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Appliying Color Theory To Digital Media and Visualization

Aplicaciones de teoría de color
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100% found this document useful (1 vote)
2K views206 pages

Appliying Color Theory To Digital Media and Visualization

Aplicaciones de teoría de color
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Applying Color Theory to

Digital Media
and

Visualization
Applying Color Theory to
Digital Media and

Visualization
Theresa-Marie Rhyne
Visualization Consultant
Durham, North Carolina, USA

Boca Raton London New York

CRC Press is an imprint of the


Taylor & Francis Group, an informa business
CRC Press
Taylor & Francis Group
6000 Broken Sound Parkway NW, Suite 300
Boca Raton, FL 33487-2742

© 2017 by Taylor & Francis Group, LLC


CRC Press is an imprint of Taylor & Francis Group, an Informa business

No claim to original U.S. Government works

Printed on acid-free paper


Version Date: 20160531

International Standard Book Number-13: 978-1-4987-6549-7 (Paperback)

This book contains information obtained from authentic and highly regarded sources. Reasonable efforts
have been made to publish reliable data and information, but the author and publisher cannot assume
responsibility for the validity of all materials or the consequences of their use. The authors and publishers
have attempted to trace the copyright holders of all material reproduced in this publication and apologize to
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not been acknowledged please write and let us know so we may rectify in any future reprint.

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Trademark Notice: Product or corporate names may be trademarks or registered trademarks, and are used
only for identification and explanation without intent to infringe.

Library of Congress Cataloging‑in‑Publication Data

Names: Rhyne, Theresa-Marie, author.


Title: Applying color theory to digital media and visualization /
Theresa-Marie Rhyne.
Description: Boca Raton : Taylor & Francis, a CRC title, part of the Taylor &
Francis imprint, a member of the Taylor & Francis Group, the academic
division of T&F Informa, plc, [2017] | Includes bibliographical references
and index.
Identifiers: LCCN 2016018402 | ISBN 9781498765497 (alk. paper)
Subjects: LCSH: Color--Data processing. | Color in design. | Color computer
graphics. | Color vision. | Information visualization.
Classification: LCC QC495.8 .R58 2017 | DDC 006.601--dc23
LC record available at https://lccn.loc.gov/2016018402

Visit the Taylor & Francis Web site at


http://www.taylorandfrancis.com

and the CRC Press Web site at


http://www.crcpress.com
With much love to my parents, Marie Britt Rhyne, MD,
and Jimmie Lee Rhyne, MD, for knowing in their
hearts that I would one day write this book.
Contents

Acknowledgments, xv
Author, xix
Introduction, xxi

CHAPTER 1 ◾ Introduction to Color Models 1


1.1 THE RGB COLOR MODEL 1
1.2 THE CMYK COLOR MODEL 5
1.3 THE RYB COLOR MODEL 7
1.4 OVERVIEW OF THE HISTORICAL PROGRESSION OF
COLOR THEORY 8
1.5 AN EXAMPLE OF COLOR THEORY APPLICATION 13
1.6 CONCLUDING REMARKS 15
REFERENCES 15

CHAPTER 2 ◾ Review of Color Vision Principles 17


2.1 VISIBLE LIGHT SPECTRUM 17
2.2 HUMAN VISION FUNDAMENTALS 17
2.3 TRICHROMATIC COLOR VISION 19
2.4 OPPONENT COLOR THEORY 20
2.5 TRICHROMACY, METAMERISM, AND COLOR
CONSTANCY 22
2.6 LUMINOSITY 27
2.7 CHROMATICITY 28
2.8 COLOR VISION DEFICIENCIES 28

vii
viii ◾ Contents

2.8.1 Red Cone Color Deficiency 29


2.8.2 Green Cone Color Deficiency 29
2.8.3 Blue Cone Color Deficiency 30
2.8.4 Color Monochromacy and Rod Monochromacy 30
2.9 SIMULATING AND DESIGNING FOR COLOR
DEFICIENCIES 31
2.10 EXAMPLE OF APPLYING COLOR DEFICIENCY
STUDIES 32
2.11 PROBLEMS WITH THE RAINBOW COLOR MAP 34
2.12 CONCLUDING REMARKS 35
REFERENCES 35

CHAPTER 3 ◾ Defining Color Gamut, Color Spaces, and


Color Systems 37
3.1 COLOR GAMUT 37
3.2 COLOR SPACES 39
3.3 COMMONLY APPLIED RGB COLOR SPACES 40
3.4 COLORIMETRY 42
3.5 THE CIE XYZ COLOR SPACE AND THE CIE X–Y
CHROMATICITY DIAGRAM 43
3.6 CIE LUV AND CIE LAB 47
3.6.1 CIE LUV 47
3.6.2 CIE LAB 48
3.7 THE MUNSELL COLOR SYSTEM 50
3.7.1 Evolution of the Munsell Color Order System 51
3.7.2 Geometry of the Munsell Color Order System 52
3.7.2.1 Hue 53
3.7.2.2 Value 55
3.7.2.3 Chroma 55
3.7.3 Munsell Color Scales and Digital Media 56
3.8 HUE, SATURATION, AND VALUE (HSV) AND HUE,
SATURATION, AND LIGHTNESS (HSL) COLOR SPACES 58
3.8.1 The Challenge of Mixing RGB Lights 58
Contents    ◾   ix

3.8.2 Historical Development of HSV and HSL Color


Spaces 59
3.8.3 Geometry of HSV and HSL 60
3.8.3.1 Defining Hue 61
3.8.3.2 Defining Saturation 61
3.8.3.3 Defining Value 62
3.8.3.4 Defining Lightness 62
3.8.4 Comparison of HSV and HSL Color Spaces 63
3.8.5 Example Color Selection Application Using HSV
and HSL 65
3.9 WEB COLORS AND HEX TRIPLETS 66
3.9.1 Defining HEX Triplets 67
3.9.2 HTML, CSS, and SVG Web Colors 68
3.9.3 Web Safe Colors 68
3.9.4 An Example of Color Capture and Web Color
Selection with a Mobile App 69
3.10 PANTONE COLOR MATCHING SYSTEM 70
3.10.1 Evolution of the Pantone Matching System 71
3.10.2 Supporting CMYK Color Printing 72
3.10.3 Applying Color Theory Concepts with the
PANTONE Studio App 72
3.10.4 Color Capture from a Digital Image with
PANTONE Studio 73
3.11 CONCLUDING REMARKS 74
REFERENCES 74

CHAPTER 4 ◾ Defining Color Harmony 79


4.1 COLOR WHEELS 79
4.2 STEPS IN CONSTRUCTING A COLOR WHEEL 80
4.2.1 Geometry of the RGB Display Color Wheel 80
4.2.2 Geometry of the CMYK Printers Color Wheel 80
4.2.3 Geometry of the RYB Painters Color Wheel 81
4.2.4 Comparing the RGB, CMYK, and RYB Color Wheels 82
x ◾ Contents

4.3 DEFINING HUES, TINTS, TONES, AND SHADES ON


THE COLOR WHEEL 83
4.3.1 Hues 83
4.3.2 Tints 83
4.3.3 Tones 84
4.3.4 Shades 84
4.4 WARM AND COOL COLORS ON COLOR WHEELS 85
4.5 COLOR HARMONY 86
4.5.1 Monochromatic Harmony 87
4.5.1.1 Example of Monochromatic Harmony 87
4.5.2 Analogous Harmony 88
4.5.2.1 Example of Analogous Harmony 88
4.5.3 Complementary Harmony 89
4.5.3.1 Example of Complementary Harmony 89
4.5.4 Split Complementary Harmony 90
4.5.4.1 Example of Split Complementary Harmony 90
4.5.5 Analogous Complementary Harmony 90
4.5.5.1 Example of Analogous Complementary
Harmony 91
4.5.6 Double Complementary Harmony 92
4.5.6.1 Example of Double Complementary
Harmony 93
4.5.7 Tetrad Harmony 93
4.5.7.1 Rectangular Harmony 93
4.5.7.2 Square Harmony 94
4.5.8 Diad Harmony 95
4.5.8.1 Example of Diad Harmony 96
4.5.9 Triad Harmony 96
4.5.9.1 Example of Triad Harmony 97
4.6 GAMUT MASKING FOR COLOR HARMONY 98
4.7 REVISITING THE HISTORICAL EVOLUTION OF THE
COLOR WHEEL AND COLOR HARMONY 99
4.7.1 Revisiting Isaac Newton’s Color Circle 99
Contents    ◾   xi

4.7.2 Revisiting Moses Harris’ Color Wheels 99


4.7.3 Revisiting Johann Wolfgang von Goethe’s Color
Wheel 100
4.7.4 Examining Philipp Otto Runge’s Color Sphere 100
4.7.5 Revisiting Michel Chevreul’s Color Wheel 101
4.7.6 Exploring George Field’s Color Wheel 102
4.7.7 Examining Ogden N. Rood’s Modern Chromatics
Writings 103
4.7.8 Examining Color Wheel Instruction Writings by
Louis Prang and Milton Bradley 103
4.7.9 Exploring Bauhaus Contributions to Color
Harmony and Interaction 104
4.7.9.1 Paul Klee’s Teachings of Color 105
4.7.9.2 Wassily Kandinsky’s Teachings of Color 105
4.7.9.3 Johannes Itten’s Teachings of Color 106
4.7.9.4 Josef Albers’ Teachings of Color 106
4.8 MODERNIZING ALBERS’ INTERACTION OF COLOR
STUDIES WITH AN APP 107
4.9 CONCLUDING REMARKS 108
REFERENCES 109

CHAPTER 5 ◾ Analyzing and Modifying with Online and


Mobile Color Tools 111
5.1 OVERVIEW OF ONLINE AND MOBILE COLOR
TOOLS 111
5.2 ADOBE COLOR CC 112
5.2.1 Creating Color Schemes with the Adobe Color
Wheel 112
5.2.2 Capturing a Color Scheme from an Image with
Adobe Color 114
5.3 ADOBE CAPTURE CC 115
5.4 COLOURLOVERS’ COMMUNITY 118
5.4.1 Creating a Color Palette with COLOURlovers’
COPASO 119
xii ◾ Contents

5.4.2 Capturing a Color Palette from an Image with


COLOURlovers’ COPASO 120
5.5 COLOR SCHEME DESIGNER: PALETTON.COM 120
5.5.1 Left Panel Color Wheel and Color Selection
Functions 121
5.5.2 Right Panel Display and Vision Simulation
Functions 122
5.5.3 Selecting and Implementing a Square-Tetrad
Color Scheme 123
5.6 COLOR COMPANION—ANALYZER AND
CONVERTER 125
5.6.1 Creating a Color Scheme with Color Companion’s
Color Wheel 126
5.6.2 Creating a Color Scheme from an Image with
Color Companion 127
5.6.3 Mixing Colors with Color Companion’s Color Lab
Function 128
5.7 REVISITING THE PANTONE STUDIO FROM
SECTION 3.10 130
5.7.1 Color Harmony with PANTONE Studio PMS Colors 130
5.7.2 Color Texture with PANTONE Studio PMS Colors 132
5.8 COLORBREWER 2.0: COLOR ADVICE FOR
CARTOGRAPHY 132
5.8.1 Types of Color Schemes in ColorBrewer 2.0 133
5.8.2 Using ColorBrewer 2.0 for Selecting a Color
Scheme 134
5.8.3 Addressing Photocopy Safe and Printer-Friendly
Options 135
5.8.4 Using ColorBrewer 2.0 with Only Two
Variables 137
5.9 REVISITING THE INTERACTION OF COLOR BY JOSEF
ALBERS APP FROM SECTION 4.8 138
5.10 CONCLUDING REMARKS 140
REFERENCES 140
Contents    ◾   xiii

CHAPTER 6 ◾ Case Study Examples of Colorizing


Visualizations 143
6.1 COLOR STUDY: VISUALIZING BIOLOGICAL DATA 143
6.1.1 Using the Munsell Color Order System for
Biological Data Visualization Inspiration 144
6.1.2 Selecting the Color Scheme for the Biological Data
Visualization 144
6.1.3 Summary of Results for Colorizing Biological Data
Case Study 147
6.2 COLOR STUDY: HOUSEHOLD BROADBAND
AVAILABILITY 148
6.2.1 Selecting the Color Scheme to Depict Broadband
Availability 149
6.2.2 Determining Cyan, Magenta, Yellow, and Key
Black (CMYK) and Pantone Hues for Printing the
Map 151
6.2.3 Using the Adobe Capture CC for Color Harmony
Evaluation 152
6.2.4 Summary of Results for Colorizing Broadband
Availability Case Study 153
6.3 COLOR STUDY: TROPICAL STORM ANIMATION 153
6.3.1 Building a Color Scheme for the Hurricane
Animation Sequence 154
6.3.2 Designing Color Maps for the Visualization/
Animation Software 155
6.3.3 Using Color Scheme Designer for Color Harmony
Assessment 156
6.3.4 Summary of Results for Colorizing a Tropical
Storm Animation 158
6.4 CONCLUDING REMARKS 158
REFERENCES 159

CHAPTER 7 ◾ Review of Basic Concepts Covered 161


7.1 HIGHLIGHTS FROM CHAPTER 1 161
7.2 HIGHLIGHTS FROM CHAPTER 2 163
xiv ◾ Contents

7.3 HIGHLIGHTS FROM CHAPTER 3 164


7.4 HIGHLIGHTS FROM CHAPTER 4 169
7.5 HIGHLIGHTS FROM CHAPTER 5 170
7.6 HIGHLIGHTS FROM CHAPTER 6 172
7.7 CONCLUDING REMARKS 174
REFERENCES 176

INDEX 177
Acknowledgments

I t has been a lifelong dream of mine to write this book. No dream is


ever actualized without the help of many people. Everyone should have
an Aunt Mary Bee like I did. She believed in my notions to colorize digi-
tal media when the Macintosh computer was very young. My childhood
friend, Marleane (Petesy) Owen, joined me at art museum adventures in
our youth. This book is dedicated to my parents and I also had the good
fortune to have a stepmother, Nancy Vosburgh Rhyne, who promoted
my early concepts in K-12 computer graphics education. Judy Brown and
Steve Cunningham oversaw my first K-12 computer graphics education
grant through ACM SIGGAPH.
My 15 years in the Stanford University community, first as a student
and later as a staff member in information technology, helped me to form
the foundation of this book. I am indebted to the Palo Alto arts commu-
nity for championing many of my early computer graphics art shows.
My 13 years as a government contractor with the U.S. Environmental
Protection Agency (EPA) allowed me to gain fundamental visualization
experiences. EPA Project Officer Walter Shackelford, championed our
founding of the U.S. EPA Scientific Visualization Center. My 8 years at
North Carolina State University were equally rewarding. Tom Miller and
Mladen Vouk provided terrific opportunities in multimedia and visual
analytics. Dan Reed and Alan Blatecky supported my setting up the
Renaissance Computing Institute’s Engagement Center at North Carolina
State University. My collaborators at RENCI@NCSU—Jefferson Heard,
Gary Lackmann, John Blondin, Melissa Pasquinelli, and Matt Evans—
helped me to evolve colorization methods. I am specifically indebted to
Steve Chall, Sidharth Thakur, and Chris Williams for our many RENCI@
NCSU visualization efforts.
Over the last 7 years, Chris Johnson at the Scientific Computing and
Imaging Institute at the University of Utah, Kwan Liu Ma at the University

xv
xvi ◾ Acknowledgments

of California at Davis, and Pat Hanrahan at Stanford University provided


me with consulting opportunities to apply color theory to visualiza-
tion. Sharon Lin allowed me to coach her on color theory during her
PhD studies.
I very much appreciate Donna Anstey, who is at Yale University Press,
for providing permission to use the various coloring examples that I created
with the Interaction of Color by Josef Albers app in this book. Rick Adams,
Jennifer Ahringer, Sherry Thomas, Iris Fahrer, as well as many others with
the Taylor & Francis Group helped me to make publication of this book pos-
sible. Balasubramanian Shanmugam and his team at DiacriTech handled
the manuscript editing and layout for the book. This book would not have
evolved without the terrific online and mobile applications that I covered in
this book. To all of the software development teams who built these color
applications, thank you very much.
I am particularly indebted to my online friends who have shared with
me their thoughts about our daily color studies.
In preparing this book, many people encouraged me. I especially thank
Marta Fuchs and her brother, Henry Fuchs, who cheered me when I wrote
the book proposal and completed each chapter. Mark Simpson-Voss
coached me on publishing contracts and helped me understand funda-
mentals about book publishing. My cousin, Jane Ann Nelson, continues
to champion me online with each color study. Judy Brown and Steve Chall
read early versions of various chapters in this book and provided count-
less edits. Many creatives in the Apple Store at the Streets of Southpoint in
Durham, North Carolina, taught me illustration techniques that appear in
this book. Kim Biese of Papyrus at the Streets of Southpoint let me work for
her and explore color schemes in greeting cards. Distant family members
Carol Johnson, Billy Johnson, Sally B. Rich, “Aunt” Sarah Williams Britt,
and Nanette Lewis Rhyne endured many conversations about this book.
My neighbors, Elaine and Melvin Hinton, along with Reggie, Wendy, and
Victoria Burnette checked in on me as I prepared content.
The majority of this book was written during my recovery from a set
of serious medical conditions. I am indebted to many people at Duke
Medical Center for a successful recovery. I specifically thank Michael
A. Blazing, MD, Anuradha Sabapathi, MD, Daniel M. Kaplan, MD, Nick
Kuntz, MD, Edward N. Rampersaud Jr., MD, Andrew D. Petterson, MD,
John Eppensteiner, MD, Marc Samsky, MD, and Nilesh Patel, MD. My
church family with the Triangle Presbyterian Church kept up their prayers
and faith that I would recover. I also thank Donna Monzon, Beth Murphy,
Acknowledgments    ◾   xvii

Rev. Ray Cobb, Rev. Casey Clark, Colleen Loree, Missy Owen, Richard
Valenti, Beverly Santos, Jeannie Phelps, Donna Myers, Judy Fleming,
Sherene Min, MD, Roberta Vandalen, Nancy Holton, Helen Santos,
Diane Albert, Andy Batton, Betsy Batton, Juliellen Simpson-Vos, Dawn
Macelroy, and many others for being there when I genuinely needed it.
Finally, I am most thankful for my relationship with God who shares His
hope and love for me each day.

Theresa-Marie Rhyne
Durham, North Carolina
Author

Theresa-Marie Rhyne has over 25 years of experience in producing and


colorizing digital media and visualization. She has consulted with the
Stanford University Visualization Group on a color suggestion proto-
type system, the Center for Visualization at the University of California
at Davis, and the Scientific Computing and Imaging Institute at the
University of Utah on applying color theory to ensemble data visualiza-
tion. Prior to her consulting work, she founded two visualization cen-
ters: (1) the United States Environmental Protection Agency’s Scientific
Visualization Center in the 1990s and (2) the Center for Visualization and
Analytics at North Carolina State University in the 2000s. Theresa-Marie
Rhyne earned a BS degree, two MS degrees, and the Degree of Engineer
in Civil Engineering from Stanford University. She entered the computer
graphics field as a result of her computational and geographic model-
ing research in geotechnical and earthquake engineering. She is also an
internationally recognized digital media artist who began creating digi-
tal media with early Apple computers, including the colorization of early
Macintosh educational software.
Her web site is www.theresamarierhyne.com and her blog is located at
http://www.theresamarierhyne.com/Theresa-Marie_Rhynes_Viewpoint
/Blog/Blog.html. Follow her on twitter at: @tmrhyne.

xix
Introduction

C olor results from our eyes’ interaction with the light spectrum. For
people with eyesight, color is a visual perceptual property of the envi-
ronment and objects that surround us. Light, regardless of the complex-
ity of its wavelengths, is reduced to three fundamental color components
by the human eye. Our retinas contain three types of color receptor cells
or cones. These components are long wavelength or red cones, medium
wavelength or green cones, and short wavelength or blue cones. Our eyes
are wired to understand color in terms of Red, Green, and Blue. However,
our brain also gets involved with color perception to make human color
vision more intriguing. As a result, when color captured from our eyes
travels via the optic nerve to our brain, Red and Green lights can combine
to produce a Yellow color. This seems unbelievable to us because when we
mix Red and Green paints, as we did in kindergarten, we obtain a Gray
paint. If we use a color printer, Yellow is a one of the inks and no mixing is
required to obtain the color. This is because the color models are different
in all three cases. The color model for lights or displays is Red, Green, and
Blue, while the color model for paint pigments is Red, Yellow, and Blue.
The color model for printing with inks is Cyan, Magenta, Yellow, and Key
(Black). Additionally, the appearance of a color changes according to its
context and is influenced by the other hues and lighting surrounding it.
Working with color is complicated and not always intuitive.
A body of knowledge, called color theory, has evolved over the cen-
turies to provide guidance in visual effects and mixing of color combi-
nations. These color management challenges are just some of the many
components presented in this book, Applying Color Theory to Digital
Media and Visualization. We demonstrate how the interrelationships of
color principles influence the process of creating color schemes and imag-
ery. We discuss visual simulation tools that indicate how individuals with
color deficiencies might view specific color images. Working with online

xxi
xxii ◾ Introduction

and mobile color evaluation tools, we show how to analyze a color scheme
from an existing digital image and save it for future application. Using the
color wheel representation, we define the fundamentals of color harmony
and highlight how to use these concepts in visual content creation. We
provide practical approaches that you can use in your own efforts to create
digital media and visualizations. Figure I.1 shows a visual overview of the
concepts covered in our discussions.
In this book, we have capitalized colors. As an example, rather than
writing “yellow,” we write “Yellow” to note the importance of colors in
our discussions. We also provide many references for further reading on
topics. We note URLs to access an online color tool or find information
about acquiring a particular mobile app. In Chapter 7, we provide both
a text summary and visual collage of selected illustrations for each prior
chapter in this book.
We use the color tools and techniques presented in these chapters on a
daily basis. Every day, I enjoy exploring a new aspect of color theory and
actively belong to social media sites for sharing color work. Relationships
with colleagues at Adobe Color’s social media site and the COLOURlovers

Test lamp of color Visually summarizing color models: Trichromatic theory of color vision
to match

Blue Green Red


Receptors in Retina (cones)

Observer adjusts
RGB lights to match
test color
RGB Tristimulus match
of test color
To the brain via the optic nerve

Opponent
Color
Theory
Lightness
Lightness

FIGURE I.1 Visual summary of highlights from Applying Color Theory to Digital
Media and Visualization. Illustration by Theresa-Marie Rhyne, 2016.
Introduction    ◾   xxiii

online creative community, in particular, as well as comments from


Twitter and Facebook postings, were very helpful in developing a number
of the concepts presented here. So, let us get started on our journey of
color exploration.
CHAPTER 1

Introduction to
Color Models

A color model is a structured system for creating a full range of


colors from a small set of defined primary colors. There are three
fundamental models of color theory. As shown in Figure 1.1, these models
are as follows: (1) the Red, Green, and Blue (RGB) color model of lights
and display originally explored by Isaac Newton in 1666; (2) the Cyan,
Magenta, Yellow, and Key Black (CMYK) model for printing in color
originally patented by Jacob Christoph Le Blon in 1719; and (3) the Red,
Yellow, Blue painters model fully summarized by Johann Wolfgang von
Goethe in 1810 [1]. Figure 1.1 shows a visual summary of these three fun-
damental models of color theory.

1.1 THE RGB COLOR MODEL


As shown in Figure 1.2, the RGB color model assembles the primary lights
of Red, Green, and Blue together in various combinations to produce a
broad range of colors. Red and Green lights are combined together to pro-
duce Yellow light. The RGB color model is termed as an additive color
model in which the combination of the Red, Green, and Blue primary
lights produces White light. The RGB color model is used in various tech-
nologies producing color images, such as conventional photography and
the display of images in electronic systems. Examples of the RGB input
devices include image scanners, video games, and digital cameras as well

1
2 ◾ Applying Color Theory to Digital Media and Visualization

Visually summarizing color models


RGB adds with lights.

CMYK subtracts for RYB subtracts to


printing. mix paints.

FIGURE 1.1 Visual summary of color models. The Red, Green, and Blue (RGB)
color model is an additive color model for displays. The Cyan, Magenta, Yellow,
and Key Black (CMYK) color model is a subtractive color model for printing. The
Red, Yellow, and Blue (RYB) color model is designed for mixing colors with paints.
(Images created by Theresa-Marie Rhyne, 2016.)

FIGURE 1.2 Illustration of the RGB color model. (Image created by Theresa-
Marie Rhyne, 2016.)

as television and video cameras. RGB output devices encompass the broad
range of television-set technologies and video projector systems, along
with computer and mobile phone displays. The RGB color model has a
solid logic in terms of physics and the human perception of colors. Next,
we provide a historical overview of this logic.
Introduction to Color Models    ◾   3

In 1666, Isaac Newton explored the dispersion of White sunlight into


a rainbow of colors. His experiments involved holding a glass prism in
the path of sunlight coming through a hole in a dark room. The White
light split into Red, Orange, Yellow, Green, Blue (actually Cyan), Indigo
(frequently referred to as Dark Blue), and Violet. Newton asserted that
different colors combined to produce the White light. Newton published
his findings in a book entitled Opticks, in English, in 1704 [2]. Newton’s
rainbow color map for light has become the fundamental approach in the
design of today’s visualization and digital media presentations. Newton
also developed the initial concept of the color wheel that we will high-
light in Section 1.4 of this chapter on color models. Although Newton did
not define Red, Green, and Blue as the primary colors, his research was
the first step in showing that color lights combine together to produce
a broad array of additional colors. In Figure 1.3a, we diagram the con-
ventional arrangement of what Newton defined as the dispersion of the

(a)
sol

A B
sol

mi
fa

fa
la

la

Orange
Indigo

Green
Purple

Yellow

P
Red

X Y
Blue

E G H I K M T

C D
(b)

FIGURE 1.3 (a) Rainbow diagram showing the conventional arrangement of


colors (Red, Orange, Yellow, Green, Blue [actually Cyan], Indigo [Dark Blue], and
Violet). (Based on Newton, I., Opticks: or a Treatise of the Reflexions, Refractions,
Inflexions and Colours of Light, Samuel Smith and Benjamin Walford, London,
United Kingdom, 1704. Image created by Theresa-Marie Rhyne, 2016.) (b)
Redrawing of Isaac Newton’s diagram of the spectrum of light. (Adapted from
Newton, I., Opticks: or a Treatise of the Reflexions, Refractions, Inflexions and
Colours of Light, Samuel Smith and Benjamin Walford, London, United Kingdom,
1704. Image created by Theresa-Marie Rhyne, 2016.)
4 ◾ Applying Color Theory to Digital Media and Visualization

White light into a rainbow of colors. In Figure 1.3b, we show an adapted


version of Newton’s original drawing of the spectrum of colors from his
book Opticks in 1704. Newton’s notations in the diagram refer to an anal-
ogy he developed where the seven colors of the rainbow correspond to the
musical concept of seven sound intervals displayed by an octave.
The RGB color model was actually defined in regard to the theory of
trichromatic color vision. In 1802, Thomas Young, in a lecture entitled On the
Theory of Light and Colours, postulated that each human eye had three types
of photoreceptors (today referred to as cone cells). Young further proposed
that each photoreceptor is sensitive to specific ranges of the visible light. In
1851, Hermann von Helmholtz, in his book Treatise on Physiological Optics,
added to the theory further by noting that the three types of cone photorecep-
tors are long preferring (Red), medium preferring (Green), and short prefer-
ring (Blue). We will highlight these color vision concepts further in Chapter 2.
In 1861, during a lecture on his color studies at the Royal Institute in the
United Kingdom, James Clerk Maxwell provided the first widely recog-
nized demonstration of the RGB color model as well as what is often called
the first color photograph [3]. In his lecture, Maxwell showed an image
of a tartan ribbon photographed by a professional photographer on three
plates through Red, Green, and Blue-Violet filters, respectively. Combining
these filtered images together onto a screen produced a reasonable color
display of the tartan ribbon. Figure 1.4 shows Maxwell’s demonstration

FIGURE 1.4 Image of a tartan ribbon that James Clerk Maxwell demonstrated in
his 1861 lecture on the RGB color model. This image is also considered the first color
photograph. (From Maxwell, J.C., Br. J. Photogr., August 9, 1861, public domain.)
Introduction to Color Models    ◾   5

that was revolutionary in 1861. This concept is now used in present-day


video projection systems and is fundamental in regard to television, video,
computer, and mobile phone displays.

1.2 THE CMYK COLOR MODEL


The CMYK color model is designed to support color printing on White
paper. The CMYK color model is termed as a subtractive color model in
which the starting point begins with a White or light surface. Color pig-
ments reduce the reflection of the original White light. The color inks thus
subtract from the original White surface. Typical output devices for the
CMYK color model include color inkjet, laser, and dye-sublimation print-
ers. Each device has its own particular technology for color image repro-
duction. Figure 1.5 shows the CMYK color model.
Historically, for color printing processes to work, individual plates were
created for the Cyan, Magenta, and Yellow (CMY) color pigments. The
plates were registered over top of each other to produce full color images
and the process was called a three-color printing process. When the pri-
mary pigments of CMY were combined together as inks, in equally large

FIGURE 1.5 Illustration of the CMYK color model. (Image created by Theresa-
Marie Rhyne, 2016.)
6 ◾ Applying Color Theory to Digital Media and Visualization

amounts, the result was a Black color. When color printing was put into
practice, combining the CMY inks together became an expensive process
and, in some situations, certain papers were unable to absorb all of the ink
required. As a result, the color printing process was modified to allow for
a Black plate to support the printing of Black text and other Black elements
with the CMY printing plates being registered or “keyed” against the Black
plate. This color printing process and its associated model was thus termed
the CMYK color model. CMYK is thus a four-color printing process.
Today, when a digital image is printed, the RGB numeric values of the
image are converted to the CMYK numeric values of a printer. In the-
ory, the RGB and CMYK color models are complementary to each other.
Various combinations of the Red, Green, and Blue primaries of the RGB
color model produce CMY. The reverse is true for the CMY primaries
where combinations of the CMYK color model produce Red, Green, and
Blue. In practice, these combinations are not purely complementary since
the RGB color model involves lights and the CMYK color model involves
pigments. Colors selected and matched on an RGB mobile phone can
appear with different intensity, perhaps even more subdued, when repro-
duced on White paper via a CMYK ink jet printer. Figure 1.6 shows the
complementary relationship between the RGB and CMYK color models.
Three- and four-color reproduction processes were first patented in 1719
by Jacob Christoph Le Blon. Le Blon actually used Red, Yellow, and Blue
(RYB) inks on individual metal plates with a Key Black registration plate as

Additive RGB color model:


BI + R + G + B = Wh
Black Red Green Blue White

Complementry colors

White Cyan Magenta Yellow Black

Subtractive CMYK color model:


Wh + C + M + Y = Bl

FIGURE 1.6 Diagram of the complementary relationship between the RGB color
model and CMYK model. (Image created by Theresa-Marie Rhyne, 2016.)
Introduction to Color Models    ◾   7

the foundation for his color reproduction methods. Like the CMYK color
model, the RYB color model is also a subtractive model. We will highlight
the RYB painters color model in the following section.

1.3 THE RYB COLOR MODEL


The RYB color model is a subtractive color model for mixing painting
pigments. It is usually the first color model that we learn at an early age,
perhaps in kindergarten. Starting with White paper, RYB color pigments
when combined together yield Black, similar to the CMYK color model.
Secondary colors that result from mixing primary pigments include the
following: (1) the combination of Red and Yellow to yield Orange, (2) the
combination of Yellow and Blue to yield Green, and (3) the combination of
Blue and Red to yield Purple. The RYB color model is used in the arts and
arts education. Figure 1.7 shows the RYB color model.
As discussed previously, Newton published his rainbow color map
findings in 1704. During that period, production and reproduction of
color images was performed with paint pigments on a White or cream
canvas. Painters relied on the RYB color model for mixing and under-
standing colors. The theory of trichromatic (RGB) color vision had not
been postulated. Although mirror displays existed, photographic, televi-
sion, video, computer, and mobile display technologies with Red, Green,
and Blue lights had not been developed. The RYB color model of the eigh-
teenth century was the foundation of theories of color vision.

FIGURE 1.7 Illustration of the RYB color model. (Image created by Theresa-
Marie Rhyne, 2016.)
8 ◾ Applying Color Theory to Digital Media and Visualization

As a result, it was difficult for painters to understand how to incorpo-


rate Newton’s observation (dispersion of White sunlight into a rainbow of
colors) into their working knowledge of the RYB color theory. Therefore,
Newton’s observations were very misunderstood and frequently chal-
lenged by painters and other visual artists in the eighteenth century. It was
not until the nineteenth-century developments of RGB color vision prin-
ciples that the relationship between additive and subtractive color models,
as shown in Figure 1.6, was understood. In the following section, we will
highlight the evolution of color theory based on the color wheel concepts
introduced by Newton and later modified by eighteenth-century artists
and scientists.

1.4 OVERVIEW OF THE HISTORICAL


PROGRESSION OF COLOR THEORY
As noted in Section 1.1, Isaac Newton developed the initial concept of the
color circle or the color wheel. His diagram, shown in Figure 1.8, was pub-
lished in his 1704 book, entitled Opticks. Newton transitioned individual
spectral colors, observed in his prism experiments, into a closed color
circle. He selected seven colors to correspond to the musical concept of
seven sound intervals displayed by an octave. Newton decisions on spe-
cific colors were based on aesthetic preferences rather than on scientific
principles. He chose Red, Orange, Yellow, Green, Blue (actually Cyan),
Indigo (frequently referred to as dark Blue), and Violet. Newton’s Opticks
book went on to become one of the most widely read scientific books of
the eighteenth century. His rainbow color map concepts and establish-
ment of the color circle or color wheel continue to influence us even today.
In Section 2.11 of Chapter 2, we will highlight some of the difficulties in
using the rainbow or Newtonian color map as a default color scheme for
current visualization and visual analytics efforts.
In 1766, over 60 years after Isaac Newton’s writings on the color cir-
cle, Moses Harris published his Natural System of Colours book. Moses
Harris was an entomologist and engraver in England [4]. In his book,
Harris described the RYB color model and demonstrated the wide vari-
ety of colors that resulted from combinations of the three primary col-
ors. His observations built upon the writings of Newton as well as Jacob
Christoph Le Blon’s patented three-color separation printing process of
1719. Harris was particularly focused on the classification of colors and
the relationships between specific colors. As a result, he made the first
known published attempt to diagram the RYB color wheel. He defined
Introduction to Color Models    ◾   9

ge F
Oran Yel
low
E
Yq
r

Red

G
Z
p

Green
s

D

A
t
ole

t
Vi

Bl
v ue
C
o
Indig B

FIGURE 1.8 Adapted from Isaac Newton’s Color Circle diagram that appeared
in his 1704 Opticks book. We have added color squares to highlight Newton’s
text descriptions of colors noted in the circle diagram. (Adapted from Newton, I.,
Opticks: or, a Treatise of the Reflexions, Refractions, Inflexions and Colours of
Light, Samuel Smith and Benjamin Walford, London, United Kingdom, 1704.
Image adapted by Theresa-Marie Rhyne, 2016.)

a prismatic or primary color wheel for Red, Yellow, and Blue as well as
a compound color wheel for the secondary colors of Orange, Green, and
Purple. Harris’ color wheels were divided into arc segments to diagram
pure colors as well as shades and tones. At the center of the wheel, the
three primaries mix together to form Black. This would later be defined
as a subtractive color model. Scientists, artists, and engravers valued
Harris’ color wheel since it served as a simplified and practical way to
quickly visualize the relationships among colors and allowed for match-
ing colors to existing samples. Figure 1.9 shows Moses Harris’ prismatic
and compound color wheels.
In 1810, Johann Wolfgang von Goethe published Zur Farbenlehre
(translated into English as Theory of Colours) that became the foundation
for color theory in regard to the RYB color model. In his book, Goethe
challenged many of Newton’s writings on the physics of color and intro-
duced a systematic exploration of the physiological and psychological
effects of color. Goethe proposed a symmetric color wheel composed of
colors that oppose or complement each other. His writings discussed how
10 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 1.9 The prismatic and compound color wheels published by Moses
Harris. The natural system of colors. Leicester–Fields: Laidler; 1766. (From Harris,
M., The Natural System of Colours, Laidler, Leicester Fields, London, 1766, public
domain.)

complementary colors cancel each other out to produce Gray or Black


when mixed as pigments. He also noted that when two opposing colors are
placed next to each other, humans perceive the highest or strongest con-
trast for these two particular colors. His diagram, shown in Figure 1.10,
included Yellow opposing Violet, Orange opposing Blue, and Green oppos-
ing Magenta. The inclusion of Magenta by Goethe was a departure from
the Newtonian views of color. Magenta is a nonspectral color and thus
was not included in Newton’s definition of fundamental colors. Goethe
viewed Magenta as the mixture of Violet and Red that completed the color
circle or the color wheel. The role that Goethe defined for Magenta is still
applied today in modern color systems. He also intentionally recognized
the psychological effect of Magenta appearing as an afterimage resulting
from intensely viewing Green. Figure 1.10 shows Johann Wolfgang von
Goethe’s color wheel of complementary or opposing colors.
Goethe’s book was a catalog of his color studies and observations. He
also noted Red and Green as complementary pigments in regard to the
RYB color model. It appears Goethe slightly merged additive color con-
cepts of what later became the RGB color model of lights with subtractive
concepts of the RYB color model of pigments in his many observations.
These kinds of inconsistencies and Goethe’s direct attack on Newton’s
Introduction to Color Models    ◾   11

FIGURE 1.10 Johann Wolfgang von Goethe’s color wheel. (From Wolfgang von
Goethe, J., Goethe’s Theory of Colours, Translated with notes by C. L. Eastlake,
R.A. F.R.S., John Murray, London, United Kingdom, 1840, public domain.)

color observations resulted in scientists dismissing many aspects of


Goethe’s book. In 1840, Charles Eastlake published an English transla-
tion of Goethe’s Zur Farbenlehre book and entitled it Theory of Colours.
Eastlake, in his English version, omitted many of Goethe’s statements that
challenged Newton’s color observations. This allowed the reader to focus
more directly on the physiological and psychological color studies noted
by Goethe. Painters embraced Eastlake’s translation of Goethe’s Theory of
Colours. Goethe’s writings went on to become widely adopted as one of the
foundations of color theory by the visual arts community.
In 1824, Michel Chevreul, a highly regarded French chemist, was appointed
as the director of the dyeing department at the Gobelin Tapestry factory. His
chief task was to investigate the causes of fading in tapestry threads. Chevreul
realized that the difficulties were not with the dyes, but rather with simulta-
neous color contrast between adjacent threads. After 4 years of study, in 1828,
Chevreul published his first paper on his observations, entitled Memoir on
the influence that two colours can have on each other when seen simultane-
ously. In 1839, after much effort to achieve effective color reproduction of his
12 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 1.11 Example of simultaneous contrast between Orange and Cyan


(Light Blue) squares. (Image created by Theresa-Marie Rhyne, 2016.)

diagrams, Chevreul published his book De la Loi du Contraste Simultané des


Couleurs. The French book was translated into German, English, and other
languages [5]. In 1854, Charles Martel published an English translation enti-
tled The Principles of Harmony and Contrast of Colours, and their Application
to the Arts. Additionally, Chevreul went on to publish three other books on
color. Chevreul’s books were widely read by painters and others artists who
applied his concepts in their image creation and design processes. His writ-
ings on color harmony and simultaneous contrast are considered part of the
foundations of color theory that are still applied today. Figure 1.11 provides
an example of Chevreul’s principle of simultaneous contrast.
For this example, I consider Orange and Cyan squares placed next to
each other and inside each other. These hues have high contrast accord-
ing to the RYB color model. Notice that the Cyan (light Blue) square on
the Orange background appears larger than the Orange square on the
Cyan background. These two colors also appear to amplify or intensify
each other when the colors are viewed together. The viewer perceives
these colors as altered; however, the hues have not actually changed.
These are some of the simultaneous contrast principles that Chevreul
presented in his books.
In his writings on color, Chevreul diagramed a color wheel with
12 main color units of Red, Reddish Orange, Orange, Orange Yellow,
Yellow, Yellowish Green, Green, Greenish Blue, Blue, Violet Blue, Violet,
and Violet Red, with six zones in each color unit. This resulted in a
total of 72 segments for his color wheel based on the RYB color model.
Complementary (e.g., intensely contrasting) colors were placed directly
opposite to each other on the color wheel. Chevreul called this color
wheel a chromatic diagram. I show an example from his first book on The
Principles of Harmony and Contrast of Colours, and their Application to
the Arts in Figure 1.12.
Introduction to Color Models    ◾   13

FIGURE 1.12 Michel Eugène Chevreul’s color wheel or chromatic diagram that
emphasizes complementary (opposing) colors. (From Chevreul, M.E., De la loi du
contraste simultané des couleurs et de l’assortiment des objets colorés, Translated
by C. Martel as The Principles of Harmony and Contrast of Colours, Longman,
Brown, Green and Longmans, London, 1839, public domain.)

