Front Page
Front Page
A Research Study
Senior High
GROUP 2 STEM- B
Leader:
Members:
Caser, Winston P.
Felix, Wilson U.
Mobile Technology reigns like a mighty sovereign monarch among the empire
of the new generation. The era of mobile telecommunication began way back in 4 B.C. Early
natives use smoke signals, drums and rocks as there form of telephony. As the years pass
by, telecommunication upgrades, this ultimately led to modern technology. The mobile
telephony portrays a magnificent ruler, it manifests great influence to society, that outcomes
highly contagious phenomenon, leading alteration to the mental, physical and social
mobile technology. It is stated that the statistics shows the total of in mobile technology
users worldwide from 2016-2019. In the end of the year 2016, formulated upcoming 2017,
the number of mobile technology users forecasted is 4.77 billion. In 2016, 56.5% of the
worldwide population uses or owns mobile technology. As the years pass by , more and
more people can accustom themselves in owning and using mobility. This includes groups
with detain and no specific religions. Nationality and genders are included, as the production
In terms of mobile technology, among the most use devices in mobility are gadgets,
especially mobile, cellular and smartphones. In a 2015 survey , 49%of mobile technology
are composed of mobile phones, in the population of the people, 89% of the users are
teenagers, and the audience are growth rate getting larger and larger as the years pass
by.(Chaffrey, 2015)
As per data, Philippines is at par with the global penetration of 46%. We have not reach
50% internet penetration by the end of the year 2015 as predicted on some articles but
internet penetration in the Philippines is definitely increasing We could say that South
Korea are the social networking capital of the world. If only they clocked in hours daily.
But that’s not the case. South Korea has a whooping 78% social media penetration versus
just 47% in the Philippines, but only at 2 hours average in daily use. Average daily use of
the internet via a mobile device and average television viewing time remains the same. Via
a mobile device is at 3 hours and television viewing is at 2 hours daily. This may perhaps
be attributed to the surge of sales of affordable smartphones and affordable mobile data
bundles by the telcos in the PH which makes the internet accessible to Filipinos on devices.
(Castro, 2016).
While Facebook maintained its position as the top social media platform in the
Philippines, the other platforms are vying for spots in the top. The top 5 platforms now include
3 chat apps: Facebook messenger, Skype, and Viber. The numbers on the report also clearly
shows that the top activity of mobile users is using mobile messengers which is at 33%
followed by watching videos at 26% and using mobile map services at 25%.
The 20-29 year olds now top the demographics on Facebook usage. This is followed by
the 13-19 and the 30-39 age groups. These millenials are gaining ground in these platforms.
Knowing that they have the purchasing power and the voting power, this is one key stat that
change markers, politicians, and company executives have to note. These age groups are now
lesser usage in technology, however among the types of technology, mobile technology is
very well-known. Among the 3.45 million people, 75% of the estimated population owns a
mobile technology device. In Alicia, Isabela, the total population as of the 2016 survey,
71,504 people are living in Alicia. The 0.86 % of the population are people who did not own
any mobile devices, while 99. 14% of the population are mobile users. In Northeast Luzon
Adventist College in Mabini, Alicia, Isabela, 98% of the NELAC Community are mobile
technology users. In the Senior High Level, 99.06 % of the students own a mobile device and
are capable of using it. In the survey, students mostly likely uses their devices at 4-8 hours a
day, the active time is 8pm up to 12 am. Mobile technology is one the most popular kind of
In 2010, a survey was formulated, Girls ages 12-17 are more likely than boys to use
any kind of devices of mobile technology. More than a third (36%) of girls say that they
use mobile devices, compared with 27% of boys. Similarly, 55% of girls with cell phones
talk daily on their cell phones, while 47% of cell phone-owning boys report the same. The
older the teen, the more likely she uses her phone frequently. Older teens use them to talk
to friends on a daily basis; younger teens tend to use mobile phones to call pals a few times
or less per week. More than seven in ten 17-year-olds with phones talk to friends on their
cell phones daily, while just 28% of 12-year-olds with phones say the same. A large
percentage of phone-owning younger teens ages 12-14 say that they talk to friends at least
once a week – 18% of those ages 12-14 report weekly cell phone use, while 10% of those
Social media sites such as Facebook and MySpace offer multiple daily opportunities
for connecting with friends, classmates, and people with shared interests. During the last 5
years, the number of preadolescents and adolescents using such sites has increased
dramatically. According to a recent poll, 22% of teenagers log on to their favorite social
media site more than 10 times a day, and more than half of adolescents log on to a social
media site more than once a day. Seventy-five percent of teenagers now own cell phones,
and 25% use them for social media, 54% use them for texting, and 24% use them for instant
messaging. Thus, a large part of this generation's mental, physical, social and emotional
development is occurring while on the Internet and on cell phones. (O’ Keeffe, Gwen,
2011). The adoption of the mobile phone by young people has been a global phenomenon
in recent years. It is now an integral part of adolescents’ daily lives and is for the majority,
the most popular form of electronic communication. In fact, the mobile phone has turned
from a technological tool to a social tool. This paper explores the impact of the mobile phone
on youth peer relationships, on family relationships and on the institution of the school.
