As Physics Notes
As Physics Notes
Quantities
SI Base Units
Metre m
Kilogram kg
Second s
Ampere A
Kelvin K
Mole mol
Mathematical Prefixes
Tera
T
1012
Giga
G
109
Mega
M
106
kilo
k
103
deci
d
10-1
centi
c
10-2
milli
m
10-3
micro
10-6
nano
n
10-9
pico
p
10-12
Derived Units all units for every physical quantity in Physics are made up of the SI Base Units,
known as Derived Unit.s e.g. F = ma [m = kg, a = ms-2, F = kgms-2]
Homogeneous Equations an equation is homogeneous if the units are the same on each side of the
equals sign/ All physics equations are homogeneous. e.g. W [J] = Ep [J] + Ek [J]
Scalars quantities which are fully described by a magnitude alone e.g. mass, distance, speed,
energy
Vectors quantities which are fully described by both a magnitude and a direction e.g. force,
displacement, velocity
Vector Addition
5
+
5
5
+
=
-5
-10
10
=0
=
-5
+
a
b
resultant
resultant
+
-
-b
b
a
Experimental Uncertainty
Random Error upon multiple measurements, will result in readings being scattered around the
accepted value. This can be reduced by repeating and averaging results or by plotting a graph and
drawing a line of best fit e.g. reaction time, temperature fluctuation, pressure fluctuation
Systematic Error a consistent error which causes readings to be larger or smaller than the accepted
value. This cannot be eliminated by repeating and averaging e.g. zero error, calibration error,
parallax
Accuracy a measure of how far away the mean is from the expected value. This can be improved
by reducing or eliminating systematic errors.
Precision a measure of how close repeated measurements are from each other. Precision is
affected by random errors.
Probability Density
Value
Precision
Absolute Uncertainty the smallest scale division on a measuring device and is always rounded to 1
s.f. If more than five measurements are taken, the absolute uncertainty can be half the range. The
measurement will always be rounded to the same place value as the uncertainty.
Rules for Uncertainty
s
Velocity (ms-1) rate of change of displacement
-2
Distance/Time
Velocity/Time
Shown on Graph
Velocity
Stationary
Constant Velocity
Constant Acceleration
Distance Calculation
Gradient Shows
e.g.
+
For a bouncing ball assuming no air resistance and reaching the same height after each bounce:
s (m)
d (m)
v (ms-1)
Rebound
t (s)
t (s)
t (s)
Hits ground
2.
Projectile Motion
Projectile anything that moves where the force of gravity is the only force acting
Problems involving projectiles can be solved by considering the vertical and horizontal
component separately
The vertical velocity is accelerated due to gravity
+
The horizontal velocity remains constant
u cos
u cos
g
g
u
u cos
g
Time of flight:
Maximum Height:
Range:
e.g.
B
30.0m
20.0m
For A to B,
a = 9.81 ms-2
A
2.00kg at constant speed
Internal Energy the sum of all the microscopic kinetic and potential energies of all molecules in a
substance. On the microscopic scale there is a lot of random motion (Brownian Motion).
Work Done By A Gas gas is expanding
Work Done On a Gas gas is contracting
Conservation of Energy energy cannot be created or destroyed only transformed from one form to
another
P
Efficiency (%) the amount of energy kept throughout a process. Energy is usually lost in most
processes due to friction which results in heat loss
Drag
Normal Contact
Traction
Weight
e.g.
+
The Ball is 0.050kg, and is contact with the wall for 0.49s.
u = 4.6ms-1
v = 4.6ms-1
Third Law when body A applies a force to body B, body B applies an equal but opposite force. Both
forces are of the same type.
Forces
Momentum
Conservation of Momentum occurs in a closed system, where the momentum before an event is
equal to the momentum after it
Closed System nothing is allowed to enter or leave. There are no external forces acting on the
system.
Type One:
Two masses colliding and then moving off separately
e.g.
Before
u1 = 2.0ms-1
After
u2 = 4.0ms-1
v1 = 0.15ms-
v2 = ?
