works. Make sure you know the "what" and
"where" of HTML, CSS, DOM, JavaScript, Domains, DNS, URLs, HTTP, browsers, and
servers/hosting. Don't dive deep on anything just yet, just aim to understand the parts at
play and how they loosely fit together. Start by building simple web pages.

2. Learn HTML

3. Learn CSS

4. Learn JavaScript

5. Learn DOM

6. Learn the fundamentals of user interface design (i.e. UI patterns, interaction design, user
experience design, and usability).

7. Learn CLI/command line

8. Learn the practice of software engineering (i.e., Application design/architecture,


templates, Git, testing, monitoring, automating, code quality, development
methodologies).

9. Get opinionated and customize your tool box with whatever makes sense to your brain
(e.g. Webpack, React, and Mobx).

10. Learn Node.js

A short word of advice on learning. Learn the actual underlying technologies, before
learning abstractions. Don't learn jQuery, learn the DOM. Don't learn SASS, learn CSS.
Don't learn JSX, learn HTML. Don't learn TypeScript, learn JavaScript. Don't learn
Handlebars, learn JavaScript ES6 templates. Don't just use Bootstrap, learn UI patterns.

Lately a lot of non-accredited, expensive, front-end code schools/bootcamps have


emerged. These avenues of becoming a front-end developer are typically teacher
directed courses, that follow a more traditional style of learning, from an official
instructor (i.e., syllabus, test, quizzes, projects, team projects, grades, etc.).

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Keep in mind, if you are considering an expensive training program, this is the web!
Everything you need to learn is on the web for the taking, costing little to nothing.
However, if you need someone to tell you how to take and learn what is low cost to free,
and hold you accountable for learning it, you should consider a traditional instructor
lead class room setting. Otherwise, I am not aware of any other profession that is
practically free for the taking with an internet connection, a couple of dollars a month
for screencasting memberships, and a burning desire for knowledge.

For example, if you want to get going today, consuming one or more of the following
self-directed resources below can work:

Getting started with the Web [read]

So, You Want to be a Front-End Engineer [watch]

Frontend Masters Learning Paths [watch][$]

Introduction to Web Development [watch][$]

Treehouse Techdegree [watch][$]

Front-End Web Developer Nanodegree [watch][$]

Become a Front-End Web Developer [watch][$]

freeCodeCamp [interactive][watch]

When getting your start, you should fear most things that conceal complexity.
Abstractions (e.g. jQuery) in the wrong hands can give the appearance of advanced skills,
while all the time hiding the fact that a developer has an inferior understanding of the
basics or underlying concepts.

It is assumed that on this journey you are not only learning, but also doing as you learn
and investigate tools. Some suggest only doing to learn. While others suggest only
learning about doing. I suggest you find a mix of both that matches how your brain
works and do that. But, for sure, it is a mix! So, don't just read about it, do it. Learn, do.
Learn, do. Repeat indefinitely because things change fast. This is why learning the
fundamentals, and not abstractions, are so important.

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2.2 - Front-End Job Titles

A great divide has been brewing in the front-end developer space for several years
between two very different types of so-called front-end developers. On the one side, you
have JavaScript-focused programmers who write JavaScript for front-end runtimes that
likely have computer science skills with a software development history. They more than
likely view HTML and CSS as an abstraction (i.e. JSX and CSS in JS). On the other side,
you have, most likely, non-computer science educated developers who focus on HTML,
CSS, and JavaScript as it specifically pertains to the UI. In 2019, when entering or trying
to understand the front-end developer space you will absolutely feel this divide. The
term front-end developer is on the verge of meaninglessness without clarifying words to
address what type of front-end developer is being discussed.

Below is a list and description of various front-end job titles (Keep in mind titles are
hard). The common, or most used (i.e., generic), title for a front-end developer is, "front-
end developer" or "front-end engineer". Note that any job that contains the word "front-
end", "client-side", "web UI", "HTML", "CSS", or "JavaScript" typically infers that a person
has some degree of HTML, CSS, DOM, and JavaScript professional know how.

Front-End Developer: The generic job title that describes a developer who is skilled to
some degree at HTML, CSS, DOM, and JavaScript and implementing these technologies
on the web platform.

Front-End Engineer (aka JavaScript Developer or Full-stack JavaScript Developer):


The job title given to a developer who comes from a computer science, engineering,
background and is using these skills to work with front-end technologies. This role
typically requires computer science knowledge and years of software development
experience. When the word "JavaScript Application" is included in the job title, this will
denote that the developer should be an advanced JavaScript developer possessing
advanced programming, software development, and application development skills (i.e
has years of experience building front-end software applications).

CSS/HTML Developer: The front-end job title that describes a developer who is skilled
at HTML and CSS, excluding JavaScript and application, know how.

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Front-End Web Designer: When the word "Designer" is included in the job title, this will
denote that the designer will possess front-end skills (i.e., HTML & CSS) but also
professional design (Visual Design and Interaction Design) skills.

UI (User Interface) Developer/Engineer: When the word "Interface" or "UI" is included


in the job title, this will denote that the developer should posses interaction design skills
in addition to front-end developer skills or front-end engineering skills.

Mobile/Tablet Front-End Developer: When the word "Mobile" or "Tablet" is included in


the job title, this will denote that the developer has experience developing front-ends
that run on mobile or tablet devices (either natively or on the web platform, i.e., in a
browser).

Front-End SEO Expert: When the word "SEO" is included in the job title, this will denote
that the developer has extensive experience crafting front-end technologies towards an
SEO strategy.

Front-End Accessibility Expert: When the word "Accessibility" is included in the job
title, this will denote that the developer has extensive experience crafting front-end
technologies that support accessibility requirements and standards.

Front-End Dev. Ops: When the word "DevOps" is included in the job title, this will
denote that the developer has extensive experience with software development practices
pertaining to collaboration, integration, deployment, automation, and quality.

Front-End Testing/QA: When the word "Testing" or "QA" is included in the job title, this
will denote that the developer has extensive experience testing and managing software
that involves unit testing, functional testing, user testing, and A/B testing.

Notes:

1. If you come across the "Full Stack" or the generic "Web Developer" terms in job titles these
words may be used by an employer to describe a role that is responsible for all aspects of
web/app development, i.e., both front-end (potentially including design) and back-end.

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2.3 - Baseline Web Technologies Employed by Front-End


Developers

The following core web technologies are employed by front-end developers (consider
learning them in this order):

1. Hyper Text Markup Language (aka HTML)

2. Cascading Style Sheets (aka CSS)

3. Uniform Resource Locators (aka URLs)

4. Hypertext Transfer Protocol (aka HTTP)

5. JavaScript Programming Language (aka ECMAScript 262)

6. JavaScript Object Notation (aka JSON)

7. Document Object Model (aka DOM)

8. Web APIs (aka HTML5 and friends or Browser APIs)

9. Web Content Accessibility Guidelines (aka WCAG) & Accessible Rich Internet
Applications (aka ARIA)

For a comprehensive list of all web related specifications have a look at


platform.html5.org or MDN Web APIs.

The nine technologies just mentioned are defined below along with a link to the relevant
documentation and specification for each technology.

Hyper Text Markup Language (aka HTML)

HyperText Markup Language, commonly referred to as HTML, is the standard


markup language used to create web pages. Web browsers can read HTML files
and render them into visible or audible web pages. HTML describes the
structure of a website semantically along with cues for presentation, making it a

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markup language, rather than a programming language.

— Wikipedia

Most relevant specifications / documentation:

All W3C HTML Spec

The elements of HTML from the Living Standard

Global attributes

HTML 5.2 from W3C

HTML 5.3 from W3C

HTML attribute reference

HTML element reference

The HTML Syntax from the Living Standard

Cascading Style Sheets (aka CSS)

Cascading Style Sheets (CSS) is a style sheet language used for describing the
look and formatting of a document written in a markup language. Although most
often used to change the style of web pages and user interfaces written in HTML
and XHTML, the language can be applied to any kind of XML document,
including plain XML, SVG and XUL. Along with HTML and JavaScript, CSS is a
cornerstone technology used by most websites to create visually engaging
webpages, user interfaces for web applications, and user interfaces for many
mobile applications.

— Wikipedia

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Most relevant specifications / documentation:

All W3C CSS Specifications

Cascading Style Sheets Level 2 Revision 2 (CSS 2.2) Specification

CSS reference

Selectors Level 3

Hypertext Transfer Protocol (aka HTTP)

The Hypertext Transfer Protocol (HTTP) is an application protocol for


distributed, collaborative, hypermedia information systems. HTTP is the
foundation of data communication for the World Wide Web.

— Wikipedia

Most relevant specifications:

Hypertext Transfer Protocol -- HTTP/1.1

HTTP/2

Uniform Resource Locators (aka URL)

A uniform resource locator (URL) (also called a web address) is a reference to a


resource that specifies the location of the resource on a computer network and a
mechanism for retrieving it. A URL is a specific type of uniform resource
identifier (URI), although many people use the two terms interchangeably. A
URL implies the means to access an indicated resource, which is not true of
every URI. URLs occur most commonly to reference web pages (http), but are

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also used for file transfer (ftp), email (mailto), database access (JDBC), and
many other applications.

— Wikipedia

Most relevant specifications:

Uniform Resource Locators (URL)

URL Living Standard

Document Object Model (aka DOM)

The Document Object Model (DOM) is a cross-platform and language-


independent convention for representing and interacting with objects in HTML,
XHTML, and XML documents. The nodes of every document are organized in a
tree structure, called the DOM tree. Objects in the DOM tree may be addressed
and manipulated by using methods on the objects. The public interface of a
DOM is specified in its application programming interface (API).

— Wikipedia

Most relevant specifications / documentation:

DOM Living Standard

W3C DOM4

UI Events

JavaScript Programming Language (aka ECMAScript 262)

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JavaScript is a high level, dynamic, untyped, and interpreted programming


language. It has been standardized in the ECMAScript language specification.
Alongside HTML and CSS, it is one of the three essential technologies of World
Wide Web content production; the majority of websites employ it and it is
supported by all modern web browsers without plug-ins. JavaScript is prototype-
based with first-class functions, making it a multi-paradigm language,
supporting object-oriented, imperative, and functional programming styles. It
has an API for working with text, arrays, dates and regular expressions, but does
not include any I/O, such as networking, storage or graphics facilities, relying
for these upon the host environment in which it is embedded.

— Wikipedia

Most relevant specifications / documentation:

ECMAScript® 2018 Language Specification

All ECMAScript Language Specifications

Web APIs (aka HTML5 and friends)

When writing code for the Web using JavaScript, there are a great many APIs
available. Below is a list of all the interfaces (that is, types of objects) that you
may be able to use while developing your Web app or site.

— Mozilla

Most relevant documentation:

Web API Interfaces

JavaScript Object Notation (aka JSON)

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It is the primary data format used for asynchronous browser/server


communication (AJAJ), largely replacing XML (used by AJAX). Although
originally derived from the JavaScript scripting language, JSON is a language-
independent data format. Code for parsing and generating JSON data is readily
available in many programming languages. The JSON format was originally
specified by Douglas Crockford. It is currently described by two competing
standards, RFC 7159 and ECMA-404. The ECMA standard is minimal,
describing only the allowed grammar syntax, whereas the RFC also provides
some semantic and security considerations. The official Internet media type for
JSON is application/json. The JSON filename extension is .json.