Young people use the mobile phone in positive ways to organize and maintain their social
networks. However, there are also negative impacts on young peoples’ peer relationships.
These can include ostracism and cyber bullying. Similarly, the mobile phone has lead in the
changes on dynamics in the family, with issues of safety and surveillance from a parental
perspective leading to negotiated changing freedoms for young people (George, et.
Al,2011).
While functional coordination can be beneficial for the family, other problems can
arise such as financial difficulties, non-custodial parent access, as well as over reliance on
the mobile phone for safety issues and intrusion into young peoples’ lives. The impact of
the mobile phone on the school as an institution has not however, received as much research.
Disruptions to lessons, incidences of cheating and bullying are some of the negative impacts,
while texting parents of truants seems to be the only positive for the school and the
technology notifications can impair our concentration, even being short in duration they
cause enough of a distraction to affect your ability to focus on a given task, decreasing your
dangerous in some specific situations, like driving for an instance, a simple notification can
cause really serious accidents and even take lives. The human behavior is very sensitive, it
Besides the problems , it also has a huge impact in people’s social lives, people are
getting more disconnected to the real world, they put their phones ahead of human
interaction, it’s getting harder to see people talking to each other in public places, they’re
always too busy with their mobile devices, checking notifications, sending messages or just
sharing a new video. It’s like an addiction, and it is kind of turning people into zombies.
However, there is presently no consensus about the diagnostic criteria that should be
used for pathological gaming and, more broadly, addiction to using the internet and mobile
devices. It should be borne in mind that there are many other types of excessive behavior
(such as eating too much chocolate, shopping and working too hard) that can have very
unhealthy consequences, but are not considered psychiatric disorders in themselves. There
is, therefore, cause to question whether difficulty in controlling use of video games and/or
the internet should be considered as ‘true’ addictions. The time course of such putative
pathologies might help indicate their seriousness, but here there is also a lack of consensus.
The Gentile study suggested pathological gaming usually continues for more than two years
and so cannot be considered just a ‘phase’, while other work showed half of those diagnosed
using similar criteria were no longer ‘addicted’ a year later. The impacts occurs to how the
THE PROBLEM
This main purpose of this research study is to determine the effects of the
behavioral impacts of mobile telephony to the mental, physical and social behavior among
the individuals of the 11th Grade Senior High students of NELAC. This research study will
seek evidence that will approve and disapprove in the null hypotheses.
1. What are the causes of mobile technology that makes an impact in affecting the human
behavior?
a. Mental
b. Physical
c. Social
a. Mental
b. Physical
c. Social
a. Mental
b. Physical
c. Social
a. Mental
b. Physical
c. Social
5. Is there a significant difference between mental, physical and social behavior affecting
an individual?
a. Mental
b. Physical
c. Social
HYPOTHESES
1. There is no significant difference in the causes and from the effects of mobile technology
that make impacts in affecting human behavior of the students in terms of:
a. Mental
b. Physical
c. Social
in terms of:
a. Mental
b. Physical
c. Social
a. Mental
b. Physical
c. Social
This research study is about the impact to the Senior High students of Northeast
Luzon Adventist College in Mabini, Alicia, Isabela, Region II, Luzon, Philippines in the
behavioral of the mentality, physicality, and sociality of the youth. The primary location
varies to a private college in the town of Mabini in the province of Isabela. Mental
capabilities are indeed challenged in the process- making. The duration of the intervention
is very sufficient in accomplishing our tasks, though exceeding period of time can dishearten
the instructor and other participating individuals. Potentiality in communicating with the
students attributes their confidence in participating in the study and encouraging also others.
