Plan and conduct an actual small-scale evaluation of a small program or project in your school or organization. You will gather and use real data for your report.
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Instructional Design Project - Final
Plan and conduct an actual small-scale evaluation of a small program or project in your school or organization. You will gather and use real data for your report.
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EDTECH 503
Choose Your Own
Adventure QR Code Story Instructional Design Project
Dessa Schurr 8/4/2013
Dessa Schurr 2013 2 Table of Contents Synthesis Reflection Paper..4 Part 1 Topic Part 1a Stated Learning Goal5 Part 1b Description of the Audience5 Part 1c Rationale5 Part 2 Analysis Report Part 2a Description of the Need.6 Part 2a.1 Needs Analysis Survey.6 Part 2a.2 Needs Analysis Data Report.6 Part 2b Description of the Learning Context.7 Part 2b.1 Learning Context.8 Part 2b.2 Transfer Context..8 Part 2c Description of the Learners.8 Part 2d Learning Task Analysis.9 Part 3 Planning Part 3a Learning Objectives10 Part 3b Matrix of Objectives, Blooms Taxonomy, and Assessment Plan..11 Part 3c ARCS Table12 Part 4 Instructor Guide13 Part 5 Learner Content Part 5a Learning Materials..17 Part 5b Formative/Summative Assessment Materials.18 Part 5c Technology Tool Justification..18 Part 6 Formative Evaluation Plan Part 6a Expert Review.19 Part 6b One-to-One Evaluation19 Part 6c Small Group Evaluation...20 Part 6d Field Trial20 Part 7 Formative Evaluation Report Part 7a Evaluation Survey/Rubric21 Part 7b Results of the Expert Review22 Part 7c Comments on Change..24 Dessa Schurr 2013 3 Part 8 AECT Standards Grid....................................................................................................................24 Appendix A Needs Analysis Survey Questions..26 Appendix B Write a Choose Your Own Adventure Story27 Appendix C Story Map.28 Appendix D Creating and Saving QR Codes..29 Appendix E QR Code Practice.30 Appendix F Choose Your Own Adventure QR Code Story Rubric31 Appendix G Expert Review Evaluation.32 Resources..34
Dessa Schurr 2013 4 Synthesi s Reflecti on Paper Instructional design is like a jigsaw puzzle. Many pieces are necessary and required to design a lesson. Each piece must be analyzed and reviewed to see if it will fit with the other piece. When all the pieces fit together to create the final product or design, the designers intention is clear. At the beginning of this class, instructional design meant pre-planning of educational materials and activities to be designed and implemented in an educational setting. Therefore it required the consideration of student needs and the end result when planning or designing educational materials. As Smith & Ragan (2005) state, Instructional design activities offer a process for the systematic planning of instruction that may improve the effectiveness of the materials leading us to understand that this process is not always linear, but allows for moving back and forth (p. 15). As I complete my instructional design project, I realize there is so much more that is involved in instructional design. Each step is dependent on the next and helps you analyze and revise along the way. It truly requires a systematic approach that has challenged as well as expanded my thinking of instruction development. As I began designing the first part of this project, I realized how important it was to understand more than just the basics of student abilities and learning environment. This design process had me consider the learning context and objectives paired with assessments. With a deeper understanding of the learning context, I was able to really think about other factors that may affect the instruction. I discovered with the matrix of objectives and assessments that it provided me with the opportunity and awareness to think about each objective and how the students will be able to demonstrate their success of it. As the second part of the project began, the concept of details, instructor guides, and expert reviews developed into a visible framework for the instruction. While working through each new step in the design, I realized that each step reinforced the other which coincided with the purpose for the design. The expert review helped me to realize that seeking someones help in a topic they are an expert in can aid in a successful learning experience for all students. The expert review allowed me to check that I was not assuming or missing any steps in the instruction. Also, as I was progressing through the last part reminded me of my purpose as an educator which is to engage and enrich my students learning experience by providing them with learning applicable to their everyday lives. Overall, this course on instructional design has helped me to better understand the development of lessons based on learner needs. It also helped me to focus on the learner, goals and objectives, formative and summative assessments, conduct a needs assessment, and design motivating and engaging activities. Smith & Ragan (2005) summarize that instructional designers use these skills in their everyday lives and one of the things that designers must learn is when and how to adjust design to the demands of the context (p. 368). This school year, I plan to conduct a pre-test to help me understand their current abilities which will help me design lessons to help them gain new skills. It may even be beneficial to my lesson design and the students for me to conduct a needs assessment at the beginning of the year for each of my classes. This information will help to develop lessons that are better suited to their needs instead of assuming. Dessa Schurr 2013 5 Part 1 Topic Part 1a Stated Learning Goal After 3 hours of instruction, 5 th grade students will be able to create a choose your own adventure story that includes QR codes to get to the next step of the story. Part 1b Description of the Audience The target audience for this instruction consists of 5 th graders. The learners for this instruction will be from a large suburb of Indianapolis and attend a K-8 Catholic School. They will have had four years of prior technology class instruction. Part 1c Rationale At my school, we are working towards purchasing a set of iPads per classroom