Human Factors Representations For Combat Models
Human Factors Representations For Combat Models
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Research Institute for the Behavioral and Social Sciences
July 1982
C . Approved for Public release, distribution unlimited.
83
UNCLASSIFIED
SECURITY CLASSIFICATION Of THIS PAGE (When Date Ent-red)
REPORT DOCUMENTATION PAGE READ INSTRUCTIONS
RE R DBEFORE COMPLETING FORM
1. REPORT NUMBER 2. GOVT ACCESSION NO. 3. RECIPIENT'S CATALOG NUMBER
HUMAN FACTORS REPRESENTATIONS FOR COMBAT MODELS Final May 1981 - July 1982
6. PERFORMING ORG. REPORT NUMBER
___VR-ARI-6 FR 82-1
7. AUTHOR(e) 6. CONTRACT OR GRANT NUMBER(-)
9. PERFORMING ORGANIZATION NAME AND ADDRESS 10. PROGRAM ELEMENT. PROJECT. TASK
Vector Research, Incorporated AREA 6 WORK UNIT NUMBERS
17. DISTRIBUTION STATEMENT (of the abstract entered In Block 2C, It different from Report)
S..,
13. KEY WORDS (Continue on reverse aide If necessary nd Identify by block number)
.4Because human factors are not explicitly represented in the combat simu-
lations employed by the Army, a detailed review was made of how 112 combat
processes are represented in the following simulations: CARMONETTE, BLDM,
DIVLEV, FOURCE, JIFFY, VECTOR-2, CEM, McCLINTIC, and CASTFOREM. From the re-
view it was possible to enumerate the assumptions about human factors implicit
in these simulations and describe a structure within which the connections
between human characteristics and combat processes could be related. This
structure
-sal serves as a criterion for evaluating proposed human,, (Continued)
DO FM 1473 EDITION OFINOV 6S IS OSOLETE UNCLASSIFIED
* Item 20 (Continued)
Ifactors research projects related to combat simulations. The highest priority
combat processes and human factors for research are also enumerated.
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Technical Report 571
U.S. ARMY RESEARCH INSTITUTE FOR THE BEHAVIORAL AND SOCIAL SCIENCES
5001 Eisenhower Avenue, Alexandria, Virginia 22333
July 1982
iii
° . + . ° +.. ° . . ° .. . .o- .. , . . . . . . .. o
71 .7
ARI Research Reports and Technical Reports are intended for sponsors of
R&D tasks and for other research and military agencies. Any findings ready
for implementation at the time of publication are presented in the last part
of the Brief. Upon completion of a major phase of the task, formal recom-
mendations for official action normally are conveyed to appropriate military
agencies by briefing or Disposition Fou in.
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FOREWORD
Although human beings fight wars, human factors are not well represented
in simulations of combined arms combat. This is due to a lack of knowledge
of the specific effects of human factors on battle processes. This report
identifies high-priority behavioral science areas for research on such simu-
lations. The report makes explicit the presently implicit assumptions re-
e •lated to human factors and provides a structure within which to relate char-
acteristics of human behavior to characteristics of combat modeling. Such a
structure provides a framework that individual research projects should build
upon to improve combat simulations used by the Army.
The research on which this report is based was performed by Vector Re-
search, Inc. (VRI). Besides the authors, other individuals who contributed
to the results were Robert Blum, Robert Farrell, and General William DePuy
(USA, ret.) of the VRI staff, who furnished useful suggestions and insights;
Stanley Spaulding and Jeffrey Alden, who made sensitivity runs with the BLDM
combat model; and Stanley Halpin, Irving Alderman, and Robert Sasmor of
the Army Research Institute (ARI), who also contributed useful suggestions.
EDGAR M. JOHNSON
Technical Director
. . . . . . . . .................................
v
HUMAN FACTORS REPRESENTATIONS FOR COMBAT MODELS
EXECUTIVE SUMMARY
Requirement:
Procedure:
The methods by which these simulations represent 112 combat processes are
described in detail. This information is then used to identify human per-
formance interactions in the simulations and the simulations' sensitivity
to these interactions. This information was then used to develop programs
and priorities for human factors research related to combined arms
simulations.
Findings:
vii
' . vii
a.''''*" - '' ;- '' ." " ." - -" " . '" " ." --' ." " .' '." ", . - " '
Utilization of Findings:
This report provides a structure that will enable researchers to iden-
tify the connections between human behavioral knowledge and the processes
in combat simulation. This structure provides the framework that individual
research projects should build upon in further studies. Thus, it provides a
criterion for evaluation of proposed research in this area.
vii
--- ~
.---- - . S 4. - 7 . - .
CONTENTS
Section Page
1.0 OVERVIEW. .. .... ...... ....... ...... ..... 1 -
ix
CONTENTS (Continued)
Page
LIST OF EXHIBITS
Exhibit 1-1. Impact on Army Decisions of Human Factors Research
for Combat Models ..... ... ................... 3
-."
,,.,:,-L-,-.'.,
•;, . ,-.'.o. ,.:, '.'..-.'.-...............'.-.............-.-...-..................-.'...........-............-....-.-.-.-.....-..'
CONTENTS (Continued)
Page
C-14. Hand-Off Time and Reaction Time Variations ... ...... C-23
S.X.
ix
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1.0 OVERVIEW
Human participation and influence are pervasive in land and air com-
bat. Although this is well recognized, human behavior and human factors
.- 1
generally are considered only implicitly in force-on-force models
modeling, and the assumptions underlying the models, are due in large
behavior in combat models. This report describes the work and results of
within which the connections between human behavioral knowledge and com-
work within which individual research projects can be conducted with some
assurance that they will contribute to improvements in model representa-
to the Army. First, they should improve the credibility of Army opera-
tional analyses and expand the scope of analysis issues that can be
sult in models which are useful to the Army behavioral science community
requi rements.
. . . . .-
results which are more accurate and more sensitive to important human
combat models to identify the explicit and implicit human factors inter-
*:i processes and related phenomena within the model. In the real world,
" Thus, human factors research for improving combat models can be viewed as
*'I example, a commonly used model output is the loss exchange ratio -- the
Se * *...... . . - . -. .... .. . . . . .
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-. EXHIBIT 1-1: IMPACT ON ARMIY DECISIONS OF HUM~AN FACTORS RESEARCH FOR
COMBAT MODELS
Improved prediction
of humian behavior
in combat
Revisions to
combat model s
More "accurate"
model output
3
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ratio of enemy losses to friendly losses. The value of this output mea-
fire depends on performance of the task "aim and track;" this performance
The project tasks, which were designed around this conceptual struc-
tasks:
in each model.
. -..
. ..
. ;:::; :,::--:I"6:::::::::::::::: ::: ::::: ::...;-.-.
i",i 2::...- .:. . - ..:..: :- ;.
(3) Identify those human factors areas for which changes in assump-
]* results.
the needed relationships. The first approach would involve four general
types of research:
6
(1) research to describe, as functions of measurable human abili-
abilities; and
abilities.
roll than the first but would also require less long-range basic research.
It thus might produce shorter-term interim results for use with combat
models. For this second approach, three general types of research would
be needed:
and phenomena.
i' 7
In the area of model processes and phenomena, high priority research
identified) involve:
forces;
generic human tasks, where each set of tasks is associated with a number
of model processes and phenomena. High priority research topics for such
considered) involve:
and patterns.
ing this executive summary, chapter 2.0 describes the work performed on
gathering phase of this research). For each task, the chapter describes
........ .. . ...
the approach taken and summarizes the results of the task. Chapter 3.0
presents a structure for conducting the needed human factors research and
-Am
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* 9
2.0 COMBAT PROCESSES AND HUMAN FACTORS AREAS
(task 1). Section 2.2 describes the methods and results of task 2, which
2.1.2.
2.1.1 APPROACH
.
. . . -' ....-.
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T" ,... - " " -
-- -- -- -
factors and the ways in which those interactions are represented (either
ized war games as well as fully automated models. Only dynamic models
(models which represent a time trajectory of changing combat conditions)
and emulatory models (models which are separable into identifiable enti-
to be used by the Army, and that the model be reasonably well documented 47
tified for use in this study. Each of these models is described briefly
below:
3Actually,
all models contain some non-emulatory features, but for each
of the models considered here there is at least some degree to which the
processes and entities being represented can be identified in the model
structure. It is easier to identify and incorporate human factors
representations in an emulatory model than in a non-emulatory one.
+ 11
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. .... ".. ... "....
" -..... " .. ...- " " ' " . . .- . . ~ .
-. o
effects.
intelligence alternatives.
12-'
.. scores.
appendix A.
(8) communications;
(9) mission assignment, organization for combat, and resource
allocation;
(13) movement;
(14) maintenance and repair, and medical support; and
13
wise influence each of the processes. For example, for the process of
2.1.2 RESULTS
Two general types of phenomena influenced by human factors were
14
.. .. . . . . . . . . . .
of one or more physical tasks) and "decision making phenomena." The
pany to battalion level combat include inputs specifying the time to fire
capabilities. For example, the kill rates which are required as input to
are drawn from non-combat situations. For example, firing accuracy data
not known to what extent these data are representative of human perfor-
ate such data may not be typical of those who would perform similar tasks
15
the task for which the data are being collected.) Finally, the data used
some input parameters which allow the user some control of decision
potential for each side.) Some of the models are games in which many
decisions are made by humans interacting with other parts of the model.
Most frequently, a given model will use some combination of these tech-
them. They also tend to ignore the impact of incomplete information and
16
uncertainty on decisions and tend to take very limited account of the
impact of external factors (such as anticipated weather conditions) on
decisions.
games (and garners) which tend to reduce the realism of decision making
phenomena in models, even when humans are making the decisions. First,
games, in which the players representing both Red and Blue have access to
the same information and to the decisions made by each other. (Even in
some closed games, the garners know in advance the area in which the major
games, for example, require a single gamer to make decisions which would
the sequence and relative timing of game decisions may differ from that
found in combat. Some games, for instance, allow the decision maker to
once every six hours). The gamers themselves may not be representative
tive, training, and cultural background of the commanders of Red and Blue
17
' " . . . .
•. , . . , , -, ., • , - . . . . .- " .
