Lab Report Writing For Engineers
Lab Report Writing For Engineers
Abstract:
This dice probability experiment allows one to simulate throwing a pair of dice and see
what the result is. The objective for this experiment is to roll a pair of dice 100 times and record
the result for each trail. The person doing the experiment has to come up with something that
he/she wants to prove by analyzing what the data shows. I used a random number generating
function in Excel to roll two theoretical die 100 times. I wanted to find out what sum is most
probable to be rolled out of 100 times. After collecting all the sums from the raw data, I
calculated the probability of all the sums in percent. According to my results, seven is the most
probable sum to occur. However, since this is a probability experiment, one should never rely on
Introduction:
Probability, by definition, is the chance that something will happen. In other words, how
likely it is that some event will happen. In this case, we are looking for the probability of how
likely a particular sum is rolled from two dice. There are six sides on each die which means six
different outcomes for each trial for one hundred times. Not having two actual dice, I used Excel
and created a function that randomly generates a number between 1 through 6 for two theoretical
dice.
Materials:
Methodology:
The first and most important thing that I did was make the function with the help of
Excel. By creating two separate columns for two theoretical dice and a column for the sum, I
could appropriately apply a random number generating function between the numbers 1 6 and
then find the sum for each time a number was generated for both columns. Once all the sums had
been calculated from the raw data, I calculated the percentage of how probable each possible
sum was.
Results:
20
15
Percentage
10
0
Sums
2 3 4 5 6 7 8 9 10 11 12
Analysis:
Looking back at the purpose of this experiment, the analysis gives a clear answer as to
which sum is most likely probable to be rolled out of 100 times of rolling dice. I did it out of 100
times so it would be easier to calculate the percentage. The data approaches normal distribution
for all the sums. The most probable sums are six, seven, and eight, with seven being the most
probable at 20%. There is only one way to roll a two but six ways to roll a seven, so the odds of
rolling a seven are six times higher than getting snake eyes. Comparing my own results with
another source called Mathworld, seven is the highest probable sum to occur. The data that they
came up with coincides with my own also showing signs of a normal distribution among the
sums. The middle sum is usually the most probable even while increasing the number of dice
used in their experiment (Weisstein, Dice). This can raise another question which is, What
Conclusion:
The most probable sum to be rolled from two dice is a seven. This was clearly shown in
my data. Even though I did not use real dice, the function that I used simulated real life quite
accurately. When compared with a different experiment, my data seems to coincide with the
other sources findings. One should not follow this data extensively since it is from a probability
experiment and randomly generated by a computer. This is just the likelihood of some result to
occur. It is something to be experimented with several times with different factors and changes
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