Instructional Design On Quizizz
Instructional Design On Quizizz
Helena Wallace
Staff Development
Alternative Methods of Informal Assessment using Quizizz
Target Audience
The target audience consists of certified teachers of different subjects with different levels of
experience with technology. The target audience teaches grades 6-8 (age of students varies
between 11-13). The target audience is employed by the Habersham County Board of Education,
in the State of Georgia.
Problem Identification
The teachers in this school have expressed a need to create simple, easy and engaging tickets-
out-the-door that will assess students knowledge of the material presented daily. This will help
teachers decide if if they need to reteach some of the material or if they can move on to the next
subject. This activities must be simple, easy to create, effective in evaluating the material
covered by the daily standards, and at the same time able to give students a little spirit of
competition.
Instructional Goals
Users will:
● Receive step-by-step instructions on how to use the “Quizizz” program
● Open a teacher account and develop quick, easy, and simple assessments.
● Create classes, assessment quizzes, and assign those quizzes to students.
● Evaluate data received from answers given by the students in order to plan for follow-up
lessons.
● Evaluate the class materials and instructor
All learners recognize the importance of technology in school, but they feel very different about
its use in middle school classrooms. Five teachers are avid advocates for technology and use it in
the classroom almost every day, and the other three use technology very little and restrict their
use to authorized school devices. When teachers were asked about their motivation to learn how
to use technology to create interactive, fast, and simple assessments that can evaluate student
knowledge, five stated that they were eager to learn and apply that knowledge in class and the
other three were somewhat reluctant to accept the benefits of technology. This information was
collected from teacher interviews, media specialist interviews, and a survey on the uses of
technology in class.
All eight teachers view education as an essential part of a student's life. They agree that with the
diversity in our schools and the different learning levels and abilities, teachers need to have
simple tools that will allow them to assess students quickly and in interactive ways. All teachers
are willing, with different levels of enthusiasm, to add some changes to the way they informally
assess students, and utilize 21st-century technology in their classrooms. This information was
collected from group interviews, and attitude surveys about the implementation of technology in
classrooms.
Group Characteristics
All teachers teach middle school level students in the same building with around 38 certified
teachers. The total student body population is around 523 students and is comprised 88%
Caucasian, 9 % Hispanic, 2 % other ethnicities with 51% of students qualifying for free or
reduced lunch. This information was collected from examining school and county records about
teacher employment and student enrollment.
3. Type https://https://quizizz.com/
4. Create “Quizziz” account
4.1. Click “Sign up” on the top right corner of the screen
4.2. The easiest way to create a classroom account is to sign in with Google
5. Creating quizzes
5.2.1. On the left side of the screen hit “Create a Quiz” and begin
Give the quiz a name and start with questions , you can
quiz . All quizzes that you create will be stored under the tab
6.1.1. Choose the date, and then hit “Proced.” You will have the choice
of giving the students the code, sending the code through Google
6.2.1. Choose the date, and then hit “Proced.” Students will be given a
URL to join the game and a code. Once your students join,
Press start and the game will begin. Students will see the game displayed
in their own computer and they can answer at their own pace. There is no
Terminal Objective 3: To assess students knowledge with the data collected from the quiz.
Enabling Objectives:
3A. Launch the quizzes, either as a homework assignments or as a classroom group game.
3B. Analyze students answers to determine understanding of the material.
3C. Discuss with the classroom on what steps he/she would take after the analysis of data.
Terminal Objective 4: To evaluate the Staff Development lesson for content and presentation.
Enabling Objectives:
4A. Take a survey about the classes delivery method and content.
Assessment:
1.1 - The learner will open a teacher account, create a mock class on the Quizizz site and then
take a screenshot of the website to receive credit for this part of the lesson.
UDL Principles:
● Multiple Means of Representation: The learner is offered ways of customizing the
display of information by receiving a Google Document with audio, detailed instructions
and images on 1) How to take a screenshot and 2) How to access the Quizizz site and
create classes.
Assessment:
2.1 - The learner will select a standard connected to their subject and will create 3 or 4 very
simple, basic questions to add to a quiz. The learner will also learn about using already available
online resources to find quizzes that can be used and modified to fit the classroom needs. To
show completion of this part of the lesson, the learner will take a screenshot of the created
questions. (The quizzes that you create will be in the “My Quizzes”)
UDL Principles:
● Multiple Means of Representation: The learner is offered ways of customizing the
display of information by receiving a Google Document with audio, detailed instructions
and images on how to create a quiz. This video will show all the steps necessary to
achieve the final goal.
Assessment:
3.1 - The learner will take a screenshot of the results of the questions to show successful
completion of this step and receive credit for this task.
3.2 - Informal group evaluation made by the teacher on “students” discussing strategies that they
will apply after evaluating the data.
UDL Principles:
● Multiple Means of Representation: The learner is offered ways of customizing the
display of information by receiving a Google Document with audio, detailed instructions
and images on how to create questions, assign them to students, and look at the data to
make decisions on future lesson plans. Also, this video will have an example of a
evaluation analysis of collected data.
Assessment:
4.1 - The learner will complete a survey that he/she will turn in to the teacher either
electronically or on paper format.
UDL Principles:
● Multiple Means of Representation: The learner is offered alternatives for visual
information by having the option of listening to an audio version of the “Lesson Survey
Review.” so they can hear the questions on the survey as they are completing it on a
paper format.