1.5 AN EXAMPLE OF COLOR THEORY APPLICATION


Here, we highlight an example of the application of our simultaneous
contrast knowledge to a visualization problem. Our task is to develop
a color scheme for a treemap visualization. In the field of Information
Visualization, a treemap permits the display of hierarchical data by cre-
ating a set of nested squares. Each branch of the tree is defined with a
rectangle and tiled with smaller rectangles that represent sub branches.
Color and size dimensions of rectangles are correlated with the tree
structure. This allows seeing patterns in the data that would be challeng-
ing to detect in other ways. Treemaps can effectively display thousands of
items simultaneously. Ben Shneiderman at the University of Maryland’s
Human–Computer Interaction Lab invented the treemap visualization
method in the 1990s [6]. Returning to our task of building a color scheme
for a treemap visualization, I recall that the artist Petit Mondrian also
worked in squares and rectangles. In his paintings, Mondrian preferred
to use the primary colors of the RYB color model [7]. Figure 1.13 shows
a color display structure similar to the paintings of Mondrian that I cre-
ated with Paletton’s Color Scheme Designer [8]. Color Scheme Designer
is an online tool for creating color schemes that I will discuss further in
Chapter 5.
14 ◾ Applying Color Theory to Digital Media and Visualization

For our treemap visualization, we need two colors and decide to apply
an Orange and Cyan (light Blue) complementary color structure noted in
Goethe’s writings. However, I recall the concepts of simultaneous contrast
noted by Chevreul, which is shown in Figure 1.11. As a result, I do not place
these colors precisely adjacent to or inside each other, vary sizes of the rect-
angles, and reduce the color brightness of the color selections. Figure 1.14

FIGURE 1.13 An RYB color scheme design using a display structure similar to
the paintings of Petit Mondrian. I used Paletton’s Color Scheme Designer to cre-
ate this image. (Based on Paletton, Color Scheme Designer, Available at http://
www.paletton.com, 2016. Image created by Theresa-Marie Rhyne, 2016.)

FIGURE 1.14 An example of color theory application using an Orange and Cyan
complementary color scheme. (Based on Paletton Color Scheme Designer, avail-
able at http://www.paletton.com, 2016; and Tableu Public Software, available at
https://public.tableau.com/s/, 2016. Image created by Theresa-Marie Rhyne, 2015.)
Introduction to Color Models    ◾   15

shows the Mondrain-like Orange and Cyan color map created with Color
Scheme Designer on the left. On the right, in Figure 1.14, I show the applica-
tion of the Orange and Cyan color scheme to a treemap visualization cre-
ated with Tableau Public Software (https://public.tableau.com/s/). Tableau
Public Software is a freely available tool for building visualizations, espe-
cially from tabular data. Tableau Software Inc. provides this free version,
with limited functionality, in addition to their commercially available
products [9].

1.6 CONCLUDING REMARKS


In this chapter, I reviewed the following three key color models: (1) the
RGB color model for displays, (2) the CMYK color model for printing, and
(3) the RYB color model for paints. Next, I provided a brief overview of the
historical progression of color theory. I will revisit the historical evolution
of the color wheel and color harmony in Chapter 4. In Chapter 2, I will
focus on color vision concepts that are key to furthering our understand-
ing of the RGB color model for displays.

REFERENCES
1. Wolfgang von Goethe, J. (1840), Goethe’s Theory of Colours. Translated
with notes by C. L. Eastlake, R.A. F.R.S. London, United Kingdom: John
Murray. Available at https://archive.org/details/goethestheoryco01goetgoog,
accessed June 4, 2016.
2. Newton, I. (1704). Opticks: or a Treatise of the Reflexions, Refractions,
Inflexions, and Colours of Light. Also Two Treatises of the Species and
Magnituder of Curvilinear Figures and The Project Gutenberg EBook of
Opticks. London, United Kingdom: Samuel Smith and Benjamin Walford.
Available at http://www.gutenberg.org/files/33504/33504-h/33504-h.htm,
accessed June 4, 2016.
3. Maxwell, J. C. (1861). The theory of the Primary Colors. The British Journal
of Photography, August 9, 1861. Available at http://notesonphotographs
.org/index.php?title=%22The_Theory_of_the_Primary_Colours.%22_The
_British_Journal_of_Photography,_August_9,_1861, accessed June 4, 2016.
4. Harris, M. (1766). The Natural System of Colours. Leicester Fields, London:
Laidler.
5. Eugène Chevreul, M. (1839). De la loi du contraste simultané des cou-
leurs et de l’assortiment des objets colorés. Translated by C. Martel as The
Principles of Harmony and Contrast of Colours. London, United Kingdom:
Longman, Brown, Green and Longmans.
6. Johnson, B. and Shneiderman, B. (1991). Tree-maps: A Space-Filling
Approach to the Visualization of Hierarchical Information Structures.
16 ◾ Applying Color Theory to Digital Media and Visualization

Proceedings of the IEEE Conference on Visualization, 1991. San Diego, CA,


IEEE, pp. 284–291.
7. Mondrian, P. (1986). The new art—The new life: The collected writings of
Piet Mondrian. In H. Holtzman and M. S. James (eds.), Documents of 20th-
Century Art, Boston, MA: G. K. Hall. Reprinted 1987, London: Thames and
Hudson. Reprinted 1993, New York, NY: Da Capo Press, pp. 224–230.
8. Paletton. 2016. Color Scheme Designer. Available at http://www.paletton
.com; accessed on March 8, 2016.
9. Tableau Software. 2016. Tableau Public Software. Available at https://public
.tableau.com/s/; accessed on March 8, 2016.
CHAPTER 2

Review of Color
Vision Principles

2.1 VISIBLE LIGHT SPECTRUM


In the scientific terms, color is both a psychological and physiological
response to light waves of specific frequencies that strike our eyes. Human
eyes are sensitive to a narrow subset of the broad range of frequencies in
the electromagnetic spectrum. This is called the visible light spectrum.
Visible light, detectable by humans, ranges from wavelengths of approxi-
mately 390–780 nm [1]. Specific wavelengths within the visible light spec-
trum correspond to the specific colors. As discussed in Chapter 1, Isaac
Newton defined the visible spectrum as ranging from short wavelengths
of Violet to long wavelengths of Red with Indigo (Dark Blue), Blue (actu-
ally Cyan), and Green, Yellow, and Orange being the colors in between.
Figure 2.1 shows the approximate range of wavelengths that correspond
to perceived colors in the visible light spectrum. Figure 2.1 begins with
the short waves of Violet and ends with the long waves of Red. This repre-
sentation does not specify the Indigo color, between Violet and Blue, that
Newton noted in his original writings.

2.2 HUMAN VISION FUNDAMENTALS


The key biological components of vision are the eye, the visual center in
the brain, and the optic nerve that connects the two. Light enters the eye
through the pupil. Behind the pupil of the eye is the lens. The lens behaves
similar to a camera lens. In conjunction with the eye’s cornea, the lens

17
18 ◾ Applying Color Theory to Digital Media and Visualization

380

450

495

570

590

620

750
V B G Y O R

FIGURE 2.1 Representation of the visible light spectrum. This diagram moves
from short waves of 380 nm in the Violet range to 750 nm in the Red range.
The colors span from Violet, Blue, Green, Yellow, Orange, and Red. Color ranges
were specified according to the CRC Handbook of Fundamental Spectroscopic
Correlation Charts. (From Gringer, 2008, https://commons.wikimedia.org/wiki
/File:Linear_visible_spectrum.svg, in the public domain by request of the creator.)

adjusts the focal length of the image that strikes the inside surface of the
eye called the retina. The lens of the eye reverses images as it focuses on
them. The direct images on the retina are upside down and the visual
center of the brain flips the images back over to interpret what we see.
Figure 2.2 shows the anatomy of the eye. In addition to the key compo-
nents for vision, Figure 2.2 also notes the conjunctiva that lines the inside
of the eyelid and covers the sclera (the White part) of the eye as well as
the iris that controls the diameter and size of the pupil. The iris controls
the amount of light reaching the retina and the color of the iris gives the
eye its color.
The retina is lined with rods and cones that serve as light sensors and
are called photoreceptor cells. Combined, the rods and cones cover the
complete range of the eye’s adaption to light. Together, they gather the
information that our brain interprets into one combined image. The rods
are sensitive to the intensity of light, but do not distinguish between lights
of varying wavelengths. The rods are located at the edge of the retina and
work in dim light to provide a coarse sketch of the world around us. The
rods are far more numerous than cones, but are out of commission in
bright light. The cones are clustered at the center of the retina, called the
fovea, and work in bright light. The cones are the color-sensing cells of the
retina and are responsible for our ability to see fine detail. When light of
a specific wavelength enters the pupil and strikes the cones of the retina, a
chemical reaction results with the optic nerve sending electrical impulses
to the brain. The brain interprets these electrical impulses of the cones as
various colors [2].
Review of Color Vision Principles    ◾   19

Conjunctiva

Optic
nerve
Pupil

Lens
Iris

Sclera
Retina

Cornea

FIGURE 2.2 Anatomy of the eye. The vision process in humans involves light
entering the eye through the pupil and then striking the inside surface of the
eye called the retina. (From The National Eye Institute, National Institutes of
Health, United States of America, July 10, 2012, https://www.flickr.com/photos/
nationaleyeinstitute/7544655864, public domain.)

2.3 TRICHROMATIC COLOR VISION


Color vision is thus a function of the cones. The theory of trichromatic color
vision asserts that there are three types of cones and each is optimized to
absorb a different spectrum range of the visible light [3]. The first set of cones
absorbs long waves of light in the Red range. The second set of cones absorbs
middle waves of light in the Green range. The third set of cones absorbs short
waves of light in the Blue range. We covered the contributions of Thomas
Young and Hermann von Helmholtz to the theory of trichromatic color
vision in the discussion of the Red, Green, and Blue (RGB) color model in
Chapter 1. As noted, James Clerk Maxwell’s demonstration of the RGB color
model during his 1861 lecture at the Royal Institute in the United Kingdom
was considered the “proof” of Young’s and Helmholtz’s assertions. Figure
2.3 shows a diagram of the theory of trichromatic color vision. In Figure 2.3,
the Blue cones with short wavelengths are shown on the left, the Green cones
with medium wavelengths are shown in the middle, and the Red cones with
longer wavelengths are shown on the right. This corresponds to the left to
right progression of the visible light spectrum shown in Figure 2.1.
20 ◾ Applying Color Theory to Digital Media and Visualization

Blue Green Red


Receptors in retina (cones)

To the brain via the optic nerve

FIGURE 2.3 Diagram of the trichromatic theory of color vision. The Blue cones
that handle short wavelengths are shown on the left, the Green cones that handle
medium wavelengths are shown in the middle, and the Red cones that handle
long wavelengths are shown on the right. This corresponds to the left to right pro-
gression of the visible light spectrum shown previously in Figure 2.1. (Illustration
by Theresa-Marie Rhyne, 2015.)

2.4 OPPONENT COLOR THEORY


In 1878, Ewald Hering, a German physiologist, published Outlines of a
Theory of the Light Sense in which he challenged the Young and Helmholtz
theory of the trichromatic color vision [4]. Hering opposed the purely physi-
ological understanding of the RGB color model. Hering proposed that color
vision occurred in three channels where opposite colors are in competition.
The channels are as follows: (1) a Red Green channel, (2) a Yellow Blue chan-
nel, and (3) a Black White channel. The Black White channel, or achromatic
system, addresses brightness contrast. Together, the Red Green channel and
Yellow Blue channel create a chromatic system for color contrast. Hering
postulated that there were four primary colors with Red and Green oppos-
ing each other and Yellow and Blue opposing each other. In his writings,
Hering noted that we do not see Reddish Green combinations of color. The
same is true for Yellow and Blue and we do not see Yellowish Blue combina-
tions of color. Figure 2.4 shows Hering’s opponent color theory.
The assertion that Yellow was a primary color was controversial given
the wide acceptance of the trichromatic color vision in the late 1800s sci-
entific community. Hering’s premise was that our psychological experi-
ence produces four distinct color hues from which all other colors are
mixed. Hering based some of his opponent processing theory on color
afterimages. For example, Red and Green are opposite colors. If we focus
our vision on a Red dot and then gaze at a White wall, we will see a Green
dot as an afterimage. Reversely, if we focus on a Green dot and gaze at a
Review of Color Vision Principles    ◾   21

Opponent
color
theory

FIGURE 2.4 Opponent color theory concept. (Illustration by Theresa-Marie


Rhyne, 2015.)

Afterimage studies

FIGURE 2.5 Examples of afterimage studies. Stare at each individual image on


the left for 60 seconds and look away to a blank wall. The results should be the
images on the right. (Public Domain images and examples, redrawn by Theresa-
Marie Rhyne, 2016.)

White wall, we will see a Red dot afterimage. The same results occur for
Blue and Yellow. Figure 2.5 shows two examples of afterimage studies.
Ewald Hering and Hermann von Helmholtz were contemporaries who
argued intensely regarding the differences between the trichromatic color
vision and opponent processing color theory. Each viewpoint appeared to
have credibility in explaining some aspects of color vision. In 1957, while
doing work for Eastman Kodak, Leo Hurvich and Dorothea Jameson pro-
vided quantitative data to support Hering’s opponent processing color
theory. Hurvich and Jameson defined the concept of hue cancellation
methods [5]. Their research showed the following findings: (1) Red and Green
22 ◾ Applying Color Theory to Digital Media and Visualization

lights mixed together produce Yellow light, not Reddish Green; (2) Blue and
Yellow lights mixed together produce White light, not Yellowish Blue; and
(3) Red and Green cancel each other, as do Yellow and Blue. Their find-
ings also noted that starting with Blueish Green, it is possible to mix Yellow
light with Blueish Green light to cancel out Blue. This results in the produc-
tion of Green light. Hurvich and Jameson also showed that the trichromatic
color vision coexisted with opponent processing color theory [5]. Helmholtz
and Hering both had valid theories of color vision. Young and Helmholtz’s
theory of trichromatic color vision explains what happens with our eyes at
the photoreceptor level. Hering’s opponent processing color theory explains
aspects of color vision processing at the neural level when images are trans-
ferred from the eye to the brain via the optic nerve.

2.5 TRICHROMACY, METAMERISM,


AND COLOR CONSTANCY
As we have shown, the operation of our three cones is more complex than
the RGB color model might indicate with trichromatic color vision coexist-
ing with opponent processing color theory. Each of the retina’s three types
of cones contains a different kind of a photosensitive pigment. The pigments
are composed of a transmembrane protein called opsin and a light-sensitive
molecule called 11-cis retinal [6]. Each different pigment is sensitive to cer-
tain wavelengths of light. The Red cones in our eyes are sensitive to a range
of long wavelengths. This means that the Red cones are not only activated
by wavelengths of Red light, but, to a lesser extent, can be activated by wave-
lengths of Orange, Yellow, and even Green lights. Interestingly, the Red cones
have their peak sensitivity in the Green to Yellow range of the visible spec-
trum. The Green cones, while being most sensitive to medium wavelengths
of Green light, can also be activated by Yellow and Blue lights. The Green
cones have their peak sensitivity in the Green wavelength range. The Blue
cones are sensitive to short wavelengths of Violet and Blue lights and have
their peak sensitivity in Violet to Blue wavelength zone. The responses of the
three types of cones to light are called physiological responses. Trichromacy
is the technical term for the condition of having three independent channels
for conveying color information to our brain. Figure 2.6 shows the spectral
sensitivity curves of our three types of cones to help depict the response to
light as it strikes the retina [7].
The response of a specific type of cone varies by wavelength and inten-
sity of the light. This information is transferred by the optic nerve to the
brain. The brain is unable to discriminate different colors with input from
Review of Color Vision Principles    ◾   23

100
Blue Green Red
Normaized absorbance

50

Wavelength
0
380

450

495

570

590

620
V B G Y O R

FIGURE 2.6 Spectral sensitivity curve diagrams for long-wave cone (Red),
medium-wave cone (Green), and short-wave cone (Blue) responses. (Color
spectrum image from Gringer, 2008, https://commons.wikimedia.org/wiki
/File:Linear_visible_spectrum.svg, in the public domain by request of the cre-
ator.) (Spectral sensitivity curves adapted from Bowmaker, J.K. and Dartnall,
H.J.A., J. Physiol., 298, 1980, and drawn by Theresa-Marie Rhyne, 2015.)

only one type of cone. The interaction between at least two types of cones
is needed for the brain to have the capability to perceive color. With infor-
mation from at least two types of cones, the brain compares the signals
from each type of cone and assesses the intensity and color of the light.
Humans have three types of cones to support this activity. The brain’s
processing of the electrical messages sent by all three types of cones is
called the psychological response to light. The sensitivity of our cones to
long, medium, and short wavelengths is used to define the concept of long,
medium, and short (LMS) color space. LMS color space is useful in the
study of color deficiencies where one or more cone types are defective. We
will cover color deficiencies in Section 2.8.
We work through an example of Yellow light to help clarify the con-
cepts associated with trichromacy. Let us assume that a set of Yellow
wavelengths (in the range of 577–597 nm) enters the eye and strikes the
retina. Light with these wavelengths then activates the Red and Green sets
of cones to produce the physiological response of electrical messages. The
optical nerve sends the electrical messages to the brain. The brain then
recognizes that Red and Green cones were simultaneously activated and
interprets this to mean that the color Yellow was observed. The lack of
24 ◾ Applying Color Theory to Digital Media and Visualization

Yellow light: 577–597 nm

Blue Green Red

Receptors in retina (cones)

To the brain via the optic nerve

FIGURE 2.7 Diagram of trichromacy for a Yellow light example. Humans have
three independent channels for conveying color information to the brain and
this is called trichromacy. For a Yellow light, only the Green and Red channels
operate. (Illustration by Theresa-Marie Rhyne, 2015.)

response from the Blue cones confirms this interpretation even further.
Figure 2.7 diagrams these trichromacy concepts for a Yellow light exam-
ple. As we noted in Section 2.4 when describing opponent processing color
theory, we do not see Yellow and Blue together. This is the psychological
response to the Yellow light [6].
We can also add complexity to this example by addressing the mixing of
two different visible light wavelengths. If we send lights of Red and Green
wavelengths to the eye simultaneously, the Red light would primarily acti-
vate the Red cones and the Green light would primarily activate the Green
cones. Each set of cones would send their physiological messages to the
brain via the optical nerve. The brain, trained to perceive the two simulta-
neous Red and Green signals to mean Yellow, would send a psychological
response indicating that Yellow light has been received. The brain has no
means of distinguishing between a set of single Yellow wavelengths and a
set of Red and Green wavelengths combined. The combination of Red and
Green lights to produce the equivalent of Yellow light is an example of the
principle of metamerism [8]. Metamerism for color is generally defined as
the matching of the apparent color of an object (for our case, Yellow) with
spectral power distributions that are different from one another (for our
case, Red and Green). Figure 2.8 diagrams the concept of metamerism for
a Yellow light.
Metamerism is a key concept in working with the RGB color model
that is discussed in Chapter 1. The combination of RGB lights to create
Review of Color Vision Principles    ◾   25

Green Red
+
light light

Yellow light =

Receptors in retina (cones)

To the brain via the optic nerve

FIGURE 2.8 Diagram of metamerism for a Yellow light example. (Illustration by


Theresa-Marie Rhyne, 2015.)

a combined color value is used in displays for electronic systems, such


as digital cameras, televisions, computer and mobile phone displays, and
video projectors [8]. For these displays, each pixel on the screen combines
three small and very close but slightly separated RGB light sources. The
separate sources of RGB light are indistinguishable at common viewing
distances so that our eye–brain color vision system perceives solid color.
As noted earlier in this section, trichromacy is the term that describes our
three channels for color associated with the three cones in our eyes. This
principle of trichromacy is further applied to the RGB color model where
color is described by the three values of RGB. The concept of defining a
color in terms of RGB values is frequently used in color science and is
shown in Figure 2.9.
As we have noted, it is possible to create Yellow from Red and Green
lights with Blue lights equaling zero. For the example shown in Figure
2.9, Yellow is defined in RGB values as (255, 255, 0). The highest value in
this case is 255 and the lowest value is 0. The use of the range of 0–255
to define digital (RGB) color is actually based on a computer memory.
Color for a given object is stored in a computer’s memory. This computer
memory is in the form of on and off switches defined in terms of a long
sequence of 0s and 1s. Each switch is called a bit and eight bits form a
byte. If there are eight bits (one byte) in a sequence, there are 256 possibil-
ities to configure these switches. This yields a range of numbers between
0 and 255.
26 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 2.9 Diagram of the color Yellow in RGB values of Red = 255, Green =
255, and Blue = 0. We define the color of Yellow by using only Red and Green
lights with Blue lights equaling zero. (Illustration by Theresa-Marie Rhyne, 2015,
using Adobe Color CC [http://color.adobe.com].)

Our human color perception system provides the ability to compre-


hend the color of objects irrespective of the light source used to illuminate
them. For example, we identify the same Yellow color of a banana under
bright sunlight, under fluorescent lighting, or candlelight. Even though
the surrounding light source might cause more Orange hues or perhaps
Green hues to actually reach our eyes, our brain works to correct this situ-
ation to keep the Yellow color of the banana constant. This phenomenon is
called color constancy. Our brain disregards the continual changes in the
wavelengths of light reflected from a surface. This stability in color allows
us to categorize color-related properties of objects consistently as we tran-
sition through our daily processes of living.
From a precise technical viewpoint, it is actually inappropriate to refer
to light as having color [6]. Basically, light is a wave with either a specific
wavelength or a mixture of wavelengths. Light has no color itself. Rather,
an object that emits or reflects light appears to have color to our eyes. This
is due to both our physiological and psychological eye–brain responses to
the wavelength. Returning to our Yellow light example, there is light in the
range of 577–597 nm that appears Yellow. Although technically imprecise,
Review of Color Vision Principles    ◾   27

we will refer to Yellow and other colors of light as we further develop con-
cepts for applying color theory to digital media and visualization in this
book. The biology of our color vision is highly complex and still under
study even today. We have only provided an overview in regard to how
to apply these concepts to creating effective digital media and visualiza-
tion content. Section 2.8 will discuss color vision deficiencies and how to
incorporate this knowledge into digital media design.

2.6 LUMINOSITY
Luminosity is the perceived brightness of a color. Perceived brightness is
not necessarily a numerical or measured value associated with a given
color model. Figure 2.10 shows the RGB colors in full strength (at a 255
value for each hue) side by side as three individual swatches. The majority
of viewers of Figure 2.10 would agree that the Green color is perceptually
lighter or more luminous than the Red hue. The Red color is in turn lighter
than the Blue hue. Although the numeric values indicate 100% brightness
or luminosity (255, respectively), we perceive different tones. If we convert
the same image to a Black and White image where the luminosity becomes
0% (000, respectively), we see the brightness of the RGB colors is equal.
Differences in perceived luminosity become key parameters in assessing
colorimetry data provided by human subjects and the development of the
color spaces and systems Color spaces and systems are further discussed
in Chapter 3.

FIGURE 2.10 A study in luminosity where the Red, Green, and Blue (RGB) col-
ors at equal full strength (255 values) are placed side by side. (Illustration created
by Theresa-Marie Rhyne, 2015, using Adobe Color CC [http://color.adobe.com].)
28 ◾ Applying Color Theory to Digital Media and Visualization

2.7 CHROMATICITY
Chromaticity is defined as an objective specification of the quality of a
given color irrespective of the given color’s luminance. Chromaticity is
specified by two independent parameters frequently noted as hue and
colorfulness where colorfulness is also defined as saturation, chroma,
intensity, or purity depending on the particular color space under
discussion [9]. Chapter 3 defines and covers many color spaces that
use differing colorfulness parameters. These include spaces: (1) Hue
Saturation and Value (HSV); (2) Hue Saturation and Brightness (HSB);
(3) the Munsell Color System; (4) the International Commission on
Illumination (CIE) 1931 XYZ color space; (5) the CIE LUV, and the CIE
LAB color spaces.

2.8 COLOR VISION DEFICIENCIES


As noted previously, color vision is possible due to the cones or photore-
ceptors in the retina of the eye. In humans, the existence of three types of
photopigments where each is sensitive to different parts of the visual spec-
trum of light provides for a rich color vision. Pigments inside the cones
register differing colors that are sent through the optic nerve to the brain.
Since the eye and the brain work together to translate light into color, each
person sees color differently. For individuals with normal color vision,
these differences are slight. However, if the cones lack one or more of the
light-sensitive pigments, it is not possible for the eye to view one or more
of the RGB primary colors [10]. This is defined as a color vision deficiency
or as a type of color blindness.
The most common types of color blindness are considered to be
hereditary and result from defects in genes that contain instructions for
producing the photopigments found in cones [11]. These genes for phot-
opigment production are carried on the X chromosome. Only one of the
X chromosomes is sufficient to produce the required photoreceptors for
color vision. If these genes are missing or damaged, the probability is
higher that a color deficiency will appear in males rather than in females.
This is due to males having only one X chromosome and females having
two X chromosomes. A color deficiency can also be produced by physi-
cal or chemical damage to the eye, optic nerve, or parts of the brain [12].
Sections 2.8.1 through 2.8.4 highlight the following deficiencies: (1) Red–
Green; (2) Blue–Yellow; (3) color monochromacy; and (4) rod monochro-
macy deficiencies.
Review of Color Vision Principles    ◾   29

2.8.1 Red Cone Color Deficiency


The most common form of color vision deficiency is Red–Green. Red–Green
hereditary color blindness can be due to following reasons: (1) the limited
function or loss of the Red cone (called protan) or (2) the limited function
or loss of the Green cone (called deutran) photopigments. Protanomaly
and protanopia are Red cone photopigment disorders. With protanomaly,
the Red cone is abnormal with Red, Orange, and Yellow hues appearing
Greener in tone. Individuals with protanomaly may also note that colors
appear duller than individuals with normal color vision. This is considered
a mild color deficiency that rarely interferes with daily living and is pro-
jected to affect 1% of males. Protanopia, a more severe color deficiency,
involves no working red cone cells. Red appears as Black and some shades
of Orange, Yellow, and Green appear as Yellow. Protanopia is estimated to
affect 1% of the male population. Figure 2.11 depicts a Red cone color defi-
ciency simulation created using the Coblis color blindness simulation tool.

2.8.2 Green Cone Color Deficiency


Deuteranomaly, where the Green cone is abnormal, is the most common
form of color deficiency. With deuteranomaly, Yellow and Green appear
Redder and it is difficult to differentiate Violet from Blue. This color defi-
ciency affects about 5% of the male population and is considered to be a
mild disorder that does not affect daily living. Deuteranopia is the color
deficiency with no working Green cone cells. For this case, Red appears as
Brownish-Yellow and Green appears as Beige. Deuteranopia affects about
1% of the male population. Figure 2.12 depicts a Green cone color defi-
ciency simulation created using the Coblis color blindness simulation tool.

Normal vision Protanomaly: Protanopia:


limited loss severe loss
of Red cone of Red cone

FIGURE 2.11 Red cone color deficiency simulation. (Illustration created by


Theresa-Marie Rhyne, 2015, using Coblis [http://www.color-blindness.com/
coblis-color-blindness-simulator/].)
30 ◾ Applying Color Theory to Digital Media and Visualization

Normal vision Deuteranomaly: Deuteranopia:


limited loss severe loss
of Green cone of Green cone

FIGURE 2.12 Green cone color deficiency simulation. (Illustration created by


Theresa-Marie Rhyne, 2015, using Coblis [www.color-blindness.com /coblis-
color-blindness-simulator/].)

2.8.3 Blue Cone Color Deficiency


There are also Blue–Yellow color deficiencies where the Blue cone (tritan)
photopigments have either limited function or are missing. Blue–Yellow
color deficiencies occur less frequently than Red–Green color blindness and
can affect males and females equally. With tritanomaly, the functionality
of Blue cone cells is limited. Blue appears Greener and it is challenging to
differentiate Yellow and Red from Pink. This is an extremely rare color defi-
ciency condition. Tritanopia is the color deficiency associated with a lack of
Blue cone cells and is identified as Blue–Yellow color blindness. Blue appears
as Green with Yellow appearing as Violet or Light Gray. Tritanopia is an
extremely rare color deficiency affecting males and females. Figure 2.13
depicts a Blue cone color deficiency simulation created using the Coblis color
blindness simulation tool.
2.8.4 Color Monochromacy and Rod Monochromacy
Additionally, there are two extraordinarily rare forms of color defi-
ciency called color monochromacy and rod monochromacy. Color
monochromacy is the result of two of the three photopigments not
functioning. As we discussed earlier, the brain needs to compare sig-
nals from different cones to produce color vision. So, individuals with
Red monochromacy, Green monochromacy, or Blue monochromacy
are challenged to distinguish color. Individuals with Blue monochro-
macy can have additional vision difficulties such as near-sightedness or
lack of visual acuity [11]. Rod monochromacy, also called achromatop-
sia, is a severe form of color blindness where none of the cone cells have
functioning pigments. This condition is present at birth and results in
seeing the world in Black, White, and Gray tones. Individuals with rod
monochromacy tend to be uncomfortable in bright environments since
Review of Color Vision Principles    ◾   31

Normal vision Tritanomaly: Tritanopia:


limited loss severe loss
of blue cone of blue cone

FIGURE 2.13 Blue cone color deficiency simulation. (Illustration created by


Theresa-Marie Rhyne, 2015, using Coblis [www.color-blindness.com/coblis-
color-blindness-simulator/].)

Normal vision Blue cone Rod cone


monochromacy monochromacy:
achromatopsia

FIGURE 2.14 Monochromacy color deficiency simulation. (Illustration cre-


ated by Theresa-Marie Rhyne, 2015, using Coblis [www.color-blindness.com
/coblis-color-blindness-simulator/].)

the rods in the eye respond to dim lighting [11]. As noted earlier, color
monochromacy and rod monochromacy are highly rare conditions in
the human population. Figure 2.14 depicts a monochromacy cone color
deficiency simulation created using the Coblis color blindness simula-
tion tool.

2.9 SIMULATING AND DESIGNING


FOR COLOR DEFICIENCIES
There are several online tools that provide assistance in showing what
images look like to individuals with color blindness. These simulation
tools aid in designing digital media and visualizations to address color
deficiencies. Coblis is a freely available color blindness simulation tool.
It allows importing a jpeg image and viewing how that image appears
under various color deficiency situations. We used Coblis to help us depict
32 ◾ Applying Color Theory to Digital Media and Visualization

color deficiencies shown in Figures 2.11 through 2.14. The tool is available
online at www.color-blindness.com/coblis-color-blindness-simulator/.
Vischeck is another color blindness simulation tool for checking digi-
tal images stored in a jpeg format. Vischeck is available online at: www.
vischeck.com. A jpg or jpeg is a frequently used compression format for
digital images that was created in 1992. The acronym “jpeg” stands for the
Joint Photographic Experts Group (JPEG) who created the digital image
format. Detailed information on the jpeg digital image format is available
at the JEPG Web site (www.jpeg.org/jpeg).
There are also color scheme suggestion tools that include a color blind-
ness simulation function as part of their color scheme recommendation
process. Color Scheme Designer is an example of an online color scheme
suggestion tool that has a vision simulation function. The vision sim-
ulation addresses the color deficiencies that we outlined previously. Color
Scheme Designer is available from Paletton.com at http://paletton.com.
The ColorBrewer online tool for color advice in cartography includes
a color-blind safe function for its recommended color schemes. The
ColorBrewer tool is available at http://colorbrewer2.org. Color Scheme
Designer and ColorBrewer are featured in Chapter 5. We have only
named a few of the color simulation and suggestion tools that include
color vision simulation functions. There are many additional tools avail-
able for addressing color deficiency in digital media and visualization
design.
We note the following URLs to selected online software tools that
address color deficiencies:

Coblis: www.color-blindness.com/coblis-color-blindness-simulator/
Vischeck: www.vischeck.com
Color Scheme Designer: http://paletton.com/
Colorbrewer: http://colorbrewer2.org

2.10 EXAMPLE OF APPLYING COLOR DEFICIENCY STUDIES


In this example, a pie chart or color wheel is created that also repre-
sents the primary and secondary colors of the RYB color model. We dis-
cussed the RYB color model in Section 1.3 of Chapter 1. These primary
colors are Red, Yellow, and Blue, while the secondary colors are Orange,
Review of Color Vision Principles    ◾   33

Original Image Protanope Simulation Deuteranope Simulation Tritanope Simulation

Purple Red Purple Red Purple Red Purple Red

Blue Orange Blue Orange Blue Orange Blue Orange

Green Yellow Green Yellow Green Yellow Green Yellow

FIGURE 2.15 Example of applying color deficiency simulation analysis to the


Red, Yellow, and Blue primary and secondary color wheel. Individuals with Red–
Green (protanopia), Green–Red (deuteranopia), and Blue–Yellow (tritanopia)
color deficiencies cannot differentiate the Red, Orange, Yellow, Green, Blue, and
Purple colors that a person with normal color vision is able to detect. (Illustration
created by Theresa-Marie Rhyne, 2015, using Vischeck [http://www.vischeck
.com/vischeck/vischeckImage.php].)

Green, and Purple. A pie chart or color wheel is created with equal dis-
tributions of these colors in the clockwise order of Red, Orange, Yellow,
Green, Blue, and Purple. These selected colors have similarities to the col-
ors of Newton’s rainbow diagram of Figure 1.3 and Newton’s color circle
of Figure 1.7 discussed in Chapter 1. Next, VisCheck is used, as a color
deficiency check, to assess how our color wheel jpeg image would look to
individuals with protanopia, deuteranopia, and tritanopia. The results are
shown in Figure 2.15.
From our color wheel example, in Figure 2.15, we can determine that
individuals with Red–Green (protanopia) or Green–Red (deuteranopia)
deficiencies would not be able to easily tell the difference between the
colors of Red, Orange, and Green. In addition, the colors of Blue and
Purple appear to have different shading values, but do not appear as
distinctively different colors for individuals with protanopia or deuter-
anopia. For individuals with Blue–Yellow (tritanopia) deficiencies, the
colors of Yellow, Orange, Red, and Purple appear to have different shad-
ing values, but do not appear as distinctively different colors. Individuals
with tritanopia also view Green and Blue to be different shades of each
other rather than as distinctively different colors. So, if we apply the
Red, Orange, Yellow, Green, Blue, and Purple color mapping or color
scheme to a data visualization problem, individuals with color deficien-
cies might not gain the intended insight during the visual analysis pro-
cess. In Section 2.11, we describe some other challenges in working with
this color scheme. This particular color scheme is also called a “rainbow”
color map.
34 ◾ Applying Color Theory to Digital Media and Visualization

Red Orange Yellow Green Blue Indigo Purple

Typical rainbow colormap


used in visualization tools and analyses

Nonuniform distances between hues

FIGURE 2.16 Nonuniform distances between hues in rainbow color maps.


(Illustration created by Theresa-Marie Rhyne, 2016.)

2.11 PROBLEMS WITH THE RAINBOW COLOR MAP


Many visualization tools have used the rainbow, also called the Newtonian,
color map, as the default color palette in their visual analysis functions. As
shown in Figure 2.16, the distances between Red, Orange, Yellow, Green,
Blue, Indigo, and Purple color are not perceptually uniform. When viewing
data visualized with a rainbow color scheme, changes or transitions in data
can be perceived incorrectly. Rogowitz and Treinish reported these con-
cerns in their 1998 article, “Data Visualization: The End of the Rainbow,”
while Borland and Taylor highlighted additional issues in a 2007 paper,
“Rainbow Color Map (Still) Considered Harmful” [13,14]. Additionally,
in 2011, Borkin and her team reported their findings from user studies on
the application of various color maps, including the rainbow color map,
to medical visualization problems [15]. Their research reported that a per-
ceptually uniform color map resulted in fewer diagnostic errors than the
rainbow color map. Many visualization researchers have implemented
software solutions to building color maps for addressing these limitations.
In 2009, Kenneth Moreland proposed a solution in his paper “Diverging
Color Maps for Scientific Visualization” that was incorporated into his
gencolormap software as well as into the open-source large-scale visual-
ization tool entitled ParaView [16]. In 2016, Moreland also published a
paper, “Why We Use Bad Color Maps and What You Can Do about It.”
that provides his practical advice on color map solutions beyond the rain-
bow color map [17].
Review of Color Vision Principles    ◾   35

2.12 CONCLUDING REMARKS


This chapter provides a general overview of color vision principles, includ-
ing color deficiencies. Tools are introduced to help analyze how individ-
uals with color deficiencies might view a digital image or visualization.
How the use of a rainbow color map in visualizing data can produce per-
ceptual errors in analyzing trends in the data is also discussed. Chapter 3
examines color gamut, color spaces, and color systems and highlights the
fundamentals behind the terminology used in online and mobile color
applications.