in the near future. I chose this topic since students need to understand the basics of iPad use, as well as other features it offers such as QR code readers. This topic and lesson allows the students to see how easy it is to create QR codes and promote the use of QR codes throughout the school. As the technology teacher, it is my goal to have all students proficient and comfortable using technology. This idea goes beyond computer use since mobile devices are becoming common educational technology. The instructional strategy that I will use overall with this lesson is supplantive. As Smith & Ragan (2005) explain, Supplantive strategies explicitly and overtly provide much of the events of instruction, actively gaining learners attention, informing learners of the objective, explicitly providing a preview of the lesson, and so on (p. 142). My instruction provides learners with scaffolding and facilitation to complete each procedure/step. This instruction will employ procedural instructional strategies because the goal of the instruction is to teach the learners the steps to create and read QR codes using a mobile device. Procedural strategies usually require a step-by-step approach to reach the final outcome. To allow the learners the opportunity to learn and practice creating and using QR codes, simple procedures will be applied to instruction. Simple procedures may be taught straightforwardly, with a step presented and demonstrated and then practiced (Smith & Ragan, 2005, p. 191). This instruction is classified under procedures based on the notion that the students have a basic understanding of how an iPad works, how to download apps, and using Microsoft Word. This prior knowledge allows instruction time to focus on their story writing and the QR code components of the lesson. As Smith & Ragan (2005) state, Demonstration of knowledge of a procedure requires actual application of it (p. 189). The learners will follow a set of steps (procedures) to be able to write their story, create the QR code using the QR code generator, and save the QR code to their computer. Dessa Schurr 2013 6 Part 2 Anal ysi s Report Part 2a Description of the Need Part 2a.1 Needs Analysis Survey To assess the needs of my learners, I created a Google Form. The survey was posted to my class website. An email was sent to my future 5 th grade students asking them to participate in my survey. At this time, the survey was sent to 40 students and I had 21 responses. Each question on the survey was required so that I could learn the necessary information to design this instruction. A list of questions can be found in Appendix A. Part 2a.2 Needs Analysis Data Report What is a QR code? The survey asked learners if they knew QR codes. The response to the question was limited to Yes or No. About 85% (18 students) of the learners who responded know what a QR code is and about 15% (3 students) of the learners do not know what a QR code is. QR code creation The survey asked learners if they have created a QR code previously. The response to the question was limited to Yes or No. About 85% (18 students) of the learners who responded have not created a QR code before and about 15% (3 students) of the learners have created a QR code before. Download Apps The survey asked learners if they knew how to download an app from an app store on a mobile device. The response to the question was limited to Yes or No. About 95% (20 students) of the learners who responded know how to download an app to a mobile device. Only 5% (1 student) of the learners responded that they did not know how to download an app. 18 3 Do you know what a QR code is? Yes No 3 18 Have you created a QR code before? Yes No 20 1 Do you know how to download an app? Yes No Dessa Schurr 2013 7 Bring Own Device The survey asked learners if they would be willing to bring in their own mobile device to assist in the lesson. The response to the question was limited to Yes or No. About 66% (14 students) of the learners responded that they would be willing to bring their mobile devices to use in the lesson. Only 33% (7 students) of the learners responded that they would not be willing to bring in their devices. Other Findings Overall, 100% of the participants indicated they have used an Apple device before, have read a Choose Your Own Adventure Story, are able to correctly identify the steps in writing a Choose Your Own Adventure Story, are comfortable using Microsoft Word, are comfortable using an Apple Device, and are interested in learning about QR codes. About 90% of the participants responded that they would be willing to share knowledge about mobile devices with peers. About 85% of the participants indicated they would be willing to assist their peers if they needed help with the mobile device. About 90% of the participants indicated that they could constructively proofread and edit a peers work. Part 2b Description of the Learning Context The needs assessment was conducted based on the innovation model. The innovation model is the evaluation of changes in the educational system, i.e. there is or may be something new that learners need to learn (Smith & Ragan, 2005, p. 44). Due to new technologies always being introduced to society and educational systems, students need to be prepared and knowledgeable in these new tools. Understanding how to use the tools offered with an iPad effectively, for more than just gaming, will benefit the students in their future. The necessary resources are not available yet, but will be very soon and most students in 5th grade already have access to tools that can assist them in completing this instruction. If required, students can bring in their own devices to read QR codes. When students reach the 5 th grade at this school, they begin a rotating schedule. Due this new schedule situation, these students may struggle with getting used to the change. This may affect the students concentration or motivation. Technology class is not the first class of their day and they may be slightly rushed by the time they get to class. Not only are they experiencing a new schedule, but they have new teachers for every class (except specials). These new situations and new teachers can affect student performance since 5 th graders have technology the first two quarters of the year.
