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Bra
STRAIGHT
FROM THE PROS
This issue kicks off with a ten-page feature on
the hottest hardbacks ever to shell out trouble
Teenage Mutant
bad guys
for street-tough
Ninja Turtles. Theyre smart. Theyre skilled.
Theyre skyrocketing to the top of the video
game charts. Find out why right here in the one-
and-only Nintendo Power magazine.
new 900*
Captain Nintendo has a
number. Call
it
for the latest
news,
strategies and tips of the week,
24-hours a day. The message runs
about two minutes and changes
every Sunday morning.
Captain Nintendo
is
A call
to
$1.50 for the
most powerful information you can
get. You might even share the tips
around to help keep your buddies
phone bills down. Either way, its a
powerful connection
official line to tips
powerhouse
tip
the only
from the
Nintendo. A hot
from Captain Nintendo
Remember
to get per-
mission for the call
from whoever
Then the adventures
of
a brave and lonely
Ninja out to avenge the murder of his father
continue
in
Part II of our Ninja Gaiden review.
you thought the
first
part of the story
If
was
packed with action, wait until you see what this
guy is up against this time around. Check out the
special Life Force
maps
that help guide you
through the galaxy! Next, our Bayou Billy story
lures you into the dank and dangerous world of
the Bayou while our Corbra Triangle launches you
into the challenging waters of high speed boat
racing. Both of these hits are sure-fire winners
if
like to get your adrenalin pumping and your
NES controller flying.
The eagerly-awaited results of the Nester
Awards are tabulated and in. Find out how the
you
votes tallied up in our eight hot categories.
Nintendo Power fans are behind our new preview
section 100%, and this one is better than ever.
This time, well give you a look at Dragon Warrior,
Mega Man II (check out the poster), Festers
Quest, Clash at
Demonhead and Faxanadu. Be
prepared. These previews are so good, youll see
yourself at the controls and powering into the
stratosphere for big wins.
If
youre stuck for a better idea than soap on
a rope
checkout Nesters
for Fathers Day,
special gift review. Professor Nester has compiled the statistics on what dads want vs. what
dads get. Its an eye opener! In this issue, find
the circle of
out whos in the winners circle
100 Nintendo Power critics, that is. And dont
miss the two-page story written by our fiction
story winner. Its about two friends linking up
to chow down on some peanut butter sandwiches. Speaking of winners, be sure to enter our
Players Poll Contest. You could win a Wrestlemania Game Pak autographed by Hulk Hogan,
the Giant or Randy
Macho Man Savage.
Andre
So get ready for another blockbuster issue of
Nintendo Power. From the turtles on the cover to
the wizard on the back,
power you need!
Message
is
the sole responsibility of Nintendo
its
packed with
all
the
IcONTENTS
TEENAGE MUTANT NINJA
TURTLES
8.
At long
last!
Now
anybody got a pizza cutter?
NESTER AWARDS
BAYOU BILLY
COBRA TRIANGLE
LIFE FORCE
NINJA GAIDEN
Put on your
Can you
tux.
The
votes are
give Billy a
Put on your
life
little
jacket
Two
May
18.
I have the envelope please?
22.
gator aide?
and hold on
Happening maps of the
Part
in.
to
28.
something dry!
32.
later stages!
60.
of our review of Ryus journey.
PREVIEWS
MEGA MAN H
Dr.
<&
41. 4
45.si
FAXANADU
NOW
Dry times ahead for the Elf Kingdom.
UNCLE FESTERS QUEST
Wily reveals his plot to conquer the world.
48.
Alien invaders leave Fester in the Lurch.
CLASH AT DEMONHEAD
A
secret agent mission with
some
DRAGON WARRIOR
Nintendos
own
long-awaited
NINTENDO POWER
50.
interesting twists.
52.
An
MASSIVE MEGAPOSTER!
LIFE
FORCE MAP!
1989 MAY-JUN
STAFF
U.S.
M. Arakawa
- Gail Tilden
HOWARD & NESTER
54.
COUNSELORS CORNER
FRIENDS
NINTENDO POWER CRITICS
56.
Situation: Critic-al.
Announcing our
Pam
Sather
Howard
Phillips
- Scott Pelland
George
Brian Ullrich
Doug Baker
Lori
73.
74.
- Griffes Advertising
- Darrell Peterson
- Dan McGowen
- Machiko Oehler
- Howard Phillips
Rob Leingang
Judges - - Scott Pelland
Gary Hinman
Copy Coodinator
Game Consultants
Fiction Story
CLASSIFIED INFORMATION
Smith
Carla Schricker
Dan Owsen
Cover Design
Cover Photography
Cover Illustration
Professor Nester's picks for papa.
Sinfield
Randy J. Studdard
Jack McLain
Brian Taney
68.
Circle of 100!
DAY SPECIAL
FATHERS
76.
Leslie
Swan
Carla Schricker
Consultants
Editorial
Dan Owsen
Howard Lincoln
Peter Main
Phil Rogers
Juana Tingdale
Super Dodge Ball
Bugs Bunnys Crazy Castle
JAPAN STAFF
Publisher
Fist of the
Cop *
*
Adventure of Lolo
The
Rung Fu Heroes * Street
Amagon * Monster Party
Hydlide
North Star
Athletic World
Producer
Concept
Editor
futures so bright, were wearing shades.
in
Chief
Tatsumi Yamashita
Tsutomu Otsuka
Work House. Tokyo
Yukio Yamashita
Senior Editor
Ichiro Koike
Editors
Fisherman Orimo
Spoon Kurano
21 Tsukamoto
Tetu Asako
Tomisan Yazawa
Masao Iwamoto
Hiroko Nagami
Kazuyo Brandjord
Hiroshi Ohashi
Minoru Watanabe
Emi Shirasaki
Layout
(M
PLAYERS'
FORUM
Illustrators
Studio. Tokyo)
Shuji Imai
Orange Nakamura
Nagami
Zen Kiyoshi
Hiroko
MAIL BOX
T/~vn on
IUr iU
kirc lf\l IDVIAI
Ntb JUUKlNAL
iruT
arUIUunl
Aniin/mr
ALnlLVCIVJ
6.
70
VI.
Katsuya Terada
Poster Art
Zen
Kiyoshi
Q9
i/incn
VIDtU
O.
kirr
QQ
-'w.
INC 3
Hiroshi Aizawa
Higehige Ohmori
Tomoyuki Fukutome
Nintendo Power is published by Nintendo of
America Inc. in coniunction with Tokuma
Shoten Publishing Co.. Ltd.
Nintendo Power is published bi-monthly. $21
per year in the U.S.A. only by Nintendo of
America Inc.. 4820-150 Ave. N.E.. Redmond.
Washington 98052
1 989 by Nintendo of America Inc. All rights
reserved. Nothing that appears in Nintendo
Power may be printed in whole or in part,
without express permission from Nintendo of
America
U.SA.
Inc.,
copyright owner. Printed
in
the
Color Separation by Dai Nippon Printing Co..
BACK ISSUES
106
Ltd.
.
NINTENDO IS A REGISTERED TRADEMARK
OF NINTENDO OF AMERICA INC.
MAY /JUNE
1989
NES GOURMETS
Darknuts move very fast,
if you are quick they
but
our of us got together and
last.
made
Polls
magazine called
Nintendo News for a school
project. We thought NES fans
would enjoy the following recipe
that
we
included.
MIKE TYSON'S PUNCH
Aleric Irizarry
will
not
Voice jump super high,
you watch your speed you
but
if
will
not die.
Wizrobes move fast agree,
but if you get touched you lose a
for Nintendo's Play-Choice
heart of energy.
this time, there are
I'd like
to thank Nintendo for
all
the
fun,
but I'm sorry to say
2 Cups strawberry Kool-Aid
2 Cups raspberry Kool-Aid
2 Cups ginger ale
1
Makes
my rap is done!
NC
Add
Vince
Anderson, Jeff Bear,
Davidson & Jim Deutsch
kitchen if you've never tried
your hand at putting a recipe
together before. Cheers!
def rap, Andrew.
GET DOWN TO THE
SMB FAN
SOUND
he graphics in Super Mario
Bros. 2 are some of the best
ever by Nintendo. Sometimes the enemies in the game
even help you get through tough
spots like World 4-6. But the ending is the best thing about this
game! Will you ever release Super
Mario Bros. 3 ?
hope you and
all
the
NES
fans will like it!
It's the Legend of Zelda and
really bad,
the creatures
in
the
really rad.
game
it's
are
www.retromafis.com
6
NINTENDO POWER
Gear
realistic
is
the best!
It
has
graphics and is very
Every time
challenging.
look forward to
new levels,
Totally
etal
interesting thing in the game to me
is a cardboard box that you can
hide in. While hiding, watch for an
enemy to pass by. Then POW! he's
gone. If you like action, suggest
you get Metal Gear.
Delicious, guys! Remember to
have an adult supervise in the
a rap for you.
it,
weapons and equipment, such as
a bomb blast suit and a remote
control missle. To fake an enemy
out, a good tip would be to use an
enemy uniform! But the most
30 minutes
Freeport, IL
made
METAL GEAR COMEDIAN
play
the strawber-
before serving.
Adam
10
summer. At
no immediit for use
with the NES. But keep your
eye on Nintendo Power for
updates
2 4-oz. servings
ale.
late this
ate plans to release
Greensboro,
Mix both flavors of Kool-Aid and
ries. Chill for at least
system
Andrew Martin
Box frozen strawberries
the ginger
NY
Brooklyn,
We're glad you enjoyed Super
Mario Bros. 2. We are, in fact,
producing Super Mario Bros. 3
Andrew
Finnigan
Tacoma,
WA
P.S.
have a
riddle:
What do an
expert golfer and Double
Dragon
have in common? They both have
Lopars (Low Pars)!
Thanks for your comments
about Metal Gear and the joke,
Andrew!
COMPLIMENTS GALORE
FANTASTIC NES ARTIST
Andrew Adams
III
Walled Lake, Ml
am a regular caller to
Game Counselors, and
your
am
incredibly impressed with the
way they
treat callers. In over a
year of seeking their assistance,
have always found them to be
friendly, knowledgeable, profesI
sional, kind
matter
and very
no
patient,
how simple a question may
seem.
the
Considering
involved
such a
in
job,
such a sterling staff of people
on the
to deal with your public
front lines.
I'd like
As for Nintendo Power,
to offer congratulations on
an outstanding magazine!
excellent
trated
publication,
and
written.
I'm a beginning cartoonist
and commercial
artist
who
loves Nintendo games.
even started
my own
I've
series of
well
It's
an
illus-
The game
Thank you, Andrew. Zelda H:
The Adventures of Link has
proved to be a true hit thanks
comic books, of which Nintendo
has been a valuable source of
inspiration. To show my gratitude.
I've drawn some Legend of Zelda
characters. Thanks again!
to fans like you.
Matt Bozon
October issues came out, and they
got a calendar. Since subscribed
last December, didn't get a calendar, and was wondering if could
buy one now.
stress
cannot
commend you enough for assembling
i!
New
Brighton,
MN
ANY CALENDARS LEFT?
ome of my friends subscribed to Nintendo Power
before
September/
the
Very impressive work. Matt!
have noticed that many of
We
our
fans
clined,
you
are
artistically
and want to thank
for sharing
in-
all
of
your work with
Wesley Bryden
Redmond, WA
us.
reviews are especially helpful, as
they are very well thought out.
Thank you and
wish Nintendo
continued success and good
tune in the future!
The Nintendo
Calendars
were
Sorry, Wesley.
for-
Insider's
offered only to those who were
early subscribers to Nintendo
Catherine Cioffi
Power.
Naperville, IL
subscription renewal notice
there may be other special
Thank you,
offerings for Nintendo
for the kind words,
Catherine! We're glad that you
are enjoying NES products and
that the Game Play Counselors
are such a valuable asset to
you. If any of you are having
trouble with game play, our
Game
Counselors would be
happy to help you. Just call 1206-885-7529 (but remember
to keep your eye on the meter,
especially
the
bill!)
if
you're not paying
But
watch
for
your
Power
fans!
SEQUEL MADNESS
PLEASE SEND US
have just purchased the most
game everZelda H:
Adventures of Link. The
game is filled with very impressive
thrilling
I The
graphics,
would
music and
strategy.
recommend Zelda
IE
YOUR LETTERS!
If you
have a question, or
comment, write:
NINTENTO POWER-MAILBOX
P.0.
Box 97033
Redmond,
WA
98073-9733
to
everybite-WhO: ownsigo. NES1
MAY /JUNE
1989
Don
is
is
the strongest
turtle,
but he
also very slow.
Mike's Nunchuku works well
against the smaller enemies.
'
>
I
NINTENDO Poltl
l*
S/S'l
His Sai is the quickest weapon, but
does not have a long range.
Leo's Katana gives
balance of offensive
and good
ft***
R& 1 988 Mirage
Studio.
USA (Game
by
Ultra)
mobility.
By
utilizing
tific
the
the latest
in
scien-
weaponry. Shredder has
Foot Clan on the verge
world domination.
evil
of total
Fire Freak
Avoid the
fire
he
spits.
Robo
This robot
is
tough on Turtles
Foot Soldier
I
machine.
fighting
Turtle
The
real
Meka
stronger!
10
NINTEN
Turtle is
The Foot Clan has kidnapped the lovely April, and
they're holding her in one of the buildings surrounding the canals. This Area is fairly easy to get
through, and will give you a chance to test the Four
Turtles' abilities as they battle to rescue April.
Early in Area
you will run into
1
Rocksteady. Try to get behind him
and then use Donatello's Bo
Watch
out
for
Stick.
Bibbop's
machine gun and use either
Leo or Don because they
have better range.
In Area 2, the Turtles must find and disarm
bombs that have been placed in the
water under the dam by Shredder. Time is
short and there are plenty of underwater
obstacles, so you'll have to hurry.
eight
You only have 2 minutes and 2j
seconds to disarm all eight hgag
and there are lots of ways to talc
damage, so teamwork is^^^H
Avoid the strong
currents between the
rocks.
The Turtles return home to find that Master Splinter has been kidnapped. To find him, the Turtles will
have to equip their Party Wagon with missiles and
blow up the barricades that divide the city.
iffA/
W ^(TOn
jk
W*
All this
Shoot
it
out with
the Roller Cars.
and
great gas
mileage
Blast the barricades.
too!
A Birds-Eye View of
Area 3
;
NINTENDO POWER
This building is a good place to
power up your Turtles with pizza.
Also, on the top floor you will find
missiles for the Party Wagon.
Go
in
and out of the
building, getting pizza
each time,
MISSILES
To reach the highest
left
can
will
lot of practice,
will
land
At this point, push Up
and Left with the controller.
not
only get the missile but go on
to capture a Whole Pizza.
-gjjfl
your Turtle
on his feet
make the jump to the top.
With practice you
at full strength,
With
cor-
ner in Entrance A, locate
yourself just right of the door
at the level below and press A
to jump up. Only at this spot
until all
four Turtles are
Place
your
Turtle
below the opening
this spot to jump.
at
The Turtles must
fight their
way
a
M-
J-
S.
U M &
'
J3
"
To make the
in
-r-
through the underground sewers beneath this
building to capture the Scroll
Weapon.
difficult
jumps
the sewers, swing your
weapon while jumping to
control the Turtle and make
your landing
easier.
Check out
the fancy
footwork!
If
you
fall
into the
sewage
(yeack),
the strong currents will carry you
back outside the building.
MAY! JUSE
19X9
13
This building holds the most
powerful weapon that a
Turtle can use: The Scroll.
Scroll weapon shoots a beam of energy
across the screen that will defeat most of the
enemies you encounter very easily. You can
carry up to 99 Scrolls, so be sure to stock up.
The
Use the
ivrrfrj'V.
Scroll for
maximum
results.
Your captured comrades can
be regained in this building,
and there is a half pizza on the
second
floor.
one of your Turtles has been captured, you'll
return
find him tied up in this building. He will
with full energy, but you can only rescue one
If
Turtle.
This
is
an
excellent
place to power up
four
of
rlar:
all
your Turtles
with pizza.
j
I
I
You
i^cinR^tJscjixiixtise
will need to use the rope
to get from rooftop to rooftop
in this section.
Find the rope in any one of several
buildings
in
Area
3.
Use
a rope on top
of
this
building
to
get
another
Scroll.
The Turtles must now journey deep into the sewers
that run beneath the city in
their search to find Master
Splinter.
a good idea to power up
four Turtles and have over
40 scrolls before braving the
sewers.
It is
all
Save energy by avoiding enemies
instead of fighting everyone.
series of
jumps
The Turtles must jump from platform to platform, with enemies
appearing just as they jump. One
mistake, and the slimy current
sewage will carry you back outside
the building.
Use the
mid-air.
Scroll*
This whole
This is where youll find Splinter,
but finding him and rescuing him
are two very different things indeed.
it makes sense to avoid the enemies and
when you have to. When you get to the
move very carefully, as a fall from the rope will
all the way back to Entrance J.
Again,
only fight
roof
take you
Now the Turtles must
Meka
Meka
is
disguised to
you and Scrolls
are useless against him, so
you'll have to attack with
regular weapons.
If
defeat the dreaded
Turtle.
Turtle
look just
like
you succeed in wounding
Turtle, he will discard
and start taking
Meka
his disguise
this fight seriously!
Use Don and
Leo
if
you can.
Will the real
Meka
Turtle
please
come
forward?
s'
y**
j,
67
\f
Air
r
r~
NESTER AWARDS
Welcome
to the first annual
Nin-
tendo Power Awards or "Nesters" as
we proudly call them. The purpose of
the Nesters is to recognize special
achievements in excellence in Nintendo Entertainment System games.
