Core Javattt
Core Javattt
1) What is Java?
Java is the high-level, object-oriented, robust, secure programming language, platform-independent, high
performance, Multithreaded, and portable programming language. It was developed by James Gosling in
June 1991. It can also be known as the platform as it provides its own JRE and API.
The differences between C++ and Java are given in the following table.
Mainly used for C++ is mainly used for system Java is mainly used for application
programming. programming. It is widely used in window,
web-based, enterprise and mobile applications.
Design Goal C++ was designed for systems and Java was designed and created as an interpreter
applications programming. It was for printing systems but later extended as a
an extension of C programming support network computing. It was designed
language. with a goal of being easy to use and accessible
to a broader audience.
Goto C++ supports the gotostatement. Java doesn't support the goto statement.
Multiple C++ supports multiple inheritance. Java doesn't support multiple inheritance
inheritance through class. It can be achieved by interfaces
in java.
Pointers C++ supports pointers. You can Java supports pointer internally. However, you
write pointer program in C++. can't write the pointer program in java. It
means java has restricted pointer support in
java.
Compiler and C++ uses compiler only. C++ is Java uses compiler and interpreter both. Java
Interpreter compiled and run using the source code is converted into bytecode at
compiler which converts source compilation time. The interpreter executes this
code into machine code so, C++ is bytecode at runtime and produces output. Java
platform dependent. is interpreted that is why it is platform
independent.
Call by Value and C++ supports both call by value Java supports call by value only. There is no
Call by reference and call by reference. call by reference in java.
Structure and C++ supports structures and Java doesn't support structures and unions.
Union unions.
Thread Support C++ doesn't have built-in support Java has built-in thread support.
for threads. It relies on third-party
libraries for thread support.
Documentation C++ doesn't support Java supports documentation comment (/** ...
comment documentation comment. */) to create documentation for java source
code.
Virtual Keyword C++ supports virtual keyword so Java has no virtual keyword. We can override
that we can decide whether or not all non-static methods by default. In other
override a function. words, non-static methods are virtual by
default.
unsigned right C++ doesn't support >>> operator. Java supports unsigned right shift >>> operator
shift >>> that fills zero at the top for the negative
numbers. For positive numbers, it works same
like >> operator.
Inheritance Tree C++ creates a new inheritance tree Java uses a single inheritance tree always
always. because all classes are the child of Object class
in java. The object class is the root of
the inheritance tree in java.
o Simple: Java is easy to learn. The syntax of Java is based on C++ which makes easier to write the
program in it.
o Object-Oriented: Java follows the object-oriented paradigm which allows us to maintain our code as
the combination of different type of objects that incorporates both data and behavior.
o Portable: Java supports read-once-write-anywhere approach. We can execute the Java program on
every machine. Java program (.java) is converted to bytecode (.class) which can be easily run on
every machine.
o Platform Independent: Java is a platform independent programming language. It is different from
other programming languages like C and C++ which needs a platform to be executed. Java comes
with its platform on which its code is executed. Java doesn't depend upon the operating system to be
executed.
o Secured: Java is secured because it doesn't use explicit pointers. Java also provides the concept of
ByteCode and Exception handling which makes it more secured.
o Robust: Java is a strong programming language as it uses strong memory management. The concepts
like Automatic garbage collection, Exception handling, etc. make it more robust.
o Architecture Neutral: Java is architectural neutral as it is not dependent on the architecture. In C, the
size of data types may vary according to the architecture (32 bit or 64 bit) which doesn't exist in Java.
o Interpreted: Java uses the Just-in-time (JIT) interpreter along with the compiler for the program
execution.
o High Performance: Java is faster than other traditional interpreted programming languages because
Java bytecode is "close" to native code. It is still a little bit slower than a compiled language (e.g.,
C++).
o Multithreaded: We can write Java programs that deal with many tasks at once by defining multiple
threads. The main advantage of multi-threading is that it doesn't occupy memory for each thread. It
shares a common memory area. Threads are important for multi-media, Web applications, etc.
o Distributed: Java is distributed because it facilitates users to create distributed applications in Java.
RMI and EJB are used for creating distributed applications. This feature of Java makes us able to
access files by calling the methods from any machine on the internet.
o Dynamic: Java is a dynamic language. It supports dynamic loading of classes. It means classes are
loaded on demand. It also supports functions from its native languages, i.e., C and C++.
Java Virtual Machine is a virtual machine that enables the computer to run the Java program. JVM acts like
a run-time engine which calls the main method present in the Java code. JVM is the specification which
must be implemented in the computer system. The Java code is compiled by JVM to be a Bytecode which is
machine independent and close to the native code.
5) What is the difference between JDK, JRE, and JVM?
JVM
JVM is an acronym for Java Virtual Machine; it is an abstract machine which provides the runtime
environment in which Java bytecode can be executed. It is a specification which specifies the working of
Java Virtual Machine. Its implementation has been provided by Oracle and other companies. Its
implementation is known as JRE.
JVMs are available for many hardware and software platforms (so JVM is platform dependent). It is a
runtime instance which is created when we run the Java class. There are three notions of the JVM:
specification, implementation, and instance.
JRE
JRE stands for Java Runtime Environment. It is the implementation of JVM. The Java Runtime
Environment is a set of software tools which are used for developing Java applications. It is used to provide
the runtime environment. It is the implementation of JVM. It physically exists. It contains a set of libraries +
other files that JVM uses at runtime.
JDK
JDK is an acronym for Java Development Kit. It is a software development environment which is used to
develop Java applications and applets. It physically exists. It contains JRE + development tools. JDK is an
implementation of any one of the below given Java Platforms released by Oracle Corporation:
Many types:
1. Class(Method) Area: Class Area stores per-class structures such as the runtime constant pool, field,
method data, and the code for methods.
2. Heap: It is the runtime data area in which the memory is allocated to the objects
3. Stack: Java Stack stores frames. It holds local variables and partial results, and plays a part in
method invocation and return. Each thread has a private JVM stack, created at the same time as the
thread. A new frame is created each time a method is invoked. A frame is destroyed when its method
invocation completes.
4. Program Counter Register: PC (program counter) register contains the address of the Java virtual
machine instruction currently being executed.
5. Native Method Stack: It contains all the native methods used in the application.
Just-In-Time(JIT) compiler: It is used to improve the performance. JIT compiles parts of the bytecode that
have similar functionality at the same time, and hence reduces the amount of time needed for compilation.
Here the term “compiler” refers to a translator from the instruction set of a Java virtual machine (JVM) to
the instruction set of a specific CPU.
8) What is the platform?
A platform is the hardware or software environment in which a piece of software is executed. There are two
types of platforms, software-based and hardware-based. Java provides the software-based platform.
9) What are the main differences between the Java platform and other platforms?
o Java is the software-based platform whereas other platforms may be the hardware platforms or
software-based platforms.
o Java is executed on the top of other hardware platforms whereas other platforms can only have the
hardware components.
10) What gives Java its 'write once and run anywhere' nature?
The bytecode. Java compiler converts the Java programs into the class file (Byte Code) which is the
intermediate language between source code and machine code. This bytecode is not platform specific and
can be executed on any computer.
Classloader is a subsystem of JVM which is used to load class files. Whenever we run the java program, it is
loaded first by the classloader. There are three built-in classloaders in Java.
1. Bootstrap ClassLoader: This is the first classloader which is the superclass of Extension
classloader. It loads the rt.jar file which contains all class files of Java Standard Edition like
java.lang package classes, java.net package classes, java.util package classes, java.io package
classes, java.sql package classes, etc.
2. Extension ClassLoader: This is the child classloader of Bootstrap and parent classloader of System
classloader. It loads the jar files located inside $JAVA_HOME/jre/lib/ext directory.
3. System/Application ClassLoader: This is the child classloader of Extension classloader. It loads the
class files from the classpath. By default, the classpath is set to the current directory. You can change
the classpath using "-cp" or "-classpath" switch. It is also known as Application classloader.
Yes, Java allows to save our java file by .java only, we need to compile it by javac .java and run by java
classname Let's take a simple example:
run it by java A
13) Is delete, next, main, exit or null keyword in java?
No.
14) If I don't provide any arguments on the command line, then what will the value stored in the String array
passed into the main() method, empty or NULL?
15) What if I write static public void instead of public static void?
The program compiles and runs correctly because the order of specifiers doesn't matter in Java.
The local variables are not initialized to any default value, neither primitives nor object references.
In Java, access specifiers are the keywords which are used to define the access scope of the method, class, or
a variable. In Java, there are four access specifiers given below.
o Public The classes, methods, or variables which are defined as public, can be accessed by any class
or method.
o Protected Protected can be accessed by the class of the same package, or by the sub-class of this
class, or within the same class.
o Default Default are accessible within the package only. By default, all the classes, methods, and
variables are of default scope.
o Private The private class, methods, or variables defined as private can be accessed within the class
only.
The methods or variables defined as static are shared among all the objects of the class. The static is the part
of the class and not of the object. The static variables are stored in the class area, and we do not need to
create the object to access such variables. Therefore, static is used in the case, where we need to define
variables or methods which are common to all the objects of the class.
For example, In the class simulating the collection of the students in a college, the name of the college is the
common attribute to all the students. Therefore, the college name will be defined as static.
1. class Test
2. {
3. public static void main (String args[])
4. {
5. System.out.println(10 + 20 + "Javatpoint");
6. System.out.println("Javatpoint" + 10 + 20);
7. }
8. }
30Javatpoint
Javatpoint1020
Explanation
In the first case, 10 and 20 are treated as numbers and added to be 30. Now, their sum 30 is treated as the
string and concatenated with the string Javatpoint. Therefore, the output will be 30Javatpoint.
In the second case, the string Javatpoint is concatenated with 10 to be the string Javatpoint10 which will
then be concatenated with 20 to be Javatpoint1020.
1. class Test
2. {
3. public static void main (String args[])
4. {
5. System.out.println(10 * 20 + "Javatpoint");
6. System.out.println("Javatpoint" + 10 * 20);
7. }
8. }
200Javatpoint
Javatpoint200
Explanation
In the first case, The numbers 10 and 20 will be multiplied first and then the result 200 is treated as the
string and concatenated with the string Javatpoint to produce the output 200Javatpoint.
In the second case, The numbers 10 and 20 will be multiplied first to be 200 because the precedence of the
multiplication is higher than addition. The result 200 will be treated as the string and concatenated with the
string Javatpointto produce the output as Javatpoint200.
1. class Test
2. {
3. public static void main (String args[])
4. {
5. for(int i=0; 0; i++)
6. {
7. System.out.println("Hello Javatpoint");
8. }
9. }
10. }
The above code will give the compile-time error because the for loop demands a boolean value in the second
part and we are providing an integer value, i.e., 0.
It is a programming paradigm based on objects having data and methods defined in the class to which it
belongs. Object-oriented paradigm aims to incorporate the advantages of modularity and reusability. Objects
are the instances of classes which interacts with one another to design applications and programs. There are
the following features of the object-oriented paradigm.
The Object is the real-time entity having some state and behavior. In Java, Object is an instance of the class
having the instance variables as the state of the object and the methods as the behavior of the object. The
object of a class can be created by using the new keyword.
25) What is the difference between an object-oriented programming language and object-based
programming language?
There are the following basic differences between the object-oriented language and object-based language.
o Object-oriented languages follow all the concepts of OOPs whereas, the object-based language
doesn't follow all the concepts of OOPs like inheritance and polymorphism.
o Object-oriented languages do not have the inbuilt objects whereas Object-based languages have the
inbuilt objects, for example, JavaScript has window object.
o Examples of object-oriented programming are Java, C#, Smalltalk, etc. whereas the examples of
object-based languages are JavaScript, VBScript, etc.