14 7 Would you be willing to bring in your own device? Yes No Dessa Schurr 2013 8 Part 2b.1 Learning context The learning environment where this instruction situates is a private, K-8 Catholic school located in a suburb city of Indianapolis. Each student is required to take technology class. This lesson would take place during regularly scheduled technology class time. 5th grade students have class for 45 minutes every day for one quarter. Class sizes are usually around 25-27 students. The students meet their technology teacher in the computer lab located on the second floor of the building. The lab contains 28 desktop computers, headphones, and microphones for each student. The lab is installing new computers this summer with Windows 8 and Microsoft Office 2010. At this time, class sets of iPads are not available to the students. The main color printer for the school is located in the technology lab and students are able to print to this printer. The lab also has a SmartBoard with projector that is attached to the teacher computer. Student computers are placed around the perimeter of the room and two rows in front of the SmartBoard therefore requiring most students to swivel in their chairs to see and listen to instruction. Part 2b.2 Transfer context Since tablet and mobile devices are becoming common tools in education, students can apply QR code knowledge to outside of this instruction. Many companies, schools, and other businesses are using QR codes to help advertise or present more information electronically. Students will understand how easy and fun it can be to create and use QR codes. These goals are appropriate to help students better understand new technologies and the basic skills needed to use iPads. QR codes can be created using a generating website, which allows the students an easy tool to practice and make codes. Part 2c Description of the Learners Based on the results of the needs analysis survey, the participants all indicated their interest in learning about QR codes. This lesson is designed to be facilitated in the technology lab with access to computers and mobile devices. Most participants indicated they were willing to bring in their own devices if necessary to complete the lesson. Learners for this instruction will be 5 th grade students with about 4 years of previous technology classes. Students need to have a background in Microsoft Word and the basics of iPad use. Students will also have prior knowledge of Choose Your Own Adventure Stories from their core Language Arts class. Students will be required to type their own version of a Choose Your Own Adventure Story. Based on the results of the survey, participants indicated they were able to type at a 4 th -5 th
grade level in WPM (words per minute), as shown by the graph below. Dessa Schurr 2013 9
Part 2d Learning Task Analysis Information Processing Analysis Graphic
0 0.5 1 1.5 2 2.5 3 3.5 4 20 21 22 23 24 25 26 27 28 29 30 WPM Average Words Per Minute (WPM) Students Dessa Schurr 2013 10 Part 3 Planni ng Part 3a Learning Objectives 1. Learners will identify all the steps to assist in writing a Choose Your Own Adventure Story by restating and explaining each step. 1.1 Using a computer, learners will list and describe each step in the story writing process. 2. Learner applies story writing steps to create a Choose Your Own Adventure Story. 2.1 Learners will use a handout with steps to guide their story writing process. 3. Learners will use a story map to organize the flow of the story. 3.1 Using the story map, learners will fill in each section. 4. Learner applies the story map to assist in writing the story. 4.1 Learners will open a new Microsoft Word document. 4.2 Using the story map, learners will set up Word document. 4.3 Learners will use ideas from completed story map to write each section of the story. 5. Learner applies proofreading and editing skills to story. 5.1 Using a checklist, learners will proofread and edit a peers story. 6. Learner applies prior knowledge of mobile devices to download a QR code reader. 6.1 Using a mobile device, the learner is able to access an app store. 6.2 Using a mobile device, the learner is able to successfully search and download a free QR code reader. 7. Learners will use a QR Code Reader by scanning an example QR code for practice. 7.1 Using a mobile device, learners will open the QR code reader. 7.2 Learners will scan an example QR code by holding the device over the QR code. 8. Learners will copy and paste text into the QR code generator to create a code for that section of the story. 8.1 Using a computer, learners will open an internet browser and enter in QR code generator web address. 8.2 Using keyboard shortcuts, learners will copy, one section at a time, of their story into the QR code generator website. 9. Learner applies prior knowledge of saving files to save a QR code from the QR code generator website into a folder on the computer. 9.1 Using a mouse, learners will locate and click on Save button above QR code image. 9.2 Learners will type a specific file name for the image by writing in the box and clicking Save. Dessa Schurr 2013 11 9.3 Using a mouse, learners will locate downloaded file on browser window and save to their folder. 10. Learners will use appropriate tools to insert a saved image into a Microsoft Word document. 10.1 Using a mouse, learners will click on Insert tab, and then click Picture. 10.2 Using a mouse, learners will go to their folder where the QR code image was saved and choose an image. 10.3 Using a mouse, learners will double click on an image to be inserted into Word. Part 3b Matrix of Objectives, Bloom' s Taxonomy, and Assessment Plan Learning Objectives (a) Blooms Taxonomy Classification (b) Format of Assessment (c) Description of test form (d) Sample items (e) 1 Comprehension Paper-and-Pencil Identify items in computer-based list Create list by restating and explaining the steps to write a Choose Your Own Adventure Story. 2 Application Paper-and-Pencil Computer-based constructed answer Demonstrate how to write a Choose Your Own Adventure Story in Microsoft Word. 3 Application Paper-and-Pencil Completion of story map Fill in each section of the story map chart. 4 Application Performance Observation with checklist Develop story in Microsoft Word using story map as a guide. 5 Application Performance Observation with checklist of skills Assess writing using proofreading checklist. 6 Application Performance Observation with checklist of skills Utilize skills to maneuver through menus on tablet device to download a QR code reader. 7 Application Performance Simulation of QR code reader Practice using a QR code reader by providing examples to use with the reader and mobile device. 8 Synthesis Performance Observation with checklist Demonstrate appropriate copy and paste skills to copy text into QR code generator website to create QR codes. 9 Application Performance Observation with checklist of skills Transfer prior knowledge to save newly generated QR codes from website to Dessa Schurr 2013 12 their folder on the computer with an appropriate file name. 10 Application Performance Observation with checklist of skills Use correct tools and buttons to insert the QR code into Microsoft Word.
