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18-19VAS Scoring System

The document outlines the scoring system for all-star cheerleading stunts, pyramids, and tosses. It provides charts that assign point values based on the difficulty, quantity, and majority of athletes performing skills. Higher point values are given as more athletes perform more advanced skills.

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Diana Oliveira
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© © All Rights Reserved
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0% found this document useful (0 votes)
73 views7 pages

18-19VAS Scoring System

The document outlines the scoring system for all-star cheerleading stunts, pyramids, and tosses. It provides charts that assign point values based on the difficulty, quantity, and majority of athletes performing skills. Higher point values are given as more athletes perform more advanced skills.

Uploaded by

Diana Oliveira
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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2018 - 2019 ALL STAR SCORING SYSTEM - BUILDING

4.16.18

STUNT DIFFICULTY STUNT/TOSS QUANTITY CHART COED QUANTITY CHART PYRAMID DIFFICULTY
Skills performed do not meet Low range # OF ATHLETES MAJORITY MOST # OF MALES ON TEAM # OF STUNTS
3.0 - 3.5 BELOW Skills performed do not meet Low range
requirement 3.0 - 3.5 BELOW requirement
5 - 11 1 1 1-3 1
4 different level appropriate skills performed by
3.5 - 4.0 LOW
Most of the team 4-5 2
12 - 15 1 2 2 different level appropriate skills, 2 structures
4 different level appropriate skills performed by 6-7 3 3.5 - 4.0 LOW performed by Most of the team
4.0 - 4.5 MID Most of the team, 1 of which is Elite level 16 - 19 2 3
appropriate 8-9 4
4 different level appropriate skills performed by 20 - 23 3 4 10 - 11 5 3 different level appropriate skills, 2 structures
4.5 - 5.0 HIGH Most of the team, 2 of which are Elite level 4.0 - 4.5 MID performed by Most of the team
appropriate 24 - 27 4 5 12 - 13 6
For Level 6 Stunts: All Level 5 & 6 level appropriate skills will be considered Level 14 - 15 7
Appropriate for scoring purposes (at least 2 different Level 6 skills are required to score in 28 - 30 4 6
16 - 17 8 4.5 - 5.0 HIGH 4 different level appropriate skills, 2 structures
High range). performed by Most of the team
Stunt Skills will only receive full credit if they show control through the pop or transition to 31 - 38 5 7
another skill. 18 - 19 9

STUNT QUANTITY COED QUANTITY - LEVEL 3 & 4 SENIOR TEAMS (BASED ON A GROUP OF 3, RIPPLE OR SYNCHRONIZED IN THE SAME SECTION)
(BASED ON A TRADITIONAL GROUP OF 4, RIPPLE OR SYNCHRONIZED IN THE SAME SECTION)
Coed Style ASSISTED Coed Style UNASSISTED
4.0 Less than a Majority of the team performs a level
appropriate building skill
3.5 Skills performed do not meet 4.0 requirement
4.2 Majority of the team performs a level appropriate building
skill 4.0 Walk-in Hands N/A
Toss Hands

4.4 Most of the team performs a level appropriate building skill 4.2 Walk-in Hands press Extension N/A
Toss Hands press Extension
Walk-in Extended double leg stunt
4.6 Less than a Majority of the team performs the same Elite Toss Extended double leg stunt (Level 4 ONLY) Walk-in Hands
level appropriate building skill 4.4 Walk-in Hands press Extended single leg stunt/single arm stunt Toss Hands
Toss Hands press Extended single leg stunt/single arm stunt
4.8 Majority of the team performs the same Elite level
appropriate building skill 4.6 Walk-in Extended single leg stunt/single arm stunt Walk-in Hands press Extension
Toss Extended single leg stunt/single arm stunt (Level 4 ONLY) Toss Hands press Extension
Most of the team performs the same Elite level appropriate Walk-in Extended double leg stunt
5.0 building skill Toss Extended double leg stunt (Level 4 ONLY)
4.8 N/A Walk-in Hands press Extended single leg stunt/single arm stunt

TOSS DIFFICULTY
Toss Hands press Extended single leg stunt/single arm stunt

5.0 N/A Walk-in Extended single leg stunt/single arm stunt


Toss Extended single leg stunt/single arm stunt (Level 4 ONLY)
4.0 Less than a Majority of the team performs a toss

4.5 Majority of the team performs a level appropriate toss


COED QUANTITY - LEVEL 5 & 6 WORLDS TEAMS (BASED ON A GROUP OF 3, RIPPLE OR SYNCHRONIZED IN THE SAME SECTION)
Coed Style ASSISTED Coed Style UNASSISTED
5.0 Majority of the team performs a level appropriate toss rippled or
synchronized in the same section 3.5 Skills performed do not meet 4.0 requirement