26) What will be the initial value of an object reference which is defined as an instance variable?
The constructor can be defined as the special type of method that is used to initialize the state of an object. It
is invoked when the class is instantiated, and the memory is allocated for the object. Every time, an object is
created using the new keyword, the default constructor of the class is called. The name of the constructor
must be similar to the class name. The constructor must not have an explicit return type.
Based on the parameters passed in the constructors, there are two types of constructors in Java.
o Default Constructor: default constructor is the one which does not accept any value. The default
constructor is mainly used to initialize the instance variable with the default values. It can also be
used for performing some useful task on object creation. A default constructor is invoked implicitly
by the compiler if there is no constructor defined in the class.
o Parameterized Constructor: The parameterized constructor is the one which can initialize the
instance variables with the given values. In other words, we can say that the constructors which can
accept the arguments are called parameterized constructors.
The purpose of the default constructor is to assign the default value to the objects. The java compiler creates
a default constructor implicitly if there is no constructor in the class.
1. class Student3{
2. int id;
3. String name;
4.
5. void display(){System.out.println(id+" "+name);}
6.
7. public static void main(String args[]){
8. Student3 s1=new Student3();
9. Student3 s2=new Student3();
10. s1.display();
11. s2.display();
12. }
13. }
Test it Now
Output:
0 null
0 null
Explanation: In the above class, you are not creating any constructor, so compiler provides you a default
constructor. Here 0 and null values are provided by default constructor.
Ans: yes, The constructor implicitly returns the current instance of the class (You can't use an explicit return
type with the constructor).
Yes, the constructors can be overloaded by changing the number of arguments accepted by the constructor
or by changing the data type of the parameters. Consider the following example.
1. class Test
2. {
3. int i;
4. public Test(int k)
5. {
6. i=k;
7. }
8. public Test(int k, int m)
9. {
10. System.out.println("Hi I am assigning the value max(k, m) to i");
11. if(k>m)
12. {
13. i=k;
14. }
15. else
16. {
17. i=m;
18. }
19. }
20. }
21. public class Main
22. {
23. public static void main (String args[])
24. {
25. Test test1 = new Test(10);
26. Test test2 = new Test(12, 15);
27. System.out.println(test1.i);
28. System.out.println(test2.i);
29. }
30. }
31.
In the above program, The constructor Test is overloaded with another constructor. In the first call to the
constructor, The constructor with one argument is called, and i will be initialized with the value 10.
However, In the second call to the constructor, The constructor with the 2 arguments is called, and i will be
initialized with the value 15.
There is no copy constructor in java. However, we can copy the values from one object to another like copy
constructor in C++.
There are many ways to copy the values of one object into another in java. They are:
o By constructor
o By assigning the values of one object into another
o By clone() method of Object class
In this example, we are going to copy the values of one object into another using java constructor.
Output:
111 Karan
111 Karan
35) What are the differences between the constructors and methods?
There are many differences between constructors and methods. They are given below.
Java Constructor Java Method
A constructor is used to initialize the state of an object. A method is used to expose the behavior
of an object.
A constructor must not have a return type. A method must have a return type.
The Java compiler provides a default constructor if you don't The method is not provided by the
have any constructor in a class. compiler in any case.
The constructor name must be same as the class name. The method name may or may not be
same as class name.
a = 10 b = 15
Here, the data type of the variables a and b, i.e., byte gets promoted to int, and the first parameterized
constructor with the two integer parameters is called.
1. class Test
2. {
3. int i;
4. }
5. public class Main
6. {
7. public static void main (String args[])
8. {
9. Test test = new Test();
10. System.out.println(test.i);
11. }
12. }
The output of the program is 0 because the variable i is initialized to 0 internally. As we know that a default
constructor is invoked implicitly if there is no constructor in the class, the variable i is initialized to 0 since
there is no constructor in the class.
1. class Test
2. {
3. int test_a, test_b;
4. Test(int a, int b)
5. {
6. test_a = a;
7. test_b = b;
8. }
9. public static void main (String args[])
10. {
11. Test test = new Test();
12. System.out.println(test.test_a+" "+test.test_b);
13. }
14. }
There is a compiler error in the program because there is a call to the default constructor in the main
method which is not present in the class. However, there is only one parameterized constructor in the class
Test. Therefore, no default constructor is invoked by the constructor implicitly.
More Details.
41) What are the restrictions that are applied to the Java static methods?
Two main restrictions are applied to the static methods.
o The static method can not use non-static data member or call the non-static method directly.
o this and super cannot be used in static context as they are non-static.
1. class A2{
2. static{System.out.println("static block is invoked");}
3. public static void main(String args[]){
4. System.out.println("Hello main");
5. }
6. }
Test it Now
Output: static block is invoked
Hello main
46) What if the static modifier is removed from the signature of the main
method?
Program compiles. However, at runtime, It throws an error "NoSuchMethodError."
47) What is the difference between static (class) method and instance
method?
1)A method that is declared as static is known as the static A method that is not declared as
method. static is known as the instance
method.
2)We don't need to create the objects to call the static The object is required to call the
methods. instance methods.
3)Non-static (instance) members cannot be accessed in the Static and non-static variables both
static context (static method, static block, and static nested can be accessed in instance methods.
class) directly.
4)For example: public static int cube(int n){ return n*n*n;} For example: public void msg(){...}.
48) Can we make constructors static?
As we know that the static context (method, block, or variable) belongs to the class, not the object.
Since Constructors are invoked only when the object is created, there is no sense to make the
constructors static. However, if you try to do so, the compiler will show the compiler error.
50) Can we declare the static variables and methods in an abstract class?
Yes, we can declare static variables and methods in an abstract method. As we know that there is no
requirement to make the object to access the static context, therefore, we can access the static
context declared inside the abstract class by using the name of the abstract class. Consider the
following example.
Output
hi !! I am good !!
i = 102
51) What is this keyword in java?
The this keyword is a reference variable that refers to the current object. There are the various uses of
this keyword in Java. It can be used to refer to current class properties such as instance methods,
variable, constructors, etc. It can also be passed as an argument into the methods or constructors. It
can also be returned from the method as the current class instance.
Output
Output
10
56) What are the advantages of passing this into a method instead of the
current class object itself?
As we know, that this refers to the current class object, therefore, it must be similar to the current
class object. However, there can be two main advantages of passing this into a method instead of the
current class object.
o this is a final variable. Therefore, this cannot be assigned to any new value whereas the current
class object might not be final and can be changed.
o this can be used in the synchronized block.
o Single-level inheritance
o Multi-level inheritance
o Multiple Inheritance
o Hierarchical Inheritance
o Hybrid Inheritance
o Inheritance provides code reusability. The derived class does not need to redefine the method
of base class unless it needs to provide the specific implementation of the method.
o Runtime polymorphism cannot be achieved without using inheritance.
o We can simulate the inheritance of classes with the real-time objects which makes OOPs more
realistic.
o Inheritance provides data hiding. The base class can hide some data from the derived class by
making it private.
o Method overriding cannot be achieved without inheritance. By method overriding, we can give a
specific implementation of some basic method contained by the base class.
Since the compile-time errors are better than runtime errors, Java renders compile-time error if you
inherit 2 classes. So whether you have the same method or different, there will be a compile time
error.
1. class A{
2. void msg(){System.out.println("Hello");}
3. }
4. class B{
5. void msg(){System.out.println("Welcome");}
6. }
7. class C extends A,B{//suppose if it were
8.
9. Public Static void main(String args[]){
10. C obj=new C();
11. obj.msg();//Now which msg() method would be invoked?
12. }
13. }
Test it Now
Compile Time Error
61) What is aggregation?
Aggregation can be defined as the relationship between two classes where the aggregate class contains
a reference to the class it owns. Aggregation is best described as a has-a relationship. For example,
The aggregate class Employee having various fields such as age, name, and salary also contains an
object of Address class having various fields such as Address-Line 1, City, State, and pin-code. In other
words, we can say that Employee (class) has an object of Address class. Consider the following
example.
Address.java
Employee.java
Output
111 varun
gzb UP india
112 arun
gno UP india
1. class Animal{
2. Animal(){System.out.println("animal is created");}
3. }
4. class Dog extends Animal{
5. Dog(){
6. System.out.println("dog is created");
7. }
8. }
9. class TestSuper4{
10. public static void main(String args[]){
11. Dog d=new Dog();
12. }
13. } Test it Now
Output:
animal is created
dog is created
66) How can constructor chaining be done by using the super keyword?
1. class Person
2. {
3. String name,address;
4. int age;
5. public Person(int age, String name, String address)
6. {
7. this.age = age;
8. this.name = name;
9. this.address = address;
10. }
11. }
12. class Employee extends Person
13. {
14. float salary;
15. public Employee(int age, String name, String address, float salary)
16. {
17. super(age,name,address);
18. this.salary = salary;
19. }
20. }
21. public class Test
22. {
23. public static void main (String args[])
24. {
25. Employee e = new Employee(22, "Mukesh", "Delhi", 90000);
26. System.out.println("Name: "+e.name+" Salary: "+e.salary+" Age: "+e.age+" Address: "+e.addr
ess);
27. }
28. }
Output
o super can be used to refer to the immediate parent class instance variable.
o super can be used to invoke the immediate parent class method.
o super() can be used to invoke immediate parent class constructor.
68) What are the differences between this and super keyword?
There are the following differences between this and super keyword.
o The super keyword always points to the parent class contexts whereas this keyword always
points to the current class context.
o The super keyword is primarily used for initializing the base class variables within the derived
class constructor whereas this keyword primarily used to differentiate between local and
instance variables when passed in the class constructor.
o The super and this must be the first statement inside constructor otherwise the compiler will
throw an error.
Output
Explanation
The super() is implicitly invoked by the compiler if no super() or this() is included explicitly within the
derived class constructor. Therefore, in this case, The Person class constructor is called first and then
the Employee class constructor is called.
70) Can you use this() and super() both in a constructor?
No, because this() and super() must be the first statement in the class constructor.
Example:
Output:
Method overloading increases the readability of the program. Method overloading is performed to
figure out the program quickly.
73) Why is method overloading not possible by changing the return type
in java?
In Java, method overloading is not possible by changing the return type of the program due to avoid
the ambiguity.
1. class Adder{
2. static int add(int a,int b){return a+b;}
3. static double add(int a,int b){return a+b;}
4. }
5. class TestOverloading3{
6. public static void main(String[] args){
7. System.out.println(Adder.add(11,11));//ambiguity
8. }}
Test it Now
Output:
Compile Time Error: method add(int, int) is already defined in class Adder
Output
1. class OverloadingCalculation1{
2. void sum(int a,long b){System.out.println(a+b);}
3. void sum(int a,int b,int c){System.out.println(a+b+c);}
4.
5. public static void main(String args[]){
6. OverloadingCalculation1 obj=new OverloadingCalculation1();
7. obj.sum(20,20);//now second int literal will be promoted to long
8. obj.sum(20,20,20);
9. }
10. }
Test it Now
Output
40
60
Output
Explanation
There are two methods defined with the same name, i.e., sum. The first method accepts the integer
and long type whereas the second method accepts long and the integer type. The parameter passed
that are a = 20, b = 20. We can not tell that which method will be called as there is no clear
differentiation mentioned between integer literal and long literal. This is the case of ambiguity.
Therefore, the compiler will throw an error.
o The method must have the same name as in the parent class.
o The method must have the same signature as in the parent class.
o Two classes must have an IS-A relationship between them.