L77 T T t_ T
ment logic can result in garners "playing the game" rather than making
18
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. .j
structure. For example, models with detailed time resolution can more
than can models with a more highly aggregated treatment of time. This
suggests that the nature of the changes required to improve human factors
ture. In some cases, new submodels can be relatively easily added using
The summary of the previous section makes it clear that human fac-
in which this was done, while section 2.2.2 summarizes what was learned
2.2.1 APPROACH
The first step in generating the typology of human factors areas was
ing the major human functions included in combat models. These tasks and
19
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-, + ,' _6
I, _ _ - . .w ; . ~ - . - . + . +.
-. . - , + , . _ - . • .. ... . .. . . .. °.____
(12) communication,
(13) driving,
(15) construction,
(16) maintenance and repair,
(18) resupply.
Next, those task clusters involved in each of the model process phe-
of weapons" within the model process "maneuver unit combat" involves task
clusters 1, 2, and 9 from the above list. The complete set of task
of the task clusters and association of them with the phenomena were
20
+°.,' . •+ --. • . - . • .
+
-, ' .+, + "
,'•" ".'. °'+° °+" "'. +'. ,i •.' '. . • +
perform the associated tasks. The approach used involved a taxonomy of
made of the degree to which each ability is required for errorless per-
appendix B.
• The abilities analysis was performed by the project staff using
abilities analyses (for example, [ARI, 1979]), and knowledge and exper-
2.2.2 RESULTS
, sentations in combat models, some information was gleaned from the task
21
-1
22
,......"....'-... .. . . . - .- - . . .. , . ° ° ,...--,
combat models. Appendix B includes tables presenting summary statistics
collected during the abilities and task cluster analyses described in the
(command planning) are the most prevalent of the 18 task clusters; and
(perceptual speed), and 27 (choice reaction time) are the most prevalent
of the 37 abilities. These statistics tend to indicate that the most
The purpose of the third task of this project was to identify those
23
could have a significant impact on model output. Section 2.3.1 below
2.3.1 APPROACH
a total of 42 runs was made) and VECTOR-2 (with which 21 runs were made).
Results of the excursions are summarized in appendix C. Secondly, model
tors areas investigated, the results of this task are necessarily based
on a limited number of runs in any one area. The results are also sub-
tors assumption. For these reasons, the results of this task are not
24
.. . . . .. . .* . . . .. .. . . ,
factors in all situations. However, the results do give a general indi-
used in studies and in models which represent the current state of the
2.3.2 RESULTS
25
Note that all of these areas are closely associated with the maneuver
in decision making (unless the delays become very long, i.e., several
26
are given in which unit breakpoints (the criteria used in a model to
determine when a maneuver unit will disengage from combat) were varied.
In one of the examples, in which the forces were evenly balanced, moder-
moderate change in the defender's breakpoint had little crfect, but this
human factors assumptions (i.e., when the same change is applied to both
opposing forces rather than just to one side). Compare, for example,
exhibits C-5 and C-6 of appendix C, which display the effects of one-
.4.
tigated the potential impact of separate changes to each of many assump-
tions about human factors effects in combat models. Some of these indi-
27
r"
- % . ' ° , •. ... . . " - , , . . - . - . • ..
. • •. - . • • . .-
3.0 STRUCTURE AND PRIORITIES FOR HUMAN FACTORS RESEARCH
has been generated, and information has been assembled concerning the
with the phenomena. A phenomenon involves one or more task clusters com-
been produced for each phenomenon. Tasks require abilities for their
ities (in section 3.2), and presents and discusses the priorities (in
section 3.3).
28
* EXHIBIT 3-1: TYPOLOGY FOR HUMAN FACTORS REPRESENTATIONS IN COMBAT MODELS
COMBAT
MODEL
MODEL MODEL
PROCESS * PROCESS
RCS
ROESPOES
J RCS
HE4INNPENMNNPEOENNPEOEO
'MODE
2TUCUR
1-- -- - - - - -- - - - - - - - -
4.
.HUMAN 4.-. * . . . **
FACTORS. -.
3.1 DEVELOPMENT OF THE RESEARCH STRUCTURE
parameters:
phenomenon j;
allow for more of a scientific basis for the research, but would also
require a longer-range research program having more of a basic research
content. This approach would involve four general k~ids of human factors
research:
30
S.
(1) research to determine functions to predict task performance in
a i = hi(d);
(3) research to assess the effect of the combat environment on
= rie);
Aai si(t).
human characteristics;
31
ability levels to account for actual combat conditions and for the train-
tion of ability levels, but the effects are represented here as though
they are independent in order to assure that the research program will be
manageable.
ment of abilities from the research program and would instead develop
results for use with combat models. The resultant relationships might
32
* . -. ,.....,.....- ...... . .. . . .- L L-- ..- . , -...-. . - -. - - -. ' ---..
lost as a result of taking this more efficient approach. For this second
needed:
Pj Gj(d) •
"Pj = Rj(e) ;
(3) research to establish the effect of training and experience on
where
Pj = Sj(t)
33
. . . . . .
and experience. (For other purposes, e.g., determining training require-
the impact on Army decision making of human factors research for improv-
models will result in model output which is more accurate and more sensi-
this output in Army decision making should result in better Army deci-
recruiting, etc.
(at least conceptually) the potential benefit from improved Army deci-
34
Improved prediction
of human behavior
in combat
Revisions to
combat models
More "accurate"
model output
Improved decisions
-ii
a...
o4'
35
model result (in this example, the probability of a defender win) can be
by a probability distribution:
f(pj) probability density function for human performance
parameter Pj.
Human factors research concerning Pj can be viewed as reducing this
principle) the Army must select that k which maximizes the expected
Pj
The maximum potential effect of human factors research is to eliminate
- all uncertainty about Pj, thus allowing the Army to select the best
36
Thus, the potential benefit to the Army's decision concerning this weapon
may be applied in the future would make the approach unfeasible, particu-
larly since most of these problems have not yet even been identified.
values of all ai and all Pj), a more heuristic approach has been
taken to set priorities within each of the types of research, based on
(i.e., to determine the gj, Gj, Rj, or Sj functions), two approaches were
taken. The priority scheme which is more appropriate will depend on the
37
priorities for the 18 task clusters. These priorities should assist in
gated. Examples of both types of research projects are given in the next
section.
In developing priorities for the phenomena, the following criteria
assumptions;
(2) current model fidelity in representing the phenomenon (used as
(3) the degree to which the various abilities are required for
ters: the number of phenomena that require the task and which signifi-
nomena that significantly influence model output. All three sets of pri-
orities were developed using quantitative (though heuristic) techniques
38
. .....- . v_. . . . . .. "" -
human factors in combat models. This section presents and discusses the
Exhibit 3-3 indicates the relative ranking of all the model process
tively greater need for such research). The highest priority phenomena
are listed in priority order in exhibit 3-4. Exhibit 3-5 provides the
relative ranking of the 18 task clusters in terms of the need for
ters are listed in priority order in exhibit 3-6. Exhibit 3-7 gives the
the effect of the combat environment on the abilities (for ri) and the
39
L -
OVERALL
PROCESS PHENOMENON RANK
Artillery Fire:
1. Ordnance selection 16
2. Target element acquisition and
selection (if point fire) 48
3. Decision to fire 51 (tie)
4. Delivery pattern 28
5. Delivery accuracy 25
6. Target posture 19
7. Suppressive effects of fire 18 (tie)
8. Effects of fire on communications
and decision-making ability 12 (tie)
9. Time to fire or firing rate 26
Air-To-Ground Attacks:
1. Ability to acquire (or reacquire)
the target 52
2. Engagement decision (whether to
attack the target) 51 (tie)
3. Ordnance selection 42
4. Target element acquisition and
selection (if point fire) 34
5. Aircraft standoff distance and/or
maneuver pattern over target 49 (tie)
6. Weapon delivery accuracy 39
7. Target posture 30
8. Suppressive effects of the attack 18 (tie)
9. Effects of the attack on communica-
tions and decision-making ability 12 (tie)
-- Continued --
40
%,,~~............'.'.".-.-.-.....-...-...-..."......................
. -". ._. ......
" a A
EXHIBIT 3-3: RELATIVE RANKING OF MODEL PROCESS PHENOMENA
(Continued)
Air Defense:
1. Coordination of fire 33
2. Target acquisition capabilities 57
3. Target selection 41 (tie)
4. Decision to fire 51 (tie)
5. Degraded capability of aircraft to
destroy targets on the ground 35 (tie)
6. Aircraft mission abort decisions 41 (tie)
Mobility, Countermobility, and Survivability:
1. Location, density, and extent of a
minefield or obstacle 7
2. Attrition suffered when encounter-
ing a minefield 43
3. Delay in movement when encountering
a minefield or obstacle 2
4. Reduction in movement rates due to
minefields and obstacles 6
5. Increase in exposure due to
encountering a minefield or obstacle 32
6. Delays in traveling on damaged roads 3
7. Delays in crossing rivers or gaps 8
8. Degree of protection afforded by a
prepared defensive position 20
9. Location and extent of a prepared
defensive position 22
4L
-- Continued --
41
"~~~~~.'...'..
...... '...-"'."". ...... ,. - .......- "" 1i.
,. v-l. - fl . -. *. %r L,-.-...
. .T. .........
Communications:
1. Time to transmit message 55
2. Message content 40 (tie)
3. Transmission accuracy 40 (tie)
4. Reception accuracy 40 (tie)
Mission Assignment, Organization for Combat,
and Resource Allocation:
1. Initial deployments of maneuver
units 9 (tie)
2. Changes in these deployments 23 (tie)
3. Cross attachments among maneuver
units 45 (tie)
4. Allocation and/or positioning of
attack helicopters 45 (tie)
5. Allocation and/or positioning of
field artillery forces 45 (tie)
6. Allocation and/or positioning of
CAS/BI aircraft 45 (tie)
7. Allocation and/or positioning of
air defense forces 45 (tie)
8. Allocation and/or positioninq of
target acquisition resources 37 (tie)
9. Allocation and/or positioning of
supply points 45 (tie)
-- Continued --
42
.:° . • ". • . - . . . •. . . . . . . .