Part 3c ARCS Table
ATTENTION A.1 Perceptual Arousal
Show and scan example QR code for students, such as a QR code on a McDonalds cup (http://www.flickr.com/photos/awgrafx/8495018233/).
A2. Inquiry Arousal
Show the students a variety of example QR codes (i.e. McDonalds cup, magazine advertisements, etc.) to demonstrate that the codes can be found anywhere and can be used for anything.
A3. Variability
Have students provide examples of where they have seen QR codes before by creating a class list on the board or having students search online for examples.
RELEVANCE R1. Goal orientation
Access students prior knowledge of basic iPad skills and literary genres, using this checklist as a guide: http://tinyurl.com/ipadchecklist.
Provide most educational technology tools necessary to complete project (i.e. iPads and computers).
R2. Motive matching
Allow students to decide on the topic of the story, as long as it follows the Choose Your Own Adventure Story format handout (see Appendix).
R3. Familiarity
This lesson provides the students with a story format to relate the concept of QR codes and what they can do to their everyday lives.
CONFIDENCE Dessa Schurr 2013 13 C1. Learning requirements
Have all students create a short example QR code and text to make sure they understand how to complete the task.
C2. Success opportunities
Allow students to test their codes using mobile devices with QR code readers.
C3. Personal control
When students have successfully read their test QR code and it produced the text they typed into the QR code generator.
SATISFACTION S1. Natural consequences
Post QR codes around the room for different ideas, text, tasks, etc. to allow students continued use of QR codes and readers.
S2. Positive consequences
Include QR codes in future lessons and allow students to use them in future projects, such as directions, references, or links to documents.
S3. Equity
When students test their final story with QR codes and it follows the Chose Your Own Adventure Story format with no loops.
Part 4 Instructor Guide Introduction Attention: To gain attention of the students, show and scan an example QR code for students, such as the school website. Allow students to search for QR codes on the internet to be scanned. This will allow the students to see how a QR code works. Purpose: Inform students that they will be learning how to create QR codes using a QR code generator, http://www.the-qrcode-generator.com/. They will also practice this by writing a Choose Your Own Adventure Story using QR codes to get to the next section. Motivation: To help motivate the students in the lesson, show a variety of example QR codes (i.e. McDonalds cup, magazine advertisements, etc.). Either the instructor can use a QR code reader on the codes or allow the students to practice themselves. Dessa Schurr 2013 14 Overview: In this lesson, we will first see an example of a QR code and a reader. As a class, we will practice making a QR code with text and then practice with a QR code reader. After practicing creating QR codes and using a QR code reader, we will begin writing a short Choose Your Own Adventure Story. For each new choice in the story, we will use a QR code to help us get there. After writing the story, we will copy and paste each choice section into the QR code generator website. Next, we will save each QR code created and add them to the word document to create a book. Body Prior Knowledge: Students prior knowledge of basic iPad skills and literary genres need to be assessed. Inform the class that each of them has, on some level, the technical ability and knowledge to complete this activity. Each student has used a computer, Microsoft Word, and the internet previously. Students should be asked if they have used an iPad before, downloaded an app, or have used a QR code reader. Students should be lead in a discussion on the different types of literary genres and which ones might be useful in a Choose Your Own Adventure Story. Inform students that this prior knowledge will be beneficial to the completion of this project. Information and Examples: Instructor will show a variety of examples of QR codes (i.e. McDonalds cup, magazine advertisements, etc.) to allow students an opportunity to practice in reading QR codes. Students will also create a short example QR code and text to make sure they understand how to use the QR code generator website. Example Choose Your Own Adventure Stories will be available to help students understand the format of the story while writing their own. Finally, an example Choose Your Own Adventure QR Code Story will be provided to help students better see and understand the final product they are working toward. Direct Attention: To redirect students attention during the lesson, the instructor can have students provide examples of where they have seen QR codes before. Another way to redirect attention is by allowing the students to decide on the topic of the story, as long as it follows the Choose Your Own Adventure Story format. As a class, they can brainstorm ideas and topics that will lead to successful Choose Your Own Adventure Stories. Learning Strategies: Learners will be able to take charge of their learning by being given the freedom to choose a topic for their story and move at a pace that suits their abilities. The instructor should also allow students to test their codes using mobile devices with QR code readers as they finish each code to ensure the QR code works properly. The instructor will encourage students to fill in the story map to help organize the flow of the story to ensure no loops will occur. An example story board will be posted