M1 = 3.0kg
M2 = 1.0kg
M1 = 3.0kg
M2 = 1.0kg
Type Two:
Particles colliding and sticking together
e.g.
Before
u1 = 2.0ms-1
M1 = 3.0kg
u2 = 4.0ms-1
M2 = 4.0kg
After
v=?
M1+2 = 7.0kg
Type Three:
Explosions
e.g.
Before
u = 0ms
After
-1
v2 = ?
v1 = -12.0ms-1
M1 = 1.0kg
M = 4.0kg
M2 = 3.0kg
Elastic Collision when the sum of all kinetic energies before an event is equal to the sum of all
kinetic energies after
Inelastic Collision when the sum of all kinetic energies before an event is not equal to the sum of
all kinetic energies after
An elastic collision occurs when the relative speed before the collision is equal to the relative
speed after the collision
e.g.
Before
u1 = 100ms
-1
After
u2 = 80ms
Before
u1
u2
-1
-1
v2 = 140ms-1
v1 = 40ms
v1
After
v2
Types of Forces
1. Force on an Inclined Plane
Friction
mgsin
With Friction:
mgcos
W = mg
2. Tension in a Rope
Attachment Force
Tension
a = 5.0ms-2
1
8.0kg
Tension
W
T2
2.0kg
W
Weight
T2
T T
3. Forces in Pulleys
T
T
a
m1
m2
W2
For m2:
For m1:
W1
m1
m2
W
The accelerating force W is accelerating a total
mass of m1 and m2.
Forces in Equilibrium
5.0N
4.0N
5.0N
3.0N
3.0N
4.0N
Moments
Moment (Nm) the product of the force and the perpendicular distance of the line of action of the
force from the pivot i.e. the moment is the turning effect of a force. The larger the moment, the
easier it is for the force to rotate the object around the pivot.
Fsin
Pivot/Fulcrum
Perpendicular Distance
Centre Of Mass the point in which the entire weight of an object acts through
Torque of a Couple the product of one of the forces and the perpendicular distance between the
forces i.e. two opposite forces causing pure rotation
F
Centre of Mass
d1
d2
F
Electric Fields
Field a region of space where a particle experiences a force
Like charges repel, presenting an equal but opposite force away from each charge
Unlike charges attract, presenting an equal but opposite force towards each charge
Electric field lines are a representation of the force direction and field strength
The closer the field lines are to one another, the stronger the electric field
In a uniform field, the force applied to the charge is constant anywhere in the field
If a charge is released from rest in an electric field it will lose Electrical Potential Energy and
gain Kinetic Energy. The work done on the charge by the field is:
q+
q-
q+
q+
q-
q+
q-
q+
Q+
q-
q-
q+
q-
Q+
Q-
Q+
Q+
+ +
+ +
q-
Q+
q+
q+
q-
Millikans Experiment
Spray of Oil Droplets
+V
+
Microscope
Light Source
mg
0V
Direct Current Electricity
Conventional Current the flow of positive charge
Current (A) the number of coulombs of charge passing a point per second
Potential Difference/Voltage (V) the energy converted from electrical potential energy to other
forms per unit charge
Electromotive Force the energy converted from other forms to electrical potential energy per unit
charge
Resistivity (m) - A measure of the resisting power of a material to the flow of an electric current
Internal Resistance the loss of potential difference per unit current in the source, when current
passes through the source
Conductors
Conductors materials with free charges. When a potential difference is setup across a conductor,
the free electrons will experience a force and will accelerate.
Non-Ohmic Conductor a conductor which does not satisfy
I/A
V/V
V/V
Semi-Conductor
Semi-Conductor
R/
I/A
Semi-conductors
include Thermistors
and LDRs
T/C
V/V
Potential Dividers
Potential Dividers two or more resistances in series
connected to a source of fixed potential difference. The
source potential difference is divided between the resistors,
as they are in series with each other. A potential divider can
be used to supply a potential difference of any value
between zero and the source potential difference.
R1
R2
V1
V2
Potentiometers a variable potential divider, in which a sliding contact can be moved along to
change the potential difference.