— Wikipedia

Most relevant specifications:

Introducing JSON

JSON API

The JSON Data Interchange Format

Web Content Accessibility Guidelines (aka WCAG) & Accessible Rich Internet
Applications (aka ARIA)

Accessibility refers to the design of products, devices, services, or environments


for people with disabilities. The concept of accessible design ensures both
“direct access” (i.e., unassisted) and "indirect access" meaning compatibility
with a person's assistive technology (for example, computer screen readers).

— Wikipedia

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Web Accessibility Initiative (WAI)

Web Content Accessibility Guidelines (WCAG) Current Status

2.4 - Potential Front-end Developer Skills

Image source: http://blog.naustud.io/2015/06/baseline-for-modern-front-end-developers.html

A basic to advanced understanding of HTML, CSS, DOM, JavaScript, HTTP/URL, and web
browsers is assumed for any type of professional front-end developer role.

Beyond the skills just mentioned, a front-end developer might also be specifically skilled
in one or more of the following:

Content Management Systems (aka CMS)

Node.js

Cross-Browser Testing

Cross-Platform Testing

Unit Testing

Cross-Device Testing

Accessibility / WAI-ARIA

Search Engine Optimization (aka SEO)

Interaction or User Interface Design

User Experience

Usability

E-commerce Systems

Portal Systems

Wireframing

CSS Layout / Grids

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DOM Manipulation (e.g., jQuery)

Mobile Web Performance

Load Testing

Performance Testing

Progressive Enhancement / Graceful Degradation

Version Control (e.g., GIT)

MVC / MVVM / MV*

Functional Programming

Data Formats (e.g., JSON, XML)

Data APIs (e.g Restful API)

Web Font Embedding

Scalable Vector Graphics (aka SVG)

Regular Expressions

Microdata / Microformats

Task Runners, Build Tools, Process Automation Tools

Responsive Web Design

Object-Oriented Programming

Application Architecture

Modules

Dependency Managers

Package Managers

JavaScript Animation

CSS Animation

Charts / Graphs

UI Widgets

Code Quality Testing

Code Coverage Testing

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Code Complexity Analysis

Integration Testing

Command Line / CLI

Templating Strategies

Templating Engines

Single Page Applications

Web/Browser Security

Browser Developer Tools

2.5 - Front-End Developers Develop For...

A front-end developer crafts HTML, CSS, and JS that typically runs on the web platform
(e.g. a web browser) delivered from one of the following operating systems (aka OSs):

Android

Chromium

iOS

OS X (i.e. MacOS)

Ubuntu (or some flavor of Linux)

Windows

These operating systems typically run on one or more of the following devices:

Desktop computer

Laptop / netbook computer

Mobile phone

Tablet

TV

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Watch

Things (i.e., anything you can imagine, car, refrigerator, lights, thermostat, etc.)

Image source: https://www.enterpriseirregulars.com/104084/roundup-internet-things-forecasts-market-estimates-2015/

Generally speaking, front-end technologies can run on the aforementioned operating


systems and devices using the following run time web platform scenarios:

A web browser (examples: Chrome, IE, Safari, Firefox).

A headless browser (examples: Headless Chromium).

A WebView/browser tab (think iframe) embedded within a native application as a


runtime with a bridge to native APIs. WebView applications typically contain a UI
constructed from web technologies. (i.e., HTML, CSS, and JS). (examples: Apache
Cordova, NW.js, Electron)

A native application built from web tech that is interpreted at runtime with a bridge to
native APIs. The UI will make use of native UI parts (e.g., iOS native controls) not web
technologies. (examples: NativeScript, React Native)

2.6 - Front-End on a Team

A front-end developer is typically only one player on a team that designs and develops
web sites, web applications, or native applications running from web technologies.

A bare-bones development team for building professional web sites or software for the
web platform will typically, minimally, contain the following roles.

Visual Designer (i.e., fonts, colors, spacing, emotion, visuals concepts & themes)

UI/Interaction Designer/Information Architect (i.e., wireframes, specifying all user


interactions and UI functionality, structuring information)

Front-End Developer (i.e., writes code that runs in client/on the device)

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Back-End Developer (i.e., writes code that runs on the server)

The roles are ordered according to overlapping skills. A front-end developer will typically
have a good handle on UI/Interaction design as well as back-end development. It is not
uncommon for team members to fill more than one role by taking on the responsibilities
of an over-lapping role.

It is assumed that the team mentioned above is being directed by a project lead or some
kind of product owner (i.e., stakeholder, project manager, project lead, etc.)

A larger web team might include the following roles not shown above:

SEO Strategists

DevOps Engineers

Performance Engineers

API Developers

Database Administrators

QA Engineers / Testers

2.7 - Generalist/Full-Stack Myth

Full Stack Developer

The term "Full-Stack" developer has come to take on several meanings. So many, that
not one meaning is clear when the term is used. Just consider the results from the two
surveys shown below. These results might lead one to believe that being a full-stack
developer is commonplace. But, in my almost 20 years of experience, this is anything but
the case in a professional context.

Image source: https://medium.freecodecamp.com/we-asked-15-000-people-who-they-are-and-how-theyre-learning-to-code-4104e29b2781#.ngcpn8nlz

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Image source: https://insights.stackoverflow.com/survey/2017#developer-profile-specific-developer-types

The roles to design and develop a website or web application require a deep set of skills
and vast experience in the area of visual design, UI/interaction design, front-end
development, and back-end development. Any person who can fill one or more of these
4 roles at a professional level is an extremely rare commodity.

Pragmatically, you should seek to be, or seek to hire, an expert in one of these roles (i.e.
Visual Design, Interaction Design/IA, Front-end Dev, Back-end Dev). Those who claim to
operate at an expert level at one or more of these roles are exceptionally rare.

However, given that JavaScript has infiltrated all layers of a technology stack (i.e.
Node.js) finding a full-stack JS developer who can code the front-end and back-end is
becoming less mythical. Typically, these full-stack developers only deal with JavaScript. A
developer who can code the front-end, back-end, API, and database isn't as absurd as it
once was (excluding visual design, interaction design, and CSS). Still mythical in my
opinion, but not as uncommon as it once was. Thus, I wouldn't recommend a developer
set out to become a "full-stack" developer. In rare situations, it can work. But, as a
general concept for building a career as a front-end developer, I'd focus on front-end
technologies.

2.8 - Front-End Interviews

Preparing:

Preparing for a Front-End Web Development Interview in 2017

Cracking the front-end interview

Front End Interview Handbook

Decoding the Front-end Interview Process

Quiz's:

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Front End Web Development Quiz

JavaScript Web Quiz

Questions you may get asked:

10 Interview Questions Every JavaScript Developer Should Know

Front-End Job Interview Questions

Front End Web Development Quiz

Interview Questions for Front-End-Developer

The Best Frontend JavaScript Interview Questions (written by a Frontend Engineer))

Questions you ask:

An open source list of developer questions to ask prospective employers

2.9 - Front-End Job Boards

A plethora of technical job listing outlets exist. The narrowed list below are currently the
most relevant resources for finding a specific front-end position/career.

authenticjobs.com

careers.stackoverflow.com

css-tricks.com/jobs

frontenddeveloperjob.com

glassdoor.com

jobs.github.com

linkedin.com

remote.co

frontendremotejobs.com

weworkremotely.com

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www.smashingmagazine.com/jobs/

Notes:

1. Want to work remotely as a front-end developer checkout these remote-friendly


companies.

2.10 - Front-End Salaries

The national average in the U.S for a mid-level front-end developer is somewhere
between $65k and 100k.

Of course when you first start expect to enter the field at around 40k depending upon
location and experience.

Notes:

1. A lead/senior front-end developer/engineer can potentially live wherever they want (i.e.,
work remotely) and make over $150k a year (visit angel.co, sign-up, review front-end jobs
over $150k or examine the salary ranges on Stack Overflow Jobs).

Chapter 3. Learning Front-end Dev: Self


Directed Resources/Recommendations

This chapter highlights the many resources (video training, books, etc.) that an
individual can use to direct their own learning process and career as a front-end
developer.

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The learning resources identified (articles, books, videos, screencasts etc..) will
include both free and paid material. Paid material will be indicated with [$].

3.1. - Learn Internet/Web

The Internet is a global system of interconnected computer networks that use the
Internet protocol suite (TCP/IP) to link several billion devices worldwide. It is a
network of networks that consists of millions of private, public, academic,
business, and government networks of local to global scope, linked by a broad
array of electronic, wireless, and optical networking technologies. The Internet
carries an extensive range of information resources and services, such as the
inter-linked hypertext documents and applications of the World Wide Web
(WWW), electronic mail, telephony, and peer-to-peer networks for file sharing.

— Wikipedia

How the internet works

Image source: https://www.helloitsliam.com/2014/12/20/how-the-internet-works-infographic/

What is the Internet? [watch]

Internet Fundamentals [watch]

How the Web works [read]

How does the Internet work? https://developer.mozilla.org/en-US/docs/Learn


/Common_questions/How_does_the_Internet_work and http://web.stanford.edu/class
/msande91si/www-spr04/readings/week1/InternetWhitepaper.htm [read]

How the Internet Works [watch]

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How the Internet Works in 5 Minutes [watch]

How the Web Works [watch]

Don’t Fear the Internet

Image source: http://www.bitrebels.com/technology/find-out-who-runs-the-internet-chart/

3.2. - Learn Web Browsers

A web browser (commonly referred to as a browser) is a software application for


retrieving, presenting, and traversing information resources on the World Wide
Web. An information resource is identified by a Uniform Resource Identifier
(URI/URL) and may be a web page, image, video or other piece of content.
Hyperlinks present in resources enable users easily to navigate their browsers to
related resources. Although browsers are primarily intended to use the World
Wide Web, they can also be used to access information provided by web servers
in private networks or files in file systems.

— Wikipedia

The most commonly used browsers (on desktop and mobile) are:

1. Chrome (engine: Blink + V8)

2. Firefox (engine: Gecko + SpiderMonkey)

3. Internet Explorer (engine: Trident + Chakra)

4. Safari (engine: Webkit + SquirrelFish)

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Image source: http://gs.statcounter.com/browser-market-share

Evolution of Browsers & Web Technologies (i.e., APIs)

evolutionoftheweb.com [read]

Timeline of web browsers [read]

The Most Commonly Used Headless Browser Are:

Headless Chromium (engine: Blink + V8)

SlimerJS (engine: Gecko + SpiderMonkey)

How Browsers Work

Fast CSS: How Browsers Lay Out Web Pages [read]

How Browsers Work: Behind the scenes of modern web browsers [read]

Quantum Up Close: What is a browser engine?

