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The document outlines the competency standards for animation, technical drafting, illustration, visual graphics, and web development qualifications in the Philippines. It details the knowledge and skills assessed for each unit, including producing cleaned-up and in-between drawings, creating 2D digital animations, drafting architectural and engineering plans, developing design concepts, and utilizing software methodologies for web development. The competencies cover a range of techniques for visual media production across various industries.

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Sheena Sab
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0% found this document useful (0 votes)
124 views4 pages

GUIDE

The document outlines the competency standards for animation, technical drafting, illustration, visual graphics, and web development qualifications in the Philippines. It details the knowledge and skills assessed for each unit, including producing cleaned-up and in-between drawings, creating 2D digital animations, drafting architectural and engineering plans, developing design concepts, and utilizing software methodologies for web development. The competencies cover a range of techniques for visual media production across various industries.

Uploaded by

Sheena Sab
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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ANIMATION NCII 1.1.1.

Identify requirements for cleaned up-drawings in actual scene folder


(cartoon simple)
1. Produce Cleaned-up & In-between 1.1.2. Produce cleaned-up drawings in actual scene folder (cartoon simple)
Drawings 1.1.3. Identify requirements for in-between drawings in actual scene folder
(cartoon regular)
(1 CORE 6 Los) 1.1.4. Produce in-between drawings in actual scene folder (cartoon regular)
1.1.5. Identify requirements for in-between drawings in actual scene folder
(realistic)
1.1.6. Produce in-between drawings in actual scene folder (realistic)

2D ANIMATION (4)
1. Produce key drawings for animation 1.1.1. Identify animation requirements
1.1.2. Produce key drawings
1.1.3. Edit, revise and complete key drawings
2. Produce cleaned-up and in-between 2.1.1 Identify requirements for cleaned up-drawings in actual scene folder
(cartoon simple)
drawings 2.1.2 Produce cleaned-up drawings in actual scene folder (cartoon simple)
2.1.3 Identify requirements for in-between drawings in actual scene folder
(cartoon regular)
2.1.4 Produce in-between drawings in actual scene folder (cartoon regular)
2.1.5 Identify requirements for in-between drawings in actual scene folder
(realistic)
2.1.6 Produce in-between drawings in actual scene folder (realistic)
3. Create 2D Digital Animation 3.1.1. Relate traditional animation to 2D digital animation
3.1.2. Use drawing tools
3.1.3. Work with symbols, timeline and library
3.1.4. Analyze model sheet
3.1.5. Construct objects
3.1.6. Review and correct vectorirzed objects
3.1.7. Integrate sound animated objects and backgrounds
3.1.8. Apply animation techniques
3.1.9. Review and finalized 2D animation sequence
4. Use an authoring tool to create an 4.1.1. Plan use of authoring tool
interactive sequence 4.1.2. Use authoring tool
4.1.3. Check functionality of multimedia sequence
TECHNICAL DRAFTING NCII (5)
Draft architectural layout and details 1.1.1 Plan and prepare for work
1.1.2 Prepare and set-up tools and materials for drawing
1.1.3 Draft site development plan
1.1.4 Draft floor plan
1.1.5 Draft roof plans
1.1.6 Draft ceiling plans
1.1.7 Draft elevations and sections
1.1.8 Submit complete drawings
Prepare computer-aided drawings 2.1.1 Operate CAD software and computer hardware
2.1.2 Prepare plans using CAD
ELECTIVE (58 HRS)

Draft structural layout and details 3.1.1 Draft foundation plans


3.1.2 Draft structural floor and roof framing plans

Draft electrical and electronic layout and 4.1.1 Draft electrical plans and layouts
details 4.1.2 Draft auxiliary systems and layout

Draft sanitary / plumbing layout and details 5.1.1 Draft water distribution systems
5.1.2 Draft sanitary and storm drainage

Draft mechanical layout and details 6.1.1 Draft Heating, ventilating and air-conditioning systems layout
6.1.2 Draft mechanical details of conveyor system
6.1.3 Draft fire protection systems
6.1.4 Draft gas piping system
ILLUSTRATION NCII (5)
1. Apply techniques to produce drawings 1.1 Using lines to produce volumes
1.1.1 Draw basic shapes with illusion of volume
1.1.2 Draw figures and objects from basic shapes
1.2 Creating drawings according to proportion
1.2.1 Draw basic shapes to proportion according to job requirement
1.2.2 Draw figures and objects to proportion according to job
requirement
1.2.3 Draw human figures
2. Source concept for own work 2.1.1 Source drawing concept
2.1.2 Review information for application to own work
3. Develop and articulate concept for own 3.1.1 Develop the concept
work 3.1.2 Articulate the concept
4. Use drawing techniques to represent 4.1.1 Prepare for drawing
object or idea 4.1.2 Use basic drawing techniques
5. Prepare, store and maintain finished work 5.1.1 Assess finished work for storage
5.1.2 Store finished work
5.1.3 Maintain stored work
VISUAL GRAPHICS NCIII (7)
1. Develop design studies 1.1.1. Receive and interpret design brief
1.1.2. Generate and assess ideas
1.1.3. Conduct research
1.1.4. Select media materials
1.1.5. Apply visual design and communication techniques
1.1.6. Evaluate design
2. Create vector graphics using graphics 2.1.1. Prepare work environment
applications 2.1.2. Set color match between monitor and printer
2.1.3. Employ various graphics application techniques in producing
artworks or objects
2.1.4. Produce printer-ready graphics
3. Create raster graphics using graphics 3.1.1. Balance image quality and file size
applications 3.1.2. Manipulate object/images
3.1.3. Use/Modify variable templates for printing
3.1.4. Create raster graphics for final media
3.1.5. Prepare graphic materials for printing
4. Develop print media 4.1.1. Review and interpret the client brief
4.1.2. Prepare the work environment
4.1.3. Arrange elements on page
4.1.4. Finalize and check quality of work
4.1.5. Prepare for final media
4.1.6. Produce printer-ready mock-up
4.1.7. Set command preferences and color separation options for the
page
5. Develop electronics media 5.1.1. Receive and interpret the brief
5.1.2. Conduct research
5.1.3. Select techniques, tools, delivery platform, and software/ gather
materials
5.1.4. Apply visual design and communication techniques
5.1.5. Evaluate design outcome
6. Develop product packaging 6.1.1. Receive and interpret the brief
6.1.2. Develop prototype
6.1.3. Prepare design for mass/ volume production
7. Design booth and product/ window 7.1.1. Receive and interpret the brief
display 7.1.2. Develop design prototype
7.1.3. Produce actual booth and product/window displays
7.1.4. Evaluate design outcome
WEB DEV’T NCIII (4)
1. Utilize software methodology Identify project requirements and software methodology
Apply software methodologies
Utilize code versioning tools
Conduct testing
2. Develop responsive web design Perform research and analytics
Identify and prepare design requirement
Design and develop user-friendly responsive Web interface
Develop HTML/CSS website
Use/Deploy website content management system (CMS)
Perform search engine optimization (SEO)
3. Create interactive websites (using Inspect and analyze HTML/CSS files
JavaScript) Gather and review specifications and requirements
Apply JavaScript to HTML/CSS
Configure JavaScript Efficiency
4. Develop website backend systems Develop a project plan
Configure a web or cloud server
Design databases
Develop server side scripts
Develop web application using MVC Frameworks

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