2. Conservation of Energy around a closed circuit loop, the sum of the emf is equal to the sum of
the p.d.
Current
(Amps)
Voltage
(Volts)
Total Resistance
(Ohms)
Series Circuit
Parallel Circuit
Complex Circuits
For complex circuits involving two or more batteries, the circuit should be separated into
different loops. The direction of each loop will be the direction of the positive current. Any
current going against the direction of the loop should be considered negative.
E.g.
90
12V
Loop 2
60
12V
Loop 1
Loop 3
For Loop 1:
For Loop 2:
For Loop 3:
Matter
Density (kgm-3) mass per unit volume
Matter objects that have a mass and occupy space. It is classified in three states: solid, liquid and
gas
Kinetic Model of Matter matter is made of tiny discrete particles which are in constant and random
motion
Solid
Shape Fixed Shape
Volume Fixed Volume
Arrangement Particles
are
closely
packed together in a
fixed, regular pattern,
occupying
minimum
space. High density.
Movement Cannot move freely
Liquid
No Fixed Shape
Fixed Volume
Randomly arranged with
the
particles
slightly
further
apart
as
compared
to
solids.
Lower
density
than
equivalent solid
Particles can slide past
one another; confined
within vessel containing it
Gas
No Fixed Shape
No Fixed Volume
Particles are very far
apart. They are randomly
arranged and will occupy
any available space. Low
density.
Particles have very little
attraction between them
and are able to move
about randomly at a very
high speed
Brownian Motion the constant and random zig-zag motion of small solid particles in fluids
Microscope
Cover Slip
Fluid particles cannot be seen, and are therefore much smaller and have a lower mass than
the visible suspended particles
Fluid particles move in random directions and with a range of speeds
Suspended particles move because they are struck by randomly moving fluid particles
Suspended particles move continuously because fluid particles are continuously moving
Evaporation the process in which a liquid changes state to a gas. It can occur at all temperatures
and has a cooling effect as particles take away kinetic energy from the system.
Pressure
Pressure (Pa) force per unit area
For the same force, the smaller the area means the larger the pressure
Pressure can be transmitted through fluids if they are relatively incompressible
Individual gas particles collide with and exert a force on the inside walls of a container
through the change in their momentum over time. The large number of particles and the
frequency of their collisions contribute to the gass overall pressure.
Atmospheric Pressure =
Force 1
Area 1
Force 2
Area 2
Pipe
Fluid
Static fluid pressure does not depend on shape, total mass or surface area of the liquid
Water
Mercury Barometer
Upthrust
Upthrust the resultant force on an object equal to the weight of the displaced fluid. The net force
is due to a higher pressure acting on the bottom of the object, than on the top.
m
Upthrust Force
Deformation of Solids
Elastic Deformation when the material returns to its original length after the force is removed. This
occurs when the material is extended anywhere up to the elastic limit.
Plastic Deformation when the material remains permanently deformed upon removing the load.
This occurs when the material is extended beyond its elastic limit.
Limit of
Elastic Limit
Proportionality
F/N
Gradient = Spring
Constant
x/m
Hookes Law extension is directly proportional to force. This occurs up until the limit of
proportionality
Elastic Potential Energy/Strain Energy (J) the work done in extending a spring by x. It is found by
the area under the force/extension graph .
Network of Springs
K1
x
M
Extension:
x
Spring Constant:
k
K2
Extension:
x
Spring Constant:
2k
Extension:
2x
Spring Constant:
k
Extension:
3x/2 (x inv prop to k)
Spring Constant:
Youngs Modulus
Stress (Pa) force per unit cross sectional area
Stress-Strain Graphs
From OP: Proportional Relationship. Can define
Youngs Modulus through gradient.
UTS
Y1
E
P
Y2
BP
Polymers long individual strands that can be stretched. They have cross-linking bonds that initially
make it difficult to stretch. Once there are broken/overcome the substance becomes easy to stretch
then gradually harder. Some energy is lost in breaking cross-links so a hysteresis loop is observed in
unloading.