DIFFICULTY DRIVERS
Walk-in Extended double leg stunt
4.0 Toss Extended double leg stunt Walk-in Hands
Walk-in Hands press Extended single leg stunt/single arm stunt Toss Hands
• Degree of difficulty Toss Hands press Extended single leg stunt/single arm stunt
• Percent of team participation Walk-in Extended single leg stunt/single arm stunt Walk-in Hands press Extension
• Combination of skills (level and non-level appropriate) 4.2 Toss Extended single leg stunt Toss Hands press Extension
• Pace of skills performed
Walk-in Extended double leg stunt
Toss Extended double leg stunt
TECHNIQUE
4.4 Toss ¼ - ¾ Twist to Extended single leg stunt Walk-in Hands press Extended single leg stunt/ single arm stunt
Toss Hands press Extended single leg stunt/single arm stunt
A team’s ability to execute Stunts, Pyramids and Tosses with Toss Extended 1 Arm Stunt Walk-in Extended single leg stunt/single arm stunt
3.5 - 5.0 excellent precision and form. 4.6 Toss Full up to Extended Stunt
Toss Front handspring 1⁄2 up to Extended stunt Toss Extended single leg stunt
STUNT/PYRAMID DRIVERS TOSS DRIVERS
Top Person Top Person 4.8 N/A Toss ¼ - ¾ Twist to Extended single leg Stunt
Bases/Spotters Bases/Spotters Toss Extended 1 Arm Stunt
Transitions/Dismounts Height 5.0 N/A Toss Full up to Extended Stunt
Obvious Mistakes Cradle Toss Front handspring 1⁄2 up to Extended Stunt
Synchronization Synchronization/Timing Coed stunts must be performed with the same entry (toss or walk-in) and same skill to receive quantity credit. For unassisted credit, the entire skill must be performed unassisted, up through the actual dismount of the skill to a cradle or to the performing surface.
Coed stunts must have a controlled dismount/pop off to the performance surface to receive full Coed Quantity credit.
2018 - 2019 ALL STAR SCORING SYSTEM - TUMBLING
4.16.18

STANDING TUMBLING DIFFICULTY (Level 1 - 5 Youth, Junior & Restricted) JUMP DIFFICULTY

3.0 - 3.5 BELOW Skills performed do not meet Low range requirement 3.5 Skills performed do not meet 4.0 requirement

4.0 Most of the team performs 1 advanced jump


3.5 - 4.0 LOW Most of the team performs a level appropriate pass
Most of the team performs 2 connected advanced jumps. Must be synchro-
4.5 nized and must include a variety
4.0 - 4.5 MID Majority of the team performs the same level appropriate pass which must be synchronized from initiation of the pass Tiny/Mini: Most of the team performs 2 advanced jumps must be
synchronized, but DO NOT need to be connected or include a variety.
Most of the team performs the same level appropriate pass which must be synchronized from initiation of the pass, plus
4.5 - 5.0 HIGH Most of the team performs 3 connected advanced jumps or 2 connected
Majority of the team performs an additional level appropriate pass
advanced jumps, plus 1 additional advanced jump. Must be synchronized
5.0 and include a variety
Tiny/Mini: Most of the team performs 3 advanced jumps must be
synchronized, but DO NOT need to be connected or include a variety.
STANDING TUMBLING DIFFICULTY (Level 5 - 6 Worlds) All approaches within the jumps must use a whip approach to be considered connected. Teams must perform the required skill set or
they will be given a lower score. BASIC JUMPS: Spread Eagle, Tuck Jump // ADVANCED JUMPS: Pike, Right/Left Hurdlers (front or
side), Toe Touch

3.0 - 3.5 BELOW Skills performed do not meet Low range requirement
TUMBLING/JUMP QUANTITY CHART
3.5 - 4.0 LOW Most of the team performs a level appropriate pass
# OF ATHLETES MAJORITY MOST

4.0 - 4.5 MID Majority of the team performs an Elite level appropriate pass 5-7 2 3
8-9 4 5
4.5 - 5.0 HIGH Most of the team performs an Elite level appropriate pass in the same section 10 - 11 5 6
12 - 14 6 7
15 - 16 7 9
RUNNING TUMBLING DIFFICULTY (Level 1 - 5 Youth, Junior & Restricted) 17 - 19 8 10
20 - 22 10 12
3.0 - 3.5 BELOW Skills performed do not meet Low range requirement
23 - 25 11 13

3.5 - 4.0 LOW Less than a Majority of the team performs a level appropriate pass 26 - 27 13 15
28 - 30 14 16
4.0 - 4.5 MID Majority of the team performs a level appropriate pass 31 - 38 15 18

4.5 - 5.0 HIGH Most of the team performs a level appropriate pass DIFFICULTY DRIVERS
• Degree of difficulty
• Percent of team participation
• Combination of skills

RUNNING TUMBLING DIFFICULTY (Level 5 - 6 Worlds)


• Synchronization of passes
• Variety of passes

3.0 - 3.5 BELOW Skills performed do not meet Low range requirement TECHNIQUE
A team’s ability to execute Standing Tumbling, Running Tumbling and Jumps
3.5 - 5.0
3.5 - 4.0 LOW Majority of the team performs a level appropriate pass with excellent precision and form.
STANDING/RUNNING TUMBLING DRIVERS JUMP DRIVERS

4.0 - 4.5 MID Most of the team performs a level appropriate pass Approach Arm Placement
Speed Leg Placement
Body Control Hyperextension/Height
4.5 - 5.0 HIGH Majority of the team performs an Elite level appropriate pass Landings Landings
Synchronization Synchronization
2018 - 2019 ALL STAR SCORING SYSTEM - OVERALL
4.16.18

STUNT CREATIVITY

2.0 - 2.5 Stunt skills incorporate visual, unique or innovative ideas. This includes level and non-level appropriate skills.