So How Does the Browser Actually Render a Website [watch]

What forces layout / reflow [read]

What Every Frontend Developer Should Know About Webpage Rendering [read]

Optimizing for Browsers:

Browser Rendering Optimization [watch]

Website Performance Optimization [watch]

Comparing Browsers

Comparison of Web Browsers [read]

Browser Hacks

browserhacks.com [read]

Developing for Browsers

In the past, front-end developers spent a lot of time making code work in several

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different browsers. This was once a bigger issue than it is today. Today, abstractions (e.g.,
React, Webpack, Post-CSS, Babel etc...) combined with modern browsers make browser
development fairly easy. The new challenge is not which browser the user will use, but
on which device they will run the browser.

Evergreen Browsers

The latest versions of most modern browsers are considered evergreen browsers. That is,
in theory, they are supposed to automatically update themselves silently without
prompting the user. This move towards self-updating browsers has been in reaction to
the slow process of eliminating older browsers that do not auto-update.

Picking a Browser

As of today, most front-end developers use Chrome and "Chrome Dev Tools" to develop
front-end code. However, the most used modern browsers all offer a flavor of developer
tools. Picking one to use for development is a subjective choice. The more important
issue is knowing which browsers, on which devices, you have to support and then testing
appropriately.

3.3 - Learn Domain Name System (aka DNS)

The Domain Name System (DNS) is a hierarchical distributed naming system for
computers, services, or any resource connected to the Internet or a private
network. It associates various information with domain names assigned to each
of the participating entities. Most prominently, it translates domain names,
which can be easily memorized by humans, to the numerical IP addresses
needed for the purpose of computer services and devices worldwide. The
Domain Name System is an essential component of the functionality of most
Internet services because it is the Internet's primary directory service.

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— Wikipedia

Image source: http://www.digital-digest.com/blog/DVDGuy/wp-content/uploads/2011/11/how_dns_works.jpg

An Introduction to DNS Terminology, Components, and Concepts [read]

DNS Explained [watch]

How DNS Works [read]

The Internet: IP Addresses and DNS [watch]

What is a domain name? [read]

3.4 - Learn HTTP/Networks (Including CORS &


WebSockets)

HTTP - The Hypertext Transfer Protocol (HTTP) is an application protocol for


distributed, collaborative, hypermedia information systems. HTTP is the
foundation of data communication for the World Wide Web.

— Wikipedia

HTTP Specifications

HTTP/2

Hypertext Transfer Protocol -- HTTP/1.1

HTTP Docs

MDN HTTP [read]

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HTTP Videos/Articles/Tutorials

High Performance Browser Networking: What Every Web Developer Should Know About
Networking and Web Performance [read]

MDN: An overview of HTTP [read]

HTTP: The Definitive Guide (Definitive Guides) [read][$]

HTTP/2 Frequently Asked Questions [read]

HTTP Fundamentals [watch][$]

HTTP/2 Fundamentals [watch][$]

HTTP: The Protocol Every Web Developer Must Know - Part 1 [read]

HTTP: The Protocol Every Web Developer Must Know - Part 2 [read]

HTTP Succinctly [read]

HTTP Status Codes

HTTP Status Codes

HTTP Status Codes in 60 Seconds [watch]

CORS - Cross-origin resource sharing (CORS) is a mechanism that allows


restricted resources (e.g., fonts) on a web page to be requested from another
domain outside the domain from which the resource originated.

— Wikipedia

CORS Specifications

Cross-Origin Resource Sharing

CORS

CORS in Action [read][$]

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HTTP Access Control (CORS) [read]

WebSockets - WebSocket is a protocol providing full-duplex communication


channels over a single TCP connection. The WebSocket protocol was
standardized by the IETF as RFC 6455 in 2011, and the WebSocket API in Web
IDL is being standardized by the W3C.

— Wikipedia

WebSockets

Connect the Web With WebSockets [watch]

WebSocket: Lightweight Client-Server Communications [read][$]

The WebSocket Protocol [read]

3.5 - Learn Web Hosting

A web hosting service is a type of Internet hosting service that allows individuals
and organizations to make their website accessible via the World Wide Web. Web
hosts are companies that provide space on a server owned or leased for use by
clients, as well as providing Internet connectivity, typically in a data center.

— Wikipedia

General Learning:

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Web Hosting 101: Get Your Website Live on the Web in No Time [video]

Image source: https://firstsiteguide.com/wp-content/uploads/2016/06/what-is-web-hosting-infographic.jpg

3.6 - Learn General Front-End Development

Web Development Bootcamp [watch]

Become a Career-Ready Web Developer [watch]

Frontend Bootcamp / Days in the Web [read]

Become a Front-End Web Developer [watch][$]

Being a web developer [read]

freeCodeCamp [interact]

learning front-end development during #100DaysOfCode [read]

Front-End Web Developer Nanodegree [watch][$]

Front End Web Development Career Kickstart [watch][$]

Front End Web Development: Get Started [watch][$]

Front-End Web Development Quick Start With HTML5, CSS, and JavaScript [watch][$]

Front-End Web Development: The Big Nerd Ranch Guide [read][$]

Complete Intro to Web Development [watch]

Learn Front End Web Development [watch][$]

So, You Want to Be a Front-End Engineer [watch]

codecademy.com: Web Development Path [interact][free to $]

web.dev [read]

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3.7 - Learn User Interface/Interaction Design

User Interface Design - User interface design (UI) or user interface engineering
is the design of user interfaces for machines and software, such as computers,
home appliances, mobile devices, and other electronic devices, with the focus on
maximizing the user experience. The goal of user interface design is to make the
user's interaction as simple and efficient as possible, in terms of accomplishing
user goals (user-centered design).

— Wikipedia

Interaction Design Pattern - A design pattern is a formal way of documenting a


solution to a common design problem. The idea was introduced by the architect
Christopher Alexander for use in urban planning and building architecture, and
has been adapted for various other disciplines, including teaching and
pedagogy, development organization and process, and software architecture and
design.

— Wikipedia

User Experience Design - User Experience Design (UXD or UED or XD) is the
process of enhancing user satisfaction by improving the usability, accessibility,
and pleasure provided in the interaction between the user and the product. User
experience design encompasses traditional human–computer interaction (HCI)
design, and extends it by addressing all aspects of a product or service as
perceived by users.

— Wikipedia

Human–Computer Interaction - Human–computer interaction (HCI) researches


the design and use of computer technology, focusing particularly on the
interfaces between people (users) and computers. Researchers in the field of
HCI both observe the ways in which humans interact with computers and design

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technologies that lets humans interact with computers in novel ways.

— Wikipedia

Minimally I'd suggest reading the following canonical texts on the matter so one can
support and potential build usable user interfaces.

About Face: The Essentials of Interaction Design [read][$]

Design for Hackers: Reverse Engineering Beauty [read][$]

Design for Non-Designers [watch]

Designing Interfaces [read][$]

Designing Web Interfaces: Principles and Patterns for Rich Interactions [read][$]

Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability [read][$]

3.8 - Learn HTML & CSS

HTML - HyperText Markup Language, commonly referred to as HTML, is the


standard markup language used to create web pages. Web browsers can read
HTML files and render them into visible or audible web pages. HTML describes
the structure of a website semantically along with cues for presentation, making
it a markup language, rather than a programming language.

— Wikipedia

CSS - Cascading Style Sheets (CSS) is a style sheet language used for describing
the look and formatting of a document written in a markup language. Although
most often used to change the style of web pages and user interfaces written in

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HTML and XHTML, the language can be applied to any kind of XML document,
including plain XML, SVG and XUL. Along with HTML and JavaScript, CSS is a
cornerstone technology used by most websites to create visually engaging
webpages, user interfaces for web applications, and user interfaces for many
mobile applications.

— Wikipedia

Liken to constructing a house, one might consider HTML the framing and CSS to be the
painting & decorating.

General Learning:

Absolute Centering in CSS [read]

CSS Positioning [watch][$]

Introduction to Web Development (v2) [watch]

Front End Web Development: Get Started [watch][$]

Front-End Web Development Quick Start With HTML5, CSS, and JavaScript [watch][$]

HTML and CSS: Design and Build Websites [read][$]

HTML Document Flow [watch][$]

HTML Mastery: Semantics, Standards, and Styling [read][$]

Interneting is Hard [read]

Intro to HTML/CSS: Making webpages [watch]

Learn to Code HTML & CSS [read]

Learn CSS Layout [read]

MarkSheet [read]

MDN: HTML [read]

MDN: CSS [read]

Semantic HTML: How to Structure Web Pages [watch]

Solid HTML Form Structure [watch]

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Understanding the CSS Box Model [watch]

Resilient Web Design [read]

Mastering CSS:

A Complete Guide to Flexbox [read]

CSS Grids and Flexbox for Responsive Web Design [watch][$]

CSS Diner [interact]

CSS Selectors from CSS4 till CSS1 [read]

CSS Secrets: Better Solutions to Everyday Web Design Problems [read][$]

CSS3 [read]

CSS In-Depth, v2 [watch][$]

What the Flexbox?! A Simple, Free 20 Video Course That Will Help You Master CSS
Flexbox [watch]

30 Seconds of CSS - A curated collection of useful CSS snippets you can understand in
30 seconds or less. [read]

References/Docs:

CSS Triggers...a Game of Layout, Paint, and Composite

cssreference.io

cssvalues.com

Default CSS for Chrome Browser

Head - A list of everything that could go in the


of your document

HTML Attribute Reference

MDN CSS Reference

MDN HTML Element Reference

Glossary/Vocabulary:

CSS Glossary - Programming Reference for CSS Covering Comments, Properties, and
Selectors

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CSS Vocabulary

HTML Glossary Programming Reference for HTML elements

Standards/Specifications:

All W3C CSS Specifications

All W3C HTML Spec

Cascading Style Sheets Level 2 Revision 2 (CSS 2.2) Specification

CSS Indexes - A listing of every term defined by CSS specs

The Elements of HTML from the Living Standard

Global Attributes

The HTML Syntax from the Living Standard

HTML 5.2 from W3C

Selectors Level 3

Architecting CSS:

Atomic Design [read]

BEM

ITCSS

OOCSS [read]

SMACSS [read][$]

Scalable Modular Architecture for CSS (SMACSS) [watch][$]

SUIT CSS

rscss

Authoring/Architecting Conventions:

CSS code guide [read]

css-architecture

cssguidelin.es [read]

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Idiomatic CSS [read]

MaintainableCSS [read]

Standards for Developing Flexible, Durable, and Sustainable HTML and CSS [read]

3.9 - Learn Search Engine Optimization

Search engine optimization (SEO) is the process of affecting the visibility of a


website or a web page in a search engine's unpaid results — often referred to as
"natural," "organic," or "earned" results. In general, the earlier (or higher
ranked on the search results page), and more frequently a site appears in the
search results list, the more visitors it will receive from the search engine's users.
SEO may target different kinds of search, including image search, local search,
video search, academic search, news search and industry-specific vertical search
engines.

