Memory Management
Memory Management
MEMORY MANAGEMENT
2. What is major difference between the Historic Unix and the new BSD release of Unix System
V in terms of Memory Management?
Historic Unix uses Swapping entire process is transferred to the main memory from the swap
device, whereas the Unix System V uses Demand Paging only the part of the process is moved
to the main memory. Historic Unix uses one Swap Device and Unix System V allow multiple
Swap Devices.
4. What is a Map?
A Map is an Array, which contains the addresses of the free space in the swap device that are
allocatable resources, and the number of the resource units available there.
This allows First-Fit allocation of contiguous blocks of a resource. Initially the Map contains one
entry address (block offset from the starting of the swap area) and the total number of
resources.
Kernel treats each unit of Map as a group of disk blocks. On the allocation and freeing of the
resources Kernel updates the Map for accurate information.
5. What scheme does the Kernel in Unix System V follow while choosing a swap device among
the multiple swap devices?
Kernel follows Round Robin scheme choosing a swap device among the multiple swap devices
in Unix System V.
6. What is a Region?
A Region is a continuous area of a processs address space (such as text, data and stack). The
kernel in a Region Table that is local to the process maintains region. Regions are sharable
among the process.
7. What are the events done by the Kernel after a process is being swapped out from the main
memory?
When Kernel swaps the process out of the primary memory, it performs the following:
Kernel decrements the Reference Count of each region of the process. If the reference count
becomes zero, swaps the region out of the main memory,
Kernel allocates the space for the swapping process in the swap device,
Kernel locks the other swapping process while the current swapping operation is going on,
The Kernel saves the swap address of the region in the region table.
8. Is the Process before and after the swap are the same? Give reason.
Process before swapping is residing in the primary memory in its original form. The regions
(text, data and stack) may not be occupied fully by the process, there may be few empty slots in
any of the regions and while swapping Kernel do not bother about the empty slots while
swapping the process out.
After swapping the process resides in the swap (secondary memory) device. The regions
swapped out will be present but only the occupied region slots but not the empty slots that were
present before assigning.
While swapping the process once again into the main memory, the Kernel referring to the
Process Memory Map, it assigns the main memory accordingly taking care of the empty slots in
the regions.
10. What are the entities that are swapped out of the main memory while swapping the process
out of the main memory?
All memory space occupied by the process, processs u-area, and Kernel stack are swapped out,
theoretically.
Practically, if the processs u-area contains the Address Translation Tables for the process then
Kernel implementations do not swap the u-area.
14. What are the processes that are not bothered by the swapper? Give Reason.
Zombie process: They do not take any up physical memory.
Processes locked in memories that are updating the region of the process.
Kernel swaps only the sleeping processes rather than the ready-to-run processes, as they
have the higher probability of being scheduled than the Sleeping processes.
16. What are the criteria for choosing a process for swapping into memory from the swap
device?
The resident time of the processes in the swap device, the priority of the processes and the
amount of time the processes had been swapped out.
17. What are the criteria for choosing a process for swapping out of the memory to the swap
device?
The processs memory resident time,
Priority of the process and
The nice value.
19. What are conditions on which deadlock can occur while swapping the processes?
All processes in the main memory are asleep.
All ready-to-run processes are swapped out.
There is no space in the swap device for the new incoming process that are swapped out of the
main memory.
There is no space in the main memory for the new incoming process.
25. What are data structures that are used for Demand Paging?
Kernel contains 4 data structures for Demand paging. They are,
Page table entries,
Disk block descriptors,
Page frame data table (pfdata),
Swap-use table.
26. What are the bits that support the demand paging?
Valid, Reference, Modify, Copy on write, Age. These bits are the part of the page table entry,
which includes physical address of the page and protection bits.
Page address
Age Copy on write Modify Reference Valid Protection
27. How the Kernel handles the fork() system call in traditional Unix and in the System V Unix,
while swapping?
