Introduction
Introduction
COMMERC
E
INTRODUCTION
In the emerging global economy, e-commerce and e-business have increasingly
become a necessary component of business strategy and a strong catalyst for
economic development. The integration of information and communications
technology (ICT) in business has revolutionized relationships within organizations and
those between and among organizations and individuals. Specifically, the use of ICT
in business has enhanced productivity, encouraged greater customer participation,
and enabled mass customization, besides reducing costs.
On another plane, developing countries are given increased access to the global
marketplace, where they compete with and complement the more developed
economies. Most, if not all, developing countries are already participating in e-
commerce, either as sellers or buyers. However, to facilitate e-commerce growth in
these countries, the relatively underdeveloped information infrastructure must be
improved.
1. DEFINITIONS
What is e-commerce?
2. TYPES OF E-COMMERCE
What are the different types of e-commerce?
The major different types of e-commerce are:
Business-to-Business (B2B)
Business-to-Consumer (B2C)
Business-to-Government (B2G)
Consumer-to-Consumer (C2C) and
mobile commerce (m-commerce).
The B2B market has two primary components: e-frastructure and e-markets.
E-markets are simply defined as Web sites where buyers and sellers interact with
each other and conduct transactions.
The more common B2B examples and best practice models are IBM, Hewlett Packard
(HP), Cisco and Dell. Cisco, for instance, receives over 90% of its product orders over
the Internet.
Most B2B applications are in the areas of supplier management (especially purchase
order processing), inventory management (i.e., managing order-ship-bill cycles),
distribution management (especially in the transmission of shipping documents),
channel management (i.e., information dissemination on changes in operational
conditions), and payment management (e.g., electronic payment systems or EPS).
What is m-commerce?
M-commerce (mobile commerce) is the buying and selling of goods and services
through wireless technology-i.e., handheld devices such as cellular telephones and
personal digital assistants (PDAs). Japan is seen as a global leader in m-commerce.
As content delivery over wireless devices becomes faster, more secure, and scalable,
some believe that m-commerce will surpass wireline e-commerce as the method of
choice for digital commerce transactions. This may well be true for the Asia-Pacific
where there are more mobile phone users than there are Internet users.
Industries affected by m-commerce include:
Financial services, including mobile banking (when customers use their handheld
devices to access their accounts and pay their bills), as well as brokerage services (in
which stock quotes can be displayed and trading conducted from the same handheld
device);
Telecommunications, in which service changes, bill payment and account reviews
can all be conducted from the same handheld device;
Service/retail, as consumers are given the ability to place and pay for orders on-
the-fly; and
Information services, which include the delivery of entertainment, financial news,
sports figures and traffic updates to a single mobile device. Forrester Research
predicts US$3.4 billion sales closed using PDA and cell phones by 2005.
Advantages of E-Commerce
The greatest and the most important advantage of e-commerce, is that it enables a business
concern or individual to reach the global market. It caters to the demands of both the national and
the international market, as your business activities are no longer restricted by geographical
boundaries. With the help of electronic commerce, even small enterprises can access the global
market for selling and purchasing products and services. Even time restrictions are nonexistent
while conducting businesses, as e-commerce empowers one to execute business transactions 24
hours a day and even on holidays and weekends. This in turn significantly increases sales and
profit.
Some of the key strengths of using the Internet for businesses include the following:
Global reach: The net being inherently global, reaching global customers is relatively easy on
the net compared to the world of bricks.
Cost of acquiring, serving and retaining customers: It is relatively cheaper to acquire new
customers over the net; thanks to 24 X 7 operations and its global reach. Through innovative
tools of ‘push’ technology, it is also possible to retain customer’s loyalty with minimal investments.
An extended enterprise is easy to build: In today’s world every enterprise is part of the
‘connected economy’: as such, you need to extend your enterprise all the way to your suppliers
and business partners like distributors, retailers and ultimately your end-customers. The Internet
provides an effective (often less expensive) way to extend your enterprise beyond the narrow
confines of your own organization. Tools like enterprise resource planning (ERP), supply chain
management (SCM) and customer relationship management (CRM), can easily be deployed over
the Internet, permitting amazing efficiency in time needed to market, customer loyalty, on-time
deliver and eventually profitability.
Disintermediation: Using the Internet, one can directly approach the customers and suppliers,
cutting down on the number of levels and in the process, cutting down the costs.
Improved customer service to your clients: It results in higher satisfaction and more sales.
Power to provide the ‘best of both the worlds’: It benefits the traditional business side-by-side
with the Internet tools.