— Wikipedia

Image source: https://visual.ly/community/infographic/computers/how-does-seo-work

General Learning:

Google Search Engine Optimization Starter Guide [read]

Modern SEO [watch][$]

SEO Fundamentals From David Booth [watch][$]

SEO Fundamentals From Paul Wilson [watch][$]

SEO Tutorial For Beginners in 2016 [read]

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SEO for Web Designers [watch][$]

3.10 - Learn JavaScript

JavaScript is a high level, dynamic, untyped, and interpreted programming


language. It has been standardized in the ECMAScript language specification.
Alongside HTML and CSS, it is one of the three essential technologies of World
Wide Web content production; the majority of websites employ it and it is
supported by all modern web browsers without plug-ins. JavaScript is prototype-
based with first-class functions, making it a multi-paradigm language,
supporting object-oriented, imperative, and functional programming styles. It
has an API for working with text, arrays, dates and regular expressions, but does
not include any I/O, such as networking, storage or graphics facilities, relying
for these upon the host environment in which it is embedded.

— Wikipedia

Getting Started:

MDN: JavaScript [read]

javascript.info

JavaScript Enlightenment [read]

Eloquent JavaScript [read]

General Learning:

Speaking JavaScript [read]

JavaScript for impatient programmers [read]

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You Don't Know JS: Up & Going [read]

You Don't Know JS: Types & Grammar [read]

You Don't Know JS: Scope & Closures [read]

You Don't Know JS: this & Object Prototypes [read]

Modern JavaScript Cheatsheet - Cheatsheet for the JavaScript knowledge you will
frequently encounter in modern projects. [read]

JavaScript: The Hard Parts [watch][$]

Deep Foundations of JavaScript (v3) [watch][$]

Mastering:

Setting up ES6 [read]

ES6 FOR EVERYONE! [watch][$]

Exploring ES6 [read]

You Don't Know JS: ES6 & Beyond [read]

Understanding ECMAScript 6: The Definitive Guide for JavaScript Developers [read][$]

JavaScript: The Recent Parts [watch][$]

Exploring ES2016 and ES2017 [read]

Exploring ES2018 and ES2019 [read]

JavaScript Regular Expression Enlightenment [read]

Using Regular Expressions [watch][$]

You Don't Know JS: Async & Performance [read]

JavaScript with Promises [read][$]

Test-Driven JavaScript Development [read][$]

JS MythBusters [read]

Robust JavaScript [read]

JavaScript Algorithms and Data Structures [read]

33 Concepts Every JavaScript Developer Should Know [read]

doesitmutate.xyz [read]

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Functional JavaScript:

Functional Programming Jargon

funfunfunction: Functional programming in JavaScript [watch]

Functional-Light-JS [read]

Functional Programming in JavaScript: How to improve your JavaScript programs using


functional techniques [read]

Mostly adequate guide to FP (in javascript) [read]

Professor Frisby Introduces Composable Functional JavaScript [watch]

JavaScript Allongé [read][$]

Functional-Lite JavaScript (v2) [watch][$]

Hardcore Functional Programming in JavaScript [watch][$]

References/Docs:

MDN JavaScript Reference

MSDN JavaScript Reference

Glossary/Encyclopedia/Jargon:

The JavaScript Encyclopedia

JavaScript Glossary

Simplified JavaScript Jargon

Standards/Specifications:

How to Read the ECMAScript Specification

ECMAScript® 2015 Language Specification

ECMAScript® 2016 Language Specification

ECMAScript® 2017 Language Specification

ECMAScript® 2018 Language Specification

ECMAScript® 2019 Language Specification

Status, Process, and Documents for ECMA262

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Style:

Airbnb JavaScript Style Guide

JavaScript Standard Style

JavaScript Semi-Standard Style

Deprecated JS Learning Resources:

Crockford on JavaScript - Volume 1: The Early Years [watch]

Crockford on JavaScript - Chapter 2: And Then There Was JavaScript [watch]

Crockford on JavaScript - Act III: Function the Ultimate [watch]

Crockford on JavaScript - Episode IV: The Metamorphosis of Ajax [watch]

Crockford on JavaScript - Part 5: The End of All Things [watch]

Crockford on JavaScript - Scene 6: Loopage [watch]

JavaScript Patterns [read][$]

The Principles of Object-Oriented JavaScript [read][$]

JavaScript Modules [read]

Functional JavaScript: Introducing Functional Programming with Underscore.js [read][$]

The Good Parts of JavaScript and the Web [watch][$]

High Performance JavaScript (Build Faster Web Application Interfaces) [read][$]

JS Explorers/Visualizers:

JavaScript Array Explorer

JavaScript Object Explorer

JavaScript Visualizer

3.11 - Learn DOM, BOM, CSSOM & jQuery

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DOM - The Document Object Model (DOM) is a cross-platform and language-


independent convention for representing and interacting with objects in HTML,
XHTML, and XML documents. The nodes of every document are organized in a
tree structure, called the DOM tree. Objects in the DOM tree may be addressed
and manipulated by using methods on the objects. The public interface of a
DOM is specified in its application programming interface (API).

— Wikipedia

BOM - The Browser Object Model (BOM) is a browser-specific convention


referring to all the objects exposed by the web browser. Unlike the Document
Object Model, there is no standard for implementation and no strict definition,
so browser vendors are free to implement the BOM in any way they wish.

— Wikipedia

jQuery - jQuery is a cross-platform JavaScript library designed to simplify the


client-side scripting of HTML. jQuery is the most popular JavaScript library in
use today, with installation on 65% of the top 10 million highest-trafficked sites
on the Web. jQuery is free, open-source software licensed under the MIT
License.

— Wikipedia

The ideal path, but certainly the most difficult, would be to first learn JavaScript, then the
DOM, then jQuery. However, do what makes sense to your brain. Most front-end
developers learn about JavaScript and then DOM by way of first learning jQuery.
Whatever path you take, just make sure JavaScript, the DOM, and jQuery don't become a
black box.

General Learning:

The Document Object Model [read]

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HTML/JS: Making Webpages Interactive [watch]

HTML/JS: Making Webpages Interactive with jQuery [watch]

jQuery Enlightenment [read]

What is the DOM? [read]

Mastering:

AdvancED DOM Scripting: Dynamic Web Design Techniques [read][$]

Advanced JS Fundamentals to jQuery & Pure DOM Scripting [watch][$]

Douglas Crockford: An Inconvenient API - The Theory of the DOM [watch]

DOM Enlightenment [read][$] or read online for free

Fixing Common jQuery Bugs [watch][$]

jQuery-Free JavaScript [watch][$]

jQuery Tips and Tricks [watch][$]

References/Docs:

jQuery Docs

Events

DOM Browser Support

DOM Events Browser Support

HTML Interfaces Browser Support

MDN Document Object Model (DOM)

MDN Browser Object Model

MDN Document Object Model

MDN Event reference

MSDN Document Object Model (DOM)

CSS Object Model (CSSOM)

Standards/Specifications:

Document Object Model (DOM) Level 3 Events Specification

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Document Object Model (DOM) Technical Reports

DOM Living Standard

W3C DOM4

3.12 - Learn Web Animation

General Learning:

SVG Essentials and Animation, v2 [$][watch]

Adventures in Web Animations [$][watch]

Animating With Snap.svg [$][watch]

Animation in CSS3 and HTML5 [$][watch]

Create Animations in CSS [read & watch]

CSS Animation in the Real World [$][watch]

Foundation HTML5 Animation with JavaScript [$][read]

Learn to Create Animations in JavaScript [read & watch]

Motion Design with CSS [$][watch]

State of the Animation 2015 [watch]

Web Animation using JavaScript: Develop & Design (Develop and Design) [$][read]

Standards/Specifications:

Web Animations

3.13 - Learn Web Fonts, Icons, & Images

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Web typography refers to the use of fonts on the World Wide Web. When HTML
was first created, font faces and styles were controlled exclusively by the settings
of each Web browser. There was no mechanism for individual Web pages to
control font display until Netscape introduced the <font> tag in 1995, which
was then standardized in the HTML 3.2 specification. However, the font
specified by the tag had to be installed on the user's computer or a fallback font,
such as a browser's default sans-serif or monospace font, would be used. The
first Cascading Style Sheets specification was published in 1996 and provided
the same capabilities.

The CSS2 specification was released in 1998 and attempted to improve the font
selection process by adding font matching, synthesis and download. These
techniques did not gain much use, and were removed in the CSS2.1 specification.
However, Internet Explorer added support for the font downloading feature in
version 4.0, released in 1997. Font downloading was later included in the CSS3
fonts module, and has since been implemented in Safari 3.1, Opera 10 and
Mozilla Firefox 3.5. This has subsequently increased interest in Web typography,
as well as the usage of font downloading.

— Wikipedia

Fonts:

A Comprehensive Guide to Font Loading Strategies [read]

Beautiful Web Type a Showcase of the Best Typefaces from the Google Web Fonts
Directory [read]

Quick Guide to Webfonts via @font-face [read]

MDN: Web fonts [read]

Responsive Web Typography, v2 [watch][$]

Typography for the Web [watch][$]

Icons:

[read] [watch]

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Images:

MDN: Images in HTML [read]

MDN: Responsive images [read]

SVG ON THE WEB - A Practical Guide [read]

3.14 - Learn Accessibility

Accessibility refers to the design of products, devices, services, or environments


for people with disabilities. The concept of accessible design ensures both
“direct access” (i.e., unassisted) and "indirect access" meaning compatibility
with a person's assistive technology (for example, computer screen readers).

Accessibility can be viewed as the "ability to access" and benefit from some
system or entity. The concept focuses on enabling access for people with
disabilities, or special needs, or enabling access through the use of assistive
technology; however, research and development in accessibility brings benefits
to everyone.

Accessibility is not to be confused with usability, which is the extent to which a


product (such as a device, service, or environment) can be used by specified
users to achieve specified goals with effectiveness, efficiency and satisfaction in
a specified context of use.

Accessibility is strongly related to universal design which is the process of


creating products that are usable by people with the widest possible range of
abilities, operating within the widest possible range of situations. This is about
making things accessible to all people (whether they have a disability or not).

— Wikipedia

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General Learning:

9 tips to get bare minimum of web accessibility

Foundations of UX: Accessibility [watch][$]

How HTML elements are supported by screen readers [read]

Introduction to Web Accessibility - WAI [read]

Universal Design for Web Applications: Web Applications That Reach Everyone [read][$]

Accessibility Developer Guide [read]

Web Accessibility: Getting Started [watch][$]

A Web for Everyone [read][$]

Web Accessibility [watch][$]

A11ycasts [watch]

Accessibility by Google - Udacity course [watch]

Standards/Specifications:

Accessible Rich Internet Applications (WAI-ARIA) Current Status

Web Accessibility Initiative (WAI)

Web Content Accessibility Guidelines (WCAG) Current Status

3.15 - Learn Web/Browser APIs

Image source: http://www.evolutionoftheweb.com/

The BOM (Browser Object Model) and the DOM (Document Object Model) are not the
only browser APIs that are made available on the web platform inside of browsers.
Everything that is not specifically the DOM or BOM, but an interface for programming

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the browser could be considered a web or browser API (tragically in the past some of
these APIs have been called HTML5 APIs which confuses their own specifics/standardize
with the actual HTML5 specification specifying the HTML5 markup language). Note that
web or browser APIs do include device APIs (e.g., Navigator.getBattery()) that are
available through the browser on tablet and phones devices.