EXHIBIT 3-3: RELATIVE RANKING OF MODEL PROCESS PHENOMENA
(Continued)
Maneuver Control:
1. Decisions to change the activity
and/or location of a unit 23 (tie)
2. Decisions to request and commit
reserves 9 (tie)
3. Decisions for unit retirement 4 (tie)
4. Decisions to request fire support 54 (tie)
5. Decisions to request engineer
support 23 (tie)
6. Decisions for the tactical
relocation of supporting elements 37 (tie)
7. Delays in making and implementing
decisions 50 (tie)
-- Continued --
43
Movement:
1. Aircraft speeds and flight paths 35 (tie)
2. Movement rates of ground forces 10
3. Route selection of forces moving
on the ground 45 (tie)
4. Degree of exposure of moving forces
(air and ground) 31
,.
"44
-44
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, " ' . ., , I ,s La
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.,
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EXHIBIT 3-4: HIGHEST PRIORITY PHENOMENA
45
~~~~~~~~~~~~~~~~~~~.. ............-..
. .. ...... ..... -, .. :.;..-.... ... ; -i "
EXHIBIT 3-5: RELATIVE RANKING OF TASK CLUSTERS
13. Driving 4
14. Aircraft operation 9
15. Construction 6 (tie)
16. Maintenance and repair 10
17. Medical care 11 (tie)
18. Resupply 11 (tie)
46
----------------------------------
EXHIBIT 3-6: HIGHEST PRIORITY TASK CLUSTERS '-
1 9. Command planning
4 13. Driving
44
477
* W -. - .. .. . , .- o, -- N . - . - ; ,, , -7..---- - .i -, ; - ,- - . ., ,~- . ,* .
ABILITY RANK
1. Verbal Comprehension 12
2. Verbal Expression 18
' 3. Ideational Fluency 14
4. Originality 7
" 5. Memorization 9
6. Problem Sensitivity 2
7. Mathematical Reasoning 11
8. Number Facility 15
- 9. Deductive Reasoning 10
10. Inductive Reasoning 13
11. Information Ordering 16
12. Category Felxibility 19
13. Spatial Orientation 17
14. Visualization 8
15. Speed of Closure 4
16. Flexibility of Closure 6
17. Selective Attention 1 (tie)
18. Time Sharing 5
19. Perceptual Speed 3
20. Static Strenqth 26
21. Explosive Strength 28
22. Dynamic Strength 33
23. Stamina 24
24. Extent Flexibility 30
25. Dynamic Flexibility 29
26. Gross Body Equilibrium 34
27. Choice Reaction Time 1 (tie)
28. Reaction Time 21
29. Speed of Limb Movement 23
30. Wrist-Finger Speed 27
31. Gross Body Coordination 36
32. Miltilimb Coordination 25
33. Finger Dexterity 35
34. Manual Dexterity 31
35. Arm-Hand Steadiness 32
36. Rate Control 22
37. Control Precision 20
-4i 48
'"
' " '' * "" "' '' " " "' " " "' ' " " ' " " -" " . .' ' " " " " " "" " " - ." " ~ " -i "
EXHIBIT 3-8: HIGHEST PRIORITY ABILITIES
RANK ABILITY
2 6. Problem Sensitivity
7 4. Oriqinality
8 14. Visualization
9 5. Memorization
10 9. Deductive Reasoning
11 7. Mathematical Reasoning
49
'2t.
For various reasons, these priorities and the previously described
research structure into which they fit are intended to provide general
phenomena.
effort.
50
. . . . . .• .
- •. o - , . .
. 0' '.o, -,- ''' " - -. " " .'
" .,
". '. ' " -- " ' . . " "•' . . '. - .. -" . ' " '" . -, . ". . '
priorities, several general topics can be identified as high priority
with ranks 4 and 5).14 Concerning task clusters, by far the highest
51
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:.-.:,.-..-.....
;...-.- ....-
.. . . .> i :.* .. ; . ......... ...
** -.-.. ;..,.-.,.-....-.......................... ......... .....
.
15
tracking, loading, and firing (task clusters with ranks 5 and 6).
Examination of high priority task clusters also tends to confirm the
making (abilities with ranks 1, 2, 7, 10, and 11) and those involving
areas.
As an example of research related to a specific model process phe-
steps:
15ARI has conducted some research in this area for artillery weapons --
see (Coke, Crumley, and Schwalm, 1980] and [Schwalm, Crumley, Coke, and
Sachs, 1980].
16 Note that this research problem involves development of one of the gj
functions; i.e., it is an example of the first approach to research
described earlier.
52
measures.
ARI has already initiated research in the C31 area (the highest prior-
53
[ . .h
(3) design of a research program to acquire knowledge needed to
represent in combat models the decision logic and processes not
currently feasible.
The following steps are involved in the design of the research program
of related tasks with the hope that the results of the research
decisions).
(2) Use expert judgment to identify "ground truth" solutions to
making environment.
*, performance.
V, 54
selective attention.
(3) Design and conduct experiments to measure selective attention
level.
55
REFERENCES
[AMSAA, 1977]
[AMSAA, undated]
[ARI, 1979]
[CAA, 1980]
US Army Concepts Analysis Agency, Concepts Evaluation Model V (CEM V)
Part I -Technical Description, CAA-D-80-3, Bethesda, Maryland,
January 1980.
[CACDA, 1980]
US Army Combined Arms Center, CACDA JIFFY III War Game, Volume T:
Executive Summary (Technical Report 5-80), Volume II: Methodology
(Technical Report 6-80), Volume IV: Users Manual (Technical Report
8-80), Volume V: Programmers Manual (Technical Report 9-80), AC,'
24826, Fort Leavenworth, Kansas, September-October 1980.
[CCTC, 1978]
57
7: 7. 77 77.
[CCTC, 1979a]
Vector Research, Incorporated, VECTOR-2 System for Simulation of
Theater-Level Combat, Technical Memorandum TM 201-79, prepared for
the Command and Control Technical Center, Washington, DC, January
1979.
[CCTC, 1979b]
Vector Research, Incorporated, VECTOR-2 System for Simulation of
Theater-Level Combat, Computer System Manual, Volumes I and II,
CSM MM 244-79, prepared for the Command and Control Technical
Center, Washington, DC, January 1979.
[CCTC, 1979c]
Vector Research, Incorporated, VECTOR-2 System for Simulation of
Theater-Level Combat, Tactical Decision Rules and Tactical Data
Base, Technical Memorandum TM 214-79, prepared for the Command and
Control Technical Center, Washinciton, DC, October 1979.
[Coke, Crumley, and Schwalm, 19801
Coke, Jay S., Crumley, Lloyd M., and Schwalm, Robert C., Emplacing,
Firing, and March Ordering an M1O9AI Howitzer: Tasks and Task Times
(Preliminary), Working Paper FSFU 80-5, US Army Research Institute
for the Behavioral and Social Sciences, November 1980.
[Defense Supply Service, 1982]
Defense Supply Service, Research on Cognitive Functioning in C2 in
Support of Combat Modeling Efforts, Solicitation Number MDA903-82-
R-0044, 1 April 1982.
[Farrell, 1977]
58
[Fleishman, 1975]
[GRC, 1974]
[Holloway, 1979]
Holloway, Charles A., Decision Making Under Uncertainty: Models and
Choices, Prentice-Hall, Inc., Englewood Cliffs, New Jersey, 1979.
[ODCSRDA, 1975]
[Raiffa, 1970]
Schwalm, Robert C., Crumley, Lloyd M., Coke, Jay S., and Sachs,
Sidney A., A Description of the ARI Crew Performance Model: A Pre-
liminary Report, Working Paper FSFU 80-6, US Army Research Institute
for the Behavioral and Social Sciences, 1980.
59
[Thompson and White, et al., 1981]
[VRI, 1973]
[VRI, 1974]
Vector Research, Incorporated, Application of the ARAFCAS Model to
a European Scenario, VRI-BDM-I-ARAFCAS-I, Ann Arbor, Michigan, 24
June 1974 (SECRET NOFORN).
[VRI, 1975]
60
.. . .. .. . . .. ... . . .
[VRI, 1981a]
[VRI, 1981b]
3.. Vector Research, Incorporated, Hughes Helicopters Near Term Scout
Helicopter with Mast Mounted Sight, VRI-HUGHES-1 FR81-1, Ann Arbor,
Michigan, 5 March 1981.
61-
,°61
.................. .-
APPENDIX A
COMBAT PROCESSES IN SPECIFIC SIMULATIONS
the models.
Exhibit A-i identifies the nine models and indicates references to model
(8) communications;
allocation;
(10) maneuver control;
1A-1
...................................................................... . ..
EXHIBIT A-i: MODELS CONSIDERED :
MODELS REFERENCES
P CASTFOREM
DIVLEV
~FOURCE
[TRASANA, undated]
A-2
(11) fire support allocation;
and
* a set-of definitions of the symbols which appear in the
table.1
Among the symbols used is an 'T' which appears in the corners of many of
the model/phenomena cells of the tables. This indicates that the model
.. 9
IFollowing the notes for the first model process (maneuver unit combat)
is an additional set of definitions of general symbols which appear
repeatedly in the tables for all of the model processes.
,* A-3
MODEL PROCESS
- MANEUVER UNIT COMBAT -
DEFINITION:
* FORCE PARTICIPATION
0 DECISION TO FIRE
0 ORDNANCE SELECTION
0 ACCURACY OF FIRE
- EMPLOYMENT OF OBSCURATION
A-4
Ido
.410
IN
11
cc;
CD z
z w(
I-.~~' Ado
w-C
~
if
~ V
Il
7T7
* I~cc
-y -C cc~
* A-5
LJ7J7_
Maneuver Unit Combat
1-0. Based on styl ized unit deployments which are built into the model.
2-A. Input for each weapon type as a function of the type of engagement
and type of unit involved.
2-B. Based on stylized unit deployments which are built into the model.
3-A. Standard patterns for each weapon type are governed by inputs as a
function of the type of engagement and type of unit involved.
A-6
4-C. Implicitly included in input kill rates, which vary with firer,
target, range, and target exposure (hull defilade on fully
exposed).
