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Blackadder: Song ICE Fire

This document contains descriptions of 4 military units belonging to the House of Blackadder in a roleplaying game set in the world of A Song of Ice and Fire. Each unit entry provides statistics on training, discipline, skills, armor, health, and special notes. The units described are a garrison, infantry, personal guards, and archers.

Uploaded by

Paulo Nunes
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
47 views10 pages

Blackadder: Song ICE Fire

This document contains descriptions of 4 military units belonging to the House of Blackadder in a roleplaying game set in the world of A Song of Ice and Fire. Each unit entry provides statistics on training, discipline, skills, armor, health, and special notes. The units described are a garrison, infantry, personal guards, and archers.

Uploaded by

Paulo Nunes
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 10

UNIT SHEET Page 1

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 1 POWER COST 5


UNIT TYPE Garrison POPULATION COST 0
TRAINING Trained LAND COST 0
DISCIPLINE Easy (3) WEALTH COST 3
AGILITY 2 KNOWLEDGE 2
ANIMAL HANDL. 2 MARKSMANSHIP 2
ATHLETICS 2 PERSUASION 2
AWARENESS 2 STATUS 2
CUNNING 2 STEALTH 2
ENDURANCE 4 SURVIVAL 2
FIGHTING 3 THIEVERY 2
HEALING 2 WARFARE 2
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
5 -3 2 3 12 3 0
NOTES
Movement: 30yards (sprint: 140yards) - Armour Upgrade - 1xBoiling Oil, -

UNIT Number 2 POWER COST 7


UNIT TYPE Infantry POPULATION COST 0
TRAINING Trained LAND COST 2
DISCIPLINE Routine (6) WEALTH COST 1
AGILITY 2 KNOWLEDGE 2
ANIMAL HANDL. 2 MARKSMANSHIP 2
ATHLETICS 2 PERSUASION 2
AWARENESS 2 STATUS 2
CUNNING 2 STEALTH 2
ENDURANCE 3 SURVIVAL 2
FIGHTING 4 THIEVERY 2
HEALING 2 WARFARE 2
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
4 -2 1 6 9 3 0
NOTES
Movement: 30yards (sprint: 150yards) - Armour Upgrade - Covered Ram, -

by Denalor
2009
UNIT SHEET Page 2

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 3 POWER COST 9


UNIT TYPE Personal Guards POPULATION COST 0
TRAINING Trained LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 1
AGILITY 2 KNOWLEDGE 2
ANIMAL HANDL. 2 MARKSMANSHIP 2
ATHLETICS 2 PERSUASION 2
AWARENESS 2 STATUS 2
CUNNING 2 STEALTH 2
ENDURANCE 3 SURVIVAL 2
FIGHTING 4 THIEVERY 2
HEALING 2 WARFARE 2
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
10 -6 3 2 9 3 0
NOTES
Movement: 20yards (sprint: 130yards) - Armour Upgrade - -

UNIT Number 4 POWER COST 6


UNIT TYPE Archers POPULATION COST 0
TRAINING Trained LAND COST 0
DISCIPLINE Challenging (9) WEALTH COST 1
AGILITY 2 KNOWLEDGE 2
ANIMAL HANDL. 2 MARKSMANSHIP 4
ATHLETICS 2 PERSUASION 2
AWARENESS 3 STATUS 2
CUNNING 2 STEALTH 2
ENDURANCE 2 SURVIVAL 2
FIGHTING 2 THIEVERY 2
HEALING 2 WARFARE 2
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
2 -1 0 6 6 1 5
NOTES
Movement: 40yards (sprint: 160yards) - Long range, Marksmanship Upgrade - -

by Denalor
2009
UNIT SHEET Page 3

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 5 POWER COST 5


UNIT TYPE Engineers POPULATION COST 0
TRAINING Trained LAND COST 0
DISCIPLINE Challenging (9) WEALTH COST 4
AGILITY 2 KNOWLEDGE 2
ANIMAL HANDL. 2 MARKSMANSHIP 2
ATHLETICS 2 PERSUASION 2
AWARENESS 2 STATUS 2
CUNNING 2 STEALTH 2
ENDURANCE 2 SURVIVAL 2
FIGHTING 3 THIEVERY 2
HEALING 2 WARFARE 4
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
2 -1 0 5 6 1 0
NOTES
Movement: 40yards (sprint: 160yards) - 1x Catapult, large (AR:5; Health: 40; Range: 500yards, Damage: 7
(Pitch/Oil ignores AR); Athletics 9 vs objects),

UNIT Number 6 POWER COST 10


UNIT TYPE Cavalry POPULATION COST 0
TRAINING Veteran LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 2
AGILITY 3 KNOWLEDGE 2
ANIMAL HANDL. 3 MARKSMANSHIP 2
ATHLETICS 2 PERSUASION 2
AWARENESS 2 STATUS 2
CUNNING 2 STEALTH 2
ENDURANCE 2 SURVIVAL 2
FIGHTING 5 THIEVERY 2
HEALING 2 WARFARE 2
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
9 -5 3 4 6 8 0
NOTES
Movement: 80yards (sprint: 240yards) - Armour Upgrade, Fighting Upgrade - -

by Denalor
2009
UNIT SHEET Page 4

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 7 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

UNIT Number 8 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

by Denalor
2009
UNIT SHEET Page 5

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 9 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

UNIT Number 10 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

by Denalor
2009
UNIT SHEET Page 6

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 11 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

UNIT Number 12 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

by Denalor
2009
UNIT SHEET Page 7

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 13 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

UNIT Number 14 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

by Denalor
2009
UNIT SHEET Page 8

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 15 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

UNIT Number 16 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

by Denalor
2009
UNIT SHEET Page 9

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 17 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

UNIT Number 18 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

by Denalor
2009
UNIT SHEET Page 10

A SONG OF
HOUSE Blackadder ICE AND FIRE
---ROLEPLAYING---

UNIT Number 19 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

UNIT Number 20 POWER COST 0


UNIT TYPE 0 POPULATION COST 0
TRAINING 0 LAND COST 0
DISCIPLINE Automatic (0) WEALTH COST 0
AGILITY #N/A KNOWLEDGE 2
ANIMAL HANDL. #N/A MARKSMANSHIP #N/A
ATHLETICS #N/A PERSUASION 2
AWARENESS #N/A STATUS 2
CUNNING 2 STEALTH #N/A
ENDURANCE #N/A SURVIVAL #N/A
FIGHTING #N/A THIEVERY 2
HEALING #N/A WARFARE #N/A
LANGUAGE 2 WILL 2
MARKS-
ARMOUR ARMOUR FIGHTING
BULK DEFENSE HEALTH MANSHIP
RATING PENALTY DAMAGE
DAMAGE
#N/A #N/A #N/A #N/A #N/A #N/A 0
NOTES
#N/A

by Denalor
2009

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