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CHAPTER 3

Defining Color Gamut,


Color Spaces, and
Color Systems

3.1 COLOR GAMUT


Color gamut is a term used to describe the range of colors a device can
reproduce. As indicated in Figure 2.1, the human eye–brain visual system
can view a range of colors defined as the visible spectrum. Color imaging
devices such as digital cameras, mobile phones, scanners, monitors, and
printers have a smaller and narrower range of colors. Almost every device
has a different color gamut. Color images on one device such as your
mobile phone will look different when printed from your ink jet printer
due to the different range of colors reproducible on each of the respective
devices. In Chapter 1, we highlighted the Red, Green, and Blue (RGB) dis-
play and Cyan, Magenta, Yellow, and Key Black (CMYK) printing color
models, showing their complementary relationship in Figure 1.6. In gen-
eral, the range of colors displayed on an RGB display device or a computer
monitor is usually greater than the range of colors that can be produced
by a CMYK printer. Converting digital media between devices alters the
color gamut of the original source image with some colors being lost in
the process. Figure 3.1 shows a comparison between RGB and CMYK
color gamut ranges and demonstrates how RGB display colors transfer to
CMYK printed colors.

37
38 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 3.1 Comparison of Red, Green, and Blue (RGB) and Cyan, Magenta,
Yellow, and Key Black (CMYK) color gamut ranges. This figure shows that the
RGB color gamut differs from the CMYK color gamut. As a result digital RGB
images often appear altered when printed on a CMYK printer. (Image origi-
nally created by Annette Shacklett in 2003 using Adobe Photoshop and is in the
public domain by request of the creator, https://commons.wikimedia.org/wiki
/File:RGB_CMYK_4.jpg.)

In Chapter 2, we defined the luminosity or perceived brightness of a


color. Figure 2.10 shows a comparison between RGB hues at full strength
or the highest luminosity. Typically, Reds, Greens, and Blues with high
luminosity on an RGB display device are not easily reproduced using only
CMYK ink or toner. Defining a color gamut for these respective systems
helps us understand the variances in color ranges and determine optimal
colors that will transfer effectively between devices. At present, there are
no devices that can reproduce the entire visible spectrum of human color
vision. Working toward this unrealized goal has resulted in improved
color display, scanning and printing technologies.
How do we draw or diagram the color gamut of a device? A com-
mon method used is to work with the x–y chromaticity diagram of the
XYZ color space established in 1931 by the International Commission
on Illumination (or Commission Internationale de l’Eclairage, CIE).
In Chapter 2, we defined chromaticity as an objective specification of
the quality of a given color irrespective of the given color’s luminance.
Figure 3.2 shows the color gamut for a typical computer monitor. The
Gray upside-down “U”-shaped region (often called a horseshoe) indi-
cates the range of chromaticities visible to humans, based on the CIE
Defining Color Gamut, Color Spaces, and Color Systems    ◾   39

0.9
520
0.8 540

0.7
560
0.6
500
0.5 580
y
0.4 600
620
0.3
490 700
0.2
480
0.1
470
0.0 460 380
0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8
x

FIGURE 3.2 The color gamut of a typical computer monitor. The Gray upside-
down-U or horseshoe shape represents the entire range of colors in the visible
spectrum or chromaticity values based on the International Commission
on Illumination (CIE) 1931 XYZ color space. (Image originally created by
Hankwang and Aboalbliss in 2006 using Adobe Photoshop and is in the
public domain by request of the creators, https://commons.wikimedia.org
/wiki/File:CIExy1931_srgb_gamut.png.)

1931 chromaticity diagram. The colored triangle inside the horseshoe


represents the color gamut available to some particular device. The cor-
ners of the triangle show the primary colors of this gamut, with Red
being the right point of the triangle, Green being the top point of the
triangle, and Blue being the left point of the triangle. In Section 3.5, we
describe the development of the CIE x–y chromaticity diagram in fur-
ther detail. This is the grayed-out portion of Figure 3.2, including the
rainbow-color triangle. For a general overview of color gamut and color
models, we refer you to Ibraheem et al. [1].

3.2 COLOR SPACES


Figure 3.2 also shows the color space of a typical computer monitor. For this
situation, our color space is the combination of the RGB color model and
the color gamut of the given typical computer monitor. This relationship is
40 ◾ Applying Color Theory to Digital Media and Visualization

summarized as follows: RGB Color Model + Color Gamut = Color Space.


A color space can be an arbitrary color system or structured mathemati-
cally. The Pantone matching system (PMS) is an example of an arbitrary
color system based on color swatches and corresponding assigned names.
We will discuss the PMS later in Section 3.10 of this chapter. As we noted
in Chapter 2, a color model with a mathematical structure can be rep-
resented as tuples of numbers. For the RGB color model, three numbers
represent the RGB values as we showed for Yellow (255, 255, 000) in Figure
2.9. There are several specific color spaces that are based on the RGB color
model. A complete specification of an RGB color space also includes a
White point chromaticity value and a gamma correction curve. Refer to
Ibraheem et al. [1], and Schanda [2] for further details on complete specifi-
cations of the RGB color space, as this is beyond the scope of our efforts. In
Figure 3.2, we see a White point inside the triangle where the colors con-
verge. Susstrunk, Buckely, and Swen in their 1999 paper “Standard RGB
Color Spaces” describe the specifications and usage of standard RGB color
spaces. For a more detailed discussion of the derivation and mathematical
structure of RGB color spaces, see Reference [3].

3.3 COMMONLY APPLIED RGB COLOR SPACES


The most commonly applied RGB color spaces in digital media and visu-
alization are sRGB, Adobe RGB, and ProPhoto RGB. Hewlett-Packard
Company and Microsoft Corporation cooperatively created and then pro-
posed sRGB as a standard, in 1996, to approximate the color gamut of the
most common computer display devices. Since sRGB effectively serves as
a best guess for how the majority of monitors, mobile phones, and digital
cameras produce color, it has become the standard color space for display-
ing images on the Internet. As a result, many software applications and
Web specifications are designed around the sRGB specification. The sRGB
color gamut includes approximately 35% of the visible colors specified in
the 1931 CIE chromaticity diagram.
Adobe RGB was developed and published in 1998 by Adobe Systems,
Inc., to encompass the majority of colors supported by CMYK printers
using only RGB primary colors on display devices. The Adobe RGB color
space is targeted at providing fewer challenges in transferring colors from
RGB displays to CMYK printing output devices. The Adobe RGB color
gamut includes approximately 50% of the visible colors specified in the
1931 CIE chromaticity diagram. Adobe RGB supports richer Cyan and
Green hues than sRGB.
Defining Color Gamut, Color Spaces, and Color Systems    ◾   41

Kodak began development on ProPhoto RGB in the late 1990s with the
specification becoming available in the early 2000s. The intent was to offer
a very large gamut, beyond that available with sRGB, designed for use with
photographic output. ProPhoto RGB encompasses about 79% of the colors
specified in the 1931 chromaticity diagram. The recognized downside of
ProPhoto RGB is that approximately 13% of the colors in ProPhoto RGB
color space do not exist and are thus imaginary colors. As a result, con-
verting a ProPhoto RGB image to sRGB, Adobe RGB, or CMYK formats
can result in unexpected and undesired colors. Many digital photogra-
phers prefer to work in ProPhoto RGB in order to preserve the color gamut
of their original digital images. Figure 3.3 shows the color gamut map of
the color spaces we have described here. The 2200 Matt Paper notation
in Figure 3.3 refers to the CMYK color space of an Epson 220 color ink
jet printer. References [4,5] provide more details about these commonly
applied RGB color spaces.

ProPhoto RGB

Adobe RGB

sRGB
2200 Matt Paper

Horseshoe shape of visible color

FIGURE 3.3 The gamut map of commonly applied RGB Color Spaces. This fig-
ure compares the sRGB, Adobe RGB, and ProPhoto RGB color spaces using the
entire range of colors in the visible spectrum or chromaticity values based on the
CIE 1931 XYZ color space. The CMYK color space is also depicted as 2200 Matt
Paper or the printed output from an Epson 2200 color ink jet printer. (Image
created by Jeff Schewe in May 2007 and is in the public domain by request of the
creator, https://commons.wikimedia.org/wiki/File:Colorspace.png.)
42 ◾ Applying Color Theory to Digital Media and Visualization

3.4 COLORIMETRY
The science of color measurement and matching is called colorimetry.
As we discussed in our definition of metamerism in Section 2.5, when
we observe a colored object, our visual system has no way of knowing
from its appearance the spectral composition of the physical stimulus.
Our brain does not distinguish a Yellow light from an equal combina-
tion of Red and Green lights with zero Blue light. Colorimetry provides
a system of color measurement and specification based on the concept
of equivalent-appearing stimuli. Colorimetry data are gathered from the
empirical studies of colors matching by humans. The task of each human
subject is to use the three primary lights of RGB to match a designated
reference color. When a match is established, the reference color can then
be defined in terms of the amount of the respective RGB lights required to
produce the equivalent reference color. The observer is developing a set of
tristimulus values. Figure 3.4 shows a schematic diagram of colorimetry
color matching by observers.
With colorimetry work, there is the challenge of how to handle refer-
ence colors that cannot be matched. The practice developed is to apply a
negative light. If the blend of RGB lights is too Reddish for color match-
ing even though no Red light is shining, the human subject is permitted
to shine some of the Red primary light on the reference color to make
the desired match. These results are recorded. Using this approach, it is
possible to match all remaining colors with any set of the RGB distinct
colors using the negative light as noted above. Figure 3.5 depicts the color

Test lamp of color to match

Observer adjusts
RGB lights
to match test color
RGB tristimulus match
of test color

FIGURE 3.4 Diagram of a colorimetry experiment where an observer adjusts


a set of RGB lights to match a test lamp of color. (Illustration by Theresa-Marie
Rhyne, 2015.)
Defining Color Gamut, Color Spaces, and Color Systems    ◾   43

0.40
Tristimulus values
r̄ (λ)
0.30 ḡ (λ)

b (λ)
0.20

0.10

0.00
Wavelength (nm)
–0.10
V B G Y O R
380

450

495

570

590

620

750
FIGURE 3.5 Color matching functions developed for CIE 1931 RGB colorim-
etry efforts. (Diagram created by Marco Polo in November 2007 and is in the
public domain by request of the creator, https://commons.wikimedia.org/wiki
/File:CIE1931_RGBCMF.svg. Color spectrum image created by Gringer in 2008
and is in the public domain by request of the creator, https://commons.wikimedia.
org/wiki/File:Linear_visible_spectrum.svg.)

matching functions used in colorimetry tests associated with the CIE 1931
RGB color space.
We will further discuss these concepts in the next section on CIE XYZ
and xyY Color Spaces. A robust multiauthored publication on colorimetry
entitled Colorimetry: Understanding the CIE System was edited by Janos
Schanda in 2007 [2]. Maureen Stone provides a more generic but a detailed
overview of colorimetry experiments in the first chapter (Color Vision) of
her 2003 book titled A Field Guide to Digital Color [6].

3.5 THE CIE XYZ COLOR SPACE AND THE CIE


X–Y CHROMATICITY DIAGRAM
The CIE was founded in 1913 to serve as an autonomous international board
for the exchange of information and to set standards on items related to light-
ing. As part of this mission, CIE has a technical committee entitled Vision
and Colour that has served as a leading force in colorimetry since its first
meeting to set standards in 1931. The CIE 1931 color space was developed
to be independent of devices or other means of emission or reproduction of
color. The standard was based on colorimetry experiments, conducted by
William David Wright and John Guild in the 1920s, about how humans per-
ceive color. Wright published his results in 1929, while Guild, independently,
44 ◾ Applying Color Theory to Digital Media and Visualization

published his results in 1931. As shown in Figure 3.4, the human subjects (or
observers) in these colorimetry experiments developed tristimulus values
by visually matching a test color against the RGB primary colors. Figure
3.5 shows the color matching functions used in developing CIE RGB color
space. Due to the distribution of cones in our eyes, tristimulus values are
dependent on an observer’s field of view. The CIE established a color map-
ping function called the standard (colorimetric) observer to remove this vari-
able. The CIE 1931 Standard Observer (also called the CIE 1931 2° Standard
Observer) is based on the assumption that color-sensitive cones are located
within 2° of the arc of the fovea inside the retina of the eye. As stated in
Section 2.2, the fovea is at the center of the retina in our eyes.
CIE considered the use of direct RGB data from the human subject
colorimetry studies to be undesirable for establishing a standardized color
space. This concern pertained to study results that permitted negative
RGB values as shown in Figure 3.5. Instead, a mathematical formula was
developed to convert the RGB data to a system of only positive integers.
These reformulated values were noted as XYZ. The resulting XYZ num-
bers approximate but do not directly correspond to the RGB values of the
Wright and Guild colorimetry studies. Figure 3.6 depicts the resulting

Tristimulus values
2.0 –x(λ)
–y (λ)
1.5 z–(λ)

1.0

0.5
Wavelength (nm)

0.0
V B G Y O R
380

450

495

570

590

620

750

FIGURE 3.6 Diagram of the CIE standard observer functions that resulted
from converting the original CIE RGB data into the CIE XYZ system of
only positive integers. (Plot created by Acdx in March 2009 and can be cop-
ied, distributed, and modified under the GNU Free Documentation License,
https://commons.wikimedia.org/wiki/File:CIE_1931_XYZ_Color_Matching
_Functions.svg. Color spectrum image created by Gringer in 2008 and is in the
public domain by request of the creator, https://commons.wikimedia.org/wiki
/File:Linear_visible_spectrum.svg.)
Defining Color Gamut, Color Spaces, and Color Systems    ◾   45

CIE XYZ tristimulus values that are also called the CIE standard observer
matching functions.
CIE also derived a two-dimensional equivalent to the CIE XYZ color
space called the CIE x–y chromaticity diagram. This is the horseshoe-
shaped diagram that we have discussed in Sections 3.1 and 3.3. CIE
established a new set of chromacity coordinates called x, y, and z exhib-
iting the property that x + y + z = 1. The coordinate z is not displayed
in the CIE x–y chromaticity diagram, but can be derived from the
x + y + z = 1 relationship. The two-dimensional visualization is a result
of developing a chart with x and y as its axes to plot points that indicate
chromaticity. In working with the CIE XYZ color space, the tristimulus
values are always indicated in upper case as X, Y, and Z and the chromatic-
ity coordinates are always noted in lower case as x, y, and z. We show this
visualization of the CIE x–y chromaticity diagram in Figure 3.7.

0.9
520
The spectral locus
0.8 540

0.7
560 The CIE x-y chromaticity
0.6 diagram equations:

500 Center point of White x= X


0.5 580
X +Y+Z
y
0.4 600 y= Y
X +Y+Z
620
0.3 1= x+y+z
490 700
0.2
480
0.1
470 Line of Purples
0.0 460 380
0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8
x

FIGURE 3.7 CIE x–y chromaticity diagram that results from the CIE XYZ color
space tristimulus value being converted into chromaticity coordinates of x, y, and
z according to the equations noted. The z values do not appear but can be calcu-
lated due to the 1 = x + y + z equation. (Image created by PAR in June 2005 and
is in the public domain by request of the creator, https://en.wikipedia.org/wiki
/File:CIExy1931.png#/media/File:CIExy1931.png. Text annotations and addi-
tions of equations provided by Theresa-Marie Rhyne, 2015.)
46 ◾ Applying Color Theory to Digital Media and Visualization

Plotting the x and y values of spectral colors ranging from 400 to


700 nm on the x–y chromaticity diagram results in a horseshoe-shaped
curve that we introduced in Section 3.1. The edge line of this horseshoe-
shaped diagram is called The Spectral Locus. The spectral locus represents
pure monochromatic light measured by wavelength in nanometers. These
are the most saturated colors of the horseshoe. Notice the correspondence
between the spectral locus values in Figure 3.7 with the visible light spec-
trum in Figure 2.1. The nonspectral Magenta or Purple-Red mixtures fall
along the straight line joining the 400-nm point to the 700-nm point of
the horseshoe. This line is often termed the Line of Purples. The colors of
the Line of Purples are also fully saturated and are made by mixing Red
and Blue colors. All visible colors fall within the resulting closed horseshoe
curve. Pale and unsaturated colors lie nearer the center of the diagram.
The central point of x = 1/3 and y = 1/3 is defined as the achromatic point
where visually perceived White is located. If we define two colors in the
chromaticity diagram as individual end points and place a line between
them, the colors along the resulting line are produced via combinations of
the two color end points. The line of Purples is one demonstration of this
characteristic.
There are many principles and mathematical functions that were estab-
lished in developing the CIE XYZ color space and the CIE x–y chromaticity
diagram. In 1997, Fairman et al. published their paper “How the CIE 1931
Color-Matching Functions Were Derived from Wright-Guild Data” that
provides one of the more detailed discussions on this topic [7]. In 2007,
the reflections and perspectives of William David Wright were published
in a discussion entitled “Professor Wright’s Paper from the Golden Jubilee
Book: The Historical and Experimental Background to the 1931 CIE System
of Colorimetry,” in Colorimetry: Understanding the CIE System, edited by
Janos Schanda [8]. We refer you to these papers for further discussion on the
development of the CIE 1931 system for colorimetry. One of the shortcom-
ings of the CIE x–y chromaticity diagram is that colors of equal amounts of
difference appear further apart in the Green region of the visualization than
they do in the Red or Violet part. It is frequently noted that Green takes up
a disproportionally large fraction of the horseshoe shape compared to the
other colors. To address this issue of nonuniform scaling, CIE adopted two
uniform diagrams, CIE LUV and CIE LAB, as specifications in 1976. We
will highlight CIE LUV and CIE LAB in the next sections of this chapter.
Despite this problem of nonuniform scaling, the CIE x–y chromaticity visu-
alization remains the most common chromaticity diagram in use.
Defining Color Gamut, Color Spaces, and Color Systems    ◾   47

3.6 CIE LUV AND CIE LAB


In 1942, David Lewis MacAdam published his research in the Journal
of the Optical Society of America that noted the nonuniform scaling of
the CIE x–y chromaticity visualization [9]. This research showed that the
physical distance of two colors on the CIE x–y chromaticity diagram may
not be equivalent to their perceptual distance. To correct this limitation,
a number of uniform chromaticity scale (UCS) solutions were proposed.
The UCS solutions used mathematical relationships to transform the XYZ
values or the x and y coordinates to a new set of values that created a more
nearly perceptually uniform two-dimensional color space. Additionally,
the Y lightness scale was replaced with a new scale called L* that was
approximately uniformly spaced and more indicative of actual visual
differences. In 1976, CIE adopted two color spaces that more effectively
showed uniform color spacing in their values. These are CIE LUV and
CIE LAB, with the L* lightness scale being used in both of these color
spaces. The CIE LUV color space was designed specifically for emissive
colors that correspond to images captured by a camera or created by com-
puter graphics rendering programs. As a result, CIE LUV is used in the
display industry. The CIE LAB color space was developed to characterize
color surfaces and dyes. CIE LAB is used widely in the color imaging
and printing industries. We highlight aspects of CIE LUV and CIE LAB
below.
For the mathematical relationships of UCS solutions as well as further
technical information on CIE LUV and CIE LAB, we refer you to the
Digital Color Imaging Handbook, edited by Sharma and Bala [10,11].

3.6.1 CIE LUV


As noted earlier, CIE LUV is a transformation of the CIE XYZ color that
represents an attempt to achieve a greater correspondence between physi-
cal distance on the graph and perceptual uniformity. CIE LUV is widely
used in computer graphics applications. In 1960, CIE adopted a 1960 chro-
maticity diagram to address the nonuniform scaling, called the 1960 CIE
u, v chromaticity diagram. However, the u, v approach was found to be
perceptually unsatisfactory. As a consequence, in 1975, CIE proposed new
u´ and v´ values. The new scaling thus became u´ = u and v´ = 1.5v. The
revised diagram was adopted as the 1976 CIE u´–v´ diagram. For further
details see [11]. Figure 3.8 shows the 1976 CIE u´–v´ chromaticity diagram
with the transformation equations.
48 ◾ Applying Color Theory to Digital Media and Visualization

The spectral locus


520 530 540 550 560
0.6 570 580
510 590
600
610 620 630
640 680
500
0.5

The CIE u΄v΄


0.4490 chromaticity
diagram equations:
u΄ = 4X
Center point of White
0.3 X+ 15Y + 3Z

v΄ 480 v΄= 9Y
X+ 15Y + 3Z
0.2

470

0.1 Line of Purples


460
450
440
430
0 0.1 0.2 u΄ 0.3
420 0.4 0.5 0.6

FIGURE 3.8 The 1976 CIE u´–v´ chromaticity diagram associated with the CIE
LUV color space. (Image created by Adoniscik in March 2008 and is in the pub-
lic domain by request of the creator, https://en.wikipedia.org/wiki/CIELUV#
/media/File:CIE_1976_UCS.png. Text annotations and additions of equations
provided by Theresa-Marie Rhyne, 2015.)

The development of UCS solutions to address perceptual uniformity


alters the resulting CIE chromaticity visualization. As a result, the Blue-
Red portions are elongated and the achromatic White point is relocated in
order to ensure a greater correspondence between physical and perceptual
distances. The spectral locus is shortened and the Line of Purples is also
altered. Figure 3.8 shows these changes that result in the 1976 CIE u´–v´
chromaticity diagram [12,13].

3.6.2 CIE LAB


CIE LAB is the second of the two systems that CIE adopted in 1976 to
address perceptual uniformity. CIE LAB is a three-dimensional opponent
color space that accurately represents perceptual distances between dif-
ferent colors. As we mentioned in Section 2.4, Ewald Hering developed
the opponent color theory concept in 1878. Opponent theory explains
aspects of color vision processing at the neural level when images are
Defining Color Gamut, Color Spaces, and Color Systems    ◾   49

transferred from the eye to the brain via the optic nerve. In the brain,
retinal color stimuli become translated into distinctions between the fol-
lowing: (1) light and dark (White to Black), (2) Red and Green, and (3)
Yellow and Blue. CIE LAB indicates that in these three components one
axis (L*) plots the lightness or luminance from White to Black, a second
axis (a*) plots values between Red and Green, and a third axis (b*) plots
values between Yellow and Blue. These color axes are determined by the
concept that a given color cannot simultaneously be Red and Green, or
Yellow and Blue, because these colors are in opposition. On the a* axis,
positive values represent amounts of Red, while negative values represent
amounts of Green. On the b* axis, positive values represent amounts of
Yellow, whereas negative values represent amounts of Blue. Individual
colors are referenced according to their corresponding positions on all
three axes. Figure 3.9 shows our three-dimensional representation of CIE
L*a*b* color space.
CIE L*a*b* is a device-independent color space that includes all per-
ceivable colors and its gamut exceeds those of the RGB and CMYK color
models. This allows CIE L*a*b* to serve as an intermediary color space
where values from a particular gamut are re-encoded as CIE L*a*b* values
and other devices can convert the resulting CIE L*a*b* values into their
own specific color gamut. CIE L*a*b* is a useful framework for linking
digital media to color printing technology and provides a color space for
painters to better understand the challenges of mixing differently colored

+L*

+b* +a*

–a* –b*

–L*

FIGURE 3.9 Three-dimensional representation of the components of the 1976


CIE LAB color space. (Illustration by Theresa-Marie Rhyne, 2015.)
50 ◾ Applying Color Theory to Digital Media and Visualization

pigments. Many color evaluation tools refer to CIE LAB as “Lab”. As we


begin to discuss online and mobile tools for color analysis and suggestion,
please note that Lab refers to CIE LAB.
The CIE LAB color space is based on efforts that date back to the 1940s.
In 1942, Elliott Quincy Adams published “X-Z Planes in the 1931 I.C.I.
System of Colorimetry,” which describes two color spaces that were pre-
cursors to the 1976 CIE LAB and CIE LUV color spaces [14]. In 1944,
Dorothy Nickerson and her assistant, K.F. Stultz, built upon Adams’ work
to develop a color difference formula that in a modified form would even-
tually become the CIE LAB color space and difference formula [15]. This
color difference relationship became known as the Adams-Nickerson-
Stultz formula. The 1943 renotations and other fundamental aspects of the
Munsell color system, covered in the next section, were reviewed as a part
of the process of developing the 1976 CIE LAB specification.
Also in the late 1940s, Richard Hunter independently began work on
the Hunter Lab color space that evolved through the 1950s and 1960s.
In 1966, Hunter released his formulas for converting CIE XYZ values to
Hunter L, a, b coordinates as Hunter Lab Application Notes [16,17]. The
Hunter Lab color space was also a precursor to CIE LAB. The 2012 Hunter
Lab Application Note highlights some of the differences between Hunter
L, a, b and CIE L*, a*, b* [18].
The CIE LAB specification resulted from fusing these prior contribu-
tions. The (*) representations denote mathematical transformations that
resulted in creating the final CIE L*a*b* color space. As we have noted
previously under Section 3.6.1 CIE LUV discussion, “Color fundamentals
for digital imaging” in the Digital Color Imaging Handbook is an excellent
reference for understanding the mathematical transformations and rela-
tionships of CIE color spaces, including CIE L*a*b* [10].

3.7 THE MUNSELL COLOR SYSTEM


The Munsell color system is a three-dimensional model that defines color
as having three attributes: hue, value, and chroma. Albert H. Munsell, an
American artist and art educator, developed the color order system in the
1890s to establish a notation of color with systematic order that obviated
the need for what he called misleading color names. The system is built on
the representation of equally perceived color differences as a branching
geometry called a color tree. The Munsell color order system has served
as the basis for a variety of government and industry specifications. These
include the U.S. Department of Agriculture’s soil conservation and food
Defining Color Gamut, Color Spaces, and Color Systems    ◾   51

industry specifications, the American National Standards Institute’s color


specifications, the National Electrical Manufacturers Association color
specifications, and many more. The Munsell color system is also funda-
mental to many color specifications that followed it, such as CIE LAB. The
Munsell color system remains as one of the most popular and internation-
ally used color order systems to this day. It is recognized by the American
National Standards Institute (ANSI z138.2), the Japanese Industrial
Standard for Color (JIS Z872), the German Standard Color System (DIN
6161), and as a basis for several British national standards. Because of its
influence, we discuss it in greater detail below [19].

3.7.1 Evolution of the Munsell Color Order System


Munsell initially conceived of a color sphere as the basis for his system. In
1898, he began a study of the color sensitivities of the human visual sys-
tem using his own devised experimental tools. From these observations,
Munsell came to the conclusion that color space is not naturally geometri-
cally regular. Munsell abandoned the color sphere concept and proposed a
three-dimensional color tree model for his color system. The uneven color
tree branches are based on equally perceived color differences. Figure 3.10

The
color
tree

The color sphere: initially The color tree, as it appeared


proposed in Munsell’s 1905 in the Munsell and Celand 1921
Color Notation publication. Grammar of Color publication.

FIGURE 3.10 Evolution of the Munsell framework. (Illustration combines ele-


ments from Munsell, A.H., A Color Notation, G.H. Ellis Company, Boston, MA,
1905, plate 1; and Cleland, T.M., et al., A Grammar of Color: Arrangements of
Strathmore Papers in a Variety of Printed Color Combinations According to the
Munsell Color System, Strathmore Paper Co., Mittineague, MA, 1921, p. 18, public
domain.)
52 ◾ Applying Color Theory to Digital Media and Visualization

shows the evolution of Munsell’s model for his color order system from a
three-dimensional color sphere to a three-dimensional color tree.
In 1905, in his book entitled A Color Notation, Munsell described his
color theory. In 1915, the Atlas of the Munsell Color System book provided
15 charts that illustrated colored specimens for a range of values and chro-
mas of the 10 fundamental hues of the color system. In 1921, after Munsell’s
death in 1918, A Grammar of Color: Arrangements of Strathmore Papers in
a Variety of Printed Color Combinations According to The Munsell Color
System was published that included an introduction by Munsell along with
explanatory text and diagrams applying the system prepared by Thomas
Maitland (T.M.) Cleland [20–22].
In 1917, shortly before his death, Munsell founded the Munsell Color
Company as a business vehicle for producing color standards. After
Munsell’s death, his son, Alexander Ector Orr Munsell, built on the elder
Munsell’s work. The 1929 edition of The Munsell Book of Color, with
improved color scales, displayed 20 hues. In 1943, using the CIE 1931
standard observer functions (discussed in Section 3.4), a subcommittee of
the Optical Society of America recommended renotations to the Munsell
color system. These renotations were adopted and provided a conve-
nient method for converting standardized color measurement data to the
Munsell color system. Additional revisions resulted in the adoption of
the Munsell color system as a basis for colorimetry specifications used by
those U.S. government agencies previously mentioned. In the early 1950s,
the number of hues of in The Munsell Book of Color expanded from 20 to
40 hues. Improvements to the Munsell Color Order System have evolved
over time. For further reading on the history of the Munsell color sys-
tem, we refer you to Dorothy Nickerson’s 1976 three-part discussion on
the system’s history [23–25]. The company continues today as a part of
X-Rite Inc., a manufacturer of color measurement and color management
solutions; see www.munsell.com. More information on the latest versions
of The Munsell Book of Color are available on this web site. Figure 3.11
provides a combined illustration of the hue, value, and chroma attributes
of the Munsell color system from the 1921 book.

3.7.2 Geometry of the Munsell Color Order System


As Figure 3.11 shows, Munsell developed his system as an orb. Around
the equator runs a band of colors that defines the hue attribute. The axis
of the orb encompasses a scale of neutral Gray values with White at the
top of the pole and Black at the bottom of the pole. This axis defines the
Defining Color Gamut, Color Spaces, and Color Systems    ◾   53

Measurement up a
Measurement around vertical pole
a circle

Measurement around a horizontal


away from a vertical pole

FIGURE 3.11 Combined illustration of the hue, value, and chroma attributes of
the three-dimensional Munsell color order system. (From Cleland, T.M. et al.,
A Grammar of Color: Arrangements of Strathmore Papers in a Variety of Printed
Color Combinations According to the Munsell Color System, Strathmore Paper
Co., Mittineague, MA, 1921, public domain. Illustration combines elements from
pages 13 and 16 in the above-cited book. Text annotations added by Theresa-
Marie Rhyne, 2015.)

value attribute. Extending horizontally from the axis at each Gray value
is a gradation of color moving from neutral Gray at the center of the orb
to full saturation at the outer ring. This horizontal progression defines
chroma. Munsell established numerical scales with visually uniform
steps for each of the three attributes. We discuss these attributes in fur-
ther detail below.

3.7.2.1 Hue
The Munsell color order system defines hue attributes as actual colors and
establishes five principle hues. These principle hues are Red (R), Yellow (Y),
Green (G), Blue (B), and Purple (P) and are equally spaced in a clockwise
order around a color circle or wheel. These principle hues are separated by
five intermediate or mixture colors. The intermediate hues are defined as
Yellow Red (YR), Green Yellow (GY), Blue Green (BG), Purple Blue (PB),
and Red Purple (RP). The color wheel is measured by 100 compass points
54 ◾ Applying Color Theory to Digital Media and Visualization

resulting in 100 steps on the hue circle. Each of the primary and interme-
diate colors is allocated a range of 10° on the color circle and is located at
the mid-point of this segment. In the Munsell notation, primary Yellow
is identified as 5Y and is at the mid point of its segment. A value of 2.5Y
indicates Yellow progressing toward Yellow Red with 7.5Y transitioning
toward Green Yellow. A value of 10Y is the end point of the Yellow seg-
ment, positioned equally between the primary Yellow (5Y) and intermedi-
ate Green Yellow (5GY). This notation concept results in 40 standard hue
circle divisions. In the Munsell notation, Orange is defined as Yellow Red.
Figure 3.12 shows the Munsell hue circle or color wheel as we described
above.
Two colors on opposite sides of the hue wheel are called complementary
colors. For 5Y (Yellow), the complementary color in the Munsell notation
would be 5PB (Purple Blue). Combining 5Y with 5PB results in the 5N neu-
tral Gray color at the center of the Munsell hue wheel shown in Figure 3.12.
The Munsell color notation system is designed so that each color has a
logical relationship to all other colors. This is called color harmony. In
Chapter 4, we will discuss color harmony concepts in further detail.

40 10RP 5R 10R
Standard
5RP 5YR
Munsell
hue circle
10P 2.5 7.5 10YR
divisions 7.5 R R 2.5
2.5RP RP YR 7.5
YR
5P 7.5P 5Y
2.5Y

2.5P 7.5Y
10PB 10Y
7.5PB
5N 2.5GY

2.5PB 7.5GY
5PB 5GY
7.5 2.5G
B
2.5
B 7.5 2.5 7.5G
10B 10GY

5B 5G
10BG 10G
5BG

FIGURE 3.12 The Munsell hue wheel divided into 40 circle divisions. (Illustration
by Theresa-Marie Rhyne, 2015; adapted from American Society of Testing
Materials, ASTM D1535: Specifying Color by the Munsell System, 1968, https://
archive.org/details/gov.law.astm.d1535.1968.)
Defining Color Gamut, Color Spaces, and Color Systems    ◾   55

3.7.2.2 Value
The value of a color refers to how light or dark a given hue is. In the Munsell
color order system, the scale of value ranges from 0 for pure Black to 10 for
pure White along a vertical axis as shown previously in Figure 3.11. Each
step is divided into decimal increments and results in a 100 step lightness
scale. Black, White, and the Grays between them are defined as having
no hue and are called neutral colors. The notation N is used to indicate
the Gray value at any point on the vertical axis. Colors that have a hue, as
noted in our description of the hue attribute above, are called chromatic
colors. The value scale is applied to chromatic and neutral colors. The value
attribute of the Munsell color order system is considered the backbone
or trunk of the color tree as shown in Figure 3.11. The hue circle or color
wheel resides at 5N or the middle level of the value attribute as noted in
Figure 3.12. The value of a specific hue is noted with the value at the end
of the hue designation. As an example, 5Y 4/ indicates a middle Yellow at
the value level of 4. The value scale is defined as perceptual or visual. It
is based on how humans see differences in relative light and is not based
on a set of mathematical values from a light source. Munsell originally
developed the original value scale based on human subjects’ perceptual
judgments of mixtures of White and Black paints. In Munsell’s original
publications, the value attribute ranged from 1 for pure Black to 9 for pure
White as Figure 3.11 indicates. The scale range was later changed to be 0
for pure Black and 10 for pure White as we indicated at the start of this
discussion on value.

3.7.2.3 Chroma
Chroma measures the weakness or the strength of a color. It represents
the purity of a color in regard to saturation. A low chroma value con-
tains more Gray or pastel tones. A high chroma value is highly saturated
or more vivid in tone. As Figure 3.11 indicates, the chrome axis extends
from the value axis at a right angle. Chroma is not uniform across the
color space otherwise we would have the color sphere that Munsell ini-
tially proposed and we previously noted in Figure 3.10. Different hues of
the Munsell color space can achieve full or saturated chroma at varying
locations in the color space [26,27].
In Figure 3.13, as an example, we examine the 5R (Red) hue and com-
pare its chroma scale with its complement, the 5BG (Blue Green) at the
middle value (5N). In Munsell notation, the Red hue is noted as (5R 5/)
and Blue Green hue is noted as (5BG 5/). The chroma scale starts at zero
56 ◾ Applying Color Theory to Digital Media and Visualization

10
Value
9
8
7
6
642 5 2 4 6 8 10 12 14 16 18
4
3
2
Chroma scale for 1 Chroma scale for hue
hue 5BG (Blue Green) 0 5R (Red)

FIGURE 3.13 Differences in chroma scales for two hues of equal value in the
Munsell color system. We compare the 5R (Red) hue with its 5BG (Blue Green)
complement at the 5N middle value of the Munsell color system. (Illustration by
Theresa-Marie Rhyne, 2015.)

for neutral colors and does not have an end. Examining Figure 3.13 indi-
cates that 5R 5/ (Red) has a chroma scale of 18 while 5BG 5/ (Blue Green)
has a chroma scale of 6. In the Munsell color notation, this fully saturated
Red is noted as (5R 5/18) while the fully saturated Blue Green is noted as
(5BG 5/6). So, Red is considered three times as strong as Blue Green in the
middle value (5N) location. Chroma paths can change at different steps on
the value scale. In the Munsell color space, Reds, Blues, and Purples attain
full saturation at mid levels (5/-) of the value scale and are stronger hues
with higher chroma values at full saturation. Yellows and Greens reach
full saturation at high value levels of (7/-) or (8/-) and are weaker hues with
full chroma saturation near the neutral axis. Figure 3.14 shows fully satu-
rated Red (5R 5/18) and fully saturated Yellow (5Y 8/10), each located at
different value steps, to illustrate this concept. For more details about par-
ticular aspects of the Munsell color order system, see References [28–32].
As highlighted earlier, these differences in chroma values prevent the
three-dimensional shape of the Munsell color space from being a sym-
metrical sphere, and Munsell defined the highly asymmetrical shape as
a color tree, previously shown in Figure 3.10. The two-dimensional plots
of value and chroma for a given hue depict the branches on the color tree.

3.7.3 Munsell Color Scales and Digital Media


The Munsell color order system dates back to the late nineteenth cen-
tury, before the development of digital media. Even today, Munsell col-
ors are standardized as carefully prepared paint chips or color samples
that are presented as separate pages in a reference catalog entitled The
Munsell Book of Color. Individual pages of the color atlas include color
Defining Color Gamut, Color Spaces, and Color Systems    ◾   57

Value
10
9
8
7
6
5
4
3
2
1
0

0 2 4 6 8 10 12 14 16 18 20 0 2 4 6 8 10 12
Chroma Chroma

FIGURE 3.14 Comparison of saturated Red (5R 5/18) and saturated Yellow (5Y
8/10) in the Munsell Color Space. Image created using the freely available Munsell
DG app by Silicon Goblin Technologies (https://itunes.apple.com/us/developer
/silicon-goblin-technologies/id508670615). (Illustration created by Theresa-
Marie Rhyne, 2015 using the Munsell DG app by Silicon Goblin Technologies.)

samples of a single hue arranged according to a two-dimensional grid of


value on the vertical axis and chroma on the horizontal axis. These are
sometimes referred to as color scales. Colors are determined by placing
the color specimen against the atlas samples until a color match is found.
Such visual evaluations are considered accurate only if the comparison
specimens are as large as the atlas color samples and if a Gray background
under the same daylight or incandescent illumination is consistently used
for assessments. As indicated earlier, The Munsell Book of Color is avail-
able from the Munsell Color Company (www.munsell.com).
Digital color solutions and libraries have also been developed from The
Munsell Book of Color and other standards based on the Munsell color
space. ASTM International, an international standards organization that
develops and publishes voluntary consensus technical standards, has made
available conversion formulas and lookup tables to produce a Munsell
equivalent for the CIE XYZ specification. These conversion formulas also
facilitate translation of the Munsell color space to and from any other mod-
ern color system able to convert to CIE standards. We covered the CIE XYZ
color space in Section 3.5. The Munsell Color Science Laboratory provides
58 ◾ Applying Color Theory to Digital Media and Visualization

digital Munsell hue, value, and chroma and CIE x, y, and Y data for free
use. The Munsell Color Science Laboratory is located at the Rochester
Institute of Technology with a Web site at http://www.cis.rit.edu/research/
mcsl2/online/munsell.php [33]. There are many software applications that
are available for creating digital versions of the atlas pages in The Munsell
Book of Color. WallkillColor (www.wallkillcolor.com) is one example [34].
Several applications are available for mobile phones that provide a digi-
tal version of The Munsell Book of Color, converted to sRGB color space for
display. We discussed the sRGB color space in Section 3.3. Some of these
mobile apps can be found on the GooglePlay and iTunes online stores.
To develop the images previously shown in Figure 3.14, we used the free
Munsell DG app for the iPhone from Silicon Goblin Technologies (https://
itunes.apple.com/us/app/munselldg/id515717868?mt=8). The Munsell DG
app provides corresponding RGB and Web color hex codes for the Munsell
hues shown. It is important to remember that these codes result from the
color space conversions we described above and are approximate [35].
Although physical comparison of color specimens to carefully prepared
paint chips or color samples can be considered out of date with regard to
digital media, it turns out to be one of the more accurate methods of color
matching. This is because any digital color library cannot depict color spec-
imens consistently or accurately due to the color gamut constraints of RGB
display devices. We defined and highlighted color gamut in Section 3.1.