Your votes are in, the ballots have
been tabulated, and the results have
been safely stored in our titanium
vault until this very
moment. And
now, without further ado, we proudly
the winners of the first
annual Nesters!
present
Best Graphics
& Sound
18
NINTENDO POWER
The Best Graphics and Sound Award
goes to Simon's Quest. Its use of
foreboding
backgrounds
such as the mansions and graveyards, and eerie music combine to
create a sense of mystery during the
day and the haunting suspense and
danger of the night.
y
detailed
B*
The standout winner for Best Challenge is The Legend of Zelda, famous
Woods, labyrinth monand the diabolical Gannon.
for its Lost
sters,
After the problem solving mysteries
and rigorous hazards, players are
presented with even more challenges
the Second Quest.
in
The landslide winner is Super Mario
2 with its many imaginative
worlds of exotic creatures such as living bombs and bizarre birds. The
story of the simple plumber saving
the world of dreams has found a
Bros.
home
in
and old
the hearts of players young
alike.
'Once again the winner
is
Super Marie
2. Game play control is so
responsive, that you almost feel you
Bros.
are the one jumping from cloud to,
cloud. Whether jumping, lifting, or
throwing, SMB. 2 offers great variety
in
game play control with the four very
sdifferent heroes.
MAY /JUNE
1989
1'
The runaway
Best
friendly
boyish
victor
is
y%K:4DVENT\m^
inis'
us. Sharing so many adventures, our
growing empathy for him gives us our
"link" to his larger-than-life
save the Princess Zelda.
Taking honors once again
Link,
charm, endurance,
and great courage create a legendary
quality that makes a lasting impact on
Character
is
quests to
SMBZ'
Without giving away anything, we can
say that the great graphics, character
and surprise ending
tallying feature,
combine
earned
to
make
a satisfying well-
finale for the
industrious
Power
efforts of
Player.
an
real
hero's reward!
The accolades go to Blades of Steel.
The intense action of an exciting ice
hockey game really pumps the adrenand maintains a player's involvement. Facing off, checking, and slap
shots all serve to help a player perfect
his skills of speed, dexterity, and
alin
strategy.
NINTENDO POWER
This year's award for Best Overall
Video Game goes to Zelda 1: The
Adventure of Link. In just a short
time, it has captured the hearts
and imaginations of Power Players
everywhere. Rich in story, theme,
art, sound, game play, and composition, this
a video
epic quest has
game
become
legend
Well,
gang, that about
wraps up our ceremony
for this year.
It's
certainly
been exciting tallying the
votes and determining
the winners. Congratulations to all! And congratulations to everyone who
participated by sending
was very close
and
all
in
many categories]
of the nominees should!
very proud. Their efforts are]
feel
recognized
Power
land.
and appreciated by
Players
throughout
the
in their vote.
We'll look
forward to hearing from
you again this time next
year
when we
will
pres-
ent the Second Annual
Nintendo Power Video
GarrV&'/Av^rtl5Pi^- u 0
few tough
scrapes ago
Billy might
have grabbed
any weapon he could, but
he's
come
to trust his
now
hands and
Gordon's men can't be that
if they need all that hardware.
Besides, if you watch, these guys
just keep using the same old moygs.
feet.
good
The
Button makes Billy
kick low.
Use
the
Up Arrow
and the A Button to use a
jump kick on enemies who
Push the B Button and
the whip or swing the
crack
you'll
stick.
Gives
a bad guy something to think
are real trouble
Without Tn item.
Billy
uses the B
Button to swing
in the water, eagles in the sky, and Gordon's
men all around, a fella could get to thinking he ain't wanted
around here! Still, there's gotta be a way to get through. If
you see still water and it starts bubbln', you ain't found no
hot tub, you're about to find a gator! Keep moving,
hide ain't nothing but a meal to him! Gordon's men have an
With gators
advantage being armed with rocks and knives, but if s not a
big enough edge to stop Billy. A man big enough to fight a
gator is big enough to stop these guys. One good swift kick
right out of the goons' hands. Pick
up, now if s your turn to show them how to use them.
bridge over these troubled waters! Keep your eyeballs
peeled for frogmen hiding just beneath the surface of still
Jfje Bulletproof Vest and the Gun are the strongest itemsHDut uon't forget the whip. A Vest will help
against one big, mean dude Gordon left waiting for you, but
and you'll knock the item
them
No
r .pQTK^
he'll
>
throw you
doing.
like a
rag doll
if
you don't watch what you're
MAY /JUNE
1989
23
Travelling into
Stage 2.
Billy's
walked right into some of
Gordon's goons just itchin' to bushwack him. Too
them
to
than a rabbit on the run, but they stop to
kiX
<
many of
' *
use the whip, so you'll need your gun. They're quicker
when they stop
or
when
fire
at you. Hit them
they're still in the trees.
To move on you'll have to knock outl
angry whirlybird as soon as it arrives.
Ine noisy metal buzzard!
this
Keep
your
to
track oft
ammo. Try)
hit
the stars
when you have
a large number
of enemies on
the screen for
the best effect.
Watch
men
for the
hiding in
the bushes.
They
ain't
hunt-
ing ducks.
appear on.
Helps to keep you
safe
,T
Flattens
enemies
24
all
the
that are
Wji'fTi :
HOUR GLASS
when enemies-
are firing e^you.
tfew seconds you
One of their weapons will
make Billy a heap more
powerful The fur's really
I
flying
This stage looks just like Stage 1 only it is
shorter.
Enemies come
in pairs,
now!
much
one from each
side of the screen. If you can, snatch
a
to
weapon from one and use
defeat them. Grab some
grub
ing
if
you start
feel
it
jASAII
weak
Gordon put one
of his biggest and
meanest men right here at
the end of the stage to stop
Billy. Make sure that you don't turn
your back on him as he'll use his
Once he's too close,
Brain Buster on you.
you'll
need a quick right to avoid a big hug.
Squealing wheels and dan-
ger in Stage 4! You're getting
closer but Gordon awaits,
/Cl
better hit the gas!
.Nice thing about a 4x4,
it
doesn't matter
country, you'll be truckin' through both.
if
you're
Hang
in
the
city
or the
on!
These bladed
VEjt
buzzards are called
Helifighters. Use your
i
it -4 dynamite to drive
.
<
&
.jfE them off or put them
down.
vyjjil-
cause
jo tb slide.
This blue-gray
drum will increase
Swerve around these
hazards or they'll put
you in the ditch.
you can't knock
it
out don't run into
it
If
or you'll be sorry.
Pick
Drums
up to gain
time and
MAY /JUNE
1989
life.
25
You've
made
This
city.
it
into
New Orleans and things are
very hot in the
can be one of the toughest parts to get through as most
ofyour enemies are better armed than you.
Remember what your
Daddy said and you can take out Gordons
1.
2.
men
like taking
out the trash.
Take and learn to use the whip, it is a
Remember where
the enemies ap-
pear in each screen to jump them.
3.
Bene.
Don't let any enemies get too close.
luck next time.
Keep a whip whenever you can. It's the weapon
that Billy uses best. Lure your enemies in just
close enough to get their weapons away from
Bulletproof Vests are
near the end of game. To defeat
them and then use them.
very
common
these enemies,
you'll
need to peel them out of
their shells first!
There are a couple of rough characters waiting for
you here at the end of Stage 7. Remembe r whe re
they
first
appear.
Beware of enemies
k
that are Tiid^ fiV'fHe windows and under
the manhole covers. Watch for a man on a motorcycle, he has an item you want.
(Jot'S
Once again
you'll need to
away from
of Gordon's men,
and almost every one is
armed to the teeth. Use
take items
some
your Jump Kicks to
disarm them, then let 'em
have itl
The enemies with the swinging chains will
flash red before they swing them at you. Few
enemies near the end of the game are without
weapons so expect to be hit from far away.*
Inside the
Once
insidf
the
Estate
you will have to face the trainei
and his guard dogs. You'll have to work youi
way through the dogs to the trainer.
Estate waits
Gordon
with a mysterious guard nearby. It
the end of a long hard road, and if
it will be a quick end.
you're not ready,
Annabelle is still counting on you. So wipe
the sweat off your brow,
and roll your sleeves up
this
one's not
yet!
' /
ID
(
Imen
07
COBRP
More than a race, more than an
obstacle course, and more than a fight
to defeat gigantic sea monsters, Cobra
Triangle is all of this in one exciting
action game! Shore batteries surround
you. Whirlpools try to sink you. Only
POWER-UP
TURBO
IFIRE
it
out!
SPEED
the hood to get
you out of a
those
turns.
pinch.
MISSILE
TM
28
Nintendo of America
3 Rare Ltd.
NINTENDO POWER
extra
horsies under
ter cutting ability in
Check
A few
Gives you bet-
power
your pilot skills can save you! Give it
your best shot in this wave-jumping,
water-spraying boat chase that will
keep you entertained for hours on end.
lAKWWJN
ulSTAGE
PODS &. ITEMS
Moves
It's
the power scale by one unit.
when you're close to
great for
what you want.
Slides the power scale by two. Watch
it if you're right next to the item you
TURBO FIRE SPEED
t :OQ rr.T LIUIS
V
[If
,
rirlZ
ITIISSILI
ihJE.J
EliEi'IJ
FORCE M
OOQOO=|
mM
you've decided to power-up a certain item you
can't change your mind. Check your item display and
see which is lit before you select.
Once
need.
This could be either a 1 -Pod, 2-Pod,
ora 1-Up. As to which, it's the luck of
the draw.
We've seen this one before! Good for
one more of those devastating Cobra
boats.
^11^1
COLLECT poDS
wre,roraa8SXOm
*
MAY/JUNE
1989
29
REACH THE FINISH
best to keep the throttle wide open as you skim through these treacherously
rough waters. Whirlpools, logs, and dangerously jagged river banks make it
It's
seem
impossible, but
it's
not!
Look out! Shore
battery cannons
keep firing as
will
long as they see
you. "lve
them
missile shot.
Watch
for the logs to
turn lengthwise with the
The whirlpools will
hit them. Wait
you
apart then put the
zip right through!
you clown
pull
for
them
It
handling
the
current, then jet through!
if
to split
hammer down and
skill
will
test
your
JUMP THE WATERFALL
Boy this is a tough one! Your boat spends more time in the air than
water at this stage. Use the ramps tc^ej^v^WomagS.COm
30
NINTENDO POWER
boat
to get the timing of the
ramp movement down. Make sure to get
most of your jumps by keeping speed high.
in
the
GUARD THE PEOPLE
COBRipif
Enemy boats try to zip in and snatch people
from inside the ropes. Rapid fire and high level
missiles will stop 'em cold.
If
you work your
missiles
full
up to
strength
you'll
be able to
and fire
sit still
like this.
If
you're
hit
by the
UFO you'll be a sitting
duck for a moment, so
get him first!
DISPOSE OF MINES
the mines. Try
It takes a speedy boat to run away with
second or third level speed to give you an edge getting to
Unless you knock out the
cannons early, they'll sink
ones to Davy
the detonation area.
The stage
is
finished
'
when you've disposed
of
all
the mines.
Good
luck!
ffi
Whoa! Weave around
shots,
use your Turbo
easiest
his
This stage
Fire.
got high powered
is
if
you''
MAY /JUNE
1989
31
Watch for hidden bonuses!
Extra ships
and bonus
points!
Find this just
before* the final
enfemy.
Move
32
to the bottom here.
NINTENDO POWER
PROMINENCE STAGE
The menacing Phoenix, Spit
Balls
and
incredibly challenging for the Vic Viper.
Fire
Be
Spheres make this stage
and take out as many
careful
enemies as you can.
Take on the Cruiser Tetron!
The Cruiser Tetron breathes fire.
Aim for the head and use Options!
Watch for waves of flame!
The waves of
this fiery sea are
indestructable.
Move
either
atove
This bonus
or below as soon as you can.
is
close to the
very
2nd
flame.
have a
second's notice
before the flames
You'll
You'll find this
just right of
appear.
Go
for the
one
the
5th flame.
head
of the Cruiser
Tetron
and avoid
the*fire.
Near the
0th
flame.
CELL STAGE II
The action starts to really speed up halfway through this stage. Don't
of the narrow passage. Also, get|igadxtafor the amazing Giga!
blink or your ship will careen into the walls
Defeat Giga!
Destroy the Zokron!
The skull-like Giga has a weak spot
close* to this nest of
it,
the cells
in
his
mouth. Avoid the occashe spits forth and
sional fire that
aim
for the jaw.
the
large number of moving objects and a lot of enemy fire make
ancient palace of the Star Lattice a challenging stage. Extra speed and
quick manuevering are important here.
Destroy the Energy
Domel^^T Avoid the
hill looks just like part of
the landscape, but wait! Move far
to the left and fire as quickly as you
This small
There are a
to
lot
Tutankhamanattack!
Icicles!
of Icicles here! Try
right cor-
manuever to the lower
ner and find a safe spot.
This ancient creature is difficult to
defeat because of his indestructible force field. Don't give up and
go
can.
Don't stay
in
for the eyes.
the
middle here. You
won't make it.
Here come the Crashbombs!
have to defeat these three
ships before you can move on.
You'll
When
its
color
changes, focus your
fire
Gef close to'the
Dome.
This stage
Heads
will
wall
on
his eyes.
and destroy the
Later, the
the heart of Zelos! First you' || encounter Crystal Balls.
extra challenge to this already difficult stage.
huge floating Amkarkhand
lies in
add
Aim
for the mouths!
First'defeat the
of the Amarksoon as they open.
mouths
HJJss
\s as
IhMUal InXyy^S
Dragon. Then go
for the Heart.
Defeat the Dragon!
Use speed here
to
avoid the enemies.*
You won't be able to beat the heart
and soul of Zelos uotH you take op
Once you have .defeated the last
enemy, make your escape with
the Dragon that i$ protecting it:
After you defeat the Dragon, fire
some ace
at the eye of this
34
NINTENDO.
POWER
huge enemy.
flying.
= mcH</>
rrmo
PALACE STAGE
mo>HM <H-o r>o-z>zom3
/
1
Y ft
/A
|[yj^
age
^yJ^jCTk'^jysj
uk
w\
'll -'A
Starting off the Preview
Section
this
issue
is
5 NEW TITLES
Capcoms hot new Mega
ManlL. It features super MEGA MAN II
sound, spectacular gra- FAXANADU
UNCLE FESTER'S QUEST
phics, and great game
play. Youll love
Deep within
CLASH AT DEMONHEAD
DRAGON WARRIOR
it!
the
untorted cata-
ombs of Skull
Castle,
plot is
a sinister
being
atched,
a plot
could
hose evil
nly
be devised
one man,
by
ine
insidious
yu*
TCheh
f
HEH
ffjWTlil
Ivli
1P7
Parrot
The corridors of Flashman's icy den will cause
intruders to lose control.
One touch
Beams sp
intruders
lair.
rC
these F
doom
tor
, or
Qu'\ckma
From the Twisted Genius of Dr Wily
Springs an Army of Automated Abominations
.
And Theyre
Waiting for You!
:e ment!
Diabolical
the deep
Bubbleman
denizens
inhabit
stage.
menagerie of
malicious
mech-
anoids, including
the
horrific
Hot-
dogs, prowl the
exotic depths of
Woodman's
con
sili-
jungle.
The path
to Metalman is littered with
menacing Metal Munchers and quick con-
veyors.
wwwjetrtffici
Doc! heard
about what you're up
to and Ive decided to
pay you and your goons
Hit/a
a
i
Go
ahead.
Your
de-
Ifeat will be frosting
ion the cake of
Licton
What perils await Mega Man
on the road to
his
\
ns
mi
I i;!>>ij
igjjj
r.
~;li'
showdown
with Dr. Wily?
victory!
little visit,
See you soon!
i
111|
n tQyvnofEoli s
th^TfH st^sFTro
Fa r
/VIXkl
enjoyed a peaceful existence ujideLiH^-^a^^^^he
their woodland surround^
magi?l-Wodd^^
ings
were suddenly shattered-wKen^shower of metethe World^TreelYhe
orites hit
Demon
King,
who was
Underworld, awoke-from his
Jjihftrnating deep ikthe
slum berHefcent his ev^rhipiohS^^eTarth's surfacej
[where they J^used
Igiving
to
I -A
havdkand destruction. The
life-
fewefTfountains began drying up. To-restoce^peaee^
the woVlB. a peri lousiest through the gigantic
'lL nn. .rnnA Anri
AS
'
'
World
]
ith^i
ll
l MM
Faxanadu is a challenging new fantasy role playing game from Nintendo.
the hero, you will require great strength and power to defeat the
bizzare creatures invading the World Tree. You must ask questions of all
those you meet, as the mysteries of the World Tree are impossible to
solve without clues and knowledge which are vital to your quest. These
As
two features make Faxanadu challenging
itles,
ful
Buy a
for
Sword
or sorcery, the choice
yours.
Wise
is
utilization
of
bot
important to overcome yo
any adventurer.
the Gurus also offer
to you in continuing your
Man-sized monsters are best
quished using your sword.
This shady character
variety of
useful items here.
sells
magic
heals your wounds.
keys.
z
<
s
Magic
easily
overwhelms smaller
foes,
or those that are evasive.
t/i
o
1
o
S
gold
is
the
prize for
conquering
The King gives you
valuable gold.
teaches fighting.
martial artist,
He
he
instructs
you
some
in
the ways of magic.
enemies.
The ranks of power.
As you
defeat the followers of the
prestigious ranks to you
Demon
when you
are
King, you will gain Experience points.
deemed
worthy. With higher rank
The Gurus bestow these
comes greater power, and
greater responsibility.
II
1
|
RANK
EXP
0-1000
-2200
-3500
-4800
-6200
NOVICE
ASPIRANT
BATTLER
FIGHTER
ADEPT
fflr
\f#
vflr.