Fi j : Ui jj/ Ui jj,
8-C. Uses rules built into model code, based in part on range to the
target.
A-7
... '.....-..-.'.-.'.-....'.".-...-".-
..-...-. ".. .... .................
9-A. Implicitly included in kill rates, which are input as a function of
firer, target, range, target exposure (hull defilade or fully
exposed), and (for VECTOR-2 and FOURCE) movement status of firer
and target.
9-B. Computed in the model from inputs specifying means and standard
deviations of times to aim, reaim, and reload the weapon, and
average round velocities.;
10-B. Computed in the model from average miss distances for each weapon
and ordnance type (input as a function of suppression state of the
firer, whether the firer and target are moving, range to the
target, and whether this is a first or subsequent round) and from
target area data.
1 - exp (- KF),
where F is the fraction of the target area covered by artillery
fire and K is a constant set so that, when F equals 1, the fraction
suppressed is .5 for moving targets and .75 for static targets.
A-8
.. . . . . ..
. . . . . ..... . . . . . • . . . . . . ..
11-D. Suppression is caused either by the rate of received fire in the
near vicinity of a target or by the rate of non-lethal hits,
depending on the version of the model used. Suppressed weapons are
unable to fire; in some versions of the model they are also
unavailable as targets and previous acquisitions of and by them are
lost. Suppression has an input duration dependent on firer and
target type.
11-F. Firepower force ratios are used to determine (via input tables) the
fraction of weapons suppressed. Suppressed weapons are not
available to fire.
-o-
N°
.4
4'
A-9
.7 n.
F * -. .. . . . . A.-.-- . .
7• 7 ,
..........
.. .. . .. .. . . . . . . . _.
.. .. . . . . . . . . . . . .
A--0
' . L. , -' J % . -. .- _. :.---,--:~-
." . -. .. . . . . . . . . .- .. . - . ° . -.. . . .
MODEL PROCESS
- ARTILLERY FIRE -
DEFINITION:
* ORDNANCE SELECTION
FIRE)
* DECISION TO FIRE
* DELIVERY PATTERN
* DELIVERY ACCURACY
• TARGET POSTURE
DECISION-MAKING ABILITY
A-i1
1-4-
[ . . . . . . . ".
-' 4'- " '- " " ". . . .. . . . .. " " ,. - ,,-. . . - . - - -
.1
Luz M
Q-~ 02
-
- =
CM=
c c
cd~~A- - 2
Artillery Fire
4-A. Included in area of effects, for which values are built into the
model.
S- eK(C/D)
A-13
.9'
7-E. Firepower score force ratios are used to determine (via input
tables) the fraction of weapons suppressed. Suppressed weapons
cannot fire.
9-A. A three minute delay between volleys is assumed; it takes six hours
to reload missile and rocket launchers.
... - "'
. . . .. . . . . . . . . . . .
- . - . . . .. . . . .. .
SA-14
r ., . ,- _. '. , ~ _J ' . " . " ' ." - . ".. " r " " ' -. .' . -. " _"- - " . ".-- - . -.- .
MODEL PROCESS
- AIR-TO-GROUND ATTACKS -
DEFINITION:
ATTACKING AIRCRAFT
* ORDNANCE SELECTION
FIRE)
OVER TARGET
TARGET POSTURE
DECISION-MAKING ABILITY
A-i5
-777=77 77-
- 00"; v C =
z z
0, , 1
"4/ 9- 1 1~4
,
1
ic
4/ 4/
o) 'o
0
O'
"I.~~~ 4,Co~ 1
-
LW 41o-
-Ofj.o
o,.,<
4"o ~
041:,
-I 3;. ~ 4/
I~~7 I A
Air-to-Ground Attacks
8-C. Aircraft attacking a moving target cause a fixed time delay before
movement can resume.
11-B. Aircraft are assumed to spend a fixed time over the target, based
on an input limit on time of flight.
A.17
A-17 "
ENGAGEMENT)
. TARGET SELECTION
- TIME TO FIRE
*ACCURACY OF FIRE
. ABORT DECISIONS
,e
A-18
CDC
c~r-
C) II-
I i
IA.1
* Air-to-Air Combat
S.
A.. . .
MODEL PROCESS
- AIR DEFENSE -
DEFINITION:
* COORDINATION OF FIRE
* TARGET SELECTION
* DECISION TO FIRE
ON THE GROUND
.- . .
* . . *..** ' . - .
A-21
MODEL PROCESS: AIR DEFENSE1
12 34 5 6
.70
6Z6
MOEL~
CARMONETTE --- --
DIVLEV --- --
FOURCE ------
VECTOR-? A In A Nomn NR A
CASTFUREM ---- -
INot Includinig air defense fire against attack helicopters durinq marieuver
inilt combat. See "Maneuver Unit Combat" for details.
2
jIFFY represents only local air defense of maneuver units under attack.
althouqh It is usually used in conjunction with a separate air effects model.
A-22
%4
;.A.
,,..
.°
a. A-23
" ~ ~ ~ * * .... . . . I - I . . . . .
MODEL PROCESS
- MOBILITY, COUNTERMOBILITY, AND SURVIVABILITY -
DEFINITION:
OBSTACLE
OR OBSTACLE
OBSTACLES
" INCREASE IN EXPOSURE DUE TO ENCOUNTERING A
MINEFIELD OR OBSTACLE
DEFENSIVE POSITION
POSITION
A-24
~.
..--,
I-S
00.20'
p
'0 . -, . G = . =
o do do
cc
-04=
=
Lad
>.
6 ~0- . = I
o __________________________________
Ja-
.
>! *d'a.-I
a0 fu r ;
Pa L~ , C
cc2
CD ..
Mobi. ity, Countermobility, and Survivability
1-B. Locations are governed by ganers. Density and extent are not
explicitly represented.
2-A. Both discovery losses and crossing losses are input; the latter
depend on whether the minefield is in an urban area and the method
used to cross or clear the minefield.
A2
A-26.,
.1F
4-0. Rates of advance are reduced to 75 percent of their normal values
when minefields or barriers are being crossed.
5-A. Combat strength of a unit in an overwatched minefield is halved.
5-8. "Percent weapon enhancement" for ambush areas is input for each
barrier.
9-A. Whether defending force has had time for current position to be
prepared is a function of recent FEBA movement -- position is
prepared if average movement is below an input threshold.
A-27
4 .
9-0. Blue battalions are assumed to be in "fortified positions"
initially, and in "prepared positions" at each successive
destination.
I-'
-. 4
A -,
-e
.1
.4
.4;
-A
*1
.4
.4
.4.'
.4.,
.4.'
*1
4
'.4,
.4,
.4'
'4
A A-28
DEFINITION:
TO PURSUE
DESIRED INFORMATION
* TARGET ACQUISITION CAPABILITIES
TARGETS)
• DECISIONS TO JAM
* EFFECTIVENESS OF JAMMING
SENSORS
A-29
WINN
.1
.
1 I t
jo
Ia
I- -
U.1J
"o -,
C -
-j0 II I
4', Q.' =
C., -2,06.,
dt2*4 4
(101
* ~A f
: 0
V) d~ot, 4f
-.. M6, ,
Cmh9P'
L...Z .
.'o~&00 02
&0'aC
It2
4a
-~ ~ 1' _____A__30
Intelligence and Electronic Warfare
7-A. Previously acquired targets are dropped from lists as they be-
come stale. Time by which a target of a given type is stale is
input. Other targets not under direct observation may remain on
the list even if they are no longer present.
A-31
10-A. A fixed percentage of orders are jammed (not based on any explicit
decision to jam). Other types of jamming are represented only
implicitly.
A-32
i
~~~~~~.
. . . . ........
. ,_... ..... ............ . -..... ,
: !: i'======= ===========X " "': : :: {:' : : :li i.n .*' a.. '~i:i : " ..I--
. l ) i . . . -- I. ::::. M ::! :i : i:: :
i
-
4' ' . . *, - , -. .. ,-. .- ,-- i . *.* .I. . - - - -o- - . , .- ._ _ _ . . . . .
11-A. Jammed orders are not received, and sender is not informed of the -
jamming.
11-C. Degradation factors (which are drawn at random from sets of input
factors) reduce firepower .scores for use in force movement
computations and decrease the number of artillery battery missions
avaii able.
.............................
..............
A-33
MODEL PROCESS
,.COMMUNICATIONS -
-. DEFINITION:
* MESSAGE CONTENT
.9
* TRANSMISSION ACCURACY
-I:-
'a'
A-3
!.
I
5,
A-34
Se. . . . . . . . ...-. . .
1 2 3 4
10.
MODE a,
x.
x.
x x
CAWrFREM B Pert Perf U
A-35
Communications
1-A. Frequency with which accumulated intelligence information is passed
is input.
1-B. Queueinq of messages in the communication net (with resultant
delays) is simulated to generate a time of reception.
4-A. A fixed percentaQe of messages (orders) are not received, to
represent the effects of jamming.
4%.
.4
...
A-36
MODEL PROCESS
MISS-ION ASSIGNMENT, ORGANIZATION FOR COMBAT, AND
RESOURCE ALLOCATION -
DEFINITION:
* ATTACK HELICOPTERS
* CAS/BI AIRCRAFT
* SUPPLY POINTS
A- 37
..* ..-. ,..'. .. ,, ,,.,.- , -.-.. ..-. ,-.......' _... .. *. -,. . . *..- ,- -. . ' - -.. . . - . . . ,, ... -.
-a'7
,41
0
0U~"01 P=
z -
co '0~
=
I
Os U , 0
o~ ~ 41 00'
U, I,
0vii 0I
-40,5 suA
I 5
-lo/ 411(4
soII
CD 0 p
a,-~~~. - oa Oa - a*
CDA-30
M L.a,
a .5'1" /)
i.4.
a..0c .
., Mission Assignment, Organization for Combat, and Resource Allocation
3-A. Input for battalions and brigades. For higher-level units, see
2-A.
4-B. For Blue only, model rules allocate corps helicopters tc divisions
in proportion to artillery allocation; allocate to brigades equally
with a later adjustment possible (if one brigade is in reserve)
based on estimated outcome of the current period's combat.