3.8 HUE, SATURATION, AND VALUE (HSV) AND HUE,


SATURATION, AND LIGHTNESS (HSL) COLOR SPACES
The Hue, Saturation, and Value (HSV) and Hue, Saturation, and Lightness
(HSL) color spaces are three-dimensional cylindrical-coordinate rep-
resentations of the RGB color model. These models were established to
create intuitively easier and more perceptually relevant mixing of addi-
tive RGB color lights. Members of the computer graphics community
developed HSV, frequently referred to as HSB where B stands for bright-
ness, and HSL, often referred to as HLS, in the 1970s to support computer
graphics applications. Today, HSV and HSL color spaces are frequently
used in digital color selection and image editing software. We highlight
the history, geometric aspects, and the application of HSV and HSL below.

3.8.1 The Challenge of Mixing RGB Lights


As discussed in Section 3.1, combining RGB lights produces the color
gamut or color range of display devices. The process of mixing RGB lights
Defining Color Gamut, Color Spaces, and Color Systems    ◾   59

to produce various colors is not always intuitive or perceptually relevant.


Figure 3.15 shows how a colorful Yellow of Red = 255, Green = 224, and
Blue = 97 can be reduced to what perceptually appears to be half of its col-
orfulness with a less-saturated Yellow of R = 214, Green = 193, and Blue =
118. This results in a decrease in Red by 41, a decrease in Green by 31, and
an increase in Blue by 21 as Figure 3.15 illustrates. This RGB reduction
methodology is not necessarily intuitive or logical in our efforts to select
digital color combinations.
HSV and HSL color spaces were developed to accommodate more tra-
ditional and intuitive ways of mixing colors such as those used by paint-
ers for centuries with the Red, Yellow, and Blue (RYB) painters color
space. Painters mix bright and colorful pigments with White to achieve
a tint, with Gray to achieve a tone, or with Black to achieve a shade. In
Figure 3.15, these options were not easily available to us when working
with the RGB sliders. HSV and HSL color spaces were also designed to
address human vision factors such as those we discussed in Chapter 2 and
follow color organization principles of hue, value, lightness, and chroma
similar to the Munsell color space implementation discussed previously
in Section 3.7.

3.8.2 Historical Development of HSV and HSL Color Spaces


In the early 1970s, Richard Shoup and Alvy Ray Smith, at Xerox’s Palo
Alto Research Center (PARC), pioneered the development of computer

– 41 R

– 31 G

+ 21 B

FIGURE 3.15 Illustration of how color specification and modification is not


always intuitive when working directly with the RGB values. (Illustration by
Theresa-Marie Rhyne, 2015.)
60 ◾ Applying Color Theory to Digital Media and Visualization

painting programs [36]. Smith conceptualized the HSV color space dur-
ing this time frame. Smith then moved on to the Computer Graphics
Laboratory at the New York Institute of Technology (NYIT) that
would later evolve into the Pixar Animation Studios in Emeryville,
California. In August 1978, Smith presented his paper on HSV at the
annual Association for Computing Machinery’s Special Interest Group
on Graphics Conference (SIGGRAPH, 1978). The paper, “Color Gamut
Transform Pairs,” defined HSV and was published in the conference
proceedings. George H. Joblove and Donald Greenberg, of Cornell
University, also presented the HSL color space and compared it to HSV at
SIGGRAPH 1978. The Joblove and Greenberg paper was entitled “Color
Spaces for Computer Graphics” [37,38].
The conversions from RGB values to HSV or HSL color spaces could
be rapidly computed and easily ran in real time on computer graphics
hardware of the late 1970s and early 1980s. By SIGGRAPH 1979, the
Computer Graphics Standards Committee recommended and supported
these color spaces. Also at SIGGRAPH 1979, Tektronix Inc. introduced
computer graphics terminals that relied on HSL for its color designations.
The HSV and HSL color spaces, as well as similar ones, were also built
into computer graphics software and image editing tools over the years.
The ubiquitous nature of these color spaces can be seen in their coverage
in fundamental computer graphics textbooks, even today. For example,
the editions of the Computer Graphics: Principles and Practice review the
mathematics behind HSV and HSL [39]. We refer you to this textbook and
the original HSV and HSL research papers noted above for further details
on the mathematics behind HSV and HSL. Today, HSV and HSL continue
to be used widely in applications for color selection in computer graphics
design and image analysis.

3.8.3 Geometry of HSV and HSL


HSV and HSL both use three axes to define their respective color spaces.
The HSV color space is usually represented as a cone or hexcone. The cone
defines the subset of the HSV space with valid RGB values. Similarly, the
color solid for the HSL color space is a double cone or double hexcone.
The three-axes approach is in some ways analogous to the Munsell Color
Order System, covered in Section 3.7. HSV defines hue, saturation, and
value, where value is sometimes referred to as brightness. HSL defines hue,
saturation, and lightness, where sometimes the order is noted as hue light-
ness saturation (HLS). We describe these parameters below.
Defining Color Gamut, Color Spaces, and Color Systems    ◾   61

3.8.3.1 Defining Hue


In HSV and HSL, hue is used to describe the degrees of color. The speci-
fication of the hue axis ranges from 0 to 360. This forms a color or hue
wheel that begins and ends in Red (0/360) and encompasses Yellow (60),
Green (120), Cyan (180), Blue (240), and Magenta (300). Examining these
specifications more carefully indicates that these hue ranges specifically
address the primary colors of the RGB color model for lights and the Cyan
Magenta Yellow primary colors of the CMYK color model for printing
we noted in Chapter 1. The Red (0/360), Green (120), and Blue (240) RGB
hues form a triangle when connected by straight lines on the hue wheel.
The same is true for Yellow (60), Cyan (180), and Magenta (300) CMY
hues. We will highlight further details about the location of hues on vari-
ous color wheels in Chapter 4. Figure 3.16 shows specific colors on the hue
axis for the HSV and HSL color spaces.

3.8.3.2 Defining Saturation


Saturation indicates the degree that a hue differs from neutral Gray in the
color space. It ranges from 0% for no color or desaturation to 100% for a
pure color or full saturation. In Figure 3.16, the colors on the outer edge of
the hue wheel are pure colors. As we move into the center of the wheel, more
Gray is added to the various hues, resulting in the colors dominating less
and less. A faded hue or tone indicates the color contains more Gray. At the

Red

0/360
Magenta Yellow
300 60

Neutral
Gray

240 120
Blue Green
180

Cyan

FIGURE 3.16 Diagram of the hue or color wheel that depicts the colors associated
with the hue axis in the hue, saturation, and value (HSV) and hue, saturation,
and lightness (HSL) color spaces. (Illustration by Theresa-Marie Rhyne, 2015.)
62 ◾ Applying Color Theory to Digital Media and Visualization

center of the wheel, the neutral Gray zone is reached and no hue dominates.
The center of the wheel is the zone of complete desaturation while the outer
edge of the hue wheel is the region of full saturation. Saturation has simi-
larities to the chroma parameter of the Munsell Color Order System that
we highlighted in Section 3.7. Figure 3.17 shows the degrees of saturation
for the Yellow hue ranging from 0% for no color or neutral Gray to 100%
for a pure Yellow hue.

3.8.3.3 Defining Value


Value is the brightness of the hue and varies with color saturation in the
HSV color model. Value ranges from 0% where the color space is completely
Black to 100% where there are colors on the hue wheel. Value is a linear axis
running through the center of the hue wheel as shown in Figure 3.18, which
also shows the full range for the color Yellow in HSV color space.

3.8.3.4 Defining Lightness


Lightness indicates the level of illumination in the HSL color space.
Lightness ranges from 0% for Black (no light) to 100% for full illumination

Fully saturated
color at the edge
of the hue wheel.

)XOO\GHVDWXUDWHG
QHXWUDO*UD\
]RQHDWWKH
FHQWHURIWKH
KXHZKHHO

Desaturated 0 100 Saturated

FIGURE 3.17 Degrees of saturation for the Yellow hue in the HSV and HSL
color spaces are shown. (Illustration by Theresa-Marie Rhyne, 2015.) Yellow color
example generated with the use of the Mozilla Development Network’s Color
picker tool at https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Colors
/Color_picker_tool.
Defining Color Gamut, Color Spaces, and Color Systems    ◾   63

Saturation

Hu
e
Desatu
ration

Value

FIGURE 3.18 Geometry of the HSV color space. (Illustration by Theresa-Marie


Rhyne, 2015.)

that washes out the hue so it appears as White. Hues at percentages less
than 50% appear darker while hues at greater than 50% appear lighter.
Figure 3.19 shows that the hue color wheel is located at the 50% value of
the lightness scale in the HSL color space. Figure 3.19 also depicts the full
range for the color Yellow in the HSL color space.

3.8.4 Comparison of HSV and HSL Color Spaces


HSV and HSL differ in the geometric shape of their color spaces as shown
in Figure 3.18 for HSV and Figure 3.19 for HSL. The HSV color space is rep-
resented as a single cone while the HSL color space is depicted as a double
cone. For both geometric shapes, the central vertical axis represents an ach-
romatic or a neutral axis with Black at the bottom at a value = 0 in HSV and
lightness = 0 in HSL. White is at the top of the central axis with value = 1
in HSV and lightness = 0 in HSL. The hue circle of colors is positioned in
both color spaces around the edge of the geometric shape at saturation = 1.
In HSV, the hue circle is positioned at the top of the cone with a value = 1.
In HSL, the hue circle is positioned in the middle of the double cone with
lightness = 0.5. This positioning results in some differences in the mixing
of the pure colors on the hue circle’s outer edge. In HSV, mixing pure col-
ors with White reduces saturation, yielding tints, while mixing pure colors
with Black leaves saturation scales unchanged, resulting in shades. With
64 ◾ Applying Color Theory to Digital Media and Visualization

Lightness
Saturation

Hue
Lightness

FIGURE 3.19 Geometry of the HSL color space. (Illustration by Theresa-Marie


Rhyne, 2015.)

HSL, both tints and shades have full saturation while tones, mixtures of
both Black and White, have saturation levels less than 1.
A key advantage to HSV is its conceptual simplicity since each attribute
corresponds to color concepts we noted in Chapters 1 and 2. As noted
previously, the saturation attribute in HSV corresponds to tinting with
desaturated colors having increasing total intensity. This is considered as
a limitation to the HSV color space. As a result, the cascading style sheets
(CSS) standard for Web content development supports RGB and HSL, but
not HSV. We will highlight color standards for the Web in Section 3.9.
HSV and HSL are computationally efficient color spaces for color selection
while creating digital content. A key disadvantage of the HSV and HSL color
spaces is in regard to addressing the complexity of color appearance such as
perceptual uniformity. Both color spaces are not absolute color spaces such
as the CIE color spaces covered previously in Section 3.6 or the Munsell color
order system covered in Section 3.7. HSV and HSL are defined purely with
reference to a given RGB space. As we noted in Section 3.3, there are many
commonly applied RGB color spaces. As a result, precise specification of a
color involves noting the HSV or HSL attributes as well as the characteristics
Defining Color Gamut, Color Spaces, and Color Systems    ◾   65

of the referenced RGB color space and the associated gamut correction in
use. Fundamentally, HSV and HSL color spaces tradeoff perceptual unifor-
mity for computational speed. There are many digital content creation situ-
ations, such as interactive visualization, real-time virtual environments, or
computer game development, where such computational speed is optimal.

3.8.5 Example Color Selection Application Using HSV and HSL


The HSV and HSL color spaces are designed to support effective color pick-
ing while creating digital media content. Therefore, these color spaces are
most commonly applied to color selection tools. Many of these color selec-
tion tools provide three sliders for each attribute of the respective color
space. Figure 3.20 shows the Color picker tool, a free community-built
online color selection resource intended for all Web developers and con-
tent creators from the Mozilla Development Network (MDN) [40]. In the
application, both HSV and HSL color attributes are provided. The Color
picker tool is available online at https://developer.mozilla.org/en-US/docs
/Web/CSS/CSS_Colors/Color_picker_tool.
In Figure 3.20, we can compare and contrast the HSV and HSL attri-
butes for a Yellow color where the RGB values are R = 237, G = 230, and
B = 52. In HSV color space, H = 57, S = 78, and V = 92. In HSL color
space, H = 57, S = 83, and L = 56. The hue attribute, H = 57, is constant in
both color spaces. The saturation attribute varies slightly between color
spaces for this Yellow color. In HSV space, S = 78, while in the HSL space,
S = 83. It is anticipated that a color with a value in HSV of 92 would have

RGB: R = 237, G = 230, B = 52

HSV: H = 57, S = 78, V = 92 HSL: H = 57, S = 83, L = 56

FIGURE 3.20 Example of a free and online HSV and HSL color selection tool
entitled Color picker tool (https://developer.mozilla.org/en-US/docs/Web/CSS
/CSS_Colors/Color_picker_tool). (Illustration by Theresa-Marie Rhyne, 2015,
using the Color picker tool with additional annotations for clarification.)
66 ◾ Applying Color Theory to Digital Media and Visualization

a Lightness attribute of near-half in the HSL space. With this Yellow color,
L = 56 in the HSL space. As to be expected by the geometry of the two
color spaces, this Yellow color registers at the top of the HSV color space
and in the middle range of the HSL color space. The numerical specifica-
tions of these attributes correspond to the geometric differences in HSV
and HSL color spaces as diagrammed in Figures 3.18 and 3.19. In the next
section, we will highlight the Color picker tool further to illustrate color
formats associated with Web development.

3.9 WEB COLORS AND HEX TRIPLETS


In developing content for the Web, there are standards for describing and
specifying colors for text and graphics. These guidelines are currently
monitored and maintained by the World Wide Web Consortium (W3C)
[41]. A Web color is specified according to its intensity of RGB compo-
nents. The Web color specifications are based on the sRGB color space
that we have discussed in Section 3.3. The sRGB color space was selected
since it effectively serves as a best guess for how the majority of monitors,
mobile phones, and digital cameras produce color. In setting parameters
for displaying Web pages, colors can be defined in the RGB format or in
hexadecimal (HEX triplet) format. In some cases, Web colors can also be
noted according to their English name. The HEX triplet format, with a
leading number sign (#), is the most common format used. Figure 3.21
shows appropriate Web colors on a color wheel with a table noting the
English name, RGB value, and HEX triplet value for each hue.
Red
HEX: #FF0000 Hue or Color English RGB Value Hex Triplet
Deeppink Orange Name
HEX: #FF1493 HEX: #FFA500
Red Red 255,000,000 #FF0000
Magenta Orange 255,165,000 #FFA500
HEX: #FF00FF Yellow Yellow 255,255,000 #FFFF00
Magenta Yellow HEX: #FFFF00
Yellow Green 154,205,050 #9ACD32
Purple Green 000,128,000 #008000
Gray Yellow Green
HEX: #800080 Aquamarine 127,255,212 #7FFFD4
HEX: #9ACD32
Cyan 127,255,212 #00FFFF
Gray
Blue HEX: #808080 Green Deepsky Blue 000,191,255 #00BFFF
HEX: #0000FF Blue Green HEX: #008000
Blue 000,000,255 #0000FF
Purple 128,000,128 #800080
Deepsky Blue Aquamarine Magenta 255,000,255 #FF00FF
HEX: #00BFFF Cyan HEX: #7FFFD4
Deeppink 255,020,147 #FF1493
Cyan Gray 128,128,128 #808080
HEX: #00FFFF

FIGURE 3.21 Web colors on a color wheel. In this illustration, we show appro-
priate Web colors on a color wheel and provide a table for noting the English
name, RGB value, and HEX triplet value for each hue. (Illustration by Theresa-
Marie Rhyne, 2016.)
Defining Color Gamut, Color Spaces, and Color Systems    ◾   67

3.9.1 Defining HEX Triplets


A HEX triplet is a six-digit and three-byte hexadecimal number used to
represent a color in the hypertext markup language (HTML), cascading
style sheets (CSS), scalable vector graphics (SVG), extensible 3D graphics
(X3D), and other Web applications. The bytes refer to the RGB compo-
nents of the color where byte 1 refers to the Red value, byte 2 refers to the
Green value, and byte 3 refers to the Blue value. Hexadecimal notation
uses 16 distinct symbols where 0–9 represent values zero to nine and A,
B, C, D, E, and F represent values 10–15. For a Web color, one byte rep-
resents a number in the range of 00 to FF. Using our previous example
in Figure 3.19, for the Yellowish color where R = 237, G = 230, and B = 52
in RGB color space, the hexadecimal numbers are ED, E6, and 34. The
HEX triplet value is noted as #EDE634, where the hexadecimal numbers
are concatenated together. If any of the three bytes has a color value that
is less than 16 (in hexadecimal notation) or 10 (in decimal notation), it
must be represented with a leading zero so that the triplet always has six
digits. For example, pure Yellow, where R = 255, G = 255, and B = 0 has a
HEX triplet value of #FFFF00. It takes 24 bytes to specify a given color in
this notation system and the total number of colors that can be specified
is 256 to the exponential power of 3 or 16,777,216. Today, the majority of
color selection tools automatically convert between RGB and HEX triplet
values. This is true of the Color picker tool. Figure 3.22 shows the full user

RGB: R = 237, G = 230, B = 52 HSL: H = 57, S = 83, L = 56 HEX: #EDE634

FIGURE 3.22 Example color selection tool with Web colors specified in the
RGB, HSL, and HEX triplet values using the Color picker tool (https://developer
.mozilla.org/en-US/docs/Web/CSS/CSS_Colors/Color_picker_tool). (Illustration
by Theresa-Marie Rhyne, 2015, using the Color picker tool with additional anno-
tations for clarification.)
68 ◾ Applying Color Theory to Digital Media and Visualization

interface of the Color picker tool where the RGB, HSL, and HEX triplet
values are noted together for the Yellowish color of R = 237, G = 230, and
B = 52 or #EDE634 [42].

3.9.2 HTML, CSS, and SVG Web Colors


HTML, CSS, and SVG are key technologies for creating Web pages. HTML
provides the foundation or the structure for the Web page. CSS defines the
page’s presentation, including colors, fonts, and layout. SVG is the W3C open
standard for supporting two-dimensional graphics in Web pages including
interactivity and animation. The CSS Color Module recommendation is the
guiding document in regard to applying color to Web pages and is available
online at http://www.w3.org/TR/css3-color/. At the time of the writing of this
book, the CSS Color Module Level 3 recommendation, as of June 2, 2011, is
in effect. The HTML and SVG standards reference back to the CSS Color
Module Level 3 recommendation [43,44]. In addition to describing the color
keywords as well as the RGB and HEX triplet formats for specifying Web col-
ors, the CSS Color Module also outlines how to specify Web colors accord-
ing to the HSL color model. We covered HSL in the Section 3.7. As shown in
Figure 3.22, the Color picker tool we highlighted previously includes a CSS
Color section that specifies colors in RGB, HSL, and HEX triplet formats to
match the W3C color guidelines. Most color selection tools and apps include
RGB and HEX triplet formats at a minimum.

3.9.3 Web Safe Colors


Web safe colors consist of 216 colors that have solid, nondithered, and con-
sistent display on any display device supporting at least 8-bit color (256
colors). Today’s display technologies typically support 24-bit color or bet-
ter so the need for Web safe color consideration is becoming obsolete.
However, we review the Web safe concepts here.
Historically, many computer monitors were capable of displaying in only
8-bit color that included only 256 colors. If an image or graphic contained
a color not within the 256 colors of the display monitor, a substitute color
was applied or dithering was used to try to approximate the color. Using
the substitute color option often resulted in the closest color being applied
with unexpected results frequently occurring. The dithering solution slowed
down the loading of the graphic or image due to the calculations involved in
creating the color. To avoid this situation, a set of Web safe colors became nec-
essary. The number of 216 web safe colors was selected since computer oper-
ating systems typically reserved 16–20 colors for their own use. The number
Defining Color Gamut, Color Spaces, and Color Systems    ◾   69

216 also allowed for six equally spaced shades for RGB values from 0 to 255
and also supported the 00 to FF range in a hexadecimal notation (HEX trip-
lets). This mathematical relationship can be simply noted as 6 × 6 × 6 = 216.
The Web safe colors developed were based on mathematics and not aes-
thetics or color theory. The 216 colors contain RGB values of 0, 51, 102, 153,
204, and 255, where RGB values range from 0 to 255. These numbers are
multiples of 51 or 20% of 255 and result in the six equally spaced shades of
RGB values at 0%, 20%, 40%, 60%, 80%, and 100% as we noted above. In the
HEX triplet equivalents, the 216 colors contain HEX values of 00, 33, 66, 99,
CC, and FF. Many look-up tables have been developed that present the entire
range of the 216 web safe colors. Two excellent resources are at http://websafe-
colors.info/ and http://cloford.com/resources/colours/websafe1.htm [45,46].
As stated earlier in this section, web safe colors have become an obso-
lete concept since modern display devices now support 24-bit color levels
or better. As we have shown, the concept is based on mathematics and not
aesthetics or color theory. However, it is helpful to be aware of the Web
safe terminology and the rationale behind its usage.

3.9.4 An Example of Color Capture and Web


Color Selection with a Mobile App
There are many mobile and online apps that allow for selecting colors
from an existing graphics file or digital photograph. The colors selected
usually appear as color swatches with the Web color noted in the RGB
and HEX triplet formats. Here, we show how to select colors with the
Color Companion mobile app, from Digital Media Interactive LLC, for
the iPhone or iPad. This app is available for purchase from the iTunes
store and more details are noted at https://itunes.apple.com/us/app/color-
companion-analyzer-converter/id477794973?mt=8 [47].
For this example, we import a digital photograph from our iPhone
directly into the Color Companion app. The image is of a spring garden.
Color Companion analyzes the image and determines colors for us to
select as a possible color palette. We select a palette of four colors from
the digital image. This selection process is shown in the middle image of
Figure 3.23. After naming and saving the color palette, we can scroll down
to see the four Web colors of our color scheme as HEX triplets. For our
example, we saved the color palette as Spring Garden.
The right-hand side image of Figure 3.23 shows the HEX triplets of the
Spring Garden color scheme. Color Companion also provides the RGB,
Lab, HSB, and CMYK values of the four colors selected. We discussed the
70 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 3.23 Using a mobile app to select Web colors. (Illustration by Theresa-
Marie Rhyne, 2016, using a personal digital photograph with the Color Companion
App from Digital Media Interactive LLC.)

various color systems associated with these values in previous sections of


this chapter. Please see Section 3.6.2 for a discussion on CIE LAB, referred
to here as Lab, values. In Section 3.8, we provide a discussion on the HSV
color model that is frequently referred to as the HSB model, as shown in
this Color Companion example. In Chapter 4, we discuss further how to
build color schemes and the principles of color harmony.

3.10 PANTONE COLOR MATCHING SYSTEM


The Pantone color matching system (PMS) is a proprietary color space
used primarily in printing and also in a wide range of other industries,
including cosmetics, colored paint, fabric, and plastics. Pantone matching
methods have evolved into a standardized color reproduction system that
utilizes the Pantone numbering system to identify colors [48]. Individuals
located in different geographic locations can refer to particular PMS val-
ues to ensure that colors match without making a direct personal contact
with each other. The Pantone color guides consist of narrow cardboard
sheets (approximately 6 by 2 in or 15 by 5 cm) that are printed on one
side with rectangular samples showing the different Pantone colors. The
guide is bound together at one end to allow for opening the strips out in a
fan like manner. Additionally, Pantone provides binders with rectangular
swatches and digital media resources [49]. In 2009, Pantone released the
myPantone app for iOS platforms and later extended it to Android devices.
In August 2016, the PANTONE Studio app for iOS platforms became
available. We will highlight the mobile PANTONE Studio app for iOS
platforms later on in Section 3.10.3. See Figure 3.24 for an illustration of
a virtual Pantone fan deck used in the previous myPantone app and how
it has transitioned to digital color swatches in the PANONE Studio app.
Defining Color Gamut, Color Spaces, and Color Systems    ◾   71

FIGURE 3.24 Progression from the virtual fan deck of the older myPantone
app to the new digital swatches of the PANTONE Studio app. (Illustration by
Theresa-Marie Rhyne, 2016, using the older myPantone and new PANTONE
Studio apps from Pantone.)

3.10.1 Evolution of the Pantone Matching System


The origins of Pantone go back to the 1950s when Lawrence Herbert
joined a small commercial printing company, M&J Levine Advertising
[50–52]. Herbert used his chemistry background to simplify the compa-
ny’s production of inks to a set of 12 stock pigments from a full range of
colors. By 1962, Herbert was leading the printing division that was prof-
itable while other aspects of M&J Levine Advertising were not. Herbert
purchased the printing division and renamed it to Pantone in 1962. The
first Pantone Matching System Printer’s Edition was introduced in 1963.
By the end of the 1970s, PMS had become a standard in wide international
usage. In 1984, Pantone formed its Electronic Color Systems Division
to reproduce its color management system into a digital format. In the
1990s, Pantone partnered with leading hardware and software compa-
nies to pioneer color management of digital media and printing. By the
2000s, Pantone was a recognized leader in color management and began
providing translations of their PMS values to sRGB and Lab formats. In
2007, X-Rite Inc, a supplier of color measurement equipment, purchased
Pantone Inc. In 2009, the myPantone app for the iPhone became avail-
able for purchase from the iTunes store. Later, a myPantone version for
the Android platform became available. On August 2, 2016, the current
PANTONE Studio app became available for the iOS platform. [53,54].
The Pantone LLC continues today as a subsidiary of X-Rite, with its Web
72 ◾ Applying Color Theory to Digital Media and Visualization

site at http://www.pantone.com. Interestingly, both Pantone LLC and


the Munsell Color Company, highlighted previously in this chapter, are
currently subsidiaries of X-Rite Inc.

3.10.2 Supporting CMYK Color Printing


A frequent use of PMS values is in standardizing colors in the CMYK
printing process. We highlighted the CMYK color model in Section 1.2.
There is a specified subset of Pantone colors that are reproducible in the
CMYK printing process. Designers select colors from this subset and note
their PMS values for various stages of the CMYK color printing and repro-
duction process. It is important to note that a majority of the Pantone
Matching System’s colors cannot be reproduced with the CMYK process
but are created with the use of designated base pigments mixed in speci-
fied amounts. Understanding the subset of Pantone colors that the CMYK
process can reproduce becomes important if it is desired to stay within
range of the CMYK printing process and not yield unexpected results.

3.10.3 Applying Color Theory Concepts with the


PANTONE Studio App
As mentioned earlier in this section, the PANTONE Studio app is a mobile
or pocket application available for iOS platforms. As of the writing of this
book, the Android version remains under development and is anticipated
to be available from the GooglePlay online store. The iOS version is avail-
able from the iTunes store. The PANTONE Studio app is “free” at a basic
level. A $7.99 monthly subscription provides access to a complete library
of Pantone colors, values and references. More information about the
PANTONE Studio app is available from the Pantone Web site: (https://
www.pantone.com/studio).
The app provides digital display of color swatches for creating a color
palette from scratch. Moving your finger along the color display allows for
locating specific Pantone hues. Tapping on a swatch displays the color in
a detailed view. A selected Pantone color can be dragged into the palette
zone to store it. Once the Pantone color is in the palette zone, tapping on
it reveals the sRGB and HTML (HEX triplet) values as well as the CMYK
data. In Figure 3.24, we selected a Magenta hue called Pantone 3527 CP.
The sRGB values are 201, 46, and 133. The HTML (HEX value) is #C92E85.
The CMYK values are 11, 90, 0, and 0. Since we have selected a Magenta
hue, it is not surprising that the M (Magenta) number in the CMYK values
equals 90. We have covered the sRGB color space in Section 3.3, and the
Defining Color Gamut, Color Spaces, and Color Systems    ◾   73

HEX triplet values in Section 3.9.1. The CMYK color model was presented
in Chapter 1. Figure 3.24 shows the PANTONE Studio app implementa-
tion of these color theory concepts for everyday usage.

3.10.4 Color Capture from a Digital Image with PANTONE Studio


The PANTONE Studio app also allows for capturing colors from a digi-
tal image or photograph on your mobile phone. We show an example
in Figure 3.25. PANTONE Studio provides four main options: “Colors”,
“Images”, “Articles” and “Studio”. The Colors option allow for selecting
individual colors as we did in Section 3.10.3. The Images option allows
for working with stored photos. The Articles option features informa-
tion from the Pantone Color Institute. The Studio option shows how your
color palette will appear in various design templates. Once the Images
option is selected, the PANTONE Studio app automatically suggests
five Pantone colors matched to dominant colors in the stored images of
your camera roll. It is also possible to move around the image sensor or
big dots to select a specific hue with the PANTONE Studio app, chang-
ing the five Pantone hue options of the designated color palette at the
top. The PANTONE Studio app also provides a Harmonies option for a
selected Pantone color. We will cover harmony in Chapter 4 and explore
the PANTONE studio app further in Chapter 5. Figure 3.25 presents the
Pantone color capture process for the Spring Garden image we examined
earlier in Figure 3.23.

FIGURE 3.25 Color capture from an image with the PANTONE Studio app.
(Illustration by Theresa-Marie Rhyne, 2015, using a personal digital photograph
with the PANTONE Studio app from Pantone.)
74 ◾ Applying Color Theory to Digital Media and Visualization

3.11 CONCLUDING REMARKS


In this chapter, we reviewed the concepts of color gamut, color spaces, and
color systems. The color spaces reviewed in this chapter are used widely in
color reproduction and color standards. This chapter has provided the ter-
minology to understand online and mobile color apps that allow for digital
color selection and capture. It is important to continue to remember a key
concept about color gamut: Viewing a color in digital or virtual color spaces
does not always mean that the color will appear the same in printed or physi-
cal color spaces. This is because of the differences in the RGB color model for
display, the CMYK color model for printing, and the RYB color model for
painting that we highlighted in Chapters 1 and 2. In Chapter 4, we will exam-
ine concepts of color harmony that pertain to all three of these color models.

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Available at http://www.nytimes.com/2013/02/24/magazine/who-made
-that-pantone-chip.html?_r=3, accessed June 11, 2016.
53. Pantone. (2016). Introducing Pantone Studio. Available at https://www
.pantone.com/studio, accessed August 3, 2016.
54. Co.Design. (2016). Pantone’s Addictive New App Turns The World Into
A Prismatic Palette. Available at http://www.fastcodesign.com/3062394/
pantones-addictive-new-app-turns-the-world-into-a-prismatic-palette,
accessed August 3, 2016.
CHAPTER 4

Defining Color Harmony

4.1 COLOR WHEELS


Color wheels are tools that depict color relationships by organizing col-
ors in a circle to visualize how the hues relate to each other. Many color
wheels are based on three primary colors, three secondary colors, and
the six intermediate or tertiary colors formed by mixing a primary with
a secondary color. This results in 12 hues on the color wheel. Some color
wheels have even finer divisions, resulting in 24 colors being depicted. The
primary colors are the core of a color model and cannot be mixed. The
secondary colors are mixtures of the primary colors. Figure 3.16 depicts
colors associated with the hue, saturation, and value (HSV) and hue, satu-
ration, and lightness (HSL) color spaces, and is a typical example of the 12
hues configuration. Other color wheels examples include four opponent
colors and can have four or eight main colors. Figure 2.4 that diagramed
Ewald Hering’s opponent color theory is an example of a color wheel with
four main colors. The Munsell color order system includes five primary
hues and five secondary hues. We diagrammed the Munsell hue circle
with a total of 40 hue divisions in Figure 3.11. In this chapter, we will
look further into the steps of constructing a color wheel, examine color
harmony between hues on the wheel, and highlight some historical and
current evolutions of the color wheel such as color gamut masking. There
are many other books and online references on color harmony. References
[1–4] provide additional reading on the principals of color harmony.

79
80 ◾ Applying Color Theory to Digital Media and Visualization

4.2 STEPS IN CONSTRUCTING A COLOR WHEEL


There are four steps in constructing a color wheel: (1) define the color
model and place the resulting primaries equidistantly on the wheel,
(2) determine the resulting secondary colors that are mixtures of the
primary colors and place the secondary colors equidistantly between
the primaries on the wheel, (3) establish the tertiary colors that are
mixtures of primary and secondary hues and place the tertiary colors
equidistantly between the primary and secondary colors, and (4) refine
the color wheel with additional equidistant divisions and neutral colors
if desired. We will work through these four steps for the three color
models we defined in Chapter 1: (1) the Red, Green, and Blue (RGB)
display color model; (2) the Cyan, Magenta, Yellow, and Key Black
(CMYK) printers color model; and (3) the Red, Yellow, and Blue (RYB)
painters color model.

4.2.1 Geometry of the RGB Display Color Wheel


Step 1 is easily determined for the RGB display model with the primary
colors being Red, Green, and Blue. We place these three colors clockwise
and equidistantly from each other. We learned step 2 in Chapter 1 with the
secondary colors being the combination of Red and Green to equal Yellow,
Green and Blue to equal Cyan, and Blue and Red to equal Magenta. We place
these secondary colors clockwise and equidistantly between the primary
RGB colors. For step 3, the tertiary colors are Red Yellow (Orange), Yellow
Green (Lime), Green Cyan (Aqua Marine), Cyan Blue (Deep Sky Blue), Blue
Magenta (Purple), and Magenta Red (Deep Pink). We place these tertiary
colors in clockwise respective locations on the wheel between the primary
and secondary colors. For step 4, neutral Gray is the combination of two
colors opposing one another on the wheel such as Red and Cyan. So, we
place Gray in the center. We show these steps in Figure 4.1.

4.2.2 Geometry of the CMYK Printers Color Wheel


The geometry of the CMYK printers color wheel is the inverse of the RGB
display color wheel. For step 1, the primary colors are Cyan, Magenta, and
Yellow. We place these three colors clockwise and equidistant from each
other. In step 2, the three secondary colors are the combination of Cyan
and Magenta to equal Blue, the combination of Magenta and Yellow to
yield Red, and the combination of Yellow and Cyan to equal Green. We
place these secondary colors clockwise and equidistantly between the
primary CMY colors. For step 3, the tertiary colors are Cyan Blue (Deep
Defining Color Harmony    ◾   81

FIGURE 4.1 Steps for building the Red, Green, and Blue (RGB) color wheel.
(Image created by Theresa-Marie Rhyne, 2016.)

FIGURE 4.2 Steps for building the Cyan, Magenta, Yellow, and Key Black (CMYK)
color wheel. (Image created by Theresa-Marie Rhyne, 2016.)

Sky Blue), Blue Magenta (Purple), Magenta Red (Deep Pink), Red Yellow
(Orange), Yellow Green (Lime), and Green Cyan (Aqua Marine). We place
these tertiary colors in clockwise respective locations on the wheel between
the primary and secondary colors. For step 4, Gray is the combination of
two colors opposing one another on the wheel such as Cyan and Red. So,
we place Gray at the center of the circle. These steps are shown in Figure 4.2.
4.2.3 Geometry of the RYB Painters Color Wheel
The RYB color wheel provides a guide to developing color palettes for art
compositions. It is based on how artists have naturally combined paint
color pigments for centuries with minerals from the earth. The RYB color
82 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 4.3 Steps for building the Red, Yellow, and Blue (RYB) color wheel.
(Image created by Theresa-Marie Rhyne, 2016.)

wheel is frequently the first color wheel we learned in our own childhood
education while mixing our paint colors. The RYB color palette has more
earth tones to it than the RGB color palette created from lights and the
CMYK color palette created from printing inks. For step 1 in building the
RYB color wheel, the primary colors are Red, Yellow, and Blue. In step 2,
the secondary colors are the combination of Red and Yellow to produce
Orange, the combination of Yellow and Blue to produce Green, and the
combination of Blue and Red to produce Purple. We place these secondary
colors clockwise and equidistantly between the primary RYB colors. For
step 3, the tertiary colors are Red Orange, Orange Yellow, Yellow Green,
Green Blue, Blue Purple and Purple Red. We place these tertiary colors
in clockwise respective locations on the wheel between the primary and
secondary colors. For step 4, as in our previous examples, Gray is the com-
bination of two colors opposing one another on the wheel such as Red and
Green. So, we place Gray in the center of the wheel. These steps are shown
in Figure 4.3.

4.2.4 Comparing the RGB, CMYK, and RYB Color Wheels


The RGB additive and the CMYK subtractive color wheels are composed
of the same hues and are the inverse combinations of each other, as we
noted in Figure 1.6. So, one color wheel will suffice as we focus on defining
color harmony concepts Sections 4.3 through 4.5. For further discussion
in this chapter, we will reference the RGB/CMYK color wheel. The RGB/
CMYK and RYB color wheels differ in the hues for each respective color
Defining Color Harmony    ◾   83

Magenta Purple
Red Red Red Red Red
Magenta Purple Orange
Orange

Purple Blue Orange


Yellow Purple

Yellow Orange
Blue Blue Yellow
Green

Cyan Green Green Yellow


Blue Cyan Green Blue
Green Yellow
Blue Green

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.4 Comparison of the RGB/CMYK and RYB color wheels. (Image cre-
ated by Theresa-Marie Rhyne, 2016.)

shown. Historically, many aspects of color theory were developed by art-


ists and designers based on the RYB color wheel. We will highlight some
of this evolution later in this chapter. As we noted in Chapter 1, the RYB
subtractive color model is similar but different from either of the RGB and
CMYK models. In applying color theory to digital media, it becomes help-
ful to understand both the RGB/CMYK and RYB color wheels for effective
application and communication of color harmony. Figure 4.4 compares
the RGB/CMYK and RYB color wheels side by side.

