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TestPapers (SY2019-2020) - ICT09 - 2ndquarter

1. This document is a test for a Scratch programming class covering topics like blocks, scripts, motion, looks, sound, and events. It contains multiple choice, true/false, and essay questions testing student knowledge of coding concepts and techniques in Scratch. 2. The test has three sections - multiple choice, true/false, and an essay question asking students how programming helps develop skills useful in school and life. Multiple choice questions cover blocks, scripts, motion, drawing, and coding sprites. 3. True/false questions test understanding of concepts like motion blocks, backflips, directions, shrinking sprites, and moving to coordinates. The essay asks students to reflect on how programming helps develop problem-

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0% found this document useful (0 votes)
227 views2 pages

TestPapers (SY2019-2020) - ICT09 - 2ndquarter

1. This document is a test for a Scratch programming class covering topics like blocks, scripts, motion, looks, sound, and events. It contains multiple choice, true/false, and essay questions testing student knowledge of coding concepts and techniques in Scratch. 2. The test has three sections - multiple choice, true/false, and an essay question asking students how programming helps develop skills useful in school and life. Multiple choice questions cover blocks, scripts, motion, drawing, and coding sprites. 3. True/false questions test understanding of concepts like motion blocks, backflips, directions, shrinking sprites, and moving to coordinates. The essay asks students to reflect on how programming helps develop problem-

Uploaded by

jfmefrannz
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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REGINA ANGELORUM SCHOOL OF VILLANUEVA INC.

Poblacion 2, Villanueva Misamis Oriental


S.Y 2019 – 2020
2nd QUARTER EXAMINATION

ICT – 9 (SCRATCH PROGRAMMING)

Name: _____________________________________________ Score: ________ out of 50


Year and Section: __________________________________ Date: __________________

TEST I: MULTIPLE CHOICES


Direction: Write the letter of the correct answer on the space provided before each question.

Multiple Choices: Encircle the letter of the best answer.