A-39
-li . .
5-C. Gainers set priorities for allocation of artillery to support
specific maneuver units. Movement of artillery is automatically
initiated in the model to assure all units are between 30 percent
and 70 percent of their maximum range from the FEBA. Such movement
can be precluded by ganer input.
10-8. Percentage of aircraft on each mission are input for first period
and adjusted thereafter automatically as. a function of aircraft
loss rates in the air and on the ground. If recent FEBA movement
is rearward and exceeds input thresholds, aircraft otherwise
assigned to other missions are diverted to CAS.
". A-40
., . . . . . . . . .
. -
*.*.*~~~ . . . . . . . .~ . . . .. ..
*
'
11-A. Commitment of army and corps reserves occurs after input del ays
(which include
decisions implementation
are implemented without as well as travel time). Other
time delay. Ii .
.4°
4 ..
-I
N.N
. . . * .
A-41
.4
MODEL PROCESS
- MANEUVER CONTROL -
* DEFINITION:
A-4
Jm
~~A-42"'
*! . . . . . . . . . "
:.. .:....
.,.
....
.....
.. ...
....
.,. .-....-.- .-. . .- . • . , .- , . .. : - - ..: . . . . .. . -. . . - . , - . ...-
7777 77 - ---- - f
12 3 4 5 67
*a A
(11 'b 'b'
0 F-Q
!t0
LJ £
BLI)m NR NR NR E NR NR KR
x x x x K
IJIVLt:V 0 H B 0 NR Ext NR
FOURCE F 1) 0 G NR AB
x K
x K
JIFFY Galai Gaul Gaul Nomn Gala Galia NR
xx x x x x
VEC rUl?-2 A A .A A A Noni A
x x
CEM B Noli 14og11 B Nom 1401i NH
LASIFORNl E L. C F B IRI
rbis cateqory refers to detailed control of units in contact. For periodic reallo~cation
of forces (which may itself include soule reserve couimitmnent and retiremtent of forces) Sep
"Mission Assigrunent, Orqanization for Combhat, and Resource Allocation."
A-43
Maneuver Control
1-A. Governed by user-provided tactical decision rules. Existing rules
inmost versions base decisions on mission of friendly force,
front-line strengths and attrition, command post strengths,
availability of artillery and air defense weapons, availability of
POL, and proximity of opposing forces and of neighboring friendly
forces.
1-B. Activity changes are represented implicitly in input firepower
scores. Location changes are based on firepower score force
ratios, and limited by rules restricting amount of exposed flank
allowed.
I-C. Engagement termination criteria include an input number of
surviving weapons on a side being within an input distance of a
user-specified location, personnel casualties exceeding an input
threshold, or vehicle casualties exceeding an input threshold.
1-0. Either input directly by gainers or governed by garner-supplied
contingency orders, which can be activated as a function of time,
unit location, casualty level, or movement status of a specified
unit.
I-E. Based on user-specified decision tables.
A-44
4-C. Command units base calls for artillery and attack helicopter
support on target information supplied them by their subordinate.
Target priorities for such calls are input.
4-E. Forward observers who call for fire in areas containing ac-
quired targets are simulated using input priorities. In some
versions, preplanned fire is delivered to specified positions
on the battlefield at specified times, based on input.
.................................
. o
. . . . . . . . . . . . . . . . . . . . . .. i
MODEL PROCESS
- FIRE SUPPORT ALLOCATION -
DEFINITION:
" OPPORTUNITY
%.
'p.p
.*-°
A4
':ii A-46
:... . . . . . . . ,- . . . . . . . .. - -
t12 3 4 5 . -
, o ....
q,0 4q 0 c
DV V- A.NR 0
FARMONE
TE 0 ... NR .
JIFF C
x x x C)NRN x
DIVIEV I A A HR In
x x x x
FCE A In In Hit CR
VECTOR-2 In in In A In""'
x
x x
x x
x x x .:
CEM A In In NR NR
CASIFORFM "-."
A-47
0..~ . *~*~,*
1-B. Priorities for support of maneuver units are input; priorities for
attack of targets in the rear are built into the model. Maneuver
unit requests have priority over deep targets.
4-A. Targets are ignored if support is unavailable which can reach the
target. "Stale" targets are dropped from the list after an input
period of time.
A-48
5-A. In addition to garner delays in making decisions, a 15 minute delay
between requesting and receiving fire is assessed.
X.• ._
::K:~K§iK§K:
:.-. ,
A-49
MODEL PROCESS
RESUPPLY AND REPLACEMENT -
DEFINITION:
UN ITS
REPLACEMENTS
45..
r' A-50
.
+,,i,, • , .+, .. .. ." "+., ". " .. -. ,- C ..
* o. * C - °
*" ' . . -
''
I . .. . . + . " " " • + ': ".. .". .-..
'. . . . ... - + " - '
MODEL PROCESS: RESUPPLY AND REPLACEMENT
12 4
I.,Ke
j 4i
CARMONETQ
BLOMq
'4 ..
xL 'J
DILE II coN 4i
FO'RC0
JIFFY
Ii IN nI 0c a dl i'
_x x x
A-51x
Resupply and Replacement
2-C. Initial stocks are set by the model as a function of the number and
type of units for which the supply area is responsible.
5-A. See 4-A. Also, replacement personnel to a unit must be assimilaz ,'i
into the unit over a period of time. Assimilation rates are
governed by input.
.4iT.
............................................................................................
4,.. *4 . .. . . . .. . . . . . . .
* A-52
. . -°
* MODEL PROCESS
MOVEMENT -
DEFINITION:
VULNERABILITY
TRANSIT, ETC.)
GROUND)
off
. . . . . . . . . . . . .'
AoL
A-53
MODEL PROCESS: MOVEMENT
12 3 4
C-, A
x x
BIVLEiI NH c d Null
.. x x x
FOURCE Noin E A B
- -xx x
VECIOH-2 A in A C
McCLINTIC In aBa u
CASIFORM In 0 a A
A-54
45%
0
A~~*b~* *~*.. ,4 ~ . 'A i,1 ~ .. .
J -mr r r ~ . . - ~ .* . . ~ . -.
Movement
I-A. Average speeds are input. Simplistic, notional flight paths, built
into model logic, depend on type of mission and location of
airfields and targets.
2-A. FEBA movement is governed by firepower score force ratios.
Movement of forces in the rear is represented only through input
delays for commitment of higher-level reserves and for replacement
resources.
4-C. A maneuver unit's movement status can affect its detectability and
posture. (Posture affects vulnerability to fire support.)
A-55
, .. -7. ....
MODEL PROCESSES
- MAINTENANCE AND REPAIR; MEDICAL SUPPORT -
DEFINITION:
MEDICAL SUPPORT
SUPPORT
RESTORED
.. .
-- 4. ...
.. . .. .. .. .. ..
.. . ,. . .4- .. - . - . - .. . . .. . . .. . .
.. 4*=4'4 . .. . .
A-56
-J•
MODEL PROCESS: MAINTENANCE AND REPAIR; MEDICAL SUPPORT
12 3
LAb
' .fe' I
MO)L Lb
CARMONEIE - - -'-
BLOM - -
OIVLEV - - "
FOURCE - - -
x
JIFFY 0 NOin NH
x x
VECTUIR-2 A Nomii A
x
CEM B Noni NR
I.-.-.w
MCCLINIIC --
- - -- "
CASIFPURIM C A flit
A-57
~*
.,, *** **
Maintenance and Repair; Medical Support
I-A. Temporarily damaged artillery and air defense weapons are returned
to duty at an input rate; no other weapons nor personnel are
returned to duty once damaged.
1-B. Oecimated divisions are delayed an input minumum time before they
may be returned to duty. Sick and injured personnel require an
input time in hospital before being returned to duty. Damaqed
weapons require an input repair time before being returned to duty.
They are also subject to input repair capacity constraints.
I-D. Input percentages divide weapons lost in combat into four classes:
nonrecoverable and three levels of recoverability, each level
having a different repair time. For Blue losses only, the
percentages depend on type of damaged weapon, whether the damage
was due to direct or indirect fire, and whether the damaged weapon
was attacking or defending. Operational availability probabilities
are also input and used to reflect unavailability of weapons due to
routine maintenance.
2-A. Personnel and equipment necessary for diagnosis, aid, and repair of
casualties or damaged equipment are input as a function of degree
of damage or injury and must be colocated with the damaged
equipment or injured oerson to provide the needed support. They
may be unavailable because they were not in the unit, have been
attrited, are at the wrong location, etc.
I
A-58
• 'o,,'..o
""...-"o'..,.""o.
."-...',. . . ' . ' - '.. . -'. -" °.. ., " -. - .. . ~ ' .,. . '
MODEL PROCESS
9 - CONSTRUCTION, MAINTENANCE, AND OPERATION OF AIRFIELDS -
I
DEFINITION:
A-59
limb.
IS ~ - 17- *
12 3 4 5 6
0 ,
'ZFY-- -t 4 -0
CASTFONETIF---
BLOM0
01 VL V
Construction, Maintenance, and Operation of Airfields
...
A-6 1
'
.. . . . . .
APPENDIX B
generic task clusters which (1) affect model process phenomena defined
Exhibit B-i contains a list of these task clusters and their definitions.
The task clusters associated with each of the model phenomena are indi-
the frequency with which each task cluster is involved in the processes
models.
each task cluster was conducted. The analysis used an ability taxonomy
the 18 task clusters listed in exhibit B-I. For each task cluster, each
B-1
. . . .
EXHIBIT B-i: DEFINITIONS OF GENERIC TASK CLUSTERS
10. Radar acquisition: detection and reporting of targets with the use
of a radar screen.
11. Target and intelligence development: processing of target
acquisitions and other information to determine the identity,
location, strength, intent, etc., of opposing forces either for
targeting or order-of-battle intelligence.
B-2
13. Driving: movement of any vehicle while out of contact with enemy
maneuver forces, possibly in coordination with other vehicles.
,. . .. ,.'.
. .. -.-...
