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CCN LAB ECE VTU List of Experiments

This document outlines experiments to be performed in a computer networks laboratory. It describes simulation experiments using various network simulation tools to implement and analyze different computer network configurations, including point-to-point networks, Ethernet LANs, and wireless networks. It also describes programs to be written in C/C++, including programs to implement bit stuffing, distance vector routing, Dijkstra's shortest path algorithm, CRC error checking, stop-and-wait and sliding window protocols, and congestion control using leaky bucket algorithms. The experiments and programs are designed to analyze network performance under different conditions.
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0% found this document useful (0 votes)
249 views

CCN LAB ECE VTU List of Experiments

This document outlines experiments to be performed in a computer networks laboratory. It describes simulation experiments using various network simulation tools to implement and analyze different computer network configurations, including point-to-point networks, Ethernet LANs, and wireless networks. It also describes programs to be written in C/C++, including programs to implement bit stuffing, distance vector routing, Dijkstra's shortest path algorithm, CRC error checking, stop-and-wait and sliding window protocols, and congestion control using leaky bucket algorithms. The experiments and programs are designed to analyze network performance under different conditions.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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COMPUTER NETWORKS LABORATORY

Laboratory Experiments

PART-A: Simulation experiments using NS2/ NS3/ OPNET/ NCTUNS/ NetSim/


QualNet/ Packet Tracer or any other equivalent tool

1. Implement a point to point network with four nodes and duplex links between them.
Analyse the network performance by setting the queue size and varying the bandwidth.

2. Implement a four node point to point network with links n0-n2, n1-n2 and n2-n3.
Apply TCP agent between n0-n3 and UDP between n1-n3. Apply relevant applications
over TCP and UDP agents changing the parameter and determine the number of packets
sent by TCP/UDP.

3. Implement Ethernet LAN using n (6-10) nodes. Compare the throughput by changing
the error rate and data rate.

4. Implement Ethernet LAN using n nodes and assign multiple traffic to the nodes and
obtain congestion window for different sources/ destinations.

5. Implement ESS with transmission nodes in Wireless LAN and obtain the performance
parameters.

6. Implementation of Link state routing algorithm.

PART-B: Implement the following in C/C++

1. Write a program for a HLDC frame to perform the following.

i) Bit stuffing

ii) Character stuffing.

2. Write a program for distance vector algorithm to find suitable path for transmission.

3. Implement Dijkstras algorithm to compute the shortest routing path.

4. For the given data, use CRC-CCITT polynomial to obtain CRC code. Verify the program
for the cases

a. Without error

b. With error

5. Implementation of Stop and Wait Protocol and Sliding Window Protocol

6. Write a program for congestion control using leaky bucket algorithm.

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