PYRAMID CREATIVITY

2.0 - 2.5 Pyramid skills incorporate visual, unique or innovative ideas. This includes level and non-level appropriate skills.

DANCE

A team's ability to demonstrate a high level of energy and entertainment value which incorporates multiple visual elements including a variety of levels, formation changes, partner work, footwork and floor-
9.0 - 10 work. This includes technique, perfection, synchronization, pace and intricacy of dance moves performed.

PERFORMANCE

9.0 - 10 A team's ability to demonstrate high levels of energy and excitement while maintaining genuine enthusiasm and showmanship. This will include appropriate athletic impression throughout the routine.

ROUTINE COMPOSITION

A team’s ability to demonstrate precise spacing in formations and seamless patterns of movement in transitions performed throughout the routine. This includes innovative, visual and intricate ideas, as well
9.0 - 10 as, any additional skills performed to enhance overall appeal.
2018 - 2019 ALL STAR SCORING SYSTEM - STUNTS
4.16.18

LEVEL 1
INVERSION STYLE RELEASE STYLE TWISTING DISMOUNT STYLE OTHER STUNTS
• BACK STAND
• PREP LEVEL SHOW & GO
• STRADDLE SIT
• FLAT BACK
• EXTENDED STRADDLE SIT
• SWITCH UP TO LIB BELOW PREP LEVEL
LEVEL • SWITCH UP TO BODY POSITION BELOW PREP • BELOW PREP LEVEL 1 LEG STUNT
APPROPRIATE LEVEL • 1
⁄ TWISTING TRANSITION TO BELOW PREP LEVEL • STEP DOWN • EXTENDED FLAT BACK
⁄ DOWN TO GROUND LEVEL
4
• INVERSION TO GROUND LEVEL • 1
• PREP LEVEL 1 LEG STUNT WITH BRACER
• TIC TOC BELOW PREP LEVEL (LIB TO LIB) • STRAIGHT CRADLE
⁄ TWISTING TRANSITION FROM PREP LEVEL
4
• 1
• PREP LEVEL TO PRONE
• TIC TOC BELOW PREP LEVEL (LIB TO BODY 4
• 1 LEG STUNT BELOW PREP LEVEL
POSITION) • SHOULDER SIT
• CHAIR
• SHOULDER STAND
• COMBINATION OF TWO OR MORE LEVEL APPROPRIATE
SKILLS PERFORMED SIMULTANEOUSLY
ELITE LEVEL
• TRANSITION FROM BELOW PREP LEVEL TO PREP
APPROPRIATE • TIC TOC BELOW PREP LEVEL (BODY POSITION TO LEVEL BODY POSITION STUNT WITH BRACER
BODY POSITION) • 1
⁄ TWISTING TRANSITION TO PREP
4
• 1⁄4 TWISTING TRANSITION TO PREP LEVEL 1 LEG
STUNT WITH BRACER

LEVEL 2
INVERSION STYLE RELEASE STYLE TWISTING DISMOUNT STYLE OTHER STUNTS
• PRONE
• 1
⁄ TWISTING TRANSITION TO BELOW PREP LEVEL • PREP LEVEL 1 LEG STUNT
⁄ TWISTING TRANSITION TO PREP LEVEL
2
• 1
• STRAIGHT CRADLE FROM EXTENSION • EXTENSION
LEVEL ⁄ TWISTING TRANSITION TO PREP LEVEL 1 LEG • STRAIGHT CRADLE FROM PREP LEVEL BODY
2
• INVERSION FROM GROUND LEVEL TO BELOW • SWITCH UP TO LIB PREP LEVEL • 1
4 • BARREL ROLL
APPROPRIATE PREP LEVEL • TIC TOC PREP LEVEL (LIB TO LIB) STUNT POSITION • LEAP FROG VARIATIONS
• INVERSION FROM GROUND LEVEL TO PREP LEVEL • TIC TOC PREP LEVEL (LIB TO BODY POSITION) • 1
⁄2 TWISTING TRANSITION TO PREP LEVEL BODY • 1⁄4 TWISTING DISMOUNT FROM PREP OR • 1
⁄2 TWIST TO PRONE
POSITION EXTENSION • WALK IN PREP LEVEL PRESS EXTENSION
• 1⁄4 TWISTING TRANSITION TO EXTENDED STUNT • COMBINATION OF TWO OR MORE LEVEL APPROPRIATE
SKILLS PERFORMED SIMULTANEOUSLY

