BCA-652: Computer Graphics and Multimedia Lab: Lab Assignment Topics Date Sign
This document contains the lab assignment topics for the computer graphics and multimedia lab course BCA-652. There are 22 total assignments listed from September 2017 to April 2018 related to drawing shapes and patterns, computer graphics algorithms like line drawing, circle drawing and clipping, 2D and 3D transformations, animation, and simulations. Students are tasked with writing C programs to implement these graphics concepts and techniques.
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BCA-652: Computer Graphics and Multimedia Lab: Lab Assignment Topics Date Sign
This document contains the lab assignment topics for the computer graphics and multimedia lab course BCA-652. There are 22 total assignments listed from September 2017 to April 2018 related to drawing shapes and patterns, computer graphics algorithms like line drawing, circle drawing and clipping, 2D and 3D transformations, animation, and simulations. Students are tasked with writing C programs to implement these graphics concepts and techniques.
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BCA-652: Computer Graphics and Multimedia Lab
Lab Assignment Topics Date Sign
1. Write a C program to implement the Line, Circle 9-1-2018 and ellipse attributes and draw rectangle 2. Write a program to draw village of houses or Hut. 9-1-2018 3. Write a program to create star pattern 13-1-2018 4. Write a program to draw a man with circle and 13-1-2018 lines. 5. Write a C program to implement DDA line drawing 30-1-2018 algorithm. 6.Write a C program to implement Bresenham’s line 30-1-2018 drawing algorithm 7. Write a C program to implement Direct circle 13-2-2018 drawing algorithm. 8.. Write a program to draw Polar circle. 13-2-2018 9. Write a C program to implement mid-point circle 27-2-2018 and ellipse drawing algorithm. 10. Write a C program to implement Cohen 13-3-2018 Sutherland 2D line clipping algorithm. 11. Write a C program to implement mid-point sub 13-3-2018 division clipping Algorithm. 12. Write a C program to implement two 30-3-2018 Dimensional transformations – Rotation (With and without pivot point), Scaling (With and without pivot point). 13. Write a C program to implement two 30-3-2018 Dimensional transformations - Translation, 14 Write a C program to implement two Dimensional 3-4-2018 transformations – scaling. 15. Write a C program to implement three 3-4-2018 dimensional transformations - Translation, Rotation, Scaling 16. Use the color filling method to fill color in circle 3-4-2018 17. Create a colorful fish and animate it. 18. Write a C program to draw a walking man with 6-4-2018 colorful balloons and animate the man and balloons. 19. Create a 24 spokes on a wheel and animate the 7-4-2018 wheel. 20. Perform the implementation to simulate the 10-4-2018 game of pool table. 21 perform effect of a square transforming to a 13-4-2018 circle then to a triangle. 22. Perform the implementation to simulate a ball 13-4-2018 hitting another ball .