1) Method overloading increases the Method overriding provides the specific implementation of the
readability of the program. method that is already provided by its superclass.
2) Method overloading occurs within Method overriding occurs in two classes that have IS-A
the class. relationship between them.
3) In this case, the parameters must In this case, the parameters must be the same.
be different.
84) Can we change the scope of the overridden method in the subclass?
Yes, we can change the scope of the overridden method in the subclass. However, we must notice that
we cannot decrease the accessibility of the method. The following point must be taken care of while
changing the accessibility of the method.
85) Can we modify the throws clause of the superclass method while
overriding it in the subclass?
Yes, we can modify the throws clause of the superclass method while overriding it in the subclass.
However, there are some rules which are to be followed while overriding in case of exception handling.
o If the superclass method does not declare an exception, subclass overridden method cannot
declare the checked exception, but it can declare the unchecked exception.
o If the superclass method declares an exception, subclass overridden method can declare same,
subclass exception or no exception but cannot declare parent exception.
86) What is the output of the following Java program?
1. class Base
2. {
3. void method(int a)
4. {
5. System.out.println("Base class method called with integer a = "+a);
6. }
7.
8. void method(double d)
9. {
10. System.out.println("Base class method called with double d ="+d);
11. }
12. }
13.
14. class Derived extends Base
15. {
16. @Override
17. void method(double d)
18. {
19. System.out.println("Derived class method called with double d ="+d);
20. }
21. }
22.
23. public class Main
24. {
25. public static void main(String[] args)
26. {
27. new Derived().method(10);
28. }
29. }
Output
Explanation
The method() is overloaded in class Base whereas it is derived in class Derived with the double type as
the parameter. In the method call, the integer is passed.
Output
The method of Base class, i.e., baseMethod() is overridden in Derived class. In Test class, the
reference variable b (of type Base class) refers to the instance of the Derived class. Here, Runtime
polymorphism is achieved between class Base and Derived. At compile time, the presence of method
baseMethod checked in Base class, If it presence then the program compiled otherwise the compiler
error will be shown. In this case, baseMethod is present in Base class; therefore, it is compiled
successfully. However, at runtime, It checks whether the baseMethod has been overridden by Derived
class, if so then the Derived class method is called otherwise Base class method is called. In this case,
the Derived class overrides the baseMethod; therefore, the Derived class method is called.
1. class Bike9{
2. final int speedlimit=90;//final variable
3. void run(){
4. speedlimit=400;
5. }
6. public static void main(String args[]){
7. Bike9 obj=new Bike9();
8. obj.run();
9. }
10. }//end of class
Test it Now
Output:Compile Time Error
91) What is the final method?
If we change any method to a final method, we can't override it. More Details.
1. class Bike{
2. final void run(){System.out.println("running");}
3. }
4.
5. class Honda extends Bike{
6. void run(){System.out.println("running safely with 100kmph");}
7.
8. public static void main(String args[]){
9. Honda honda= new Honda();
10. honda.run();
11. }
12. }
Test it Now
Output:Compile Time Error
1. class Student{
2. int id;
3. String name;
4. final String PAN_CARD_NUMBER;
5. ...
6. }
94) Can we initialize the final blank variable?
Yes, if it is not static, we can initialize it in the constructor. If it is static blank final variable, it can be
initialized only in the static block.
Output
20
Explanation
Since i is the blank final variable. It can be initialized only once. We have initialized it to 20. Therefore,
20 will be printed.
Output
Explanation
The getDetails() method is final; therefore it can not be overridden in the subclass.
100) What is the difference between the final method and abstract
method?
The main difference between the final method and abstract method is that the abstract method cannot
be final as we need to override them in the subclass to give its definition.
101) What is the difference between compile-time polymorphism and runtime polymorphism?
There are the following differences between compile-time polymorphism and runtime polymorphism.
2 It is also known as static binding, It is also known as dynamic binding, late binding,
early binding, or overloading. overriding, or dynamic method dispatch.
4 It provides fast execution because the It provides slower execution as compare to compile-
type of an object is determined at time because the type of an object is determined at run-
compile-time. time.
Runtime polymorphism or dynamic method dispatch is a process in which a call to an overridden method is
resolved at runtime rather than at compile-time. In this process, an overridden method is called through the
reference variable of a superclass. The determination of the method to be called is based on the object being
referred to by the reference variable.
1. class Bike{
2. void run(){System.out.println("running");}
3. }
4. class Splendor extends Bike{
5. void run(){System.out.println("running safely with 60km");}
6. public static void main(String args[]){
7. Bike b = new Splendor();//upcasting
8. b.run();
9. }
10. }
Test it Now
Output:
In this process, an overridden method is called through the reference variable of a superclass. The
determination of the method to be called is based on the object being referred to by the reference variable.
103) Can you achieve Runtime Polymorphism by data members?
No, because method overriding is used to achieve runtime polymorphism and data members cannot be
overridden. We can override the member functions but not the data members. Consider the example given
below.
1. class Bike{
2. int speedlimit=90;
3. }
4. class Honda3 extends Bike{
5. int speedlimit=150;
6. public static void main(String args[]){
7. Bike obj=new Honda3();
8. System.out.println(obj.speedlimit);//90
9. }
Output:
90
104) What is the difference between static binding and dynamic binding?
In case of the static binding, the type of the object is determined at compile-time whereas, in the dynamic
binding, the type of the object is determined at runtime.
Static Binding
1. class Dog{
2. private void eat(){System.out.println("dog is eating...");}
3.
4. public static void main(String args[]){
5. Dog d1=new Dog();
6. d1.eat();
7. }
8. }
Dynamic Binding
1. class Animal{
2. void eat(){System.out.println("animal is eating...");}
3. }
4.
5. class Dog extends Animal{
6. void eat(){System.out.println("dog is eating...");}
7.
8. public static void main(String args[]){
9. Animal a=new Dog();
10. a.eat();
11. }
12. }
105) What is the output of the following Java program?
1. class BaseTest
2. {
3. void print()
4. {
5. System.out.println("BaseTest:print() called");
6. }
7. }
8. public class Test extends BaseTest
9. {
10. void print()
11. {
12. System.out.println("Test:print() called");
13. }
14. public static void main (String args[])
15. {
16. BaseTest b = new Test();
17. b.print();
18. }
19. }
Output
Test:print() called
Explanation
It is an example of Dynamic method dispatch. The type of reference variable b is determined at runtime. At
compile-time, it is checked whether that method is present in the Base class. In this case, it is overridden in
the child class, therefore, at runtime the derived class method is called.
The instanceof in Java is also known as type comparison operator because it compares the instance with
type. It returns either true or false. If we apply the instanceof operator with any variable that has a null value,
it returns false. Consider the following example.
1. class Simple1{
2. public static void main(String args[]){
3. Simple1 s=new Simple1();
4. System.out.println(s instanceof Simple1);//true
5. }
6. }
Output
true
An object of subclass type is also a type of parent class. For example, if Dog extends Animal then object of
Dog can be referred by either Dog or Animal class.
107) What is the abstraction?
Abstraction is a process of hiding the implementation details and showing only functionality to the
user. It displays just the essential things to the user and hides the internal information, for example,
sending SMS where you type the text and send the message. You don't know the internal processing
about the message delivery. Abstraction enables you to focus on what the object does instead of how it
does it. Abstraction lets you focus on what the object does instead of how it does it.
o Abstract Class
o Interface
Output
running safely
Yes, the program is written correctly. The Main class provides the definition of abstract method
multiply declared in abstract class Calculation. The output of the program will be:
Output
384
112) Can you use abstract and final both with a method?
No, because we need to override the abstract method to provide its implementation, whereas we can't
override the final method.
118) What are the differences between abstract class and interface?
An abstract class can have a method body (non- The interface has only abstract methods.
abstract methods).
An abstract class can have instance variables. An interface cannot have instance variables.
An abstract class can have the constructor. The interface cannot have the constructor.
An abstract class can have static methods. The interface cannot have static methods.
You can extend one abstract class. You can implement multiple interfaces.
The abstract class can provide the The Interface can't provide the
implementation of the interface. implementation of the abstract class.
The abstract keyword is used to declare an The interface keyword is used to declare an
abstract class. interface.
An abstract class can extend another Java class An interface can extend another Java
and implement multiple Java interfaces. interface only.
A Java abstract class can have class members Members of a Java interface are public by
like private, protected, etc. default.
Example: Example:
public abstract class Shape{ public interface Drawable{
public abstract void draw(); void draw();
} }
119) Can we define private and protected modifiers for the members in
interfaces?
No, they are implicitly public.
o By providing only the setter or getter method, you can make the class read-only or write-only.
In other words, you can skip the getter or setter methods.
o It provides you the control over the data. Suppose you want to set the value of id which should
be greater than 100 only, you can write the logic inside the setter method. You can write the
logic not to store the negative numbers in the setter methods.
o It is a way to achieve data hiding in Java because other class will not be able to access the data
through the private data members.
o The encapsulate class is easy to test. So, it is better for unit testing.
o The standard IDE's are providing the facility to generate the getters and setters. So, it is easy
and fast to create an encapsulated class in Java.
1. //save as Simple.java
2. package mypack;
3. public class Simple{
4. public static void main(String args[]){
5. System.out.println("Welcome to package");
6. }
7. }
More details.
o Define a package package_name. Create the class with the name class_name and save this
file with your_class_name.java.
o Now compile the file by running the following command on the terminal.
1. javac -d . your_class_name.java
The above command creates the package with the name package_name in the present
working directory.
o Now, run the class file by using the absolute class file name, like following.
1. java package_name.class_name
o By using the fully qualified name: To access a class in a different package, either we must
use the fully qualified name of that class, or we must import the package containing that class.
o By using the relative path, We can use the path of the class that is related to the package
that contains our class. It can be the same or subpackage.
129) Can I import same package/class twice? Will the JVM load the
package twice at runtime?
One can import the same package or the same class multiple times. Neither compiler nor JVM
complains about it. However, the JVM will internally load the class only once no matter how many
times you import the same class.
o Checked Exception: Checked exceptions are the one which are checked at compile-time. For
example, SQLException, ClassNotFoundException, etc.
o Unchecked Exception: Unchecked exceptions are the one which are handled at runtime
because they can not be checked at compile-time. For example, ArithmaticException,
NullPointerException, ArrayIndexOutOfBoundsException, etc.
o Error: Error cause the program to exit since they are not recoverable. For Example,
OutOfMemoryError, AssertionError, etc.
132) What is Exception Handling?
Exception Handling is a mechanism that is used to handle runtime errors. It is used primarily to handle
checked exceptions. Exception handling maintains the normal flow of the program. There are mainly
two types of exceptions: checked and unchecked. Here, the error is considered as the unchecked
exception.
More details.
1) Checked Exception
The classes that extend Throwable class except RuntimeException and Error are known as checked
exceptions, e.g., IOException, SQLException, etc. Checked exceptions are checked at compile-time.
2) Unchecked Exception
The classes that extend RuntimeException are known as unchecked exceptions, e.g.,
ArithmeticException, NullPointerException, etc. Unchecked exceptions are not checked at compile-time.
More details.
Output:
Output
Explanation
ArithmaticException is the subclass of Exception. Therefore, it can not be used after Exception. Since
Exception is the base class for all the exceptions, therefore, it must be used at last to handle the
exception. No class can be used after this.
1) The throw keyword is used to throw The throws keyword is used to declare an exception.
an exception explicitly.
2) The checked exceptions cannot be The checked exception can be propagated with throws
propagated with throw only.
4) The throw keyword is used within The throws keyword is used with the method
the method. signature.