Kernel in traditional Unix, makes the duplicate copy of the parents address space and attaches it
to the childs process, while swapping. Kernel in System V Unix, manipulates the region tables,
page table, and pfdata table entries, by incrementing the reference count of the region table of
shared regions.
28. Difference between the fork() and vfork() system call?
During the fork() system call the Kernel makes a copy of the parent processs address space and
attaches it to the child process.
But the vfork() system call do not makes any copy of the parents address space, so it is faster
than the fork() system call. The child process as a result of the vfork() system call executes
exec() system call. The child process from vfork() system call executes in the parents address
space (this can overwrite the parents data and stack ) which suspends the parent process until the
child process exits.
32. What are the phases of swapping a page from the memory?
Page stealer finds the page eligible for swapping and places the page number in the list of
pages to be swapped.
Kernel copies the page to a swap device when necessary and clears the valid bit in the page
table entry, decrements the pfdata reference count, and places the pfdata table entry at the end of
the free list if its reference count is 0.
34. In what way the Fault Handlers and the Interrupt handlers are different?
Fault handlers are also an interrupt handler with an exception that the interrupt handlers cannot
sleep. Fault handlers sleep in the context of the process that caused the memory fault. The fault
refers to the running process and no arbitrary processes are put to sleep.
35. What is validity fault?
If a process referring a page in the main memory whose valid bit is not set, it results in validity
fault.
The valid bit is not set for those pages:
that are outside the virtual address space of a process,
that are the part of the virtual address space of the process but no physical address is assigned
to it.
36. What does the swapping system do if it identifies the illegal page for swapping?
If the disk block descriptor does not contain any record of the faulted page, then this causes the
attempted memory reference is invalid and the kernel sends a Segmentation violation signal to
the offending process. This happens when the swapping system identifies any invalid memory
reference.
37. What are states that the page can be in, after causing a page fault?
On a swap device and not in memory,
On the free page list in the main memory,
In an executable file,
Marked demand zero,
Marked demand fill.
41. How the Kernel handles the copy on write bit of a page, when the bit is set?
In situations like, where the copy on write bit of a page is set and that page is shared by more
than one process, the Kernel allocates new page and copies the content to the new page and the
other processes retain their references to the old page. After copying the Kernel updates the page
table entry with the new page number. Then Kernel decrements the reference count of the old
pfdata table entry.
In cases like, where the copy on write bit is set and no processes are sharing the page, the Kernel
allows the physical page to be reused by the processes. By doing so, it clears the copy on write
bit and disassociates the page from its disk copy (if one exists), because other process may share
the disk copy. Then it removes the pfdata table entry from the page-queue as the new copy of the
virtual page is not on the swap device. It decrements the swap-use count for the page and if count
drops to 0, frees the swap space.
42. For which kind of fault the page is checked first?
The page is first checked for the validity fault, as soon as it is found that the page is invalid
(valid bit is clear), the validity fault handler returns immediately, and the process incur the
validity page fault. Kernel handles the validity fault and the process will incur the protection
fault if any one is present.
44. How the Kernel handles both the page stealer and the fault handler?
The page stealer and the fault handler thrash because of the shortage of the memory. If the sum
of the working sets of all processes is greater that the physical memory then the fault handler will
usually sleep because it cannot allocate pages for a process. This results in the reduction of the
system throughput because Kernel spends too much time in overhead, rearranging the memory in
the frantic pace.
UNIX
All devices are represented by files called special files that are located in/dev
directory. Thus, device files and other files are named and accessed in the same way. A 'regular
file' is just an ordinary data file in the disk. A 'block special file' represents a device with
characteristics similar to a disk (data transfer in terms of blocks). A 'character special file'
represents a device with characteristics similar to a keyboard (data transfer is by stream of bits in
sequential order).
2. What is 'inode'?
All UNIX files have its description stored in a structure called 'inode'. The inode contains
info about the file-size, its location, time of last access, time of last modification, permission and
so on. Directories are also represented as files and have an associated inode. In addition to
descriptions about the file, the inode contains pointers to the data blocks of the file. If the file is
large, inode has indirect pointer to a block of pointers to additional data blocks (this further
aggregates for larger files). A block is typically 8k.