Other activities are over prolonged period of time for it depends on the harnessing of
acquired results.
Senior High (Grade 11) Students are the generalized participants and representatives
of the main study, they are the total representative of the senior high students.
All the participants participated and accommodated in the study, there was no
provision of iniquitous acts in conducting the survey. Members gain accretion, giving them
new challenges that confides them to trust others. Hesitance, disinclination and time
management oppugns probably to some of the members, yet it did not become a burden in
fulfillment. Finally, the study takes in account of comparison to the acquired results and
members are.
To the Participants.
Should the outcomes and results of this study will be significant, this will support
relevant purposes to gain forth cognizance and knowlegdeability in the previous studies that
To the Students.
This research study, if proven significant, students in the institution can benefit
great outcomes that will give sensibility to the community, and sentient awareness to
personal outlook to life and environment. It can assist interpersonal matters that gives
complex in individual health. The provided data would facilitate development and
improvement in the behavior, giving them self-control and awareness in mobile technology
impacts.
To the Health Educators/ Promoters.
If proven significant, this study can encourage and promote health awareness and
development to the health institution. This will be beneficial to the health care professionals,
This research study, if proven significant, this would encourage health contributing
factors to young individuals. It can aid outlooks on life and environment. Awareness and
control on the mental, physical, and social behavioral impacts. This study can benefit and
contribute to the prevention and obviating of related effects, that can harm the health.
instructors, and faculties of the school. It will help them in improvement and development
This study can inform the student on the acquired research in relating to the
personal interest. Citizens of the NELAC community can aid information in the
contributing impacts to the society of the new generation. Further understanding and
modern technology on mental, physical and social of a human being. This will give forth
This chapter depicts the review in related literature in relation to the variables
considered and tackled in this study, such as the impacts of modern technology, on the
mental, physical, social behavior, as well as the other relationships of the variables.
Mobile Technology
impacts that are not accommodating to the human behavior. The connection between the
usage of mobile and technology and affecting the human behavior has become of interests
Mobile technology refers to devices that are both transportable and offer
instantaneous access to information (Coates, 2009). The technology includes, “iPods, MP3
player, Personal Digital Assistants, USB Drive, E-Book Reader, Smart Phone, Ultra-Mobile
PC and Laptop / Tablet PC” (Adeeb and Hussain, 2009). Personal Digital Assistants (PDAs)
and smartphones are mobile devices that are agents of real-time communication (Chang et
al., 2012). The hallmarks of mobile technology are its portability, flexibility, simplicity of
use and its unique ability for integration with other technology systems (Alder and
Fotheringham, 2012). Mobile devices are often referred to as ubiquitous and are utilized by
Mobile technology instruments have become a significant force in learning and are
transitioning to more affordable and compact devices with greater dependability and
connectivity (Franklin et al., 2007). In addition to its advantageous size and convenience,
the technology permits multiple tasks such as note taking, telephone, email, music, video /
audio recording, picture taking and GPS navigation (Akkerman and Filius, 2011). When
compared with traditional computers, mobile technology demands less structure, which
were 6.5 million installed fixed telephone lines of which 3.4 million are subscribed. This
translates to a fixed telephone density of 7.8 per 100 population and a fixed subscribed
telephone density of 4.0 per 100 population. The Philippines has the fourth lowest fixed
telephone lines per 100 population among ASEAN countries, only higher than Cambodia,
Lao PDR and Myanmar. Compared to 2004, installed fixed lines increased by 1.0% while
In the same year, a total of 34.8 million cellular mobile telephone subscribers (CMTS)
was registered, translating to a CMTS density of 41.3 per 100 population, higher by 5.6%
and 1.5 percentage points, respectively compared to 2004 figures. In the ASEAN region,
the Philippines has the third highest CMTS density per 100 population after Singapore and
Malaysia in 2005. Obviously, Pinoys have shifted from land to cell. (Carillo, 2015)
The NTC estimates that an average of 250 million SMS (text, as Filipinos say)
messages was sent per day in 2005.According to a 2002 Philippine Case Study done by the
International Telecommunications Unit (ITU) using 2000 data, Filipinos were “the world
leader in per capita SMS usage, accounting for some ten percent of all SMS messages sent
around the world.” No word yet as of 2005, but with the 5.6% increase in the number of
CMTS and with the ubiquitous SMS hotline numbers of almost every TV contest, product
promos, restaurants, and even government public services, rest assured we will remain as