S... . B-3
. . . . . ...-
EXHIBIT B-2: TASK CLUSTERS ASSOCIATED WITH
EACH MODEL PROCESS PHENOMENON
Artillery Fire:
1. Ordnance selection 7
2. Target element acquisition and 3,6
selection (if point fire)
3. Decision to fire 6
4. Delivery pattern 7
5. Delivery accuracy 4 or 5
6. Target posture 1,2,6,13
7. Suppressive effects of fire 3,4,5,6,13
8. Effects of fire on communications 8,12
and decision-making ability
9. Time to fire or firing rate 5
Air-To-Ground Attacks:
1. Ability to acquire (or reacquire) 3
the target
2. Engagement decision (whether to 6
attack the target)
3. Ordnance selection 7
4. Target element acquisition and 3,6
selection (if point fire)
5. Aircraft standoff distance and/or 14
maneuver pattern over target
6. Weapon delivery accuracy 4 or 5
7. Target posture 1,2,6,13
8. Suppressive effects of the attack 3,4,5,6,13
9. Effects of the attack on communica- 8,12
tions and decision-making ability
-- Continued --
B-4 '
-
:.
, -.':':,..
22:,.- .-:--
-='..'.'.
--.---,.."
.'.'.i.-- '- -,- - :: - ( , . , .- . -.-,:, , , , ,. -. '
EXHIBIT B-2: TASK CLUSTERS ASSOCIATED WITH
EACH MODEL PROCESS PHENOMENON
(Continued)
Air-To-Air Combat:
1. Engagement decisions (whether to
engage and type of engagement) 6
2. Aircraft maneuver patterns 14
3. Target acquisition capabilities 3 or 10
4. Target selection 6
5. Ordnance selection 7
6. Time to fire 5
7. Accuracy of fire 4
8. Abort decisions 6
Air Defense:
1. Coordination of fire 6,9
2. Target acquisition capabilities 3 or 10
3. Target selection 6
4. Decision to fire 6
5. Degraded capability of aircraft to
destroy targets on the ground 14
6. Aircraft mission abort decisions 6
Mobility, Countermobility, and Survivability:
1. Location, density, and extent of a
minefield or obstacle 15,9
2. Attrition suffered when encounter-
ing a minefield 8,1
3. Delay in movement when encountering
a minefield or obstacle 8,1
4. Reduction in movement rates due to
minefields and obstacles 8,1
5. Increase in exposure due to
encountering a minefield or obstacl 8,1
6. Delays in traveling on damaged roads 13,15
7. Delays in crossing rivers or gaps 13,15
8. Degree of protection afforded by a
prepared defensive position 1,2,15
9. Location and extent of a prepared
defensive position 9,15
-- Continued --
B-5
07~~~ % 7 •-
Communications:
1. Time to transmit message 12
2. Message content 12
3. Transmission accuracy 12
4. Reception accuracy 12
-- Continued --
B-6
, . -. --- . .. . -. . . . . . - l
EXHIBIT B-2: TASK CLUSTERS ASSOCIATED WITH
EACH MODEL PROCESS PHENOMENON
(Continued)
-- Continued --
B-7
. .* . "
EXHIBIT B-2: TASK CLUSTERS ASSOCIATED WITH
EACH MODEL PROCESS PHENOMENON
(Concluded)
*Also included here might be other tasks whose effective performance can
be damaged and require time to be reinstated or relearned.
B-8
, . _ . . . '" .
.'.''"'''" ."' . ' . ". . . . .
'"""'" "' ' " " " • ., , . ," . , l ,. , .
*- *-.~ *--' * - * J --. 7 . . . . . . . . ..
1 4 1
2 4 7
3 5 10
4 4 7
5 4 8
6 5 19*
7 4 5
8 7 20*
9 10* 27*
10 3 3
111 6
12 4 7
13 5 9
14 6 8
15 4 9
16 3 6
17 11
18 2 3
B-9
La * ~
EXHIBIT B-4: FLEISHMAN ABILITY TAXONOMY
-- Continued --
B-1 0
N. V,. . . ...
:--
EXHIBIT B-4: FLEISHMAN ABILITY TAXONOMY
(Continued)
15. Speed of Closure: the speed with which a set of apparently disparate
sensory elements can be combined and organized into a single,
meaningful pattern or configuration.
19. Perceptual Speed: the speed with which sensory patterns or configur-
ations can be compared in order to determine identity or degree of
similarity.
20. Static Strength: the degree of muscular force which can be exerted
against a fairly immovable or heavy external object in order to lift,
push, or pull that object.
22. Dynamic Strength: the power of arm and trunk muscles to repeatedly
or continuously support or move the body's own weight.
23. Stamina: the capacity to maintain physical activity over prolonged
periods of time.
27. Choice Reaction Time: the ability to select and initiate the
appropriate response relative to a given stimulus in the situation
where two or more stimuli are possible and where the appropriate
response is selected from two or more alternatives.
-- Continued --
B-ll
. ....,-.,.,.-.... , , . -" . -'-" ', ..."."- " ..--. .,.. '' ..." ,'- ."-1" -"- " - ,,. ., ' '' " -. . .,"" " " ;,: ' , L
I''
'"'''' ', '' "," - ' -,,..
.., . -'-'..'.'... , .,' .- -,-.'..",-... . ',. -,•,"-'. . , ,'.
EXHIBIT B-4: FLEISHMAN ABILITY TAXONOMY
(Concluded)
28. Reaction Time: the speed with which a single motor response can be
initiated after the onset of a single stimulus.
29. Speed of Limb Movement: the speed with which discrete movements of
the arms or legs can be made.
30. Wrist-Finger Speed: the speed with which discrete movements of the
fingers, hands, and wrists can be made.
'1
i B-12
ability was assigned a value between 0 and 7, where 0 means that the
ability was not required to perform the associated tasks, 1 means that
the project team for each of the 18 task clusters, are displayed in
. . . . . . . . . . . . .. . . . . . . .. . . .-
... . . . .. . .. . .
B-13
-4 1" m- -4 N~ - CN N~ N~ -4 N~ 1- CN m -
t LO
o r %DLLAM Ir MA M M LO M M -0 m LO Nl M -4
n N -4- N .- 4 N~ - -4 N~ -4 N~ CN LA 1-
V)
* LL m ci m I
m ~ C~ CI N4 N-4- L ) LO LA LA
*L L) J
CD C\NOI -4 N4 fn C - - N N4
M -\M VI
N= M M LCi
V). -4
04 N D0- 4C 4- DC ~c LArl
-4 -4 -4 M LA
C4 1 -4 N1D-4 Ln M Ln n . U-
*l \L D -4 1-0 CD -4 -4 n M OW LA rn M
-4 -4 -4 -4 r-4 P" -4 -4 -4
B-14
0 M LL)
, Vn M LO, N U) - N~ -4 eQ -4 N~ N~ -4 C' -4 CIQ M
rs U, 4 -4 -4 - 4 -44 C N -4 CN -4 LUn kC .0 0
f N (m. N mm m N~ -4~4 -4 m, :r Lo I N
< m M -4CN -4 ~4 -4 4 -4 Mr Mf m
M, 'N M - NJ _q U,
LU -
r.0)
-4C
wA Ln )( )t 0 4 oC lC = C
LU-
-()
r- mrC C = nC Da a
-oV)0 O 0 0 L , 0 0 0 0
(A
CDa0 C Q k D0 )C- C D C
Ln -400
0 0 0 m0-4 0 0 0 00 0 0 0 00i
01r L - 4 - 4 - ) L tr 44 ~ D M C M -1 o L
cc~0 00 O L 0 00 0 0
N~
Lfl(% N .4 m m N
m . m m
B-14
w 7.
7.-, - 07 . 77...7777-..77 • . . . .
MINIMUM AVERAGE
PROFICIENCY PROFICIENCY AVERAGE PROFICIENCY
OVER ALL OVER ALL WEIGHTED BY NUMBER
ABILITY TASK CLUSTERS TASK CLUSTERS OF PHENOMENA INVOLVED
K1 2 00 2.6
1.7 2.6
1.9
3 0 2.6 2.7
4 0 2.9 3.4
5 1 2.9 3.1
6 1 3.6 4.1*
7 0 2.2 2.7
8 0 2.3 2.6
9 1 2.6 2.9
10 0 2.6 2.8
11 0 2.1 2.3
12 0 1.7 1.8
13 0 2.2 2.2
14 1 3.1 3.4
15 0 3.6 3.8
16 1 3.6 3.7
17 3* 4.9* 5.0*
18 1 3.3 3.7
19 2* 4.0* 4.0*
20 0 1.4 1.1
21 0 1.2 0.9
22 0 1.0 0.7
23 0 1.5 1.1
24 0 1.1 0.8
25 0 1.4 1.0
26 0 0.9 0.7
27 2* 4.6* 4.9*
28 0 1.8 1.4
29 0 1.4 1.1
30 0 1.1 0.9
31 0 0.7 0.5
32 0 1.6 1.2
33 0 1.0 0.6
34 0 1.4 0.9
35 0 1.3 0.8
36 0 1.9 1.5
37 0 2.0 1.7
o-.-..
B-.16
. .o..
. o,..--
APPENDIX C
specifically for this study (in section C.1) and summary information con-
analysis. Results from each model are described separately in the two
(1) two baseline runs (designated runs I and 22) for comparison
with excursions;
c-1
7 7 7. 7777,. -. .
(3) two runs (numbers 3 and 12) to investigate the effect of target
acquisition rates;
(5) three runs (numbers 7, 8, and 15) to investigate the impact of
open-fire decisions;
(6) several runs (runs 11 and 16 through 21) which examined the
and
The runs are summarized in exhibit C-I. For each run, the exhibit
displays both the loss exchange ratio (the number of Red weapons lost
divided by the number of Blue weapons lost) and the percent survivor
end of each run (i.e., after 8.5 minutes of simulated combat). These
same two measures are plotted for several sets of the runs in exhibits
ing the US V Corps. A summary description of the scenario and data used
C-2
"..:.
"."---'"J?.
-.- ''?'.''...................,....-...-.,........-........-..-..."-".- '-". ,-. , . -.- -
EXHIBIT C-i: SUMMARY OF BLDM EXCURSIONS
Continued ..-.