4.3 DEFINING HUES, TINTS, TONES, AND


SHADES ON THE COLOR WHEEL
As we noted when reviewing color spaces in Chapter 3, a color is defined
in terms of it specific parameters such as hue, value, and chroma in the
Munsell color order systems or hue saturation and value in the HSV color
space. For a detailed color wheel, there are four rings of concentric circles
that represent the elements of hues, tints, tones, and shades. We define each
of these elements below and visually summarize them in Figure 4.4.

4.3.1 Hues
As in the color spaces that we discussed in Chapter 3, a hue is the bright-
est or purest form of a color and resides on the outermost part of the
color wheel. In Figure 4.5, the outer rim of colors represented in the RGB/
CMYK and the RYB wheels are the hues.

4.3.2 Tints
A tint is defined as a hue mixed with White. Tints can vary from small to
large percentages of White mixed with the original hue. Figure 4.6 shows
84 ◾ Applying Color Theory to Digital Media and Visualization

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.5 The hues on the RGB/CMYK and RYB color wheels. Hues are
shown on the outer rim of the wheel and are the brightest and purest colors.
(Image created by Theresa-Marie Rhyne, 2016.)

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.6 The tints on the RGB/CMYK and RYB color wheels. Tints are rep-
resented as the second circle next to the hues on the wheel. Tints are defined as a
hue mixed with White. (Image created by Theresa-Marie Rhyne, 2016.)

the tints as the second circle next to the hues of the RGB/CMYK and the
RYB wheels. We used 50% hue and 50% White to form the tints shown in
the wheels.

4.3.3 Tones
A tone is a hue mixed with true Gray. A hue mixed with any amount of
Gray is called a tone of the hue. Figure 4.7 shows the tones as the third
concentric ring on of the RGB/CMYK and the RYB wheels. We used 50%
hue and 50% Gray to form the tints shown in the wheels.

4.3.4 Shades
A shade is defined as a hue mixed with Black. Just as with tints and tones,
a shade can vary from small to large percentages of Black mixed with the
original hue. In Figure 4.8, the fourth and inner most concentric ring of
Defining Color Harmony    ◾   85

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.7 The tones on the RGB/CMYK and RYB color wheels. Tones of hues
are represented as the third circle or ring on the wheel. Tones are defined as a hue
mixed with Gray. (Image created by Theresa-Marie Rhyne, 2016.)

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.8 The shades on the RGB/CMYK and RYB color wheels. Shades of
hues are represented as the inner most circle or ring on the wheel. Shades are
defined as a hue mixed with Black. (Image created by Theresa-Marie Rhyne,
2016.)

the RGB/CMYK and the RYB wheels depicts shades of the various hues.
We used 50% hue and 50% Black to form the tints shown in the wheels.

4.4 WARM AND COOL COLORS ON COLOR WHEELS


The color wheel can be divided into warm and cool colors. In general,
Green, Blue, and Purple are defined as cool colors, while Yellow, Orange,
and Red are grouped as warm colors. Warm colors tend to advance
and expand in space. Cool colors tend to recede and contract in space.
White, Gray, and Black are considered to be neutral in this regard. As a
result, colors can have physiological and psychological effects on people.
Wassily Kandinsky, in 1910, published detailed writings on these effects
of color in his Concerning the Spiritual in Art essay [5]. Two colors can
also have a relative color temperature with regard to one another. For
86 ◾ Applying Color Theory to Digital Media and Visualization

Warm
Warm

Cool
Cool

RGB/CMYK color wheel RYB color wheel

FIGURE 4.9 The division of warm and cool colors on the RGB/CMYK and RYB
color wheels. (Image created by Theresa-Marie Rhyne, 2016.)

example, on the RGB/CMYK color wheel, Magenta is considered a hotter


color against its adjacent cooler Purple. In RYB color space, a warm Red
Orange color can be used to project a crackling fire while its Green Blue
complement can be used to project a calm sea breeze. Figure 4.9 shows
the division of warm and cool colors on the RGB/CMYK and RYB color
wheels, respectively.

4.5 COLOR HARMONY


Color harmony is the process of choosing colors that work well together in
the composition of an image. Similar to concepts in music, there are color
cords on the color wheel that help to provide common guidelines for how
hues will work together. These color cords are generalized recommen-
dations with the final color selection dependent on specific parameters
associated with the design project. An important aspect in working with
color harmony is determining a key color to build the harmonies around.
We define basic cords on the color wheel that represent color harmony in
the key hue of Yellow below.
For each harmony, we work through an example that applies these
concepts. In our examples, we frequently work with the hues, tints, tones,
and shades principles to create variations in color selection. The examples
shown here are basic infographics or information visualization charts that
can be generated with software tools such as Microsoft Excel or Word,
Apple Numbers or Pages, Google Docs, Tableau Software, and many oth-
ers. For our examples, we used the chart functions in Apple Numbers and
Apple Pages. We use a sample data set of sales over a 4-month period.
Defining Color Harmony    ◾   87

Shade
Tone
Tint
Hue

FIGURE 4.10 Monochromatic color harmony in the key of Yellow. (Image cre-
ated by Theresa-Marie Rhyne, 2016.)

We apply color harmonies in the key of Yellow within RGB/CMYK color


space.

4.5.1 Monochromatic Harmony


Monochromatic harmony uses one hue and various tints, tones, and shades
associated with that one hue. In Figure 4.10, we establish Yellow as our key
color and include a tint, tone, and shade of the selected hue.

4.5.1.1 Example of Monochromatic Harmony


In this example, we develop a pie chart of sales data over 4 months and
apply a monochromatic harmony in the key of Yellow. With monochro-
matic harmony, we use a single hue and its tints, tones, and shades to
produce the color variance. Figure 4.11 shows our pie chart with Yellow
monochromatic harmony.

August
10%
July
12%
April
43%
Shade
Tone
Tint
Hue
May
36%

FIGURE 4.11 Example of monochromatic harmony. (Image created by Theresa-


Marie Rhyne, 2016.)
88 ◾ Applying Color Theory to Digital Media and Visualization

4.5.2 Analogous Harmony


Analogous harmony is based on the concept of three colors that are
next to each other on the color wheel. Figure 4.12 shows analogous
harmony with Yellow at the center for the RGB/CMYK and the RYB
color wheels.

4.5.2.1 Example of Analogous Harmony


Here, we develop a three-dimensional bar chart of sales data over 4 months
and apply an analogous harmony in the key of Yellow. For this example,
we select the Yellow hue, the Orange hue on its left, and the Yellow Green
hue on its right. We use shades of each of the three colors. Figure 4.13
shows our three-dimensional bar chart with a Yellow analogous harmony
that includes shades of Orange, Yellow, and Yellow Green hues.

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.12 Analogous color harmony in the key of Yellow. (Image created by
Theresa-Marie Rhyne, 2016.)

Region 1 Region 2 Region 3


0 25 50 75 100

April
May
June
July

FIGURE 4.13 Example of analogous harmony. (Image created by Theresa-Marie


Rhyne, 2016.)
Defining Color Harmony    ◾   89

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.14 Complementary harmony in the key of Yellow. (Image created by


Theresa-Marie Rhyne, 2016.)

4.5.3 Complementary Harmony


Complementary harmony represents colors that oppose or are across
each other on the color wheel. In RGB/CMYK color space, the hue of
Yellow is complementary to Blue. In the RYB color space, the hue of
Yellow is complementary to Purple. In Figure 4.14, complementary har-
mony in the key hue of Yellow is depicted on both the RGB/CMYK and
RYB color wheels.

4.5.3.1 Example of Complementary Harmony


We create a three-dimensional line chart of sales data over 4 months and
apply a complementary harmony in the key of Yellow. In RGB/CMYK
color space, Yellow opposes Blue on the color wheel and the two colors
are complements. For our line chart example, we use tones of the Yellow
and Blue hues for plotting our three-dimensional lines. These results are
shown in Figure 4.15.

Region 1 Region 2
100
75
50
25
April May 0
June
July

FIGURE 4.15 Example of complementary harmony. (Image created by Theresa-


Marie Rhyne, 2016.)
90 ◾ Applying Color Theory to Digital Media and Visualization

4.5.4 Split Complementary Harmony


A split complementary harmony combines a key color with the two colors
directly on either side of the complementary color. As we noted above, in
RGB/CMYK color space, the hue of Yellow is complementary to Blue. So,
the split complementary hues are Cyan Blue (Deep Sky Blue) and Blue
Magenta (Purple). In the RYB color space, the hue of Yellow is comple-
mentary to Purple. The resulting split complementary hues are Blue
Purple and Purple Red. In Figure 4.16, split complementary harmony in
the key hue of Yellow is shown for the RGB/CMYK and RYB color wheels.

4.5.4.1 Example of Split Complementary Harmony


We build a two-dimensional bar chart with a line plot of sales data over
4 months and apply a split complementary harmony in the key of Yellow.
To create a split complementary harmony, we use the colors on either side
of Blue and combine them with Yellow. In RGB/CMYK color space, Yellow
opposes Blue on the color wheel. The split complementary hues for Blue
are Cyan Blue (Deep Sky Blue) and Blue Magenta (Purple). For our two-
dimensional bar chart with a line plot example, we use shades and hues
of Yellow with Cyan Blue and Blue Magenta (Purple) to form the split
complementary harmony. These results are shown in Figure 4.17.

4.5.5 Analogous Complementary Harmony


The analogous complementary harmony represents a key color combined
with its direct complement and the two colors on either side of the com-
plement. As noted in the split complementary harmony discussion, in
RGB/CMYK color space, the hue of Yellow is complementary to Blue and
the split complementary hues are Cyan Blue (Deep Sky Blue) and Blue
Magenta (Purple). So, the analogous complementary harmony in the key

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.16 Split complementary color harmony in the key of Yellow. (Image
created by Theresa-Marie Rhyne, 2016.)
Defining Color Harmony    ◾   91

Region 1 Region 2 Region 3


100

75

50
25

0
April May June July

FIGURE 4.17 Example of split complementary harmony. (Image created by


Theresa-Marie Rhyne, 2016.)

of Yellow combines Yellow with the three Blues that include Cyan Blue,
Blue, and Blue Magenta. In the RYB color space, the hue of Yellow is com-
plementary to Purple and the resulting split complementary hues are Blue
Purple and Purple Red. The RYB analogous complementary harmony in
the key of Yellow combines Yellow and the three Purples that encompass
Blue Purple, Purple, and Purple Red. Figure 4.18 shows analogous com-
plementary harmony in the key hue of Yellow for the RGB/CMYK and
RYB color wheels.

4.5.5.1 Example of Analogous Complementary Harmony


In this example, a two-dimensional plot of sales data points for 3 months
is shown with a trend line. We use an analogous complementary harmony
in the key of Yellow for this plot. The trend line is shown with the Yellow
hue. The hues with Blue at the center, Purple (Blue Magenta) to the left of
Blue, and Cyan Blue to the right of Blue form the colors for the lines and
the points of the 3 months of sales data. As the RGB/CMYK color wheel
shows, this is an analogous complementary harmony. The Yellow hue is

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.18 Analogous complementary color harmony in the key of Yellow.


(Image created by Theresa-Marie Rhyne, 2016.)
92 ◾ Applying Color Theory to Digital Media and Visualization

May June July


20

15

10

0
0 3 6 9 12

FIGURE 4.19 Example of analogous complementary harmony. (Image created


by Theresa-Marie Rhyne, 2016.)
directly complementary to the three analogous colors of Purple, Blue, and
Cyan Blue. Notice that the addition of a white center to the three hues of
the points in the plot as well as the use of a darker gray background for
the graph space changes the overall intensity of our four colors. This is an
example of the concepts that Josef Albers wrote about in his book entitled
Interaction of Color [6]. We discuss Josef Albers later in this chapter. These
results are shown in Figure 4.19.

4.5.6 Double Complementary Harmony


The double complementary harmony includes two sets of complemen-
tary colors that are next to each other and across each other on the
color wheel. For our example, we include the key hue of Yellow with its
adjacent color of Orange in the RGB/CMYK color space. This results
in Yellow and Orange combining with their respective complements of
Blue and Cyan Blue (Deep Sky Blue). In RYB color space, we show the
key hue of Yellow with its adjacent color of Orange Yellow. This results
in Yellow and Orange Yellow combining with their respective comple-
ments of Purple and Blue Purple. The two complementary pairs crossing
each other forms an X pattern on the color wheel. In Figure 4.20, double

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.20 Double complementary color harmony in the key of Yellow.


(Image created by Theresa-Marie Rhyne, 2016.)
Defining Color Harmony    ◾   93

complementary harmony in the key hue of Yellow and adjacent Orange


for the RGB/CMYK color wheel and double complementary harmony
in the key hue of Yellow and adjacent Orange Yellow for the RYB color
wheel are shown.

4.5.6.1 Example of Double Complementary Harmony


Here, we build a stacked two-dimensional bar chart for sales data dur-
ing a 4-month timeframe. The stacked bar chart allows us to display the
contribution of each of the four regions. For our colors, working in RGB/
CMYK color space, we select a double complementary harmony in the key
of Yellow. For our example, Yellow and Orange hues and tones are com-
bined with respective hues and tones of their corresponding complements
Blue and Cyan Blue. We show these results in Figure 4.21.

4.5.7 Tetrad Harmony


The tetrad harmony includes four hues that are equally distant from one
another to form a rectangle or square on the color wheel. The result is two
complementary pairs but spaced at least two steps apart for rectangular
harmony and three steps apart for square harmony. We show an example
of each in the key hue of yellow below.

4.5.7.1 Rectangular Harmony


With rectangular harmony, four hues are equally distant and form a rect-
angle on the color wheel. The result combines two pairs of complementary
colors that are two steps apart on the color wheel. For our example, the key
hue of Yellow and its Blue complement are two steps from Green and its
Magenta complement on the RGB/CMYK color wheel while Yellow and its
Purple complement are two steps from Green and its complement Red on
the RYB color wheel. Figure 4.22 visually illustrates this concept.

Region 1 Region 2 Region 3 Region 4

400
300
200
100
0
April May June July

FIGURE 4.21 Example of double complementary harmony in the key of Yellow.


(Image created by Theresa-Marie Rhyne, 2016.)
94 ◾ Applying Color Theory to Digital Media and Visualization

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.22 Tetrad—rectangular color harmony in the key hue of Yellow.


(Image created by Theresa-Marie Rhyne, 2016.)

4.5.7.1.1 Example of Tetrad–Rectangular Harmony


In this example, we work with a rectangular harmony in the key of Yellow
to colorize a horizontal two-dimensional stacked bar chart of sales data
in four regions over a timeframe of 4 months. To begin the rectangular
harmony, we require two colors that are two steps from each other on
the RGB/CMYK color wheel. Yellow and Green meet this requirement.
The two complementary pairs of colors to define the rectangular harmony
are Yellow and Blue with Green and Magenta. Using hues and shades of
these four colors, we develop a horizontal stacked bar chart. Our results
are shown in Figure 4.23.

4.5.7.2 Square Harmony


For square harmony, four colors are equidistant and three steps apart on
the color wheel. Together, the four hues form a square on the color wheel
that results in two pairs of complements. In Figure 4.24, Yellow and Blue
complements combined with Green Cyan (Aqua Marine) and Magenta
Red (Deep Pink) complements are shown on the RGB/CMYK color wheel

Region 1 Region 2 Region 3 Region 4

April
May
June
July
0 100 200 300 400

FIGURE 4.23 Example of tetrad—rectangular harmony in the key of Yellow.


(Image created by Theresa-Marie Rhyne, 2016.)
Defining Color Harmony    ◾   95

along with Yellow and Purple complements combined with Green Blue
and Red Orange on the RYB color wheel.

4.5.7.2.1 Example of Tetrad–Square Harmony


Here, we build an interactive two-dimensional bar chart of sales data
in four regions over a timeframe of 4 months. With each time step
(month), the values for each region change. We colorize this interactive
information visualization example using a square harmony in the key
of Yellow. For this square harmony, all four colors are equidistant and
three steps apart on the RGB/CMYK color wheel. The resulting comple-
mentary pairs are Yellow and Blue with Green Cyan and Magenta Red.
Using hues and tints of these four colors, we build the bar elements in
this interactive example. Figure 4.25 shows a static image of time step 1
(April) of our results.

4.5.8 Diad Harmony


Diad harmony combines two colors that are two steps apart on the color
wheel. Working again with our key hue of Yellow; the Yellow and Red

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.24 Tetrad—square color harmony in the key hue of Yellow. (Image
created by Theresa-Marie Rhyne, 2016.)

100
75
50
25
0
Region 1 Region 2 Region 3 region 4
April

FIGURE 4.25 Example of tetrad—square harmony in the key of Yellow. (Image


created by Theresa-Marie Rhyne, 2016.)
96 ◾ Applying Color Theory to Digital Media and Visualization

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.26 Diad color harmony in the key hue of Yellow. (Image created by
Theresa-Marie Rhyne, 2016.)

May June
30
22.5
15
7.5
0
0 4 8 12 16

FIGURE 4.27 Example of diad harmony in the key of Yellow. (Image created by
Theresa-Marie Rhyne, 2016.)

hues are two steps counter clockwise from each other on the RGB/CMYK
color wheel. On the RYB color wheel, the Yellow and Orange hues are two
steps counter clockwise from each other. Figure 4.26 shows these results
for diad harmony.

4.5.8.1 Example of Diad Harmony


In this example, we develop a bubble chart of sales data for a 2-month
timeframe. A diad color harmony is selected to depict the data values.
We use Yellow as our key color and move two steps counter clockwise on
the RGB/CMYK color wheel to select Red as our second color. Figure 4.27
depicts our results with Yellow and Red hues and tones applied to our
bubble chart data.

4.5.9 Triad Harmony


Triad harmony includes three colors that are equally spaced from each
other on the color wheel. The equal spacing creates an equilateral triangle
on the wheel. Using the key hue of Yellow, the resulting triad includes the
Cyan, Yellow, and Magenta colors on the RGB/CMYK color wheel. This
combination encompasses the secondary colors of RGB color space or the
Defining Color Harmony    ◾   97

primary colors of CMYK color space. On the RYB color wheel, the triad
for the key hue of Yellow includes the RYB colors. This combination rep-
resents the primary colors of the RYB color space. Figure 4.28 shows these
results for triad harmony.

4.5.9.1 Example of Triad Harmony


Here, we build an interactive bubble chart of sales data in three regions
over a 12-month (1-year) timeframe. A triad color harmony in the key of
Yellow is selected to colorize the data associated with the three regions.
Our triad harmony includes three colors that are equally spaced from each
other on the RGB/CMYK color wheel. With Yellow as the key, the other
two colors are Cyan and Magenta. This combination is also both the set
of secondary colors for the RGB color model and the set of primary colors
for the CMYK color model. Figure 4.29 depicts our results for the last
time step (December) in the interactive bubble chart with the pure hues of
Yellow, Cyan, and Magenta applied to data.

RGB/CMYK RYB
color wheel color wheel

FIGURE 4.28 Triad color harmony in the key hue of Yellow. (Image created by
Theresa-Marie Rhyne, 2016.)

Region 1 Region 2 Region 3


70
52.5
35
17.5
0
0 4 8 12 16
December

FIGURE 4.29 Example of triad harmony in the key of Yellow. (Image created by
Theresa-Marie Rhyne, 2016.)
98 ◾ Applying Color Theory to Digital Media and Visualization

4.6 GAMUT MASKING FOR COLOR HARMONY


In Section 4.5, we presented many types of color harmony. One challenge
many designers and painters confront revolves around narrowing down
the color wheel possibilities to only focus on a specific group of colors
when creating or building color content. Gamut masking is an approach
for defining a specific range of colors or a color harmony grouping on the
color wheel. In 2010, James Gurney, a highly regarded author and illustra-
tor of the Dinotopia series, outlined his approach to what he called “Color
Wheel or Gamut Masking” in his book on Color and Light: A Guide for
the Realist Painter [7]. Gurney showed how one could cut out, or mask,
only portions of the color wheel that were desired for a given color scheme.
This allowed for focusing on a subset of the color wheel in developing the
color palette for a given painting. Richard Robinson, using Flash, built an
online tool entitled Gamut Masking inspired from Gurney’s writings [8,9].
Robinson’s tool provides either the RYB color wheel for painters or the
RGB/CMYK color wheel for photographers, printers, and digital content
developers to facilitate the color wheel masking process. Robinson defines
the RYB color wheel as the Standard wheel and the RGB/CMYK color
wheel as the Yurmby (Yellow Red Magenta Blue Cyan Green) color wheel.
Each color wheel also spins colors around for more interactive exploration
of color harmony. Robinson’s tool, endorsed by James Gurney, is avail-
able under Robinson’s “Live Painting Lessons” web site at http://www
.livepaintinglessons.com/gamutmask.php. The Gamut Mask Tool is Flash
based and requires the Flash plug-in from Adobe that is available at http://
www.adobe.com/products/flashplayer.html. As a result, a laptop or desktop
computing environment is usually needed to run the Gamut Mask Tool.

Region 1 Region 2 Region 3

300

225

150

75
April
May 0
June
July
Using color gamut mask
tool to select color wheel
region. Final 3D stack area chart with
color selections applied.

FIGURE 4.30 Using the color gamut mask tool for an infographic design. (Image
created by Theresa-Marie Rhyne, 2016, using the Color Gamut Mask tool, http://
www.livepaintinglessons.com/gamutmask.php.)
Defining Color Harmony    ◾   99

In Figure 4.30, we use the color gamut mask tool with the Yurmby
(RGB/CMYK) color wheel option to develop a three-dimensional stacked
area chart. The sample data set of sales over a 4-month period used in
Section 4.5 is used to generate the numeric values for the infographic
or information visualization. We apply the cool colors concept noted in
Section 4.4 and develop a mask for the analogous colors of Green Cyan,
Cyan, and Cyan Blue. Our color gamut mask also provides us a sense of
how color quantities will appear when we apply the analogous colors of
Green Cyan, Cyan, and Cyan Blue to our stacked area chart.

4.7 REVISITING THE HISTORICAL EVOLUTION OF


THE COLOR WHEEL AND COLOR HARMONY
Now that we have discussed the construction of color wheels and defined
color harmony, we can revisit the historical evolution of the color wheel.
There were and are many contributors to color theory over the centuries
in the Western World. We highlight a select few who helped define con-
cepts pertaining to the evolution of the color wheel and color harmony.
For a more robust discussion of the history of color theory in the Western
World, we refer you to Rolf G. Kuehni’s 2003 book on Color Space and Its
Divisions: Color Order from Antiquity to the Present [10]. In the References
section, we also list original source materials as further readings about the
contributions to color harmony we will describe in this section.

4.7.1 Revisiting Isaac Newton’s Color Circle


As we noted in Chapter 1, Isaac Newton developed the initial concept of
the color circle or the color wheel and published it in his 1704 book, enti-
tled Opticks [11]. Newton’s color wheel was based on depicting colors in
the spectrum of light in a closed circle. Figure 1.8 shows Newton’s color
circle diagram. Newton’s diagram was fundamental in its geometry but
did not include color relationships as a concept.

4.7.2 Revisiting Moses Harris’ Color Wheels


In 1766, over 60 years after Isaac Newton’s writings on the color circle,
Moses Harris further evolved the color wheel in his Natural System of
Colours book [12]. Harris made the first known published attempt to dia-
gram the RYB color wheel. He defined a prismatic or primary color wheel
for RYB as well as a compound color wheel for the secondary colors of
Orange, Green, and Purple. Harris’ color wheels are shown in Figure 1.9
and included 18 divisions on the wheel. Following similar steps to what
100 ◾ Applying Color Theory to Digital Media and Visualization

we defined in Section 4.2.3, Harris included the primary RYB colors; the
secondary RYB colors of Orange, Green, and Purple; and the tertiary col-
ors that mix a primary and secondary color on his prismatic color wheel.
Harris chose a finer level of detail for the tertiary colors. Harris noted, for
example, that Orange Red was a different color from Red Orange as we
move clockwise from Red at the top of his color wheel. He did not specifi-
cally develop complementary color relationships. Harris’ work functioned
as an inventory of hues, tones, and shades of color similar to concepts we
noted in Section 4.3.

4.7.3 Revisiting Johann Wolfgang von Goethe’s Color Wheel


In his 1810 Theory of Colours publication, Johann Wolfgang von Goethe
defined the color wheel in a format similar to what we are familiar with
today [13]. Goethe developed a symmetric color wheel composed of col-
ors that oppose or complement each other where complementary colors
cancel each other out to produce Gray or Black when mixed as pigments.
Figure 1.10 shows Goethe’s concept that is similar to our discussions on
the first two steps in constructing a color wheel in Section 4.2. As we
noted in Section 1.4, another significant contribution that Goethe made
was to include Magenta as a color in his color theories. Magenta is not
a spectral color such as those we noted in Section 2.1. However, it is a
color we, as humans, mentally see in after images produced by our brain.
Magenta is also a primary color of the printing process. Goethe’s addition
of Magenta or Red Purple also provided an effective closure to the color
wheel between Purple and Red and thus has remained on color wheels to
this day.

4.7.4 Examining Philipp Otto Runge’s Color Sphere


Philipp Otto Runge, a contemporary of Goethe, developed and published
one of the first recognized three-dimensional sphere models in color the-
ory [14]. Runge defined the complete space of color as consisting of the
RYB chromatic primaries, Black and White achromatic primaries, and
their mixtures. He built a color circle with RYB forming the primaries as
well as Orange, Green, and Purple forming the secondary colors on the
color wheel as we have shown in Figure 4.3. He conceived of a color sphere
with White forming the top and Black forming the bottom opposing
poles of the sphere. Runge published his color sphere concept in a man-
uscript entitled Die Farben-Kugel (The Color Sphere) in 1810 and unfor-
tunately died shortly thereafter [15]. Goethe later published key letters
Defining Color Harmony    ◾   101

FIGURE 4.31 Philipp Otto Runge’s color sphere hand-painted illustration. (From
Runge, P. O., Die Farben-Kugel (Color Sphere), oder Construction des Verhaeltnisses
aller Farben zueinander, Hamburg, Perthes, 1810; Stahl, G. (trans.), On Vision and
Colors by Arthur Schopenhauer and Color Sphere by Philipp Otto Runge, Princeton
Architectural Press, New York, NY, 2010, public domain.)

from Runge in Goethe’s own publications. Runge used the color sphere to
define pleasing or discordant color combinations, thus developing color
harmony concepts. Many contributors to color theory built upon Runge’s
work. These individuals include Albert Munsell and Johannes Itten. As
we noted in Section 3.6, Albert Munsell revitalized the color sphere con-
cept in Munsell’s early efforts to develop a color notation system. However,
Munsell soon discovered that color space was not naturally geometrically
regular. Munsell abandoned the color sphere concept to build his color
system on equally perceived color differences that produced branching
geometry called a color tree, shown Figure 3.12. Later in this section, we
will discuss the contributions of Johannes Itten and his colleagues at the
Bauhaus in the 1920s to color harmony and art education. Figure 4.31
shows Runge’s initial color sphere concept that he hand drew for his 1810
The Color Sphere publication [16].

4.7.5 Revisiting Michel Chevreul’s Color Wheel


As noted in Chapter 1, Michel Chevreul further emphasized comple-
mentary colors on the color wheel to support his color contrasts concepts
that appeared in his 1839 book The Principles of Harmony and Contrast
of Colours, and their Application to the Arts [17]. Figure 1.12 depicts the
color wheel Chevreul developed. Chevreul actually defined a hemispheri-
cal color model to predict his contrast effects where the color wheel is the
102 ◾ Applying Color Theory to Digital Media and Visualization

bottom cross section of the hemisphere. Following similar steps to what


we noted in Section 4.2.3, Chevreul located the RYB primaries and the
Orange, Green, and Purple secondary colors at equal sixths around the
circumference of his color wheel. The tertiary colors were added between
the primary and secondary colors. Chevreul added finer divisions to his
color wheel by dividing each twelfth into six intervals for a wheel of 22
hues. Chevreul also specifically ensured that a hue and its direct comple-
ment opposed each other on his color wheel to emphasize his color har-
mony and contrasts concepts.

4.7.6 Exploring George Field’s Color Wheel


In a similar time frame, George Field, trained as a chemist, manufac-
tured and sold paint colors for artists in Great Britain. Field experi-
mented with various production methods of color pigments and his
products were well regarded among professional artists. In 1817, he pub-
lished Chromatics or, an Essay on the Analogy and Harmony of Colours
that outlined color harmony concepts for the RYB color model [18]. His
1835 publication on the Chromatography; or, a Treatise on Colours and
Pigments, and of their Powers in Painting presented practical concepts
about color that encompassed pigments as well as drying, and preserv-
ing products [19,20]. His second book became a key reference on color
for painters and other artists. From his extensive testing efforts, Field
offered detailed observations of close to all of the commercially avail-
able pigments at the time of publication of his writing. He thus provided
a reliable handbook and the framework for revisions to the book that
aided artists for years to come. Field provided detailed discussions of
tertiary colors, the combinations of primary and secondary colors, and
developed a detailed color wheel of pigment mixtures. Field’s terminol-
ogy and diagram is still widely regarded today in terms of RYB color
pigment mixing and color harmony. Field also included a chapter on
new optical instruments with light and color experiments noted. Many
of Field’s notions on light and color from the RYB color model perspec-
tive, however, were proven to be in error with James Clerk Maxwell’s
1861 demonstration of the RGB color model that we highlighted in
Section 1.1 [21]. Figure 4.32 shows George Field’s color wheel from his
Chromatography; or, a Treatise on Colours and Pigments, and of their
Powers in Painting book. The hand-painted Red and Blue hues have
faded with time but the labeling still remains.
Defining Color Harmony    ◾   103

FIGURE 4.32 George Field’s Color Wheel illustration. (From Field, G., Chroma-
tography: Or, a Treatise on Colours and Pigments, and of Their Powers in Painting,
Charles Tilt, Fleet Street, London, 1835, public domain.)

4.7.7 Examining Ogden N. Rood’s Modern Chromatics Writings


In 1879, Ogden N. Rood published his book on Modern Chromatics, with
Applications to Art and Industry [22]. The book was also translated into
German in 1880 and French in 1881. Rood was a professor of Physics
at Columbia University and an amateur painter. His book presented
trichromatic color vision concepts with a focus on Thomas Young’s work,
defined color harmony, discussed color contrasts, and addressed mixing
of pigment paints in detail. He presented many of the color concepts that
Newton, Goethe, Chevreul, Field, and others had developed in a format
that was understandable to a layperson and appealed to artists. Rood also
developed an early Hue, Saturation, and Brightness model similar to the
Hue, Saturation, and Value concepts we have presented in Section 3.7. In
an appendix, the Modern Chromatics book also mentioned Hering’s oppo-
nent color theory notions. Rood’s book was credited as being hugely influ-
ential to Impressionist and Neo-Impressionist artists of the time. George
Seurat’s pointillism painting style was influenced by readings of Rood’s
discussion on the theory of contrasting colors [23]. We show illustrations
from Rood’s Modern Chromatics book in Figure 4.33.

4.7.8 Examining Color Wheel Instruction Writings


by Louis Prang and Milton Bradley
Although Rood described the RGB color model and the resulting RGB color
wheel in a format that artists could understand; many practicing artists
104 ◾ Applying Color Theory to Digital Media and Visualization

Front plate of Rood’s Modern Chromatics book:


published in 1879

FIGURE 4.33 Front plate illustration from Ogden N. Rood’s Modern Chromatics.
(From Rood, O.N., Modern Chromatics, with Applications to Art and Industry, D.
Appleton and Company, New York, NY, 1879, public domain.)

and art educators continued to use the RYB color model when it came to
discussing color pigments and color harmony. In 1893, Louis Prang, Mary
Dana Hicks, and John S. Clark published the book, Instruction in Color
for Public Schools, and defined a color wheel similar to the RYB Color
Wheel that we have shown in Figure 4.3 [24]. This color wheel is frequently
called the Prang color wheel after Louis Prang who described it and color
harmony concepts for art education purposes. Interestingly, Louis Prang
is also known as the father of the American Christmas card. In the 1890s,
Milton Bradley, the founder of the Milton Bradley Company known for
creating board games, published several books on color instruction at the
primary and secondary school levels. His book on Elementary Color pro-
vided guidelines for teaching color pigments mixing and color harmony
with the RYB color model [25]. As a result of these and other contribu-
tions, the RYB color wheel and color harmony concepts became funda-
mental to kindergarten and elementary school education.

4.7.9 Exploring Bauhaus Contributions to


Color Harmony and Interaction
From 1919 to 1933, an art school in Germany operated that combined a
unique approach to design with crafts and fine arts. The Bauhaus school
was founded on the basis of creating a total work of art in which all arts
could be brought together. This concept encompassed textiles, painting,
Defining Color Harmony    ◾   105

sculpture, graphic design, interior design, architecture, industrial design,


and typography as well as other design disciplines. Color theory was a
basic part of the curriculum and included in the first-year preliminary
course, among others. Several Bauhaus instructors rotated teaching the
preliminary course as well as expressing their notions of color theory in
other classes. We review key concepts introduced by four Bauhaus instruc-
tors who highlighted color: Paul Klee, Wassily Kandinsky, Johannes Itten,
and Josef Albers. Each of these instructors interacted with one another
while at the Bauhaus, and it is possible to observe some blending of their
concepts. Each artist, however, maintained his own unique approach to
presenting color fundamentals via the RYB color model and wheel in their
teachings and individual art compositions.

4.7.9.1 Paul Klee’s Teachings of Color


Paul Klee discussed differences between the visual perception of color pig-
ments and the nature of color as light. Klee also highlighted how colors
are altered with changes in the purity or intensity of a color (saturation)
as well as changes in the lightness or darkness of a color (value). We fea-
tured some of these changes previously in Figure 4.4. In his teachings of
color, Klee highlighted the relationship between hue, chroma (also termed
colorfulness), and value using the color wheel that was at the equator of a
color sphere similar to Philipp Otto Runge’s sphere noted in Figure 4.31.
Klee produced detailed notebooks on his lectures that are available today
in multimedia format as the Notebooks of Paul Klee, Volumes 1 & 2. We list
these writings in the References section at the end of this chapter [26,27].

4.7.9.2 Wassily Kandinsky’s Teachings of Color


Wassily Kandinsky taught Bauhaus students about the notion that color
itself, not necessarily the object colored, evokes a perceptual response. As
a result, the juxtaposition of line and color can result in a sense of move-
ment. Figures 4.15 and 4.19 are two examples of implementations of this
concept. Prior to his arrival at the Bauhaus in 1922, Kandinsky released a
significant treatise entitled Concerning the Spiritual in Art in 1910 that was
translated from German into English in 1911 [5]. In this essay, Kandinsky
advanced the concepts of abstract art by expressing his belief that color
could be used in a painting independent of the visual description of an
object or scene. At the Bauhaus, Kandinsky taught the preliminary course
where he further evolved color concepts beyond the warm and cool con-
cepts that we noted in Section 4.4.
106 ◾ Applying Color Theory to Digital Media and Visualization

4.7.9.3 Johannes Itten’s Teachings of Color


Johannes Itten pioneered the teaching of the preliminary course at the
Bauhaus in 1919. Itten used the RYB 12-sectioned color wheel of primary,
secondary, and tertiary colors similar to what we have diagrammed in
Figure 4.3. His teachings highlighted color harmony and color contrasts.
Like Klee and as previously noted, Itten also defined a color sphere concept
that extended the concepts of Philipp Otto Runge. A two-dimensional cross
section of Itten’s color sphere, based on the RYB color model, is frequently
called a color star. Many of his color theory concepts appeared in a book he
later (1961) published in German entitled The Art of Color: The Subjective
Experience and Objective Rationale of Color. After Itten’s death in 1967,
Faber Birren published a condensed and simplified version of Itten’s origi-
nal writings and entitled it The Elements of Color: A Treatise on the Color
System of Johannes Itten Based on His Book ‘The Art of Color.’ Birren’s con-
densed version was officially published in 1970. These references are cited
in the References section of this chapter. Itten’s discussions of the RYB
color model and color harmony concepts are still used to introduce stu-
dents to color today [28,29].

4.7.9.4 Josef Albers’ Teachings of Color


Josef Albers’ teachings focused on the concept that the perception of color
is always relative and subjective. Albers developed student exercises that
demonstrated how color deceives continually. In Figure 4.19, Albers’
concepts are illustrated where the addition of a solid White circle inside
the Cyan, Blue, and Purple data points creates a three-dimensional,
vibrating affect. In Figure 4.21, although a two-dimensional bar chart is
shown, the Yellow, Orange, Blue, and Cyan Blue rectangles when com-
bined together create a three-dimensional perception. Albers’ teachings
and exercises emphasized that applying rules of color harmony does not
always address color interactions and deceptions. Josef Albers originally
came to the Bauhaus as a student from 1920 to 1923, enrolling in the
preliminary course taught by Itten and attending glass-painting work-
shops. In 1923, he was appointed to the teaching staff and given a com-
mission to teach the preliminary course. From 1925 until the Bauhaus’
closure in 1933, Albers served as either the codirector or director of the
preliminary course. During this time frame, Albers began to develop
many of his notions about color being the primary medium of pictorial
language. Albers met and married Anni Albers, who went on to pio-
neer in textile arts, during the Bauhaus years. After the closure of the
Defining Color Harmony    ◾   107

Bauhaus, the husband and wife team immigrated to the United States
and taught at Black Mountain College in Asheville, North Carolina. The
couple left Black Mountain and eventually moved on to Yale University
in 1950, where Josef Albers led and taught in the Department of Design
until his retirement in 1958. They remained at Yale University until
their respective deaths. Many of Josef Albers’ students, such as Kenneth
Nolan, pioneered abstract painting movements such as color field paint-
ing [30,31].
From 1949 until his death in 1976, Josef Albers explored colors and
chromatic interactions with nested squares in his paintings and prints,
entitled collectively Homage to a Square. In 1963, he published the book
Interaction of Color. The book was conceived as a handbook and teaching
aid to explain complex color theory principles to artists, instructors, and
students. The original version, published by Yale University Press, was a
limited silk-screen edition with 150 color plates. In 1971, a paperback ver-
sion that featured 10 color studies chosen by Albers was released and con-
tinues to remain in print. Albers’ landmark book includes case studies and
exercises on (1) color relativity, intensity, and temperature; (2) color con-
trasts such as vibrating and vanishing boundaries; and (3) optical illusions
of transparency and reversed grounds. His intent was not to develop a set
of color harmony rules or guidelines. Rather, Albers designed his book to
be a set of opportunities to discover and explore the magic of color. The
Interaction of Color is considered to be one of the most comprehensive
examinations of the function and perception of color to this day. The book
profoundly influenced art education and art practice in the twentieth cen-
tury and continues to do so today. Reference [6] provides a specific citation
of the 50th anniversary edition of this book.