Mobile technology, can bring forth benefit to society, especially to the youth, it’s either we
learn good or bad ways. Mobile phone technology are also beginning to offer the potential
Ultimately, mobile technology can be the key of the development of the new
generation, the main objective is see if the impacts on mental, physical and social behavior
Devices
today, almost everybody both young and old owns this contaptions.A lot can happen in 40
years. But when it comes to technology, 40-years is like going back to the days of Moses or
the Roman Empire, the mobile phone and, more recently, the rise of mobile internet
communications, social networks and super-fast internet. (Goodwin, 2016). Devices must
Teenagers have previously lagged behind adults in their ownership of cell phones, but
several years of survey data collected by the Pew Internet & American Life Project show
that those ages 12-17 are closing the gap in cell phone ownership. The Project first began
surveying teenagers about their mobile phones in its 2004 Teens and Parents project when
a survey showed that 45% of teens had a cell phone. Since that time, mobile phone use has
climbed steadily among teens ages 12 to 17 – to 63% in fall of 2006 and then to 71% in
In comparison, 77% of all adults (and 88% of parents) had a cell phone or other
mobile device at a similar point in 2008. Cell phone ownership among adults has since risen
to 85%, based on the results of our most recent tracking survey of adults conducted in April
2009. The Project is currently conducting a survey of teens and their parents and will be
Mental Behavior
Mental behavior is the conduct from the brain and mind. “Behavior flows from
up to the mental down to physical. Human behavior flows from three main sources: desire,
emotion and knowledge..” quoted from one of the studies of Plato. ( Plato, 487 B.C)
Technology is changing every facet of our lives, so rapidly that it can be difficult to adjust
to it. The rise of modern technology is affecting our mental state and actions, particularly
The effects of technology can start as early as infancy. Some infants spend
hours each day in their car seats, strollers, or swings, often positioned in from of a TV on
which a TV show or perhaps a children's DVD is playing. Many children have their own
little TV in the car, even for short trips around town. During the 6 1/2 hours each day they
are watching TV and playing video games, these children continue to experience limited
contact with others. Addictions to TV and video games are increasing, even among children.
At the same time as children are spending more and more time with technology, in the last
five years the use of psychotropic medications has tripled for 2-4 year olds and quadrupled
for elementary school aged children. Very young children are being diagnosed with bipolar
disorder, depression, anxiety, autism and other types of mental illness. (Becker, 2011)
Mental behavior is the product of what the brain and mind formulates and
takes in. Usage of modern technology can greatly give impacts in the mentality
comportment. Mental behavior is bias production of impacts from popular trends of modern
technology. Participating members became aware that mental behavior gets easily very
easily and can lead to other results and may affect also the social, physical and psychological
aspects of behavior.
Emotions
strong feeling usually directed towards a specific object and typically accompanied by
physiological and behavioral changes. The emotions are sensitive to the environment. T.S.
Elliot stated in his article, ”Distracted from distraction by distraction” , if mental health is
very sensitive, behavior is delicate, then emotions are very fragile. An emotion can easily
be affected, but very hard to change (Elliot, 2009). Emotions are the outcomes from mental
behavior. Students from NELAC claimed that the state of emotions gets easily inflected
when using a mobile technology. Mobile Technology can be the product of emotions.
Mental Health
telephony, television, movies and the Internet continue to surprise us all. Among the most
fascinating developments is what are learning from brain research using Magnetic
Resonance Imaging (MRI). Results are revealing specific outcomes affecting the brain and
All gadgets emit radiation. Radiation can damage brain tissues, scientist have found that
radiation can make our blood vessels shrink and can cause blood leak in our brain. Excessive
on life outcomes for the child, such as emotional and behavioral development. Mental health
is the one of the essential aspects that can greatly affect one’s life, it is connected to the
physical, social, psychological and emotional attributes. Too much usage of mobile
Mental health is connected to the wellness of a being, students in NELAC have been
interviewed, and it I stated, majority of them, have mental health problems, though not
proven if which aspect falls into. However, some can be beneficial. Health is valuable,
Physical Behavior
responses. Children and teens, ages 8-18, are spending nearly 11 hours in a typical day using
media, including 4 1/2 hours watching TV, 2 1/2 hours listening to music, and 1 1/2 hours
on the computer. In addition, cell phones are taking up 2 1/2 hours of their day, nearly 2
hours texting and over 1/2 hour talking. Although during some of this time these individuals
are multitasking (using more than one device at a time), by comparison, less than one hour
each day is being spent socializing in person by people 15 years old and older.