C-3
'
... . . . .. ... - dW ,, "- ', ,..... b. . . L
", ° ~~~~~~~~~~~......j
.... .. . ..........---. ..... ... ,...... ''
-
C-4
• ~~.......... ..-
' ... -. -. -' - '- '. " .• •. '. .
• , .,-.. ., .. / .". . . . . , .,,•••, ,.- - -, . .. ,,. a:..-.W ,. .m.
. .' , .. .w,-.. .,.,,.w .,a., .
.. ,a ,
EXHIBIT C-i: SUMMARY OF BLOM EXCURSIONS
(Concluded)
"1
S.. ..,"
C-5
. . . . . .
0
Lj
L6 0
ot
L.JL
4~~0 _ M
oN L
c-c
IC-
0
wj 0
LU-
I- 4)
-C-
-W . 7. . T. 77
U-
LUJ
-0j
- U-c
000
U-C-8
00
3]
Li 0
LL.
I-o
0-0
o1 00 c I
C-9)
s o -- )
p.'5,
0 j
-S-
Ro o
00
U.J-
0 EJ
L.J
=- z
00
I-O
U-1
00
LLI
00
LAJ
10 9
- .,
00
00
LsL.
%- %
0
wg
0.0
00
to.
00
U)-
0
LIJ 0
04 0 t N
C-1
0
IdI
CDC
a- L.
C4
a0
C)
*C 1
00
LLL
.9L
-. 4J
00
C-1
0
ILLI
I-..
CD 0
Cl
00
LW
LoU
0C
..J 04 0
00
C--
. .h.... .. . .. .. -..- - *
The following listing summarizes the runs that were made. Except
where noted otherwise, each run simulated a single day of combat in the
listing.
(1) A baseline run was made with which to compare excursions. This
five-day run corresponds to the "NATO reinforced case"
location errors.
(3) Two runs modified artillery effects data. This could represent
counterbetery fire.
* (6) One run varied the effective fields of view of Blue
maneuver units).
(11) Two runs involved modifications to achievable firing rates for
artillery.
Copperhead.
Exhibit C-12 displays summary results of all the runs. The first
column of the exhibit indicates the group of runs involved, using the
of the modifications made for the run. Finally, the last four columns
indicate the overall combat vehicle loss exchange ratio (the ratio of Red
losses to Blue losses) and the average distance the Blue force withdrew,
and the percentage deviation from the baseline run for each of these two
measures.
this study, it was not possible to perform model runs addressing model
C-17
~j4~.........
EXHIBIT C-12: SUMMARY OF VECTOR-2 EXCURSIONS
1. None
One day results- 4.7 0 10.0 0
Two day results- 4.0 0 17.5 0
2. A. Double CEPs for
all conventional
Red artillery 5.3 13 S.3 -17
B. Halve CEPs for
all conventional
Red artillery 4.2 -11 10.4 4
3. A. Double lethal
radii for all Red
conventional
artillery volleys 1.9 -60 17.4 74
B. Halve lethal radii
for all Red
conventional
artillery volleys 6.7 43 6.0 -40
4. A. Halve length of
time Red aircraft
are exposed to
air defense fire 4.7 0 10.0 0
B. Reduce length of
time Red aircraft
are exposed by 90,
(2 day run) 4.0 0 17.6 1
5. Require Blue artillery
engaged by oppos-
-. ing artillery
to be unavailable
for 30 minutes 4.7 0 9.7 -3
6. Halve effective range
of Blue counter-
battery radar 4.3 -9 10.0 0
7. A. Quadruple sensor
processing times
for Blue sensors 4.4 -6 9.8 -2
B. Set all Blue
sensor processing
times to 0. 4.7 0 10.0 0
8. Set all Blue communi-
cation delays to
-. 16 minutes 4.7 0 10.2 2
-- Continued--
C-"8
• ... ...-
.. . .-
-. '.-.. . . . . . . .. . ' .. .-
.,"
. """--
''-
..-.
'.,
'-"
-.
..-,
.,
;... . . . -. . .- - "-.-.,
, .. . . , ,,-.
, , . - -.-. . . .'--: . ::: _ i. . .. : -, . . -. ,.i:,. .. -
EXHIBIT C-12: SUMMARY OF VECTOR-2 EXCURSIONS
(Concluded)
9. A. Double number of
Blue artillery
rounds allocated
per target 6.0 28 9.2 -8
B. Halve number of
Blue artillery
rounds allocated
per target 3.8 -19 10.0 0
C. Double number of
Blue artillery
rounds allocated
per target and
limit available
rounds to number
fired in baseline 5.5 17 7.9 -21
10. Modify priorities to
make Copperhead
higher priority
than conventional
155mm rounds
against Red front-
line forces 4.7 0 9.5 -5
11. A. Double Red
artillery firing
rates 4.0 -15 12.7 27 I
B. Halve Red
artillery firing
12. rates 5.7 21 6.5 -35
12. Multiply probability
of acquiring a
target for
Copperhead by 0.2 4.5 -4 10.0 0
13. A. Multiply rate at
which service is
restored to a
damaged Red com-
mand post by 0.1 4.6 -2 10.4 4
B. Multiply rate at
which service is
restored to a dam-
aged Red command
L post by 10 4.7 0 10.0 0
SC-19
This section describes several studies which contribute evidence
presents summary statistics concerning the human factors areas that were
of the analyses; they simply indicate the nature of any evidence concern-
for the mean probability that the attacker wins the engagement, averaged
.50 wide (i.e., the probabilities of a win are estimable only within plus
were highly sensitive to the assumed use of the terrain. Loss exchange
ratios, for example, were as much as 600 percent better for Blue on the
C-20
H .1
' " ". . " ' ." "" " '. . '...- :::::
:.S.,'. .'.:. . ... ............
::'~~~~~~~~~~~~~. ".. ,,'."-q;,.. "...:."....."..
Results of additional model sensitivity analyses are summarized in
exhibit C-13.
firing targets were varied. The report suggested that the insensitivi-
(1) scout helicopter hand-off time (the time between target detection
round -- arrives).
C-21
EXHIBIT C-13: SENSITIVITY ANALYSES IN TERRAIN LINE-OF-SIGHT STUDY
C-22
610 . . .
EXHIBIT C-14: HAND-OFF TIME AND REACTION TIME VARIATIONS
2 seconds 8.74
10 seconds 7.61
20 seconds 6.57
. °.
C-2 3
- . . . - . . -.
F71 . ..
copters).I
The results of these excursions, which are based on a NATO scenario, are
assumptions:
(1) The same forces were evaluated in each of three different
engagement types, corresponding to differing assumptions about
ducted.
1This
could be interpreted as representing differing abilities of
helicopters to acquire the target, criteria for aborting a mission,
or decisions concerning standoff distance and maneuver pattern at the
target. It could also represent the effects of open-fire decisions by
the air defense weapons.
C-24
Y,:-__
" ; ,:,","-,'-"-,.''''...,-..............:..............•
.............. .. : ... •
- * *
EXHIBIT C-15: VECTOR-O SENSITIVITY ANALYSES
C-25
% % ", 4. , .* • ,4-*,'--,*.,, ., . . - • . ° . . . . . .
p. .. 7 7
While detailed results of the study are classified, the following general
statements can be made concerning sensitivities in these three areas:
(1) Results were highly sensitive to engagement type. For each
on battle results.
[VRI, 1977], it was found that results were extremely sensitive to the
recovery rate of neutralized Red units. That is, the size of the nuclear
Red company which was not destroyed by the strike remains neutralized
C-26
.... ......................
because of the disruption caused by the attack. (Details of the st udy .. -
are classified.)
SO.
Red's massing).
C-27
- . -. ... . . . .. . . .° . . . .
• . .'";-.
. ',-'.
.'; .-. '.' -. ',.,,.-..
-'.-"
.. .',-'... .-.'. .-..- . .- . .. ... .- .- ..-.° .%... . . . . . . . .....-... ....-....-.-. .
Additional excursions had little or no impact on battle results:
(1) Two ways of varying the amount of air support delivered by Blue
effect.
(3) Reducing from ten to five the number of armored vehicles which
minor effects.
In a study for the 1981 Army Engineering Systems Program Review, VRI
prepare defensive positions. The purpose of the study was to assess the
positions.
Thompson and White, et al. [1981] used the VECTOR-2 model in a veri-
C-28
- * *.-
',,, V 4 .44 , ,,,!,.- ,-
%-* .% . *.*-.-...,.. .,.. . .. .. .. ... , ..... . ,
-. . ., . , .- .. . .
r -4
LAJ
0 ~44
*. ZA
tA 6A. C. CI.J C1 -
IAA
LL~J
IAI
L~AL
03
LU .~ ~ 1.6
L-1I
0 u0 -a
10
C-2
capabilities and tactics of the forces involved; some of these excursions
The VECTOR-2 model was used to generate combat resul ts for deter-
mining relative target values as part of the Army's Fire Support Mission
Area Analysis [Field Artillery School, 1980]. The scenario involved the
factors issues:
. (1) Four Red regiments were prevented from resuming their support-
ing attack for 11 hours on the second day of the war. (This
attack.
C-30
. ~.%
(3) A 12 hour delay was imposed on Red's ability to commit his
C-31
.
. . ,,,*
. .",-*
. . .--. "'- -..- ,*" - "-'.-. , .'" . , - . . .
. '. . . . - .. . -
.r-.-. 5V _1
and
(4) "U" if no sensitivity information has been identified
C.'