Strong Material has a larger Ultimate Tensile Strength
Stiff Material has a larger Youngs Modulus
Tough Material larger area under stress-strain graph
Brittle Material sudden breaking point
Ductile Material large breaking point
Vertical Wire
Reference
Marker
m
Metre rule
Analysis:
One
OR
Multiply gradient by
for
Two
Youngs Modulus
Types of Solids
Crystalline Solids the substances whose constituents are arranged in definite orderly
arrangements. They possess characteristic geometric shapes and have sharp melting points. If cut or
hammered gently they show a clean fracture among a smooth surface.
Amorphous Solids the substances whose constituents are not arranged in an orderly manner. They
do not have sharp melting points and do not occur in characteristic geometric shapes. When cut or
hammered they break in an irregular manner.
Polycrystalline Solids crystalline solids consisted of very fine crystals
Progressive Waves
Wave a disturbance that moves itself and energy, but not matter from one place to another. They
require a medium to transmit energy through. Particles in the medium do not move with the energy,
instead they oscillate about their equilibrium position.
Progressive Waves waves in which the wavefront and energy continuously moves through the
medium
Transverse Waves particles in the medium oscillate perpendicularly to the direction of propagation
e.g. water wave, light
Longitudinal Waves particles in the medium oscillate parallel to the direction of propagation e.g.
sound, seismic waves
x/m
x/m
d/m
Amplitude
t/s
Period
Wavelength
Amplitude (m) the current position of a particle with respect to its equilibrium position
Displacement (m) the maximum displacement of a particle from equilibrium
Period (s) time taken for one complete oscillation of a particle in the medium
Frequency (Hz) the number of complete oscillations in one second
Wavelength (v) distance between two corresponding points in successive waveforms such as two
successive crests or troughs
Wavefront
Wave Phase
Wave Phase ( ) a measurement of how far out of step different points are on a waveform.
Particles are considered to be in phase when they execute the same motion at the same time.
B
D
Particles In Phase
(1 Wavelength/Period Apart)
A and E
B and F
C and G
D and H
x/m
Wave A
Wave B
x/m
d/m
Intensity
Intensity (Wm-2) power per unit Area
t/s
Electromagnetic Spectrum
Name
Radio
Microwave
Wavelength/m
103 100
10-2
Frequency/Hz
103 106
1010
Infra-Red
Visible Light
10-4 10-6
Red = 700 x 10-9
Blue = 400 x 10
10-8
10-10
10-12 10-16
1012 - 1014
1014
Ultraviolet
X-Rays
Gamma Ray
1016
1018
1020 1024
Uses
Communication
Wifi and Satellite
Communication
Bluetooth, TV Remotes
Vitamin D Synthesis
Medical Imaging
Cancer Treatment,
Medical Imaging
Polarisation
Polarisation the process of transforming waves in which the vibrations travel in multiple planes,
into waves with vibrations which travel on a single plane.
Particles in a transverse wave are not restricted in their oscillation direction on the plane
perpendicular to the direction of propagation
A transverse wave is said to be plane polarised when all particles oscillate in the same plane
all the time
Longitudinal waves cannot be polarised
An unpolarised transverse wave can be polarised using a polariser (Polaroid filter)
Superposition
Superposition the resultant wave form when different waves meet at the same point in space at
the same time is the sum of their individual displacements
Constructive Interference:
=
Destructive Interference:
Stationary Waves
Stationary Waves waveforms created through superimposing two identical progressive waves
moving in opposite directions (incident and reflected). As they pass over each other, constructive
and destructive interference occurs resulting in positions of maximum particle displacement
(antinode) and constant zero displacement (node).
First Overtone
Second Overtone
T = tension in string
= mass per unit length of string
Fundamental
First Overtone
Second Overtone
Fundamental
First Overtone
Second Overtone
In air columns, v = 330ms-1. For closed air columns, there are no even multiples of f0.
Diffraction
Diffraction when a wave incident bends around a barrier or gap
An interference pattern is observed when two sources of wave of the same wavelength,
frequency and amplitude are coherent and are emitted close to each other.