or projected on the board for student access. Practice: Students will have the opportunity to practice by creating an example QR code and text to make sure they understand how to use the QR code generator website. Dessa Schurr 2013 15 Students will complete the necessary actions performed by the instructor and demonstrate their understanding through hands-on activities. The instructor will provide a handout to check student understanding of QR code creation, i.e. provide a QR code that the students have to read and write the text the code provides and vice versa. Responses will be checked together as a class. Feedback: The instructor will measure student understanding by walking around the computer lab and monitoring student progress and understanding. The instructor should also provide informational feedback by discussing the students work with them while walking around. Ask the students questions on their choices, such as Did you copy the text correctly?, Why do you think the QR code didnt save?, What do you click to insert the code into Microsoft Word?, etc. These questions allow the students the opportunity to think through a solution to their problem and by practicing the correct steps on their own. Conclusion Summary and Review: Summarize with the students what they have learned in this lesson. First, the students saw an example of a QR code and a reader. Next, they practiced making a QR code with text and then practiced with a QR code reader. After practicing creating QR codes and using a QR code reader, they wrote a short Choose Your Own Adventure Story. Next, they copied and pasted each choice section into the QR code generator website. Finally, they saved each QR code created and added them to the word document to create a book. Transfer Learning: The instructor will post QR codes around the room for different ideas, text, tasks, etc. to allow students continued use of QR codes and readers. Encourage students to continue using and creating QR codes in all subjects at school (with teachers permission). Inform students that they can use QR codes in this class for more than just this one project, i.e. homework, documents, etc. Closure: Emphasize the reason for creating and reading QR codes is because they are found everywhere and can be created for almost anything! QR codes can be used for websites, documents, images, and even videos. Explain that QR codes can even be made to look like pictures, i.e. house, heart, symbols, etc. Inform students that when they find QR codes on their own to bring them in to share with the class. Assessment: Instructors will assess learning during the lesson by monitoring student progress and understanding for each learning objective. The instructor will be able to determine each students understanding based on the demonstration of each objective within each step of the process. Each student will be able to self-check the success of their story by making sure it flows and does not include any loops in the story. The learning objectives for this lesson are listed below: 1. Learners will identify all the steps to assist in writing a Choose Your Own Adventure Story by restating and explaining each step. Dessa Schurr 2013 16 1.1 Using a computer, learners will list and describe each step in the story writing process. 2. Learner applies story writing steps to create a Choose Your Own Adventure Story. 2.1 Learners will use a handout with steps to guide their story writing process. 3. Learners will use a story map to organize the flow of the story. 3.1 Using the story map, learners will fill in each section. 4. Learner applies the story map to assist in writing the story. 4.1 Learners will open a new Microsoft Word document. 4.2 Using the story map, learners will set up Word document. 4.3 Learners will use ideas from completed story map to write each section of the story. 5. Learner applies proofreading and editing skills to story. 5.1 Using a checklist, learners will proofread and edit a peers story. 6. Learner applies prior knowledge of mobile devices to download a QR code reader. 6.1 Using a mobile device, the learner is able to access an app store. 6.2 Using a mobile device, the learner is able to successfully search and download a free QR code reader. 7. Learners will use a QR Code Reader by scanning an example QR code for practice. 7.1 Using a mobile device, learners will open the QR code reader. 7.2 Learners will scan an example QR code by holding the device over the QR code. 8. Learners will copy and paste text into the QR code generator to create a code for that section of the story. 8.1 Using a computer, learners will open an internet browser and enter in QR code generator web address. 8.2 Using keyboard shortcuts, learners will copy, one section at a time, of their story into the QR code generator website. 9. Learner applies prior knowledge of saving files to save a QR code from the QR code generator website into a folder on the computer. 9.1 Using a mouse, learners will locate and click on Save button above QR code image. 9.2 Learners will type a specific file name for the image by writing in the box and clicking Save. 9.3 Using a mouse, learners will locate downloaded file on browser window and save to their folder. 10. Learners will use appropriate tools to insert a saved image into a Microsoft Word document. 10.1 Using a mouse, learners will click on Insert tab, and then click Picture. 10.2 Using a mouse, learners will go to their folder where the QR code image was saved and choose an image. 