?&: ?.&:
RANK
EXP
CHEVALIER
-8000
VETERAN
-10000
WARRIOR
-12500
HERO
-18000
SOLDIER M!S -22000
4 6
RANK
EXP
MYRMIDON
-2600C
CHAMPION
-3000C
SUPER HERO -3500C
PALADIN
LORD
-4500C
+4500C
'.O'.?.*:
Bb
Bb
THEYRE CREEP Y
^
-
Bt
AL
AND THi
B
TO-GETH ER "OOK
-
KOOKY,
:i-OUS
AND SPOOK-Y,
"
Cm 7
F7
THEY'
trying to
stop an invasion of weird aliens out to conquer
Uncle Fester's neighborhood). On
the Earth (starting with
some cool background graphics and a happening sound track, along with the zany
Addams Family
characters.
Defeat the aliens with Festers ever-changing gun.
To begin, you should move through the streets and get
guns and special items by destroying the annoying little aliens.
Grab the blue GUN"
symbols to increase gun
strength.
"GUN"
red
"Ketchup" to the dollar
Once destoyed, some
aliens will turn into firepower
and special items. Grab these and you'll build your weapon
strength and inventory. Increasing your firepower to the
maximum will make it easier to advance.
spend at the
dog stands and
signs to
hot
"relish"
light
the
the energy.
Use
bulbs to brighten
underground and
open doors.
keys to
The "WHIP symbols work
like the "GUN"s. Blues
increase. Reds sap your
have to search the
city to
find his unique family. He'll
need
Fester
will
the special items that only they can
give him.
GUIDE FESTER THROUGH THREE AREAS!
ABOVE GROUND
Your way will be blocked
various obFind the stair-
with
stacles.
ways which lead to the
underground and use
them to get to places
you
couldn't
reach
before.
UNDERGROUND
IN-HOUSE 3-D
The dark underground passageways
will
allow you to reach the above ground locahead won't lightthe
way, so bring a light bulb.
tions, but Fester's shiny
Fester will have to
some
go through
buildings to complete his
The inside of the house is
3-D perspective (like "Golgo
quest.
in
13"),
so make a
map
frustration will "Fester."
~
ttaa
}x/A
or your
Vic Tokai casts a long arm into the
future and pulls back a winner I
At the beach for some R&R.
from b'eadotiailfri
ROUTE MAP
STORY
99X, the world ran into
when a bunch of nocalled the Lawbreakers
kidnapped a scientist capable of
building a bomb big enough to
make nobody a winner. SomeIn
trouble
goods
one's got to try to stop them, but
are the Tigers really ready?
Bang
is
their best
agent and
if
you can pull him off the beach
you just may be able to find your
way through these twisting,
madhouse pathways in quest of
the secretaaat ^fifoar
Whoa!
It
must be
real important
for headquarters to call while
thi<
dude's out catch'n some rays, and
is. Seems Professor Plum, the gu)
who invented the Doomsday Bomt
i
has been kidnapped. Serious
stuff
They sent Joe out to find him and hf
must have, 'cause now he's missini
Now they're sending in the firs
but with very
little
to
go on
Clash at
Demonhead uses both horizontal and vertical scroll
fit
Most of the
I,.
|H
& IfSHwi
I ?? I
in itS
I action
Play.
mtmrn
game is horizontal although many key
have to search carefully as many paths
scrolling in the
points scroll vertically. You'll
Sometimes you may have to approach a path from
opposite direction to pass. Thirty different travel routes give you
are well hidden.
the
plenty of choices!
Knock out an enemy to get an item I
to
WWWWj mm ;'h
At key points, you will need to get a special item
pass a particular section and it may require that
you defeat a
unknown enemy to get
time though you'll find the items
it.
in
|K
||>
Most of the
|Z
% %
the travelling
store.
Heart
Money
Apple
LcAJLeLALflsLrlJlMJlMrlAlfll
Replaces
Great for
Hey, this
one block
buying
worth a
of lost life.
things!
find
As you move horizontally
enemies can appear very
suddenly. If s best to be ready
any time.
vertically,
sometimes it's best to just
up, and for others it's
jump
best to climb the walls.
lot!
Juy the items you think]
and defeat the
must
the maze of
ses hidden in
Demonhead!
acting to
As you move
for trouble at
is
need
'oull
in
the shopa
Every time you
him he "gets
hit
bigger.
How
is
to defeat him
up to you. While
you're planning your
Lawbreaker
jears
next move, watch
more
what
once in the
He breaks
off pieces
and turns
bombs.
into
Maybe
hidden
aout
of himself
them
mewhere he
that
if
you
last
long enough
he'll
gone, or
he?
will
(the
When
his
he'll
horn
go
is
fired
berserk.
Use
some
quick dodging or
you'll"
get flamed out!
Where do you
minnow minded
time to be scared
is
monster uses a
time machine to
warp around the
room. Is any
place safe?
You'll need a powerful weapon to take
on the seven Governors and the Force
is it! To get the Force you must find the
Hermit. The Force will not work unless
you have the Hermit Apples. The numi
This guy
moves around
BW
like
together to attack.
Stand by for a
powerful tag team!
teach
hell
The motorcycle monster!
stand? This
when they come
Hermit
be
on
Theres a white oqe
and a black one. The
he's throwing.
fire, watch fiis "Bike. Bette
look for a fire extinguisher!
to
ri
ber of Her-
mit Apples
determines
which of the
Five
Forces
you can use.
A story of unprecedented
depth is
about to unfold before you. The
game in the Dragon Warrior
first
series
.
is arriving.
Long, long ago
ons and
men
it
lived in
said dragharmony. In
is
those ages, dragons and men alike
trained themselves in the art of
magic. But this magic also served
When
the dragon from Charlock
[
as a catalyst for the growth of
learned the secrets of magic his
One such soul, a dragon
evil.
from Charlock, would blacken the
pages of history and change the
world for all time
soul turned dark.
He sought
unlimited power and destruction.
Even the bravest of man or dragon
would dare only whisper the name
of the "Dragon-lord". Erdrick
one such brave man.
was
One brave
For
many
man
years Erdrick toiled
sets out alone to
in
combat the dragon.
pursuit of the Dragon-lord,
even into the dark halls of Charlock, the dragon's dreaded
castle. But in the end he failed. To three keepers he entrusted
weapons and magical items which would aid a true-hearted
hero, should one ever come to the kingdom. Then he passed
away into legend and the mists of folklore.
Then, after
ages pass, a
new
hero arrives.
Experience the birth of a new era in role-playing adventure.
The introduction of Dragon Warrior represents
more than just the release of a new game. It
marks the beginning of a new and different
direction for NES games. A few other RPGs have
preceded this release, but none comes close to
being part of as monumental a game series as
In Japan, this is the game that
launched three sequels, and is unmatched in
popularity. By devoting a larger percentage of
Dragon Warrior.
Game Pak memory
has evolved into a
game depth, game
much more comple^
to
play
ai^d^
rewarding adventure.
In addition,
mere
finger-
speed and sweat are no match for the challenges
which lie in wait for every player. Now more than
ever before, an era of deductive reasoning is
challenging us all to excel young and old, male
and female. Your NES is coming of age. Look to
Nintendo Power to provide you with the continuous stream of tips and clues you'll need to revive
any stalled attempt to defeat the Dragon-lord.
We'll begin with an in-depth introduction in the
j^^Ju^^g^jssue
of Power.
EXPERT IS MY MIDDLE NAME)
I KNOW EVERYTHING,
THERE IS TV KNOW, w
JUST ASH.
'k
MUST BE THE EXPERT VIDEO
CONSULTANT.
WE HAVE SOME TECHNICAL
fcU
GAME QUESTIONS FoR
YOU.
THIS IS UMBERTO RIA
THE PI RECTOR.
AND A GREAT ARTIST.
AH, SIGNOR E A/ESTER, WELCOME.
WELCOME.
YOU ARE TOMA HE
THIS PICTURE
AUTHENTIC AS REAL NES GAME.
SO.
BUT Of COURSE. YOU SEE, UMBERTO
SEEKS PERFECTION.
THIS MOVIE MUST BE EXACTLY LIRE
THE GAME-
HERE IN ACTA.
SCENE
2. TELL
WHERE
ME.
COME, YOU SHOW
UMBERTO
WHERE IS THE
THE UP ONE?
ITS RIGHT HERE
AT THE BEGINNING
THE BRIDGE-THE ONE-UP-
IS
THE UP-ONE!
f .|
[
MAX HE IS YOUR FRIEND ?
WELL. NEVERMIND.
IT IS GOOD.
NOW, IS THE STUNT-NINJA READY?
THIS
YOU ARE SURE ? MY INTEGRITY AS
AN ARTIST DEPENDS ON THIS.
\
STUNT NINJA'
54
NINTENDO POWER
LIGHTS! CAMERA:
ACTION
\
DON'T THEY X
NINJAS
NEVER WEAR
BOW
TIES ?
HE'S PAST
THEMARk.
1 HAVE TO
STOP HIM !
CUT! YOU PASSER
DUMMY!
IT.
1
both
r
ONLY UMBERTO SAYS. "CUT I
THROW HIM
ORE
MY SET.
WAIT/ I'M TEILWG Y&UHE'S HO NINJA.
I JUST R3RG0T WHERE
IT WAS.
WATS ALL!
Movie
MAY /JUNE
1989
55
H
H
Zelda n-The
Where do
get the Fairy Spell?
Adventur e of Link
ln
the town of
there
is
sages, but he also has the unique
ability to slip through key holes.
Use this technique sparingly, as
the Fairy Spell does use a lot of
Mido
woman who
has a daughter that is
ill. To help her daughyou must bring back the
Sacred Water. It is in a cave North
of Saria. To get into the cave, you
Magic.
ter,
must break
Hammer.
boulder with the
Bring the woman the Sacred Water to
learn an important spell.
Once you bring her the Sacred
Water, she will reward you with the
Fairy Magic. This helpful spell will
allow Link to turn into a Fairy so
that he can get to
many
difficult to
reach areas of the Palaces places
would otherwise not have
to. Not only can he traverse
that he
access
long gaps and ascend high pas-
Break a boulder North of Saria for
Sacred Water.
Game
tages.
Play Counselor Profiles
Greg Lowder
Became Game Counselor: May
1988
Tom McConville
1,
Hobbies: Skiing, Softball, Arcades
and
Flying
Highest
Game
Score:
943,
9,000,000
1,626,400
Favorite
NES Game: Mega Man
6,
Hobbies: Water Skiing, Hiking,
Flying,
and Video Games
Favorite
56
Game
2,200,000
NINTENDO POWER
Favorite
NES Game: Gradius
Shannon Taylor
Steve White
Became Game Counselor: May
1988
Highest
Became Game Counselor: May,
1988
Hobbies: Mathematics and
Cartooning
Highest Game Score: Gradius,
Score: Zanac,
www ratrnmao'
NES Game' Double Dragon
Became Game
25, 1988
Counselor: August
Hobbies: Camping, Reading, and
Adventure Games
Highest Game Score: Wizards &
935,000
NES Game: Mega Man
Warriors,
Favorite
Milons Secret
63
Q
can find
it,
The Saw will allow you
to get into the room
of the Second Floor
demon. But, before you
you'll need a few items.
you defeat the First Floor
demon, go to the Second Floor
and purchase the Vest for $25 and
the Lantern for $15. There's a LanAfter
Purchase the Vest
Where
is
the
Saw?
Castle
tern on the first floor which
available for
$50, but you
is
really
don't need the Lantern until you
have reached the Second Floor.
Once you have these items, jump
into the Well from the Second
Floor. The Lantern will light your
way inside the Well, and the Vest
will
protect you from flames. After
you explore the Well and defeat
the enemy, you'll receive the Hammer. Return to the First Floor. On
the platform that is just to the left
of the store where you purchased
the Shrink Potion, push Up on the
Control Pad to use the hammer
and a door
will
appear which
will
lead you to the Saw.
in this
shop.
buy the
Next,
Lantern
here.
Dive into the Well to find
the
4
Hammer.
Use the Hammer here to
expose the door leading to
the Saw.
The
As soon as the characters
on the
two Floors of Milon's Secret
title
can
Castle.
get the Stage Select to
work?
Warriors
I
first
How
Ikari
screen
Start.
The code must be entered
quickly, before the
demonstration
and the
firing
"One Player, Two Playmessage appears on the
stop
screen, press the following buttons on the Controller: Up, Down,
A, A, B, Left, Right, A, B, Up, A,
Down, Right, Right, Left, B, Up,
Left,
A, Right, B, Left, Right, A, Left,
Up, A,
Down, A,
Right, Left,
sequence begins. After the code
is
entered, the airplane will crash
land and "AREA 1" will appear on
the screen. Press A and B to
change the stage number and
press the Start Button when you
arrive at the desired stage.
wwwjetramags.com
B and
MAY / JUNE
1989
57
How do defeat the Darknuts and
Wizzrobes?
The Legend of
Zelda
make
Two
of the toughest
types of enemies in
first
adventure
this
through Hyrule
hard for
the going
especially in Levels Five
will
Link,
and Six
of
your character's Life Hearts are
full, you'll be able to throw the
Sword. The best strategy, then,
will be to stay far away and throw
the Sword from a distance. If your
character is hit and you don't have
a
Level Five
The Darknuts of
are what stand in the
way to the
valuable Whistle. Their
at close range.
the First Quest.
strong shields
make them
difficult
hit on these
you must hit them
where they have no defenses. If
to defeat. To register a
characters,
have to take care of the Darknuts
If the room that you are in has an
open doorway, a useful tactic will
be to hide in the doorway where
in
One important
mind
When
is
thing
work your way over to the back or
the side for an attack before the
Wizzrobe disappears again.
the Darknuts cannot reach you,
and jab at them as they pass by. Be
careful not to go too far into the
Darknuts that you have
hit will
be
revived.
!St
In Level Six,
1*1
shock
When
doorway.
stay
Link will encounter
Link is facing the enemy.
you have the Magic Shield,
if
away from
NINTENDO POWER
the shield eating
Wait for the enemies to appear and
dodge their fire.
NINTENDO POWER
Attn: Counselors' Corner
Nintendo
-(206)885-7529
Box 97033
Kjjj/U are on
Redmond, WA 98073-9733
1 0:00
P.O.
to
that Wizzrobes can
Wizzrobe materializes,
you may be able to get out of the
way of the Wizzrobe's magic and
a
the Wizzrobes for the first time.
While their magic is very strong,
the Magic Shield will absorb the
You'll find a safe spot in the
58
to revive, you'll
have.
keep
doorway or you'll go into the next
room and when you return, the
>
Magic Potion
Like Likes and defeat them with
any long range weapons that you
may
not turn once they appear and they
will always appear facing Link
Game
Counselors
am
call
from 4:00
pm
Pacific Time.
to
Where
The Legend of
There
is
an area
in
the
northeast corner of
Hyrule that is a little
|
find
tricky to get to. You'll
100 coins
in this
location
in
Quest, and the Blue Ring
Second Quest. In the area
the First
in
the
just
to the south of this place
is
that houses one of the gamblgames. In this screen, try pushon the rock wall to the north,
tree
ing
ing
9
H
first
trick to finding
base
stage
is
the Blue Ring in the Second
get it?
you'll find a
the
in this third
that at
place in the wall
that you can walk through so that
you can advance up to the next
screen. Keep in mind that there area
number
of walls inside the vari-
ous labyrinths of the Second
Quest that you will be able to walk
through. It is an important strategy
in the Second Quest to try to walk
through each wall.
mlBUBauBSMi
Push up through the rock
In
Command
The
and
wall.
Stage Three, how do get to the first
base and where are the Anti-Tank Guns
and Homing Missiles?
RT| Cobra
one
point you'll have to
around and save a hostage in
an area that you have already been
to. After you pass the house and
turn
is
Quest and how do
S3 Zelda
find a hostage next to a turret, fly
back to the
left
and look for a
pri-
soner next to a short tower. Save
the prisoner and fly to the right
until you find the base and a
swarm
of
enemy
helicopters.
the Anti-Tank Guns and
Homing Missiles toward the
end of the stage. While you've
You'll find
the
all of the other special
items by landing on pads uptothis
point, it may be a little deceiving
received
must fly up to an
apparatus on the wall to receive
that here you
the items. Fly the nose of the
copter
into
heli-
the object pictured
below and you'll be ready and
equipped for Stage Four.
MAY/JUNE
1989
59
ri.so
Along the way, Ryu must
and collect items
find
Options
disguised as torches or
giant insects or lamps. He
must collect the right
items when he needs
NINJA OPTIONS
Ninja Throwing Star.
Red Bonuses are
worth 1000 points.
Blue are worth 500.
Strike
Windmill Throwing
-Up adds one
life
enemies from
a distance!
Star. Fantastic
play for Ryu.
power.
Use against enemies
them.
behind you and
THE RIGHT STUFF
&
in
front.
Chill
out the
enemy
with Time Freeze.
They can't attack
five
seconds.
Jump &
Slash! In-
credible Ninja
for
acrobatics.
Ryu
is like
a spinning blade!
Art of the Fire Wheel.
Items
Hurl flaming balls
increase your energy
level.
wmvJ
upwards
at
an angle.
A TRAP
Area 1
South American Amazon =LE2>
Red
Power
Bonus
Start
(Blue)
Boost
1-Up
due to
this
The]
next
-Up, in Area 4-1
to the gunner,
attack with your sword.
Bonus
(Blue)
Keep a sharp lookout for eagles! They
swoop down unexpectedly and inflict
tremendous damage on the unwary. In I
some cases
choose to
best to run. But
if s
make your
fight,
first
if
you
sword
stroke count.
It
|
has been
dark and
twisted
tale
an who gives him a statue that is a key to a
world of ancient spirits. In
the
trapped
demon
in
the
statue so long
from the beginning. First, Ryu's father
is
defeated by an
unknown assailant! Then
comes the note telling
him to seek out an archaeologist named WalSmith. He meets
ter
Irene, a
mysterious
wom-
fact,
the statue
ed the Shadow
gr
is
call-
Demon
Statue.
jj|
is
ago. This puzzle must
paired
with
the
Statue, an
Demon
demon will
Light
evil
return to the world after
an absence of
Ryu
Smith
and
was
Shi-
ancestor,
who
visits
learns that
nobi,
his
700 years.
it
solved.