5) You cannot throw multiple You can declare multiple exceptions, e.g., public void
exceptions. method()throws IOException, SQLException.
More details.
Output
Explanation
In Java, the throwable objects can only be thrown. If we try to throw an integer object, The compiler
will show an error since we can not throw basic data type from a block of code.
Output
Explanation
The object of Calculation is thrown from the try block which is caught in the catch block. The add() of
Calculation class is called with the integer values 10 and 20 by using the object of this class. Therefore
there sum 30 is printed. The object of the Main class can only be thrown in the case when the type of
the object is throwable. To do so, we need to extend the throwable class.
More details.
1. class TestExceptionPropagation1{
2. void m(){
3. int data=50/0;
4. }
5. void n(){
6. m();
7. }
8. void p(){
9. try{
10. n();
11. }catch(Exception e){System.out.println("exception handled");}
12. }
13. public static void main(String args[]){
14. TestExceptionPropagation1 obj=new TestExceptionPropagation1();
15. obj.p();
16. System.out.println("normal flow...");
17. }
18. }
Test it Now
Output:
exception handled
normal flow...
Output
Explanation
In the main method, a() of Main is called which prints a message and call b(). The method b() prints
some message and then call c(). The method c() throws an exception which is handled by the catch
block of method b. However, It propagates this exception by using throw Exception() to be
handled by the method a(). As we know, finally block is always executed therefore the finally block in
the method b() is executed first and prints a message. At last, the exception is handled by the catch
block of the method a().
148) What is the output of the following Java program?
1. public class Calculation
2. {
3. int a;
4. public Calculation(int a)
5. {
6. this.a = a;
7. }
8. public int add()
9. {
10. a = a+10;
11. try
12. {
13. a = a+10;
14. try
15. {
16. a = a*10;
17. throw new Exception();
18. }catch(Exception e){
19. a = a - 10;
20. }
21. }catch(Exception e)
22. {
23. a = a - 10;
24. }
25. return a;
26. }
27.
28. public static void main (String args[])
29. {
30. Calculation c = new Calculation(10);
31. int result = c.add();
32. System.out.println("result = "+result);
33. }
34. }
Output
result = 290
Explanation
The instance variable a of class Calculation is initialized to 10 using the class constructor which is called
while instantiating the class. The add method is called which returns an integer value result. In add()
method, a is incremented by 10 to be 20. Then, in the first try block, 10 is again incremented by 10 to
be 30. In the second try block, a is multiplied by 10 to be 300. The second try block throws the
exception which is caught by the catch block associated with this try block. The catch block again alters
the value of a by decrementing it by 10 to make it 290. Thus the add() method returns 290 which is
assigned to result. However, the catch block associated with the outermost try block will never be
executed since there is no exception which can be handled by this catch block.
Java: String Handling Interview Questions
There is given a list of string handling interview questions with short and pointed answers. If you know any
string handling interview question, kindly post it in the comment section.
String pool is the space reserved in the heap memory that can be used to store the strings. The main
advantage of using the String pool is whenever we create a string literal; the JVM checks the "string
constant pool" first. If the string already exists in the pool, a reference to the pooled instance is returned. If
the string doesn't exist in the pool, a new string instance is created and placed in the pool. Therefore, it saves
the memory by avoiding the duplicacy.
The simple meaning of immutable is unmodifiable or unchangeable. In Java, String is immutable, i.e., once
string object has been created, its value can't be changed. Consider the following example for better
understanding.
1. class Testimmutablestring{
2. public static void main(String args[]){
3. String s="Sachin";
4. s.concat(" Tendulkar");//concat() method appends the string at the end
5. System.out.println(s);//will print Sachin because strings are immutable objects
6. }
7. }
Test it Now
Output:
Sachin
More details.
Because Java uses the concept of the string literal. Suppose there are five reference variables, all refer to one
object "sachin". If one reference variable changes the value of the object, it will be affected by all the
reference variables. That is why string objects are immutable in java.
More details.
1. String s="welcome";
Each time you create a string literal, the JVM checks the "string constant pool" first. If the string already
exists in the pool, a reference to the pooled instance is returned. If the string doesn't exist in the pool, a new
string instance is created and placed in the pool. String objects are stored in a special memory area known as
the string constant pool For example:
1. String s1="Welcome";
2. String s2="Welcome";//It doesn't create a new instance
2) By new keyword
In such case, JVM will create a new string object in normal (non-pool) heap memory, and the literal
"Welcome" will be placed in the constant string pool. The variable s will refer to the object in a heap (non-
pool).
1. String s1="Welcome";
2. String s2="Welcome";
3. String s3="Welcome";
Only one object will be created using the above code because strings in Java are immutable.
More details.
To make Java more memory efficient (because no new objects are created if it exists already in the string
constant pool).
More details.
More details.
Output
a equals b
Explanation
The operator == also check whether the references of the two string objects are equal or not. Although both
of the strings contain the same content, their references are not equal because both are created by different
ways(Constructor and String literal) therefore, a == b is unequal. On the other hand, the equal() method
always check for the content. Since their content is equal hence, a equals b is printed.
Output
true
Explanation
The intern method returns the String object reference from the string pool. In this case, s1 is created by using
string literal whereas, s2 is created by using the String pool. However, s2 is changed to the reference of s1,
and the operator == returns true.
158) What are the differences between String and StringBuffer?
The differences between the String and StringBuffer is given in the table below.
2) The String is slow and consumes more memory when The StringBuffer is fast and
you concat too many strings because every time it consumes less memory when you
creates a new instance. cancat strings.
3) The String class overrides the equals() method of Object The StringBuffer class doesn't
class. So you can compare the contents of two strings by override the equals() method of
equals() method. Object class.
We can create an immutable class by defining a final class having all of its members as final. Consider the
following example.
The toString() method returns the string representation of an object. If you print any object, java compiler
internally invokes the toString() method on the object. So overriding the toString() method, returns the
desired output, it can be the state of an object, etc. depending upon your implementation. By overriding the
toString() method of the Object class, we can return the values of the object, so we don't need to write much
code. Consider the following example.
1. class Student{
2. int rollno;
3. String name;
4. String city;
5.
6. Student(int rollno, String name, String city){
7. this.rollno=rollno;
8. this.name=name;
9. this.city=city;
10. }
11.
12. public String toString(){//overriding the toString() method
13. return rollno+" "+name+" "+city;
14. }
15. public static void main(String args[]){
16. Student s1=new Student(101,"Raj","lucknow");
17. Student s2=new Student(102,"Vijay","ghaziabad");
18.
19. System.out.println(s1);//compiler writes here s1.toString()
20. System.out.println(s2);//compiler writes here s2.toString()
21. }
22. }
Output:
String stays in the string pool until the garbage is collected. If we store the password into a string, it stays in
the memory for a longer period, and anyone having the memory-dump can extract the password as clear
text. On the other hand, Using CharArray allows us to set it to blank whenever we are done with the
password. It avoids the security threat with the string by enabling us to control the memory.
163) Write a Java program to count the number of words present in a string?
Program:
Output
There are the following classes and interfaces present in java.util.regex package.
o MatchResult Interface
o Matcher class
o Pattern class
o PatternSyntaxException class
165) How the metacharacters are different from the ordinary characters?
Metacharacters have the special meaning to the regular expression engine. The metacharacters are ^, $, ., *,
+, etc. The regular expression engine does not consider them as the regular characters. To enable the regular
expression engine treating the metacharacters as ordinary characters, we need to escape the metacharacters
with the backslash.
166) Write a regular expression to validate a password. A password must start with an alphabet and followed
by alphanumeric characters; Its length must be in between 8 to 20.
The regular expression for the above criteria will be: ^[a-zA-Z][a-zA-Z0-9]{8,19} where ^ represents the
start of the regex, [a-zA-Z] represents that the first character must be an alphabet, [a-zA-Z0-9] represents the
alphanumeric character, {8,19} represents that the length of the password must be in between 8 and 20.
1. import java.util.regex.*;
2. class RegexExample2{
3. public static void main(String args[]){
4. System.out.println(Pattern.matches(".s", "as")); //line 4
5. System.out.println(Pattern.matches(".s", "mk")); //line 5
6. System.out.println(Pattern.matches(".s", "mst")); //line 6
7. System.out.println(Pattern.matches(".s", "amms")); //line 7
8. System.out.println(Pattern.matches("..s", "mas")); //line 8
9. }}
Output
true
false
false
false
true
Explanation
line 4 prints true since the second character of string is s, line 5 prints false since the second character is not
s, line 6 prints false since there are more than 3 characters in the string, line 7 prints false since there are
more than 2 characters in the string, and it contains more than 2 characters as well, line 8 prints true since
the third character of the string is s.
o Nested classes represent a special type of relationship that is it can access all the members (data
members and methods) of the outer class including private.
o Nested classes are used to develop a more readable and maintainable code because it logically
groups classes and interfaces in one place only.
o Code Optimization: It requires less code to write.
The nested class can be defined as the class which is defined inside another class or interface. We use the
nested class to logically group classes and interfaces in one place so that it can be more readable and
maintainable. A nested class can access all the data members of the outer class including private data
members and methods. The syntax of the nested class is defined below.
1. class Java_Outer_class{
2. //code
3. class Java_Nested_class{
4. //code
5. }
6. }
7.
There are two types of nested classes, static nested class, and non-static nested class. The non-static nested
class can also be called as inner-class
More details.
o Inner classes increase the total number of classes used by the developer and therefore increases the
workload of JVM since it has to perform some routine operations for those extra classes which result
in slower performance.
o IDEs provide less support to the inner classes as compare to the top level classes and therefore it
annoys the developers while working with inner classes.
171) What are the types of inner classes (non-static nested class) used in Java?
Type Description
Member Inner Class A class created within class and outside method.
Anonymous Inner A class created for implementing an interface or extending class. Its name is
Class decided by the java compiler.
172) Is there any difference between nested classes and inner classes?
Yes, inner classes are non-static nested classes. In other words, we can say that inner classes are the part of
nested classes.
More details.
173) Can we access the non-final local variable, inside the local inner class?
No, the local variable must be constant if you want to access it in the local inner class.
More details.
174) How many class files are created on compiling the OuterClass in the following program?
Anonymous inner classes are the classes that are automatically declared and instantiated within an
expression. We cannot apply different access modifiers to them. Anonymous class cannot be static, and
cannot define any static fields, method, or class. In other words, we can say that it a class without the name
and can have only one object that is created by its definition. Consider the following example.
Output:
nice fruits
Consider the following example for the working of the anonymous class using interface.
1. interface Eatable{
2. void eat();
3. }
4. class TestAnnonymousInner1{
5. public static void main(String args[]){
6. Eatable e=new Eatable(){
7. public void eat(){System.out.println("nice fruits");}
8. };
9. e.eat();
10. }
11. }
Test it Now
Output:
nice fruits
An Interface that is declared inside the interface or class is known as the nested interface. It is static by
default. The nested interfaces are used to group related interfaces so that they can be easy to maintain. The
external interface or class must refer to the nested interface. It can't be accessed directly. The nested
interface must be public if it is declared inside the interface but it can have any access modifier if declared
within the class. The syntax of the nested interface is given as follows.
1. interface interface_name{
2. ...
3. interface nested_interface_name{
4. ...
5. }
6. }
7.
More details.
Yes, an interface can be defined within the class. It is called a nested interface.
More details.
More details.
Garbage collection is a process of reclaiming the unused runtime objects. It is performed for memory
management. In other words, we can say that It is the process of removing unused objects from the memory
to free up space and make this space available for Java Virtual Machine. Due to garbage collection java
gives 0 as output to a variable whose value is not set, i.e., the variable has been defined but not initialized.