10.3 Using a mouse, learners will double click on an image to be inserted into Word. Dessa Schurr 2013 17 Provide Feedback and Remediation: Congratulate the class on completing the project and allow students to volunteer to present their stories to another class. The other class can provide constructive feedback for the writer on their story. Students that failed to complete their stories will be provided extra time while the others are sharing their stories and the instructor will be available to answer questions. Part 5 Learner Content Part 5a Learning Material s Example Choose Your Own Adventure Story Students will be provided with examples of Choose Your Own Adventure Stories at the beginning of the lesson to familiarize and review them with the concept. The following link, http://www.cyoa.com/collections/fifth-grade, includes a list of age appropriate options for students to review and use as a reference for formatting their story. These books can be placed around the room several days ahead or at the beginning of the lesson to provide support in this instruction. Write a Choose Your Own Adventure Story Handout Students will be provided with a handout helping the students to remember the steps to complete a Choose Your Own Adventure Story prior to completing the Story Map. It breaks down each step to help students organize and plan their writing. This handout can be found in Appendix B. Story Map Students will be given a Story Map before beginning their Choose Your Own Adventure Story. This will help the students to plan exactly what will happen in each choice of their story. The Story Map only requires main ideas to be planned prior to writing the complete story which should help avoid loops within the story. This handout can be found in Appendix C. QR Code Examples Students will be given the opportunity to practice using a mobile device to read QR codes. Example QR codes will be provided for the students to practice with, see list below for ideas. This activity will be done to help introduce the idea of QR codes and QR code readers, which will be presented at the beginning of the lesson. McDonalds Cup - http://www.flickr.com/photos/awgrafx/8495018233/ Whole Foods - http://farm5.staticflickr.com/4010/4245332405_6a55859f3a.jpg Watermelon - http://farm8.staticflickr.com/7030/6514121281_9cc77d9643.jpg Disneys Star Wars Weekends - http://www.mickeyupdates.com/2012/star-wars- weekends-qr-code/ Dessa Schurr 2013 18 Disneyland - http://micechat.com/forums/disneyland-resort/153653-disney- should-start-using-qr-codes-throughout-resort.html Creating and Saving QR Codes from website Students will be provided with a handout to help remind them how to create and save a QR code from the website. The instructor will show and guide students through this process, but will also provide this handout to assist students. This will be given to the students as they begin to create the QR codes for their story. This handout can be found in Appendix D. iPad Skills Checklist Students will be given the iPad Skills Checklist to self-evaluate their ability to maneuver on an iPad. The instructor will also use this checklist to evaluate each students basic iPad skills. This checklist will be use when iPads are first being used. This checklist can be found the following link, http://tinyurl.com/ipadchecklist. QR Code Practice Handout Students will be provided with the Practice QR Code handout after the instructor has instructed students on how to use a QR code reader app. This handout will allow the students to practice using the reader. It includes example codes to read and questions to answer based on reading each code. The handout can be found in Appendix E. Part 5b Formative/Summative Assessment Materials Students will be assessed based on their performance and their final Choose Your Own Adventure QR Code Story. The instructor will assess the students ability to maneuver an iPad with basic skills, create and save QR codes using the website, and write a Choose Your Own Adventure Story with no loops. The students success will be shown in their final product with no loops within their story and each QR code working properly. The rubric for assessment can be found in Appendix F. This can also be provided to the students to show what they will be assessed on. Part 5c Technology Tool Justification Tool Justification SmartBoard The SmartBoard will be used to show students visually how to do each task on the computer, i.e. use the QR code generator website and set up their word document. It allows the instructor to stand in front of the class and physically point to what is being discussed rather than sitting at a computer trying to explain. Projector The projector will allow the instructor to project the computer screen onto the SmartBoard to Dessa Schurr 2013 19 assist in showing how to complete different tasks on the computer. Desktop Computers with mouse and keyboard Computers will be used for students to access the internet and type their stories into Word. iPad (mobile device) The iPad (or mobile device) will be used when creating and learning about QR codes and QR code readers. It will also be used for practice with QR codes and to check the student created QR codes for their story. Microsoft Word Microsoft Word will be used when the students begin to write their story from the Story Map. http://www.the-qrcode-generator.com/ This QR code generator website allows the students to create a QR code by typing or copying text into the text box. The QR code on the right side of the page adjusts to the information being added and become unique to their text. Printer The printer will be used at the end of the lesson when students print off the final version of their Choose Your Own Adventure QR Code Story to turn in.
