Introducing The Dome Master
Introducing The Dome Master
ntroducing
the dome master
u n d e r s ta n d i n g d o m e p ro j e c t i o n & c r e at i n g f u l l d o m e i m ag e s
. introduction .
defining the dome master........... 1
creating dome master images...... 2
Written by
kevin cain
The usual mechanism used to map images on a globe is the familiar Mercator projection shown
above. For dome masters the projection type used is azimuthal equidistant projection, shown
below. Azimuthal equidistant projection creates a circular image in which equally spaced
concentric lines represent equal regions of the scene being imaged. This is an significant feature.
It is important that images projected in the dome do not appear to change scale in either of the
two image axes. Azimuthal equidistant projection ensures that equal swaths of a physical dome
are mapped to equal areas in a dome master. In the images above, note the even spacing of
concentric circles. Most common 180 degree fisheye lenses aim for these same image properties.
Even with azimuthal equidistant projection, when projecting dome masters in a physical dome,
the content will only appear un-distorted to a viewer seated at the exact midpoint of the dome.
At that ideal spot, straight lines will appear perfectly straight and circles will appear perfectly
circular. In the real world, viewers will seat themselves throughout a venues seating, resulting
in varying levels of distortion from their points of view. To these viewers, straight lines will bow
and circular orbits will appear as ellipses. These effects scale with size of the projected content.
As a result, important action is typically confined to small regions of the dome, such as the sweet
spot, where local dome curvature is close enough to a flat screen to minimize distortion.
Orthographic renders
suitable for stitching into a
dome master image.
When creating dome masters in computer graphics production, there are two common
approaches. The simpler of the two approaches is to render an image through a synthetic
180 degree fisheye lens. The images generated are directly usable as dome masters with no
extra steps. Unfortunately, support for 180 degree fisheye rendering is not offered in all CGI
rendering systems, so a second common approach can be used in these cases. In this case, several
orthographic views of a given scene are rendered, rather than a single fisheye image. Each
orthographic render in the set is made from a synthetic camera looking out from a given camera
location along the three axes. To cover the dome, five ortho renders are required: left, front,
right, back, and top. Adding a bottom ortho view is not needed for hemispherical domes. The
illustration above shows five orthographic renders arranged in an unwrapped box configuration.
Note that all orthographic views except the top channel are half-height (0.5 aspect ratio), while
the top ortho view is square (1.0 aspect ratio). While full-height images can also be used as input
for full dome stitchers, half of the pixels in these images will be wasted, as they lie outside the
180 visible dome region. Therefore, it is possible to save render time and disk space with halfheight images for all channels but the top orthographic view. Once all orthographic images
are generated, they can then be processed into a dome master using existing software, such as
DomeXF for Adobe AfterEffects, or Pineappleware QuickStitcher.
Full dome theaters are built with a wide range of dome coverages and tilts. While domes
are never more than 180 degrees, they are often less. Since a dome master contains 180
degrees of view, a 170 degree dome will discard 10 degrees of the view contained in the
dome master. Which 10 degrees will be
ignored depends on whether the dome
master is tilted during the slicing process.
In an effort to coordinate the horizon
present in the dome master images with
the spring line of the physical dome, it is
common to tilt the dome master as dome
slices are produced. As we noted above,
the circumference of the dome image
maps to the spring line of a 180 degree
dome with zero degrees of tilt. Once
the dome is tilted, the spring line will no
longer match the circumference of the
dome master.
2
Orthographic images,
projected in a dome.