4.8 MODERNIZING ALBERS’ INTERACTION


OF COLOR STUDIES WITH AN APP
In 2013, the 50th anniversary editions of the Interaction of Color book
were released as well as a mobile iPad app for interactively working with
the digital book’s exercises. The app was designed and implemented by
Potion Design Studio under the direction of Yale University Press and
the Josef & Anni Albers Foundation. The Interaction of Color by Josef
Albers mobile app is available for purchase from the iTunes store and is
priced at $13.99 [32–34]. The app was designed to be a near-digital rep-
lica of the 1963 version of the Interaction of Color book, including the
implementation of the original Baskerville typeface and layout of the
108 ◾ Applying Color Theory to Digital Media and Visualization

Construction of Yellow color Completed Yellow color intensity


intensity study using interaction study using interacion of color
of color ipad app. ipad app.

FIGURE 4.34 Creating an intensity color study in the key of Yellow with
the Interaction of Color by Josef Albers iPad App. We use a template from the
Interaction of Color App for the iPad (http://yupnet.org/interactionofcolor/),
copyrighted by Yale University Press, to create a color intensity study in the key
of Yellow. (Image created by Theresa-Marie Rhyne, 2016, using the Interaction of
Color App templates. With permission from Yale University Press.)

text columns with twenty-first century upgrades such as an interactive


color wheel. The iPad app includes digital versions of the color exercises
with the corresponding written discussions of the exercises from the
original book. The exercises can be used and saved for creating personal
color studies and applications. In Figure 4.34, we work with an intensity
color study in the key of Yellow, created with one of the Interaction of
Color iPad app templates.

4.9 CONCLUDING REMARKS


In this chapter, we reviewed the color wheel for the respective RGB, CMYK,
and RYB color models. We showed hues, tints, tones, and shades on the
color wheel. Next, we defined color harmony as the process of choosing
colors, from the color wheel, that work well together in the composition
of an image. Nine types of color harmony with an example for each were
presented: (1) monochromatic, (2) analogous, (3) complementary, (4) split
complementary, (5) analogous complementary, (6) double complementary,
(7) tetrad—rectangular and square, (8) diad, and (9) triad. We also revis-
ited the historical evolution of the color wheel and color harmony, build-
ing on our preliminary review in Section 1.4. In Chapter 5, we will discuss
further online and mobile apps that aid in creating color content and assist
in analyzing the color harmony or scheme of an existing digital image.
Defining Color Harmony    ◾   109

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Industry. New York, NY: Appleton and Company.
23. Russell, J. (1965). Seurat. London, United Kingdom: Thames and Hudson.
24. Prang, L., Hicks, M.D., and Clark, J.S. (1893). Suggestions for a Course of
Instruction in Color for Public Schools. New York, NY: The Prang Educational
Company.
25. Bradley, M. (1895). Elementary Color, Third Edition. Springfield,
MA: Milton Bradley Company.
26. Klee, P. and Spiller, J. (2014). The Notebooks of Paul Klee, Volume 1: The
Thinking Eye. San Francisco, CA: Wittenborn Art Books (Multimedia CD).
27. Klee, P. and Spiller, J. (2014). The Notebooks of Paul Klee, Volume 2: The Nature
of Nature. San Francisco, CA: Wittenborn Art Books (Multimedia CD).
28. Itten, J. (1974). The Art of Color: The Subjective Experience and Objective
Rationale of Color. Hoboken, NJ: John Wiley & Sons.
29. Itten, J. and Birren, F. (1970). The Elements of Color: A Treatise on the Color
System of Johannes Itten Based on His Book The Art of Color. Hoboken,
NJ: John Wiley & Sons.
30. The Art Story. (2016). Color Field Painting. Available at http://www
.theartstory.org/movement-color-field-painting.htm
31. The Art Story. (2016). Kenneth Noland. Available at http://www.theartstory
.org/artist-noland-kenneth.htm
32. Yale University Press. (2016). Interaction of Color App for iPad. Available at
http://yupnet.org/interactionofcolor/
33. Potion Design Studio. (2016). Interaction of Color, Yale University
Press, Mobile App. Available at http://www.potiondesign.com/project
/interaction-of-color/
34. The Josef & Anni Albers Foundation. (2016). Biographies. Available at
http://www.albersfoundation.org/artists/biographies/
CHAPTER 5

Analyzing and Modifying


with Online and
Mobile Color Tools

5.1 OVERVIEW OF ONLINE AND MOBILE COLOR TOOLS


There are many online and mobile color tools to aid the process of color
scheme design and selection. We have learned the fundamentals of color
vision in Chapter 2, principles of color systems in Chapter 3, and the lan-
guage of color harmony in Chapter 4, and we now examine how some of
these color applications work. A number of online tools such as Paletton
Color Scheme Designer and ColorBrewer offer color scheme suggestions.
Some online and mobile apps import a digital image of a scene or visu-
alization and evaluate the existing color palette of the image. The Adobe
Capture CC and Color Companion mobile apps support this capability.
Adobe Color CC allows for digital image import as well as creating a color
scheme directly from the Red, Green, and Blue (RGB)/Cyan, Magenta,
Yellow, and Key Black (CMYK) color wheel. A few mobile apps automati-
cally match colors in a digital image to an existing library of color values.
The PANTONE Studio app works in this manner by matching hues to the
Pantone color library. Other color tools provide minimal automated color
suggestion and prefer to allow the users to individually select or navigate
the desired colors of choice in the imported image. The COLOURlovers’
COPASO online application works in this way. The Interaction of Color by
Josef Albers app for the iPad is more of a discovery of color behavior app

111
112 ◾ Applying Color Theory to Digital Media and Visualization

that can also assist in the design selection process. This chapter highlights
eight online or mobile color tools to help navigate through the process of
color evaluation, suggestion, and application. These tools are as follows:
(1) Adobe Color CC, (2) Adobe Capture CC, (3) the COLOURlovers
community and its Color Palette Software (COPASO) tool, (4) Paletton’s
Color Scheme Designer, (5) Color Companion, (6) PANTONE Studio, (7)
ColorBrewer 2.0, and (8) the Interaction of Color by Josef Albers iPad app.

5.2 ADOBE COLOR CC


Adobe Color, previously called Adobe Kuler, is an online or Internet appli-
cation from Adobe Systems. It allows for testing, creating, and saving color
schemes that consist of five colors. Central to the Adobe Color applica-
tion is a RGB/CMYK color wheel and supporting color harmony options
of analogous, monochromatic, triad, complementary, compound, shades,
and custom. We covered most of these color harmony types in Chapter 4.
Additionally, the application allows for importing a jpeg image and auto-
matically selects the key colors in the image. Adobe Color also provides
the ability to explore the colors in the imported image, creating your own
customized palette of five colors. The online Adobe Color application can
be freely experimented with at https://color.adobe.com. An Adobe ID is
required to: (1) save color schemes for future use, (2) access and share an
inventory of color themes created by other members of the Adobe Color
community, and (3) integrate Adobe Color palettes with other Adobe
Creative Cloud software services such as Adobe Photoshop or Adobe
Illustrator. An Adobe ID is free to setup and can be done by going to
https://accounts.adobe.com. See References [1,2] for additional informa-
tion on the use of Adobe Color CC. We work through two examples, which
are shown in Sections 5.2.1 and 5.2.2, using Adobe Color. Figure 5.1 shows
the Adobe Color CC user interface with the color palette from a captured
image, which will be highlighted in our second example below.

5.2.1 Creating Color Schemes with the Adobe Color Wheel


In this first example with Adobe Color, we used the provided RGB/CMYK
color wheel to select two color harmonies of analogous and triad in the key
of Purple. We covered the concepts of the color wheel and color harmony
previously in Chapter 4. Adobe Color allows us to select our key or base
color and from there provides color harmony options. The detail of the
Adobe Color user interface is shown in Figure 5.2.
Analyzing and Modifying with Online and Mobile Color Tools    ◾   113

Import image
function

RGB/CMYK
color wheel

5-color palette

FIGURE 5.1 User interface to the Adobe Color CC tool (https://color.adobe.com).


(Image created by Theresa-Marie Rhyne, 2016, using the Adobe Color tool.)

Color harmony
or rule

Key or base
color

RGB and
Web
HEX
values

FIGURE 5.2 Detail of the Adobe Color CC user interface (https://color.adobe


.com). (Image created by Theresa-Marie Rhyne, 2016, using the Adobe Color tool.)

We used the sample data set of sales over a 4-month period applied to
color harmony examples in Chapter 4 to build an infographic or infor-
mation visualization. We decided to build a three-dimensional stacked
bar chart, created with Apple Numbers and Pages software. Therefore,
we require three different color values to depict the differences in sales
between three regions. As noted previously, Adobe Color provides color
114 ◾ Applying Color Theory to Digital Media and Visualization

Region 1 Region 2 Region 3


0 75 150 225 300

April
May
June
July

Region 1 Region 2 Region 3


0 75 150 225 300

April
May
June
July

FIGURE 5.3 Using the Adobe Color CC tool (https://color.adobe.com) to develop


two possible color schemes for a three-dimensional (3D) stacked bar chart.
(Image created by Theresa-Marie Rhyne, 2016, using the Adobe Color CC tool.)

harmonies or rules options to aid in creating a color scheme. We selected


the analogous and triad rules or harmonies for the key or base color of
Purple as options. The results are shown in Figure 5.3.

5.2.2 Capturing a Color Scheme from an Image with Adobe Color


In our second example with Adobe Color, we import a jpeg image into
Adobe Color to analyze the colors in the image. Our jpeg image is entitled
Spring Garden and was the same image used in Section 3.9.4 as part of
our discussion on Web color selection. As we noted in Section 2.9, “jpeg”
stands for the Joint Photographic Experts Group and is a frequently used
compression format for digital images. In Figure 5.4, the work-flow dia-
gram for capturing colors in the image is shown. In Step 1, the jpeg image
of Spring Garden is imported and Adobe Color automatically creates a
color scheme based on a statistical analysis of the top five colors of the
image. The selected five colors are displayed as moveable circle sensors on
the image. In Step 2, the user can modify the proposed color scheme by
moving the five color sensors to create a desired color palette. In Step 3, the
Analyzing and Modifying with Online and Mobile Color Tools    ◾   115

Work flow for capturing colors in an image


with Adobe Color (color.adobe.com) Color sensors

(1) Import image; Adobe Color


automatically creates color scheme.

Color sensors
(2) Adjust color sensors to
desired color scheme.

(3) Name and save color scheme to Adobe


Creative Cloud for review and
sharing.

(4) View saved color scheme to see RGB or


Web HEX values and possible
color harmonies on color wheel.

FIGURE 5.4 Workflow depicting the use of the Adobe Color tool (https://color
.adobe.com) to capture a color scheme from an image. (Image created by Theresa-
Marie Rhyne, 2016, using the Adobe Color CC tool.)

user, with an Adobe ID, names and saves the color scheme to their Adobe
Creative Cloud space for review and sharing. For our example, the color
scheme is named Spring Garden. In Step 4, when the saved Spring Garden
color scheme is retrieved, the RGB and Web HEX values are displayed.
A RGB/CMYK color wheel also displays potential color harmonies of the
saved color scheme. For our Spring Garden color scheme, the Magenta
and Green hues are nearly opposing each other on the color wheel. As we
learned in Section 4.5.3, two colors opposing each other on the color wheel
form a complementary color harmony. Therefore, our Spring Garden color
scheme approximates a complementary color harmony.

5.3 ADOBE CAPTURE CC


The Adobe Capture CC app, available for free on Android and iOS plat-
forms, allows capturing colors from photos on your mobile device.
Adobe provides more information at http://www.adobe.com/products
/capture.html. As noted in the previous discussion on Adobe Color
CC in Section 5.2, a free Adobe ID is required to use Adobe Capture
CC and can be obtained at https://accounts.adobe.com. Adobe Capture
116 ◾ Applying Color Theory to Digital Media and Visualization

CC easily imports images from your mobile device’s camera or photo


library. The app automatically creates a color palette of five key colors
in the image. The five key colors are noted with color sensors that are
moveable circles on the imported image. The user can create a custom
palette of desired colors by moving the color sensors around on the
imported image. References [3,4] highlight additional features of the
mobile app. Figure 5.5 shows the user interface for capturing color in
the Adobe Capture CC app.
The desired color palette or scheme can be saved to your Adobe Cloud
space for future use. The Web HEX and RGB values of the color scheme
can be found by editing the saved color palette. Adobe color palettes are
also easily integrated into other Adobe tools such as Illustrator CC or
Photoshop CC on the desktop and Illustrator Draw and Photoshop Sketch
on mobile devices. Figure 5.6 shows the steps for using the Adobe Capture
CC app to create a color palette from a digital photo captured or stored on
your mobile device.
We have discussed how saved color palettes from image-capture work
can be stored for future use. Figure 5.7 shows the application of our Spring
Garden color palette to a pie chart infographic.

5-color palette

Captured
image
Moveable color
sensors for
making colors
elections.

Saving color
palette option Button for
selecting
image for
color capture.

FIGURE 5.5 User interface to the Adobe Capture CC for capturing color from
an image (http://www.adobe.com/products/capture.html). (Image created by
Theresa-Marie Rhyne, 2016, using the Adobe Capture app.)
Analyzing and Modifying with Online and Mobile Color Tools    ◾   117

Saved color RGB and Web


Capture of colors
palette and display HEX values shown for
in image and
on RGB/CMYK Pink hue.
adjustment of
color wheel.
color senors.

FIGURE 5.6 Using the Adobe Capture CC app to capture the colors in a Spring
Garden photo located on an iPhone. (Image created by Theresa-Marie Rhyne, 2016,
using the Adobe Capture app, http://www.adobe.com/products/capture.html.)

13%

34% 12%

41%

FIGURE 5.7 Applying the Spring Garden color scheme to the development of a
pie chart infographic. (Image created by Theresa-Marie Rhyne, 2016, using the
Adobe Capture app, http://www.adobe.com/products/capture.html.)
118 ◾ Applying Color Theory to Digital Media and Visualization

5.4 COLOURLOVERS’ COMMUNITY


COLOURlovers.com is free social network service that focuses on (1)
developing a library of color palettes and patterns created by its user
community, (2) discussing color trends in various arenas that apply color,
and (3) providing free and helpful online and app tools for color discov-
ery and analysis. A user joins the COLOURlover’s community by regis-
tering and opening an account at https://www.colourlovers.com/register.
The site indicates that there are over six million colors and two million
color palettes available for inspiration and possible usage. Similar to
what we discussed with Adobe Color CC, COLOURlovers.com provides
tools for creating colors and palettes from scratch along with free tools
for capturing colors from a pixelated image. See References [5, 6] for
additional details about the COLOURlovers.com social network. Color
Palette Software (COPASO), is the COLOURlovers advanced online
color palette tool that allows for creating color schemes from scratch or
selecting colors from an uploaded image. Figure 5.8 shows the COPASO
user interface.
Palette of Color picker for adjusting
selected colors color in color palette.
Pixelated
image

Pixelate
function

Imported
images

Details for saving RGB/CMYK


Color harmony
color palette color wheel
choices

FIGURE 5.8 User interface to the COLOURlovers’ Color Palette Software tool
(COPASO) that allows for creating a color palette from either applying color har-
mony choices or from importing a jpeg image. (Image created by Theresa-Marie
Rhyne, 2016, with the COPASO online tool at the COLOURlovers’ Web site,
http://www.colourlovers.com/copaso/ColorPaletteSoftware.)
Analyzing and Modifying with Online and Mobile Color Tools    ◾   119

5.4.1 Creating a Color Palette with COLOURlovers’ COPASO


Here we develop a color scheme, with COPASO, by choosing a Red hue as
a base color, and selecting the Tetrad color harmony option in the lower
right hand corner of the tool. As noted in Section 4.5.7, a tetrad har-
mony encompasses four hues that are equally distant from one another
to form a rectangle on the color wheel. Frequently, the result is two com-
plementary pairs of colors. For this example, Red and its opposing or
complementary color of Cyan is paired with Yellow and its opposing or
complementary color of Blue in RGB color space. COPASO shows these
four colors as dots on its RGB/CMYK color wheel located in the bottom
right hand corner of the application. By selecting a box in the color pal-
ette bar at the top of the COPASO application and then double-clicking
on one of the four tetrad colors recommended by the color wheel in
the lower right of COPASO, we are able to enter each suggested tetrad
hue to form our color scheme at the top of the COPASO application.
We named this color palette as Red based tetrad and publish it on the
COLOURlovers’ site as shown in Figure 5.9.

Starting with a Red hue and then Saved Red based tetrad
applying a tetrad color harmony with color harmony/palette
the RGB/CMYK color wheel. on COLOURlovers’ site.

FIGURE 5.9 Building a Tetrad color harmony in the key of Red with the
online Color Palette Software (COPASO) tool on the COLOURlovers’ Web
site. (Image created by Theresa-Marie Rhyne, 2016, using the COPASO online
tool at the COLOURlovers’ Web site, http://www.colourlovers.com/copaso
/ColorPaletteSoftware.)
120 ◾ Applying Color Theory to Digital Media and Visualization

Image imported and pixelated to capture


colors and create Spring Garden Saved Spring Garden
color palette. color palette on
COLOURlovers’ site.

FIGURE 5.10 Creating a color palette from an image imported and pixilated
to capture colors with the online COPASO (Color Palette Software) tool on the
COLOURlovers’ Web site. (Image created by Theresa-Marie Rhyne, 2016, using
the COPASO online tool at the COLOURlovers’ Web site, http://www.colourlovers
.com/copaso/ColorPaletteSoftware.)

5.4.2 Capturing a Color Palette from an Image


with COLOURlovers’ COPASO
The COPASO application can also be used to capture a color palette from
an imported jpeg image. In Figure 5.10, we import the Spring Garden jpeg
image into COPASO and select the Pixelate option in the upper left-hand
corner of COPASO. After the image is pixelated, we move COPASO’s color
sensor to select colors for the color palette in the upper center of the appli-
cation. Once five colors are selected, we name this color palette as Spring
Garden and publish it on the COLOURlovers site as shown in Figure 5.10.

5.5 COLOR SCHEME DESIGNER: PALETTON.COM


Color Scheme Designer is an online resource for recommending color
schemes based on the concepts of artistic (RYB) color theory. While access
to the site at www.paletton.com is free, donations are requested to help
support the site and keep the resource available online. The application
consists of two panels: (1) a color wheel panel for selecting and creating
color harmonies on the left and (2) a display panel on the right for assess-
ing how the selected or created color harmony appears. Color Scheme
Designer is a robust design tool that includes color harmony suggestions;
display views of color schemes, including possible Web pages; color defi-
ciency vision simulations, and tables with Web HEX and RGB values for
Analyzing and Modifying with Online and Mobile Color Tools    ◾   121

Left RYB color


wheel panel

Right display of
color scheme panel

FIGURE 5.11 User interface to the Color Scheme Designer tool (http://www
.paletton.com). (Image created by Theresa-Marie Rhyne, 2016, using the Color
Scheme Designer tool.)

exporting in various formats. We highlight some of the tool’s functionality


below. References [7,8] provide additional details about this online tool.
Figure 5.11 shows the user interface for Color Scheme Designer in the key
or base color of Red. This is the default color and hue when Color Scheme
Designer is first accessed.
Central to Color Scheme Designer is a Red, Yellow, and Blue (RYB)
painters color wheel displayed in the left panel of this online tool. The use
of the RYB color wheel differs from many other similar online tools and
apps that use the RGB color wheel. The resulting color harmonies shown
with Color Scheme Designer are in RYB color space and are the classic
painter or artistic results. For example, Red is complementary to Green in
the RYB color space. However, in the RGB and CMYK color spaces, Red is
complementary to Cyan. In Chapter 4, we outlined both the RGB/CMYK
and the RYB color wheel and respective color harmonies. For a compari-
son of RGB/CMYK and RYB color wheel differences, see Figure 4.4.

5.5.1 Left Panel Color Wheel and Color Selection Functions


In addition to the central color wheel, the left panel also includes (1)
color harmony functions in the upper left-hand corner of its color wheel
interface; (2) the ability to set a base or key color with a Web HEX value
in the lower left-hand corner of the color wheel; (3) preset color palettes
that address tints, tones, and shades of a hue as an option in the lower
122 ◾ Applying Color Theory to Digital Media and Visualization

Detail of color scheme designer left panel


Distribution
Color harmony function
or rule

RYB color
wheel

Color
Sensor

Key or base
color Presets:
Tints, tones,
and shades

FIGURE 5.12 Details of the left panel of the Color Scheme Designer user inter-
face (http://www.paletton.com). (Image created by Theresa-Marie Rhyne, 2016,
using the Color Scheme Designer tool.)

right-hand corner of its color wheel interface; (4) the capability to fine-tune
colors as an option just above the Presets function in the lower right-hand
corner of the color wheel; and (5) a distribution function in degrees that
allows for setting how close the color sensors on the color wheel should be
for color harmony functions with multiple hues such as analogous, triad,
and tetrad harmonies. We show these options in Figure 5.12.

5.5.2 Right Panel Display and Vision Simulation Functions


In the right display panel of Color Scheme Designer, the selected color
scheme or palette is shown. A general overview of the color scheme is dis-
played at the top of the right display panel. The central display is controlled
by the Preview option at the bottom left of the right panel. The Preview
option allows for viewing the color scheme or palette in various display
formats noted as Default, Default with text, Alternative, Alternative with
text, Circles, Mondrianish mosaic, Mondrianish mosaic (empty), and oth-
ers. Earlier in this book, we described a color scheme design based on the
Mondrianish mosaic function in Section 1.5. The Examples option, the
bottom middle button of the right panel, displays a potential Web page
design of the selected color scheme. The Tables /Export option, the bottom
right button of the right panel, displays the Web HEX and RGB values of
the selected color scheme as well as allowing for exporting the color values
Analyzing and Modifying with Online and Mobile Color Tools    ◾   123

Example
Color Web
palette page
overview

Preview Table of
of color values
scheme and export

Vision
simulation
(Red cone
deficiency
shown)

FIGURE 5.13 Details of right panel for the Color Scheme Designer user interface
(http://www.paletton.com). (Image created by Theresa-Marie Rhyne, 2016, using
the Color Scheme Designer tool.)

as code or color swatches to interface with other content creation tools.


These options are shown in Figure 5.13.
The display panel also includes a vision simulation icon that allows for
selecting a color blindness option such as protanomaly (Red cone), deu-
teranomaly (Green cone), tritanomaly (Blue cone), and other color defi-
ciencies. We covered these and other specific color deficiencies that Color
Scheme Designer supports in Section 2.8. A Color Scheme Designer vision
simulation for red cone or protanomaly deficiency is shown in Figure 5.13.

5.5.3 Selecting and Implementing a Square-Tetrad Color Scheme


Here, we use Color Scheme Designer to help us select a square-tetrad color
scheme of four colors. The work flow process is shown in Figure 5.14. As our
first step, we chose the Alternate view from the Preview function in the right
panel of Color Scheme Designer. This allows us to view hues, tints, tones, and
shades of the colors we select. Next, we begin working with the RYB color
wheel in the left panel to select our key or base color as Orange. To do this,
we move the color sensor to the Orange region of the color wheel and notice
that we have a monochromatic color scheme. Orange hues, tones, and shades
should appear in the right display window. Next we select the Tetrad (four
colors) function to find three additional colors with Orange. The complement
to Orange, Blue Green on the RYB color wheel is automatically shown to us.
The two other colors are light Orange and  dark Blue.
124 ◾ Applying Color Theory to Digital Media and Visualization

We move the dark Blue color sensor into the Purple regions of the
color wheel and set a Dist value equal to 90 degrees to create a square
(tetrad) color scheme. The complement to Purple is Yellow on Color
Scheme Designer’s RYB color wheel. As a result we have two comple-
mentary pairs of Orange and Blue Green with Purple and Yellow.
These colors appear in the right display window panel in Color Scheme
Designer as our tetrad (four-color) scheme. To view a vision simulation
for Red cone deficiency or protanopia, we select that option from the
Vision Simulation tab in the lower right-hand corner of the right display
panel. The vision simulation indicates that if we stay with the hue values,
there will be a sufficient difference between the four colors. The hues of
Orange and Yellow will look slightly different to someone with the pro-
tanopia color deficiency with Orange appearing to be a darker shade of
Yellow. Next, we select the Tables/Export function in the right display
panel to view and export the hue values in the Web HEX or RGB format.
Figure 5.14 summarizes the steps noted earlier.
Now that we have the Web HEX and RGB values of our four hues, we
can use our color scheme for design purposes. For our example, we use

Use Alternate
view & select
Orange as key
or base Color.

Select tetrad
harmony and 90 Select
degree color tetrad
distribution. harmony
hue values.

Check Red
cone color
deficiency:
protanopia.

FIGURE 5.14 Workflow diagram for using the Color Scheme Designer tool
(http://www.paletton.com) to create a square-tetrad color scheme in the key or
base color of Orange. (Image created by Theresa-Marie Rhyne, 2016, using the
Color Scheme Designer tool.)
Analyzing and Modifying with Online and Mobile Color Tools    ◾   125

Region 1 Region 2 Region 3 Region 4


0 100 200 300 400
April
May
June
Normal color
July
vision

Region 1 Region 2 Region 3 Region 4


0 100 200 300 400
April
May
Red cone June
deficiency vision: July
protanopia

FIGURE 5.15 Applying the square-tetrad color scheme in the key of Orange to the
development of a 3D stacked bar infographic with four colors. For this example, we
also include the 3D stacked infographic with hues of the Color Scheme Designer’s
Red cone deficiency (protanopia) vision simulation to help us visualize the protano-
pia viewer perspective of the infographic. (Image created by Theresa-Marie Rhyne,
2016, using the Color Scheme Designer tool, http://www.paletton.com.)

the sample data set of sales over a 4-month period applied to color har-


mony examples in Chapter 4 to create an infographic or information visu-
alization. We decide to build a three-dimensional stacked bar chart,
created with Apple Numbers and Pages software. To illustrate how our tet-
rad color scheme for the stacked bar chart might appear to someone with
the protanopia Red cone deficiency, we show the protanopia simulation
results underneath the normal color vision example. Figure 5.15 summa-
rizes our efforts.

5.6 COLOR COMPANION—ANALYZER AND CONVERTER


Color Companion is a $1.99 app for the iOS iPhone and iPad platforms
from Digital Media Interactive LLC. More information about the app
is available in iTunes preview at https://itunes.apple.com/us/app/color
-companion-analyzer-converter/id477794973?mt=8. The app allows for
creating a color palette from (1) an RGB/CMYK color wheel with the help
of color harmony guides, (2) an image from an imported Web page, and
(3) a camera capture or an imported image from an iPhone or iPad photo
library. The app also facilitates mixing two colors to create a third as well as
126 ◾ Applying Color Theory to Digital Media and Visualization

Web HEX value

Key or base color


RGB/CMYK
color wheel

Mixing colors lab

Photo color
capture

FIGURE 5.16 User interface to the Color Companion app (https://itunes.apple


.com/us/app/color-companion-analyzer-converter/id477794973?mt=8). (Image
created by Theresa-Marie Rhyne, 2016, using the Color Companion app.)

converting color values into Web HEX, RGB, CMYK, Lab, and HSB (hue,
saturation, and brightness) values. We highlighted these various color
value formats in Chapter 3. We also previously featured moving a photo
image into the Color Companion app and examining the color values in
Section 3.9.4. Here, we highlight how to create a color scheme with the
color wheel, provide details of importing a photo image to create a color
palette, and mix two colors to create a third. References [9,10] provide
additional information about features of this mobile app. Figure 5.16 high-
lights the user interface of the Color Companion app in detail with the key
color of Purple and its respective Web HEX, RGB, Lab, HSB, and CMYK
values are shown.

5.6.1 Creating a Color Scheme with Color Companion’s Color Wheel


Here, we use the RGB/CMYK color wheel of Color Companion to begin
the process of creating a color scheme with the provided color harmony
rules. As shown in Figure 5.17, we first select a key or base color from the
color wheel. For our example, the key color is Purple. Next, we tap on
the “+” icon in the upper right of the Color Companion user interface to
move to the Select Palette window. From the Select Palette window, we
tap on the Create Color Scheme Palette to view a set of color harmony
Analyzing and Modifying with Online and Mobile Color Tools    ◾   127

Tap on “+” to obtain


“Select Palette”.

Select key color Select Select desired View two colors.


on RGB/CMYK Color Scheme color scheme.
color wheel. Palette option. here:
Complementary.

FIGURE 5.17 Using the Color Companion app for iOS platforms to create a
complementary harmony in the key or base color of Purple. (Image created by
Theresa-Marie Rhyne, 2016, using the Color Companion app, https://itunes
.apple.com/us/app/color-companion-analyzer-converter/id477794973?mt=8.)

options. For this example, we select the Complementary option and view
the resulting two colors. From Section 4.5.3, we learned that a comple-
mentary color harmony combines a key color with the color directly
opposing it on the color wheel. For this case, Purple and Yellow Green
are complements on the RGB/CMYK color wheel. Our efforts are sum-
marized in Figure 5.17.

5.6.2 Creating a Color Scheme from an Image with Color Companion


Previously, in Section 3.9.4, we showed how to examine the values of a color
palette resulting from importing a color image into the Color Companion
app. Here, we review the steps of importing our color photo entitled Spring
Garden. As noted in Figure 5.16, the second icon in the bottom menu bar
allows for importing a Photo from your iPhone’s or iPad’s photo library.
Touch on this icon to do so and then touch on the resulting Select Image
button in the upper left hand corner. Once the photo is imported into the
Color Companion app, the Analyze, Analyze and Save, and Cancel options
appear at the top of the captured image. Select Analyze and Save and Color
Companion automatically selects a color from the image as shown in the
first image on the left in Figure 5.18. In this example, the key color selected
is Magenta.
128 ◾ Applying Color Theory to Digital Media and Visualization

Auto Analyze function Two colors selected for


to generate palette colors. palette.

Low-fidelity range selected. Desired two-color palette.

FIGURE 5.18 Using the Color Companion app for iOS platforms to select two col-
ors from a captured image and create a color scheme. (Image created by Theresa-
Marie Rhyne, 2016, using the Color Companion app, https://itunes.apple.com
/us/app/color-companion-analyzer-converter/id477794973?mt=8.)

Select Auto Analyze to obtain four options of Maximum, High, Medium,


and Low. For this example, we will select Low to receive a display of seven
color swatches. Tap on the color swatches that are desired for your color
palette. For this example, we will tap on the Magenta color and the Green
color. As a result of selecting these two colors, a check box appears beside
each color. Select Done for Color Companion to build the desired color pal-
ette. Next, select on the Create Multi-Color Palette option to save the color
palette. For this example, we name the palette Spring Garden Colors and
select the Create option. After the color palette is saved, Color Companion
returns to the image capture interface. To view the saved color palette,
select the Palettes icon where the Spring Garden Colors are displayed. The
two colors of the Spring Garden Colors are shown with Web HEX, RGB,
Lab, and CMYK values noted. Figure 5.18 summarizes the major steps
noted here.

5.6.3 Mixing Colors with Color Companion’s Color Lab Function


The Color Companion App provides a Color Lab function for creating a
blended color from two selected colors. This blending function can aid
in determining colors for working in digital media such as photography,
Analyzing and Modifying with Online and Mobile Color Tools    ◾   129

visualization, or Web pages as well as assisting in determining potential


colors for watercolor or painting studies. To start this process, we select
the Lab function in the main window of the Color Companion app. The
Lab icon is the far right icon in the menu bar at the bottom on the main
window. We are then transported to the Color Lab function where we
can enter Web HEX values for the two colors we would like to blend,
Color 1 and Color 2. For this example, we select a Green of #4ab54b
for Color 1 and a Red of #ff0000 for Color 2. When we select the light
blend function, we obtain an RGB color blend of Yellow Orange that is
specified in Web HEX as #ffb54b. This corresponds to the additive RGB
display color model that we highlighted in Section 1.1. The light blend
value is thus helpful for digital media work. When we select the paint
blend function, we obtain an RYB color blend of Brownish Yellow that
is specified in Web HEX as #9b6d2e. This corresponds to the subtrac-
tive RYB painters color model that we highlighted in Section 1.3. The
paint blend value aids in physical painting work such as watercolor or oil
compositions. Figure 5.19 summarizes the Color Companion blending
efforts that I have described here.

Enter Web HEX


color values

RGB (Light) RYB (Paint)


Color Blend Color Blend

Select Lab icon

FIGURE 5.19 Using the Color Lab function in the Color Companion app for
iOS platforms to blend two colors together to create a new color. (Image created
by Theresa-Marie Rhyne, 2016, using the Color Companion app, https://itunes
.apple.com/us/app/color-companion-analyzer-converter/id477794973?mt=8.)
130 ◾ Applying Color Theory to Digital Media and Visualization

5.7 REVISITING THE PANTONE STUDIO FROM SECTION 3.10


As we discussed in Sections 3.10.3 and 3.10.4, the Pantone color-matching
system (PMS) is a proprietary color space used primarily in printing and also
in a wide range of other industries including cosmetics, colored paint, fabric,
and plastics. The PANTONE Studio app is a mobile application that facilitates
identifying Pantone values as well as matching colors in a digital image to the
Pantone library of colors. The app is a revision to the earlier myPantone app
and is currently available on iOS platforms. The Android version is expected
to be available in the near future. The basic PANTONE Studio iOS version is
free from the iTunes store with a $7.99 monthly subscription providing access
to a complete library of Pantone colors. Pantone provides more information
about the PANTONE Studio app on their company Web site at https://www.
pantone.com/studio. References [11–13] review features of the PANTONE
Studio app. Previously in Section 3.10, we showed two main features of the
PANTONE Studio app: (1) how to select a Pantone color from a set of digital
color swatches in Section 3.10.3 and (2) color capture from a digital image
with the PANTONE Studio app in Section 3.10.4. Here, we describe the color
Harmonies and Layout features of the PANTONE Studio app.

5.7.1 Color Harmony with PANTONE Studio PMS Colors


In Section 3.10.3, we showed how to select a Pantone color and its PMS
value from the digital color swatches in the PANTONE Studio app.
Selecting the Colors menu item and then Your Collection—“Color Bridge”
of Pantone colors brings up the digital color swatches. Moving your finger
along the color swatches allows for locating a Pantone color. Tapping on
a swatch displays the RGB (sRGB), CMYK, and HEX (HTML) values of
the selected Pantone color. In Figure 3.24, we showed the selection of a
Magenta Pantone color noted as PMS 3527 CP. A selected Pantone color
can be dragged into the palette zone, located at the bottom of the app, to
store it. Once the Pantone color is in the palette zone, tapping on it reveals
a full screen version of the selected color with RGB (sRGB), CMYK, and
HEX (HTML) specifications. Sliding your finger upward on the full screen
version of the Pantone color reveals Harmonies. The Harmonies option
shows monochromatic, analogous, split complementary, triadic, and
complementary harmonies based on specified Pantone PMS colors. These
concepts were covered in the Section 4.5 discussion on Color Harmony in
Chapter 4. Figure 5.20 shows the resulting harmonies for PMS 3527 CP
that the PANTONE Studio app specifies.
Analyzing and Modifying with Online and Mobile Color Tools    ◾   131

FIGURE 5.20 Color Harmonies specified with the PANTONE Studio app.
(Image created by Theresa-Marie Rhyne, 2016, using the the PANTONE Studio
app, https://www.pantone.com/studio.)

RGB / CMYK Color Wheel

FIGURE 5.21 Complementary color harmony example specified with the


PANTONE Studio app. (Image created by Theresa-Marie Rhyne, 2016, using the
PANTONE Studio app, https://www.pantone.com/studio.)

The color harmonies specified by the PANTONE Studio app are based
on the RGB/CMYK color wheel. To help us visualize these relationships,
we depict the PMS 3527 CP (Magenta) color and the 3501 CP (Green) speci-
fied complementary color on the RGB/CMYK color wheel that we devel-
oped in Chapter 4. These results are shown in Figure 5.21.
132 ◾ Applying Color Theory to Digital Media and Visualization

Up
Arrow
to select Select Select Select Results
Upload “Share”. layout & platform for from
Option. check sharing. sharing on
circle. Twitter.

FIGURE 5.22 Sharing the PANTONE Studio color palette and layout via social
media. (Image created by Theresa-Marie Rhyne, 2016, using the PANTONE Studio
app, https://www.pantone.com/studio.)

5.7.2 Color Texture with PANTONE Studio PMS Colors


In Section 3.10.4, we showed how the PANTONE Studio app can be used
to capture colors in an image on a mobile phone. After the image is cap-
tured and the Pantone color palette is saved, the PANTONE Studio app
provides a layout function for sharing the colors of your selected Pantone
palette. To use the Share function, tap on the arrow in the upper right hand
corner of the desired color palette, in our example it is Spring Garden. In
the options menus, select Share. The Pantone colors of your selected color
palette are in various color layout options. Select the layout you desire by
tapping on the circle in the lower right hand corner. This results in a check
mark appearing. Next a “Share” option appears in the lower bottom of the
PANTONE Studio app. It is then possible to share your Pantone color pal-
ette on social media sites, via texting, or by email. Figure 5.22 shows the
result of our efforts.

5.8 COLORBREWER 2.0: COLOR ADVICE


FOR CARTOGRAPHY
ColorBrewer is a freely available online resource for assistance in creating
color maps that is available online at http://colorbrewer2.org. It was designed
and developed, during 2001 and 2002, by Cynthia A. Brewer and Mark A.
Harrower in the GeoVISTA Center at Pennsylvania State University with
Analyzing and Modifying with Online and Mobile Color Tools    ◾   133

funding from the U.S. National Science Foundation’s Digital Government


Program. ColorBrewer 1.0 became available in 2002. A new and rebuilt
version of the color tool, entitled ColorBrewer 2.0, was developed and
donated by Axis Maps LLC in 2009 with the most current version updated
in 2013. References [14,15] provide technical details about the develop-
ment of ColorBrewer. The design of ColorBrewer incorporates aspects of
the Munsell Color System. We highlighted the Munsell Color System in
Section 3.7.
As indicated by its geographic map like user interface, ColorBrewer
was initially designed as color advice for cartography, with Cynthia Brewer
authoring several books on geographic map design since ColorBrewer’s
introduction. ColorBrewer 2.0 has gone beyond its original intent with
wide usage in the infographics and visualization communities. Many
ColorBrewer color schemes are now incorporated into several Geographic
Information System (GIS) and data visualization tools with appropriate
credit given to the ColorBrewer project. References [16–18] highlight these
efforts.

5.8.1 Types of Color Schemes in ColorBrewer 2.0


There are three types of color schemes defined in ColorBrewer: (1)
sequential, (2) diverging, and (3) qualitative. Sequential color schemes
are aimed at representing data with a logical progression such as from
low to high values. The single-hue color palettes provide sequential color
schemes that closely approximate monochromatic color harmonies,
while the multihue color palettes provide analogous color harmonies.
Diverging color schemes are designed for situations where a critical
or key break point in the data should be emphasized. For example, in
plotting temperature data, the transition from cold to hot tempera-
tures has a mild transition point. Some of the diverging color schemes
in ColorBrewer represent complementary color harmonies. Qualitative
color schemes use different hues to create a color palette that focuses on
the kinds or categories of data, but do not emphasize the order of the
data. A geographic map or chart representing the types of agriculture in
geographic regions would be an example for the application of a qualita-
tive color scheme. Figure 5.23 shows a detailed view of the three types
of color schemes that are specified under the Nature of your data menu
option in ColorBrewer.
134 ◾ Applying Color Theory to Digital Media and Visualization

Color Scheme Options

Diverging schemes: Qualitative schemes:


Sequential schemes:
emphasize a break focus on different
logical progression.
point in data. kinds of data.