(Marcano,2016). Even children are spending so much time on gadgets in our generation
now. So if this habit continues, the child’s physical behavior might get affected. Teen who
Physical is compose of health, actions, and responses. Movements have become limited due
to technology. The quality of a person to act is valid. Mobile technology in this study, has
Actions
Reactions are responses while, actions are initiating something that needs to be done. It is
a expressing what we are feeling and thinking. With actions in can affect physical behavior,
for actions are the results of physical behavior. According to the study of Yehuda Berg, “If
we take responsibility in shifting behavior, we can trigger the type of change that is
necessary to achieve sustainability for our race or this planet. We can change our planet, our
humanity, every day, every year, every decade, every millennia.”. (Berg,2009) .Actions are
behavioral responses.
into daily life, creating possibilities for personal efficiency and increased connection but
also potentially leading to a culture of distraction. Multitasking has been shown to impact
numerous cognitive abilities and tasks, including driving ability, memory and academic
performance. What’s more, the proliferation of technology has changed the way in which
many people socialize. Smart devices connect us to a wider network of friends and contacts,
but these expanded networks may include more superficial relationships. The limitation of
actions in reality has been vague and limited. Due to mobile technology, people tend to
procrastinate and limit their actions. The impacts on physical behavior sets contributing
impacts.
Social Behavior
Young Individuals strive to intercommunicate with society, for mainly in
that age youngsters must get along , for the purpose of not only to fit in, but to look for the
guidance of identity. Social isolation can also be caused by overuse of technology. While it
may appear that texting, Facebook, and Twitter have the potential to reduce social isolation,
suggesting that people are having a harder time even understanding facial expressions. It is
2011). Thus, becomes a habit, and the habit becomes the identity and personality, affecting
the behavior and comportment. Bonds and peers are one of the most important part os
as temporary peer, contributing less confidence and low self-esteem, and the desire of
isolation increases. Social behavior can be enhance through mobile technology, though , the
effect may vary, for how the person will approach mobile technology in behavior. As such,
people in the society. Socializing and adapting to the environment is a great benefit to an
individual. However, due to the competences of modern technology, socializing has been
limited in communicating in reality. In a study it is quoted, “The more time we spend
interconnected via a myriad of devices, the less time we have left to develop true friendships
in the real world.”(Liethe,2013). Relationships are very important they ae the half of the
people.
interaction. New media technologies are having a major impact on society as a whole.
(McGrath, 2008)Smart phones Smart phones and social media expand our universe. We can
connect with others or collect information easier and faster than ever, but we cannot collect
major issue to an individual. It can develop sociological impacts that can affect the actions
and behavior. In the study of Abraham Maslow, it is quoted, “But behavior in the human
being is sometimes a defense, of concealing motives and thoughts, as language can be a way
of hiding thoughts and preventing communication” . Lack of social contribution can made
them isolated in reality. Because of gadgets, people don’t go out of their houses and there
is so much time spent on modern technology. Some people don’t want to interact on other
people because they can’t get their hands off of their gadgets. This study, recommends that
mobile technology can give impacts to the mental, physical and social behavior of an
individual.
Research Paradigm
Figure 2.1
SOCIAL BEHAVIOR
Figure 1.1 presents the effects of mobile technology on the mental, physical, and
social behavior. Mobile technology highly influences the behaviors of the youth. Behavior
was examined as the variable that may produce changes of using mobile technology,
changes in the mental, physical and social aspects. It slowly brings forth contributing
intervention that may affect the demeanors of the mundane transitory. Mobile telephony
outcomes.
This section provides the list of definitions for the variables of the study.
Mobile Technology. This refers to the technology used for cellular communication. This
are devices that are both transportable and offer instantaneous access to information ,often
referred to as ubiquitous and are utilized by people for many different activities
Mobile Devices. This refers to the is a small computing device, typically, small enough
to hold and operate in the hand and having an operating system capable of running mobile
apps. . This refers to the sustained variable which measures and devises mobile technology.