Who
is
Jaquio
and what does he want?
Who
attacked
father?
And where
the
lead next?
trail
Ryu's
will
wwwjctromags.com
MAY /JUNE
1989
61
nap
Red
Power
Start
Ninja
Boost
Bonus
Bonus
(Red)
(Blue)
Blue
Power
Power
Wheel
Boost
Red
Bonus
Power
(Red)
Boost
Defeat tough fighters or
meeting more later in
risk
Act
Restore
Bonus
Life
(Blue)
Area 3 -Hall of Demons
Red
Power
Blue
Boost
Boost
Power
Blue
Start
Now
in
America, the
plot
begins to thicken. Ryu wins
back the Shadow
Statue
and
Demon
returns to find
Walter Smith
dying, the victim
of
un-
known
attackers.
final breaths,
With
his
the archaeolo-
gist manages to tell Ryu
about the true danger facing
him. The worst possible scenario will occur if the two
statues are brought together,
Power
Boost
can the demon
re-enter the world of men
and wreak its destruction.
Smith confides in Ryu that
the Light Demon Statue has
been stolen and that he must
help find it. Just then Ryu is
taken away by
agents of the
NINTENDO
Windmill
(Blue)
Ninja
Star
for only then
CIA.
In
their
Control Center,
wwwjretromags.com
62
Bonus
Mr.
Foster
begins unrav-
more
mysteries for
elling
I
Ryu.
He
Smith
reveals that Walter
had
been
on
an)
archaeological
dig near an
ancient temple deep in the;
Amazonian Basin of South';
America. There he discov-j
ered the dark secrets of the
demon which had been kept
hidden for so long in the
jungle depths. Realizing the
danger the statues repre-
Area
3= Hall
of Demons
mmmm
Scale the right
ritSrrir^n
&
r*
wall with the
vertical
tit
climb
technique.
life
Si
[i
A<t
4 Space of Kelbeross
Area
Between the two dangerous Kelberosses Ryu has his hands full.
is poisonous and their
leaps deadly. Ryu should attack
from near the pedestals.
Don't chase
after the crea-
Their breath
tures.
Dodge in
when
quickly
one comes
close to you.
||ip
||SS
~;~~t
__
HI
;
and
strategy!
evil.
prison
of
became
his driving
passion.
Walter
he had them buried
at
word of
had already leaked. A
man named Guardia DiMieux,
Jaquio, discovered the
stone 1
|
I
Smith was Jaquio's I
and enemy. The CIA
man told Ryu that Jaquio's
men were responsible for
chief rival
Smith's death. Their object, of
course, had been to steal the
site
of the crumbling temple
and learned of the terrible significance of the statues and
the
demon
soon
Keep up
will
the attack
the find
a.k.a.
down, the
follow.
once. Unfortunately,
sented,
beross goes
they are creatures both powerful
When one Kel-
other
Kelberosses were once
dogs pets of the demon. Now
The
spirit within.
lease of the evil entity
Re-
from
its
second statue, which could
then be brought into contact
with its mate. Clearly Jaquio
meant to control the demon
and through it the entire world.
Finally, with all the cards on the
uetromag$.<
table, Foster asked Ryu to help.
The young man considered all
that
had been
said,
and he
knew he had no choice. He had
to help.
MLIFE OR
DEATH COMBAT
Prison of the
Dead=MH
Red
Power
Bonus
(Blue)
Fire
Wheel
[The Ringthrower
Blue
Bonus
Power
(Red)
Boost
best fought
Power
if is
Boost
Iwith a Windmill
| Ninja
Windmill 1
Red
Power
Ninja
Star
Boost
Jump from
Art of
Bonus
(Red)
Boost
Star.
Restore
Life
Red
Power
Restore Life
ledge to
keeps you going.
ledge while fighting
Boost
bats and eagles.
Art of
Blue
Fire
Power
Wheel
Boost
Bonus
(Red)
*****&*
Find the
it
Jump &
Slash option and use
when the opponent WWWlE&tBOlX
Watch your jumps throughout
ledge.
Bonus
---(Blue)
SJ
Red
Power
Blue
Power
Boost
Boost
1
the
cliff
stage!
Leap
to the wall
and
One
missed jump could
hold on!
Restore
Bonus
Life
(Blue)
cost you a
life.
Area 3
Red
Power
Bonus
(Red)
Boost
Cannons are firing from the left
and above. With the Firewheel
you can toast them without
missing a step. Sometimes you
Blue
are better off running through
your enemies than challenging
them
Windmill
Ninja
Star
Fire
Bonus
Bonus
[Red)
(Blue)
defeat certain, Ryu
humiliated further by
sible,
is
being cast
down through
a trap door. All his efforts
In
the heart of the
evil
temple Ryu comes face
to face with Jaquio himself.
After the long strug-
seems too cruel for
words, but to make matters worse, Ryu must
give up the statue when
gle
Power
Boost
Wheel
to a duel.
it
are made on
Now, his only hope
shattered, escape impos-
of seven cen-
both statues,
Jaquio now has the pow-
and the echo
seem wasted, and
er,
noble purpose
a sham. And while
as he
his
Ryu falls toward a future
shrouded in dark mys-
mad
of his
laughter follows Ryu
down
falls
.
down, down,
Jaquio, now armed
with both statues, gloats
tery,
that the
demon
threats
brought back
Irene.
that very night
will
be
MAY /JUNE
1989
65
From here on every
step of the
way
must be won. Take
the Firewheel and
race ahead.
Blue
IB
Power
Boost
'-UP
Ninja
Star
jGSfisr mil
AV -V iV-SMf-V AWv-V A'
Bonus
Fire
Wheel
(Blue)
Bonus
{
|K!
The flying Ninjas
swarm, but dont
(Red)
waste too much
time here. Keep
moving.
Bonus
(Blue)
Red
Power
Boost
66
NINTENDO POWER
Blue
Blue
Power
Power
Boost
Boost
There
is
lot tol
find in this
stage, but
of
it
will
you.
w.
/vTOgpl
I
1
Jl
F'
Windmill
Ninja
Star
re
Wheel
Finally,
you win your way to the top of the
tower, leaving the turmoil of the cliffs
behind. But there's no time to rest as
Malth, one of most powerful enemies
in
the game, blocks your path. At this point,
you will learn more about the fate of Ken
Hayabusa, Ryu's father, but only enough
to deepen the mystery. Only by defeating
Malth will you learn more.
Malth hurls lightning at you, but
slip in
able to
if
you
Of
close and attack low you will be
wear him down before your hit
is
mad
in
succeed
you
in
defeating
prepare yourself for a
shock,
for that
is
when Ryu
learns completely unexpected
details
told
awaits
about his father. He is
surprise
another
his
if he continues on
that
the Malice Four, Malth,
Mask
the strongest.
quest, but he will pay dearly
the attempt. Does Ryu believe
this?
Malth,
all
with his Iron
points are depleted.
If
Area 3 Place of Red Execution
Act
Art of
Bonus
(Blue)
If
t
Can what was
further said
about his father possibly be true?
How much farther does he need to
go? These questions and more will
be answered only by those who
continue
on
with
Ryu
to
Rprr
the uttermost
end
SElL..
'9
of Blood,
none
help
I
I
RI6TO5
BY
FICTION WRITERS
Robbie H. Lawton
SHOWCASE
The entries flooded in from all over the country, swamping our panel of
judges with hundreds of short stories. We enjoyed reading all of them,
and a few really caught our imaginations. The winning entry came from
Robbie Lawton of Abbeville, South Carolina and is printed below.
Second place went to Jeffrey Paris of Cromwell, Connecticut, and our
third place story was written by Niem Tram of San Jose, California.
Congratulations, Power Writers.
"Jason, lunch is ready." Jason
heard his mother's voice. She
sounded like she was in another
world. Actually, to him she was. He
was inside theT.V. with Link being
shot at by the Moblins and his
mother was in the safe, cozy
kitchen. Jason pulled his way out
and stood for a moment
of the T.V.
watching Link fight the Moblins
alone, Jason sighed, put'Zelda on
save, and went to the kitchen.
Another peanut butter and jelly
sandwich, he groaned. Why did
parents assume all kids loved peanut butter and jelly?
"How's the game coming?"
asked as she sat the ever
present sandwich in front of him.
"O.K.
guess. Me and Link..."
"Link and I," corrected his
Mom
mother.
"Link and
can't
seem
to find the
entrance to Labyrinth Seven," said
Jason, biting into the sandwich.
"What was the clue
for Level
Seven?" asked Mom.
'The old man said something
about where fairies don't live. But
that could be anywhere,
there are lots of places where fair-
Mom,
ies don't
live.
Link can't figure
We
it
out either.
have thought and
thought about it but we just can't
come up with the answer."
Jason stuffed half of the sand68
NINTENDO POWER
wich into his mouth and started to
get up from the table with his milk
hand.
"Drink your milk at the table."
"Ahh, Mom, can't drink it in my
in his
room?" groaned Jason.
"No ahh's, drink it at the table."
Jason sat back down and finished
his milk. "Can
go now? Link's
waiting for me."
"Jason, Link is only an imaginI
ary character.
Sometimes the way
you talk about him makes me think
he's the boy next door. It's just a
game, Jason. You shouldn't take
this so seriously. " Mom said.
"Yeah, know. Mom." Jason got
up from the table and returned to
his room. Well, mother don't know
I
everything. Of course. Link was
real. Jason talked to him every day.
He turned 'Zelda on and after a
few seconds he climbed inside
with Link.
"Hi Jace, what did we have for
lunch? No, never mind. Let me
guess. Was it peanut butter and
jelly?"
Link asked.
"How did you guess?" Jason
handed the remaining half of his
sandwich to Link. "Sorry, no milk
today.
Mom made me
drink
it
at
the table."
'That's
butter
all
right."
said
Link,
and jelly. "We can go to the
lake
and
I'll
get
some
water."
As they walked, they
talked
about how hard it was to find the
Seventh Labyrinth. More intent on
the conversation than where they
were going, they took a wrong turn
and ended up in the Lost Woods.
They walked for over an hour
without finding their way out.
"Jason, if
don't find some
I
water soon, your Mom's peanut
butter is going to choke me." Link
said.
"Lef s go this way. Link. don't
think we've been through here." As
they came out on the other side of
the trees, they saw the Moblins.
Further up they discovered a path.
'That looks like where the fairy
I
lives.
She has water. Come on,
make a run for it."
Jace. Let's
They started to run towards the
path. One of the Moblins shot an
arrow that whizzed by Jason's
head. It came so close he felt to
make sure the hair was still connected to his head.
'You O.K., Jason?" asked Link.
'Yeah," he replied, "but that was
close.
Too close!"
They stepped into the path
entrance and found the lake. But
instead of finding the Fairy, a
Moblin stood ready to strike. Link
quickly pulled out a knife and
threw it at the Moblin. Stumbling
back, the Moblin recovered and
coming towards them
Jason pulled his knife and
started
again.
threw
it.
This time
it
did the trick
and the creature was
history.
"Look, a blue jewel! Get
it.
Link went over and picked
Link."
it
up.
He
pulled his bag off his back and
put the jewel inside. Setting the
bag on the ground, he went to the
some much needed
lake to get
water.
Jason, exhausted from
walking,
all
the
we played
it.
What do you say, let's
From
calling:
it."
Five.
the
since
you, so you can try to concentrate
on finding the labyrinth instead of
having to constantly step out of the
whirlwind's way." Jason said.
"Okay, I'll try it first and then you
can have a go
at
it
if
come up
blank." Link handed the whistle to
Jason. He took it and walked to the
other side of the lake.
"Ready, Link?" Jason blew the
ground beside the backpack. After
quenched his thirst, he came
Link
back and fell down next to him.
They both lay there resting
without speaking for a while. Each
was lost in his own thoughts, trying desperately to figure out the
don't
is
know what
else to do.
My
turning to jelly just thinking
about it."
"You know. Link" Jason said sitting up, "sometimes when have a
have to study
real hard for, my mind starts getting crazy with all the answers running around inside. So listen to
music and it helps me to think
I
test at school that
more
My mom
says I'm
crazy, but it really does work. It sort
of relaxes you. We don't have my
stereo out here with us, but we
could hum, or whistle, or someclearly.
thing."
"Hey Jace, we do have a whistle,
you know. We could use it." Link
said. "But we would have to watch
out for the whirlwind every time
listened
to
his
was
Link
"What are
grinning.
you smiling at?" Jason demanded.
Link shrugged and said,
"I
was
wondering if we are going to
have peanut butter and jelly sandwiches for supper too."
"Ahh Link, be serious. We just
found Level Seven, and now have
to go. How can you think about
sandwiches?" Jason yelled.
"Because, Jason, whenever you
come back. I'll be here waiting for
you. We will discover the Seventh
Level together. Without you, and
your idea about the music, might
never have found this labyrinth.
need you here with me to help me
save Princess Zelda. And both of
us need your Mom's peanut butter
and jelly sandwiches to keep us
going. "Link grinned at Jason.
Then he slapped him on the back.
"Go eat and then we will discover
just
They had six pieces of the Triforce. Only two more and they
could find Princess Zelda and
Ganon. But first they had to have
the completed Tri-force and they
Jason
mother's words and moaned.
He turned to Link, started to say
something, but the look on Link's
face stopped him.
riddle of the Seventh Labyrinth.
mind
far off they heard a voice
"Jason, it's time for sup-
wash your hands and come
per,
eat."
whirlwind
comes to the sound of the whistle,
why don't go to the other side of
the lake and play the whistle for
"Link,
dropped down on the
couldn't do that without finding
Level Seven.
Frustrated,
Link
turned
to
Jason, "I just can't figure it out,
Jace. We have looked everywhere.
ing for?" asked Link.
Link reached inside the
backpack, pulling out the shiny
whistle they had obtained in Level
try
whistle, then stepped back out of
the whirlwind's path. As the whirl-
wind roared by, an amazing thing
happened. The water in the lake
slowly disappeared, right before
their eyes. Neither Link nor Jason
could take their eyes off the mag-
When
this place together. Who knows
what's waiting for us down there.
We
need
get.
the strength
all
think
I'll
take a nap
we can
until
you
get back."
Jason
sighed.
looked
"I'll
Link
at
be back
and
a flash, so
in
don't get too comfortable."
the water
"Jason," he heard his mother
had vanished, they found steps
where the lake once settled. At
first both Jason and Link were too
stunned to speak. Then they both
calling again. He yelled over his
shoulder,"l'm coming. Mom!" He
turned back to Link and grinned,
"See ya Link." He pulled his way
himself out the T.V. and back to his
own room. Once he was out, he
turned back to look at his friend.
nificent sight.
raised
their
all
eyes at the
same
moment, and stared at each other.
Could this possibly be Level
Seven? After all they had been
through, the days of searching,
could this be the Seven Labyrinth
after all? They both yelled at the
same moment. Running towards
each other, they hugged, they
jumped, and hollered louder and
Link winked his eye at him, then
on the ground to wait. Jason
sat
put the
to see
game on pause and went
what awaited him at the
supper table.
louder.
"Wei I, Jason, .shall-we,~go .and
if this is what we're look-
find out
MAY/JUNE
1989
69
They say that the only thing that never changes is that everything is always
changing. Well, once again our Top 30 survey proves it! Long time top ten
entries and recent rookie releases mix it up one more time in this issue.
Use this key to find out how
your favorites are doing.
These
titles
are
new
Keep
to the Top 30.
D
12,939
POINTS
ZELDA HTHE ADVENTURE OF LINK
Link's
long wait pays off with the
Game Pale's meteoric rise to the top of
the video
game
charts!
a close eye on them.
SUPER MARIO BROS. 2
Games that are really on
the move. These
The adventures of Mario and company continue to thrill and enthrall
games
have jumped up several
s
on the
Favorites
die-hard
NES
fans.
poll.
that
have
LEGEND OF
ZELDA
maintained their popularity
Top
70
among
30.
NINTENDO POWER
Where
the
5,124
.cer*s
the adventure began. Link's
Quest continues mesmirizing
both newcomers and veterans.
First
MAY /JUNE
1989
71
BLADES OF STEEL
MARIO BROS.
LEGEND OF ZELDA
ZELDA H-THE ADVENTURE OF LINK 3,143
1,889
2 SUPER
1,833
2 ULTIMA
3 THE
1,814
3 THE LEGEND
4 METROID
1,801
4 BIONIC
5 SUPER
1,715
5 TRACK & FIELD I
1,705
6 CONTRA
7 ZELDAE-THE ADVENTURE OF LINK 1,699
1,689
8 METAL GEAR
1,685
9 SUPER MARIO BROS. 2
OF ZELDA
COMMANDO
MARIO BROS.
MASTER
6 BLASTER
MEGA MAN
TRACK &
9 SIMON'S
FIELD E
QUEST
3 SKATE
2,369
6 DOUBLE
2,322
7 DOUBLE DRIBBLE
8
METAL GEAR
1,816
BOMBERMAN
DONKEY KONG
TECMO BOWL
1,548
10
11
ROBOCOP
1,465
11
METROID
1,437
11
RAMPAGE
1,364
2 METAL
1,290
GEAR
MEGA MAN
1,169
14 MILON'S SECRET CASTLE
15
1,252
MASTER
TEENAGEMUTANTNINJATURTLES 1,160
1,145
16 DOUBLE DRAGON
1,078
7 BASES LOADED
1,033
18 CASTLEVANIA
WIZARDS AND WARRIORS
20
SIMON S QUEST
969
730
16 MIKE TYSON'S PUNCH-OUTII
17 CASTLEVANIA
8 NINJA GAIDEN
19 DOUBLE DRAGON
20 GOLGO 13
21
TECMO BOWL
727
21
22 R.C. PRO-AM
23 DOUBLE DRIBBLE
24 FRIDAY THE 13TH
25 LIFE FORCE
26 KID ICARUS
27 TOP GUN
715
22
697
682
659
629
536
527
524
509
23 HUDSON'S ADVENTURE ISLAND
24 SUPER MARIO BROS.
19 BIONIC
COMMANDO
28 ICE HOCKEY
29 1943
30 CALIFORNIA
GAMES
SOLOMON'S KEY
CONTRA
25 1943
26 BLADES
OF
STEEL
27 OTHELLO
28
COBRA COMMAND
29 KID ICARUS
30 WRESTLEMANIA
CHILL OUT WITH
THE PLAYER'S CHOICE!