Part 6 Formati ve Eval uation Pl an Part 6a Expert Review My subject matter expert is Lena Atkinson. Lena holds a Bachelors degree in Elementary Education with a Computer Endorsement from Purdue University. She is a primary teacher at the Montessori School of Greater Lafayette. Lena was selected due to her teaching experience and knowledge of student learning. The materials will be submitted to Lena on J uly 26, 2013 and I hope to have them returned by J uly 31, 2013. Part 6b One-to-One Evaluation During the one-to-one evaluation, 2-3 fifth grade students will meet with me individually to discuss the lesson. Students will be chosen to represent a variety of abilities and prior knowledge in their class. Each student will be provided with actual lesson materials to check for errors and clarity. Students will be given a printed example of a Choose Your Own Adventure Story, handout reviewing the format for writing this type of story, story map, example QR codes to practice reading, and directions for creating and saving QR codes on the website. Students will be asked to share their thoughts aloud as they work through the material. This will provide me with information on their thought processes, which allows me to identify misconceptions or difficulties encountered by the student. Questions to ask: 1. Do you understand a Choose Your Own Adventure Story? Dessa Schurr 2013 20 2. Do you understand a QR code? 3. Do you understand the story map? 4. Can you successfully read a QR code with a mobile device? 5. Are the directions clear? If not, which ones need to be changed? 6. Are student expectations clear? If not, which ones need to be changed? 7. Was anything confusing? If so, what and how can it be improved?
Part 6c Small Group Evaluation After updating materials based on the results of the one-to-one evaluation, a group of 6-8 fifth grade students, with varied abilities and prior knowledge, and a classroom teacher would be used for the small group evaluation. This teacher and group of students will work through the instruction without my involvement. I will be an observer during this evaluation taking notes on the interaction with the instruction. The teacher will work through the Instructor Guide and materials, marking any sections or areas that need improvement. Students will be asked to voice their suggestions at the end of the evaluation. Students will complete all tasks of the instruction, except for sharing their final versions since this will be done in the field trial evaluation. Questions to ask: 1. Do you feel you had the necessary prior knowledge and prerequisite skills? 2. Do you think making the example QR code was helpful in completing the project? Why? 3. If you did not have the skills and knowledge, did you succeed anyway? If you did have the skills and knowledge, did you succeed in the final product? 4. How long did it take your group to complete the lesson? 5. How did you feel about the lesson? If negative, what caused these feelings and what can be revised? If positive, what did you enjoy? 6. Was anything confusing? If so, what and how can it be improved? Part 6d Field Trial After making revisions and improvements from the small group evaluation, a field trial would be used to evaluate the instruction. A field trial allows me to evaluate the instructors ability to use the provided materials and the learners abilities to follow the instruction. The instructor will use the Instructor Guide to teach the entire lesson to the full class of fifth graders, which will be about 25-27 students. Students will be asked to bring their own tablet/mobile device to complete this trial since this school does not have access to that many iPads. Since this lesson is interactive and hands-on involving the QR codes, I will be an observer during the lesson. I will evaluate and gather information on the quality and effectiveness of the instruction. I will observe to determine if the revisions made from one-to-one and small group evaluations help the lessons success. The students final products will allow me to see what misunderstandings occurred during instruction and what revisions need to be made. Questions to ask: Dessa Schurr 2013 21 1. Did you feel encouraged to participate in the lesson? 2. Did the technology provided help you complete the project? 3. Did you have to share an iPad? Did it make it easier or harder to do your work? 4. Was it easier to use your own mobile device or would you prefer the school provided one? 5. Did you feel you had enough time to complete the project? 6. Do you feel like you could make a QR code on your own and save it? 7. Was the instructor guide clear and helpful? 8. Were any directions missing from the instructor guide? 9. Was this lesson fun to teach? Why or why not? 10. Was anything confusing? If so, what and how can it be improved? Part 7 Formati ve Eval uation Report Part 7a Evaluation Survey/Rubric Expert Review Evaluation Please indicate the rate at which you agree or disagree with the question. The scale is as follows: (1) Strongly Disagree, (2) Disagree, (3) Neutral, (4) Agree, (5) Strongly Agree. General Evaluation 1 2 3 4 5 Are the goals and objectives realistic for learners? If not, what can be improved?
1 2 3 4 5 Are the needs assessment and rationale clear? If not, what can be improved?
1 2 3 4 5 Were appropriate strategies included in the ARCS table?
1 2 3 4 5 Was the Instructor Guide readable and easy to follow? If not, what can be improved?
1 2 3 4 5 Were all learning materials included and effective to the instruction?
1 2 3 4 5 Were students provided with enough opportunities to practice and see examples?
Dessa Schurr 2013 22 1 2 3 4 5 Does the instruction flow efficiently from beginning to end?
1 2 3 4 5 Are the resources provided accurate and helpful in understanding QR codes? How might they be improved?
1 2 3 4 5 Are the materials and content age-appropriate? If not, how would you change them?
1 2 3 4 5 Is the lesson engaging? If not, how can I improve this?
What are some problems that you think could arise? Explain.
Other suggestions or comments.