For this purpose, we were using free() function in the C language and delete() in C++. In Java, it is
performed automatically. So, java provides better memory management.
More details.
The gc() method is used to invoke the garbage collector for cleanup processing. This method is found in
System and Runtime classes. This function explicitly makes the Java Virtual Machine free up the space
occupied by the unused objects so that it can be utilized or reused. Consider the following example for the
better understanding of how the gc() method invoke the garbage collector.
Garbage collection is managed by JVM. It is performed when there is not enough space in the memory and
memory is running low. We can externally call the System.gc() for the garbage collection. However, it
depends upon the JVM whether to perform it or not.
3) By anonymous object:
1. new Employee();
The finalize() method is invoked just before the object is garbage collected. It is used to perform cleanup
processing. The Garbage collector of JVM collects only those objects that are created by new keyword. So if
you have created an object without new, you can use the finalize method to perform cleanup processing
(destroying remaining objects). The cleanup processing is the process to free up all the resources, network
which was previously used and no longer needed. It is essential to remember that it is not a reserved
keyword, finalize method is present in the object class hence it is available in every class as object class is
the superclass of every class in java. Here, we must note that neither finalization nor garbage collection is
guaranteed. Consider the following example.
Yes,
Daemon thread.
Java Runtime class is used to interact with a java runtime environment. Java Runtime class provides
methods to execute a process, invoke GC, get total and free memory, etc. There is only one instance of
java.lang.Runtime class is available for one java application. The Runtime.getRuntime() method returns the
singleton instance of Runtime class.
188) How will you invoke any external process in Java?
OutputStream Hierarchy
InputStream Hierarchy
The stream is a sequence of data that flows from source to destination. It is composed of bytes. In Java, three
streams are created for us automatically.
191) What is the difference between the Reader/Writer class hierarchy and the InputStream/OutputStream
class hierarchy?
The Reader/Writer class hierarchy is character-oriented, and the InputStream/OutputStream class hierarchy
is byte-oriented. The ByteStream classes are used to perform input-output of 8-bit bytes whereas the
CharacterStream classes are used to perform the input/output for the 16-bit Unicode system. There are many
classes in the ByteStream class hierarchy, but the most frequently used classes are FileInputStream and
FileOutputStream. The most frequently used classes CharacterStream class hierarchy is FileReader and
FileWriter.
192) What are the super most classes for all the streams?
All the stream classes can be divided into two types of classes that are ByteStream classes and
CharacterStream Classes. The ByteStream classes are further divided into InputStream classes and
OutputStream classes. CharacterStream classes are also divided into Reader classes and Writer classes. The
SuperMost classes for all the InputStream classes is java.io.InputStream and for all the output stream classes
is java.io.OutPutStream. Similarly, for all the reader classes, the super-most class is java.io.Reader, and for
all the writer classes, it is java.io.Writer.
Java FileOutputStream is an output stream used for writing data to a file. If you have some primitive values
to write into a file, use FileOutputStream class. You can write byte-oriented as well as character-oriented
data through the FileOutputStream class. However, for character-oriented data, it is preferred to use
FileWriter than FileOutputStream. Consider the following example of writing a byte into a file.
1. import java.io.FileOutputStream;
2. public class FileOutputStreamExample {
3. public static void main(String args[]){
4. try{
5. FileOutputStream fout=new FileOutputStream("D:\\testout.txt");
6. fout.write(65);
7. fout.close();
8. System.out.println("success...");
9. }catch(Exception e){System.out.println(e);}
10. }
11. }
Java FileInputStream class obtains input bytes from a file. It is used for reading byte-oriented data (streams
of raw bytes) such as image data, audio, video, etc. You can also read character-stream data. However, for
reading streams of characters, it is recommended to use FileReader class. Consider the following example
for reading bytes from a file.
1. import java.io.FileInputStream;
2. public class DataStreamExample {
3. public static void main(String args[]){
4. try{
5. FileInputStream fin=new FileInputStream("D:\\testout.txt");
6. int i=fin.read();
7. System.out.print((char)i);
8.
9. fin.close();
10. }catch(Exception e){System.out.println(e);}
11. }
12. }
13.
In Java, FilePermission class is used to alter the permissions set on a file. Java FilePermission class contains
the permission related to a directory or file. All the permissions are related to the path. The path can be of
two types:
o D:\\IO\\-: It indicates that the permission is associated with all subdirectories and files recursively.
o D:\\IO\\*: It indicates that the permission is associated with all directory and files within this
directory excluding subdirectories.
Let's see the simple example in which permission of a directory path is granted with read permission and a
file of this directory is granted for write permission.
1. package com.javatpoint;
2. import java.io.*;
3. import java.security.PermissionCollection;
4. public class FilePermissionExample{
5. public static void main(String[] args) throws IOException {
6. String srg = "D:\\IO Package\\java.txt";
7. FilePermission file1 = new FilePermission("D:\\IO Package\\-", "read");
8. PermissionCollection permission = file1.newPermissionCollection();
9. permission.add(file1);
10. FilePermission file2 = new FilePermission(srg, "write");
11. permission.add(file2);
12. if(permission.implies(new FilePermission(srg, "read,write"))) {
13. System.out.println("Read, Write permission is granted for the path "+srg );
14. }else {
15. System.out.println("No Read, Write permission is granted for the path "+srg); }
16. }
17. }
Output
FilterStream classes are used to add additional functionalities to the other stream classes. FilterStream
classes act like an interface which read the data from a stream, filters it, and pass the filtered data to the
caller. The FilterStream classes provide extra functionalities like adding line numbers to the destination file,
etc.
197) What is an I/O filter?
An I/O filter is an object that reads from one stream and writes to another, usually altering the data in some
way as it is passed from one stream to another. Many Filter classes that allow a user to make a chain using
multiple input streams. It generates a combined effect on several filters.
198) In Java, How many ways you can take input from the console?
In Java, there are three ways by using which, we can take input from the console.
o Using BufferedReader class: we can take input from the console by wrapping System.in into an
InputStreamReader and passing it into the BufferedReader. It provides an efficient reading as the
input gets buffered. Consider the following example.
1. import java.io.BufferedReader;
2. import java.io.IOException;
3. import java.io.InputStreamReader;
4. public class Person
5. {
6. public static void main(String[] args) throws IOException
7. {
8. System.out.println("Enter the name of the person");
9. BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
10. String name = reader.readLine();
11. System.out.println(name);
12. }
13. }
o Using Scanner class: The Java Scanner class breaks the input into tokens using a delimiter that is
whitespace by default. It provides many methods to read and parse various primitive values. Java
Scanner class is widely used to parse text for string and primitive types using a regular expression.
Java Scanner class extends Object class and implements Iterator and Closeable interfaces. Consider
the following example.
1. import java.util.*;
2. public class ScannerClassExample2 {
3. public static void main(String args[]){
4. String str = "Hello/This is JavaTpoint/My name is Abhishek.";
5. //Create scanner with the specified String Object
6. Scanner scanner = new Scanner(str);
7. System.out.println("Boolean Result: "+scanner.hasNextBoolean());
8. //Change the delimiter of this scanner
9. scanner.useDelimiter("/");
10. //Printing the tokenized Strings
11. System.out.println("---Tokenizes String---");
12. while(scanner.hasNext()){
13. System.out.println(scanner.next());
14. }
15. //Display the new delimiter
16. System.out.println("Delimiter used: " +scanner.delimiter());
17. scanner.close();
18. }
19. }
20.
o Using Console class: The Java Console class is used to get input from the console. It provides
methods to read texts and passwords. If you read the password using the Console class, it will not be
displayed to the user. The java.io.Console class is attached to the system console internally. The
Console class is introduced since 1.5. Consider the following example.
1. import java.io.Console;
2. class ReadStringTest{
3. public static void main(String args[]){
4. Console c=System.console();
5. System.out.println("Enter your name: ");
6. String n=c.readLine();
7. System.out.println("Welcome "+n);
8. }
9. }
Serialization in Java is a mechanism of writing the state of an object into a byte stream. It is used primarily
in Hibernate, RMI, JPA, EJB and JMS technologies. It is mainly used to travel object's state on the network
(which is known as marshaling). Serializable interface is used to perform serialization. It is helpful when
you require to save the state of a program to storage such as the file. At a later point of time, the content of
this file can be restored using deserialization. It is also required to implement RMI(Remote Method
Invocation). With the help of RMI, it is possible to invoke the method of a Java object on one machine to
another machine.
More details.
201) How can you avoid serialization in child class if the base class is implementing the Serializable
interface?
It is very tricky to prevent serialization of child class if the base class is intended to implement the
Serializable interface. However, we cannot do it directly, but the serialization can be avoided by
implementing the writeObject() or readObject() methods in the subclass and throw NotSerializableException
from these methods. Consider the following example.
1. import java.io.FileInputStream;
2. import java.io.FileOutputStream;
3. import java.io.IOException;
4. import java.io.NotSerializableException;
5. import java.io.ObjectInputStream;
6. import java.io.ObjectOutputStream;
7. import java.io.Serializable;
8. class Person implements Serializable
9. {
10. String name = " ";
11. public Person(String name)
12. {
13. this.name = name;
14. }
15. }
16. class Employee extends Person
17. {
18. float salary;
19. public Employee(String name, float salary)
20. {
21. super(name);
22. this.salary = salary;
23. }
24. private void writeObject(ObjectOutputStream out) throws IOException
25. {
26. throw new NotSerializableException();
27. }
28. private void readObject(ObjectInputStream in) throws IOException
29. {
30. throw new NotSerializableException();
31. }
32.
33. }
34. public class Test
35. {
36. public static void main(String[] args)
37. throws Exception
38. {
39. Employee emp = new Employee("Sharma", 10000);
40.
41. System.out.println("name = " + emp.name);
42. System.out.println("salary = " + emp.salary);
43.
44. FileOutputStream fos = new FileOutputStream("abc.ser");
45. ObjectOutputStream oos = new ObjectOutputStream(fos);
46.
47. oos.writeObject(emp);
48.
49. oos.close();
50. fos.close();
51.
52. System.out.println("Object has been serialized");
53.
54. FileInputStream f = new FileInputStream("ab.txt");
55. ObjectInputStream o = new ObjectInputStream(f);
56.
57. Employee emp1 = (Employee)o.readObject();
58.
59. o.close();
60. f.close();
61.
62. System.out.println("Object has been deserialized");
63.
64. System.out.println("name = " + emp1.name);
65. System.out.println("salary = " + emp1.salary);
66. }
67. }
Yes, we can transfer a serialized object via network because the serialized object is stored in the memory in
the form of bytes and can be transmitted over the network. We can also write the serialized object to the disk
or the database.
Deserialization is the process of reconstructing the object from the serialized state. It is the reverse operation
of serialization. An ObjectInputStream deserializes objects and primitive data written using an
ObjectOutputStream.
1. import java.io.*;
2. class Depersist{
3. public static void main(String args[])throws Exception{
4.
5. ObjectInputStream in=new ObjectInputStream(new FileInputStream("f.txt"));
6. Student s=(Student)in.readObject();
7. System.out.println(s.id+" "+s.name);
8.
9. in.close();
10. }
11. }
211 ravi
If you define any data member as transient, it will not be serialized. By determining transient keyword, the
value of variable need not persist when it is restored. More details.
The Externalizable interface is used to write the state of an object into a byte stream in a compressed format.
It is not a marker interface.
1) The Serializable interface does not have The Externalizable interface contains is not a marker
any method, i.e., it is a marker interface, It contains two methods, i.e.,
interface. writeExternal() and readExternal().