This can also be done with a single wave source being passed through two nearby gaps/slits
and diffracted
Both sources of wave must be of the same type (longitudinal/transverse)
Waves must meet at same time
Waves must have the same polarisation
Sources must be coherent the frequency, wavelength, speed and amplitude of the wave
must therefore also be the same
n=2
x
n=1
n=0
n=1
n=2
L
Screen
Say P is an Antinode/Maxima:
Because the waves are coherent, this requires the path
difference to be an integer multiple of the wavelength.
S1
Say P is a Node/Minima:
Coherent sources meet out of phase, so the path difference is a
multiple of half a wavelength.
S2
Path Difference
Screen
If we assume that the screen is far away from the two sources and
that is small; therefore assuming roughly parallel waves, through
trigonometry we can derive a formula for n:
S1
If
, then
)
a
S2
n
Diffraction Grating
Diffraction Grating an optical component with a periodic structure that diffracts light into several
beams
The probability of all sources constructively interfering at a point is low; it only occurs at
specific points therefore the maxima spacing has increased compared to two sources
Maxima are much more well defined (bright points; not blur) than with two sources
Maxima are brighter as more light gets through when compared to two sources
Light containing multiple wavelengths can be split up by a diffraction grating into individual I/Wm-2
wavelengths like a prism
n=1
Larger wavelength = large angular spacing
cannot be used as angular spacing is
greater, therefore
n=0
Diffraction Grating
n=1
Screen
Nuclear Physics
Rutherfords Experiment Rutherford fired alpha particles at a thin gold foil.
Observations
1. Most of the alpha
particles went
straight through
with little deviation
2. Some angles were
deflected through
big angles
3. A few particles
bounced back
Deduction
Most of the atom must
be completely empty
space
Whatever the particles
are interacting with
must be positive charge
Small concentrated area
of mass, dense enough
to make alpha particles
to rebound; evidence for
nucleus
Nuclide Notation a standard way of representing information about an atom. The same method is
used for emitted particles.
A
Z
A = Nucleon Number
Z = Proton Number
X = Atom or Particle
The Proton (Atomic) Number is the number of Protons and Electrons unless it is an ion. (Protons =
Electrons)
The Nucleon (Mass) Number is the number of Protons + Number of Neutrons. To work out the
number of neutrons you must calculate: Mass Number - Atomic Number = Number of Neutrons
Isotope an element that occupies the same place in periodic table but has a different number of
neutrons. The number of protons and electrons are the same.
E.g. Hydrogen has three isotopes: Protium (0 Neutrons), Deuterium (1 Neutron), Tritium (2 Neutrons)
Standard Model
Types of Radiation
Radioactive Decay the process for a nucleus to achieve stability by decaying into a more stable
form by either ejecting part of itself (through alpha-decay), converting neutrons to protons (betadecay) or ejecting excess energy (gamma decay). This process is spontaneous and random.
Spontaneous unaffected by environmental factors such as temperature or pressure
Random no way of knowing which nucleus will decay next
Background Radiation naturally occurring radioactive decay of isotopes present in rocks, soil etc.
Alpha Particle:
Beta Particle:
This is a high speed electron emitted when neutron converts into proton (or positron when
proton converts into neutron)
Positive charge if positron, negative charge is electron
Stopped by piece of lead or around 5cm of aluminium
Can travel around 30cm in air
Speed of 90% of c
Fairly Ionising
Gamma Ray:
This is a high energy photon emitted from the nucleus in an excited state
No charge
Stopped by around 5cm of lead or few metres of concrete
Continues travelling in air until stopped
Speed of c
Non-Ionising
Ionisation
Nuclear Equations
Alpha Decay:
Beta Decay:
+ +
+ +
Half Life
Half-Life the time it takes for an amount of radioactive substance to decrease by half. After 5 halflifes, the substance has almost completely decayed.
Quantity of a Substance = Original Amount x number of half-lifes
Electron Volt unit used in describing small energies to make them appear nicer