• 1⁄2 TWISTING INVERSION TO EXTENDED STUNT


ELITE LEVEL • INVERSION FROM GROUND LEVEL TO EXTENDED • TIC TOC PREP LEVEL (BODY POSITION TO BODY • 1⁄2 TWISTING TIC TOC TO PREP LEVEL 1 LEG STUNT
STUNT POSITION) • 1
⁄ TWISTING TRANSITION TO EXTENDED STUNT • 1⁄2 TWISTING INVERSION TO PREP LEVEL 1 LEG
APPROPRIATE
2

STUNT

LEVEL 3
INVERSION STYLE RELEASE STYLE TWISTING DISMOUNT STYLE OTHER STUNTS

• FULL TWIST TO PRONE FROM PREP LEVEL


• EXTENDED 1 LEG STUNT
• RELEASE TO PREP LEVEL OR BELOW • FULL UP BELOW PREP LEVEL • STRAIGHT CRADLE FROM EXTENDED 1 LEG • SUSPENDED FRONT FLIP
• SWITCH UP TO PREP LEVEL LIB • FULL UP PREP LEVEL STUNT STUNT • SPECIALTY SUSPENDED FRONT FLIP (NON-TWISTING)
• INVERTED BELOW PREP LEVEL • BALL UP, STRADDLE UP AND/OR RELEASE TO
LEVEL • 1⁄4 TWISTING TRANSITION TO EXTENDED 1 LEG • FULL DOWN FROM PREP • SUSPENDED TWISTING FRONT FLIP
• INVERTED AT PREP LEVEL PREP LEVEL LIB STUNT • 1⁄4 TWISTING DISMOUNT FROM EXTENDED 1 LEG • TOSS HANDS
APPROPRIATE • DOWNWARD INVERSION FROM BELOW PREP • TIC TOC BELOW PREP LEVEL TO BELOW PREP • FULL UP TO PREP LEVEL 1 LEG STUNT • FULL DOWN FROM EXTENSION • SINGLE BASED 1 LEG EXTENDED STUNTS
LEVEL LEVEL (LIB TO LIB) • PREP LEVEL FULL TWISTING TRANSITION TO PREP • SINGLE SKILL CRADLE FROM 2 LEG STUNT • TOSS HANDS PAUSE PRESS EXTENSION
• TIC TOC BELOW PREP LEVEL TO PREP LEVEL (LIB LEVEL 1 LEG STUNT (NON-TWISTING) • WALK IN EXTENSION
TO LIB) • COMBINATION OF TWO OR MORE LEVEL APPROPRIATE
SKILLS PERFORMED SIMULTANEOUSLY

• TIC TOC PREP LEVEL LIB TO EXTENDED BODY • FULL UP TO PREP LEVEL BODY POSITION • 1⁄2 TWISTING INVERSION TO EXTENDED 1 LEG
ELITE LEVEL POSITION • 1⁄2 TWISTING TRANSITION TO EXTENDED 1 LEG STUNT
• INVERSION TO EXTENDED 1 LEG STUNT • SWITCH UP TO PREP LEVEL BODY POSITION STUNT
APPROPRIATE • BALL UP, STRADDLE UP AND/OR RELEASE TO PREP • PREP LEVEL FULL TWISTING TRANSITION TO PREP • FULL TWISTING TIC TOC AT PREP LEVEL (LIB TO
BODY POSITION)
LEVEL BODY POSITION LEVEL BODY POSITION

LEVEL 4
INVERSION STYLE RELEASE STYLE TWISTING DISMOUNT STYLE OTHER STUNTS
• SWITCH UP TO EXTENDED 1 LEG STUNT
• RELEASE TO EXTENDED STUNT
• RELEASED INVERSION TO PREP LEVEL OR BELOW • TIC TOC LIB TO LIB (HIGH TO LOW) • 1 1⁄2 TWISTING TRANSITION TO BELOW PREP LEVEL
LEVEL • RELEASED INVERSION AT PREP LEVEL TO PREP • HELICOPTER RELEASE MOVES • 3
⁄4 TWISTING TRANSITION TO EXTENDED STUNT • FULL DOWN FROM EXTENDED 1 LEG STUNT • TOSS EXTENSION
• FULL UP TO EXTENDED 2 LEG STUNT • DOUBLE DOWN FROM PREP LEVEL • TOSS 1 LEG EXTENDED STUNT
APPROPRIATE LEVEL • RELEASE TO EXTENDED LIB
• DOWNWARD INVERSION FROM PREP LEVEL • SWITCH UP TO EXTENDED BODY POSITION • 1 1⁄2 TWISTING TRANSITION TO PREP LEVEL • DOUBLE DOWN FROM EXTENDED STUNT • COMBINATION OF TWO OR MORE LEVEL APPROPRIATE
• EXTENDED INVERTED STUNT • FULL TWISTING RELEASE TO PREP LEVEL OR • 1 1⁄2 TWISTING TRANSITION TO PREP LEVEL 1 LEG • KICK FULL TWISTING DISMOUNT SKILLS PERFORMED SIMULTANEOUSLY
BELOW STUNT
• RELEASE FROM PREP LEVEL TO PREP LEVEL
• FULL TWISTING INVERSION TO EXTENDED STUNT
• TIC TOC EXTENDED BODY POSITION TO PREP • FULL UP TO EXTENDED LIB (NOT BODY POSITION) • FULL TWISTING TIC TOC RELEASE TO PREP LEVEL
ELITE LEVEL OR BELOW BODY POSITION (HIGH TO LOW) • 1 1⁄2 TWISTING TRANSITION TO PREP LEVEL BODY
• RELEASED INVERSION FROM BELOW PREP LEVEL • LEVEL 1 LEG STUNT
APPROPRIATE TO EXTENDED STUNT BALL UP, STRADDLE UP AND/OR RELEASE TO POSITION • FULL TWISTING BALL UP, STRADDLE UP AND/OR
EXTENDED BODY POSITION (NOT INCLUDING • EXTENDED FULL TWISTING TRANSITION TO SWITCH UP TO PREP LEVEL BODY POSITION
SWITCH UP) EXTENDED STUNT • 1 1⁄2 TWISTING BALL UP, STRADDLE UP AND/OR
SWITCH UP TO PREP LEVEL 1 LEG STUNT
This document includes examples of level appropriate skills. Coaches are still responsible for ensuring that any skills performed in their routine are compliant with the USASF Safety Rules. Please check back as this document may be updated throughout the season.
2018 - 2019 ALL STAR SCORING SYSTEM - STUNTS
4.16.18