2) It is used to "mark" Java classes so that The Externalizable interface provides control of the
objects of these classes may get the serialization logic to the programmer.
certain capability.
3) It is easy to implement but has the It is used to perform the serialization and often result
higher performance cost. in better performance.
4) No class constructor is called in We must call a public default constructor while using
serialization. this interface.
.
Java Socket programming is used for communication between the applications running on different JRE.
Java Socket programming can be connection-oriented or connectionless. Socket and ServerSocket classes
are used for connection-oriented socket programming and DatagramSocket, and DatagramPacket classes are
used for connectionless socket programming. The client in socket programming must know two information:
A socket is simply an endpoint for communications between the machines. It provides the connection
mechanism to connect the two computers using TCP. The Socket class can be used to create a socket.
209) What are the steps that are followed when two computers connect through TCP?
There are the following steps that are performed when two computers connect through TCP.
o The ServerSocket object is instantiated by the server which denotes the port number to which, the
connection will be made.
o After instantiating the ServerSocket object, the server invokes accept() method of ServerSocket class
which makes server wait until the client attempts to connect to the server on the given port.
o Meanwhile, the server is waiting, a socket is created by the client by instantiating Socket class. The
socket class constructor accepts the server port number and server name.
o The Socket class constructor attempts to connect with the server on the specified name. If the
connection is established, the client will have a socket object that can communicate with the server.
o The accept() method invoked by the server returns a reference to the new socket on the server that is
connected with the server.
210) Write a program in Java to establish a connection between client and server?
Consider the following program where the connection between the client and server is established.
File: MyServer.java
1. import java.io.*;
2. import java.net.*;
3. public class MyServer {
4. public static void main(String[] args){
5. try{
6. ServerSocket ss=new ServerSocket(6666);
7. Socket s=ss.accept();//establishes connection
8. DataInputStream dis=new DataInputStream(s.getInputStream());
9. String str=(String)dis.readUTF();
10. System.out.println("message= "+str);
11. ss.close();
12. }catch(Exception e){System.out.println(e);}
13. }
14. }
File: MyClient.java
1. import java.io.*;
2. import java.net.*;
3. public class MyClient {
4. public static void main(String[] args) {
5. try{
6. Socket s=new Socket("localhost",6666);
7. DataOutputStream dout=new DataOutputStream(s.getOutputStream());
8. dout.writeUTF("Hello Server");
9. dout.flush();
10. dout.close();
11. s.close();
12. }catch(Exception e){System.out.println(e);}
13. }
14. }
211) How do I convert a numeric IP address like 192.18.97.39 into a hostname like java.sun.com?
Reflection is the process of examining or modifying the runtime behavior of a class at runtime. The
java.lang.Class class provides various methods that can be used to get metadata, examine and change the
runtime behavior of a class. The java.lang and java.lang.reflect packages provide classes for java reflection.
It is used in:
o forName() method of Class class: The forName() method is used to load the class dynamically. It
returns the instance of Class class. It should be used if you know the fully qualified name of the
class. This cannot be used for primitive types.
o getClass() method of Object class: It returns the instance of Class class. It should be used if you
know the type. Moreover, it can be used with primitives.
o the .class syntax: If a type is available, but there is no instance then it is possible to obtain a Class by
appending ".class" to the name of the type. It can be used for primitive data type also.
1. class Simple{
2. public Simple()
3. {
4. System.out.println("Constructor of Simple class is invoked");
5. }
6. void message(){System.out.println("Hello Java");}
7. }
8.
9. class Test1{
10. public static void main(String args[]){
11. try{
12. Class c=Class.forName("Simple");
13. Simple s=(Simple)c.newInstance();
14. s.message();
15. }catch(Exception e){System.out.println(e);}
16. }
17. }
Output
Explanation
The newInstance() method of the Class class is used to invoke the constructor at runtime. In this program,
the instance of the Simple class is created.
The javap command disassembles a class file. The javap command displays information about the fields,
constructors and methods present in a class file.
Syntax
javap fully_class_name
217) Can you access the private method from outside the class?
Yes, by changing the runtime behavior of a class if the class is not secured.
More details.
Wrapper classes are classes that allow primitive types to be accessed as objects. In other words, we can say
that wrapper classes are built-in java classes which allow the conversion of objects to primitives and
primitives to objects. The process of converting primitives to objects is called autoboxing, and the process of
converting objects to primitives is called unboxing. There are eight wrapper classes present
in java.langpackage is given below.
boolean Boolean
char Character
byte Byte
short Short
int Integer
long Long
float Float
double Double
The autoboxing is the process of converting primitive data type to the corresponding wrapper class object,
eg., int to Integer. The unboxing is the process of converting wrapper class object to primitive data type. For
eg., integer to int. Unboxing and autoboxing occur automatically in Java. However, we can externally
convert one into another by using the methods like valueOf() or xxxValue().
It can occur whenever a wrapper class object is expected, and primitive data type is provided or vice versa.
Output
bye
Explanation
The Integer class caches integer values from -127 to 127. Therefore, the Integer objects can only be created
in the range -128 to 127. The operator == will not work for the value greater than 127; thus bye is printed.
The object cloning is a way to create an exact copy of an object. The clone() method of the Object class is
used to clone an object. The java.lang.Cloneable interface must be implemented by the class whose object
clone we want to create. If we don't implement Cloneable interface, clone() method generates
CloneNotSupportedException. The clone() method is defined in the Object class. The syntax of the clone()
method is as follows:
o You don't need to write lengthy and repetitive codes. Just use an abstract class with a 4- or 5-line
long clone() method.
o It is the easiest and most efficient way of copying objects, especially if we are applying it to an
already developed or an old project. Just define a parent class, implement Cloneable in it, provide the
definition of the clone() method and the task will be done.
o Clone() is the fastest way to copy the array.
o To use the Object.clone() method, we have to change many syntaxes to our code, like implementing
a Cloneable interface, defining the clone() method and handling CloneNotSupportedException, and
finally, calling Object.clone(), etc.
o We have to implement the Cloneable interface while it does not have any methods in it. We have to
use it to tell the JVM that we can perform a clone() on our object.
o Object.clone() is protected, so we have to provide our own clone() and indirectly call Object.clone()
from it.
o Object.clone() does not invoke any constructor, so we do not have any control over object
construction.
o If you want to write a clone method in a child class, then all of its superclasses should define the
clone() method in them or inherit it from another parent class. Otherwise, the super.clone() chain will
fail.
o Object.clone() supports only shallow copying, but we will need to override it if we need deep
cloning.
A native method is a method that is implemented in a language other than Java. Natives methods are
sometimes also referred to as foreign methods.
Java strictfp keyword ensures that you will get the same result on every platform if you perform operations
in the floating-point variable. The precision may differ from platform to platform that is why java
programming language has provided the strictfp keyword so that you get the same result on every platform.
So, now you have better control over the floating-point arithmetic.
The purpose of the System class is to provide access to system resources such as standard input and output.
It cannot be instantiated. Facilities provided by System class are given below.
o Standard input
o Error output streams
o Standard output
o utility method to copy the portion of an array
o utilities to load files and libraries
There are the three fields of Java System class, i.e., static printstream err, static inputstream in, and standard
output stream.
226) What comes to mind when someone mentions a shallow copy in Java?
Object cloning.
Singleton class is the class which can not be instantiated more than once. To make a class singleton, we
either make its constructor private or use the static getInstance method. Consider the following example.
1. class Singleton{
2. private static Singleton single_instance = null;
3. int i;
4. private Singleton ()
5. {
6. i=90;
7. }
8. public static Singleton getInstance()
9. {
10. if(single_instance == null)
11. {
12. single_instance = new Singleton();
13. }
14. return single_instance;
15. }
16. }
17. public class Main
18. {
19. public static void main (String args[])
20. {
21. Singleton first = Singleton.getInstance();
22. System.out.println("First instance integer value:"+first.i);
23. first.i=first.i+90;
24. Singleton second = Singleton.getInstance();
25. System.out.println("Second instance integer value:"+second.i);
26. }
27. }
28.
228) Write a Java program that prints all the values given at command-line.
Program
1. class A{
2. public static void main(String args[]){
3.
4. for(int i=0;i<args.length;i++)
5. System.out.println(args[i]);
6.
7. }
8. }
1. compile by > javac A.java
2. run by > java A sonoo jaiswal 1 3 abc
Output
sonoo
jaiswal
1
3
abc
The Window, Frame and Dialog classes use a border layout as their default layout.
The Panel and Applet classes use the FlowLayout as their default layout.
The lightweight component of Swing is called peerless components. Spring has its libraries, so it does not
use resources from the Operating System, and hence it has lightweight components.
The Scrollbar is a Component whereas the ScrollPane is a Container. A ScrollPane handles its events and
performs its scrolling.
Lightweight components are the one which does not go with the native call to obtain the graphical units.
They share their parent component graphical units to render them. For example, Swing components, and
JavaFX Components.
234) What is a heavyweight component?
The portable elements provided by the operating system are called heavyweight components. AWT is
limited to the graphical classes provided by the operating system and therefore, It implements only the
minimal subset of screen elements supported by all platforms. The Operating system dependent UI
discovery tools are called heavyweight components.
An applet is a small java program that runs inside the browser and generates dynamic content. It is
embedded in the webpage and runs on the client side. It is secured and takes less response time. It can be
executed by browsers running under many platforms, including Linux, Windows, Mac Os, etc. However, the
plugins are required at the client browser to execute the applet. The following image shows the architecture
of Applet.
o init()
o start()
o paint()
o stop()
o destroy()
236) Can you write a Java class that could be used both as an applet as well as an application?
A Locale object represents a specific geographical, political, or cultural region. This object can be used to
get the locale-specific information such as country name, language, variant, etc.
1. import java.util.*;
2. public class LocaleExample {
3. public static void main(String[] args) {
4. Locale locale=Locale.getDefault();
5. //Locale locale=new Locale("fr","fr");//for the specific locale
6.
7. System.out.println(locale.getDisplayCountry());
8. System.out.println(locale.getDisplayLanguage());
9. System.out.println(locale.getDisplayName());
10. System.out.println(locale.getISO3Country());
11. System.out.println(locale.getISO3Language());
12. System.out.println(locale.getLanguage());
13. System.out.println(locale.getCountry());
14.
15. }
16. }
Output:
United States
English
English (United States)
USA
eng
en
US
By ResourceBundle.getBundle(?) method.
Java Bean Interview Questions
JavaBean is a reusable software component written in the Java programming language, designed to be
manipulated visually by a software development environment, like JBuilder or VisualAge for Java. t. A
JavaBean encapsulates many objects into one object so that we can access this object from multiple places.
Moreover, it provides the easy maintenance. Consider the following example to create a JavaBean class.
1. //Employee.java
2. package mypack;
3. public class Employee implements java.io.Serializable{
4. private int id;
5. private String name;
6. public Employee(){}
7. public void setId(int id){this.id=id;}
8. public int getId(){return id;}
9. public void setName(String name){this.name=name;}
10. public String getName(){return name;}
11. }
According to Java white paper, it is a reusable software component. A bean encapsulates many objects into
one object so that we can access this object from multiple places. Moreover, it provides the easy
maintenance.
The persistence property of Java bean comes into the act when the properties, fields, and state information
are saved to or retrieve from the storage.
The RMI (Remote Method Invocation) is an API that provides a mechanism to create the distributed
application in java. The RMI allows an object to invoke methods on an object running in another JVM. The
RMI provides remote communication between the applications using two objects stub and skeleton.