The customer controls the interaction: At most websites, the Customer is in control during
screen-to-face Interaction, in that the Web largely employs a ‘self service’ model for managing
commerce or community-based interaction. The customer controls the search degree of
price/product comparison, the people with whom he or she comes in contact, and the decision to
buy. In a face-to-face interchange, the control can rest with either the buyer/seller
or the community member. At a minimum, the seller attempts to influence the buying process by
directing the potential buyer to different products or locations in the store, overcoming price
objections and reacting in real item to competitive offering. The virtual store can attempt to shape
the customer experience with uniquely targeted promotions, reconfiguration of storefronts to
reflect past search behaviour, recommendations based on previous behaviour of other similar
users, and access to proprietary information. However, the seller has much less power in the
online environment due to the control and information flows that the online world puts in
customer’s hands.
Knowledge of Customer behaviour: While the customer controls the interaction, to the firm has
unprecedented access to observe and track individual consumer behaviour. Companies, through
a third-party measurement firm such as Vividence and Accrue, can track a host of behaviours on
websites visited, length of stays on a site, page views on a site, contents of wish lists and
shopping carts, purchases, dollar amounts of purchases, repeat purchases behaviour, conversion
rates of visitors who have completed transactions and other metrics.
Electronic commerce is also characterized by some technological and inherent limitations which
has restricted the number of people using this revolutionary system. One important disadvantage
of e-commerce is that the Internet has still not touched the lives of a great number of people,
either due to the lack of knowledge or trust. A large number of people do not use the Internet for
any kind of financial transaction. Some people simply refuse to trust the authenticity of completely
impersonal business transactions, as in the case of e-commerce. Many people have reservations
regarding the requirement to disclose personal and private information for security concerns.
Many times, the legitimacy and authenticity of different e-commerce sites have also been
questioned.
Another limitation of e-commerce is that it is not suitable for perishable commodities like food
items. People prefer to shop in the conventional way than to use e-commerce for purchasing food
products. So e-commerce is not suitable for such business sectors. The time period required for
delivering physical products can also be quite significant in case of e-commerce. A lot of phone
calls and e-mails may be required till you get your desired products. However, returning the
product and getting a refund can be even more troublesome and time consuming than
purchasing, in case if you are not satisfied with a particular product.
Thus, on evaluating the various pros and cons of electronic commerce, we can say that
the advantages of e-commerce have the potential to outweigh the disadvantages. A proper
strategy to address the technical issues and to build up customers trust in the system, can
change the present scenario and help e-commerce adapt to the changing needs of the world.
4. COMPONENTS OF E-COMMERCE
What are the components of a typical successful e-commerce transaction
loop?
E-commerce does not refer merely to a firm putting up a Web site for the purpose of
selling goods to buyers over the Internet. For e-commerce to be a competitive
alternative to traditional commercial transactions and for a firm to maximize the
benefits of e-commerce, a number of technical as well as enabling issues have to be
considered. A typical e-commerce transaction loop involves the following major
players and corresponding requisites:
Government, to establish:
• A legal framework governing e-commerce transactions (including electronic
documents, signatures, and the like); and
• Legal institutions that would enforce the legal framework (i.e., laws and
regulations) and protect consumers and businesses from fraud, among others.
And finally, the Internet, the successful use of which depends on the following:
• A robust and reliable Internet infrastructure; and
• A pricing structure that doesn’t penalize consumers for spending time on and
buying goods over the Internet (e.g., a flat monthly charge for both ISP access
and local phone calls).
For e-commerce to grow, the above requisites and factors have to be in place. The
least developed factor is an impediment to the increased uptake of e-commerce as a
whole. For instance, a country with an excellent Internet infrastructure will not have
high e-commerce figures if banks do not offer support and fulfillment services to e-
commerce transactions. In countries that have significant e-commerce figures, a
positive feedback loop reinforces each of these factors.
E- PAYMENTS
A more developed and mature e-banking environment plays an important role in
ecommerce by encouraging a shift from traditional modes of payment (i.e., cash,
checks or any form of paper- based legal tender) to electronic alternatives (such as e-
payment systems), thereby closing the e-commerce loop.
In most developing countries, the payment schemes available for online transactions
are the following:
EPS plays an important role in e-commerce because it closes the e-commerce loop. In
developing countries, the underdeveloped electronic payments system is a serious
impediment to the growth of e-commerce. In these countries, entrepreneurs are not
able to accept credit card payments over the Internet due to legal and business
concerns. The primary issue is transaction security. The absence or inadequacy of
legal infrastructures governing the operation of e-payments is also a concern. Hence,
banks with e-banking operations employ service agreements between themselves
and their clients. The relatively undeveloped credit card industry in many developing
countries is also a barrier to e-commerce. Only a small segment of the population can
buy goods and services over the Internet due to the small credit card market base.
There is also the problem of the requirement of “explicit consent” (i.e., a signature)
by a card owner before a transaction is considered valid-a requirement that does not
exist in the U.S. and in other developed countries.
What is e-banking?
E-banking includes familiar and relatively mature electronically-based products in
developing markets, such as telephone banking, credit cards, ATMs, and direct
deposit. It also includes electronic bill payments and products mostly in the
developing stage, including stored-value cards (e.g., smart cards/smart money) and
Internet based stored value products.