LEVEL 5 YOUTH, JUNIOR RESTRICTED & SENIOR RESTRICTED


INVERSION STYLE RELEASE STYLE TWISTING DISMOUNT STYLE OTHER STUNTS

• DOWNWARD INVERSION FROM EXTENDED • 1


⁄4 TURN SWITCH UP TO EXTENDED 1 LEG STUNT • 1 1⁄2 - 2 TWIST TO PRONE
LEVEL
STUNT • TIC TOC LIB TO LIB (HIGH TO HIGH) • FULL UP TO EXTENDED 1 LEG STUNT • TOSS 1⁄4 - 3⁄4 TWIST TO EXTENDED STUNT
• DOWNWARD INVERSION FROM EXTENDED 1 LEG • LIB TO LIB TIC TOCS (LOW TO HIGH) • DOUBLE DOWN FROM 1 LEG STUNT • TOSS EXTENDED 1 ARM STUNT
APPROPRIATE • 1 1⁄4 UP TO EXTENDED STUNT
STUNT • 1
⁄2 TURN SWITCH UP TO EXTENDED 1 LEG STUNT • DOUBLE UP TO PREP LEVEL STUNT • KICK DOUBLE TWISTING DISMOUNT • TOSS FULL TWIST TO EXTENDED STUNT
• RELEASED INVERSION FROM PREP LEVEL TO • TIC TOC LIB TO BODY POSITION (LOW TO HIGH) • COMBINATION OF TWO OR MORE LEVEL APPROPRIATE
EXTENSION • TWISTING HELICOPTER RELEASE MOVES SKILLS PERFORMED SIMULTANEOUSLY

• TIC TOC EXTENDED 1 LEG STUNT TO BODY


ELITE LEVEL POSITION (HIGH TO HIGH) • 14⁄ - 34⁄ TWISTING TIC TOC TO EXTENDED 1 LEG STUNT
• RELEASED INVERSION FROM PREP LEVEL OR • FULL UP TO EXTENDED BODY POSITION
APPROPRIATE ABOVE TO EXTENDED 1 LEG STUNT • SWITCH UP FULL TWIST TO EXTENDED 1 LEG
• 1 1⁄2 UP TO EXTENDED STUNT • FULL TWISTING TIC TOC TO EXTENDED 1 LEG STUNT
STUNT (LOW TO HIGH)
• 1⁄2 BALL UP TO EXTENDED BODY POSITION