The stub is an object, acts as a gateway for the client side. All the outgoing requests are routed through it. It
resides at the client side and represents the remote object. When the caller invokes the method on the stub
object, it does the following tasks:
Skeleton
The skeleton is an object, acts as a gateway for the server side object. All the incoming requests are routed
through it. When the skeleton receives the incoming request, it does the following tasks:
244) What are the steps involved to write RMI based programs?
There are 6 steps which are performed to write RMI based programs.
HTTP tunneling can be defined as the method which doesn't need any setup to work within the firewall
environment. It handles the HTTP connections through the proxy servers. However, it does not allow
outbound TCP connections.
JRMP (Java Remote Method Protocol) can be defined as the Java-specific, stream-based protocol which
looks up and refers to the remote objects. It requires both client and server to use Java objects. It is wire
level protocol which runs under RMI and over TCP/IP.
247) Can RMI and CORBA based applications interact?
Yes, they can. RMI is available with IIOP as the transport protocol instead of JRMP.
Output:
1. import java.util.*;
2. public class BinarySearch {
3. public static void main(String[] args) {
4. int[] arr = {16, 19, 20, 23, 45, 56, 78, 90, 96, 100};
5. int item, location = -1;
6. System.out.println("Enter the item which you want to search");
7. Scanner sc = new Scanner(System.in);
8. item = sc.nextInt();
9. location = binarySearch(arr,0,9,item);
10. if(location != -1)
11. System.out.println("the location of the item is "+location);
12. else
13. System.out.println("Item not found");
14. }
15. public static int binarySearch(int[] a, int beg, int end, int item)
16. {
17. int mid;
18. if(end >= beg)
19. {
20. mid = (beg + end)/2;
21. if(a[mid] == item)
22. {
23. return mid+1;
24. }
25. else if(a[mid] < item)
26. {
27. return binarySearch(a,mid+1,end,item);
28. }
29. else
30. {
31. return binarySearch(a,beg,mid-1,item);
32. }
33. }
34. return -1;
35. }
36. }
Output:
Output:
1. import java.util.Scanner;
2.
3. public class Leniear_Search {
4. public static void main(String[] args) {
5. int[] arr = {10, 23, 15, 8, 4, 3, 25, 30, 34, 2, 19};
6. int item,flag=0;
7. Scanner sc = new Scanner(System.in);
8. System.out.println("Enter Item ?");
9. item = sc.nextInt();
10. for(int i = 0; i<10; i++)
11. {
12. if(arr[i]==item)
13. {
14. flag = i+1;
15. break;
16. }
17. else
18. flag = 0;
19. }
20. if(flag != 0)
21. {
22. System.out.println("Item found at location" + flag);
23. }
24. else
25. System.out.println("Item not found");
26.
27. }
28. }
Output:
Enter Item ?
23
Item found at location 2
Enter Item ?
22
Item not found
Output:
Sorted array
23
23
23
34
45
65
67
89
90
101
Output:
254) Write a program in Java to create a doubly linked list containing n nodes.
Consider the following program to create a doubly linked list containing n nodes.
Output:
255) Write a program in Java to find the maximum and minimum value node from a circular linked list.
Output:
256) Write a program in Java to calculate the difference between the sum of the odd level and even level
nodes of a Binary Tree.
1. import java.util.LinkedList;
2. import java.util.Queue;
3.
4. public class DiffOddEven {
5.
6. //Represent a node of binary tree
7. public static class Node{
8. int data;
9. Node left;
10. Node right;
11.
12. public Node(int data){
13. //Assign data to the new node, set left and right children to null
14. this.data = data;
15. this.left = null;
16. this.right = null;
17. }
18. }
19.
20. //Represent the root of binary tree
21. public Node root;
22.
23. public DiffOddEven(){
24. root = null;
25. }
26.
27. //difference() will calculate the difference between sum of odd and even levels of binary tree
28. public int difference() {
29. int oddLevel = 0, evenLevel = 0, diffOddEven = 0;
30.
31. //Variable nodesInLevel keep tracks of number of nodes in each level
32. int nodesInLevel = 0;
33.
34. //Variable currentLevel keep track of level in binary tree
35. int currentLevel = 0;
36.
37. //Queue will be used to keep track of nodes of tree level-wise
38. Queue<Node> queue = new LinkedList<Node>();
39.
40. //Check if root is null
41. if(root == null) {
42. System.out.println("Tree is empty");
43. return 0;
44. }
45. else {
46. //Add root node to queue as it represents the first level
47. queue.add(root);
48. currentLevel++;
49.
50. while(queue.size() != 0) {
51.
52. //Variable nodesInLevel will hold the size of queue i.e. number of elements in queue
53. nodesInLevel = queue.size();
54.
55. while(nodesInLevel > 0) {
56. Node current = queue.remove();
57.
58. //Checks if currentLevel is even or not.
59. if(currentLevel % 2 == 0)
60. //If level is even, add nodes's to variable evenLevel
61. evenLevel += current.data;
62. else
63. //If level is odd, add nodes's to variable oddLevel
64. oddLevel += current.data;
65.
66. //Adds left child to queue
67. if(current.left != null)
68. queue.add(current.left);
69. //Adds right child to queue
70. if(current.right != null)
71. queue.add(current.right);
72. nodesInLevel--;
73. }
74. currentLevel++;
75. }
76. //Calculates difference between oddLevel and evenLevel
77. diffOddEven = Math.abs(oddLevel - evenLevel);
78. }
79. return diffOddEven;
80. }
81.
82. public static void main (String[] args) {
83.
84. DiffOddEven bt = new DiffOddEven();
85. //Add nodes to the binary tree
86. bt.root = new Node(1);
87. bt.root.left = new Node(2);
88. bt.root.right = new Node(3);
89. bt.root.left.left = new Node(4);
90. bt.root.right.left = new Node(5);
91. bt.root.right.right = new Node(6);
92.
93. //Display the difference between sum of odd level and even level nodes
94. System.out.println("Difference between sum of odd level and even level nodes: " + bt.difference());
95. }
96. }
Output:
Multithreading and Synchronization are considered as the typical chapter in java programming. In game
development companies, multithreading related interview questions are asked mostly. A list of frequently
asked java multithreading and concurrency interview questions is given below.
1) What is multithreading?
Multithreading is a process of executing multiple threads simultaneously. Multithreading is used to obtain
the multitasking. It consumes less memory and gives the fast and efficient performance. Its main advantages
are:
More details.
A thread is a lightweight subprocess. It is a separate path of execution because each thread runs in a different
stack frame. A process may contain multiple threads. Threads share the process resources, but still, they
execute independently.
More details.
There are the following differences between the process and thread.
o A Program in the execution is called the process whereas; A thread is a subset of the process
o Processes are independent whereas threads are the subset of process.
o Process have different address space in memory, while threads contain a shared address space.
o Context switching can be faster between the threads as compared to context switching between the
threads.
o Inter-process communication is slower and expensive than inter-thread communication.
o Any change in Parent process doesn't affect the child process whereas changes in parent thread can
affect the child thread.
4) What do you understand by inter-thread communication?
The wait() method is provided by the Object class in Java. This method is used for inter-thread
communication in Java. The java.lang.Object.wait() is used to pause the current thread, and wait until
another thread does not call the notify() or notifyAll() method. Its syntax is given below.
o Multithreading allows an application/program to be always reactive for input, even already running
with some background tasks
o Multithreading allows the faster execution of tasks, as threads execute independently.
o Multithreading provides better utilization of cache memory as threads share the common memory
resources.
o Multithreading reduces the number of the required server as one server can execute multiple threads
at a time.
A thread can have one of the following states during its lifetime:
1. New: In this state, a Thread class object is created using a new operator, but the thread is not alive.
Thread doesn't start until we call the start() method.
2. Runnable: In this state, the thread is ready to run after calling the start() method. However, the thread
is not yet selected by the thread scheduler.
3. Running: In this state, the thread scheduler picks the thread from the ready state, and the thread is
running.
4. Waiting/Blocked: In this state, a thread is not running but still alive, or it is waiting for the other
thread to finish.
5. Dead/Terminated: A thread is in terminated or dead state when the run() method exits.
9) What is the difference between preemptive scheduling and time slicing?
Under preemptive scheduling, the highest priority task executes until it enters the waiting or dead states or a
higher priority task comes into existence. Under time slicing, a task executes for a predefined slice of time
and then reenters the pool of ready tasks. The scheduler then determines which task should execute next,
based on priority and other factors.
In Context switching the state of the process (or thread) is stored so that it can be restored and execution can
be resumed from the same point later. Context switching enables the multiple processes to share the same
CPU.
11) Differentiate between the Thread class and Runnable interface for creating a Thread?
The Thread can be created by using two ways.
However, the primary differences between both the ways are given below:
o By extending the Thread class, we cannot extend any other class, as Java does not allow multiple
inheritances while implementing the Runnable interface; we can also extend other base class(if
required).
o By extending the Thread class, each of thread creates the unique object and associates with it while
implementing the Runnable interface; multiple threads share the same object
o Thread class provides various inbuilt methods such as getPriority(), isAlive and many more while the
Runnable interface provides a single method, i.e., run().
The join() method waits for a thread to die. In other words, it causes the currently running threads to stop
executing until the thread it joins with completes its task. Join method is overloaded in Thread class in the
following ways.
More details.
The sleep() method in java is used to block a thread for a particular time, which means it pause the execution
of a thread for a specific time. There are two methods of doing so.
Syntax:
When we call the sleep() method, it pauses the execution of the current thread for the given time and gives
priority to another thread(if available). Moreover, when the waiting time completed then again previous
thread changes its state from waiting to runnable and comes in running state, and the whole process works
so on till the execution doesn't complete.
1) The wait() method is defined in Object The sleep() method is defined in Thread
class. class.
2) The wait() method releases the lock. The sleep() method doesn't release the lock.
No, we cannot restart the thread, as once a thread started and executed, it goes to the Dead state. Therefore,
if we try to start a thread twice, it will give a runtimeException "java.lang.IllegalThreadStateException".
Consider the following example.
Output
Yes, calling run() method directly is valid, but it will not work as a thread instead it will work as a normal
object. There will not be context-switching between the threads. When we call the start() method, it
internally calls the run() method, which creates a new stack for a thread while directly calling the run() will
not create a new stack.
More details.
17) What about the daemon threads?
The daemon threads are the low priority threads that provide the background support and services to the user
threads. Daemon thread gets automatically terminated by the JVM if the program remains with the daemon
thread only, and all other user threads are ended/died. There are two methods for daemon thread available in
the Thread class:
o public void setDaemon(boolean status): It used to mark the thread daemon thread or a user thread.
o public boolean isDaemon(): It checks the thread is daemon or not.
More details.
18)Can we make the user thread as daemon thread if the thread is started?
No, if you do so, it will throw IllegalThreadStateException. Therefore, we can only create a daemon thread
before starting the thread.
Output
The shutdown hook is a thread that is invoked implicitly before JVM shuts down. So we can use it to
perform clean up the resource or save the state when JVM shuts down normally or abruptly. We can add
shutdown hook by using the following method:
More details.
We should interrupt a thread when we want to break out the sleep or wait state of a thread. We can interrupt
a thread by calling the interrupt() throwing the InterruptedException.
More details.
Synchronization is the capability to control the access of multiple threads to any shared resource. It is used:
When the multiple threads try to do the same task, there is a possibility of an erroneous result, hence to
remove this issue, Java uses the process of synchronization which allows only one thread to be executed at a
time. Synchronization can be achieved in three ways:
The Synchronized block can be used to perform synchronization on any specific resource of the method.
Only one thread at a time can execute on a particular resource, and all other threads which attempt to enter
the synchronized block are blocked.
