What Is Computer
What Is Computer
Pascual
I.
What is computer?
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2. Blaise Pascal is usually credited for building the first digital computer in 1642. It
added numbers entered with dials and was made to help his father, a tax collector.
The basic principle of his calculator is still used today in water
meters and modern-day odometers. Instead of having a
carriage wheel turn the gear, he made each ten-teeth wheel
accessible to be turned directly by a person's hand (later
inventors added keys and a crank), with the result that when
the wheels were turned in the proper sequences, a series of
numbers was entered and a cumulative sum was obtained.
The gear train supplied a mechanical answer equal to the
answer that is obtained by using arithmetic.
This first mechanical calculator, called the Pascaline, had several disadvantages.
Although it did offer a substantial improvement over manual calculations, only
Pascal himself could repair the device and it cost more than the people it replaced!
In addition, the first signs of technophobia emerged with mathematicians fearing
the loss of their jobs due to progress.
3. A step towards automated computing was the development of punched cards, which
were first successfully used with computers in 1890 by Herman Hollerith and James
Powers, who worked for the US. Census Bureau. They developed devices that could
read the information that had been punched into the cards automatically, without
human help. Because of this, reading errors were reduced dramatically, work flow
increased, and, most importantly, stacks of punched cards could be used as easily
accessible memory of almost unlimited size. Furthermore, different problems could
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stored
on
different
stacks
of
cards
and
accessed
when
needed.
4. These advantages were seen by commercial companies and soon led to the
development of improved punch-card using computers created by International
Business Machines (IBM), Remington (yes, the same people that make shavers),
Burroughs, and other corporations. These computers used electromechanical
devices in which electrical power provided mechanical motion -- like turning the
wheels of an adding machine. Such systems included features to:
o feed in a specified number of cards automatically
o add, multiply, and sort
o feed out cards with punched results
5. The start of World War II produced a large need for computer capacity, especially
for the military. New weapons were made for which trajectory tables and other
essential data were needed. In 1942, John P. Eckert, John W. Mauchly, and their
associates at the Moore school of Electrical Engineering of University of
Pennsylvania decided to build a high - speed electronic computer to do the job. This
machine became known as ENIAC (Electrical Numerical Integrator And Calculator)
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6. The size of ENIACs numerical "word" was 10 decimal digits, and it could multiply
two of these numbers at a rate of 300 per second, by finding the value of each
product from a multiplication table stored in its memory. ENIAC was therefore
about 1,000 times faster then the previous generation of relay computers. ENIAC
used 18,000 vacuum tubes, about 1,800 square feet of floor space, and consumed
about 180,000 watts of electrical power. It had punched card I/O, 1 multiplier, 1
divider/square rooter, and 20 adders using decimal ring counters, which served as
adders and also as quick-access (.0002 seconds) read-write register storage. The
executable instructions making up a program were embodied in the separate "units"
of ENIAC, which were plugged together to form a "route" for the flow of information.
7. Early in the 50s two important engineering discoveries changed the image of the
electronic - computer field, from one of fast but unreliable hardware to an image of
relatively high reliability and even more capability. These discoveries were
the magnetic
core
memoryand
the Transistor
Circuit
Element.
These technical discoveries quickly found their way into new models of digital
computers. RAM capacities increased from 8,000 to 64,000 words in commercially
available machines by the 1960s, with access times of 2 to 3 MS (Milliseconds).
These machines were very expensive to purchase or even to rent and were
particularly expensive to operate because of the cost of expanding programming.
Such computers were mostly found in large computer centers operated by industry,
government, and private laboratories - staffed with many programmers and support
personnel. This situation led to modes of operation enabling the sharing of the high
potential available.
8. Many companies, such as Apple Computer and Radio Shack, introduced very
successful PCs in the 1970's, encouraged in part by a fad in computer (video)
games. In the 1980's some friction occurred in the crowded PC field, with Apple and
IBM keeping strong. In the manufacturing of semiconductor chips, the Intel and
Motorola Corporations were very competitive into the 1980s, although Japanese
firms were making strong economic advances, especially in the area of memory
chips. By the late 1980s, some personal computers were run by microprocessors
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Minicomputer
It is a midsize computer. In the past decade, the distinction between large minicomputers
and small mainframes has blurred, however, as has the distinction between small
minicomputers and workstations. But in general, a minicomputer is a multiprocessing
system capable of supporting from up to 200 users simultaneously.
Workstation
It is a type of computer used for engineering applications (CAD/CAM), desktop publishing,
software development, and other types of applications that require a moderate amount of
computing power and relatively high quality graphics capabilities. Workstations generally
come with a large, high-resolution graphics screen, at large amount of RAM, built-in
network support, and a graphical user interface. Most workstations also have a mass
storage device such as a disk drive, but a special type of workstation, called a diskless
workstation, comes without a disk drive. The most common operating systems for
workstations are UNIX and Windows NT. Like personal computers, most workstations are
single-user computers. However, workstations are typically linked together to form a localarea network, although they can also be used as stand-alone systems.
N.B.: In networking, workstation refers to any computer connected to a local-area network.
It could be a workstation or a personal computer.
Personal computer:
It can be defined as a small, relatively inexpensive computer designed for an individual
user. In price, personal computers range anywhere from a few hundred pounds to over five
thousand pounds. All are based on the microprocessor technology that enables
manufacturers to put an entire CPU on one chip. Businesses use personal computers for
word processing, accounting, desktop publishing, and for running spreadsheet and
database management applications. At home, the most popular use for personal computers
is for playing games and recently for surfing the Internet.
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STORAGE :
- Storage is a location which data, instruction and information are held for future
use. Every computer uses storage to hold system software and application
software.
- When we issue a command to start the application software, the operating
system locates the program in storage and loads it into memory.
- A storage medium, also called secondary storage is the physical material in the
computer that keeps data, instruction and information.
- A storage device is the computer hardware that records or retrieves items to
and from storage media.
OUTPUT :
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Processor
Main memory
Secondary memory
Input devices
Output devices
You probably have a computer in front of you. The processor, main memory, and
secondary memory devices are inside the systems unit. This is the metal box that is
sometimes called "the computer." The monitor (the TV-like screen) is an output device.
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