LEVEL 5
INVERSION STYLE RELEASE STYLE TWISTING DISMOUNT STYLE OTHER STUNTS

• 1
⁄4 TURN SWITCH UP TO EXTENDED 1 LEG STUNT
• DOWNWARD INVERSION FROM EXTENDED • TIC TOC LIB TO LIB (HIGH TO HIGH)
STUNT • TIC TOC LIB TO LIB (LOW TO HIGH) • 1 1⁄2 - 2 TWIST TO PRONE
• DOWNWARD INVERSION FROM EXTENDED 1 LEG • 1
⁄2 TURN SWITCH UP TO EXTENDED 1 LEG STUNT • FULL UP TO EXTENDED 1 LEG STUNT • COED STYLE TOSS 1⁄4 - 3⁄4 TWIST TO EXTENDED STUNT
LEVEL STUNT • TIC TOC LIB TO BODY POSITION (HIGH TO HIGH) • 1 1⁄4 - 1 3⁄4 UP TO EXTENDED STUNT • DOUBLE DOWN FROM 1 LEG STUNT • 14⁄ - 34⁄ TWISTING TIC TOC TO EXTENDED 1 LEG STUNT
APPROPRIATE • RELEASED INVERSION FROM PREP LEVEL OR • TIC TOC LIB TO BODY POSITION (LOW TO HIGH) • 1 1⁄4 - 1 3⁄4 UP TO EXTENDED 1 LEG STUNT • KICK DOUBLE TWISTING DISMOUNT • FULL TWISTING TIC TOC TO EXTENDED 1 LEG STUNT
ABOVE TO EXTENSION • TWISTING HELICOPTER RELEASE MOVES • DOUBLE UP TO EXTENDED STUNT (LOW TO HIGH)
• RELEASED INVERSION FROM PREP LEVEL OR • SWITCH UP FULL TWIST TO EXTENDED 1 LEG • COMBINATION OF TWO OR MORE LEVEL APPROPRIATE
ABOVE TO LIB STUNT SKILLS PERFORMED SIMULTANEOUSLY
• 1⁄2 TWISTING BALL UP TO EXTENDED BODY
POSITION

• UNASSISTED COED STYLE TOSS EXTENDED 1 ARM


STUNT
ELITE LEVEL • COED STYLE TOSS FRONT HANDSPRING RELEASE 1⁄2
• SWITCH UP FULL TWIST TO EXTENDED BODY
APPROPRIATE POSITION TWIST TO EXTENDED STUNT
• RELEASED INVERSION FROM PREP LEVEL OR • TIC TOC BODY POSITION TO BODY POSITION • 1 1⁄2 UP TO EXTENDED BODY POSITION • COED STYLE TOSS FULL TWIST TO EXTENDED STUNT
ABOVE TO EXTENDED BODY POSITION (HIGH TO HIGH) • 1 3⁄4 UP TO EXTENDED BODY POSITION • FULL TWISTING TIC TOC TO EXTENDED 1 LEG STUNT
• FULL TWISTING BALL UP TO EXTENDED BODY • DOUBLE UP TO EXTENDED 1 LEG STUNT (HIGH TO HIGH)
POSITION • TOSS FRONT HANDSPRING 12⁄ UP RELEASE TO
EXTENDED STUNT
• FULL TWISTING TIC TOC TO EXTENDED BODY
POSITION (LOW TO HIGH)

LEVEL 6
INVERSION STYLE RELEASE STYLE TWISTING DISMOUNT STYLE OTHER STUNTS
• FREE FLIPPING FROM GROUND LEVEL TO
CRADLE (L6)
• FLIPPING FROM GROUND LEVEL TO PREP LEVEL • 1
⁄4 TURN SWITCH UP TO EXTENDED 1 LEG STUNT • FREE FLIPPING WITH TWISTING FROM GROUND
(L6) • TIC TOC LIB TO LIB (HIGH TO HIGH) LEVEL TO CRADLE (L6)
• FLIPPING FROM GROUND LEVEL TO EXTENSION • TIC TOC LIB TO LIB (LOW TO HIGH) • FLIPPING WITH TWISTING FROM GROUND LEVEL TO • FRONT FREE FLIPPING TO GROUND LEVEL (L6)
LEVEL (L6) • 1
⁄2 TURN SWITCH UP TO EXTENDED 1 LEG STUNT PREP LEVEL (L6) • FREE FLIPPING FROM PREP LEVEL OR BELOW TO • 1 1⁄2 - 2 TWIST TO PRONE
• DOWNWARD INVERSION FROM EXTENDED • TIC TOC LIB TO BODY POSITION (HIGH TO HIGH) • FLIPPING WITH TWISTING FROM GROUND LEVEL TO CRADLE (L6) • COED STYLE TOSS 1⁄4 - 3⁄4 TWIST TO EXTENDED STUNT
APPROPRIATE STUNT • TIC TOC LIB TO BODY POSITION (LOW TO HIGH) EXTENSION (L6) • FREE FLIPPING WITH TWISTING FROM PREP • 1
⁄ - 34⁄ TWISTING TIC TOC TO EXTENDED 1 LEG STUNT
• TWISTING HELICOPTER RELEASE MOVES • FULL UP TO EXTENDED 1 LEG STUNT LEVEL OR BELOW TO CRADLE (L6)
4

• DOWNWARD INVERSION FROM EXTENDED 1 LEG • COMBINATION OF TWO OR MORE LEVEL APPROPRIATE
STUNT • SWITCH UP FULL TWIST TO EXTENDED 1 LEG • 1 1⁄4 - 1 3⁄4 UP TO EXTENDED STUNT • DOUBLE DOWN FROM 1 LEG STUNT SKILLS PERFORMED SIMULTANEOUSLY
• RELEASED INVERSION FROM PREP LEVEL OR STUNT • 1 1⁄4 - 1 3⁄4 UP TO EXTENDED 1 LEG STUNT • KICK DOUBLE TWISTING DISMOUNT
ABOVE TO EXTENSION • 1⁄2 TWISTING BALL UP TO EXTENDED BODY • DOUBLE UP TO EXTENDED STUNT
• RELEASED INVERSION FROM PREP LEVEL OR POSITION
ABOVE TO LIB

