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Adding Fillet, Shell, and Draft Features
I-DEAS Tutorials: Fundamental Skills
Learn how to: add draft features add fillet features use the Ball Corner Fillet option add shell features 2 Before you begin... Prerequisite tutorials: 1. Introducing the IDEAS Interface Quick Tips to Using I-DEAS and Creating Parts 2. Sketching and Constraining 3. Dimensioning 4. Using Sketch Planes and Understanding Sketch Pads 5. Building Sections 6. Extruding and Revolving Features 3 Setup 1 of 3 If you didnt start I-DEAS with a new (empty) model file, open a new one now and give it a unique name. File Open Open Model File form Model File name: any unique name OK Make sure youre in the following application and task: Design, Manufacturing, or Simulation Modeler Set your units to mm. Options Units mm (milli newton) This tutorial shows some draft, fillet, and shell options using a model of a computer keyboard key that you will create. 4 Setup 2 of 3 Step 1. Create a part and give it a unique name. Pick the XY plane to sketch on. Step 2. Sketch a rectangle representative of the basic size of a keyboard key. Modify dimensions to those shown. Step 3. Sketch a 3-point arc to shape the keys top surface. 5 Setup 3 of 3 Step 4. Extrude the section with the arc 15mm to create the basic key shape. Save your model file. File Save Warning! If you are prompted by I-DEAS to save your model file, respond: No Save only when the tutorial instructions tell you tonot when I-DEAS prompts for a save. If you make a mistake at any time between saves and cant recover, you can reopen your model file to the last save and start over from that point. Hint To reopen your model file to the previous save, press Control-z. 2 3 4 1 6 Add draft features 1 of 5 Add a draft angle of 10 degrees to the two shorter sides, using the bottom face as the stationary face. 1 Direction of pull Yes (if arrow up) Face to draft 2
3 shift-pick
4 Stationary edge or face
Things to notice Pay attention to the graphic preview, which shows the pull direction and direction of rotation of the faces to draft. General Draft form Constant Angle 10 OK 7 Add draft features 2 of 5 Result Recovery Point File Save 2 3 4 1 8 Add draft features 3 of 5 Draft the front and back (the longer) faces with a draft angle of 5 degrees. Normal to Surface 1
Key In
Yes (if arrow up) 2
3 shift-pick
4 pick bottom surface
General Draft form Constant Angle 5 OK 9 Add draft features 4 of 5 Result 10 Add draft features 5 of 5 Check the history tree to see how the general draft operations are stored as features. 1 2 3 1. base extrusion 2. draft info 3. draft info You could have done the draft operation in one step, which would have made the history tree shorter. We chose to do it in two steps to give you more practice. Dismiss Deselect All Recovery Point File Save 11 Add fillet features 1 of 4 The Fillet icon fillets (rounds) the edges of parts. You can select edges by picking: surfaces (pick all associated edges) edges vertices (pick all edges coming into corner) In most cases, youll enter just one radius value, but there are several other options, such as variable radii and ball corner fillets, that are demonstrated in this section. Dont confuse the 2D Fillet command and the 3D Fillet command. The 2D fillet works on wireframe. The 3D fillet works on part edges. 12 Add fillet features 2 of 4 To see the difference between a constant and a variable radius, fillet one vertical edge with a constant 3mm radius. 1
(Done) 1 Check I-DEAS Prompt. 3 (type in and press Return) (Done) 13 Add fillet features 3 of 4 Next, fillet another edge with a variable radius fillet, with 3mm at the top and 6mm at the bottom. 1 pick edge 1 (Done) Variable Radius Check I-DEAS Prompt. 6 (type in and press Return) If your circle is on the top corner, enter 3 in the I-DEAS Prompt window and press Return. Continued on next page... 14 Add fillet features 4 of 4 Check I-DEAS Prompt. 3 (type in and press Return) If your circle is on the bottom corner, enter 6 in the I-DEAS Prompt window and press Return. (Done) Things to notice This fillet is larger at the bottom than at the top, resulting in a more natural looking fillet, because of the draft angle. Before you create this type of fillet, make sure your manufacturing facility has the capability to manufacture them. Do not save your model file. 15 Use the Ball Corner Fillet option 1 of 3 A ball corner fillet allows a larger radius at the corner. This is useful for formed sheet metal parts to minimize the stretch in the corner. It also produces a more durable part because the corner isnt as sharp. To try this fillet option, first open your model file to the point before you applied the two fillets. Hint Control-z. 16 Use the Ball Corner Fillet option 2 of 3 Fillet by selecting the four upper vertices. Use a ball corner radius of 1.5mm and 1mm on the edges. 1 pick vertex 2 shift-pick 3 shift-pick 4 shift-pick (Done) 1 2 3 4 Options... 17 Use the Ball Corner Fillet option 3 of 3 Fillet Options form Corner Radius Corner Radius 1.5 OK Check I-DEAS Prompt. 1 (type in and press Return) (Done) Recovery Point File Save 18 Add shell features 1 of 5 The Shell command adds thickness to surfaces. This command can be used to convert open-surface parts into thin solid parts. The Shell command can also create thin-walled parts from solid parts by deleting faces during the shell operation. In this section, you will shell the part, leaving the bottom surface open to create a thin-walled plastic key cap. 1 2 19 Add shell features 2 of 5 Shell the part with a thickness of 2.0mm, deleting the bottom surface, which will be left open. 1 pick anywhere on part (Done) Shell form Thickness: 2.0 (to delete the bottom face) 2 pick face (Done) Shell form OK Things to notice Use Redisplay to remove the temporary graphics that display the surfaces that are swallowed by the shell. 20 Add shell features 3 of 5 Result Things to notice Notice that the part is now open from the bottom. 21 Add shell features 4 of 5 Check the parts history to see how the fillet, shell, and draft features are stored with the part. 5 2 3 4 1 Things to notice If you made the part following the instructions exactly, your history tree will have these features: 1. extrude 2. draft info 3. draft info 4. fillet round info 5. shell info 22 Add shell features 5 of 5 In most parts, fillet, shell, and draft feature types are related. Usually, you should apply draft before fillets. You may, in some cases, want to also shell before applying fillets. You would then fillet the inside and outside separately. Before exiting the tutorial, try the On your own exercise on the next page. If you would rather try it later, skip to the last page for wrap-up instructions. 23 On your own... 1 of 2 Design a simple pencil holder as a thin-walled shelled plastic part. Try this on your own. You should be able to do this with the skills learned in this and previous tutorials. If you need help, refer to the next page, which gives you the dimensions and hints on how to create the part shown. 24 On your own... 2 of 2 Hint Step 1. Start with a filleted square (the shape of the top). Step 2. Extrude with draft (negative value). Step 3. Fillet the bottom surface. Step 4. Shell the part, deleting the top face. 25 Tutorial wrap-up You have completed the Adding Fillet, Shell, and Draft Features tutorial. Delete or put away the parts. These parts are not used in any other tutorials.