Macromedia Flash Syllabus
Macromedia Flash Syllabus
COURSE INFORMATION:
MVGFC shall be among the leading educational institution in In the pursuit of its Vision, MVGFCI shall assure quality and
Nueva Ecija that is known for its accredited academic relevance in its curriculum, instruction, research, extension,
programs, high ratings in nationally recognized examinations and student services through continuous quality improvement.
and high employment rate of its graduates.
PROGRAM OUTCOMES (PO)/PERFORMANCE INDICATORS (PI)
On completion of the degree program, the student is expected to be able to do the following:
PROGRAM OUTCOMES PERFORMANCE INDICATORS
1. Analyze complex problems, and identify and define the Shows average up to advanced mastery in designing and
computing requirements needed to design an appropriate creating a dynamic website
solution.
2. Apply computing and other knowledge domains to Creating An Interactive Website
address real-world problems.
3. Design and develop computing solutions using a system- Mastery of Photoshop / Dreamweaver
level perspectives
4. Utilize modern computing tools Creation of “My own Website” with database
In order to achieve the outcomes of this course, the learners will go through this learning plan:
CO2 Identifying the Create Adapt Photoshop/Dream Formative: Television/LCD The learners will Prelim
tools that is balance weaver: projector for going to present inary
Their own
needed to edit thinking Virtual Images their own system
website Photoshop:
the image and and correct Images type and illustration interface
design
design for the decision- Getting And Color
(Photoshop)
website. making Started Combination
using Reference
Photoshop book
Working
with Images
Draw a (GUI)
Working Whiteboard
For student’s with Basic
Marker and
information Selections
System. Layers, online
Painting Research
Color
Correction
Creating
Special
List down all
the tools and Effects
functions in
Dreamweaver:
Photoshop/Dre
amweaver Functions
Tools
Adjustments
for webpage
Coding
CO3 Give examples Apply the Builds Object Oriented Formative: Television/LCD The learner will Midter
of various process of a strong PHP Basics: projector for practice making m
Scenario that website, foundation Virtual Images an Object
may encounter for PHP Object and illustration Oriented Program
Situational
And masters Oriented PHP
for a logical processes, performing
the given role in the
errors
conditional And logical WWW Reference The learner will
codes. thinking. Basic PHP
Analyzing book discuss issues in
Explain Syntax problems logical errors
PHP Tags
Program skills
PHP Whiteboard
to build
Functions *Laboratory
interactive Marker and
website. PHP Activity
Operators online
Creating Research
Dynamic
Pages Flow
Control Summative
Conditional assessment:
Processing
Quiz (Syntax for
While loop PHP and
Conditional
Processing)
CO4 Explain all the Create their Practice Database Formative: Television/LCD The learners Finals
Importance of own database the Manageme projector for analyze and
database uses relational nt Virtual Images manually create a
and security. connection XAMMP and illustration simple database
for Primary Understandi
key ng For Seatwork
Variables Reference Summative
Data types book/blogs assessment:
Value Virtual
Designing Quiz:
Relationship
Identification
Connecting Whiteboard
(data types)
website to
Database Marker and
Student
online information
Research Database
ASSESSMENT TOOLS/RUBRICS
Students practical output will be graded using the criteria below:
Web Development Rubric:
Student Name: _____________________________ Period: ________ Project Name: _____________________________
CATEGORY Exceed Standards At Standards Approaching Below Standard
Standards
Executions of codes All codes are executed All codes are Codes are executed All codes are not
in excellent executed in good in standards executed properly
(HTML)
and use Div class and use Div class and use Div class and not use Div class
properly and easy to properly can’t read the
read the program program easily
Web Page Design Floor plan Lay-outs The pages are eye- The pages appear The pages are
shows poor drafting catching and "busy" or "dull." Text unattractive. Text is
qualities including attractive. Text is may be difficult to difficult to read. The
proportion, and not easy to read. The read. The backgrounds backgrounds are
meet backgrounds are are somewhat distracting.
Paper diagram subtle and distracting
cleanliness appropriate.
Navigation / Links Links are created with Links are consistent The user may become The user may become
images and icons to and easy to find so confused when lost or links may be
enhance the text links. that the user can navigating between missing or not working.
easily navigate back pages. Some links may
and forth through not work
pages.
Graphics Photos, icons, and clipart Photos, icons, and Photos are blurry or There are no photos,
are used creatively and clipart are fuzzy; icons and clipart icons or clipart, or they
may follow a theme. appropriate, of high do not "fit" with the are inappropriate or of
quality, and topic. Too many low quality.
download fairly pictures make the
quickly. download time slow.