HEIGHTS!
Players are hot for the coolest
Game
action in town. Blades of Steel
slips past year
round favs
and Zelda.
SMB
Counselors,
NINTENDO POWER
GALAGA
18
21
PINBALL
22
LIFE
FORCE
23 SIMON'S QUEST
24 THE LEGEND OF ZELDA
25
PLATOON
26 EXCITEBIKE
GUN
922
898
746
683
663
663
639
634
620
590
537
532
522
517
493
488
439
429
420
415
361
221
27 TOP
190
158
149
28 MILLIPEDE
29 SPY HUNTER
288
268
30 IRON TANK
257
361
RETURN TO HYRULE
most
people, enjoy excitement, danger,
all.
PRO-AM
16 STAR SOLDIER
17 1943
IF
like
R.C.
15 JEOPARDY!
19 JACKAL
20 KID ICARUS
474
332
332
332
300
253
and the thrill of discovery. Link has
it
2 T
3 LEE
521
474
CLASSICS
ANTICIPATION
& C SURF DESIGN
TRAVINO'S FIGHTING GOLF
521
LINK SCALES THE
www.retromagsxom
72
995
948
900
853
774
1,810
1,737
DRAGON
1,911
10
2,093
DIE
2,353
1,479
14 BLASTER
OR
RAMPAGE
CONTRA
2,353
BAD DUDES
12 MIKE TYSON'S PUNCH-OUTII
ZELDAE-THE ADVENTURE OF LINK 8,097
7,878
SUPER MARIO BROS. 2
2,890
10
13
2,969
YOU DARE!
The dealers do dare. They love
Link and the legions of Ganon
whom he must face for the second
time.
vwvwvaaaaaaaaaaaJ
100 Power
Critics (Jan /Feb
is
Heath
Moylan
Waldorf
Pat Rippy
Debbie Rogow
Jayson Russell
Brant Russo
Ben Sacks
Shane Sahadi
Santos Salinas
Joey Schaeffer
Matt Lawler
Rochester
James Schmoyer
Longview
Jeremy Levangie
Laura Long
Bedford
Craig Schouten
Jeremy Schuster
Erika Sherman
West Bend
Kris
Delta
Darren Holland
Portland
Luis Alvarenga
Fontana
Matt Hooge
Seguin
Jason Anania
Jose Araque
Des Moines
Cora Jahoda
Fallbrook
Bill
Michele Bayer
Forked River
Lawrence Kim
John Kodumal
Bey
Billy
Barrington
Jervis
East Northport
Blue Ridge
Cerritos
Monticello
Columbus
Ponchatoula
Toledo
Terra Bella
Valley
Timmy Lang
Marcos Borregales
Stream
Santee
Van Nuys
Bruce Bowers
Modesto
Eddie Lopez
Nathan Lussier
Rockford
San Jose
Randall Sidlosca
Erick
Mukilteo
Jamie Smith
Todd Smith
Allen Stamper
Malibu
Newport News
Chicago Hts.
Kenneth Stanford
Indianapolis
Cammie Stinchcomb
Cincinnati
David Block
Michael Boatright
Roderick Boyd
Brian
Brandow
Matt Clapper
Thomas
Crestin
New
Orleans
Brentwood
Hinckley
Beacon
Sean Macklin
Malone
Jeff
Jessica Crichfield
Glendale
Christy Markling
Marcos Darden
Andy Dawidowicz
Greg Deane
Dave DeMarco
Cambridge
Aaron Mayer
Thomas McConnell
Sadie Merchant
Anthony Merrill
Justice
W. Sacramento
Lancaster
Andy
Monfils
Chicago
East
Adam
Meadow
Trevor
Stoffa
Swanson
Sea brook
Fred Morillon
Rosharon
Keith Swartz
Adam
Tulsa
Chris Mullany
Great Barrington
Tommie Szamosi
Paula Taft
Alex
Ronde Murphy
Loree Fitzgerald
Ryan Forsythe
Rohnert Park
Midland
Reisterstown
Roberto Musto
Ypsilanti
Jim Nonnenmann
Hyde Park
Rock Island
Richard Ffazier
Flushing
Katie O'Connell
New
Charles Ghent
Rock Hill
Monterey
Corey Oltyan
Jaymz Evans
Rachel Giarratano
Pat Parker
Brick
Jason Parrish
Torrie Griffen
Laurel
Christian Lee Pennel
Luis Guerra
Palatine
David
Lori
Dee
Gifford
Phillips
Des Moines
Dave
Nicholasville
Keri Pryor
Billy
Lawton
Jacksonville
Cane
Hill
Jnkster
.Inkster
Minneapolis
Tanguma
Scott Tetmeyer
Orleans
Ml
pqwwwjpetiioma^sxcan
Robert Hanlon
Brian Hays
Falls
Everson
Port Jefferson
Miami
Roanoke
Conneaut
London
Phoenix
Jeff Stroup
Providence
Ted Domville
Mary Eaton
Ernst
Honeoye
MN
Tomba
Paradise Valley
Los Angeles
Chula Vista
San Antonio
Council Bluffs
Jackson Heights
Frank Vivolo
Wethersfield
John Walters
Colonial Heights
Owen Ward
Chappaqua
Eddie Weklar
Arlington
Steven Wittenberg
Lee Worley
Julie
Philadelphia
Marlinton
Wyatt
MAY/JUNE
1989
73
FrofeSSorNestei-S
FATHER'S DAY
LECTURE
/
|
T oday
//
"Luckily, the young science of
Dadology has made leaps and
bounds these last few years. Our
field
researchers have observed
Dads in their natural environment,
documented thousands of hours
behaviors, and found some
of
remarkable facts about the
secret lives of Dads from all across
America. Moreover, through careful analysis of all the data, or Dada,
pretty
From
knew
that
Institute
Redmond, Washington,
please welcome Professor
in
N ester.
knew that Institute
Advanced Study and Train-
"Here at the
for the
ing of Parents there
is
a saying
when in doubt, check it out with
Professor Nester, who is never
.
wrong about
anything. must say
is true, so listen up. June
8th is Father's Day, the time of
year when all of us are asking ourI
that this
1
selves:"
'What can
get
Dad
97%
of
with these dismal
statistics, most kids turn in last
minute desperation to gifts from
the local hardware store. But the
fact is that 9 out of 1 0 Dads surveyed do not want a portable mini
deluxe digital hammer. In r¢
tests
as we call it, we are now able to
select the perfect gift for any indi-
Dad using the Facts About
Dads Guidelines, which no kid
vidual
should be without."
have proven that Dads are
the most difficult
for-twice as
humans to shop
difficult
as
Moms
whopping one hundred and
thirteen times as difficult to shop
and
for as your kid brother."
for
Father's Day?' In fact, a recent
study shows that 98% of all kids
ask themselves this question, and
the answer that
"When faced
Presents
Dads Want
them
is to buy Dad a necktie. An
independent study, however, has
arrive at
shown that less than .0023% of
the Dad population actually wants
a necktie for Father's Day. And
only one Dad in the entire country
wants a bow
tie."
A Dad
in his
Natural Habitat
<s>
74
NINTENDO POWER
FACT
Dads
secretly
want
to
FACT 4: Dads
be
Couch
are basically
Crusaders who want to be heroes
and have great adventures.
professional athletes.
Conclusion: You can either buy
him a pro team (which might put a
strain on your allowance) or you
can get him the next best thing
Nintendo Sports Series Game
Paks like Ice Hockey, Mike Tyson's
Punch-Out! or Rad Racer. Tecmo
Bowl or John Elwa/s Quarterback
I
will
score big with football fan
Dads while Bases Loaded and
Major League Baseball will be hits
with baseball Dads. For the allaround
athletic
parent
who
doesn't have time to train yearround for the Olympics there is
Track & Field I, World Games,
and World Class Track Meet.
FACT 6: Most Dads seem
cinated by
knock
this,
get
to
be
fas-
games in w hich they must
little
Conclusion:
balls into holes.
If
he's going to
him Lunar
Pool,
do
Golf,
Fighting Golf, or Side Pocket so at
you can keep an eye on him
and make sure he doesn't hurt
least
himself.
Send him
to the
New
Conclusion:
Orleans Mardi Gras' or surprise
him with Anticipation, the ultimate
party game from Nintendo.
FACT 2: Dads
secretly think that
they are smarter than their kids.
Conclusion: You can either buy
him a necktie and prove him right,
myth by giving
him brain games like Jeopardy!
and Wheel of Fortune.
or challenge this
Well, that's about
FACT 5: Dads
love solving prob-
gest, although
lems. Ever notice how they tinker
fact to pass on.
endlessly with the car?
that
Conclusion:
Get
PorschliOW
real
problems to
him
new
m
solve, try Othello.
at
it,
all
have to sug-
do have one
My
studies
Dads want to have
like kids.
so
maybe the
final
show
fun, just
Sure, they're not as
good
best present of
all would be just to spend
time with your Dad.
MAY /JUNE
some
1989
75
screen has stopped. Wait for a few seconds so
Grenade will have its full effect. When
you press the Start Button again to resume the
piaster
piaster
-S--
that the
game, the enemy
will
go down
in
defeat
imme-
diately.
From Agent #710
Extended Grenade
The main challenge
in this underground world of
mutant beings is meeting the genetically enhanced creatures that are at the end of each
Our agents, at great personal risk, have
stage.
uncovered a secret that quickly and cleanly
exterminates a few of these sinister stage rulers.
first target of their newly found strategy is
the long-armed leader of Stage 2. This creature
the face of what Agent 7 1 0 calls
the "Extended Grenade." Hand Grenades in this
The
will fall easily in
game have the unusual feature of remaining
active in the Pause Mode. With the correct timing, you'll be able to use this to your advantage.
While confronting the enemy, throw a Grenade
and press the Start Button to freeze the action at
,>iu<
precisely the same time that a hit has been registered on the enemy. Even though the characters
will
not be moving, the Grenade should
flashing. This
points,
means
that
it
is
still
still
taking
Our agents have warned us that you should not
use this technique when a hit is being registered
on your character, as it may result in your characdemise.
be
hit
even when the rest of the action on the
ter's early
'rv"T<?
This strategy will work well
with the leader of Stage 6
and the mutant frog that
heads Stages 4 and 7.
Calling
all
STAGE
STAGE
agents!
Have you ever come across anything
playing exploits?
We'd
like to
really special in
hear about
it!
your
Send your
P.O. Box 97033
Redmond, WA 98073-9733
76
NINTENDO POWER
TV
game
tricks to:
Nintendo Power
Classified Information
www.retromags.com
classified
GOLGO
C Extra Ammunition
In
some
lets
stages of this super spy's mission, bulare extremely valuable. Here's a way that you
can receive more bullets in a hurry in the underground bases, but not without consequence.
You'll pay for the bullets with equally valuable
enemy bases, press the Select
Button to make a Life Point turn into a Bullet.
You'll be able to collect as many as ten Bullets
this way. If you're low on Bullets this technique
out
of a tight jam in the enemy
will help you get
hideouts, but be careful not to reduce your Life
Life Points. In the
Meter too
U*
13
From Agent #061
far.
mmm
HFrom Agent #127
4 Super Shot
Here's something that our agents in the air have
found that will make your shots more powerful.
Press and hold the B But-
ton
whistle
until
sounds. Then let go of the
B Button for an extra
strong shot. This works
when fac-
particularly well
and airWith some
you should be
ing large ships
craft carriers.
practice,
able to take out a line of
turrets in
one
shot.
From Agent #102
4
the underground bases and out of ammunition,
press the Select Button to exhange Life Points for Bullets.
While
in
Our experts also recommend that in the Pan and
Zoom scenes you should eliminate the enemies
on the ground before you aim for airborne targets. This will give you a better chance for success when meeting your opponents head on.
Defeat the ground enemies before aiming for Helicopters
Pitfall
Removal
Some of the buildings are booby-trapped so that
gaps appear in the floor. These Pitfalls can be
stopped with a quick push of the Select Button.
The Pitfall will stop opening and when you press A
to go to the Weapon Select screen and press
Select again, the
it
will
still
be
Pitfall will
there.
area where the
Be
Pitfall
seem to
careful
was
Press the Select Button to
make
disappear, but
and step around the
or you
the
may
Pitfall
fall in.
stop
and Airplanes.
MAY/JUNE
1989
77
A
g--;
amamum
/fLDAl
one Palace or Town to another. To perform this
feat, Link must have the Fairy Spell and the
Glove. In any Palace that has an area where
blocks fall from the ceiling (Palaces Two, Three,
and Five), first, let all of the blocks fall so they
_iRw&RR:'RRY\VRY
ri-~
B'fram Agent #529
Odd
create a solid wall. Next climb to the top of the
wall by breaking away some of the blocks to
form steps. Once on top, activate the Fairy
Apparition
Spell. Then press the A Button and Link will
transform to a Fairy. Press Left or Right on the
Control Pad and Link will fall and land on top of
We've discovered a few odd goings on in the
Palaces and Towns of Hyrule. Link can not only
go onto the roof of some of the Palaces, but he
also seems to be able to transport himself from
the Palace.
Sp*
Wait
form
fM.'
'til
the falling blocks
a wall.
end up on top of the
Climb to the top and activate
Press Left or Right on the
You'll
the Fairy Spell.
Control Pad.
Palace.
*J
,* %
Once on top of the Palace, activate the
whichever Palace you entered, but the floor
design and enemies will be the same as those in
Palace One. When you leave this Palace, you will
find yourself near the Palace that you originally
Fairy Spell
in
again, press A, then press Left or Right again.
will fall onto the ceiling of what may seem
Palace One. The walls in this odd apparition
be the same color and texture as the walls
Link
like
will
entered.
While
ijv
this trick
may
just
be a novelty, it could also
some practical
have
and our
applications,
agents are still busy
investigating. If you find
anything in your own
let
us
investigations,
r\.r*
know.
Go back
to the top of the
palace and repeat technique,
You'll
end up
in
a palace
similar to Palace One.
It
will
have the
same
location
as the palace you entered.
maneuver
Darunia. Jump up to
variation of this
affects
the roof of the building pictured at the right. Then jump
up out of the screen and activate the Fairy Spell at the same
time. Press Left or Right on the
Control Pad and your characinto an oddly
will fall
changed town where the in-
ter
habitants give different clues.
Jump and
activate the Fairy Spell at the
3
same
an odd town.
time. Press Left or Right on the
:/**.
i;
-.r.
*r
.,;
r,
v** '*i?
"
:
':-'
*v
'
<
.V
'" r
'
'
#
> ? **j
'
*,T
tMSMDimmm
NINJA
From
ts
AID
t.v;
tsE
Agent #207
Quick Climb Manuever
The key to success
in this
game
is
learning to
master the control of your character. One great
move is something that our agents call the Quick
Climb Manuever. It takes some practice, but it's
useful throughout the game. Your character is
able to grab onto walls. Although he can't climb
up the wall, he can work his way up. While holding onto a wall, press the direction arrow on the
By using the Quick Climb Manuever,
From
you'll
One Two
make your way upward. A great place to use
the Quick Climb Manuever is in the last room of
Area Two. When you enter the room, jump to the
right wall and use this strategy to get out of Bomberhead's reach. When Bomberhead walks all
to
the
way to the
right,
jump to the
left
him from behind. Then run to the
continue fighting
head is gone.
in this
manner
and surprise
wall and
Bomber-
left
until
be able to avoid Bomberhead's attacks and surprise him from behind.
the Control Pad. To hear the sound that corresponds with the number, press A. To stop the
Agent #317
Testing ...
Control Pad that points away from the wall and
press the A Button to jump. Immediately press
the direction toward the wall and your character
will take hold of the wall again. If your timing is
just right, your character will have gone up the
wall slightly. Repeat this move and you'll be able
sound, press
...
Our surveillance experts have discovered a
B.
way
in on the music and sound effects of this
game. With this special trick you will be
able to single out each individual sound. When
to listen
great
the screen reads 'TECMO PRESENTS 1 989,"
press and hold Left, Down, Select, A and B, and
press Start. The word "Sound," followed by a
number, will appear in the middle of the screen.
To change the number, press Up and Down on
Front
Agent #101
New
Even
last
Our agent
particularly liked
sounds 07,
15 and 22.
screen, press and hold the
Continue Codes
when the
Test the sound.
Start to continue from
Button and press
where you
left off.
character has been defeated
in two of the
IV-
chance to move on
there's
still
newest
NES games. We recently found Continue
in Mickey Mousecapade and Seicross.
is over in Mickey Mousecapade
and the title screen appears, hold Up on the ConPad and press the Start Button. You'll start
again at the beginning of the stage that you were
Codes
When the game
trol
on before.
When
Seicross returns to
the^f^*^'
Start to
Hold
and press Start to
continue.