File type
Number of links
File size
The difference between fcntl anf ioctl is that the former is intended for any open file, while the
latter is for device-specific operations.
'r w x -r w x- r w x'
Example 1:
To change mode of myfile to 'rw-rw-r--' (ie. read, write permission for user - read,write
permission for group - only read permission for others) we give the args as:
chmod(myfile,0664) .
'r' is 4
'w' is 2
'x' is 1
Example 2:
chmod(myfile,0744).
A link is a second name (not a file) for a file. Links can be used to assign more than one
name to a file, but cannot be used to assign a directory more than one name or link filenames on
different computers.
Symbolic link 'is' a file that only contains the name of another file.Operation on the
symbolic link is directed to the file pointed by the it.Both the limitations of links are eliminated
in symbolic links.
Commands for linking files are:
7. What is a FIFO?
FIFO are otherwise called as 'named pipes'. FIFO (first-in-first-out) is a special file which
is said to be data transient. Once data is read from named pipe, it cannot be read again. Also, data
can be read only in the order written. It is used in interprocess communication where a process
writes to one end of the pipe (producer) and the other reads from the other end (consumer).
8. How do you create special files like named pipes and device files?
The system call mknod creates special files in the following sequence.
2. sets the file type to indicate that the file is a pipe, directory or special file,
3. If it is a device file, it makes the other entries like major, minor device numbers.
For example:
If the device is a disk, major device number refers to the disk controller and minor device
number is the disk.
The privileged mount system call is used to attach a file system to a directory of another
file system; the unmount system call detaches a file system. When you mount another file system
on to your directory, you are essentially splicing one directory tree onto a branch in another
directory tree. The first argument to mount call is the mount point, that is , a directory in the
current file naming system. The second argument is the file system to mount to that point. When
you insert a cdrom to your unix system's drive, the file system in the cdrom automatically
mounts to /dev/cdrom in your system.
Inode has 13 block addresses. The first 10 are direct block addresses of the first 10 data
blocks in the file. The 11th address points to a one-level index block. The 12th address points to
a two-level (double in-direction) index block. The 13th address points to a three-level(triple in-
direction)index block. This provides a very large maximum file size with efficient access to large
files, but also small files are accessed directly in one disk read.
11. What is a shell?
A shell is an interactive user interface to an operating system services that allows an user to enter
commands as character strings or through a graphical user interface. The shell converts them to
system calls to the OS or forks off a process to execute the command. System call results and
other information from the OS are presented to the user through an interactive interface.
Commonly used shells are sh,csh,ks etc.
UNIX
1. Brief about the initial process sequence while the system boots up.
While booting, special process called the 'swapper' or 'scheduler' is created with Process-ID 0.
The swapper manages memory allocation for processes and influences CPU allocation. The
swapper inturn creates 3 children:
the process dispatcher,
vhand and
dbflush
with IDs 1,2 and 3 respectively.
This is done by executing the file /etc/init. Process dispatcher gives birth to the shell. Unix keeps
track of all the processes in an internal data structure called the Process Table (listing command
is ps -el).
9. What is a zombie?
When a program forks and the child finishes before the parent, the kernel still keeps some of its
information about the child in case the parent might need it - for example, the parent may need to
check the child's exit status. To be able to get this information, the parent calls `wait()'; In the
interval between the child terminating and the parent calling `wait()', the child is said to be a
`zombie' (If you do `ps', the child will have a `Z' in its status field to indicate this.)
Message Queues :
Message queues can be used between related and unrelated processes running on a machine.
Shared Memory:
This is the fastest of all IPC schemes. The memory to be shared is mapped into the address space
of the processes (that are sharing). The speed achieved is attributed to the fact that there is no
kernel involvement. But this scheme needs synchronization.