Bbit 314 Human Computer Interactions Outline
Bbit 314 Human Computer Interactions Outline
Human Computer Interactions (HCI) is concerned with designing, evaluating and deploying usable,
effective technologies in a range of contexts - be it home, office, school, cyberspace or other domain. The
course gives an introduction to the key areas, approaches and developments in the field. The main
objective is to get student to think constructively and analytically about how to design and evaluate
interactive technologies. Basically, the course will introduce them to key areas, theoretical frameworks,
approaches and major developments in HCI.
Learning Outcomes
1. Appreciate Human Computer Interaction and Human Interface Technologies as academic disciplines
and be aware of trends within the disciplines
2. Understand sensory, perceptual, cognitive and psychomotor aspects of human-computer interaction in
real and virtual environments
3. Understand activities, such as screen design, storyboard design, and field testing, as involved in the
design and development of interface technologies
4. Understand human-computer interaction challenges in areas as diverse as desktop computer interaction,
mobile computing, ubiquitous computing and other emerging areas including mixed/virtual reality
COURSE CONTENT
A . INTRODUCTION
. Definition
. The Goals of HCI-useability
. Financial benefits of improved user interfaces to an organization.
B . THE HUMAN
. Cognitive Psychology
. Cognitive Frameworks
. Knowledge and Mental Models
. Norman's Gulfs of Execution and Evaluation
C . INTERACTION
. Interaction styles
. Interface metaphors
D. INTERACTION DESIGN
. The process of design
. Design Guidelines and Standards
. Lifecycle Models: Showing how the activities are related
. Prototyping
. User-centred design
. Contextual Design
E. USER REQUIREMENTS
. Types of requirements:
. Data Gathering Techniques
. Task Descriptions
. Task Analysis
EVALUATION:
COURSE ASSESSMENT
Examination : 70%
References
Reference Textbooks
Sharp, Rogers and Preece(2007) Beyond Human-Computer Interaction, second edition, John Wiley & Sons, 2007
Shneiderman, B. & Plaisant, C. (2010). Designing the User Interface: Strategies for Effective Human-
Computer Interaction, 5th edition. Addison-Wesley.