_____ 1.) These are instructions that determine the actions on stage.
a. scripts b. blocks c. sound d. motion
_____ 2.) The following describes the block shapes except
a. It activates the script. c. It holds values.
b. It snaps the end script. d. It determines the action on stage.
_____ 3.) The following are motion blocks except
a. move forward / backward c. back flip
b. triggered motion d. stock block
_____ 4.) Which step is required to code blocks in point toward the mouse pointer?
a. sprite reaches the edge of the stage and bounce in opposite direction
b. point the direction of the sprite toward the mouse pointer.
c. turn the sprite counterclockwise at 90 degrees
d. move the sprite toward the mouse pointer
_____ 5.) ____________: activate the script : ___________: holds values
a. hats – reporters b. stacks – Boolean c. c blocks – caps d. hats - caps
_____ 6.) C blocks : ____________: Boolean blocks : _____________
a. control blocks – block palette c. activate script – control blocks
b. hold values – block script d. snap script – control blocks
_____ 7.) Which rotates sprite in 360 degrees counterclockwise to create illusion?
a. square pattern motion c. back flip
b. move up d. triggered motion
_____ 8.) How turns are made?
a. Replace block of code with motion category
b. Rotate the sprite 360 degrees counterclockwise
c. Select the thumbnail of sprite and scratch to send instruction from the script
d. Drag the blocks from the events, motion and control categories and snap together
_____ 9.) Which block enables the sprite to face forward in a certain direction that you specify using
the pull down menu?
a. change x by b. set y to c. point in direction d. set rotation style
_____ 10.) Which allows setting coordinate Y to move the sprite at the edge of the stage?
a. change x by b. set y to c. point in direction d. set rotation style
_____ 11.) clear block : ____________ : stamp block : ____________
a. performs same action – sets the color of the pen
b. lift the pen from stage – remove all marks made
c. remove all marks made – copy the current sprite
d. copy the current sprite – performs same action
_____ 12.) Which is a code block in drawing lines?
a. set rotate style b. point in direction 0 c. change pen size d. set pen color to 10
_____ 13.) Which code block in drawing a triangle allows repetition of the action in three times?
a. pen down b. repeat 3 c. set pen color d. repeat 4
_____ 14.) An octagon can be made by
a. set pen size to 8 c. set pen color to 8
b. increase repeats to 8 d. move 8 steps
_____ 15.) How to draw a circle?
a. Change pen direction to 10 degrees 36 times.
b. Drag the blocks into place to start familiar patterns.
c. Use move 200 steps blocks to move the pen to the desired distance.
d. Increase the repeats to 8 and change the turn angles to 48 degrees
_____ 16.) How to draw a square?
a. Change pen direction to 10 degrees 36 times.
b. Drag the blocks into place to start familiar patterns.
c. Use move 200 steps blocks to move the pen to the desired distance.
d. Increase the repeats to 8 and change the turn angles to 48 degrees
_____ 17.) Which is the first step in drawing a line?
a. pause the script in 1 second c. clear the stage by removing all marks
b. set the width of the line d. set the rotation style
_____ 18.) Which is the final step to follow in drawing a triangle?
a. pause the script in 1 second c. clear the stage by removing all marks
b. set the width of the line d. set the rotation style
_____ 19.) All are actions done in making a cat draw except
a. color the stage c. draw a square
b. clone the cat d. move up and down
_____ 20.) Which is a code block in clone the cat?
a. pen down b. pen up c. stamp d. change y to 10
_____ 21.) The following are looks blocks used in playful cat except
a. show and hide c. change color effect
b. clear d. clear graphic effects
_____ 22.) To keep track of the active sprite’s size , use the
a. set size to c. change color effect
b. clear graphic effects d. size
_____ 23.) Which block applies the chosen graphical effect to the sprite?
a. set size to c. change color effect
b. clear graphic effects d. size
_____ 24.) Which action can be used in playful cat?
a. Draw a Circle Art c. Back Flip
b. Meet the Cat d. Draw a Triangle
_____ 25.) Which is the first step in making a colorful spite?
a. Click the space bar c. Click the green flag
b. Click the sprite d. Click graphic effects
_____ 26.) Which is the first step in making a bubble speech?
a. Click the space bar c. Click the green flag
b. Click the sprite d. Click graphic effects
_____ 27.) Which block of code stops the action loops in changing costume?
a. wait 1 secs c. script
b. move 10 steps d. repeat 5
_____ 28.) Which block of code allows script to activate?
a. wait 1 secs c. script
b. move 10 steps d. repeat 5
_____ 29.) The following are actions in playful cat except
a. shrink and grow c. change costume
b. hide and show d. fill the circle
_____ 30.) Which code block is used in making the sprite face to the right in a short story?
a. green flag c. point in direction 90
b. set rotation style d. switch costume

TEST I: TRUE OR FALSE - Write TRUE if the statement is correct or FALSE if it is wrong.
__________1. The motion blocks categories consist stack blocks.
__________2. It is necessary to click first the green flag in order to do back flipping.
__________3. Point direction 90 is among of the code blocks in glide and bounce.
__________4. . Point direction 90 is among of the code blocks in square pattern motion.
__________5. Green flag is among of the code blocks in back flip.
__________6. The change the pen size by 1 block decreases the width of the line.
__________7. It is necessary to click the set the pen color to 50 for the pen to draw.
__________8. Click the pen up block to unable the pen to draw.
__________9. Click the pen down block to enable the pen on stage and draw.
__________10. Click the point in direction to set the pen color.
__________11. The move to 10 steps code moves the sprite 10 pixels in the direction that it’s facing.
__________12. The set the rotation style of the sprite can only turn left or right.
__________13. If the sprite reaches the edge of the stage, it bounces in the same direction.
__________14. The sprite shrinks to half its size when the set size to 50% is clicked.
__________15. The go to x:0 y:0 moves the sprite at the center of the stage.

TEST III: ESSAY – (5-points) Write your answer at the back of this paper for the following question:
1. What skill or set of skills do you think programming helps develops in you as a student? How
do you think will you be able to use it in real life situations or in your studies?

“Striving for success without hard work is like trying to harvest where you haven't planted.” David Bly / GOOD LUCK!
Noted by: Parent’s/Guardian’s Name: ________________________Signature: ___________ Date: __________
=================================================================================
End of Exam / May God Bless You! Prepared by: Francis Adones R. Zaluaga Secondary Teacher / ICT

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