MA Y / JUNE 1W9
79
CLASSIFIED
Hit
or Miss
The Undead
C Character Development
Before embarking on your journey to save the
kingdom from the evil force. Exodus, it is important to build up your character's experience. To
this,
Spell
can be extremely useful
against the Skeletons and Ghouls. In an effort to
Agent #00
do
IMimm
choose characters
who
have the Repel
Spell (Magic Power System), the
Undead
Spell
Power System), or both. These spells use
no Magic Power at all and they can be used to
defeat several enemies at once. This will allow
(Will
explain
why this spell sometimes
hits
and some-
times misses, our investigators have found that
the success of the spell depends on the position
of the enemy when the spell is thrown. Since
each enemy character has two different positions,
one of the positions will
result in a hit
when
is thrown and the other will result in a
miss. The photos below illustrate which position
the characters should be in to score a hit.
the spell
your characters to earn experience points at a
steady rate. Do not visit the King until each of
your characters has a minimum of 500 experience points. Meeting with the King will make it
some advanced enemies will appear
enemies that cannot be defeated with the Repel
so that
or
Undead
spells.
This
will
make experience
points more difficult to accumulate. Once your
characters have 500 or more experience points,
visit the King and your party members will be
raised to the
fifth
level of
experience. At this
point, Lord British will send your characters out
on a quest for the Mark of the King.
C Resurrection Party
The
position of the
enemy characters determine
a hit or miss.
ter join the original party to continue the
adven-
ture.
how you can bring one of the characters
your party back to life without paying the
resurrection fee. If a character in your party
dies, go back to the starting point and save your
Here's
in
game. Then create a new party and let all of the
characters die quickly. You'll notice that only
three of the characters die, as the game will not
allow an entire party to perish. When three of
your characters in this new party are gone, save
game again and create a new party with the
dead member from the original party in the lead
and the three dead characters from the other
party behind him. Because you can only have a
maximum of three dead characters to a party,
the lead character will be revived. You can then
save the game again and let the revived characthe
For details on an
tatt FCI at: FCI
New
80
York,
upcoming Ultima tip book, con1 50th E. 52nd St., 34th Floor,
NY 10022.
NINTENDO POWER
When a member of your party dies,
party
and
start a
WWW.retTOtnagS. 4he
let
new
them
create a
new
perish.
party with the
dead members and
lead character will be revived.
, i
From Agent #909
D Preview of Coming Attractions
From Agent #635
( Happy Ending
when you complete
Generally,
The enemies
this
game
in
Our experts have been researching this
and have found that it is in fact possible to
receive a "Happy Ending" while playing in the
one-player mode. In Room 99, you must take the
Crystal and go through the door to Room AO.
B3,
on Adven-
been defeated in this manner and if the game is
paused at that moment, the head of the next
enemy will appear on the body of the defeated
enemy. This way, you will have a glance at the
enemy to come.
the last enemy
until it is encased in a bubble. Don't pop the
bubble. Instead, press the Start Button to pause
the game and then press the Select Button. If you
have at least one character in reserve, the second
Room
level
disappears. Our agents, vacationing on Adventure Island, have found that if the enemy has
player.
reach
end of each
that their
one-player mode, the message on the screen
says that you have received a "Bad Ending" and
must complete the game with another
that you
When you
at the
common weak point in the fact
heads are exposed. To defeat each of
these enemies, you should fire at the head until it
ture Island have a
the
fire at
will appear in the lower-right corner.
Press Start to resume the game and pop the
bubble. In adding the second character at the
last moment, you will receive a "Happy Ending."
This procedure can be used anytime in the game
character
and
play
is
especially useful
and
if
When
the leader
is
defeated, pause the
game
r
for a look
at the next leader.
you have already begun
a friend decides to join
in.
From Agent #615
Twice
the Power
you like to make use of the ground-shaking
Power Blocks, we have discovered a way to
make two Power Blocks out of just one. Find a
Magic Potion and drop it next to the nearest
Power Block. Then, in
Sub-Con, pick up the
Power Block and wait for
the Sub-Con time to run
out. When you get out of
Sub-Con, you'll be holding one Power Block, and
another one will be in the
If
Start
up the second character on the
story will have a
Happy Ending.
last
screen and this
WWW.J
Two Power
;
Vf*. */'
rSif
'
"r-
Blocks!
;t
*''*
r.i
This has got to be the most imaginative
Video Shorts yet! There's adventure galore
as we attempt to uncover treasures and
fend off some fierce creatures. More
adventure lies on a mysterious island
where we'll meet a hero who's able to
grow into a giant. Then, it's on to another
planet to help fight off strange monsters
who can change into a monster
himself. For a bright change of pace, there
a quest that will challenge your skills of
and deduction. Two Power Pad
games make their bow as well as a
with a kid
is
logic
"looney" game based on the most famous
Oscar-winning rabbit of all time. We've got
two games
involving martial arts action
and the sports paks
this
time around
include international competition in baseball and dodgeball. Right now, lace up your
tennies and get set for.
.
from CSG Imagesoft
three skill levels in each mode. In Bean Ball, there are no rules!
If s sandlot survival with every man for himself, but if s a great place to practice ducking, catching, jumpinj
and throwing. In Versus Play, you can sharpen your skills against a friend in some regulation dodge ball.
this mode, three men per team must play within a designated court, one for each team. When a man is hit b
the ball a number of times, he is out of the game. Watch the opponents outside the court, too. Then, pla
against the computer in international World Cup Play.
I
82
NINTENDO POWER
BUGS BUNNYS CRAZY CASTLE
fiom Kemco-Seika
,Use the green pipes for
quick escapes.
That wascally wabbit is coming home to your NES in the
cwaziest quest yet. Bugs is out to rescue his beloved Honey
Bunny. On hand to try to stop him are some of your other all-time
favorites including Daffy Duck, Sylvester the Cat, Wyle E.
Coyote, and Yosemite Sam. Guide Bugs through secret passages, up treacherous stairways, and through long and winding
pipes. Help him grab the boxing glove and send it flying at one of
his cartoon cronies. Push crates and other assorted heavy
objects off ledges and onto Bugs' pursuers. The game starts out
nice and easy, but you'll need quick reflexes and fast thinking to
get through all 60 rooms of the castle. If Bugs gets caught and
uses up all his lives, there is a password feature that* s as good as
twenty-four "carrot" gold. The superb graphics help to capture
all the authentic, wacky flavor of the greet Warner cartoons. Fun
Doc.
stuff.
989
Warner
BASEBALL STARS
from
It's
often
called
Bros. Inc.
TM
SNK
"America's
favorite pastime." In this case,
it may be the world's favorite
pastime as eight different
countries vie for the
If
your pitcher or fielder
of
title
is
Championship Baseball Team
in a slump, send in a sub.
of the World! Play against the
computer or a fellow team manager. Choose from this
international league including an awesome women's
team that's skilled enough to take on all challengers. Each
team has its own stats and allows you to put in a relief
pitcher or change fielders. You can throw some great
curves and knucklers, but be careful. A wild pitch could
tag the batter and put him on base where he can steal. As
batter, you can control the strength and angle of your
swing in order to bunt or put it away. It has statistical
consistancy reminiscent of Bases Loaded, and offers
great play control and playing speed, smooth scrolling
action, and graphics that really cook. Pass the hot dog
sushi?!
say what?
.
MAY/JUNE
1989
83
THE NORTH STAR
FIST OF
from Taxan
Don't get caught in Baskos
"Kazan Prison Clenching
Claws."
Ken's people have fallen to the tyranny
of several evil Gento masters who are
known collectively as the Emperor
Heaven. Ken must use his renowned
Bear Fist, shooting power, and brilliant
command of Gento Karate skills to
defeat these brutal enemies and
restore peace to his homeland.
Meter indicates Ken's energy
Obtaining Yulia's gold
necklace will enable Ken to
seemingly become two.
A Life
level
as
well as that of his enemies. There are
hallowed
items which
will
bestow
handy continue feature that
on Stages One through Four.
is
powers on
Ken and increase his
each stage has a time
and Ken must complete each one
strength, but
limit
before his time runs out. However,
from Culture Brain
KUNG FU
HEROES
More than a
million adventurers in
imprisoned in a bizarre and mysterious
Jacky and Lee must overcome
in the 30 unique
rooms in order to rescue the princess.
The more adventurous may wish to
guide Jacky on this perilous journey solo.
fortress.
the relentless enemies
Japan
have already undertaken this two-player,
simultaneous play martial arts mission.
Along the way, there are treasures, weapons, and powers to be discovered and
secret passages and warp zones to be
uncovered. Be especially wary of Dragon, Uni-Gon, and our personal favor-
High atop a remote mountainside sat a
"Grand High Llama," suspended for
countless years in deep meditation.
Jacky and Lee, best friends who were
raised in seclusion
like
brothers, learned
ites,
the Bison
Commandos.
the ancient secrets and skills of Kung Fu
from the Llama, including the deadly
"Miracle Kick." Now, Princess Min-Min
has been captured by a band of sinister
Kung Fu experts and monsters, and
Grab the key and
passage
84
NINTENDO POWER
a secret
will appear.
Obtaining a P-ball
will
make
you invincible and turn your
enemies blue.
VIDEO SHORTS
STREET* COP
(iom Bandai
'This
Ben.
the city. My city. Too many desperate criminals are at
it is my job to bring them to justice.
My name is
carry a badge. However,
need a partner. Ar^
is
and
large
I
brave enough to hop orf the Power
I
PadlmBnatch my ev?
police this urf
walks. You turn, he turns.
Jump, and he does, too. Move Ben through
chasing wanted felons. Onpe you apprehend them, step on the correct spot to subdue them with Berfe nightstick. But remember, a good cop will take care of his partner,
so keep
an eye on Ben's energy meter and patrol with caution. Criminals are
several sections of the
city,
notorious for popping out.of hiding places ancf causing
harm. There are
Ben
serious
Dont be fooled by
Flush him out into the open
criminals hiding behind
and give him the business,
TM & 1 987
the trash can.
Bandai America.
Inc.
ATREEFfCWRLD
from Bandai
really work those calves. C'mon, feel those hamstrings,
Everyone ready? Good. The courses ahead are rigorous
ancj demanding, and we want everyone in shape. There are
types of courses to choose from with three levels of difficulty on each
and Expert to give you just the right amount
>
of challenge appropriate for your skill level. Start slow and work up to 'Hjjyjjjre
advanced levels. Try the Hurdles first. It is a fairly simple course and will allow you to
get used to the controls on the Power Pad. The DarkTunnel will test your endurance,
but again, don't overdo. Prove your agility and coordination on the Hop a Log stage.
But bring a towel. One slip and you'll be in over your head. For the adventurous, take
to the Animal Trail, but stay clear of the wild boars that juggernaut down the trail.
And for real excitement, go Rafting down a treacherous, unforgiving river.
Each event will allow
you to match yourself
against the pace turtle.
five different
course. Select from Training, Beginner,
TM
Bandai America,
Inc.
www.retromags.coi
Agility and timing keep
you from being "boared"
on the "Animal Trail."
Watch
for
on the
river
low overhangs
and
try not to
lose your head.
MAY /JUNE
1989
85
u
MAGON
Sammy
from American
has been chosen to go on a dangerous
mission because of his unique ability to transform
into his alter ego. the giant Megagon. With a
machine gun as his only weapon, Amagon's adventure begins on an uncharted monster-infested island. He must conquer it and reach the rescue
ship which awaits on the other side. The
screen scrolls right and timing is essential, as
Amagon
is
knowing when
play
is
similar to
to
become Megagon. Game
Hudson's Adventure
but be wary. There be Hippo
why
is
Amagon
Island,
Demons here! So
going on
mission?
this
Because it's there. Because he's
Because he was ordered to.
a Marine.
Becoming Megagon will bette
equip you to deal with Lion
Man.
MONSTER PARTYTM
from Bandai
There
is
a lengthy lead-in to this party that sets
up the
innocent tale of a boy and his monstermonster/dragon has recruited Mark (armed only with his
trusty baseball bat) and flown the youngster backto Bert's distant planet
(where the two of them can merge) to defeat the terrible monsters that
have taken over. Throughout his mission, if Mark is able to obtain the
secret item, he will be able to tranform into Bert. Each stage has its own
bizarre plot
in this
friend. Bert, a
individual
game
play style (scrolling, puzzles, conflicts, stage bosses)
and password code, and firmly holds a player's interest. But something
is amiss and Mark will have to complete his mission to discover what it
is. The fairly lengthy ending with a surprise twist is a nice
pay-off
for completing the
Grab the Power capsule and Mark
Will change into Bert.
86
NINTENDO POWER
TM
Trademark and
game.
1989 Bandai America,
Inc.
VIDEO SHORTS
ADVENTURE OF LOLO
TM
from
HAL
And now for something completely different. Yes, there is a
bad guy causing havoc in a beautiful country. Yes there is a
princess to be saved. Yes there is a brave young hero. But
the twist here
that our hero, Lolo, isn't very strong.
is
He
isn't very agile. And he's not much of a fighter. However,
Lolo possesses a very high I.Q. and lots of courage, both of
which he'll need to negotiate the endless series of puzzle
rooms in order to save Princess Lala. Certain items in some
will give Lolo limited powers and abilities, and used
be enough. A nifty password/ continue
Though this
one player game in terms of action, the whole family
really take up this mental challenge as a team effort.
rooms
correctly they will
feature allows you to advance or Stage Select.
is
can
Lolo
is
lulu.
n Certain
Shoot an
egg at an
enemy and
Heart
j
|
Framers
will
Lolo will be
TM
is
an adventure that
Though
less experienced role players
short
on actual
create a
bridge.
him.
Hal America. Inc.
I'll, :|
Here
find interesting.
allow
Lolo to
able to
move
Pill
III)
may
action, players will
be able to practice monitoring their status meters and trying
maintain their character in top adventuring condition.
There are lots of magic items and spells to obtain as you
guide young knight Jim through Fairyland, dispatching
monsters such as slimes, giant eels, wizards, sand worms,
and a great dragon. The information area of the screen will
display your attack/defend mode, character status, and
magic use. A password feature lets you continue your
quest. The story line is so bizarre, it's beyond what even
to
we are used
to.
Monitor your energy,
magic
and combat status.
strength, experience,
level/type,
There are many treasures
and magical items to
discover along theW^y.W
(ttfgTflyS ffiHi'sankei Communications International.
Inc.
MAY /JUNE
1989
87
'
MOUNTAIN BICYCLE
WITH HELMET
AUTOGRAPHED
WRESTLEMANIA GAME
THE EXCLUSIVE
NINTENDO
PARS!
Giant, Halk Hogan and Randy Savage
have each signed 5 cartridges. You could win
Andre the
POWER .JERSEY
rk
H9
v* tv'-
KSjH
f
PLAYERS POLL
Using the postcard below, answer the following questions and your
A. Of the
game
3.
4.
Life
Turtles
How
D.
How
be entered
will
in
our Player's
Uncle Fester's Quest
Clash at Demonhead
Dragon Warrior
7.
8.
you with Nintendo Power magazine?
3. Not satisfied
Very satisfied
2. Somewhat satisfied
C.
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Do you
to
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Nintendo Power magazine?
1.
1.
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E.
1.
old are you? (Please indicate
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- 11
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F.
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3. 12 - 14
4. 15 - 17
5
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Ves
2.
No
18-24
25
or older
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(1-112) on the next page to answer the following questions.
What two games would you most like to see reviewed in a future issue of Nintendo Power?
What three games are you planning to purchase next?
Please indicate, in order of preference, your five favorite games.
Please use the
G.
Contest!
Poll
Ninja Gaiden
Faxanadu
5.
6.
Force
9.
B.
name
reviews listed below, which two did you enjoy the most?
Teenage Mutant Ninja
Bayou Billy
Cobra Triangle
2.
list
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to the Raver's Poll
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A.
the appropriate box that corresponds to the survey above.
b.
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Magazine, RO. Box 97033,
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Redmond, WA 98073-9733.
Valid in the
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only.
ns
fuum rail contest miiirs
Majeski
Malhes
Matthews
Seattle
WA
Mayne
Richmond
VA
Tim
Morris
Colorado Springs
CO
Brent
Chris
Prince
DeMuth
Denubg
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Scarsdale
Longview
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'
'
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Guinn
Hanraher
Anderson
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Michael
Herdister
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Scott
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Steve
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Hemmer
John
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Johnson HI
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imiiiiiuiRiiiiiuuiiiiiiiiinii
mi 1 1 i
ji,
Nintendo Power
P.O.
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WA
98073-9762
ll
llMl,llmlmUl.l.lMlM.I.Hm.l.ll.l..l
Place 25 c
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Here
Nintendo Power
P.O.
BOX 97032
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98073-9732
www.retromags.com
: MAY/JUNE ISSUE PLAYERS
1
33
34
10-Yard Fight
2 1942
3 1943
Amagon
Festers
Fist of
&
Mr.
64 Metal Gear
65
66
67
68
69
Commando
USA
8 Bionic
9 Black Bass
20 Blades
of Steel
21
Master
Island
Holes of Major
Championship Golf
26 Cobra Triangle
27 Contra
28 Donkey Kong Classics
50 Jackal
51 John Elways's Quarterback
52 Kamov
53 Kid Icarus
54
Kid Niki
55 Knight Rider
56 Kung Fu
57 Kung Fu Heroes
58 Legendary Wings
59 Life Force
Double Dribble
32 Dragon Warrior
Mickey Mousecapade
Mike Tyson's Punch-Out!!
Turtles
Milon's Secret Castle
99 Terminator
00 The Goonies
101
Monster Party
02
103
104
105
106
70 Muppet Adventure
71 NFL Football
72 Ninja Gaiden
73 One-on-One
74 Pro Wrestling
75 Rad Racer
76 Rampage
86 Spy vs. Spy
87 Stealth Eagle
88 Street Cop
89 Super Dodge
Ball
90 Super Mario
Bros.