You should be aware of and learn, where appropriate, web/browser APIs. A good tool to
use to familiarize oneself with all of these APIs would be to investigate the
HTML5test.com results for the 5 most current browsers.

MDN has a great deal of information about web/browser APIs.

MDN Web API Reference

MDN Web APIs Interface Reference - All Interfaces, Arranged Alphabetically

MDN WebAPI - Lists Device Access APIs and Other APIs Useful for Applications

Keep in mind that not every API is specified by the W3C or WHATWG.

In addition to MDN, you might find the following resources helpful for learning about all
the web/browser API's:

The HTML 5 JavaScript API Index

HTML5 Overview

platform.html5.org

3.16 - Learn JSON (JavaScript Object Notation)

JSON, (canonically pronounced sometimes JavaScript Object Notation), is an


open standard format that uses human-readable text to transmit data objects

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consisting of attribute–value pairs. It is the primary data format used for


asynchronous browser/server communication (AJAJ), largely replacing XML
(used by AJAX).

Although originally derived from the JavaScript scripting language, JSON is a


language-independent data format. Code for parsing and generating JSON data
is readily available in many programming languages.

The JSON format was originally specified by Douglas Crockford. It is currently


described by two competing standards, RFC 7159 and ECMA-404. The ECMA
standard is minimal, describing only the allowed grammar syntax, whereas the
RFC also provides some semantic and security considerations. The official
Internet media type for JSON is application/json. The JSON filename extension
is .json.

— Wikipedia

General Learning:

Introduction to JavaScript Object Notation: A To-the-Point Guide to JSON [read][$]

json.com [read]

What is JSON [watch]

References/Docs:

json.org [read]

Standards/Specifications:

ECMA-404 The JSON Data Interchange Format

RFC 7159 The JavaScript Object Notation (JSON) Data Interchange Format

STD 90 - RFC 8259 - The JavaScript Object Notation (JSON) Data Interchange Format,
DECEMBER 2017

Architecting:

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JSON API

3.17 - Learn JS Templates

A JavaScript template is typically used, but not always with a MV* solution to separate
parts of the view (i.e., the UI) from the logic and model (i.e., the data or JSON).

ES6 Template Literals, the Handlebars killer? [read]

Getting Started with nunjucks [read]

[read][$]

Lodash Templates [docs]

Note that JavaScript 2015 (aka ES6) added a native templating mechanism called
"Templates strings". Additionally, templating as of late has been replaced by things like
JSX, a template element, or HTML strings.

If I was not using React & JSX I'd first reach for JavaScript "Templates strings" and when
that was lacking move to nunjucks.

3.18 - Learn Static Site Generators

Static site generators, typically written using server side code (i.e., ruby, php, python,
nodeJS, etc.), produce static HTML files from static text/data + templates that are
intended to be sent from a server to the client statically without a dynamic nature.

General Learning:

JAMstack [read]

Static Site Generators [read]

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Working with Static Sites - Bringing the Power of Simplicity to Modern Sites [read][$]

3.19 - Learn Computer Science via JS

Four Semesters of Computer Science in Six Hours [video][$]

Four Semesters of Computer Science in Six Hours: Part 2 [video][$]

Computer Science in JavaScript [read]

Collection of classic computer science paradigms, algorithms, and approaches written in


JavaScript [read]

A Practical Guide to Algorithms with JavaScript [watch][$]

Introduction to Data Structures for Interviews [watch][$]

JavaScript Algorithms and Data Structures Masterclass [watch][$]

3.20 - Learn Front-End Application Architecture

General Learning:

Grab Front End Guide [read]

A set of best practices for JavaScript projects

Spellbook of Modern Web Dev

JavaScript Stack from Scratch

Deprecated Learning Materials:

JavaScript Application Design [read][$]

Build an App with React and Ampersand [watch]

Field Guide to Web Applications [read]

Frontend Guidelines Questionnaire [read]

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Human JavaScript [read]

Nicholas Zakas: Scalable JavaScript Application Architecture [watch]

Organizing JavaScript Functionality [watch][$]

Patterns for Large-Scale JavaScript Application Architecture [read]

Terrific [read]

frontend case studies [read]

Not a lot of general content is being created on this topic as of late. Most of the content
offered for learning how to build front-end/SPA/JavaScript applications presupposes
you've decided up a tool like Angular, Ember, React, or Aurelia.

My advice, in 2019 learn React and Mobx and Apollo/graphql.

3.21 - Learn Data (i.e. JSON) API Design

API Design, v3 [watch][$]

Build APIs You Won't Hate [$][read]

JSON API [read]

3.22 - Learn React

Learning React:

Tutorial: Intro To React [read]

ReactJS For Stupid People [read]

The Beginner's Guide to ReactJS [watch]

Complete Intro to React v4 [watch][$]

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React [read]

React Patterns Video Subscription [watch][$]

React Enlightenment [read]

REACT JS TUTORIAL #1 - Reactjs Javascript Introduction & Workspace Setup [watch]

Mastering React:

Build Your First Production Quality React App [watch][$]

Advanced React Component Patterns [watch][$]

Intermediate React [watch][$]

React Patterns [read]

8 Key React Component Decisions [read]

React - Basic Theoretical Concepts [read]

React + Mobx codebase containing real world examples (CRUD, auth, advanced
patterns, etc) that adheres to the RealWorld spec and API. [code]

An Introduction to React Router v4 and its Philosophy Toward Routing [read]

Once you have a good handle on React move on to learning a more robust state
management solution like MobX. If you are an experienced developer with Functional
Programming knowledge look at Redux. If you need help understanding the role of state
management beyond React's setState watch, "Advanced State Management in React
(feat. Redux and MobX)".

3.23 - Learn Application State Management

State management in JavaScript [read]

Advanced State Management in React (feat. Redux and MobX) [watch][$]

React js tutorial - How Redux Works [watch]

MobX + React is AWESOME [watch]

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3.24 - Learn Progressive Web App

Unlike traditional applications, progressive web apps are a hybrid of regular


web pages (or websites) and a mobile application. This new application model
attempts to combine features offered by most modern browsers with the benefits
of mobile experience.

In 2015, designer Frances Berriman and Google Chrome engineer Alex Russell
coined the term "Progressive Web Apps" to describe apps taking advantage of
new features supported by modern browsers, including Service Workers and Web
App Manifests, that let users upgrade web apps to be first-class applications in
their native OS.

According to Google Developers, these characteristics are:

Progressive - Work for every user, regardless of browser


choice because they’re built with progressive
enhancement as a core tenet.

Responsive - Fit any form factor: desktop, mobile, tablet,


or forms yet to emerge.

Connectivity independent - Service workers allow work


offline, or on low quality networks.

App-like - Feel like an app to the user with app-style


interactions and navigation.

Fresh - Always up-to-date thanks to the service worker


update process.

Safe - Served via HTTPS to prevent snooping and ensure

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content hasn’t been tampered with.

Discoverable - Are identifiable as “applications” thanks


to W3C manifests[6] and service worker registration
scope allowing search engines to find them.

Re-engageable - Make re-engagement easy through


features like push notifications.

Installable - Allow users to “keep” apps they find most


useful on their home screen without the hassle of an app
store.

Linkable - Easily shared via a URL and do not require


complex installation.

— Wikipedia

A Beginner’s Guide To Progressive Web Apps [read]

Progressive Web Apps [read]

Getting Started with Progressive Web Apps [watch][$]

Building a Progressive Web App [watch][$]

Intro to Progressive Web Apps by Google [watch]

Native Apps are Doomed [read]

Why Native Apps Really are Doomed: Native Apps are Doomed pt 2 [read]

Your First Progressive Web App [read]

Progressive Web Applications and Offline [watch][$]

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3.25 - Learn JS API Design

Designing Better JavaScript APIs [read]

Writing JavaScript APIs [read]

3.26 - Learn Browser Web Developer Tools

Web development tools allow web developers to test and debug their code. They
are different from website builders and IDEs in that they do not assist in the
direct creation of a webpage, rather they are tools used for testing the user
facing interface of a website or web application.

Web development tools come as browser add-ons or built in features in web


browsers. The most popular web browsers today like, Google Chrome, Firefox,
Opera, Internet Explorer, and Safari have built in tools to help web developers,
and many additional add-ons can be found in their respective plugin download
centers.

Web development tools allow developers to work with a variety of web


technologies, including HTML, CSS, the DOM, JavaScript, and other
components that are handled by the web browser. Due to the increasing demand
from web browsers to do more popular web browsers have included more
features geared for developers.

— Wikipedia

While most browsers come equipped with web developer tools, the Chrome developer
tools are currently the most talked about and widely used.

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I'd suggest learning and using the Chrome web developer tools, simply because the best
resources for learning web developer tools revolves around Chrome DevTools.

Learn Chrome Web Developer Tools:

Chrome Developer Tools [watch][$]

Explore and Master Chrome DevTools [watch]

Mastering Chrome Developer Tools v2 [watch][$]

Using The Chrome Developer Tools [watch][$]

Learning Chrome Web Developer Tools [watch][$]

Chrome Web Developer Tools Docs:

Command Line API Reference

Keyboard & UI Shortcuts Reference

Per-Panel Documentation

Configure and Customize DevTools

3.27 - Learn the Command Line (aka CLI)

A command-line interface or command language interpreter (CLI), also known


as command-line user interface, console user interface, and character user
interface (CUI), is a means of interacting with a computer program where the
user (or client) issues commands to the program in the form of successive lines
of text (command lines).

— Wikipedia

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General Learning:

The Bash Guide [read]

Command Line Power User [watch]

Learn Enough Command Line to Be Dangerous [read] [free to $]

Mastering:

Advanced Command Line Techniques [watch][$]

Introduction to Bash, VIM & Regex [watch][$]

3.28 - Learn Node.js

Node.js is an open-source, cross-platform runtime environment for developing


server-side web applications. Node.js applications are written in JavaScript and
can be run within the Node.js runtime on OS X, Microsoft Windows, Linux,
FreeBSD, NonStop, IBM AIX, IBM System z and IBM i. Its work is hosted and
supported by the Node.js Foundation, a collaborative project at Linux
Foundation.

Node.js provides an event-driven architecture and a non-blocking I/O API


designed to optimize an application's throughput and scalability for real-time
web applications. It uses Google V8 JavaScript engine to execute code, and a
large percentage of the basic modules are written in JavaScript. Node.js
contains a built-in library to allow applications to act as a web server without
software such as Apache HTTP Server, Nginx or IIS.

