The document provides guidelines for a class project to address one of the UN's Millennium Development Goals. Students must develop a creative solution to a goal and present their work in class on August 10th or 11th. Baseline requirements include the solution being concrete, data-driven with surveys or infographics, and clearly explaining the problem and solution using credible multiple sources. The preferred presentation format is a classroom lesson with an engaging hook, dynamic multimedia presentation, and a student-centered activity like a Kahoot game.
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MDG 2016
The document provides guidelines for a class project to address one of the UN's Millennium Development Goals. Students must develop a creative solution to a goal and present their work in class on August 10th or 11th. Baseline requirements include the solution being concrete, data-driven with surveys or infographics, and clearly explaining the problem and solution using credible multiple sources. The preferred presentation format is a classroom lesson with an engaging hook, dynamic multimedia presentation, and a student-centered activity like a Kahoot game.
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Millennium
Development
Goals
Project
Mission:
Develop
a
creative
way
to
address
one
of
the
UNs
Millenium
Development
Goals.
Final
work
will
be
presented
in
class
on
Wed.
8/10
and
Thurs.
8/11.
Here
are
the
project
guidelines
we
developed
together
in
class
Baseline
Requirements
1. Concrete
&
achievable
2. Data-based
(e.g.
with
surveys,
infographics,
etc.)
3. Clear
explanation
of
problem
and
solution
4. Credible
&
multiple
sources
Presentation
Format
Classroom
Lesson!
o Hook
(to
get
students
engaged
from
the
very
start!)
o Dynamic
presentation
(with
video,
images,
etc.)
! If
PPT
or
Prezi,
must
have
visuals
with
no
more
than
6
words
per
slide!!
o Student-centered
activity
o Kahoot
Game