02alab2 Audacity PDF
02alab2 Audacity PDF
OVERVIEW
Project One can be done in ProTools or Audacity, or it can be done in
an audio editor, such as Amadeus or Soundforge. Audio editors work
with the audio data in a slightly different way than ProTools and
Audacity does; we will discuss the difference further in Lab Three.
How to use an audio editor for Project One will also be discussed in
Lab Three.
Like a word processor, an audio editor edits a single document
at a time; a multitrack audio mixer, like a page layout program,
assembles several documents into a collection. In the case of ProTools,
this collection is called a session. In the case of Audacity, this
collection is called a project.
Therefore, once you have launched Audaicty, the first step is to
create a project. Projects in Audacity (and sessions in ProTools)
contain references to audio files, amplitude, panning envelope
data, and various other pieces of information. Because
projects/sessions do not contain the audio file data, they are quite
small in terms of file size.
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TRANSPORT COMMANDS
Like all audio programs, Audacity has controls that emulate the
transport controls of an analogue tape recorder. These allow the
user to begin and stop playback and to move the start point
through the document (via the Fast Forward, Rewind, Return to
Zero, and Go to End buttons).
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Play/Stopspace bar
Return to Zerohome
Go to Endend
RecordR.
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LISTENING TO A SELECTION
As with most audio programs, pressing the space bar will play
only the selected audio.
What is played depends upon several factors. First, if
something is selected, only the selection will be played. If nothing
is selected, the program will play from the current insertion point
(which is set by clicking within the track, or by selecting audio
data). Most likely, the insertion point will be at the beginning of the
session, and so it will play from the beginning. To return the
insertion point back to the beginning of the file (for example, in
order to listen to your work from the beginning), press the home
key. Doing so will also deselect the current selection.
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The initial sibilance, moved to the end of the file with a one
second separation.
Continue editing the rest of the ss, then move on to the hard
ts and finally the ps, always placing them at the end of your
file after the selection you last moved.
CREATING AN AUDIOFILE
EXECUTING A BOUNCE (EXPORT)
When you have completed editing Project One, you will need to
create an audio file that can be uploaded to WebCT.
Do not upload the Audacity project (the .aup file)! The project is a data
file; you need to create an audio file!
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Audacity can create audio files from any part of a project using
a technique called bouncing. This concept will be discussed in
greater depth in later labs.
To create a bounce, select the material that is to be included in
the audio file. In the case of Project One, it will be the first twenty
(or so) seconds of the project, which contained the original text
together with the edited out text. Selecting Select All, from the
Select submenu, will accomplish this:
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The Save dialogue box will then come up, allowing you to
give the new file a name, and location on your hard drive where it
should be saved.
When it is finished, Audacity will return to the project.
I saved my file in the same folder that Audacity created its
project. Note that the Audacity project file is only 4 KB in size:
obviously not large enough to hold twenty seconds of audio data
inside! The file Assignment_1.aiff, which is 1.5 MB in size, is the
file that holds the audio data, and the file that needs to be
uploaded.
The audio file after the export, together with the Audacity
project files. Only upload the audio file, with the AIFF
extension.
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