Dynamic Games of Complete and Perfect Information
Dynamic Games of Complete and Perfect Information
Complete Information
Player 1
C D
Player 2 Player 2
E F G H
2, 1 3, 0 0, 2 1, 3
0, 1 1, 0 1, 1 2, 1 2, 2 1, 3
0, 1 1, 0 1, 1 2, 1 2, 2 1, 3
0, 1 1, 0 1, 1 2, 1 2, 2 1, 3
FOC: a – 2q2 – q1 – c = 0
That is,
Max u1(q1, R2(q1))=q1(a–q1–c)/2
subject to 0 ≤ q1 ≤ +∞
Firm 2 produces
q2=(a – c)/4 and its profit
q2(a–(q1+ q2)–c)=(a–c)2/16
Firm 2 produces
q2=(a – c)/3 and its profit
q2(a–(q1+ q2)–c)=(a–c)2/9
FOC: a – 2qm – c = 0
qm = (a – c)/2
Monopoly produces
qm=(a – c)/2 and its profit
qm(a–qm–c)=(a–c)2/4
That is,
Max u1(p1, R2(p1))=(a – p1 + b×(a + c + bp1)/2 )(p1 – c)
subject to 0 ≤ p1 ≤ +∞
Next time
Dynamic games of complete and imperfect information
Reading lists
Sec 2.2, 2.4 of Gibbons