The Legend of Kage
The Legend of Zelda
Three Stooges
Tiger-Heli
Top Gun
Track
&
Field IE
108 USA Bowling
109 Wheel of Fortune
1 1 0 Wizards & Warriors
1 1 1
Xenophobe
1 1 2
Zelda I-The Adventure
81 Sesame Street ABC
82 Silent Service
83 Simon's Quest
84 Snoopy
85 Spy Hunter
91
of Link
Super Mario Bros. 2
C
^MORE
92 Super Mario Bros. 3
93 Super Pitfall
94 Super Spy Hunter
95 Superman
60 Marble Madness
61 Mega Man
62 Mega Man I
30 Double Dragon
Metroid
77 Renegade
78 Robocop
79 Rygar
80 R.C. Pro-Am
Doom
48 Infiltrator
49 Jack Nicklaus' Great
22 Bugs Bunn/s Crazy Castle
23 Castlevania
24 Clash at Demonhead
25 Cobra Command
96 T & C Surf Design
97 Tecmo Bowl
98 Teenage Mutant Ninja
63 Metal Gear
Hyde
Quest
the North Star
Temple of
15 Baseball Stars
16 Bases Loaded
31
Dr. Jekyll
Fast Break
36
37
38 Friday the 1 3th
39 Ghosts 'N Goblins
40 Godzilla
41 Gun.Smoke
42 Hoops
43 Hudson's Adventure
44 Hydlide
45 Ice Hockey
46 Ikari Warriors
47 Indiana Jones & the
Riki
12 Athletic World
1 3
Back to the Future
Blaster
GAME LIST
35 Faxanadu
5 8 Eyes
6 Adventures of Dino
11
POLL
miiiiuiiMiimiiiuiiiuii
TO COME!
J)
MBMMRRRRJRRRI
Off icUl Rules (No PurcIiase Necessary)
1
To enter, just fill out the Player's Poll response card. Or, print your
3X5 piece of paper and mail to:
name and address on a
plain
NINTENDO POWER
P.O.Box 97062
WA 98073-9762
Redmond,
One entry per person
responsibility
2.
is
please. All entries
assumed
must be postmarked no
later
than June
5,
989.
No
for lost, stolen, or misdirected mail.
Winners will be selected in a random drawing from among all eligible entries received, on or
about June 30, 1 989. Winners will be notified by mail. By acceptance of their prize, winners
consent to the use of their names, photographs, or other likenesses for purpose of advertising
or promotion on behalf of "Nintendo Power" magazine and Nintendo of America Inc. without
further compensation. Limit one prize per household. Chances of winning are determined by
the total number of entries received. No substitution of prizes is permitted. All prizes will be
awarded. A list of winners will be available after July
stamped envelope to the address listed above.
5,
3.
Contest not open to employees of Nintendo of America
agencies or their immediate families.
4.
This contest
state,
and
is
void where prohibited by law, and
local
is
989 by sending a
Inc.,
self
addressed,
their affiliates,
subject to
all
federal,
laws and regulations.
www.retromags.'
MAY/JUM
A WHOLE
NEW WORLD
Wouldn't it be great if you could
go into an awesome looking store
was virtually an entire world of
that
Nintendo. Imagine being
in a
world
where you could eat, drink, sleep,
and wear Nintendo.
Well, you won't have to leave it to
your imagination anymore! Before
long, Power Players across the land
will be able to shop for Nintendo
Entertainment Systems (NES), the
NES Advantage and the NES Max,
Nintendo and licensee Game Paks,
Nintendo approved accessories,
as well as a variety of exciting
products all in one place. You'll find
these items in the WORLD OF
NINTENDO, which refers to store
departments specifically devoted to
Nintendo and approved products.
WORLD OF NINTENDO bouwill be popping up all over
the country and will be easily recognized because of their impressive
black and red, high-tech look. You'll
tiques
products that feature many
Nintendo logos (including Nintendo
Power) and include T-shirts, sweat-
find
and other
shirts
key
chains,
Game
92
NINTENDO POWER
clothing,
kites,
mugs,
suspenders,
Pak carrying cases, sheets.
pajamas, underwear, sleeping bags,
backpacks, stickers, caps, lunch
boxes, stuffed toys, beach towels,
posters,
and much, much more.
of the items in the WORLD OF
NINTENDO will be Nintendo approved and carry either the Official
Nintendo Seal of Quality or be
licensed by Nintendo of America
Inc. to assure consumers that they
are getting the real thing.
Many of the WORLD OF NIN-
All
TENDO
"stores" will feature dis-
plays which
will
games before you
a big help
game
in
let
you preview
be
buy. This will
making those
decisions.
critical
moment,
a bat from nearby caves
flew
the
in
rest ...
is
reminisient of the early years, the
window and the
character of Robin,
his first
The Dark Knight
"Villains
lives!
are
is
special effects.
Nineteen eighty-nine may well
be the year of the Batman. Issue
600 of Detective Comics is scheduled to hit the stands soon, the
movie is expected to be a summer
blockbuster hit, and Power Players
can look for a Batman video game
by Sunsoft tentatively scheduled
around October.
for release
serious
about fighting crime. Dead
superstitious,
lot. I'll be an avenger of
."
need a symbol
Bruce Wayne, millionaire playboy,
stated these words one fateful
night while contemplating his
decision to fight crime. At that
cowardly
the night. But,
Batman who
not be
some
appear-
June. And we mean BIG budget.
However, this is not the Batman
that many may be used to from the
campy television series of the '60s
and subsequent reruns. This is a
serious
will
present. Fans can expect, however,
hot stunt work and jazzy
legend.
Batman made
ance in Detective Comics 50 years
ago this May. Today, his popularity
is as hot as ever. Sales of the Batman titles have increased significantly in recent years and "Batman," a big-budget major motion
picture, is scheduled for release in
seri-
More closely following the
theme of the Batman in
ous.
original
the early days, the film boasts the
talents of Michael Keaton as Bat-
man, Kim Basinger as Vicki Vale|
and Oscar winner. Jack Nicholson,
as a truly maniacal Joker.'"Also
Jack Nicholson as the diabolical Joker.
DUKE TOGO, SECRET AGENT: GOLGO 13
news
Big
at Vic Tokai!
time, Vic Tokai
was
At press
negotiating
Duke Togo is the creation of Takao
Japan premiere "gekigaka"
Saito,
novelist,
and over
7 years, more than 70
with a U.S. publisher to produce a
or
graphic
book based
on the adventures of Duke Togo,
alias Golgo 1 3. If all goes well, Vic
Tokai (who also produced "Clash
at Demonhead") is hoping for a
June release date for the comic
book. Duke Togo is the title character in the adventure Game Pak
the
last
regular monthly comic
by Vic Tokai, "Golgo
A part-time secret
13
is
by trade a
assassin for
hire.
3."
million
issues
60
of Saito's
volume graphic
novel series
have been
sold.
You may find a
few in bookstores that
agent, Golgo
have been
professional
translated for
Though
relatively
new
^WrWe^^ferF^^^^ers
may
be surprised to learn that
American
readers.
MAY/JUNE
1989
93
Holly Robinson
Her name is Holly Robinson, but
you may know her as Judy Hoffs.
She is the 24-year-old beauty who
plays the only female cop in the hit
series "21 Jump Street". While
Holly holds her own on the set with
an otherwise all-male starring
cast, she also holds her own when
playing Nintendo. In fact, she is a
Nintendo "fanatic!"
Holly started playing Nintendo two
when she first began
working on the show. When she
moved to Vancouver, Canada,
(where "21 Jump Street" is filmed) she wanted to get her 1 2-year-
years ago,
old brother,
Tommy,
to
come visit,
so she bought him a Nintendo
Entertainment System. It quickly
became one of her favorite pastimes.
"Gumshoe
is
my
all-time favorite
game," says Holly enthusiastically,
"but it's so hard!
haven't been
I
able to save Jennifer don't even
I
know what she
looks
like!"
Holly will get so absorbed
game
that she
pauses
it
Often,
in
the
right
closely you might recognize her
before she goes to sleep at night,
and then gets up in time to play
before a day of filming. Believe it
work day often
5:30 a.m.
or not, her
early as
addition to several ballads by the
young
actress/singer, expect to
hear a lot of good dance music.
But when she's not in the studio
addition to Holly's busy filming
schedule and time spent playing
Nintendo games, she is also
In
recording her first album for
The album was
due out this April, and if you listen
Atlantic records.
94
NINTENDO POWER
because Holly also sings the
song for "21 Jump Street." In
voice,
title
starts as
working on an album, you might
humming the tune to
The Legend of Zelda.
just hear her
Holly keeps hopping with a
a
hit s
new album, and Nintendo.
With
his stunning entry of
for the Invent the Ultimate
Lockarm
Video
Game Contest, Jeffrey Scott
Campbell of Aurora, Colorado blew
our socks off and took a well
deserved first place at the finals in
Washington, D.C.
Jeffrey Scott Campbell unlocks his imagination
}
reigns in the future world of Candillia a peace maintained by the
awesome power of the Lockarm sword. An heirloom of the royal house,
the sword is hidden from all but the family. That is until Erik and Derick,
twin sons of King Ronan IV and his wife, grow up and the secret of the
Lockarm sword is revealed to Zorndolf, a mysterious wizard. Suddenly, the
sky darkens, aliens appear from a fifth dimensional universe, and Derick is
magically hurled across the breadth of Candillia. There, thieves steal the
power rings of the Lockarm sword, dramatically reducing
its
power.
It
is
up
to Derick to cross the trackless wastes, the android inhabited cities, the
ghoulish lands between, and to restore the Lockarm sword to its pedestal
and save the world!
STAGE
EIGHT
^DESJ
CHARACTERS
In his
proposal, Scott
specified characters, stages
of the game, controller
actions, and, of course, the
exciting story. Although
there are no plans to
Lockarm
video
into
game
make
an actual
NES,
for the
Scott's great imagination
and superb artwork rank
with the best efforts of
professional designers. And
who knows, at 1 5 years
old, Scott may become just
that.
CPOTLIGHT
POWER PLAYERS
consider myself a Power Player.
just solved Zelda I-The Ad-
received
in a week and a
one of my many accomplishments. I've solved Super
Mario Bros., Jackal, Legend of
Zelda, Jaws, Renegade, Legend of
Kage, Ikari Warriors, and Goonies
venture of Link
day. This
is
just
1. have also beaten Mike Tyson in
Mike Tyson's Punch-Out! and
finished Metroid and Kid Icarus six
times. I've also reached the end of
Rush 'N Attack and Castlevania.
Zelda I-The Adventure of Link is
1
my favorite game. was very chalwas my ambiIt
lenging and fun.
tion to solve
did
it!
Later
in
it
I
It
record time, and
solved
it
in
an hour
and 40 minutes without continuing.
plan on getting Super Mario
2 and Castlevania I-Simon's
Quest soon. I've always been good
games.
I
Bros.
at video
my
The spotlight's on you! We think
agree that these players
possess video prowess!
you'll
i
Nintendo
am
last
new
you of an
incredible Nintendo player. His
I name is Brian Decker, age 13, and
he is my son. He currently owns
I've
23 Nintendo games purchased
own hard-earned money.
with his
Contra,
Metroid,
Zelda,
am
sure that he has unusual
Nintendo
in conquering
receives three
talents
Com-
games because he
or four calls per day from friends
mando, Ghosts 'N Goblins, Ikari
Top Gun, and many
ages for advice. Among the
callers is an anesthesiologist who
tracked Brian down through the
Warriors,
of
more.
have never played a dull or boring
Nintendo game. am planning on
purchasing Ice Hockey soon.
I
all
school
district.
we visited our local toy
Palo Alto. There were a few
Nintendo aficionados, inmanager, attempting to make headway with
Mike Tyson in Mike Tyson's PunchLast spring
would also like to compliment
you on your Game Play Counselors. They are always very nice to
me and you can ask them questions on anything and any game.
Once asked them what future
Nintendo games are coming out,
and they told me every single one!
store
in
adult
cluding the store
Out!!, but failing miserably. Brian
announced
that he
had conquered
Tyson. They said, "Sure, kid." Brian
stepped up to the NES and took
control. In a few minutes, Brian
Spectacle Rock. Meet
Bagu, a villager in the woods north
of the river, to get a note to cross
the river near Saria. Keep on fighting to get the hammer. It opens up
all
tell
been tackling every game
my hands on! Of these
have conquered many,
games,
and this is why consider myself a
Power Player.
have conquered The Legend of
can get
My best tip for Zelda I is to get the
hammer
writing to
Christmas and ever since then,
VIDEO
in
had knocked out Tyson. Needless
to say, Brian
especially
Among
in
felt
great about that,
front of an audience.
other games, Brian con-
summer. The
me he is the only one
of who has done this.
on Athena
3-D WorldRunner. Brian's
favorite games are The Legend of
Zelda, Zanac, and Golgo 13.
quered Zanac
roads.
Jeremy Albert
last
local kids tell
Tarpon Springs, FL
they
know
He
currently working
is
and
Anthony W. Aymond
Opelousas, LA
Some of Brian's other interests are
building
paper airplane models,
IBM PCXT, watch-
playing with our
Calling
all
Power Players
to see your name up in lights? Send
us a letter and pictures recounting your own video
Would you like
achievements
(or
friend's).
Well profile several
com
96
NINTENDO POWER
Power Players in each
issue.
? ayer s For
ing video movies, ice skating, skiing,
and bowling. Brian would
to design Nintendo
he
In
is
like
games when
getting
more
all
the
time.
For
almost two months we competed
Annual Power Player.
for our First
We chose my uncle (an all around
older.
conclusion,
would
like
to con-
gratulate Nintendo for creating a
constructive pastime for kids!
good guy), Ronald E. Munar. He
has to be the best player in Pasedena. have not seen anyone beat
I
Ron Decker
CA
Portola Valley,
him yet.
guess that's why we
unanimously nominated him for
I
president of our club.
All
of us put together can't beat
Outsiders can't beat him.
He's always the life of the party. He
causes a lot of excitement, especially when he plays Super Mario
Bros. When he has a large audience, he plays his "exhibition
game"the long way, with no warping. Every one gets quite a thrill!
Ronald was the first person we
know to defeat Mike Tyson in Mike
Tyson's Punch-Out!!, the first to
complete Rad Racer, the first to
enter the Second Quest in The
Legend of Zelda, the first to defeat
Red Falcon in Contra, and the first
to defeat Grumple Grommit in
Bubble Bobble. He also has the
him.
hen you asked for Power
Players,
my uncle and
got
together with the rest of
the family and friends to set up our
NES Defeating Force Club. We
now have a total of 1 4 members.
have many cartridges and are
We
Power Player
fastest time in
Spy
City: Kingston,
for the job of being our
kit
chores, to earn
money
to increase
our club's library of Game Paks.
Ronald says his favorite game is
The Legend of Zelda, because it
challenges your reflexes and patience. Ronald is also a Cadet Commanding Officer in his high school
ROTC
unit.
Myra
P.
Rondilla
Pasedena,
CA
Profile Brian Michaels
:
myself for defeating Metal Gear
and Double Dragon. Both were
hard at first but with lots of pracmy skills improved.
Other Interests:
enjoy reading
and playing Chess. I'm a First
NY
game: like Metal Gear
because of the great variety of
Favorite
fit
He sets up our meetgaming dates, the whole
and caboodle. We usually have
our meetings every other week if
all is well. We are constantly working on projects such as doing
ings and
Vs. Spy.
Age: 13
I
weapons and equipment
Solid Snake can obtain and
He's
president.
tice,
that
use.
Class Scout, and every Thursday
I
Hockey, Goonies JE, Rygar, Kid
Icarus, Zelda lE-The Adventure of
Link, and Metal Gear.
am also
I
close
to
beating
Mike Tyson's
my
Boy Scout meeting.
enjoy sports such as volleyball,
soccer, tennis, baseball, and some
attend
Outstanding Accomplishments:
have beaten Double Dragon, Super Mario Bros., Contra,
Ice
Punch-Out!!, Solomon's Key, Section
Z,
Castlevania,
and
The
is
the
NES Games: Bionic Commando and Super Mario Bros. 2.
Future
Legend of Kage.
I
My favorite basball team
New York Mets.
football.
of
MAY/JUNE
1989
97
ACHIEVERS
Here they are, the hottest scores around! If you'd like to share your best scores
Nintendo Power, send them in! You could be the next NES
with the readers of
Achiever!
Demond Roberson
1942
Steve Eckstein
Brian Hanks
Jim Hocksprung^
Dan Pierron^
Matt Roasch^
OH
Massillon,
Kansas
MO^
MN^
City,
Miltona,
Dayton. OH
Wise. Rapids,
Wl^
999,950
999,950
999,950
999,950
999,950
CA^
Walnut,
CA^
6,553,500
6,553,500
6,553,500
6,553,500
6,553,500
NY^
CO^
6,553,300
6,553,500
John Alvarado
San Antonio. TX
Paul Barry
Wichita,
III
Todd Buckman^
KS^
Bellevue,
WA^
UT
Salt Lake City,
1943
Robert Harwood/Dan McGitvray
Brian Chernicky^
Tracy J. Whited
CA
Bonsall,
Chillicothe,
B.404,000
2,310,100
OH
ARKANOID
Jack Wang
John Crow
Findlay,
Jr.
Pam Wenger
BIONIC
820,420
787,660
780,860
CA
Finished
Finished
Finished
Finished
CA^
COMMANDO
Jon Naugle^
Lee Reed
Mike Malted
Walter Avalos
Hayward,
Rigby, ID^
Warner Robins.
Los Angeles,
GA^
CA
BUBBLE BOBBLE
Mark Drapa^
Streator,
Mike Taylor
Seattle,
Skinner
Eric Tietjen^
Matt Tschetter
Los Gatos,
Kirt
Liverpool,
Englewood,
DR. CHAOS
OH^
MO^
Lawson,
Santa Maria,
IL^
1,946,300
1,162,620
WA^
Donnie Robertson
CASTLEVANIA
John McCarthy
West Warwick.