FIGURE 5.23 The three types of color schemes defined in ColorBrewer:


(1) sequential, (2) diverging, and (3) qualitative. (Image created by Theresa-Marie
Rhyne, 2016, with elements of the ColorBrewer 2.0 tool, http://colorbrewer2.org.)

5.8.2 Using ColorBrewer 2.0 for Selecting a Color Scheme


When ColorBrewer 2.0 is accessed online, the application appears with
a set of selection items on the left and a cartographic map with borders
drawn on the right. The default setting is the sequential and Multi-hue Blue
Green (noted as BuGn) color scheme. The first step in using ColorBrewer
requires determining the Number of data classes or the number of vari-
ables you want to display with a given chart or map. ColorBrewer starts
with three (3) as the lowest number of data classes. The next step with
ColorBrewer is to select the Nature of your data or the type of color palette
desired. We noted these options in the previous discussion in Section 5.8.1
on sequential, diverging, and qualitative color schemes in ColorBrewer.
The next step is to select a desired color scheme or palette among the vari-
ous options provided.
ColorBrewer provides additional options for customizing your color
selection process. The Only Show items include colorblind safe, print
friendly, and photocopy safe. For developing a map, the Context items
include roads, cities, and borders. The default selection includes borders
as checked. It is often helpful to unselect the borders option so that the
cartographic map on the right displays the color scheme without the bor-
der boundaries. The Background menu allows for selecting solid color or
Analyzing and Modifying with Online and Mobile Color Tools    ◾   135

terrain. The default item is solid color and that is the most often used
selection from the Background menu. The terrain function allows for
seeing a three-dimensional map terrain underneath the selected color
scheme. Once a color scheme is selected, ColorBrewer notes it. For exam-
ple, the default 3-class Blue Green color scheme is noted as 3-class BuGn
in the menu bar in the lower left corner, adjacent to the cartographic map
display. This menu section has icons that note if a color scheme is color-
blind safe, photocopy friendly, laptop or LCD friendly, and printer friendly.
The menu button allows for selecting (Web) HEX, RGB, and CMYK color
values. The HEX color values are the default option. The Export func-
tion allows for sharing and exporting the selected color scheme data as
(1) a direct Web URL to the selected color scheme, (2) an Adobe color
scheme file format for usage with Adobe creative tools, (3) a GIMP color
palette, and (4) a cascading style sheet format for further Web develop-
ment efforts.
We work through an example here to illustrate the usage of ColorBrewer.
We desire to select a color scheme for a three-dimensional bar chart for
our sample data set of sales over a 4-month period that we used extensively
in Chapter 4 and also in earlier Chapter 5 examples. We have data from
three regions and in order to depict these, our “Number of data classes” is
three (3). Since we do not have an ordered data set or a data set with given
break points, we select qualitative for the Nature of your data option. We
select the colorblind safe option under the Only Show menu and deselect
the borders option under the Context menu. We chose the 3-class Set 2
color scheme or the third and last color scheme counting from the left.
Figure 5.24 shows our color scheme selection process.
This chosen color scheme is not considered to be photocopy friendly.
We accepted this limitation for our infographic design. The specific
ColorBrewer 2.0 URL to the qualitative color scheme that we selected is
noted at http://colorbrewer2.org/?type=qualitative&scheme=Set2&n=3.
This URL shows our color scheme with the borders option selected. Now
that we can export the URL or the various HEX, RGB, or CMYK values,
we can apply our ColorBrewer 2.0 qualitative color scheme to our three-
dimensional bar chart. We show these results in Figure 5.25.

5.8.3 Addressing Photocopy Safe and Printer-Friendly Options


If we want to ensure our ColorBrewer color scheme is printer friendly and
photocopy safe, we select these two options with the colorblind safe option
136 ◾ Applying Color Theory to Digital Media and Visualization

Data
Nature of data:
Classes:3
qualitative

Colorblind Selected scheme


safe

Display of
color scheme

Solid
color
map

FIGURE 5.24 User interface of ColorBrewer 2.0. (Image created by Theresa-


Marie Rhyne, 2016, using ColorBrewer 2.0, http://colorbrewer2.org.)

Region 1 Region 2 Region 3

100

75

50
April 25
May
June
0
July

FIGURE 5.25 Applying the 3-class Set2 qualitative color scheme from Color-
Brewer 2.0 to a 3D bar chart. (Image created by Theresa-Marie Rhyne, 2016, using
ColorBrewer 2.0, http://colorbrewer2.org.)

under the Only Show menu. These three options cancel out all of the quali-
tative color schemes under the Nature of your data menu. To address this
situation, we select the sequential option under the Nature of your data
menu to search for a workable color scheme. Since we do not have data
with a break point, we do not select the diverging option at this time. We
select a Yellow Green Blue (YlGnBu) color palette as a possible option
Analyzing and Modifying with Online and Mobile Color Tools    ◾   137

Region 1 Region 2 Region 3

100

75

50
April
May 25
June
0
July

FIGURE 5.26 Applying the Yellow Green Blue (YLGnBU) sequential color
scheme from ColorBrewer 2.0 to a 3D bar chart. (Image created by Theresa-Marie
Rhyne, 2016, using ColorBrewer 2.0, http://colorbrewer2.org.)

that addresses all three of our colorblind safe, printer friendly, and photo-
copy safe criteria. The specific ColorBrewer 2.0 URL to the color scheme
that we selected is noted at http://colorbrewer2.org/?type=sequential&sch
eme=YlGnBu&n=3. Figure 5.26 shows the results of applying the sequen-
tial Yellow Green Blue (YlGnBU) color scheme from ColorBrewer 2.0 to
our three-dimensional bar chart example to produce the colorblind safe,
printer friendly, and photocopy safe result.

5.8.4 Using ColorBrewer 2.0 with Only Two Variables


An item worth noting here is that if you have only two variables to plot
or represent, it is still possible to use ColorBrewer by selecting a diverg-
ing color scheme. For a two variable situation, set the Number of data
classes equal to 3. Next, select the diverging button under the Nature
of your data. The first six palettes under the diverging scheme option
represent two colors separated by White. If we select only two color
hues and eliminate the neutral White color, we have a color scheme
for a two variables plot. For our example, we return to our sales data
set and plot data for two regions with a three-dimensional stacked
area chart. Under diverging color schemes in ColorBrewer 2.0, we
select the first option on the left entitled 3-class BrBGwith the specific
URL (http://colorbrewer2.org/?type=diverging&scheme=BrBG&n=3).
Our color scheme becomes the two colors of Brown and Blue Green
that we apply to our three-dimensional stacked area chart. We show
these results in Figure 5.27.
138 ◾ Applying Color Theory to Digital Media and Visualization

Region 1 Region 2
200

150

100
50
April May
June 0
July

FIGURE 5.27 Applying a three data classes Diverging Color Scheme in


ColorBrewer 2.0 to an infographic plot with two colors. (Image created by
Theresa-Marie Rhyne, 2016, using ColorBrewer 2.0, http://colorbrewer2.org.)

5.9 REVISITING THE INTERACTION OF COLOR BY


JOSEF ALBERS APP FROM SECTION 4.8
In Section 4.8, Modernizing Albers’ Interaction of Color Studies with an
App, of Chapter 4 we discussed the mobile iPad app that was developed in
2013 in conjunction with the 50th anniversary editions of the Interaction
of Color book by Josef Albers. Figure 4.34 illustrated an example of a color
study with the iPad app. The app was designed to be a near-digital replica
of the 1963 version of the Interaction of Color book and is available from
the iTunes store for $13.99. The app provides the full version of the text of
the book, 125 plates, and over 2 hours of video commentary. Additionally,
there are 60 interactive studies where users can create their own color stud-
ies with a color wheel palette of over 250 color swatches. When color studies
are completed, the color values are saved in Web HEX format and exported
as SVG files for use with other software such as the Adobe Photoshop or
Illustrator tools. References [19,20] provide information about the book
and the app from Yale University Press. Figure 5.28 shows the stages of
creating a color study with the Interaction of Color by Josef Albers app.
In addition to its function as a teaching app, the Interaction of Color app
can be used as a design app for creating color palettes and color schemes
for future use. Here, we show an example of working with the Interaction
of Color App and its templates to aid in creating an infographic or informa-
tion visualization. We begin by working with our completed color study in
Figure 5.28. We save our color study, export the Web HEX values of each
hue in an email, and take a snapshot of our color study work with our iPad
camera for safekeeping. We then select five colors from the color study as
colors we will use in our future infographic or information visualization.
Analyzing and Modifying with Online and Mobile Color Tools    ◾   139

Next, we work with the sample data set of sales over a 4-month period we
used in our color harmony examples in Section 4.5. We build a pie chart of
the sales data and then apply the five colors from our color study to the pie
chart. Our results are shown in Figure 5.29.

Stage 1: Starting Stage 2: Creating Stage 3: Final


with template and color study using color study.
color wheel. color swatches.

FIGURE 5.28 The stages of using the Interaction of Color by Josef Albers app to
build a color study from one of the provided templates. (Image created by Theresa-
Marie Rhyne, 2016, with the Interaction of Color App templates, http://yupnet.org
/interactionofcolor/. The templates are copyrighted by Yale University Press. With
permission from Yale University Press.)

9%
11%
38%
12%

31%
Hue values
from study
in Web Hex. Results applied
Color study from to pie chart
Interaction of Color app

FIGURE 5.29 Applying a color study created with the Interaction of Color by
Josef Albers iPad App to an infographic (pie chart). (Image created by Theresa-
Marie Rhyne, 2016, with the Interaction of Color App templates, http://yupnet
.org/interactionofcolor/. The templates are copyrighted by Yale University Press.
With permission from Yale University Press.)
140 ◾ Applying Color Theory to Digital Media and Visualization

5.10 CONCLUDING REMARKS


In Chapter 5, we have examined eight tools for analyzing and creat-
ing color palettes. These include the following: (1) Adobe Color CC, (2)
Adobe Capture CC, (3) the COLOURlovers community and its Color
Palette Software (COPASO) tool, (4) Paletton’s Color Scheme Designer,
(5) Color Companion, (6) PANTONE Studio, (7) ColorBrewer 2.0, and (8)
Interaction of Color by Josef Albers iPad app. We discussed key features of
each tool and showed how each respective tool can be used to analyze or
create a color palette. Each tool has its own particular approach for aiding
in creating and assessing color schemes. As you continue on in your color
studies, you will likely find additional color applications that work as part
of your own digital color toolbox. At the end of this chapter, we provide
references for further reading and online access to details about the color
tools that we have discussed in this chapter. In the next chapter, Chapter 6,
we will discuss how some of these tools were used to address specific color
palette requirements for selected case study examples.

REFERENCES
1. Adobe Systems Incorporated. (2016). Adobe Color. Available at https://
color.adobe.com
2. Designer’s Lab. (2014). How to Work with Adobe Color CC (Adobe Kuler)
to Enhance your Designs. Available at http://www.sweet-web-design.com
/wordpress/how-to-work-with-adobe-color-cc-adobe-kuler-to-enhance-
your-designs/2320/
3. Adobe Systems Incorporated. (2016). Adobe Capture CC. Available at
http://www.adobe.com/products/capture.html
4. Adobe Systems Incorporated. (2016). Introducing Adobe Capture CC,
Moving Colors: The Adobe SpeedGrade Blog. Available at http://blogs
.adobe.com/movingcolors/2015/10/05/introducing-adobe-capture-cc/
5. Monsef, I.V. and Darius A. (2011). Color Inspirations: More than 3,000
Innovative Palettes from the Colourlovers.com Community. Cincinnati, OH:
HOW Books.
6. Creative Market Labs, Inc. (2016). COLOURlovers.com. Available at http://
www.colourlovers.com/
7. Stanicek, P. and ColorSchemeDesigner.com. (2011). Usage, ColorSheme-
Designer Blog. Available at http://www.colorschemedesigner .com/blog/usage/
8. Paletton.com. (2016). Color Scheme Designer. Available at http://paletton
.com.
9. Digital Media Interactive LLC. (2012). Color Companion—Analyzer &
Converter. Available at https://itunes.apple.com/us/app/color-companion
-analyzer-converter/id477794973?mt=8
Analyzing and Modifying with Online and Mobile Color Tools    ◾   141

10. iPad Daily App. (2012). Color Companion: Choose the Perfect Color for
You. Available at http://365app4u.blogspot.com/2012/03/color-companion
-choose-perfect-color.html
11. Co.Design. (2016). Pantone’s Addictive New App Turns The World Into
A Prismatic Palette. Available at http://www.fastcodesign.com/3062394
/pantones-addictive-new-app-turns-the-world-into-a-prismatic-palette
12. Pantone. (2016). Studio. Available at https://www.pantone.com/studio
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& Inspiration to Your Device, Available at: http://www.dexigner.com
/news/29182.
14. Brewer, C.A., Hatchard, G.W., and Harrower, M.A. (2003). ColorBrewer in
Print: A catalog of color schemes for maps. Cartography and Geographic
Information Science, 30(1): 5–32.
15. Harrower, M.A. and Brewer, C.A. (2003). ColorBrewer.org. An online tool
for selecting color schemes for maps. The Cartographic Journal, 40(1): 27–37.
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Edition. Redlands, CA: ESRI Press.
17. Brewer, C.A. and Harrower, M. (2016). ColorBrewer 2.0: Color Advice for
Cartography. Available at http://colorbrewer2.org
18. Krzywinski, M. (2016). Brewer Palettes. Available at http://mkweb.bcgsc.ca
/brewer/
19. Albers, J. (2013). Interaction of Color, 50th Anniversary Edition. New
Haven, CT: Yale University Press.
20. Yale University Press. (2016). Interaction of Color App for iPad. Available at
http://yupnet.org/interactionofcolor/
CHAPTER 6

Case Study Examples of


Colorizing Visualizations

I n this chapter, we present three examples of projects that applied


principles of color theory to data visualization. These examples use color
theory to provide insight into the particular problem under study. The
three case studies include (1) identification of patterns associated with cor-
relation in biological data, (2) examining the level of household broadband
availability in geographic communities, and (3) exploring the impacts of
climate change in regard to the development of tropical storms.

6.1 COLOR STUDY: VISUALIZING BIOLOGICAL DATA


The process of detecting novel patterns of correlation in large-scale
molecular biological data can aid in discovering the existence of previ-
ously unknown cellular regulatory mechanisms. Researchers have suc-
cessfully applied the mathematical modeling of DNA microarray data
to correctly predict previously unknown global modes of regulation for
genes. For further reading on such efforts, see [1]. In a project with the
Scientific Computing and Imaging (SCI) Institute at the University of
Utah, we applied color theory principles to aid in creating a visualization
approach to support this type of research. Central to our biological visu-
alization efforts was the recognition that our research scientists would be
working in a Red, Green, and Blue (RGB) color display environment and
could have color vision deficiencies. A key objective was to design a color

143
144 ◾ Applying Color Theory to Digital Media and Visualization

scheme that would aid in detecting patterns for correlation in the large-
scale molecular biological data. The visible light spectrum and other color
vision principles were discussed in Chapter 2.

6.1.1 Using the Munsell Color Order System for Biological Data
Visualization Inspiration
Our first contribution involved exploring visual design approaches for
creating the display of a global view that depicts the temporal aspects of
protein activity. The local views of protein activity incorporated concise
representations of statistical measures. A tiled view that combined sev-
eral local views of data was proposed for the global view. We found inspi-
ration from two-dimensional cross sections of the Munsell color order
system, in developing the tiled view concept. In Section 3.7.2.3 Chroma,
we described how chroma values are depicted in the Munsell color order
system, with Figure 3.13 depicting differences in chroma scales for a Red
(5R) hue and its complement Blue Green (5BG) hue. For our visualization
of a global view of protein activity, we explored combining the merger of
the (10GY) Munsell Green Yellow hue with the complement (10P) Munsell
Purple hue as a mock-up display concept. Figure 6.1 shows the merger of
the Munsell 10 GY and the Munsell 10 P cross sections on the left and
how this layout aided building the global view of temporal relationships
between biological variables on the right. Reference [2] highlights our
approach in further detail. We used the digital Munsell hue, value, and
chroma and International Commission on Illumination (CIE) x, y, and
Y data from the Munsell Color Science Laboratory at Rochester Institute
of Technology (http://www.cis.rit.edu/research/mcsl2/online/) for the
Munsell color cross sections on the left-hand side in Figure 6.1.

6.1.2 Selecting the Color Scheme for the Biological Data Visualization
In our visualization efforts, we desired to have a global tile view that also
incorporated the local views’ concise representations of statistical mea-
sures. To complete our biological data visualization, we required a color
scheme of two contrasting hues. When global views of the biological data
were calculated for visualization, a series of tints for each color evolved
to correspond to localized data variances in the global tiled view. As we
discussed in Section 4.3.2 of Chapter 4, a tint is a hue mixed with White.
Tints vary from small to large percentages of White mixed with the
original hue. Our biological visualization would include a range of tints
for the two contrasting hues of the color scheme. Although we initially
Case Study Examples of Colorizing Visualizations    ◾   145

Merger of Munsell 10 GY & Global view of temporal


Munsell 10 P cross sections relationships between biological
variables

FIGURE 6.1 Using Munsell color cross sections as a mock-up for a global view
of temporal relationships in biological variables. (Illustration created by Theresa-
Marie Rhyne, 2011 and 2013, in consulting work with the Scientific Computing
and Imaging [SCI] Institute at the University of Utah and posted in the Color
Blog by Munsell Color in 2013. See Rhyne, T.-M., Biological Data Visualization
Using the Munsell Color System, Color Blog of Munsell Color, 2013.)

proposed combining the Munsell 10 Green Yellow and Munsell 10 Purple


colors as potential contrasting hues, we desired to examine further pos-
sible options available to us. Since members of the research team had color
deficiencies, we also incorporated the notion of addressing color blindness
criteria in building the desired color scheme.
We began our consideration of color schemes with two traditional color
schemes used in biological data display (1) a Red and Green color map
with fully saturated (pure) hues and (2) a Blue and Yellow color map with
fully saturated (pure) hues. Figure 6.2 shows the implementation of these
two color schemes with the local views’ representations of statistical mea-
sures incorporated into the global tile views. The variance in tints of the
hues corresponding to each color scheme is shown in the visualizations of
the biological data.
In order to address color deficiency issues, we ran color deficiency tests
with the Vischeck color blindness simulation tool for the Red–Green and
Blue–Yellow color palettes [3]. The simulations included (1) the deuter-
anopia (Green cone) color deficiency, (2) the protanopia (Red cone) color
deficiency, and (3) the tritanopia (Blue cone) deficiency. We described
each of these color deficiencies previously in Section 2.8. Our desire was
to develop a color scheme for the biological visualization that would be
discernable for all of these three main types of color deficiencies. As antic-
ipated, the color deficiency simulations showed the proposed color pal-
ettes were challenging for individuals with color deficiencies. Figure 6.3
146 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 6.2 Traditional Blue–Yellow and Red–Green color palettes applied


to examining global correlation of large-scale molecular biological data.
(Illustration created by Theresa-Marie Rhyne, 2011, in consulting work with
the Scientific Computing and Imaging (SCI) Institute at the University of Utah.
See Choudhury, A.N.M.I. et al., Visualizing Global Correlation in Large-Scale
Molecular Biological Data, Biovis 2011 Abstracts, Proceedings of the First IEEE
Symposium on Biological Data Visualization, Providence, RI, 2011.)

Red-Green
Deuteranopia Protanopia Tritanopia

Blue-Yellow
Deuteranopia Protanopia Tritanopia

FIGURE 6.3 Color deficiency simulations with Vischeck of Red–Green and


Blue–Yellow color schemes. (Illustration created by Theresa-Marie Rhyne, 2011,
in consulting work with the Scientific Computing and Imaging [SCI] Institute at
the University of Utah.)

summarizes the results from the Vischeck color blindness simulations for
the Red–Green and Blue–Yellow color palettes.
As a next step in selecting color schemes, we decided to include Blue–
Red and Green–Purple color palette options. While the Blue–Red color
palette is not a complementary color harmony, the color combination
tests well in regard to providing sufficient color contrast in color defi-
ciency simulations. Our hope was that the Green–Purple palette might
test similar to the Blue–Red palette for color deficiency viewers while also
being a complementary color harmony for normal color vision viewers.
Case Study Examples of Colorizing Visualizations    ◾   147

In Section 4.5.3 of Chapter 4, we covered the concept of complementary


color harmony. Figure 6.4 summarizes the results from the Vischeck
color blindness simulations for the Red–Blue and Green–Purple color
palettes.
Fortunately, the Green–Purple color palette tested positively in pro-
viding sufficient color contrast in color deficiency simulations while also
satisfying the condition of being a complementary color harmony for
individuals with normal color vision. As a result, we selected the Green–
Purple color palette as our color scheme for the visualization of global cor-
relation in the large-scale molecular biological data effort. Using Adobe
Kuler, now called Adobe Color CC [4], we specified Green and Purple hues
according to a complementary color harmony. In a complementary color
harmony, the two hues directly oppose each other on the color wheel. In
the actual execution of the computational results associated with the large-
scale molecular biological data, there are variances between the designed
and the finalized Green and Purple hues. Reference [5] discusses addi-
tional details of our final results. Figure 6.5 depicts the implementation
of our Green–Purple color scheme with the biological data as well as the
illustration of the complementary color harmony using Adobe Color CC.

6.1.3 Summary of Results for Colorizing Biological Data Case Study


In this case study, we have discussed how color theory concepts were
applied to the visualization of correlation in large-scale molecular bio-
logical data. We showed how the merger of the (10GY) Munsell Green–
Yellow hue with the complement (10P) Munsell Purple hue in the Munsell

Blue-Red
Deuteranopia Protanopia Tritanopia

GreenYellow-Purple
Deuteranopia Protanopia Tritanopia

FIGURE 6.4 Color deficiency simulations with Vischeck of Blue–Red and


Green–Purple color schemes. (Illustration created by Theresa-Marie Rhyne, 2011,
in consulting work with the Scientific Computing and Imaging [SCI] Institute at
the University of Utah.)
148 ◾ Applying Color Theory to Digital Media and Visualization

The variances between designed and


implemented Green and Purple hues
occurred during execution of
computational results.

FIGURE 6.5 Selected Green–Purple color scheme applied to examining global


correlation of large-scale molecular biological data. (From Choudhury, A.N.M.I.
et al., Visualizing Global Correlation in Large-Scale Molecular Biological Data,
Biovis 2011 Abstracts, Proceedings of the First IEEE Symposium on Biological
Data Visualization, Providence, RI, 2011. Composite illustration created by
Theresa-Marie Rhyne, 2011, in consulting work with the Scientific Computing
and Imaging [SCI] Institute at the University of Utah and modified in 2016 to
depict the Adobe Color CC analysis.)

color order system served as a mock-up display for building a global view
concept. We then addressed that our research scientists could have color
vision deficiencies while working with our visualization in an RGB color
display environment. We addressed these color deficiency issues by test-
ing various color schemes with the Vischeck color blindness simulator.
Our final Green–Purple color scheme was selected since the color palette
tested positively in providing sufficient color contrast in color deficiency
simulations while also satisfying the condition of being a complementary
color harmony for individuals with normal color vision. Interestingly, the
selected Green–Purple color scheme has strong similarities to the merger
of the (10GY) Munsell Green Yellow hue with the complement (10P)
Munsell Purple hue that we began with in exploring the global view layout.
For more information on the types of research conducted in the Scientific
Computing and Imaging Institute (SCI) at the University of Utah [6], see
their Web site at http://sci.utah.edu/. Figure 6.6 visually summarizes the
key points of this colorizing biological data case study.

6.2 COLOR STUDY: HOUSEHOLD


BROADBAND AVAILABILITY
The ability to have broadband access, first responder communications,
and classroom connectivity across a given region has become critical to
daily operations in a community. Many states in the United States have
set up broadband infrastructure offices as statewide efforts to expand
Case Study Examples of Colorizing Visualizations    ◾   149

FIGURE 6.6 Visual summary for colorizing biological data case study. Composite
illustration created by Theresa-Marie Rhyne, 2016.)

high-speed Internet access, especially to rural or underdeveloped regions.


The state of North Carolina currently has a Broadband Infrastructure
Office (BroadbandIO) established in 2015 [7]. Prior to 2015, the state of
North Carolina had an e-NC authority office that advocated for increased
broadband adoption in rural counties and distressed urban areas in North
Carolina. The e-NC authority initiative sunset in 2011. In this case study,
we discuss an approach to colorizing broadband access data for the 100
counties in the state of North Carolina for the 2002 year. These historic
data were available from the e-NC authority. The most current data on
the state of North Carolina’s broadband infrastructure are openly avail-
able from the NC BroadbandIO office at https://ncbroadband.gov/map-
resources/. The initial concepts for this case study evolved from prior work
with North Carolina State University and the Renaissance Computing
Institute at the University of North Carolina at Chapel Hill. References
[7,8] provide additional details on household broadband efforts across the
state of North Carolina.

6.2.1 Selecting the Color Scheme to Depict Broadband Availability


Using the broadband access data for 2002, we grouped the household
availability data according to each of the 100 counties in the state of North
Carolina. Next, we determined it would be optimal to use a different color
at each 20% threshold level for household broadband availability rang-
ing from 0% to 100%. We also desired our color scheme to emphasize
the mid-range value of 70% broadband availability for a given county.
We also decided to make a three-dimensional map where the height of
each county would also correspond to the level of household broadband
150 ◾ Applying Color Theory to Digital Media and Visualization

availability. A county with 10% broadband availability would have a lower


height than a county with 80% broadband availability. To emphasize the
three-dimensional quality of the map, the color and height values would
dominate visually with the county borders being slightly detectable.
Using the criteria noted above, we used ColorBrewer 2.0 (http://
colorbrewer2.org) to help select a color scheme for the broadband access map
[9]. We described the process for selecting a color palette using ColorBrewer
2.0 in Section 5.8.2. The number of data classes for our data corresponded
to 5, since we had five 20% threshold levels across household broadband
availability ranging from 0% to 100%. The nature of our data was diverging,
since our intent was to emphasize a mid-range value of 70% with extreme
values of no broadband availability at 0% and complete broadband avail-
ability at 100%. Since we expected there would be both printed and photo-
copy versions made of our broadband access map, we also selected the Only
Show features in ColorBrewer 2.0 to be print friendly and photocopy safe. We
did not select the colorblind safe option since this would have eliminated
all of the diverging color schemes. We also deselected the borders option
under the Context features since we did not intend to emphasize the county
borders in our three-dimensional map. We kept the default setting of solid
color for the Background features and changed the background color to be
Black (#000). The result of our ColorBrewer 2.0 selections is shown as the
top image in Figure 6.7. Only one color scheme satisfied these criteria and
we implemented it in our map of Household Broadband Availability in the
State of North Carolina for the Year of 2002. This implementation is shown
as the bottom image in Figure 6.7. The ColorBrewer 2.0 URL to our selected

FIGURE 6.7 Using ColorBrewer 2.0 to build a color scheme for a map.
(Illustration created by Theresa-Marie Rhyne, 2010 and 2016, using ColorBrewer
2.0, http://colorbrewer2.org.)
Case Study Examples of Colorizing Visualizations    ◾   151

color scheme with borders noted and a background color of White is http://
colorbrewer2.org/?type=diverging&scheme=Spectral&n=5.

6.2.2 Determining Cyan, Magenta, Yellow, and Key Black (CMYK)


and Pantone Hues for Printing the Map
Although ColorBrewer 2.0 provides us with the CMYK color specifica-
tions for printing the ColorBrewer color scheme we selected for our map, we
decided to use the PANTONE Studio app with a digital version of our actual
household broadband map to specify printer colors [10]. These Pantone
color specifications will allow us to work with printing professionals to cre-
ate a high-quality color reproduction of our map. We described the process
of using the PANTONE Studio app to color capture from a digital image in
Section 3.10.4.
The first step in using the PANTONE Studio app involved importing
a snapshot photo or jpeg image of our Household Broadband Availability
in the State of North Carolina for the Year of 2002 into the PANTONE
Studio app. After the image was imported, we brushed over the digital
image to select myPantone hues to specify for high-end color printing.
The PANTONE Studio app allowed us to specify a palette of five colors in
a given working session. We specified the Red Orange hue as PMS 2429
CP, the light Yellow hue as PMS 7403 U, the Green hue as PMS 2455CP,
the light Blue hue as PMS 0821 U, and the Dark Blue hue as PMS 3538 U.
We placed the corresponding Pantone hues in the lower menu dock of the
PANTONE Studio app. We thus obtained the five Pantone hues that we
wanted to specify for the high-end color printing of our household broad-
band availability map. Figure 6.8 visually summarizes our PANTONE

FIGURE 6.8 Using the PANTONE Studio app to capture Pantone hues for poten-
tial high-end color printing. (Illustration created by Theresa-Marie Rhyne, 2010
and 2016, using the PANTONE Studio app, https://www.pantone.com/studio.)
152 ◾ Applying Color Theory to Digital Media and Visualization

Studio color capture efforts for the Household Broadband Availability in


the State of North Carolina for the year of 2002 map.

6.2.3 Using the Adobe Capture CC for Color Harmony Evaluation


We used the Adobe Capture CC app (http://www.adobe.com/products
/capture.html) to analyze the color harmony associated with our household
broadband availability map [11]. As noted in our prior discussion of the
app in Chapter 5, the Adobe Capture CC app is a free tool for Android and
iOS platforms that allows for capturing colors from photos on your mobile
device. For more details on the Adobe Capture CC app: see Section 5.3.
Using a snapshot photo of our household broadband availability map and the
five color sensors in the Adobe Capture CC app, we select the Blue, Green,
Yellow, Orange, and Red Orange colors from the map image to create our
color scheme. We save the color scheme as Household Broadband Colors. The
results of our color capture efforts are shown as the left image in Figure 6.9.
For our purposes, we want to use the RGB/CMYK color wheel in Adobe
Capture CC to determine the color harmony of the Household Broadband
Availability in the State of North Carolina for the Year of 2002 map. From
the color wheel of the app, shown as the middle image in Figure 6.9, we
determine that the Red Orange, Orange, Yellow, and Yellow Green col-
ors are adjacent to each other and form an analogous harmony. The Blue
hue creates an opposing or complementary color to the previous analo-
gous four colors. This results in an analogous complementary harmony on
the color wheel. We highlighted the analogous complementary harmony
in Section 4.5.5. The final color scheme with the household broadband

Final color scheme

Color capture Color harmony analysis:


Complementary analogous

FIGURE 6.9 Using the Adobe Capture CC app to evaluate the color harmony in
the Household Broadband Availability in the State of North Carolina for the Year
of 2002 map. (Image created by Theresa-Marie Rhyne, 2016, using the Adobe
Capture CC app, http://www.adobe.com/products/capture.html.)
Case Study Examples of Colorizing Visualizations    ◾   153

FIGURE 6.10 Visual summary for colorizing household broadband availability


case study. (Illustration created by Theresa-Marie Rhyne, 2016.)

availability map is shown as the right image in Figure 6.9. The Adobe
Capture CC app is an effective tool for quickly establishing color schemes
and resulting color harmonies from snapshot images.

6.2.4 Summary of Results for Colorizing Broadband


Availability Case Study
The final map of Household Broadband Availability in the State of North
Carolina for the Year of 2002 included a color scheme ranging from
Red Orange as the lowest value, progressing through Orange, Yellow,
Green, and Light Blue for middle values and ending in Dark Blue as the
highest value. This implementation inverted the ColorBrewer 2.0 sug-
gested scheme that we noted at http://colorbrewer2.org/?type=diverging
&scheme=Spectral&n=5. For our efforts, this was an effective color solu-
tion for emphasizing counties with little or no household broadband. We
used the PANTONE Studio app to specify Pantone colors for working
with printing professionals to create a high-quality color reproduction of
our map. The Adobe Capture CC app was also used to help us identify
the complementary analogous harmony associated with our household
broadband map. Figure 6.10 visually summarizes the key points of this
colorizing household broadband availability case study.

6.3 COLOR STUDY: TROPICAL STORM ANIMATION


The impact of climate change on the severity of tropical storms is a grand
challenge research topic of interest at the national and international levels.
Weather scientists have and continue to explore the impacts of warmer water
154 ◾ Applying Color Theory to Digital Media and Visualization

temperatures, higher carbon dioxide levels in the atmosphere, and higher


coastal water levels on future hurricane seasons. This type of research requires
the use of supercomputers to run detailed simulations of real and theoreti-
cal tropical storm models. For further reading on such efforts, see Reference
[12]. High-resolution animations are produced from the resulting massive
data sets to obtain increased understanding of the structural evolution of the
tropical storms. Colorization of data elements helps in tracking the path of a
particular parcel of air as well as in observing the different parameters associ-
ated with the tropical storm. Here, we present a case study on building a color
scheme for the time series animation sequence of a tropical storm or hurri-
cane. A short movie was developed for presentation of final scientific results
to the United States Department of Energy (DOE), who funded these research
efforts. Reference [13] highlights specific aspects of the movie project. The
concepts presented here evolved in prior work with atmospheric and com-
putational scientists at North Carolina State University and the Renaissance
Computing Institute at the University of North Carolina at Chapel Hill.

6.3.1 Building a Color Scheme for the Hurricane Animation Sequence


In developing time series animation sequences from the computational
tropical storm data, we needed to design color maps that combined
data associated with (1) the rain water mixing ratio, (2) the long wave–
infrared–radiation reaching the ground surface (GLW), and (3) the wind
velocity. We also required a land mask in the animation sequence to pro-
vide geographic reference for the data set. For our visualization, the rain
water mixing ratio data would be used to create isosurfaces. An isosurface
represents points of constant value (e.g., pressure or temperature) within a
volume of space. Additionally, the GLW data values increase with the pres-
ence of clouds, especially low clouds that might be associated with rainfall.
We decided to use ColorBrewer 2.0 to develop a proposed color scheme
for the stages in the time series animation where the storm was most intense.
Under these circumstances, the rain water mixing ratio and GLW variables
would be tightly coupled and the circling wind vectors superimposed over
the resulting isosurfaces. To ensure an effective contrast between the isosur-
faces and the wind vectors, we defined the nature of our data to be diverging
and selected four data classes in ColorBrewer 2.0. We also checked the color-
blind safe, print friendly, and photocopy safe options in the Only Show menu
to address the widest audience of viewers as well as the potential for pro-
ducing paper copies of the tropical storm imagery. Additionally, the borders
Case Study Examples of Colorizing Visualizations    ◾   155

option was deselected under the Context menu so we could easily view how
the colors might interact together. After all these options were selected, the
Purple and Orange four-classes color scheme remained in ColorBrewer2.0.
We selected Purple as the color for the isosurfaces and Orange as the color
of the wind vectors. Figure 6.11 shows the selection of the Purple and
Orange color scheme in ColorBrewer 2.0 and the implementation of the
color scheme on a still frame of the tropical storm animation using the
VisIt visualization tool. The Purple Orange color scheme from ColorBrewer
can also be viewed, with the borders noted, at the following URL: http://
colorbrewer2.org/?type=diverging&scheme=PuOr&n=4. We will highlight
the VisIt tool further in Section 6.3.2 of this color study.

6.3.2 Designing Color Maps for the Visualization/Animation Software


VisIt, an open source data visualization and animation tool, was used to
create the tropical storm isosurfaces and time series animation in this
color study. VisIt was originally developed by the U.S. DOE’s Advanced
Simulation and Computing Initiative (ASCI) to visualize and analyze
results from extremely large (terascale) simulations. More information
about VisIt can be found at https://wci.llnl.gov/simulation/computer
-codes/visit/ [14]. Visualization and data scientists imported data sets
from the tropical storm simulations into VisIt to produce the resulting
isosurfaces and time series animations. Each data set required its own
unique color map. We could quickly established dark Orange as the hue
for the color map of the wind velocity data set from our prior ColorBrewer
work. The rain water mixing ratio data set and the GLW data set each
required their own color maps, respectively. For these two color maps in

Proposed color scheme for Color Scheme implemented


the Tropical storm animation. on a still frame from the
Tropical storm animation.

FIGURE 6.11 Using ColorBrewer 2.0 to propose a color scheme for a tropical
storm animation. Illustration created by Theresa-Marie Rhyne, 2009 and 2016,
using ColorBrewer 2.0 [http://colorbrewer2.org] and VisIt [https://wci.llnl.gov
/simulation/computer-codes/visit/].)
156 ◾ Applying Color Theory to Digital Media and Visualization

VisIt, we chose a Magenta color for the rain water mixing ratio data set. As
noted previously, GLW data values increase with the presence of clouds,
especially low clouds that might be associated with rainfall. We designed
a graduated color map moving from Blue to White for the GLW data. We
anticipated that White values would appear around the regions of the rain
water isosurfaces. To complete our color selection process, for the land
mask, we used a map with a dark Blue hue for the land and a Blue Green
hue for the ocean regions. If there were lower values of the GLW data, we
wanted to assure their appearance against the land mask.
On a display monitor, pixels are used to generate the color and repre-
sentations for this visualization. If two distinct colors each representing
different elements of the visualization are in very close proximity, a color
illusion is easily created. We highlighted these concepts in Section 4.7.5
in our discussions on Michel Chevreul’s principles of color harmony and
color contrasts. For our tropical storm visualization, we desired to create
an analogous color harmony that potentially blended the Magenta rain
water mixing ratio data with the Blue Green mask for the oceans and the
Dark Blue mask for the land masses. This would create the Purple hues for
our desired Purple Orange color scheme.
At the time of our visualization efforts, we did not have the Color
Companion app available to us. However, today, this app could be used to
assist in this type of color map selection process [15]. As noted in Section
5.6.3, the Color Companion app provides a Color Lab function for creat-
ing a blended color from two selected colors. We could reverse engineer
the blending function to find two hues that would produce the desired
blended Purple. Figure 6.12 shows the use of the Color Companion app to
yield the Magenta and Blue Green hues for our respective rain water mix-
ing ratio and Blue Green ocean/land mask in VisIt.

6.3.3 Using Color Scheme Designer for Color Harmony Assessment


Using Paletton’s online Color Scheme Designer tool (www.paletton.com;
[16]), we can examine the color harmonies of our tropical storm visual-
ization. We covered the Color Scheme Designer tool in Section 5.5. The
Blue, Purple, and Magenta hues that created the display of the rain water
isosurfaces and GLW cloud cover form an analogous color harmony. The
Orange and Blue Green hues that depicted the wind vectors against the
ocean–land mass mask form a complementary color scheme. Figure 6.13
shows these two color harmonies with the tropical storm visualization.
Case Study Examples of Colorizing Visualizations    ◾   157

Selecting Magenta & Blue Green Applying Magenta colormap against


colors to yield a Purple blend for Blue Green ocean/land mask.
rain water isosurfaces.