• BACKHANDSPRING FULL UP TO EXTENDED


STUNT (L6)
• UNASSISTED COED STYLE TOSS EXTENDED 1 ARM
• SWITCH UP FULL TWIST TO EXTENDED BODY STUNT
ELITE LEVEL • FLIPPING FROM GROUND LEVEL TO EXTENDED POSITION • FLIPPING WITH TWISTING FROM GROUND LEVEL
• FRONT HANDSPRING 1 1⁄2 UP TO EXTENDED
TO EXTENDED SINGLE LEG (L6)
APPROPRIATE SINGLE LEG AND/OR SINGLE ARM STUNT (L6) • TIC TOC BODY POSITION TO BODY POSITION
• 1 1⁄2 UP TO EXTENDED BODY POSITION STUNT
• RELEASED INVERSION FROM PREP LEVEL OR (HIGH TO HIGH) • COED STYLE TOSS FRONT HANDSPRING RELEASE 1⁄2
ABOVE TO EXTENDED BODY POSITION • FULL TWISTING BALL UP TO EXTENDED BODY • 1 3⁄4 UP TO EXTENDED BODY POSITION
• DOUBLE UP TO EXTENDED 1 LEG STUNT TWIST TO EXTENDED STUNT
POSITION • COED STYLE TOSS FULL TWIST TO EXTENDED STUNT
• FULL TWISTING TIC TOC TO EXTENDED BODY
POSITION (LOW TO HIGH)
• FRONT HANDSPRING 12⁄ UP TO EXTENDED STUNT

This document includes examples of level appropriate skills. Coaches are still responsible for ensuring that any skills performed in their routine are compliant with the USASF Safety Rules. Please check back as this document may be updated throughout the season.
2018 - 2019 ALL STAR SCORING SYSTEM - TOSSES
4.16.18

LEVEL 2
NON - TWISTING TWISTING

STRAIGHT RIDE TOSS

LEVEL 3

NON - TWISTING TWISTING


BALL ARCH • PRETTY GIRL ARCH • PIKE ARCH FULL TWIST
KICK ARCH • BALL-X • TOE TOUCH

LEVEL 4
NON - TWISTING TWISTING

PIKE-X • HITCH KICK • SWITCH KICK • DOUBLE TOE TOUCH BALL FULL • PIKE FULL • KICK FULL
TOE TOUCH FULL FULL UP TOE TOUCH • DOUBLE FULL

LEVEL 5 YOUTH
NON - TWISTING TWISTING

PIKE HITCH KICK • PIKE KICK PRETTY GIRL KICK FULL • DOUBLE FULL • HITCH KICK FULL • SWITCH KICK FULL
PIKE SWITCH KICK • HITCH KICK KICK KICK KICK FULL • PIKE KICK FULL • KICK FULL KICK

LEVEL 5 JUNIOR RESTRICTED & SENIOR RESTRICTED


NON - TWISTING TWISTING

PIKE HITCH KICK • PIKE KICK PRETTY GIRL HITCH KICK FULL • SWITCH KICK FULL • KICK KICK FULL PIKE KICK FULL •
PIKE SWITCH KICK • HITCH KICK KICK KICK FULL KICK • FULL KICK FULL • PIKE DOUBLE FULL • KICK DOUBLE FULL
TOE TOUCH DOUBLE FULL • DOUBLE UP TOE TOUCH

LEVEL 5
NON - TWISTING TWISTING

PIKE HITCH KICK • PIKE KICK PRETTY GIRL BALL DOUBLE FULL • PIKE DOUBLE FULL • KICK DOUBLE FULL
PIKE SWITCH KICK • HITCH KICK KICK TOE TOUCH DOUBLE FULL • DOUBLE UP TOE TOUCH • HITCH KICK DOUBLE FULL
SWITCH KICK DOUBLE FULL • KICK FULL KICK FULL

LEVEL 6
NON - TWISTING TWISTING

TUCK • X-OUT • PIKE • LAYOUT LAYOUT FULL • LAYOUT DOUBLE FULL • X-OUT FULL
SPLIT FULL • ARABIAN 1 1/2 • PIKE OPEN DOUBLE FULL
This document includes examples of level appropriate skills. Coaches are still responsible for ensuring that any skills performed in their routine are compliant with the USASF Safety Rules. Please check back as this document may be updated throughout the season.
2018 - 2019 ALL STAR SCORING SYSTEM - TUMBLING
4.5.18

LEVEL 1
STANDING TUMBLING SKILLS RUNNING TUMBLING SKILLS
FORWARD ROLL • STRADDLE ROLL • HANDSTAND • HANDSTAND FORWARD ROLL • FRONT LIMBER
CARTWHEEL • FRONT WALKOVER • ROUND OFF • CARTWHEEL BACK WALKOVER
FRONT WALK OVER • CARTWHEEL • BACKWARD ROLL
FRONT WALKOVER TO CARTWHEEL/ROUND OFF
BACK EXTENSION ROLL • PUSH UP TO BACKBEND • STANDING BACKBEND
CARTWHEEL 1/2 TURN FRONT WALKOVER • CONNECTED SKILLS -CARTWHEEL/BACK WALKOVER
BACKBEND KICK OVER • BACK WALKOVER