— Wikipedia

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General Learning:

The Art of Node [read]

Introduction to Node.js [watch][$]

Introduction to Node.js from Evented Mind [watch]

io.js and Node.js Next: Getting Started [watch][$]

Learning Node: Moving to the Server-Side [read][$]

Learn You The Node.js [self-guided workshops]

Node.js Basics [watch][$]

Node.js in Practice [read][$]

Real-time Web with Node.js [watch]

API Design in Node.js, v3 [watch][$]

Learn Node [watch][$]

3.29 - Learn Modules

General Learning:

JavaScript for impatient programmers - Modules [read]

ES6 Modules in Depth [read]

Exploring JS - Modules [read]

ES modules: A cartoon deep-dive [read]

References/Docs:

MDN - export

MDN - import

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3.30 - Learn Module loaders/bundlers

Webpack:

Webpack [read]

Webpack 4 Fundamentals [watch][$]

Survivejs.com Webpack Book [read]

Rollup:

Rollup [read]

Microbundle

Parcel

Parcel [read]

3.31 - Learn Package Manager

A package manager or package management system is a collection of software


tools that automates the process of installing, upgrading, configuring, and
removing software packages for a computer's operating system in a consistent
manner. It typically maintains a database of software dependencies and version
information to prevent software mismatches and missing prerequisites.

— Wikipedia

General Learning:

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An introduction to how JavaScript package managers work [read]

The Mystical & Magical SemVer Ranges Used By npm & Bower [read]

Package Managers: An Introductory Guide For The Uninitiated Front-End Developer


[read]

npm docs

yarn docs

3.32 - Learn Version Control

A component of software configuration management, version control, also


known as revision control or source control, is the management of changes to
documents, computer programs, large web sites, and other collections of
information. Changes are usually identified by a number or letter code, termed
the "revision number," "revision level," or simply "revision." For example, an
initial set of files is "revision 1." When the first change is made, the resulting set
is "revision 2," and so on. Each revision is associated with a timestamp and the
person making the change. Revisions can be compared, restored, and with some
types of files, merged.

— Wikipedia

The most common solution used for version control today is Git. Learn it!

General Learning:

Getting Git Right [read]

Git Fundamentals [watch][$]

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learn Enough Git [read]

Ry's Git Tutorial [read]

Mastering:

Git In-depth [watch][$]

Advanced Git Tutorials [read]

Pro Git [read]

Learn Git Branching [interact]

References/Docs:

https://git-scm.com/doc

git-cheatsheet

3.33 - Learn Build and Task Automation

Build automation is the process of automating the creation of a software build


and the associated processes including: compiling computer source code into
binary code, packaging binary code, and running automated tests.

— Wikipedia

General Learning:

Getting Started with Gulp [read][$]

Gulp Basics [watch][$]

JavaScript Build Automation With Gulp.js [watch][$]

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References/Docs:

Gulp

Gulp is great. However, you might only need npm run. Before turning to additional
complexity in your application stack ask yourself if npm run can do the job. If you need
more, use Gulp.

Read:

Give Grunt the Boot! A Guide to Using npm as a Build Tool

Using npm as a Build System for Your next Project

Using npm as a Task Runner [watch][$]

Why I Left Gulp and Grunt for npm Scripts

Why npm Scripts?

3.34 - Learn Site Performance Optimization

Web performance optimization, WPO, or website optimization is the field of


knowledge about increasing the speed in which web pages are downloaded and
displayed on the user's web browser. With the average internet speed increasing
globally, it is fitting for website administrators and webmasters to consider the
time it takes for websites to render for the visitor.

— Wikipedia

General Learning:

Browser Rendering Optimization [watch]

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Even Faster Web Sites: Performance Best Practices for Web Developers [read][$]

High Performance Web Sites: Essential Knowledge for Front-End Engineers [read][$]

JavaScript Performance Rocks [read][$]

PageSpeed Insights Rules [read]

perf-tooling.today [read]

Performance Calendar [read]

perf.rocks [read]

Using WebPageTest [read][$]

Web Performance Daybook Volume 2 [read][$]

Website Performance [watch][$]

Web Performance with Webpack 4 [watch][$]

Website Performance Optimization [watch]

Front-End Performance Checklist 2019 [PDF, Apple Pages, MS Word] [read]

3.35 - Learn Testing

Unit Testing - In computer programming, unit testing is a software testing


method by which individual units of source code, sets of one or more computer
program modules together with associated control data, usage procedures, and
operating procedures, are tested to determine whether they are fit for use.
Intuitively, one can view a unit as the smallest testable part of an application.

— Wikipedia

Functional Testing - Functional testing is a quality assurance (QA) process and


a type of black box testing that bases its test cases on the specifications of the

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software component under test. Functions are tested by feeding them input and
examining the output, and internal program structure is rarely considered (not
like in white-box testing). Functional testing usually describes what the system
does.

— Wikipedia

Integration Testing - Integration testing (sometimes called integration and


testing, abbreviated I&T) is the phase in software testing in which individual
software modules are combined and tested as a group. It occurs after unit testing
and before validation testing. Integration testing takes as its input modules that
have been unit tested, groups them in larger aggregates, applies tests defined in
an integration test plan to those aggregates, and delivers as its output the
integrated system ready for system testing.

— Wikipedia

General Learning:

JavaScript Testing Practices and Principles [watch][$]

Front-End First: Testing and Prototyping JavaScript Apps [watch][$]

Let's Code: Test-Driven JavaScript [watch][$]

JavaScript Testing [watch]

JavaScript Testing Recipes [read][$]

Testable JavaScript [read][$]

Test-Driving JavaScript Applications: Rapid, Confident, Maintainable Code[read][$]

Test-Driven JavaScript Development [read][$]

The Way of the Web Tester: A Beginner's Guide to Automating Tests [read][$]

Testing React Applications, v2 [watch][$]

Learn Javascript Unit Testing With Mocha, Chai and Sinon [watch][$]

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3.36 - Learn Headless Browsers

A headless browser is a web browser without a graphical user interface.

Headless browsers provide automated control of a web page in an environment


similar to popular web browsers, but are executed via a command line interface
or using network communication. They are particularly useful for testing web
pages as they are able to render and understand HTML the same way a browser
would, including styling elements such as page layout, color, font selection and
execution of JavaScript and AJAX which are usually not available when using
other testing methods. Google stated in 2009 that using a headless browser
could help their search engine index content from websites that use AJAX.

— Wikipedia

Getting Started with Headless Chrome [readme]

PhantomJS is no longer maintained, Headless Chrome steps in.

3.37 - Learn Offline Development

Offline development (aka offline first) is an area of knowledge and discussion around
development practices for devices that are not always connected to the Internet or a
power source.

General Learning:

Everything You Need to Know to Create Offline-First Web Apps [read]

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Offline First [read]

offlinefirst.org [read]

The Offline Cookbook [read]

Offline Quickstart[read]

3.38 - Learn Web/Browser/App Security

Browser Security Handbook [read]

Frontend Security [watch]

Hacksplaining [read]

HTML5 Security Cheatsheet [read]

HTTP Security Best Practice [read]

Identity and Data Security for Web Development: Best Practices read

Security for Web Developers: Using JavaScript, HTML, and CSS [read][$]

The Basics of Web Application Security [read]

The Internet: Encryption & Public Keys [watch]

The Internet: Cybersecurity & Crime [watch]

The Tangled Web: A Guide to Securing Modern Web Applications [read][$]

Web Security Basics [read]

Web security [read]

Web Security [watch][$]

Full Stack for Front End Engineers [watch][$]

3.39 - Learn Multi-Device Development

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Image source: http://bradfrost.com/blog/post/this-is-the-web/

A website or web application can run on a wide range of computers, laptops, tablets and
phones, as well as a handful of new devices (watches, thermostats, fridges, etc.). How
you determine what devices you'll support and how you will develop to support those
devices is called, "multi-device development strategy". Below, I list the most common
multi-device development strategies.

Build a responsive (RWD) web site/app for all devices.

Build an adaptive/progressively enhanced web site/app for all devices.

Build a website, web app, native app, or hybrid-native app for each individual device or a
grouping of devices.

Attempt to retrofit something you have already built using bits and parts from strategies
1, 2 or 3.

General Learning:

A book Apart Pack - Responsive Web Design [read][$]

A Book Apart Pack - Design For Any Device [read][$]

Adaptive Web Design [read][$]

Designing with Progressive Enhancement [read][$]

Mobile Web Development [watch]

CSS Grids and Flexbox for Responsive Web Design [watch][$]

Responsive HTML Email Design [watch][$]

Responsive Images [watch]

Responsive Web Typography, v2 [watch][$]

Responsive Web Design Fundamentals [watch]

Chapter 4. Learning Front-end Dev:

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Instructor Directed
Resources/Recommendations

This chapter highlights a few options for instructor directed learning via front-
end development schools, courses, programs, and bootcamps.

The table below contains a small selection of instructor-led courses (i.e. programs,
schools, and bootcamps). Use the table to get a general idea of what is available, the
cost, duration, and locations of courses. (Be aware the information can change quickly)

price
rem
company program estimat on site duration
ote
e

Front-end Web Baltimore


Betamore 3,000 10 weeks
Development , MD

Become a 16 weeks @ 25hr/wk


BLOC Front-end 4,999 yes or 32 weeks @
Developer 10hr/wk

Front-end Web multiple 3 hrs/day 2 days/wk


General Assembly 3,500
Development locations for 8 weeks

Front-end Web 300 per 15 hrs/wk for 3


Thinkful yes
Development month months

Turing School of
Front-End Denver,
Software & 20,000 7 months full time
Engineering CO
Design

Notes:

1. For a complete list of schools, courses, programs, and bootcamps to evaluate have a look at
switchup.org or coursereport.com.

If you can't afford a directed education (can be very expensive), a self directed education
using screencasts, books, and articles is a viable alternative to learn front-end

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development for the self-driven individual.

Chapter 5. Front-end Dev Tools

This chapter identifies the tools of the trade. Make sure you understanding the
category that a set of tools falls within, before studying the tools themselves.
Note that just because a tool is listed, or a category of tools is documented, this
does not equate to an assertion on my part that a front-end developer should
learn it and use it. Choose your own toolbox. I'm just providing the common
toolbox options.

5.1 - Doc/API Browsing Tools

Tools to browse common developer documents and developer API references.

Dash [OS X, iOS][$]

DevDocs

Velocity [Windows][$]

Zeal [Windows, Linux]

Cheatsheets:

devhints.io

5.2 - SEO Tools

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General SEO Tools:

Keyword Tool

Google Webmasters Search Console

Varvy SEO tool

Tools for Finding SEO Tools:

SEO Tools - The Complete List

CuratedSEOTools - Curated directory of the best SEO tools

5.3 - Prototyping & Wireframing Tools

Creating:

Axure [$]

Balsamiq Mockups [$]

Justinmind [$]

Moqups [$]

proto.io [$]

UXPin [free to $]

Collaboration / Presenting:

InVision [free to $]

Conceptboard [free to $]

myBalsamiq [$]

Marvel [free to $]

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5.4 - Diagramming Tools

draw.io [free to $]

Cacoo [free to $]

gliffy [free to $]

sketchboard.io [$]

5.5 - HTTP/Network Tools

Charles [$]

Chrome DevTools Network Panel

Insomnia [free - $]

Mitmproxy [free]

Paw [$]

Postman [free - $]

5.6 - Code Editing Tools

A source code editor is a text editor program designed specifically for editing
source code of computer programs by programmers. It may be a standalone
application or it may be built into an integrated development environment (IDE)
or web browser. Source code editors are the most fundamental programming
tool, as the fundamental job of programmers is to write and edit source code.