Telephony. This refers to as the technology associated with the electronic transmission of
voice, fax, or other information between distant parties using systems historically associated
with the communication object. This is the parallel term of ‘mobile , and a variable that
Mobile Telephony. This refers to the provision of telephone services to phones which may
move around freely rather than stay fixed in one location. This refers to the parallel term of
Behavior. This refers to the components in the dependent variable, which formulates the
results of the impact that are taken in this study. A response of an individual or group to an
action, environment, person, and stimulus, that can measurable through observation that
ranges through their actions and manner of conducting personal response. It measures as the
individual’s ideology of relating to the mind. It is the emotional and intellectual response
Physical Behavior. This refers to one of the components of the variable. This is the actions
Social Behavior. This is one of the components of the variable. It is the adaptive and
contingent interaction between other people. It is measured by the wellness and ability to
CHAPTER 3
METHODOLOGY
This chapter will present the research design. The population and sample and technique,
the instrumentation and statistical treatment that will be employed in this study.
Research Design
The main aim of this research is to gain the accountable measure in terms of the effects
of mobile technology on the mental, physical and social behavior in a two-weeks program.
Through the process of the descriptive method research design, we have formulated good
outcomes from the questionnaire. This will be used to determine the outcome, this will serve as
the baseline of study. This is a two-weeks program. It is divided into two sections, firstly, an
observational method, after that a post test was conducted on both the experimental and control
group. The experimental group will expose the aftermath to the school to the effects of mobile
technology to the behavior in a two-weeks program, the process effects of modern technology
based program for two-weeks, while the control group will control the system and process. This
will be use as the baseline of the study. After that, a test will be conducted by the experimental
and control group to measure the effects of the mobile technology on mental, physical and social
behavior, among the senior high students, conducted by the researchers in a two-weeks program.
The type of research design selected for this study is descriptive research design.
Descriptive research design is a study designed to depict the participants in an accurate way.
Designs to help provide answers to the questions of who, what, where, when and why. More
simply put, descriptive research is all about describing people who will and who had taken part
in the study. The descriptive research aims to discover and described events. Finding out the
effects or outcomes through, observational and survey method (Borg et.al, 1989).
The population of this study will come from the enrolled Senior High students of Northeast
The sampling technique of this study will be the purposive sampling, where the potential
participants are selected, according to the standards set by the researchers, such as the Senior
High Grade 11 students, ages 15 to 18, in total of 197 students. The adolescents from the Grade
11 Senior High students of NELAC composes the participants in this study that serves as the
descriptive samplings, respectively. The methods, technique and the flow of the process is
Instrumentation
the mental, physical and social. The students will try to track down the
effects to their behavior, made and done by their mental, physical and social practices, and habits.
Their answers will validate the outcome of the data. Thus, will be use to evaluate the students on
We, the researchers personally formulated the procedures. The approval of the administrators is
needed, the valid and approved permission of the adviser and authorities must be conducted. The
active recruitment of the participants was anticipated, after a one-week preparation, the
researchers will now assess and motivate the potential participants. If there are lapses or faults,
necessary adjustments will occur, thus continuing the process. Proper interaction with
participants will occur making them boost self-esteem and trust. Significant valid data will be
collection when the assessment ended, when the program has reach its conclusion, thus
After the conclusion of the gathering, the data is to be studied by the researchers. The data
is to be evaluated, making it as the baseline of the study, and will serve as the evidence or proof
of the data gathering. For two-weeks the experimental group, together with the control group are
to participate in gathering the data results. Results are given privacy and secrecy, with the
exemptions of the researchers. Only researchers can gain access. Research information was
In the study, strict confidentiality is needed to trust the participants, the names of the
individuals are not implemented, and only researchers can read the collected data.
Statistical treatment
The Statistical Package for Social Science (SPSS) will be used in analyzing the data that
will be gathered by the experimental group, assisted at some point by the control group. The
statistical treatment that will be used to answer the research questions are the following. The
statistical treatment that will be used to answer the research questions are the following:
1. Descriptive analysis is to implemented in the forms of numerical frequency, converting
it into percentages. Personal profile of the participants of the research from the
such as age, gender, year level, status, health status, residence, and strand. Then
combining and differentiating the contrast and similarities. Determining the baseline
and end line of the effects of mobile technology by the results among the evaluation of
senior high students that affects their mental, physical and social behaviors.
2. The score of the survey test from the questionnaire evaluation results to determining
the consultation among the research study. The experimental and control groups will
3. The revise test will be analyze, determining the outcome of the test. The scores 12 and
below results to lower chance of being affected , scores 13-18, implements moderate
medium or almost positive, while scores above 28 are positive results of being highly
affected, the results will be sorted, in accordance to the data scores, and answers. For