FIGURE 6.12 Using the Color Companion app to locate two hues that will
blend to create Purple for the Purple Orange color scheme of the tropical
storm animation. (Illustration created by Theresa-Marie Rhyne, 2009 and
2016, using the Color Companion app [https://itunes.apple.com/us/app/color-
companion-analyzer-converter/id477794973?mt=8] and VisIt [https://wci.llnl.
gov/simulation/computer-codes/visit/].)

Blue, Purple, and Magenta Orange and Blue Green


analogous color harmony complementary color harmony

FIGURE 6.13 Using Paletton’s Color Scheme Designer to depict the color schemes
of the tropical storm visualization. Composite illustration created by Theresa-
Marie Rhyne, 2009 and 2016, using Paletton’s Color Scheme Designer tool [www
.paletton.com] and VisIt [https://wci.llnl.gov/simulation/computer-codes/visit/].)
158 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 6.14 Visual summary for colorizing a tropical storm animation case
study. Composite illustration created by Theresa-Marie Rhyne, 2016.)

6.3.4 Summary of Results for Colorizing a Tropical Storm Animation


The tropical storm animation sequence discussed here combined a Blue,
Purple, and Magenta analogous color scheme with an Orange and Blue
Green complementary color scheme to amplify the resulting Purple rain
water isosurfaces and Orange wind vectors [17]. In the color study, we
used ColorBrewer to help define a Purple and Orange color scheme for the
completed animation. We then showed how the Color Lab function of the
Color Companion app could be used to specify individual colormaps for
data variables in the VisIt visualization and animation software. When the
data variables are combined to produce the animation sequence, Purple
isosurfaces associated with the evolution of the hurricane and Orange
wind vectors noting the wind direction during the storm result. The ani-
mated time series sequence is used in tracking the path and observing the
different parameters of the computationally generated tropical storm. The
application of color theory principles and the colorization of data variables
aid in amplifying the final visual results. We used Paletton’s online Color
Scheme Designer tool to depict the Blue, Purple, and Magenta analogous
color harmony of the rain water isosurfaces and GLW cloud cover as well
as the Orange and Blue Green complementary color harmony of the wind
vectors against the ocean–land mass mask. Figure 6.14 visually summa-
rizes the key points of this colorizing a tropical storm animation case study.

6.4 CONCLUDING REMARKS


In this chapter, we highlighted three projects that applied principles
of color theory to data visualization. The first project discussed how
color theory concepts were applied to the visualization of correlation in
large-scale molecular biological data. The second project described the
Case Study Examples of Colorizing Visualizations    ◾   159

development of a household broadband availability map for the state of


North Carolina. The third project applied principles of color harmony and
color contrasts to depicting the times series animation for a computation-
ally modeled tropical storm. The previous sections and chapters in this
book that described the various color theory principles and color analysis
tools discussed in Chapter 6 were noted in each case study discussion. At
the end of this chapter, we provide references for further reading or online
access to material we have discussed in these case studies. In Chapter 7,
we review the basic color theory concepts and color analysis tools covered
throughout this book.

REFERENCES
1. Alter, O. and Golub, G.H. (2004). Integrative analysis of genome-scale data
by using pseudoinverse projection predicts novel correlation between DNA
replication and RNA transcription. Proceedings of the National Academy of
Sciences of the United States of America, 1001: 16577–16582.
2. Rhyne, T.-M. (2013). Biological Data Visualization Using the Munsell
Color System, Color Blog of Munsell Color. Available at http://munsell.com
/color-blog/biological-data-visualization-tools/, accessed June 13, 2016.
3. Vischeck. (2016). About Vischeck. Available at http://www.vischeck.com
/vischeck/, accessed June 13, 2016.
4. Adobe Systems Incorporated. (2016). Adobe Color. Available at http://color
.adobe.com, accessed June 13, 2016.
5. Choudhury, A.N.M.I., Potter, K., Rhyne, T-M., et al. (2011). Visualizing
Global Correlation in Large-Scale Molecular Biological Data, Biovis 2011
Abstracts. Proceedings of the First IEEE Symposium on Biological Data
Visualization, Providence, RI. Available at http://biovis.net/2011/materials
/abstracts/BioVispaper120.pdf, accessed June 13, 2016.
6. Scientific Computing and Imaging Institute at the University of Utah.
(2016). News from the SCI Institute. Available at http://sci.utah.edu/,
accessed June 13, 2016.
7. BroadbandIO. (2016). Who We Are and What We Do. Available at https://
ncbroadband.gov/about-broadbandio/, accessed June 13, 2016.
8. Triangle Business Journal. (2011). The e-NC Authority. Available at http://
www.bizjournals.com/triangle/feature/the-e-nc-authority.html, accessed
June 13, 2016.
9. ColorBrewer. (2016). ColorBrewer 2.0: Color Advice for Cartography.
Available at http://colorbrewer2.org/, accessed June 13, 2016.
10. Pantone. (2016). Studio. Available at https://www.pantone.com/studio,
accessed August 4, 2016.
11. Adobe Systems Incorporated. (2016). Adobe Capture CC. Available at
http://www.adobe.com/products/capture.html, accessed June 13, 2016.
160 ◾ Applying Color Theory to Digital Media and Visualization

12. Hill, K.A. and Lackmann, G. (2011). The impact of future climate change
on TC intensity and structure: A downscaling approach. Journal of Climate,
24: 4644–4661.
13. Renaissance Computing Institute. (2008). The Future Perfect Storm.
Available at http://renci.org/news/the-future-perfect-storm/, accessed June
13, 2016.
14. Lawrence Livermore National Laboratory. (2016). VisIt. Available at https://
wci.llnl.gov/simulation/computer-codes/visit/, accessed June 13, 2016.
15. Digital Media Interactive LLC. (2012). Color Companion—Analyzer &
Converter. Available at https://itunes.apple.com/us/app/color-companion
-analyzer-converter/id47794973?mt=8 , accessed June 13, 2016.
16. Paletton.com. (2016). Color Scheme Designer. Available at www.paletton
.com, accessed June 13, 2016.
17. Rhyne, T.-M. (2011). Exploring visualization theory. IEEE Computer
Graphics and Applications, 31: 6–7.
CHAPTER 7

Review of Basic
Concepts Covered

I n this book, we have highlighted the principles of a body of knowledge


called color theory and how to apply these concepts to creating digital
media and visualization. In this final chapter of our journey, we review
some of the highlights of each chapter and note some key issues for future
consideration.

7.1 HIGHLIGHTS FROM CHAPTER 1


We began our journey with a description of color models in Chapter
1. We showed that there are three basic color models: (1) the Red,
Green, and Blue (RGB) color model for displays; (2) the Cyan, Magenta,
Yellow, and Key Black (CMYK) color model for printing; and (3) the Red,
Yellow, and Blue (RYB) color model for paints. Next, we provided a brief
overview of the historical progression of color theory and reviewed Isaac
Newton’s creation of the color circle, Moses Harris’ pioneering detailed
diagram of the RYB color wheel, Johann Wolfgang von Goethe’s color
wheel of complementary colors, and Michel Chevreul’s development of the
theory of simultaneous contrasts. We also provided an example of apply-
ing Chevreul’s theories of color harmony to an Orange and Cyan contrast-
ing color scheme for a treemap visualization. Chevreul was one of the first
color theorists to write extensively on the notion that the appearance of
a given color changes according to the other hues surrounding it and its
resulting context. Figure 7.1 provides a visual summary of highlights from
Chapter 1.
161
Visually summarizing color models:
RGB adds with lights.

Additive RGB color model:


BI + R + G + B = Wh
CMYK subtracts for RYB subtracts to Black Red Green Blue White
printing. mix paints.

ge F
Oran Yel
low
E
Yq Complementry colors
r

Red
Z
p

s
Cyan Magenta Yellow Black

D
Green

Subtractive CMYK color model:
Wh + C + M + Y = Bl

x
A

t
ole
Vi
t
Bl
v ue
C
o B
Indig
162 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 7.1 Visual summary of highlights presented in Chapter 1; refer to Chapter 1 for further details. (Illustration by Theresa-Marie
Rhyne, 2016.)
Review of Basic Concepts Covered    ◾   163

As we noted in Chapter 1, many concepts of color theory evolved based


on the RYB color model of painters. At the end of Chapter 1, we referred
you to these historic and key references on color theory. Stepping out-
side of digital media, we refer you to James Gurney’s book on Color and
Light: A Guide for the Realist Painter for a painter’s perspective on the
application of color. For a photographer’s perspective on working with
RGB and CMYK color models, we refer you to Jerod Foster’s book Color:
A Photographer’s Guide to Directing the Eye, Creating Visual Depth, and
Conveying Emotion [1,2].

7.2 HIGHLIGHTS FROM CHAPTER 2


In Chapter 2, we reviewed color vision principles such as trichromatic
color vision and opponent color theory that together help explain how
our eyes and brain process color information. We began the chapter by
highlighting the visible spectrum of light with wavelengths of approxi-
mately 390–780 nm and ranging from Violet, Indigo, Blue, Green,
Yellow, Orange, and Red. In a reverse order, this is often noted as the
ROYGBIV or Roy G. Biv acronym. An overview of human vision funda-
mentals noted that the key biological components of vision are the eye,
the visual center in the brain, and the optic nerve that connects the two.
We explored further the Young–Helmholtz theory of trichromatic color
vision. This theory asserts that there are three types of cones and each
is optimized to absorb a different spectrum range of visible light. One
set of cones absorbs long waves of light in the Red range. A second set of
cones absorbs middle waves of light in the Green range. The third set of
cones absorbs short waves of light in the Blue range. Next, we reviewed
Ewald Hering’s opponent color theory that challenged trichromatic color
vision. Hering proposed that color vision occurred in three channels
where opposite colors are in competition and do not mix. These channels
are (1) a Red Green channel, (2) a Yellow Blue channel, and (3) a Black and
White channel. We showed how color vision researchers, Leo Hurvich
and Dorothea Jameson, demonstrated that the theories of Young–
Helmholtz and Hering coexisted together. Young and Helmholtz’s theory
of trichromatic color vision explains what happens with our eyes at the
photoreceptor level. Hering’s opponent processing color theory explains
aspects of color vision processing at the neural level when images are
transferred from the eye to the brain via the optic nerve.
We went on to explore how we have three independent channels for
conveying color information to our brain or trichromacy. We worked
164 ◾ Applying Color Theory to Digital Media and Visualization

through an example showing that the brain requires at least two of these
channels for color vision. We also examined how the brain has no means
of distinguishing between a set of single wavelengths and a set of wave-
lengths combined that produce the same color. This concept of metamer-
ism is used in engineering electronic displays that we use on a daily basis.
Colorimetry, the science of color measurement and matching, was intro-
duced as well as luminosity, the perceived brightness of a color.
We continued Chapter 2 with a discussion of color deficiencies or color
blindness. We reviewed the following key color deficiencies of Red–Green
(protanopia), Green–Red (deuteranopia), and Blue–Yellow (tritanopia).
Online tools that provide assistance in showing what images look like
to individuals with color deficiencies were reviewed. Additionally, we
worked through an example of applying color deficiency studies to a color
wheel (or pie chart) that also represents the primary and secondary colors
of the RYB color model. These colors on the wheel include Red, Orange,
Yellow, Green, Blue, and Purple. Our color deficiency simulation showed
how individuals with color deficiencies are unable to easily distinguish
between these six colors.
Finally, we discussed how the use of a rainbow color map in visualiz-
ing data potentially produces perceptual errors in analyzing trends in the
data. This is due to the nonperceptual uniformity of the distances between
the Red, Orange, Yellow, Green, Blue, Indigo, and Violet hues in the color
spectrum. At the end of Chapter 2, we noted references and further read-
ing associated with these topics. Figure 7.2 provides a visual summary of
highlights from Chapter 2.

7.3 HIGHLIGHTS FROM CHAPTER 3


In Chapter 3, we reviewed various color gamut, color spaces, color nota-
tion systems, and colorimetry concepts that are used widely in color
analysis, design, and reproduction. The chapter provided the terminol-
ogy to understand online and mobile color apps that allow for digital
color selection and capture. We noted that color gamut is defined as the
range of colors a device can reproduce and almost every device has a
different color gamut. Color images on one device such as your mobile
phone will look different when printed from your ink jet printer due to
the different range of colors of the respective devices. The devices have
different color spaces as well since a mobile phone’s color space is defined
by the RGB display model and the ink jet printer’s color space is defined
Trichromatic theory of vision
Red cone color deficiency simulation Blue Green Red
Receptors in retina (cones)

Normal vision Protanomaly: Protanopia:


limited loss severe loss
of Red cone of Red cone opponent
To the brain via the optic nerve color
theory

Metamerism:Yellow light example Red, Yellow, and Blue primary and secondary
color wheel with color deficiency tests.
Green Red
Light Light
Yellow
Light
Receptors in retina (cones)

To the brain via the optic nerve

FIGURE 7.2 Visual summary of highlights presented in Chapter 2; refer to Chapter 2 for further details. (Illustration by Theresa-Marie
Rhyne, 2016.)
Review of Basic Concepts Covered    ◾   165
166 ◾ Applying Color Theory to Digital Media and Visualization

by the CMYK printer’s model. We reviewed the commonly applied RGB


color spaces of sRGB, Adobe RGB, and ProPhoto RGB. The sRGB color
space approximates the color gamut of most RGB display devices. Many
software applications and Web specifications are designed around the
sRGB specification. Adobe RGB is aimed at providing fewer challenges
in transferring from the RGB display devices to the CMYK printing out-
put devices. ProPhoto RGB is designed to offer a color gamut larger than
sRGB to support the requirements of high-end digital photography.
Next, we examined the concepts of colorimetry, a system of color mea-
surement based on the concept of equivalent-appearing stimuli to human
eyes. Colorimetry data are gathered from empirical studies of matching
colors by humans. The task of each human subject is to use the three pri-
mary lights of RGB to match a designated reference color. When a match is
established, the reference color can then be defined in terms of the amount
of the respective RGB lights required to reproduce the equivalent refer-
ence color.
Colorimetry studies formed the foundation for the CIE 1931 color
space, developed to be independent of devices or other means of emission
or reproduction of color. We highlighted the CIE 1931 color space and dis-
cussed its perceptual uniformity limitations that resulted in the creation
of CIE LUV and CIE LAB in 1976. The CIE LUV color space was designed
specifically for emissive colors that correspond to images captured by a
camera or created by computer graphics rendering programs. As a result,
CIE LUV is used in the display industry. The CIE LAB color space was
developed to characterize color surfaces and dyes. CIE LAB is used widely
in the color imaging and printing industries.
We went on to discuss the Munsell color system, a three-dimensional
model that defines color as having three attributes: hue, value, and chroma.
Albert H. Munsell, an American artist and art educator, developed the
color order system in the 1890s to establish a notation of color with a sys-
tematic order that stepped beyond what he called misleading color names.
The system is built on equally perceived color differences in the shape of
branching geometry defined as a color tree. The Munsell color order sys-
tem has served and continues to serve as the basis for a variety of govern-
ment and industry specifications.
Next, we examined hue, saturation, and value (HSV) and hue, satu-
ration, and lightness (HSL) color spaces. These three-dimensional
cylindrical-coordinate representations of the RGB color model were estab-
lished to create intuitively easier and more perceptually relevant mixing
Review of Basic Concepts Covered    ◾   167

of additive RGB color lights. Many color picking tools on digital devices
have been based on these color models. Members of the computer graph-
ics community developed HSV and HSL.
We then highlighted Web colors, noting that the World Wide Web
Consortium (W3C) color specifications are based on the sRGB color
model. We then covered the HTML–HEX triplet format for color nota-
tion. Web colors can be specified in three formats: RGB values, HEX trip-
let format, or HSL values. We also reviewed Web safe colors and provided
an example of Web color selection with the Color Companion mobile app.
The final color space we highlighted was the Pantone color-matching
system (PMS), a proprietary color space used primarily in printing and
graphic design. Pantone matching methods utilize the Pantone number-
ing system to identify colors. Individuals located in different geographic
locations can refer to particular PMS values to ensure that colors match
without making direct personal contact with each other. The Pantone color
guides consist of narrow cardboard sheets (approximately 6 × 2 in or 15 ×
5 cm) that are printed on one side with rectangular samples showing the
different Pantone colors. The guide is bound together at one end to allow
for opening the strips out in a fanlike manner. Pantone also provides a
mobile PANTONE Studio app for iOS platforms. The app provides a digi-
tal display of color swatches for creating a color palette from scratch. The
PANTONE Studio app also allows for capturing colors from a digital image
or photograph located on or transferred to the app’s designated mobile
phone. The PANTONE Studio app provides data about sRGB, HTML
(HEX triplet), and CMYK values of specified Pantone colors. We worked
through examples of the PANTONE Studio app’s display of color swatches
and color capture features.
It is important to continue to remember a key concept about color
gamut: Viewing a color in digital or virtual color spaces does not always
mean that the color will appear the same in printed or physical color
spaces. This is because of the differences in the RGB color model for dis-
play, the CMYK color model for printing, and the RYB color model for
painting. Although physical comparison of color specimens to carefully
prepared paint chips or color samples can be considered out-of-date with
regard to digital media, it turns out to be one of the more accurate meth-
ods of color matching. This is because any digital color library cannot
depict color specimens consistently or accurately due to the color gamut
constraints of RGB display devices. Figure 7.3 provides a visual summary
of highlights from Chapter 3.
168 ◾ Applying Color Theory to Digital Media and Visualization

FIGURE 7.3 Visual summary of highlights presented in Chapter 3; refer to Chapter 3 for further details. (Illustration by Theresa-Marie
Rhyne, 2016.)
Review of Basic Concepts Covered    ◾   169

7.4 HIGHLIGHTS FROM CHAPTER 4


In Chapter 4, we defined the language of color harmony based on the
color wheel and colorized infographics examples using color harmony
principles. We began with a review of the steps for constructing the
RGB color wheel for displays, the CMYK color wheel for printing,
and the RYB color wheel for painting. We showed how the RGB and
CMYK color wheels are inversely related and collapse into one RGB/
CMYK color wheel. We defined the primary colors, secondary col-
ors, and tertiary colors for each wheel and diagrammed them as well.
We defined the hues, tints, tones, and shades of colors. Hues are the
brightest and purest form of colors and reside on the outside of the
color wheel. Tints are hues mixed with White and reside on a tint ring
next to the hue colors. Tones are hues mixed with Gray and reside on
the third tone ring next to the tint ring. Shades are hues mixed with
Black and reside on the inner shade ring between the tone ring and the
neutral zone of Gray on the color wheel. We then described warm and
cool colors on the color wheel.
Next, we defined color harmony as the process of choosing colors,
from the color wheel, that work well together in the composition of an
image. Nine types of color harmony with an example for each were pre-
sented: (1) monochromatic, (2) analogous, (3) complementary, (4) split
complementary, (5) analogous complementary, (6) double complemen-
tary, (7) tetrad (rectangular and square), (8) diad, and (9) triad. We then
reviewed a color wheel or gamut masking approach to defining a spe-
cific range of colors or color harmony and showed how to use the Gamut
Mask tool developed by James Gurney and Richard Robinson.
We revisited the historical evolution of the color wheel and color
harmony building on our preliminary review in Section 1.4. In Section
4.7, we provided more details of contributions by Isaac Newton, Moses
Harris, Johann Wolfgang von Goethe, and Michel Chevreul. We intro-
duced the Philipp Otto Runge’s color sphere contribution and how it
initially influenced Albert Munsell’s efforts as well as impacted the teach-
ings at the Bauhaus art school. We reviewed the writings of George Field
and Ogden N. Rood on chromatics and color harmony that influenced
painters, especially impressionists, of their time. Next, the contributions
of Louis Prang and Milton Bradley to art education at the elementary
and secondary levels, using the RYB color wheel, were noted. We then
highlighted teachings of the preliminary course and color concepts at
170 ◾ Applying Color Theory to Digital Media and Visualization

the Bauhaus school, which operated in Germany and combined a unique


approach to design with crafts and fine arts. In the Bauhaus discus-
sion, we featured the teaching of color concepts by Paul Klee, Wassily
Kandinsky, Johannes Itten, and Josef Albers. We concluded our histori-
cal evolution featuring Josef Albers’ Interaction of Color book from Yale
University Press that has now been modernized into a mobile iPad app.
Albers’ exercises teach, by hands-on application, the concept that the
appearance of a color changes according to its context and is greatly
influenced by the other hues and lighting surrounding it.
Color harmony concepts have been applied to many disciplines. In
our discussion of the historical evolutions of the color wheel, we high-
lighted a few individual contributions oriented toward the Western
world. As you explore color theory further, you may find inspiration
from other contributors and disciplines. Reference [3] provides a dis-
cussion of the color theory from the interior design and architecture
perspective. Figure 7.4 provides a visual summary of highlights from
Chapter 4.

7.5 HIGHLIGHTS FROM CHAPTER 5


In Chapter 5, we examined eight tools for analyzing and creating color pal-
ettes (1) Adobe Color CC, (2) Adobe Capture CC, (3) the COLOURlovers
community and its Color Palette Software (COPASO) tool, (4) Paletton’s
Color Scheme Designer, (5) Color Companion, (6) PANTONE Studio,
(7) ColorBrewer 2.0, and (8) the Interaction of Color by Josef Albers iPad
app. We discussed key features of each tool and showed how each respec-
tive tool can be used to analyze or create a color palette. Adobe Color
CC, the COLOURlovers community, Paletton’s Color Scheme Designer,
and ColorBrewer 2.0 are online resources. Adobe Capture CC, Color
Companion, PANTONE Studio, and the Interaction of Color by Josef
Albers iPad app are mobile apps. Adobe Color CC, Adobe Capture CC, the
COLOURlovers’ COPASO tool, Paletton’s Color Scheme Designer, Color
Companion, and PANTONE Studio include concepts of color harmony in
their respective color palette applications. We discussed the language of
color harmony in Chapter 4.
Adobe Capture CC is specifically targeted at building color pal-
ettes from a captured or stored image on your mobile device. The Color
Companion and PANTONE Studio apps provide similar functionality.
Adobe Color CC and COLOURlovers’ COPASO also support importing
an image into their respective tools for color analyses. Color Companion
Region 1 Region 2 Region 3
100 Region 1 Region 2 Region 3 Region 4
August
10% 75 April
July
12% 50 May
April
43% June
Shade 25
Tone July
Tint 0
Hue April May June July
May 0 100 200 300 400
36%

Region 1 Region 2 Region 3


0 25 50 75 100
Region 1 Region 2
April
100
75 May

50 June

25 July

April 0
May June
July
May June
30
Region 1 Region 2 Region 3 Region 4
22.5
400 15
300 7.5
200
0
100 0 4 8 12 16

0
April May June July

Region 1 Region 2 Region 3 May June July


100 20
70
75
52.5 15
50
35
25 10
17.5
0
0 Region 1 Region 2 Region 3 region 4
0 4 8 12 16 5
April
December
0
0 3 6 9 12

FIGURE 7.4 Visual summary of highlights presented in Chapter 4; refer to Chapter 4 for further details. (Illustration by Theresa-Marie
Rhyne, 2016.)
Review of Basic Concepts Covered    ◾   171
172 ◾ Applying Color Theory to Digital Media and Visualization

provides a color mixing function that can be used to explore novel RGB
and RYB color combinations. Paletton’s Color Scheme Designer specifi-
cally states that it applies the fundamentals of artistic color theory and
provides examples for designing Web sites with the RYB color model. The
PANTONE Studio app is focused on providing color solutions in regard
to the proprietary Pantone color matching system (PMS). However, the
PANTONE Studio app provides information about the corresponding
RGB, Web HEX, and CMYK values associated with the recommended
PMS solutions. ColorBrewer 2.0 provides color advice specifically oriented
toward geographic and data visualization and defines its own classification
system for these purposes. However, we have shown how ColorBrewer can
be used for other color scheme design purposes. Although the Interaction
of Color by Josef Albers iPad app is focused on serving as a teaching tool,
we showed how color scheme solutions often result from working with
the respective template examples. Paletton’s Color Scheme Designer and
ColorBrewer 2.0 provide methods for addressing color blindness or color
deficiency concerns directly in their online applications.
Each tool has its own particular approach for aiding, creating, and
assessing color schemes. As you continue on in your color studies, you
will likely find additional color applications that work as part of your
own digital color toolbox. One paper application worth considering is
a pocket or larger color wheel from The Color Wheel Company. This
pocket color wheel is 5.125 in in diameter while a larger size is 9.25 in in
diameter [4]. Figure 7.5 provides a visual summary of highlights from
Chapter 5.

7.6 HIGHLIGHTS FROM CHAPTER 6


Chapter 6 highlighted three case studies that applied principles of color
theory to data visualization. The first project discussed how color theory
concepts were applied to the visualization of correlation in large-scale
molecular biological data. The Munsell color order system provided inspi-
ration for the layout of the visual data while the Vischeck tool assisted
in examining color deficiencies associated with various suggested color
harmonies for the visualization matrix. The selected complementary color
harmony was verified with the Adobe Color tool before the final biological
visualization was completed.
The second project described the development of a household broad-
band availability map of the state of North Carolina. ColorBrewer was
used to establish the initial color scheme while the PANTONE Studio app
FIGURE 7.5 Visual summary of highlights presented in Chapter 5; refer to Chapter 5 for further details. (Illustration by Theresa-Marie
Rhyne, 2016.)
Review of Basic Concepts Covered    ◾   173
174 ◾ Applying Color Theory to Digital Media and Visualization

provided color recommendations for printed versions of the map. The


final color scheme was verified with the Adobe Capture app.
The third project applied Michel Chevreul’s principles of color har-
mony and color contrasts to depicting the times series animation for a
computationally modeled tropical storm. ColorBrewer was again used
to establish the overall color scheme. It was also shown how the Color
Companion app could be used to create individual colormaps for data
variables in the VisIt visualization and animation tool. Paletton’s online
Color Scheme Designer tool was used to depict the analogous Blue,
Purple, and Magenta color harmony of the resulting rain water isosur-
faces and GLW cloud cover as well as the complementary Orange and
Blue Green color harmony of the wind vectors against the ocean–land
mass mask.
These three examples demonstrated how several of the color tools
noted in Chapter 5 could be combined together for color analyses, includ-
ing color deficiency assessments. The fundamentals of color harmony and
contrasts are also incorporated into these tools. At the end of Chapter 6,
we provided references regarding how to find out more details about the
given case study described. Figure 7.6 provides a visual summary of high-
lights from Chapter 6.

7.7 CONCLUDING REMARKS


In this book, we have provided an overview of the fundamentals of color
theory and terminology associated with color science. We defined the lan-
guage of color harmony based on the color wheel. Additionally, some his-
torical perspective on the evolution of the color theory, from the Western
world viewpoint, was provided. Next, we showed how this language
is incorporated into online and mobile color apps that allow for digital
color selection and capture. Although we have shown several approaches
to color scheme development, the creation of a specific color palette is
targeted at the needs and requirements of the particular project that is
under way. Our suggestions are color advice with the final solutions being
your choices of color selection for your unique tasks and objectives. We
have only begun to introduce the fundamental concepts of color theory
as applied to digital media and visualization in this book. We hope you
continue to have your own discoveries exploring the world of color that
surrounds us.
`

FIGURE 7.6 Visual summary of highlights presented in Chapter 6; refer to Chapter 6 for further details. (Illustration by Theresa-Marie
Rhyne, 2016.)
Review of Basic Concepts Covered    ◾   175
176 ◾ Applying Color Theory to Digital Media and Visualization

REFERENCES
1. Gurney, J. (2010). Color and Light: A Guide for the Realist Painter. Kansas
City, MO: Andrews McMeel Publishing.
2. Foster, J. (2014). Color: A Photographer’s Guide to Directing the Eye, Creating
Visual Depth and Conveying Emotion. San Francisco, CA: Peachpit Press.
3. Sickler, D. (2010). The Keys to Color: A Decorator’s Handbook for Coloring
Paints, Plasters and Glazes. Seattle, WA: Createspace.
4. The Color Wheel Company. (2016). Color Wheels. Available at http://color
-wheelco.com/buy-now/#!/Color-Wheels/c/13375266/offset=0&sort=
normal, accessed June 14, 2016.
Index

A Cyan, Magenta, Yellow, and Key Black


(CMYK) and Pantone hues,
Adams-Nickerson-Stultz formula, 50
151–152
Adobe Capture CC, 111, 115–117, 152–153,
household, 148–149
170
selecting color scheme to depict,
Adobe Color CC, 147, 170
149–151
capturing color scheme from image,
Broadband Infrastructure Office
114–115
(BroadbandIO), 149
creating color schemes, 112–114
Adobe Creative Cloud software services,
C
112
Adobe Kuler, see Adobe Color CC Cartography, see ColorBrewer 2.0
Adobe RGB, 40, 41, 166 Cascading style sheets (CSS), 61, 67, 68
Albers, Josef, 106–107 Chromatic colors, 55
Analogous complementary harmony, Chromaticity, 28
90–92 CMYK, see Cyan, Magenta, Yellow, and
Analogous harmony, 88 Key Black
Color and Light: A Guide for the Realist
Painter (Gurney), 163
B
Color: A Photographer’s Guide to Directing
Biological data visualization, 143–144 the Eye (Foster), 163
colorizing, 147–148 ColorBrewer 2.0, 150–151, 154–155, 172, 174
color scheme selection for, 144–147 with only two variables, 137–138
Munsell color order system for, 144 photocopy safe and printer-friendly
Black White channel, 20 options, 135–137
Blue cone color deficiency, 30 for selecting color scheme, 134–135
Blue green hue, 144, 156 types of color schemes in, 133–134
Blue–Red color palette, 146–147 Color Companion, 156–158, 170–172
Blue–Yellow color palettes, 145–146 color lab function, mixing colors with,
Blue–Yellow (tritanopia) deficiency, 33, 128–129
164 color wheel, 126–127
Bradley, Milton, color wheel instruction creating color scheme from image
writings, 103–104 with, 127–128
Broadband availability Color constancy, 26
Adobe Capture CC for color harmony Color cords, 86
evaluation, 152–153 Color deficiencies, 28–31, 123, 145, 164
colorizing, 153 Color gamut, 37–39, 164, 167

177
178 ◾ Index

Color harmony, 54, 86–87, 169 Color theory, 161, 170


Adobe Capture CC for, 152–153 application, 13–15, 72–73
analogous, 88 history, 8–13
analogous complementary, 90–92 opponent, 20–22
Bauhaus contributions to, 104–107 Color tree, 50
color scheme designer tool for, 156–158 Color vision
color wheels, see Color wheels deficiencies, 28, 32–34
complementary, 89 human vision, 17–19
diad complementary, 95–96 luminosity, 27
double complementary, 92–93 opponent color theory, 20–22
Gamut masking for, 98–99 rainbow color map, 34
monochromatic, 87 simulating and designing, 31–32
split complementary, 90 trichromatic, 19–20
tetrad complementary, 93–95 visible light spectrum, 17
triad complementary, 96–97 Color wheel of complementary colors
Colorimetry, 42–43, 164 (Goethe), 161
concepts of, 166 Color wheels, 79
Colorizing visualization Cyan, Magenta, Yellow, and Key Black
biological data, 143–148 printers, 80–81
household broadband availability, hues, 83
148–153 Red, Green, and Blue display model,
tropical storm animation, 153–158 80
Color models Red, Yellow, and Blue, 81–82
color theory application, 13–15 shade, 84–85
Cyan, Magenta, Yellow, and Key Black, tints, 83–84
5–7 tones, 84
Red, Green, and Blue, 1–5 warm and cool colors on, 85–86
Red, Yellow, and Blue, 7–8 COLOURlovers’ community, 118–120
Color monochromacy, 30–31 COLOURlovers’ COPASO, 170
Color Palette Software (COPASO), capturing color palette from image
118–120 with, 120
Color picker tool, 65–67 creating color palette with, 119–120
Color Scheme Designer, 120–121 Complementary colors, 54
for color harmony, 156–158 Complementary harmony, 89
left panel color wheel and color Compound color wheel, 9, 10
selection functions, 121–122 Cone cells, 4
right panel display and vision Cool colors, on color wheels, 85–86
simulation functions, 122–123 COPASO, see Color Palette Software
selecting and implementing square- Creating Visual Depth, and Conveying
tetrad color scheme, 123–125 Emotion (Foster), 163
Color selection functions, 121–122 CSS, see Cascading style sheets
Color spaces, 39–40 Cyan, Magenta, Yellow, and Key Black
hue, saturation, and lightness, see Hue, (CMYK), 5–7, 80–81, 111, 161
saturation, and lightness (HSL) printing, 72
hue, saturation, and value, see Hue, for printing map, 151
saturation, and value (HSV) RGB and RYB, 82–83
RGB, 40–41 Cynthia Brewer, 133
Index    ◾   179

D Hurricane animation sequence, color


scheme for, 154–155
Dark Blue, 3, 8
Hypertext markup language (HTML),
Deuteranopia, 29–30, 33, 145, 164
67, 68
Diad complementary harmony, 95–96
Double complementary harmony, 92–93
I
F Ink jet printer’s color space, 164–165
Interaction of Color (Albers), 107–108,
Field, George, 102
139, 170
International Commission on
G Illumination (CIE), color space
LAB, 48–50
Gamut masking, for color harmony, 98–99 LUV, 47–48
Gamut Mask Tool, 98, 169 x–y chromaticity diagram, 43–46
Green cone color deficiency, 29–30 iPad app, 172
Green–Purple color palette, 146–148 Isosurface, 154–156
Green–Red (deuteranopia) deficiency, Itten, Johannes, 106
29–30, 33, 164

J
H
Joint Photographic Experts Group (JPEG),
Hex triplets, 67–68 31–32
Household broadband availability, Josef Albers app, interaction of color by,
148–149 138–139
HSL, see Hue, saturation, and lightness JPEG, see Joint Photographic Experts
HSV, see Hue, saturation, and value Group
HTML, see Hypertext markup language
Hues, 169
on color wheels, 83 K
Hue, saturation, and lightness (HSL) Kandinsky, Wassily, 105
color selection application using, Klee, Paul, 105
65–66
color spaces, 166
comparison of, 63–65 L
geometry of, 60–63 Left panel color wheel, 121–122
historical development of, 59–60 Light blend function, 129
mixing RGB lights, 58–59 Lightness, defined, 62–63
Hue, saturation, and value (HSV), 83 Line of Purples, 46
color selection application using, 65–66 Long, medium, and short (LMS) color
color spaces, 166 space, 23
comparison of, 63–65 Luminosity, 27
geometry of, 60–63
historical development of, 59–60
M
mixing RGB lights, 58–59
Human vision, 17–19 Magenta, 10
Hunter Lab color space, 50 Metamerism, 24–25
180 ◾ Index

Misleading color, 50, 166 Prang color wheel, 103–104


Mobile color tools, 111–112 Prang, Louis, color wheel instruction
Mobile phone’s color space, 164 writings, 103–104
Monochromatic harmony, 87 Primary color wheel, for RGB, 99
Munsell color system, 79, 144, 166, 172 Printer-friendly options, 135–137
evolution of, 51–52 Prismatic color wheel, 9, 10
geometry of, 52–56 for RBG, 99
scales and digital media, 56–58 ProPhoto RGB, 41
Munsell green yellow hue, 144 Protanopia, 33, 145, 164

N R
Neutral colors, 55 Rainbow color map, 34
Newtonian color map, see Rainbow Rainbow color map, use of, 164
color map Rectangular harmony, 93
Red based tetrad, 119
Red cone color deficiency, 29
O
Red–Green
Online tools, overview of, 111–112 channel, 20
Opponent color theory, 20–22, 163 color palettes, 145–146
Red, Green, and Blue (RGB), 1–5, 80, 111,
161
P
color spaces, in digital media and
Paint blend function, 129 visualization, 40–41
Paletton.com, Color Scheme Designer, display color wheel, 80, 164
120–125 Red–Green (protanopia) deficiency, 33,
Paletton’s Color Scheme Designer, 170, 145, 164
172, 174 Red hue, 144
Pantone 3527 CP, 72 Red, Yellow, and Blue (RYB), 7–8, 81–83,
Pantone color guide, 167 161
Pantone color-matching system (PMS), Reference color, 42
40, 70, 130, 167, 172 Retina, 18–19, 22–25, 28
applying color theory concepts using, RGB, see Red, Green, and Blue
72–73 Right panel display, 122–123
color capture from digital image using, Rod monochromacy, 30–31
73 Rood, Ogden N., 103
evolution of, 71–72 Runge, Philipp Otto, 100–101
supporting CMYK printing process, RYB, see Red, Yellow, and Blue
72
Pantone hues, for printing map, 151
S
PANTONE Studio app, 151, 153
PANTONE Studio PMS colors Saturation, 61–62
color harmony with, 130–132 Scalable vector graphics (SVG), 67, 68
color layout with, 132 Shades, 169
Photocopy safe, 135–137 on color wheels, 84–85
Photoreceptors, 4 Single-hue color palettes, 133
cells, 18, 22, 28 Special Interest Group on Graphics
PMS, see Pantone color-matching system Conference (SIGGRAPH), 60
Index    ◾   181

Spectral locus, 46 U
Split complementary harmony, 90
UCS, see Uniform chromaticity scale
Spring Garden color scheme, 114–115, 117
Uniform chromaticity scale (UCS),
Square harmony, 94–95
47
Square-tetrad color scheme, selecting and
implementing, 123–125
Standard (colorimetric) observer, 44 V
SVG, see Scalable vector graphics
Value
defined, 62
T scale, 55
Terrain function, 135 Visible light spectrum, 17, 18
Tetrad complementary harmony, 93–95 Vision simulation, 124
Tetrad–rectangular harmony, 94 functions, 122–123
Tetrad–square harmony, 95 VisIt, 155–156
Theory of trichromatic color vision Visualization/animation software,
(Young and Helmholtz), 163 designing color maps for,
Three-color printing process, 5 155–156
Tints, 169
on color wheels, 83–84 W
Tones, 169
on color wheels, 84 W3C, see World Wide Web Consortium
Treemap visualization, 13–15 Warm colors, 85–86
Triad complementary harmony, 96–97 Web colors, 66
Trichromacy, 22–25 HTML, CSS, and SVG, 68
Trichromatic color vision, 19–20 mobile and online apps, 69–70
Tristimulus values, 42, 44, 45 Web HEX, 116
Tritanopia, 33, 145, 164 World Wide Web Consortium (W3C),
Tropical storm animation, 153–154 66, 68
colorizing, 158 color specifications, 167
color maps for visualization/animation
software, 155–156
Y
color scheme designer for color
harmony assessment, 156–158 Yellow Blue channel, 20
hurricane animation sequence, Young–Helmholtz theory, of trichromatic
154–155 color vision, 163

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