STANDING TUMBLING SKILLS RUNNING TUMBLING SKILLS


LEVEL 2

STANDING BACK HANDSPRING • BACK HANDSPRING STEP OUT CARTWHEEL BHS • ROUND OFF BHS • ROUND OFF BHS STEP OUT
BACK EXTENSION ROLL BACK HANDSPRING • BACK WALKOVER BACK HANDSPRING ROUND OFF BHS SERIES • FRONT WALKOVER TO ROUND OFF BHS SERIES

STANDING TUMBLING SKILLS RUNNING TUMBLING SKILLS


LEVEL 3

ARIELS • PUNCH FRONT • ROUND OFF TUCK • ROUND OFF BHS BACK TUCK
BHS SERIES • JUMP TO BHS • JUMP TO BHS SERIES
ROUND OFF BHS SERIES TO BACK TUCK • FRONT WALKOVER TO ROUND OFF BHS BACK TUCK
BHS SERIES JUMP BHS SERIES • BHS STEP OUT BHS COMBO
FRONT WALKOVER TO ROUND OFF BHS SERIES BACK TUCK

LEVEL 4
STANDING TUMBLING SKILLS RUNNING TUMBLING SKILLS
CARTWHEEL BACK TUCK • ROUND OFF LAYOUT
ROUND OFF BHS LAYOUT/LAYOUT STEPOUT / X-OUT • ROUND OFF BHS SERIES TO LAYOUT
FRONT WALKOVER THROUGH TO LAYOUT • PUNCH FRONT STEPOUT TO LAYOUT
STANDING BACK TUCK • BHS BACK TUCK • BHS SERIES TO BACK TUCK
ROUND OFF BHS SERIES TO LAYOUT • ROUND OFF BHS WHIP BHS TO LAYOUT
JUMP BHS BACK TUCK • JUMP BHS SERIES TO BACK TUCK
PUNCH FRONT STEPOUT TO ROUND OFF BHS WHIP BHS TO BACK TUCK
FRONT HANDSPRING PUNCH FRONT
FRONT HANDSPRING PUNCH FRONT THROUGH TO ROUND OFF BHS BACK TUCK/LAYOUT

STANDING TUMBLING SKILLS RUNNING TUMBLING SKILLS


LEVEL 5 YOUTH, JUNIOR RESTRICTED & SENIOR RESTRICTED

JUMP BACK TUCK • BHS SERIES TO WHIPS AND LAYOUTS • JUMP BHS SERIES TO WHIPS AND LAYOUTS ROUND OFF FULL • ROUND OFF BHS FULL • FRONT WALKOVER THROUGH TO FULL
BHS WHIP BHS SERIES TO LAYOUT/LAYOUT STEPOUT/X-OUT PUNCH FRONT STEPOUT TO FULL • ROUND OFF WHIP BHS TO FULL

STANDING TUMBLING SKILLS RUNNING TUMBLING SKILLS


LEVEL 5 & 6

JUMP BACK TUCK CARTWHEEL FULL • ROUND OFF FULL • ROUND OFF BHS FULL • FRONT WALKOVER THROUGH TO FULL
SIDE AERIAL/FRONT AERIAL/ONODI THROUGH TO FULL • FRONT FULL

ELITE LEVEL APPROPRIATE ELITE LEVEL APPROPRIATE


STANDING FULL • JUMP FULL • BHS FULL • JUMP BHS FULL • BHS SERIES TO FULL FRONT HANDSPRING FRONT FULL •PUNCH FRONT STEPOUT TO FULL • ROUND OFF BHS WHIP TO FULL
ROUND OFF ARABIAN ROUND OFF BHS FULL • ROUND OFF BHS FULL BHS SERIES TO FULL ROUND OFF DOUBLE FULL
JUMP BHS SERIES TO FULL • BHS WHIP TO BHS SERIES TO FULL • BHS SERIES TO DOUBLE FULL
ROUND OFF BHS DOUBLE FULL • FRONT WALKOVER THROUGH TO DOUBLE FULL
JUMP BHS SERIES TO DOUBLE FULL • BHS WHIP TO BHS SERIES TO DOUBLE FULL PUNCH FRONT STEPOUT TO DOUBLE FULL • ROUND OFF BHS WHIP TO DOUBLE FULL
ROUND OFF ARABIAN ROUND OFF BHS DOUBLE FULL • ROUND OFF BHS FULL BHS SERIES TO DOUBLE FULL
ROUND OFF BHS DOUBLE FULL BHS SERIES TO DOUBLE FULL

This document includes examples of level appropriate skills. Coaches are still responsible for ensuring that any skills performed in their routine are compliant with the USASF Safety Rules.
Please check back as this document may be updated throughout the season.

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