More details.
23)Can Java object be locked down for exclusive use by a given thread?
Yes. You can lock an object by putting it in a "synchronized" block. The locked object is inaccessible to any
thread other than the one that explicitly claimed it.
If you make any static method as synchronized, the lock will be on the class not on the object. If we use the
synchronized keyword before a method so it will lock the object (one thread can access an object at a time)
but if we use static synchronized so it will lock a class (one thread can access a class at a time). More details.
The notify() is used to unblock one waiting thread whereas notifyAll() method is used to unblock all the
threads in waiting state.
Deadlock is a situation in which every thread is waiting for a resource which is held by some other waiting
thread. In this situation, Neither of the thread executes nor it gets the chance to be executed. Instead, there
exists a universal waiting state among all the threads. Deadlock is a very complicated situation which can
break our code at runtime.
More details.
We can detect the deadlock condition by running the code on cmd and collecting the Thread Dump, and if
any deadlock is present in the code, then a message will appear on cmd.
o Avoid Nested lock: Nested lock is the common reason for deadlock as deadlock occurs when we
provide locks to various threads so we should give one lock to only one thread at some particular
time.
o Avoid unnecessary locks: we must avoid the locks which are not required.
o Using thread join: Thread join helps to wait for a thread until another thread doesn't finish its
execution so we can avoid deadlock by maximum use of join method.
28) What is Thread Scheduler in java?
In Java, when we create the threads, they are supervised with the help of a Thread Scheduler, which is the
part of JVM. Thread scheduler is only responsible for deciding which thread should be executed. Thread
scheduler uses two mechanisms for scheduling the threads: Preemptive and Time Slicing.
Java thread scheduler also works for deciding the following for a thread:
Yes, in multithreaded programming every thread maintains its own or separate stack area in memory due to
which every thread is independent of each other.
If a method or class object can be used by multiple threads at a time without any race condition, then the
class is thread-safe. Thread safety is used to make a program safe to use in multithreaded programming. It
can be achieved by the following ways:
o Synchronization
o Using Volatile keyword
o Using a lock based mechanism
o Use of atomic wrapper classes
A Race condition is a problem which occurs in the multithreaded programming when various threads
execute simultaneously accessing a shared resource at the same time. The proper use of synchronization can
avoid the Race condition.
Volatile keyword is used in multithreaded programming to achieve the thread safety, as a change in one
volatile variable is visible to all other threads so one variable can be used by one thread at a time.
Concurrency API can be developed using the class and interfaces of java.util.Concurrent package. There are
the following classes and interfaces in java.util.Concurrent package.
o Executor
o FarkJoinPool
o ExecutorService
o ScheduledExecutorService
o Future
o TimeUnit(Enum)
o CountDownLatch
o CyclicBarrier
o Semaphore
o ThreadFactory
o BlockingQueue
o DelayQueue
o Locks
o Phaser
The Executor Interface provided by the package java.util.concurrent is the simple interface used to execute
the new task. The execute() method of Executor interface is used to execute some given command. The
syntax of the execute() method is given below.
1. import java.util.concurrent.Executor;
2. import java.util.concurrent.Executors;
3. import java.util.concurrent.ThreadPoolExecutor;
4. import java.util.concurrent.TimeUnit;
5.
6. public class TestThread {
7. public static void main(final String[] arguments) throws InterruptedException {
8. Executor e = Executors.newCachedThreadPool();
9. e.execute(new Thread());
10. ThreadPoolExecutor pool = (ThreadPoolExecutor)e;
11. pool.shutdown();
12. }
13.
14. static class Thread implements Runnable {
15. public void run() {
16. try {
17. Long duration = (long) (Math.random() * 5);
18. System.out.println("Running Thread!");
19. TimeUnit.SECONDS.sleep(duration);
20. System.out.println("Thread Completed");
21. } catch (InterruptedException ex) {
22. ex.printStackTrace();
23. }
24. }
25. }
26. }
Output
Running Thread!
Thread Completed
The java.util.concurrent.BlockingQueue is the subinterface of Queue that supports the operations such as
waiting for the space availability before inserting a new value or waiting for the queue to become non-empty
before retrieving an element from it. Consider the following example.
1.
2. import java.util.Random;
3. import java.util.concurrent.ArrayBlockingQueue;
4. import java.util.concurrent.BlockingQueue;
5.
6. public class TestThread {
7.
8. public static void main(final String[] arguments) throws InterruptedException {
9. BlockingQueue<Integer> queue = new ArrayBlockingQueue<Integer>(10);
10.
11. Insert i = new Insert(queue);
12. Retrieve r = new Retrieve(queue);
13.
14. new Thread(i).start();
15. new Thread(r).start();
16.
17. Thread.sleep(2000);
18. }
19.
20.
21. static class Insert implements Runnable {
22. private BlockingQueue<Integer> queue;
23.
24. public Insert(BlockingQueue queue) {
25. this.queue = queue;
26. }
27.
28. @Override
29. public void run() {
30. Random random = new Random();
31.
32. try {
33. int result = random.nextInt(200);
34. Thread.sleep(1000);
35. queue.put(result);
36. System.out.println("Added: " + result);
37.
38. result = random.nextInt(10);
39. Thread.sleep(1000);
40. queue.put(result);
41. System.out.println("Added: " + result);
42.
43. result = random.nextInt(50);
44. Thread.sleep(1000);
45. queue.put(result);
46. System.out.println("Added: " + result);
47. } catch (InterruptedException e) {
48. e.printStackTrace();
49. }
50. }
51. }
52.
53. static class Retrieve implements Runnable {
54. private BlockingQueue<Integer> queue;
55.
56. public Retrieve(BlockingQueue queue) {
57. this.queue = queue;
58. }
59.
60. @Override
61. public void run() {
62.
63. try {
64. System.out.println("Removed: " + queue.take());
65. System.out.println("Removed: " + queue.take());
66. System.out.println("Removed: " + queue.take());
67. } catch (InterruptedException e) {
68. e.printStackTrace();
69. }
70. }
71. }
72. }
Output
Added: 96
Removed: 96
Added: 8
Removed: 8
Added: 5
Removed: 5
The producer-consumer problem can be solved by using BlockingQueue in the following way.
1.
2. import java.util.concurrent.BlockingQueue;
3. import java.util.concurrent.LinkedBlockingQueue;
4. import java.util.logging.Level;
5. import java.util.logging.Logger;
6. public class ProducerConsumerProblem {
7. public static void main(String args[]){
8. //Creating shared object
9. BlockingQueue sharedQueue = new LinkedBlockingQueue();
10.
11. //Creating Producer and Consumer Thread
12. Thread prod = new Thread(new Producer(sharedQueue));
13. Thread cons = new Thread(new Consumer(sharedQueue));
14.
15. //Starting producer and Consumer thread
16. prod.start();
17. cons.start();
18. }
19.
20. }
21.
22. //Producer Class in java
23. class Producer implements Runnable {
24.
25. private final BlockingQueue sharedQueue;
26.
27. public Producer(BlockingQueue sharedQueue) {
28. this.sharedQueue = sharedQueue;
29. }
30.
31. @Override
32. public void run() {
33. for(int i=0; i<10; i++){
34. try {
35. System.out.println("Produced: " + i);
36. sharedQueue.put(i);
37. } catch (InterruptedException ex) {
38. Logger.getLogger(Producer.class.getName()).log(Level.SEVERE, null, ex);
39. }
40. }
41. }
42.
43. }
44.
45. //Consumer Class in Java
46. class Consumer implements Runnable{
47.
48. private final BlockingQueue sharedQueue;
49.
50. public Consumer (BlockingQueue sharedQueue) {
51. this.sharedQueue = sharedQueue;
52. }
53.
54. @Override
55. public void run() {
56. while(true){
57. try {
58. System.out.println("Consumed: "+ sharedQueue.take());
59. } catch (InterruptedException ex) {
60. Logger.getLogger(Consumer.class.getName()).log(Level.SEVERE, null, ex);
61. }
62. }
63. }
64. }
Output
Produced: 0
Produced: 1
Produced: 2
Produced: 3
Produced: 4
Produced: 5
Produced: 6
Produced: 7
Produced: 8
Produced: 9
Consumed: 0
Consumed: 1
Consumed: 2
Consumed: 3
Consumed: 4
Consumed: 5
Consumed: 6
Consumed: 7
Consumed: 8
Consumed: 9
38) What is the difference between Java Callable interface and Runnable interface?
The Callable interface and Runnable interface both are used by the classes which wanted to execute with
multiple threads. However, there are two main differences between the both :
o A Callable <V> interface can return a result, whereas the Runnable interface cannot return any
result.
o A Callable <V> interface can throw a checked exception, whereas the Runnable interface cannot
throw checked exception.
o A Callable <V> interface cannot be used before the Java 5 whereas the Runnable interface can be
used.
o The Atomic action is the operation which can be performed in a single unit of a task without any
interference of the other operations.
o The Atomic action cannot be stopped in between the task. Once started it fill stop after the
completion of the task only.
o An increment operation such as a++ does not allow an atomic action.
o All reads and writes operation for the primitive variable (except long and double) are the atomic
operation.
o All reads and writes operation for the volatile variable (including long and double) are the atomic
operation.
o The Atomic methods are available in java.util.Concurrent package.
The ExecutorService Interface is the subinterface of Executor interface and adds the features to manage the
lifecycle. Consider the following example.
1.
2. import java.util.concurrent.ExecutorService;
3. import java.util.concurrent.Executors;
4. import java.util.concurrent.TimeUnit;
5.
6. public class TestThread {
7. public static void main(final String[] arguments) throws InterruptedException {
8. ExecutorService e = Executors.newSingleThreadExecutor();
9.
10. try {
11. e.submit(new Thread());
12. System.out.println("Shutdown executor");
13. e.shutdown();
14. e.awaitTermination(5, TimeUnit.SECONDS);
15. } catch (InterruptedException ex) {
16. System.err.println("tasks interrupted");
17. } finally {
18.
19. if (!e.isTerminated()) {
20. System.err.println("cancel non-finished tasks");
21. }
22. e.shutdownNow();
23. System.out.println("shutdown finished");
24. }
25. }
26.
27. static class Task implements Runnable {
28.
29. public void run() {
30.
31. try {
32. Long duration = (long) (Math.random() * 20);
33. System.out.println("Running Task!");
34. TimeUnit.SECONDS.sleep(duration);
35. } catch (InterruptedException ex) {
36. ex.printStackTrace();
37. }
38. }
39. }
40. }
Output
Shutdown executor
shutdown finished
42) What is the difference between Synchronous programming and Asynchronous programming regarding a
thread?
Asynchronous Programming: In Asynchronous programming, one job can be completed by multiple threads
and hence it provides maximum usability of the various threads.
Java Callable interface: In Java5 callable interface was provided by the package java.util.concurrent. It is
similar to the Runnable interface but it can return a result, and it can throw an Exception. It also provides a
run() method for execution of a thread. Java Callable can return any object as it uses Generic.
Syntax:
Java Future interface: Java Future interface gives the result of a concurrent process. The Callable interface
returns the object of java.util.concurrent.Future.
ExecutorServcie and ScheduledExecutorService both are the interfaces of java.util.Concurrent package but
scheduledExecutorService provides some additional methods to execute the Runnable and Callable tasks
with the delay or every fixed time period.
45) Define FutureTask class in Java?
Java FutureTask class provides a base implementation of the Future interface. The result can only be
obtained if the execution of one task is completed, and if the computation is not achieved then get method
will be blocked. If the execution is completed, then it cannot be re-started and can't be canceled.
Syntax