.5--
C- 32 "
•. . .. ... • . . °.•
• o
S .° ",l . ." ." .. .° . . . . * . . . . . . . . . . . . . . .. . . . . . . . . . . . . ..-. . . . . . ° . .. " - "
EXHIBIT C-17: RELATIVE SENSITIVITY ASSOCIATED WITH EACH MODEL PROCESS
PHENOMENON
Artillery Fire:
I. Ordnance selection M 1.2
2. Target element acquisition and
selection (if point fire) L 1.2
3. Decision to fire M 1.2
4. Delivery pattern M 1.2
5. Delivery accuracy M 1.2
6. Target posture M 1.2
7. Suppressive effects of fire M 1.2, 2.6
8. Effects of fire on communications M 2.10
and decision-making ability
9. Time to fire or firing rate M 1.2, 2.3
Air-To-Ground Attacks:
1. Ability to acquire (or reacquire).L 2 2.4
the target L2 2.4
2. Engagement decision (whether to
attack the target) L2 2.4
3. Ordnance selection U --
4. Target element acquisition and
selection (if point fire) U --
5. Aircraft standoff distance and/or
maneuver pattern over target L2 2.4
6. Weapon delivery accuracy U --
7. Target posture U --
8. Suppressive effects of the attack M 2.6
9. Effects of the attack on commnunica-
tions and decision-making ability M 2.10
C-33
" . .. • - +I + • " + • t " S+" " + ' " ] + " " * + "t • + ' + + ' ' " +° " "+ - ) + " " ' + , ,+ '. "
EXHIBIT C-17: RELATIVE SENSITIVITY ASSOCIATED WITH EACH MODEL PROCESS
PHENOMENON
(Continued)
Air-To-Air Combat:
1. Engagement decisions (whether to U --
engage and type of engagement)
2. Aircraft maneuver patterns U --
3. Target acquisition capabilities U --
4. Target selection U --
5. Ordnance selection U --
6. Time to fire U --
7. Accuracy of fire U -
8. Abort decisions U --
Air Defense:
1. Coordination of fire U --
C-34
S aa
EXHIBIT C-17: RELATIVE SENSITIVITY ASSOCIATED WITH EACH MODEL PROCESS
PHENOMENON
(Continued)
Cormmuaications:
1. Time to transmit message L 1.2, 2.3
2. Message content U --
3. Transmission accuracy U --
4. Reception accuracy U .
-- Continued --
C-35
.. .. ...... .......- . . . . • . -.
EXHIBIT C-17: RELATIVE SENSITIVITY ASSOCIATED WITH EACH MODEL PROCESS
PHENOMENON
(Continued)
Maneuver Control:
1. Decisions to change the activity
and/or location of a unit M 2.7, 2.9
2. Decisions to request and commit
reserves H 2.7, 2.9
3. Decisions for unit retirement U --
4. Decisions to request fire support L 2.7
5. Decisions to request engineer
support M 2.8
6. Decisions for the tactical
relocation of supporting elements U --
7. Delays in making and implementing
decisions L 1.2
Fire Support Allocation:
1. Target and mission priorities L 2.7
2. Preferences for type and amount of
* support against a given target in
given situation M 1.2, 2.7
3. Preferences for types and amounts
of fire to be allocated to pre-
planned missions M 1.2 -
-- Continued --
C-36
1
EXHIBIT C-17: RELATIVE SENSITIVITY ASSOCIATED WITH EACH MODEL PROCESS
PHENOMENON
(Concluded)
Movement:
1. Aircraft speeds and flight paths U --
2. Movement rates of ground forces H 2.9, 2.10
3. Route selection of forces moving
on the ground U --
C-37
......................................
i...
APPENDIX D
the model process phenomena (defined in appendix A), the 18 task clusters
appendix B).
Exhibit D-1 contains the information used to rank the model process
good; a "P" indicates generally poor fidelity. The column of the exhibit
phenomenon. This number is the sum of the abilities ratings for all
The final column of the exhibit ranks the phenomena in order of the
relative need of combat models for human factors research on each phenom-
D-1
S........
--i ri_= rlit "".
iIm " . * m " . . .
* + . C .C ..+ u ..
" . . .. .. . . . * ..
+ - . .... . . .....
. . . . . ... . - • - .
EXHIBIT D-1: DETERMINATION OF RELATIVE RANKING OF MODEL PROCESS PHENOMENA
Artillery Fire:
1. Ordnance selection M P 63 16
2. Tarqet element acquisition and
selection (if poirt fire) L P 127 48
3. Decision to fire L P 69 51 (tie)
4. Delivery oattern M G 63 28
5. Delivery accuracy M G 74 or 71 25
6. Target posture M G 345 19
7. Suppressive effects of fire M G 349 18 (tie)
8. Effects of fire on communications
and decision-makinq ability M P 154 12 (tie)
9. Time to fire or firinq rate M G 71 26
Air-To-Ground Attacks:
1. Ability to acquire (or reacquire)
the target L P 58 52
2. Engagement decision (whether to
attack the target) L P 69 51 (tie)
3. Ordnance selection U P 63 42
4. Target element acquisition and
selection (if point fire) U P 127 34
5. Aircraft standoff distance and/or
maneuver pattern over tarqet L P 113 49 (tie)
6. Weapon delivery accuracy U P 74 or 71 39
7. Target posture U P 345 30
8. Suppressive effects of the attack M G 349 18 (tie)
9. Effects of the attack on communica
tions and decision-makinq ability M p 154 12 (tie)
-- Continued --
'°I
D-2
. . . . . . . . . .
. .°
S V %°
EXHIBIT D-1: DETERMINATION OF RELATIVE RANKING OF MODEL PROCESS PHENOMENA
(Continued)
Air-To-Air Combat:
1. Engagement decisions (whether to
engage and type of engagement) - - -
2. Aircraft maneuver patterns - - -
3. Target acquisition capabilities - - -
4. Target selection - - -"
5. Ordnance selection - -°.
6. Time to fire - - "
7. Accuracy of fire
8. Abort decisions - - .
Air Defense:
1. Coordination of fire U P 151 33
2. Target acquisition capabilities L G 58 or 47 57
3. Target selection U P 69 41 (tie)
4. Decision to fire L P 69 51 (tie)
5. Deqraded capability of aircraft to 113 35 (tie)
destroy targets on the qround U P 69 41 (tie)
6. Aircraft mission abort decisions U P
-- Continued --
D-3
. iL ', .,.;,,. ,.- .. ,..' '. . '.. *.......'.-'.-... "... ... '.- . - " " . . ' - . .' . ' ,'
EXHIBIT 0-1: DETERMINATION OF RELATIVE RANKING OF MODEL PROCESS PHENOMENA
(Continued)
Communications:
1. Time to transmit message L G 72 55
2. Message content U P 72 40 (tie)
3. Transmission accuracy U P 72 40 (tie)
4. Reception accuracy U P 72 40 (tie)
-- Continued --
D-4
' .' , ' f - , > -.. - ' ......- .. -..---.... .'-. .- - .-.,] .- . ,-.
EXHIBiT D-1: DETERMINATION OF RELATIVE RANKING OF MODEL PROCESS PHENOMENA
(Continued)
Maneuver Control: ;j
1. Decisions to change the activity
and/or location of a unit M G 82 23 (tie)
2. Decisions to request and commit
reserves H G 82 9 (tie)
3. Decisions for unit retirement U G 82 45 (tie)
4. Decisions to request fire support L G 82 54 (tie)
5. Decisions to request engineer
support M G 82 23 (tie)
6. Decisions for the tactical
relocation of supporting elements U P 82 37 (tie)
7. Delays in making and implementing
decisions L P 82 50 (tie)
-- Continued --
D-5
"'""'" "'""""""""*"
"":' " '".."'"".""""."'.""'
%L ' '" -------------------------------------------------
-"'"" """ ' " -"
~
. -*. - -- ~ 2 * ~ ~ .~..*~-. - - "- - - " • -o" . -.-. - - _"
Movement:
I . Aircraft speeds and flight paths U P 113 35 (tie)
2. Movement rates of ground forces H G 77 10
3. Route selection of forces moving
on the ground U G 82 45 (tie)
4. Degree of exposure of moving forces
(air and ground) U P 190 31
D-6
. . . ,
% %
. D -6 - .a- . - . . .
4%
(1) Model sensitivity was taken to be the most significant cri-
terion, so the phenomena were sorted by the sensitivity esti-
(least important).
than those with good (G) fideiity. The rationale for this
-4 models.
:1D•
.p number of phenomena which involved the task cluster and for which model
sensitivity was not low (L).1 The score thus provides an indication of
cluster is likely to affect model output. The tasks were ranked in order p.
exhibit 0-2.
score was computed for each of the abilities which was the sum of the
ratings for an ability for all task clusters associated with phenomena
for which the model sensitivity was not low (L).1 These scores are
exhibit D-3.
44.
D-82
N
'phenomena involving air-to-air combat and airfield operations were not
included in computing these scores.
I
:
0)-8 "
~~A
,,w,," ...... ... . .. . .. . . . . . . . . . . . . -""
.,;'(:',
: :,.T ."."....,..".":".-. " ' ""''.""
..,'."-Tt '+. -""' . '".".' . '"."" ." . .+'- .". . +. ."-+.+ - "+-
,.:,
-,--.-.:,:-.'
, :-.-:i -:.-:;+ ."-
:..- " •? T.:-:--. . -. :. .. - - .- . +.:. + . . • -.: + - .. .
EXHIBIT D-2: DETERMINATION OF RELATIVE RANKING OF TASK CLUSTERS
1. Vehicle maneuver
7
5
3 (tie)
5 (tie)
7
I
4. Aiming and tracking 6 6 (tie)
9. Command planning 23 1
13. Driving 8 4
14. Aircraft operation 3 9
15. Construction 6 6 (tie)
D-9
."•.r , ¢",,. -
x'
<,.-,-',
.'..'
.---.
',"
-..
....
.,,
..
...
..
."-.-....
...
•,
:..:;.
......
.
..
:-.-
.
...... ........... .. . ..... .
EXHIBIT D-3: DETERMINATION OF RELATIVE RANKING OF ABILITIES
1 355 12
2 231 18
3 341 14
4 434 7
5 388 9
6 517 2
7 356 11
8 307 15
9 357 10
10 345 13
11 285 16
12 223 19
13 248 17
14 417 8
15 459 4
16 448 6
17 582 1 (tie)
18 453 5
19 466 3
20 115 26
21 106 28
22 74 33
23 122 24
24 91 30
25 103 29
26 73 34
27 582 1 (tie)
28 169 21
29 135 23
30 108 27
31 59 36
32 121 25
33 65 35
34 88 31
35 81 32
36 152 22
37 174 20
D-1 0 082483
-*,-%*.-. , ',..r ", , ", ..- ,.. . ,-* • '. .. .- ... '. ,"...-.. . .',". .. ',"..".' ,'- - - .,. , '