— Wikipedia

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Front-end code can minimally be edited with a simple text editing application like
Notepad or TextEdit. But, most front-end practitioners use a code editor specifically
design for editing a programming language.

Code editors come in all sorts of types and size, so to speak. Selecting one is a rather
subjective engagement. Choose one, learn it inside and out, then get on to learning
HTML, CSS, DOM, and JavaScript.

However, I do strongly believe, minimally, a code editor should have the following
qualities (by default or by way of plugins):

1. Good documentation on how to use the editor

2. Report (i.e., hinting/linting/errors) on the code quality of HTML, CSS, and JavaScript.

3. Offer syntax highlighting for HTML, CSS, and JavaScript.

4. Offer code completion for HTML, CSS, and JavaScript.

5. Be customizable by way of a plug-in architecture

6. Have available a large repository of third-party/community plug-ins that can be used to


customize the editor to your liking

7. Be small, simple, and not coupled to the code (i.e., not required to edit the code)

Code Editors:

Atom

Sublime Text [$]

WebStorm [$]

Visual Studio Code

Online Code Editors:

PaizaCloud [free to $]

AWS Cloud9 [$]

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Codeanywhere [free to $]

StackBliz

codeSandbox

Shareable & Runnable Simple Code Editors:

Used to share limited amounts of immediately runnable code. Not a true code editor but
a tool that can be used to share small amounts of immediately runnable code in a web
browser.

CodePen [free to $]

jsbin.com [free to $]

jsfiddle.net

glitch

I recommending using Visual Studio Code because of the quality of the tool and the
continuous improvements made to the editor that likely won't stop or slow due to the
fact that Microsoft is behind the tool. It is widely used:

Image source: https://2018.stateofjs.com/other-tools/text_editors

5.7 - Browser Tools

JS Utilities to fix Browsers:

History.js

html2canvas

Platform.js

URI.js

General Reference Tools to Determine If X Browser Supports X:

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Browser support for broken/missing images

Browserscope

caniuse.com

Firefox Platform Status - Implementation & standardization roadmap for web platform
features

HTML5 Please

HTML5 Test

iwanttouse.com

web-platform-tests dashboard

whatwebcando.today

Browser Development/Debug Tools:

Chrome Developer Tools (aka DevTools)

Per-Panel Documentation

Command Line API Reference

Keyboard & UI Shortcuts Reference

Settings

Firefox Developer Tools

Safari Web Inspector

Vorlon.js

JavaScript Utilities to Determine If X Browser Supports X:

Feature.js

Modernizr

Broad Browser Polyfills/Shims:

console-polyfill

HTML5 Cross Browser Polyfills

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fetch

socket.io

SockJS

webcomponents.js

webshim

Hosted Testing/Automation for Browsers:

Browserling [free to $]

BrowserStack [$]

CrossBrowserTesting.com [$]

Ghost Inspector [free to $]

Nightcloud.io

Sauce Labs [$]

Headless Browsers:

slimerjs

Zombie.js

Headless Chromium

Browser Automation:

Used for functional testing and monkey testing.

CasperJS

Nightmare

TestCafe

Browser Hacks:

browserhacks.com

Browser Syncing Tools:

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Browsersync

Browser List:

Share target browsers between different front-end tools, like Autoprefixer, Stylelint and
babel-preset-env.

Browserslist

http://browserl.ist/

5.8 - HTML Tools

HTML Templates/Boilerplates/Starter Kits:

dCodes

Email-Boilerplate

HTML5 Boilerplate

HTML5 Bones

Mobile boilerplate

HTML Polyfill:

html5shiv

Transpiling:

Pug

Markdown

References:

Element attributes

Elements

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HTML Arrows

HTML Entity Lookup

htmlreference.io

HEAD - A free guide to


elements

Linting/Hinting:

HTMLHint

html-inspector

Optimizer:

HTML Minifier

Online Creation/Generation/Experimentation Tools:

tablesgenerator.com

Authoring Conventions:

HTML Code Guide

Principles of Writing Consistent, Idiomatic HTML

Workflow:

Emmet

HTML Outliner:

HTML 5 Outliner

Trending HTML Repositories on GitHub This Month:

https://github.com/trending?l=html&since=monthly

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5.9 - CSS Tools

CSS Utilities:

Basscss

Skeleton

Shed

Tailwind CSS

Tachyons

CSS Frameworks (utilities + UI):

Base

Bulma

Bootstrap 4

Concise

Foundation

Material Design Lite (MDL)

Metro UI

Mini.css

Mobi.css

Picnic

Pure.css

Semantic UI

Shoelace

Spectre.css

Mobile Only CSS Frameworks:

Ratchet

CSS Reset:

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A CSS Reset (or “Reset CSS”) is a short, often compressed (minified) set of CSS
rules that resets the styling of all HTML elements to a consistent baseline.

— cssreset.com

Eric Meyer's “Reset CSS” 2.0

Normalize

sanitize.css

Transpiling:

pleeease.io

PostCSS & cssnext

rework & myth

References:

CSS Cursors

css3test.com

css3clickchart.com

cssreference.io

CSS Indexes - A listing of every term defined by CSS specs

css4-selectors.com

css4 Rocks

CSS TRIGGERS...A GAME OF LAYOUT, PAINT, AND COMPOSITE

CSS Tricks Almanac

cssvalues.com

MDN CSS Reference

CSS Cheat Sheet

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What’s next for CSS?

Linting/Hinting:

CSS Lint

stylelint

Code Formatter/Beautifier:

CSScomb

CSSfmt

Optimizer:

clean-css

cssnano

CSSO

purgecss

Online Creation/Generation/Experimentation Tools:

CSS Arrow Please

CSS Matic

Enjoy CSS

flexplorer

patternify.com

patternizer.com

Ultimate CSS Gradient Generator

Architecting CSS:

Atomic Design [read]

BEM

ITCSS

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OOCSS [read]

SMACSS [read][$]

Scalable Modular Architecture for CSS (SMACSS) [watch][$]

SUIT CSS

rscss

Authoring/Architecting Conventions:

CSS code guide [read]

css-architecture [read]

cssguidelin.es [read]

Idiomatic CSS [read]

MaintainableCSS [read]

Standards for Developing Flexible, Durable, and Sustainable HTML and CSS [read]

Airbnb CSS / Sass Styleguide [read]

Style Guide Resources:

Frontify [$]

SC5 STYLE GUIDE GENERATOR

styleguide-generators

Catalog

CSS in JS:

styled components

Emotion

Radium

Aphrodite

Trending CSS Repositories on GitHub This Month:

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https://github.com/trending?l=css&since=monthly

5.10 - DOM Tools

DOM Libraries/Frameworks:

Bliss

jQuery

You Don't Need jQuery

Zepto

cash

Umbrella JS

nanoJS

DOM Utilities:

Keypress

Tether

clipboard.js

DOM Event Tools:

Keyboard Event Viewer

DOM Performance Tools:

Chrome DevTools Timeline

DOM Monster

References:

Events

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DOM Browser Support

DOM Events Browser Support

HTML Interfaces Browser Support

MDN Document Object Model (DOM)

MDN Browser Object Model

MDN Document Object Model

MDN Event reference

MSDN Document Object Model (DOM)

DOM Polyfills/Shims:

dom-shims

Pointer Events Polyfill: a unified event system for the web platform

Virtual DOM:

jsdom

virtual-dom

5.11 - JavaScript Tools

JS Utilities:

accounting.js

async

axios

chance

date-fns

dinero

Finance.js

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format.js

Howler.js

immutable

is.js

lodash

You-Dont-Need-Lodash-Underscore

Luxon

You don't (may not) need Moment.js

Math.js

Moment.js

Numeral.js

Ramda

RxJS

TheoremJS

voca

wait

xregexp.com

Transforming JavaScript Objects Tool:

transform-www

Transpiling / Type Checking (ES to ES):

TypeScript

Type Checking (ES to ES):

Flow

Transpiling (ES to ES):

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Babel

sucrase

scw

Code-analysis Engine:

Tern

Linting/Hinting & Style Linter:

eslint

Unit Testing:

AVA

Jasmine

Mocha

Tape

Testing Assertions for Unit Testing:

Chai

expect.js

should.js

Test Spies, Stubs, and Mocks for Unit Testing:

sinon.js

Kakapo.js

Code Formater/Beautifier:

esformatter

js-beautify

jsfmt

prettier

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Performance Testing:

benchmark.js

jsperf.com

Visualization, Static Analysis, Complexity, Coverage Tools:

Coveralls [$]

Esprima

istanbul

Optimizer:

Closure Compiler

Terser

optimize-js

Prepack

Obfuscate:

Javascript Obfuscator [free to $]

JScrambler [$]

Sharable/Runnable Code Editors:

CodeSandbox [free to $]

Online Regular Expression Editors/Visual Tools:

debuggex

regex101

regexper

RegExr

Authoring Convention Tools:

Airbnb's ESLint config, following our styleguide

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Standard - ESLint Shareable Config

Trending JS Repositories on GitHub This Month:

https://github.com/trending?l=javascript&since=monthly

Most Depended upon Packages on NPM:

https://www.npmjs.com/browse/depended

5.12 - Headless CMS Tools

Site Generator Listings:

headless CMS

5.13 - Static Site Generators Tools

Site Generator Listings:

staticgen.com

staticsitegenerators.net

5.14 - Accessibility Tools

Guides

A11Y Style Guide

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Accessibility Guidelines Checklist

Interactive WCAG 2.0

18F Accessibility Guide

Site Scanners

aXe Browser Extension

Chrome Accessibility Developer Tools

Tenon Accessibility Tool

WAVE Accessibility Tool

Color Contrast Testers

Colorable

Colorable Matrix

Color Safe

Color Ratio

Low-Vision Simulators

SEE (Chrome)

Spectrum (Chrome)

NoCoffee (Chrome)

Screen Readers

VoiceOver (Mac)

JAWS (Win)

NVDA (Win)

ChromeVox (Chrome extension)

Basic screen reader commands

Readability Testers

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Expresso App

Hemingway App

Grammarly

Readability Score

MS Office

Articles

Getting Started with ARIA

Reframing Accessibility for the Web

An Alphabet of Accessibility Issues

Practical ARIA Examples

MDN Accessibility Guide

Enable accessibility panel in Chrome dev tools

5.15 - App Frameworks (Desktop, Mobile, Tablet, etc.)


Tools

Front-End App Frameworks:

AngularJS (i.e Angular 1.x.x) + Batarang

Angular (i.e. Angular 2.0.0 +) + angular-cli

Aurelia + Aurelia CLI

Ember + embercli + Ember Inspector

Polymer

React + create-react-app + React Developer Tools

Vue.js + vue-cli & Vue.js devtools

Riot

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Native Hybrid Mobile WebView (i.e., Browser Engine Driven) Frameworks:

These solutions typically use Cordova, crosswalk, or a custom WebView as a bridge to


native APIs.

ionic

onsen.io

Native Hybrid Mobile Development Webview (i.e., Browser Engine Driven)


Environments/Platforms/Tools:

These solutions typically use Cordova, crosswalk, or a custom WebView as a bridge to


native APIs.