Chicago, IL^
Eccles,
West
999,990
999,970
999,970
999,920
Rl
WV^
Bloomfield,
Ml
David Lowsky
Josh Abrams
David Minter^
Michael Butash^
Ryan Southard
Tim Belanger
Jon HeineV
Ryan Iguchi^
Michael
King^
Jeff Poltis^
Southfield, Ml
CA
Eltoro,
AZ^
NC^
Phoenix,
Lenoir,
Finished
Finished
Finished
Finished
Finished
COMMANDO
98
Allen Baker
Kannapolis,
David Bubbs^
Tony Evans
Viny Longo^
Annville,
NINTENDO POWER
NC^
PA^
Suwanee,
Oakville,
GA^
CT^
MA^
OH^
Randolph,
Hinckley,
V/
999,950
999,950
999,950
999,950
999,900
NE^
St. Helena,
Shannon Reverse
Algonac, Ml
Scot Selznik^
Jalencia,
CA^
999,900
999,900
999,900
999,900
999,900
GALAGA
AK^
4,229,670
GOLF
Glenn Arthur
Tulsa,
Jeremy Googe^
Rome,
OK^
GA^
-23
-23
49
49
13
OH^
Westport, MA
Vandalia,
Studio City, CA
Los Angeles, CA^
Owensboro, KY^
Finished
DUCK HUNT
GOLGO
CASTLEVANIA E-SIMON'S QUEST
TN
Nashville,
Nikiski,
Javier Martinez
W.W. Snuffer
Jeff Taylor
999,950
CONTRA
Jean Desrosiers^
Finished
Finished
GRADIUS
WA^
Danny Adams
Kent,
Howard Moneta^
John Rich^
Santa Monica. CA
St. Louis,
9,999,990
MO^
9,999,990
9,999,990
Rl^
Finished
.IHONJANK
Bill
Derouin^
Providence,
JACKAL
Rick Stellick
LEGEND
MNP 1,094,850
LaCrescent,
II
KARATE
jjPAyERsFoRUMi
SOLOMON S
OF KAGE
David Maynard
MO P
Marthasville.
4,076,670
KID
Mark SwinningP
OH
Waverly,
9,999,900
KEY
Howard HudimatchP Northfield, CTP 15,200,120
CreveCouer. MOP 12,431,980
Mark McReynoldsP
12,192,830
Bend, OR
Nancy M. LaneP
STAR
FORCE
La Quinta,
CAP
Billy Fuller
San Antonio, TX
Stephen Shelton
Cochranville.
Donald
Goodells, Ml
PA
Cochranville, PA
Graham, TX
SimsP
9,999,999
9,999,999
9,999,999
9,999,999
9,999,999
9,999,999
LEGENDARY WINGS
Matthew Dengler
Dobbs
Jordan,
MN
Huntington,
OR
WV
Marietta,
OKP
Hillsboro,
Jeff
Markum
5,417,200
5,002,500
2,796,700
2,456,900
NY
Ferry,
Jesse Rushing
Eric OlenslagerP
PechacekP
Lake Oswego,
Axtell,
295,500
00
1
260,000
OR P 28
TX
Hai-En, Hai-Mong Peng
Oakridge, TN
and Chris Sklad
Naperville, ILP
John Rutkowski
Sterling Hts.. Ml
Andy Kurzym
Morgantown, KY
Ray Womack
CA
Calumet Park.
ILP
Signal Mountain,
Jamie Shafer
Scottsdale,
Myrna Burge
SUPER
Menomonee
Assonet,
Plano,
Kirby
WIP 999,900
Falls,
MAP
532,600
488,400
426,900
TX
COP
Littleton,
New
Mike HigbeeP
Bethpage, NYP
Reno, NVP
Michael Kenning
Brent SteenhoekP
Granada
Doug Plamondon
Muskegon, Ml
Marshfield,
Adams
MOP
Hills,
Leighton,
CAP
IAP
Kalamazoo,
MIP
504,620
338,739
338,696
337,100
332,957
325,993
323,000
RAMPAGE
Matt Meiers
Lauren Ferman
'N
9,999,950
9,999,950
9,999,950
9,999,950
9,999,950
9,999,950
NYP
Wl
NYP
UTP
Nanuet,
Orem,
Humpherys
Joshua KusturinP
ILP
Springfield,
Jacksonville, FLP
Springfield, ILP
Bellevue,
Jeff Adkins
Eddie Barnett
Robert Fernandez
Michael SelsonP
Wa
NYP
OHP
Great Neck,
Renton,
Newark,
WAP
George Tindall
John Switzer
St.
Jr.
Kenosha,
Wl
1,149,900
ATTACK
Calexico,
Bellvue,
CAP
WAP
Roundrock, TX
Conway
Send
OR
Helens,
999,999
999,999
999,999
999,999
999,999
999,999
507.000
200,300
1 68.000
1 63,400
CAP
UTP
CAP
Romoland,
Julius Calderon
Sandy,
Ronald Reeves
Cerritos,
TRACK &
FIELD
Corning,
Topeka,
George Hall Jr.
Marty Herold
Scott Hughes
Dennis Kopec
NYP
KSP
KYP
CTP
Owensboro,
Stamford,
999,999
999,999
999,999
999,999
Bedford,
Nathaniel Dunlap
Seattle,
WA
9,999,990
6,458,300
4,183,640
13,900
4,1
NHP
999,999
999,999
Tempe, AZP
Los Alamos, NM P 999,999
Homan MirzaiP
Perry Rutherford
Kevin Townsend
Laconia,
NHP
999,999
XENOPHOBE
TXP
Clayton Barnes
Angleton,
Dan EddyP
Chuck McCormick
Karl MulhernP
Streamwood, ILP
Galveston,
Houston,
TX P
TXP
Battle Creek, Ml P
Traverse City, Ml
Eric Ritter
David Towne
Philip
3,231,800
Paris, IN
Bronx,
Madison,
WIZARDS AND WARRIORS
R.C. PRO-AM
RUSH
AZP
MARIO BROS.
Jeff Benson
Peter BonetP
Leo Duell
Kerry
4,716,800
4,030,000
TNP 3,673,100
TOP GUN
4,842,000
3,235,000
3,546,300
MICKEY MOUSECAPADE
Douglas
Santa Ana,
Harry Gonzales
Andrew Gaff ner
Jason Stafanski
Nick Williams
MEGA MAN
James
2,287,300
STINGER
T & C SURF DESIGNS
MAG MAX
Leslie
VAP
Vienna,
Masayuki Tanaka
KID ICARUS
999,990
999,990
999,990
999,990
999,990
999,990
ZANAC
Shawn McCleskeyP
Shawn Wynn
Jonesboro,
Larry Curtiss
Alexandria,
Bronx,
AR
NYP
OH
99,999,990
15,576,490
1 6,7 2 1 ,450
your high Score and be a Power Playeril
Have you been bragging about your
great scores lately? Why not send
in and see how they stack-up
them
against the best
Coast-to-Coast?
players
Send your Screen Photos
Nintendo Power
to:
NES ACHIEVERS
%>S9wJl^fiaa^j98bl
Redmond;wA 98073-9733
Sorry, photos submitted
to Nintendo
Power can-
not be returned.
MAY/JUNE
1989
99
NINTENDO.
m
Time
for
POWER PRESENTS
ftutwwai
A LOOK INTO T HE FUTURE OF NES GAM E PAKS
a basketball update. Heres the latest with whats going down
in the B-Ball
world and well also give you a free shot at some of the graphics. All Pro is the only new
Game Pak featuring traditional basketball, with the others youll find some great indi>
This hot
Jaleco,
court action. For instance
Game
who
This B-Ball offering from Vic Tokai,
doesn't have as many options as some,
but does offer regular basketball with all
Pak is from
has proven their
prowess with Bases
Loaded and Racket Attack. Of
the new games, it boasts the
most characters with very dissports
top
notch and the board approach
close-up even shows the individual characters in slo-mo. It
will also be the first one to hit
paced action of a real game
and the coolest close-up during a slamof the fast
dunk.
tinctive abilities. Play feel is
store
shelves,
sometime
in
June.
mode which allows a player to take
on the computer by himself and one which
lets a pair of Power Players challange the
computer to some driving Two-On-Two.
There's a
Milton Bradley produces this Game
Pak bearing the names of both
Michael Jordan and Larry Bird. It has
modes to choose from in-
several
on games down at the
schoolyard is always the most fun.
Jumping
in
cluding pitting Jordan against Bird
challenge, or a 3-point contest.
'SILENT SERVICE
warfare
submarine
This
simulation was first introduced for PCs by Microprose.
Ultra,
who
VGOIDZIIILILA
f
and Skate
this strategy
game.
We mentioned this one-new\
from Toho last
now
the same company
brought you T.M.N.T.
or Die, will offer
play has
*
gigantic
ster,
from
their
NINTENDO POWER
issue.
We've
'
got this screen shot and \
Garne^
and the^
the graphics look cool.
100
in
one-on-one, a free-style slam dunk
Godzilla
butterfly- ike
1
mon-^
Mothra, defending Earth ^
invading aliens and <
local
corresponding j
monsters.
L*
r.
tHK WATCH
THE
THREE STOOGES
We got to play a
bit of this one and
are happy to report that Actividone its homework with
faithful version of a Three
Stooges adventure based on several of their real reel episodes. Look
for authentic sounding Stooges'
voices (Nyuk! Nyuk!) and some
board shots that are nothing short
of extraordinary by late summer.
we
sion has
this
This
is
the closest thing to a real flight simulator that we've
Flight control is great. Our favorite is
seen for the NES.
doing loops, but we got a little queasy on the barrel rolls,
even though they are a good way to escape enemy aircraft.
Coming soon from
IBACIfc,
TO TIM
IE
IFILJTUIRIE
IDOOIBILIE
This one
from LJN
based on
the
ie
hit
is
siblings.
DA IRE
Gametek
is
string of
Game
continuing their
(
is
Paks based
on TV game shows with
Double Dare. The best part of
mov-
*
j
from a
few summers back. It has that distinctive
LJN style and an interesting "timer"
which
Activision.
these video "physical challenges" is that clean-up is a
snap.
a fading picture of Marty
Check out thisWeeh'^Hot; aagg.COm
MAY! JUNE
1989
01
infiltrator
The people at^iindscape c ertaim^^^roimjbe
bus'V'
these days. Resides: n f H tnaTor*Ti^vi|DasiinQinq
I
you an NE^Bersion
720. Lool<|^so0^
hit.
gn^le^^^p^iarar^sure to
can buy kn^ pads and G$jg^glS^>us stuff: But
watch the lime "state o^^^BJeS^itb the .Bad'
attitude. Coir^l feels
t ( ( si !
a j (IPJESOJt IRAIWOR)
S V II K U s/fc
'
'
k
r
TRICK SHOOTING
(Nintendo has a few games
in the works for use with its newer accesory controllers. Short Order/Eggsplode
Two-Games-in-One Pak which will be
played usin g the Power Pad. Trick Shootis
H|
HHUHIHl
/Rescue Rangers
is
mentioned
some
ed
last time.
Well,
Disney orientby Capcorn
titles
we
'
p
CO
can now tell you that (C23
based on a Chip and Dale cartoon" serie^
*
_*
We
Zapper ) premiering in the fall. And check out Scrooge McDuck in this!
^un. We re ho P in g iscreen shot from the Game Pak, Duck Tales. Well done, Cap-!
T ^com. We quacked up.
an '89 release.
J'/
ing will utilize the
Li 9 ht
for
102
NINTENDO POW ER
?AKWm
POWER TO THE PEOPLE
THE POWER GLOVE
Here's a
little
more info on this new dimension
in
video
game play control.
glove and feel like
You wear Mattel's Power Glove as you would a regular
and box your video
you're actually driving a race car or clench your fist
on the wrist. So
opponent. The Power Glove also utilizes control buttons
for use with the Power
far the series of Game Paks especially designed
scheduled for
Glove include manipulator, Maze Ball and Glove Pilot. Still
early '90 more details to come.
U' FORCE
dimensions in
Another soon-to-be-released controller which allows new
game play involvement is U-Force by Broderbund. U-Force is a controller
to
which senses the movements of your body and hands and allows you
movements. For the beginning
the grips and T-bar which act like
control the on-screen action with your
Power
Player, there are
accessories
like
play.
wheels" holding your hands in place to help perfect game
compatible with most Nintendo Game Paks. Be on the look-out
U-Force controller. The
for games that will take special advantage of the
release toward
suggested price is $69.95 and you can look for a national
the end of summer.
"training
U-Force
is
GAME BOY
Have you ever
secretly
dreamed
that you could put your NES in
your pocket so that you could play
wherever you go? (So have we.)
Well, our dreams are about to
come true as Nintendo will soon
it
be introducing
Game
Boy.
It
is
is an incredible
network feature that allows you to
hook two Game Boys together.
an all new type of two
player competiton as you each
Baseball. There
You'll get
view the
action
on your own
Game Boy will also feature
game play controls and
game system that is
about the size of a Walkman and
uses interchangable Game Paks.
screen.
already announced
Super Mario Land, Alleyway, and
STEREO SOUND! Scheduled
portable
Titles
are
built-in
PersoIWFe^m(rasn8 transmit
late
summer. Hot. Very
hot.
for
GOSSIP GALORE
The Gossip Gremlins have been out in force and have come up with
oodles of good gossip this time around, so let's get right to it.
Hot Tickets
ADVENTURES OF DINO
From those wizards
to
at
Hudson. Word has
it
RIKI
that this
is
caveman epic
similar
Adventure Island.
8 EYES
The
title
sounds ominous. Cool.
We
hear
it
plays
like
Castlevania I. Cool again.
Sequel City
SUPER MARIO BROS. 3
Mario will be able to fly, using a racoon tail as a propeller. Trust
you everything as soon as we can. Keep reading Nintendo Power
us. We'll tell
for the latest.
SUPER SPY HUNTER
The people
at SunSoft are hard at
work on
this
long-awaited sequel.
Jr.Pcwer Players
SNOOPY
Good
Griefl
We
world's most
wondered when someone would make
famous beagle and Seika is on top of it.
game
about the
SESAME STREET ABC
Still
planned for '89 release by Hi-Tech Expressions,
with
Sesame
Street
who
did such a great job
23.
MUPPET ADVENTURE
The Muppets and the NES. Now
Also coming from Hi-Tech.
that's
what we
call
a "Rainbow Connection.
Sports Section
AL UNSER
JR.S
TURBO RACING
It's endorsed by one of racing's greatest and most winning dynasties.
impressed. From Data East.
We
are
JACK NICKLAUS GREATEST
18 HOLES OF MAJOR CHAMPIONSHIP GOLF
After
we
told
you the name, there was only room to
say, "It's
from Konami."
Off the Wall
USA BOWLING
From Coconuts, a new licensee. We figure no pastime is "spared" from being
turned into an NES version. Strikes, splits-maybe even league play-will be
included.
BLACK BASS USA
We
can't figure out how one makes a video ga^m about
Better yet, why does one make a video ga m e*about fis Ki ng?TorWe* tfanout
We're angling for more info from Hot B.
104
NINTENDO POWER
NK
PLANNER |
NEXT ISSUE
COMING
AUGUST
UP NEXT
ISSUE
-MEGA MAN
Happy Birthday to Nintendo Power!
anniversary with a blow-out
IN THE JULY/
OF NINTENDO POWER!
PLUS!
H-
We celebrate our first year
Mega Man 3E knockout
cover and
mega-review.
DRAGON WARRIOR
You'll follow in the footsteps of
that
fi^GES!
your ancester, Erdrickthe war-
rior-sage in our adventurous review of
game
FREE SUPER
MARIO BROS. 2
TIP BOOK
36 POWERFUL
Dragon Warrior, the
already a legend in Japan.
is
-STRIDERJoin the most intensely trained high-tech espionage commando unit in the galaxy with our riveting review of Strider.
FAXANADU
elves are having a bad day, but our hot review of
just the ticket you'll need to bring peace to the Elf
The
is
Faxanadu
Kingdom.
PLUS: More with previews of Robocop, Who Framed Roger
Rabbit?, Duck Tales, and Ironsword, our regular basket of
goodies, and some anniversary surprises!
dizzying.
Since
ffJSSBSiB
^^ ^
=Sr
greater,
something
happens
, v
by
ounm^
See you
in
*-
July-
MAY /JUNE
1989
105
0pOpfi
cV
Available
Now!
Favorites:
By popular
demand, we are offering Nintendo
Power subscribers only a chance to
Collectible
order these four classics. Packed
in-depth
game
reviews, tips
To get your back issues,
form on page 89.
fill
and
full
of
tricks.
out the order
N/NTENDOk
Also
in this issue: Blaster
Master*
Anticipation*Blades of Steel*Cobra
Mousecapade'plus
Also
Also in this issue: Hudson's
Adventure lsland*Strider*Cobra
Sesame
Triangle*Bayou Billyplus foldout
in this issue: Wrestlemania*
Street 1 .2.3. 'Marble
Madness*Operation Wolf*Metal
Command*Racket Attack*Mickey
fold
out Blaster Master Poster
Strider poster
Gear.
Nov/Dec ISSUE
Zalda
Tips
&
NES Game
Tactics
Success Story: Here's just what
you need to conquer the evil and
mysterious Gannon. You'll dis-
and The Complete
Directory.
Mar/Apr ISSUE
Jan/Feb ISSUE
Super Mario Tips
How to Win at Super Mario
Bros.
Strategy Guide: Here's just what
you need to find your way through
discover
the exciting worlds and levels of
Super Mario Bros. Find out howto
ways to conquer enemies
and save the Princess! To receive
get past Bowser. Get extra lives.
Warp into new worlds. Discover
$4.95, just fill out
the order form on page 89.
work
cover shortcuts. Find out
get
information.
And
how
to
clever
this booklet for
102 pages
hidden surprises with tips that
like magic. To receive this
booklet for $4.95, just fill out
order form on page 89.
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