GRADING SYSTEM
Grades/performance of students will be evaluated as follows:
Detailed grading criteria will be provided for each deliverable. The following shows how each graded item counts
towards the overall grade for the course:
Terms Percentage
Pre-Prelim 15%
Prelim 15%
Midterm 30%
Finals 40%
REFERENCES
https://www.khanacademy.org/computing/computer-science/algorithms
https://www.smartdraw.com/flowchart/flowchart-symbols.htm
https://www.smartdraw.com/flowchart/
Prepared by: Reviewed by:
http://www.teacherclick.com/flash8/index.htm
Detailed Index
Unit 1. Introduction Unit 10. Graphics
Video tutorials
2. My first Animation 10. Introducing a bitmap
3. Types of Views 10. Exporting Flash object as image
4. Eyedropper Tool 11. Creating an empty clip
4. Making a Gradient 11. Importing Symbols from other Libraries
5. Interaction Dinamic Texts-Input 12. Creating and Publishing a Button
6. Importing Sounds 12. Text Buttons. Active Zone
6. Inserting Sounds. 2 posibilities 12. Including a Clip in a Button
6. Controlling the sound sincronization 12. Actions in a button
7. Selecting Objects 13. Animation of Lines
7. Aligning Objects 13. Interpolation by Movement Guide
7. Working with the basic properties of the objects 14. Interpolation by Form
7. Groups 14. Text Transformating
8. Working with Layers 14. Applicating Form Advices
8. Working with Layers. Advanced Options 15. Automatic Rotation
8. Reorganizing the Layers 15. Right Rotation
9. Inserting a Symbol 15. Creating a complete animation with effects
9. Application of Alpha effect on a Instance 16. Publishing a movie for the web
17. Change object Properties using ActionScript
Proposed Exercises
11. Clips
3. Flash 8 Environment
12. Buttons
4. Drawing the Olympic Rings ant Planet Saturn
6. Sounds 14. Animation by Form
7. Objects 15. Effects on animations
9. Symbols
Evaluation Tests
1. Introduction 10. Graphics
2. My First Flash Animation 11. Clips
3. Flash 8 Environment 12. Buttons
4. Drawing 13. Movement Animations
5. Working with Texts 14. Animation by Form
6. Sounds 15. Effects on animations
7. Objects 16. Generating and Publishing Movies
8. Layers 17. ActionScript 2
9. Symbols 18. Examples of ActionScript 2 use
Course Description
Adobe Flash CS4 can be a complex program to use and understand, even if you already have basic knowledge. It's very easy to get lost in the
interface and confused by the many features it offers. This course was designed to solve the mysteries of Adobe Flash CS4, no matter if you're a
beginner or more advanced user. Each lesson is extremely comprehensive, but written in easy-to-understand terms so that, by the time you
finish the course, you can use the Flash software as easily as you can tie your shoe.
The course starts out with an introduction to the software, followed by a tour of the interface. Once you know your way around the
numerous panels and menus, you'll start to learn the drawing modes and tools that allow you to create vector and raster images to
animate. Each lesson gives you plenty of instruction to learn, then plenty of time to practice. All students are encouraged to take their
time and become comfortable with each aspect of Flash that is taught before moving on to frame-by-frame animations and tweens.
By the time you finish this course, you'll easily be able to create:
Animations
Slideshows
Banner ads
Movies
Graphics presentations
And all sorts of other animation projects using Adobe Flash CS4
It's a fact that once you learn everything you need to know about vector and raster images, as well as movie clips and graphics,
creating animations becomes a breeze. You'll spend the rest of the course learning to bring graphics and other images to life, and
delving into ActionScript to learn to create even more complex Flash presentations. If you've spent time trying to learn more about
Flash without much luck, then this course is exactly the solution that you need.
Course Requirements
This course will not require you to have previous experience in any particular area but you should have the following:
*students interested can download the free trial version of Adobe Flash for this course.
Course Topics
Creating Shapes
Editing Shapes
Importing Files
Creating Rectangles
Making Selections
Drawing Ovals
Manipulating Objects
Masking Objects
Testing a Movie
About Symbols
Adding Transparency
Grouping Objects
Using Bitmaps
Adding Text
Timeline Basics
Create a Span of Frames & Control the Playhead
Creating Keyframes
Non-linear Animation
Swapping Objects
Introducing ActionScript
Writing ActionScript 3
HTML Settings
Publishing Your Flash Movie
Dreamweaver(R) Integration
Credits
Course Materials
All course material will be provided in the lessons and netlinks. There are no required materials to purchase before taking the class.
In order to fully benefit from this course, though, you do need access toAdobe Flash CS4.
Grading Policy
Each lesson will include a lesson review exam along with an assignment. Students will successfully complete this course by
mastering all learning outcomes with 70% or higher overall grade.
Learning Outcomes
By successfully completing this course, students will be able to:
Create Slideshows.
Use ActionScript.