1 Introduction To Graphics Communication
1 Introduction To Graphics Communication
Models
Fall 2013
Lecture 1
Introduction to Graphics Communication
Graphics Communication
Visualizing, sketching, modeling, and detailing are how engineers
and technologists communicate as they design new products and
structures for our technological world.
In engineering, 92 percent of the
design process is graphically
based.
Sharing technical information
through graphical means is
becoming more important as
more nontechnical people
become involved in the
design/manufacturing process.
Figure 1. Users of graphics
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Visualization
Visualization: ability to mentally picture things
that do not exist.
Most designers will initially
capture their mental images
by sketching them on paper.
Visualization and the
resulting sketch is the first
phase in the whole process
of graphics being used in the
design process.
Figure 2. Design sketch of a hand digitizing system
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Communication
Communication: you must be able to improve the
clarity of your graphics to such an extent that others
are able to visualize your design
In the past, real models of the
design were created;
many industries now use rendered
3-D computer models to replace
real models.
Figure 3. A refined 3-D model of the digitizing system
used to communicate the design without ambiguity
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Documentation
Documentation: you must be able to improve the
clarity of your graphics to such an extent that others
are able to visualize your design
Design Projects
The membership of a design team will vary according to
the complexity and type of design.
Typical members of a design team might include:
Detailer/drafter
Materials engineer
Quality control engineer
Industrial designer
Vendor representatives
Ideation
Ideation is a structured approach to thinking for the purpose of
solving a problem.
Ideation
Ideation is the start of the design phase and includes:
Problem identification process in which the parameters of the design
project are set. Problem identification includes the following elements:
Problem statement,
Research,
Data gathering,
Objectives,
Limitations,
Scheduling.
Preliminary ideas development is the process of suggesting as many
solutions to a problem as possible, brainstorming. It results in a list of ideas,
along with some preliminary sketches or computer models.
Preliminary design creation of models out of foam or other material, or
using computer models
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Refinement
Renement is a repetitive (iterative or cyclical) process used
to test the preliminary design, make changes if necessary, and
determine if the design meets the goals of the project
Refinement
The refinement stage begins with rough
sketches and computer models to create
dimensionally accurate drawings and models
Then the engineers select the materials for
the component parts
The preliminary design is tested physically,
the design is analyzed, and manufacturing
begins to determine the processes needed to
produce the product
The preliminary design is also market tested
to a small group
The final step in the refinement stage is
selection of the final design for the product Figure 11. Refinement of a battery
contact design
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Refinement
Modeling is the process of representing abstract ideas, words, and
forms, through the orderly use of simplied text and images.
A descriptive model presents abstract ideas, products, or
processes in a recognizable form.
A mathematical model uses mathematical equations to represent
system components. A scale model is a physical model created to
represent system components.
Computer simulation is the precise modeling of complex situations
that involve a time element.
Computer animation is the imprecise modeling of complex
situations that involve a time element.
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Implementation
Implementation is the third and nal phase in collaborative
engineering design and is the process used to change the nal
design from an idea into a product, process, or structure.
It includes:
Planning
Production
Marketing
Finance
Management
Service
Documentation process used to
formally record and communicate
the final design solution
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Implementation
Planning: Manufacturing engineers and technologists are
the leaders in the planning process, as they schedule the
machines and jobs necessary to create the product.
Modern planning techniques include computer-aided
process planning (CAPP), material requirements planning
(MRP), and just-in-time (JIT) scheduling.
Production: the process used to transform raw materials
into finished products and structures, using labor,
equipment, capital, and facilities.
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Implementation
Marketing: anticipates customer needs and directs the
flow of goods from the producer to the consumer
Implementation
Management is the logical organization of people, materials,
energy, equipment, and procedures into work activities designed to
produce a specified end result, such as a product.
Service is an activity that supports the installation, training,
maintenance, and repair of a product or structure for the consumer.
Documentation
Documentation process used to formally record and
communicate the final design solution
Concurrent documentation is a process that creates
documents at the same time that the product design is
being developed.
Documentation
Design drawings and models: sketches, rough design layout
drawings, and initial 3-D computer models created during the
ideation and renement phases
Production drawings and models: Multiview dimensioned drawings
and assembly drawings with a parts list are used for production
purposes.
Documentation
Technical illustrations: used to convey
ideas to others on the team early in
the design process
Animations: used to support the
marketing, training, production, and
service activities
Technical reports: accounts that
Figure 18. Technical illustration
chronicle the design process
Presentation: text, illustrations, and
other visual aids used when making an
oral report to a group
Patent drawings: highly regulated
piece of graphics.
Figure 19. Pictorial
patent drawing
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store information
Virtual Reality
Virtual reality (VR) is a 3-D (in most cases, but not
always), computer-generated, simulated environment,
rendered in real time with interactive user control of
the environment.
Summary
Visualization the ability to mentally control visual
information
Graphics theory geometry and projection techniques
Standards sets of rules that govern hoe parts are made
and technical drawings are represented
Conventions commonly accepted practices and methods
used for technical drawings
Tools devices used to create engineering drawings and
models, included both handheld and computer tools
Applications the various used for technical graphics in
engineering design, such a s mechanical, electrical, and
architectural
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