Adobe PhoneGap [$]

cocoon.io [free to $]

ionic hub [free to $]

kony [$]

Monaca [$]

Native Desktop App Frameworks:

Electron

NW.js

proton

Neutralino.js

DeskGap

Native Mobile App Frameworks (Aka JavaScript Native Apps)

These solutions use a JS engine at runtime to interpret JS and bridge that to native APIs.
No browser engine or WebView is used. The UI is constructed from native UI
components.

Flutter

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NativeScript

React Native

tabris.js [free to $]

trigger.io [$]

weex

References & demo apps:

todomvc.com

RealWorld example apps [code]

Front-end Guidelines Questionnaire

Front-end Guidelines

Performance:

js-framework-benchmark

Front-End Performance Checklist 2019 [PDF, Apple Pages, MS Word] [read]

If you are new to front-end/JavaScript application development I'd start with Vue.js.
Then I'd work my way to React. Then I'd look at Angular 2+, Ember, or Aurelia.

If you are building a simple website that has minimal interactions with data (i.e. mostly a
static content web site), you should avoid a front-end framework. A lot of work can be
done with a task runner like Gulp and jQuery, while avoiding the unnecessary complexity
of learning and using an app framework tool.

Want something smaller than React, consider Preact. Preact is an attempt to recreate the
core value proposition of React (or similar libraries like Mithril) using as little code as
possible, with first-class support for ES2015. Currently the library is around 3kb (minified
& gzipped).

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5.16 - JavaScript App Manager

JSUI

5.17 - State Tools

Redux

Mobx

mobx-state-tree

Cerebral

freactal

unistore

unstated

Vuex

5.18 - Progressive Web App Tools:

lighthouse

Progressive Web App Checklist

5.19 - GUI Development/Build Tools

CodeKit

Prepros

KoalaApp [free]

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5.20 - Templating/Data Binding Tools

Just Templating:

doT.js

art-template

Nunjuncks

Templating and Reactive Data Binding:

ractive.js

react.js

preact

inferno

nerv

rax

riot

Rivets.js

vue.js

Templating to Virtual DOM:

JSX

5.21 - UI Widget & Component Toolkits

On Web Platform:

Kendo UI for jQuery [free to $]

Materialize

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Office UI Fabric

Semantic UI

UiKit

Webix [$]

React Specific, On Web Platform:

Ant Design

Material ui

Semantic-UI-React

ExtReact [$]

Fabric

Native Desktop/Laptop/Netbook Apps via Web Platform (i.e. used with NW.js and
Electron):

Photon

React UI Components for OS X El Capitan and Windows 10

If you need a basic set of UI Widgets/Components start with Semantic UI. If you are
building something that needs a grid, spreadsheet, or pivot grid you'll have to look at
Kendo UI or Webix. Keep in mind that most of these solutions still require jQuery.

5.22 - Data Visualization (e.g., Charts) Tools

JS Libraries:

d3

sigmajs

Widgets & Components:

amCharts [free to $]

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AnyChart [Non-commercial free to $]

C3.js

Chartist-jsj

Chart.js

Epoch

FusionCharts [$]

Google Charts

Highcharts [Non-commercial free to $]

ZingChart [free to $]

Services (i.e. hosted data visualization services for embedding and sharing):

ChartBlocks [free to $]

Datawrapper

infogr.am [free to $]

plotly [free to $]

5.23 - Graphics (e.g., SVG, canvas, webgl) Tools

General:

Fabric.js

Two.js

Canvas:

EaselJS

Paper.js

SVG:

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d3

GraphicsJS

Raphaël

Snap.svg

svg.js

WebGL:

pixi.js

three.js

5.24 - Animation Tools

CSS and JavaScript Utilities:

Animate Plus

Animate

Anime.js

Animista.net

Dynamics.js

GreenSock-JS

Kute.js

Magic

Micron.js

Motion

TweenJS

Popmotion

Velocity.js

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Polyfills/Shims:

web-animations-js

Animation References:

canianimate.com

5.25 - JSON Tools

Online Editors:

JSONmate

JSON Editor Online

Formatter & Validator:

jsonformatter.org

JSON Formatter & Validator

Query Tools:

DefiantJS

JSON Mask

ObjectPath

Generating Mock JSON Tools:

JSON Generator

Mockaroo [free to $]

Online JSON Mocking API Tools:

FillText.com

FakeJSON [free to $]

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Jam API

JSONPlaceholder

jsonbin.io

jsonbin.org

mockable.io

mockapi.io

Mocky

RANDOM USER GENERATOR

List of public JSON API's:

A collective list of JSON APIs for use in web development

Local JSON Mocking API Tools:

json-server

JSON Specifications/Schemas:

json-schema.org & jsonschema.net

{json:api}

5.26 - Placeholder Content Tools

Images:

placehold.it

Satyr

Placeimg

Lorem Pixel

CSS-Tricks Image Resources

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LibreStock

Unsplash

Device Mockups:

placeit.net

mockuphone.com

Text:

Meet the Ipsums

catipsum.com

baconipsum.com (API)

User Data:

uinames.com

randomuser.me

5.27 - Testing Tools

Software Testing Frameworks:

Intern

Jest

majestic

Testing Library

Enzyme

Cheerio

Unit Testing:

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AVA

Jasmine

Mocha

Tape

Testing Assertions for Unit Testing:

Chai

expect.js

should.js

Test Spies, Stubs, and Mocks for Unit Testing:

sinon.js

Kakapo.js

Hosted Testing/Automation for Browsers:

Browserling [$]

BrowserStack [$]

CrossBrowserTesting.com [$]

Nightcloud.io

Sauce Labs [$]

Integration/Functional Testing:

Cypress

Nightwatch

WebDriver.io

Browser Automation:

CasperJS

Nightmare

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TestCafe

UI Testing Tools:

gremlins.js

Percy

BackstopJS

PhantomCSS

Ghost Inspector

diff.io

Automated dead link and error detectors:

Monkey Test It

HTTP Stubbing

Polly.JS

5.28 - Front-End Data Storage Tools (i.e. Data storage


solution in the client)

AlaSQL

Dexie.js

LocalForage

LokiJS

Lovefield

lowdb

Pouchdb

NeDB

RxDB

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ImmortalDB

5.29 - Module Loading/Bundling Tools

Parcel

Rollup

Microbundle

webpack

Poi

jetpack

Fusebox

Browserify

5.30 - Module/Package Repository Tools

NPM

yarn

PNPM

5.31 - Hosting Tools

General

AWS [$]

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DigitalOcean [$]

WebFaction [$]

Static

Firebase Hosting [free to $]

netlify [free to $]

Bitballoon

Surge [free to $]

Forge [$]

5.32 - Project Management & Code Hosting Tools

Assembla [free to $]

Bitbucket [free to $]

Codebase [$]

Github [free to $]

GitLab [free to $]

Unfuddle [$]

5.33 - Collaboration & Communication Tools

Slack & screenhero [free to $]

appear.in

Mattermost [free to $]

Code/GitHub Collaboration & Communication:

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Gitter [free to $]

5.34 - Content Management Hosted/API Tools

Headless CMS Tools:

Contentful [$]

prismic.io [free to $]

Headless

Self-hosted Headless CMS Tools:

Cockpit

Directus 7 App

Hosted CMS:

LightCMS [$]

Surreal CMS [$]

Static CMS Tools:

webhook.com

Dato CMS

siteleaf

forestry.io

5.35 - Back-end/API tools

Data/back-end as a service aka BAAS:

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Backendless

Firebase [free to $]

Pusher [free to $]

restdb.io [free to $]

MongoDB Stitch

Data/back-end

GraphQL

Apollo

Relay

Falcor

RxDB

User Management as a Service:

Auth0 [$]

AuthRocket

Okta

Search

Algolia

5.36 - Offline Tools

Hoodie

Offline.js

PouchDB

upup

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Workbox

For more tools look here.

5.37 - Security Tools

Coding Tool:

DOMPurify

XSS

Security Scanners/Evaluators/Testers:

Netsparker

Websecurify

OWASP ZAP

References:

HTML5 Security Cheatsheet

5.38 - Tasking (aka Build) Tools

Tasking/Build Tools:

Gulp

Opinionated Tasking/Build pipeline tools:

Brunch

Before reaching for Gulp make sure npm scripts or yarn script won't fit the bill. Read,

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"Why I Left Gulp and Grunt for npm Scripts".

5.39 - Deployment Tools

Bamboo [$]

Buddy [free to $]

CircleCI [free to $]

Codeship [free to $]

Deploybot [free to $]

Deployhq [free to $]

FTPLOY [free to $]

Now [free to $]

Travis CI [free to $]

Semaphore [free to $]

Springloops [free to $]

5.40 - Site/App Monitoring Tools

Uptime Monitoring:

Uptime Robot [free to $]

General Monitoring Tools:

Pingdom [free to $]

New Relic

Uptrends [$]

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5.41 - JavaScript Error Reporting/Monitoring

bugsnag [$]

errorception [$]

Honeybadger [$]

Raygun [$]

Rollbar [free to $]

Sentry [free to $]

TrackJS [$]

5.42 - Performance Tools

Reporting:

bundlephobia.com

GTmetrix

sitespeed.io

Speed Curve [$]

Web Page Test

Sonarwhal

webhint.io

Datadog [$]

Lighthouse

JS Tools:

imagemin

ImageOptim-CLI

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Budgeting:

performancebudget.io

References/Docs:

Jank Free

Performance of ES6 features relative to the ES5

Checklist:

The Front-End Checklist

Front-End Performance Checklist 2019 [PDF, Apple Pages, MS Word] [read]

5.43 - Tools for Finding Tools

built with

frontendtools.com

javascripting.com

js.coach

JSter

npms

stackshare.io

Unheap

bestof.js.org

libraries.io

5.44 - Documentation Generation Tools

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docz

ESDoc

JSDoc

documentjs

Chapter 6. Front-end Communities,


Newsletters, News Sites, & Podcasts

General Front-End Newsletters, News, & Podcasts:

The Big Web Show

Dev Tips

Front End Happy Hour

Front-End Front

Front-end Focus

Web Platform News Weekly

ShopTalk Show

UX Design Newsletter

Web Development Reading List

The Web Platform Podcast

Web Tools Weekly

Fresh Brewed Front-end

Pony Foo Weekly

CSS-Tricks

syntax.

HTML/CSS Newsletters:

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Accessibility Weekly

CSS Weekly

csslayout.news

JavaScript Newsletters, News, & Podcasts:

Awesome JavaScript Newsletter

Echo JS

ECMAScript Daily

ES.next News

JavaScript Jabber

JavaScript Kicks

JavaScript Weekly

React Status

JS Party

JAMStack Radio

My JavaScript Story

Front-End Communities

http://fedsonslack.com/

front-end on spectrum.

Notes:

1. Need more Newsletters, News Sites, & Podcasts look at Awesome Newsletter.

2. Find local front-end development communities by searching https://www.meetup.com/

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