UX Project Checklist
UX Project Checklist
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http://uxchecklist.github.io/
Competitive Analysis
Data analysis
User feedback
See how others solve similar problems and try to
not reinvent the wheel.
Do you have all the useful data you need? Try to
have a look at funnels, clicks, page views,
performances...
Always speak with Customer Care team! Don't
have one? Check your old surveys or videos,
what your customer says? What do they actually
do?
User stories
User flows
Red routes
Have you done personas yet. If not DO IT NOW.
Ok, now use them to write down user stories and
scenarios.
Create your user's flow based on the scenarios
you created, you can use it later to review the
journey and create wireframes on top of each
step.
Define red routes for your product and youll be
able to identify, prioritise and eliminate any
usability obstacles on key user journeys.
Brainstorm & sketch
Wireframe
Prototype
Find a war room, fill it with markers and drinks,
get together and sketch, discuss, vote, disrupt,
have fun!
Add some details and structure to your ideas,
reuse patterns and create pages on top of your
user flows so you'll not leave anything behind.
You can start creating paper prototypes and
continuously iterate to more functional ones. Use
sketches, HTML pages or static images, then just
get some people and test.
IA
Language
Accessibility
Understand your users, your data structure and
your channels. How can you organise your
navigation and content in a clear and consistent
way?
Follow your brand personality, keep in mind users'
culture and language, the context of your product
and make sure they understand you.
You dont need to add extra functionality or to
duplicate any content. The key is simply to assess
the requirements of those with different skills and
limited devices.
UI elements
Gestures
Responsiveness
Reuse elements and patterns, follow your style
guidelines, don't have one? Create your
guidelines. Start small, then create pages.
So you've have a swipe slider? Tell me more
about pinch, drag, zoom, rotate, shake, six-inch
smartphones, left handed people, mouseover,
kinect, motion detection...
Can I see it on my mobile? Oh wait, what about
my smart-watch which work as a remote for my
50" TV. Bonus: remember cross device
experience.
Waiting times
Errors
Completed actions
If your users have to wait ages for the page to
load, at least show them a loader, if take longer
why don't you try something more entertaining?
Be clear and specific on what and where user's
error is. I mean, your error, because if it's your
fault you should say it.
Give immediate and clear feedback of successful
user's actions. Do not always wait for server
response, trust your server once in a while!
Finalise layout
Use of images and icons
Font & colours hierarchy
It's time to let your design shine, make it in the
right way, don't stop with the first solution, always
ask "is this the best you can do?"
Use of icons and images is strongly influenced by
context, culture and layout that you use. Like
icons, test your images, small changes can bring
huge improvements.
Use colours and font sizes properly, tryto follow
your guidelines and keep it simple. The best visual
hierarchies lead users to take the action
confidently.
Micro copy
Micro interactions
Transitions
Every word is important, and a bit of personality
will help your brand.
Trigger, rules, feedback, loop. Details make the
product. Bonus: Ever heard about easter eggs?
Motion shouldn't be only beautiful, it have to
builds meaning about the spatial relationships,
functionality, and intention of the system.
KPI Setup
AB Test plan
Test
What you want to achieve? What are your goals?
Write down how you define success and failure
and check if you have everything you need to
collect the data.
Plan your AB test ahead and, if you can, plan a
short roadmap of improvements. Your goal is not
just improving KPIs, but learning something.
UX lab, survey, sessions recording... test, observe
and fix, test, observer and fix...
Created by @sovesove
1/29/15, 4:51 PM