Assessment Examples
1 - Use of technology survey
This survey will be given to the teachers that have volunteered to participate in the training. The
answers will be collected and analyzed to find out teacher’s attitudes towards the use of
technology.
https://docs.google.com/forms/d/e/1FAIpQLScuNFVlHZ1ZN9Ips6P8im9n6fp1hHl6E8LZ0wrN
BIA7PtQpkg/viewform?usp=sf_link.
This survey will be sent to the teachers that have agreed to participate in the Staff Development,
and it will be used to collect information about their attitudes towards technology.
1 - What is your role at your school?
❏ Teacher
❏ Administrator
❏ Technology Specialist
❏ Academic Coach
❏ Other:
2 - What grade do you currently teach?
❏ 6th
❏ 7th
❏ 8th
3 - How many years of experience do you have?
❏ 0-5
❏ 6 -10
❏ 11 - 15
❏ 16 - 20
❏ 20+
4 - What subject do you teach?
❏ Math
❏ Science
❏ ELA and Reading
❏ Social Studies
❏ Art
❏ Physical Education
❏ Transition or Elective classes (Agriculture, technology, typewriting, chorus, band)
5 - Rate the statement: I enjoy teaching with technology.
❏ Strongly disagree
❏ Disagree
❏ Neutral
❏ Agree
❏ Strongly disagree
6 - Rate the statement: I think using technology in the classroom takes up too much time.
❏ Strongly disagree
❏ Disagree
❏ Neutral
❏ Agree
❏ Strongly agree
7 - Rate the statement: How confident are you in your abilities with technology?
❏ Absolutely confident
❏ Very confident
❏ Adequate skills
❏ I lack confidence
❏ I'm extremely incompetent
8 - Rate the statement: I want to learn more about using technology in my classroom.
❏ Strongly disagree
❏ Disagree
❏ Neutral
❏ Agree
❏ Strongly agree
9 - Where do you turn for help with technology?
❏ IT department
❏ Peers
❏ Media Specialist
❏ Online search
❏ Strongly agree
❏ Product Manual
❏ Other:
10 - What is your preferred method of Professional Development.
❏ Strongly disagree
❏ Disagree
❏ Neutral
❏ Agree
❏ Strongly agree
2 - Tutorials were clear and helped me understand and complete each task. *
❏ Strongly disagree
❏ Disagree
❏ Neutral
❏ Agree
❏ Strongly agree
❏ N/A
3 - Did you have enough time to practice these newly learned skills with your peers? *
❏ Yes (Plickers)
❏ Yes (Quizizz)
❏ No (Plickers)
❏ No (Quizizz)
5 - If you answered NO, in the previous question, please explain which program did not interest
you, and the reason that you will not use the program with your students.
Your answer
6 - Based on my experience with this training, I will recommend it to other teachers who are
interested in learning about Plickers *
❏ Strongly disagree
❏ Disagree
❏ Neutral
❏ Agree
❏ Strongly agree
7 - Do you have any comments or suggestions that could be made to improve this Staff
Development. *
Your answer
8 - I would like more training on this type of assessment programs that can collect data on
students material retention *
❏ Yes
❏ No
❏ yes, with online delivery of content (as a learning module)
❏ Yes, with face-to-face content delivery (as a staff development meeting)
9 - The lesson included opportunities for the learner to express their ideas and views *
❏ Yes
❏ No
10 - How relevant is the content of the lesson to the situation you work in? *
❏ Very relevant
❏ Somewhat relevant
❏ Not relevant at all
Instructional Sequence
This sequence builds on concepts in a learning-related order that will be done in a face-to-face
environment with the assistance of technology. This type of sequence allows students to
progress through the lessons by building on previously learned knowledge. The learner will use
Weebly, Screencastify, Google Documents and Quizizz to show completion of the learning steps.
The lesson will alternate between instruction time, where students will listen to lectures and
view tutorials, and hands-on activities where the information learned will be used to create a
product.
Generative Strategy: The learner will identify the standard that need to be covered by their
content area and create 3 or 4 simple and easy questions in a quiz. These quizzes will be stored in
te main page under “My Quizzes.”
● UDL Multiple Means of Representation: Multiple Means of Representation: The
learner is offered ways of customizing the display of information by receiving a Google
Document with audio, detailed instructions and images on how to create a quiz. This
video will show all the steps necessary to achieve the final goal.
Objective 3: Assess students knowledge with the Quizizz data collected from students.
3A. Launch the questions either as homework or a large class assignment.
3B. Analyse students answers to determine understanding of the material.
3C. The learner will discuss with the classroom on possible steps he/she could take after
analyzing the data.
Generative strategy: The learner will launch the question to students. The teachers will either
send them via a code, Edmodo, Google classroom, or reminder, create a class roster and assign
an individual Plicker card to each of the students. The quiz can be used as a homework
assignment or as a classroom group activity. After assigning quizzes to the students, the learner
will evaluate the data to reach some conclusions and will discuss ideas with the other learners in
class about the next steps in lesson planning.
● UDL: Multiple Means of Representation: The learner is offered ways of customizing
the display of information by receiving a Google Document with audio, detailed
instructions and images on how to create questions, assign them to students, and look at
the data to make decisions on future lesson plans. Also, this video will have an example
of an evaluation analysis of collected data.
Generative strategy: The learner will receive a survey, at the end of the class so he/she can
evaluate the content, the delivery method of the lesson. On the survey there will also be a few
questions about the learners plan to use this app in his/her classroom as an assessment method.
● UDL: Multiple Means of Representation: Multiple Means of Representation: The
learner is offered alternatives for visual information by having the option of listening to
an audio version of the “Lesson Survey.” so they can hear the questions on the survey as
they are completing it on a paper format.