Part 7b Report the results of the Expert Review For the expert evaluation, Lena completed the evaluation form electronically which can be found in Appendix G. The form asked for a rating of how much she agreed with the instruction and asked for follow-up information to support her answer. Overall, Lenas ratings and comments on the evaluation form were positive and constructive. She liked the idea of the lesson and said she learned a lot as well. She also included ideas and suggestions for a few sections of the instruction. Lenas responses can be found below. Are the goals and objectives realistic for learners? If not, what can be improved? 5 - Dessa has very clear goals for the students. Objectives are very organized and meet with state standards. Are the needs assessment and rationale clear? If not, what can be improved? 4 Maybe you should have included some examples of QR codes on the survey. Dessa Schurr 2013 23 Were appropriate strategies included in the ARCS table? 5 Yes, the ARCS table and format was very easy to follow. Was the Instructor Guide readable and easy to follow? If not, what can be improved? 5 Maybe provide a bigger list of where QR codes can be found in case the students need more help coming up with their own. It was very detailed and direct on how to proceed with the lesson. I especially liked the idea of redirecting the students attention by relating to where they have previously seen these codes. Were all learning materials included and effective to the instruction? 5 Yes, Dessa was very thorough with the use of her materials for the both the instructor and the students. Were students provided with enough opportunities to practice and see examples? 5 Yes, Dessa provided lots of examples and clickable links to help students that are visual learners, like myself. Practicing QR codes is part of the learning materials at the beginning and reinforced thru instructor feedback during monitoring student progression. Does the instruction flow efficiently from beginning to end? 5 Yes it is a very detailed and organized lesson. Are the resources provided accurate and helpful in understanding QR codes? How might they be improved? 5 Yes, I learned a lot about QR codes. Also, since it seems that this might be a new experience for the students in this school setting, it might be helpful to post some QR codes within the schools signage prior to this lesson. This would make students more conscious and realize how QR codes can be used. Are the materials and content age-appropriate? If not, how would you change them? 4 - Yes, all the material and content is age-appropriate. The only thing I would reconsider would be the use of McDonalds. Maybe consider choosing a healthier food company to endorse. Some families have strong opinions about exposing their young children to fast food. I did like the integration of Whole Foods and Walt Disney. Also if the survey had shown lack of knowledge of QR codes then it might be necessary to include a lesson prior to this project, such as sentences that were already written, and the objective would be to have them fill in the necessary QR codes. Is the lesson engaging? If not, how can I improve this? 5 Yes, this is a very engaging lesson and well thought-out. I would be very interested in reading the final stories and using my mobile device for the QR codes. Dessa Schurr 2013 24 What are some problems that you think could arise? Explain. It might take longer than planned depending on size of class and the various degrees of technological understanding. Another idea would be to send students around the school/home with a digital camera device to collect pictures of QR codes. Other suggestions or comments. The rubrics were very precise and would be a definite asset for final instructor evaluation. The students also know what is expected of them. This is a wonderful lesson and I think the students will really benefit from not only understanding QR codes, but how they are used in everyday life. Students will feel so empowered by creating their own QR codes. Part 7c Comments on Change Lena provided me with excellent comments and suggestions for my instructional design. She brought to my attention a few things that I need to reconsider. There are two main areas that Lena provided suggestions for change. She also provided some insight into problems that might arise during instruction. Overall, her suggestions were very helpful. The first area she suggested I consider was the survey. She had a good idea to include QR codes in the survey to get a better understanding of the students prior knowledge. I agree with this comment and would change the survey to reflect this suggestion. The other area she suggested I reconsider was under the learning materials. The learning materials included examples of QR codes that can be found in their environments to support the idea that they can be found anywhere. Lena suggested that I reconsider using McDonalds since it can be a controversial issue with parents. I agree with this and would remove the McDonalds QR code from the provided examples to avoid this issue. Lena also brought to my attention that this lesson may take longer than the allotted time of 3 hours. This instruction may need to be broken up into two mini-units, one focusing on Choose Your Own Adventure writing and the other focusing on QR codes. I understand her concern here, but I will leave it to the instructors discretions to split the lesson as needed for their purposes and will not make any changes. Part 8 AECT Standards Grid Professional Standards Addressed (AECT) The following standards, developed by the Association for Educational Communications and Technology (AECT), and used in the accreditation process established by the National Council for Accreditation of Teacher Education (NCATE), are addressed to some degree in this course. The numbers of the standards correspond to the numbers next to the course tasks show on the list of assignments. Not all standards are addressed explicitly through student work.
Dessa Schurr 2013 25 Assignments meeting standard in whole or part Standard 1: DESIGN 1.1 Instructional Systems Design (ISD) X ID Project 1.1.1 Analyzing X ID Project 1.1.2 Designing X ID Project 1.1.3 Developing X ID Project 1.1.4 Implementing X ID Project 1.1.5 Evaluating X Selected Discussion Forums; ID Project 1.2 Message Design 1.3 Instructional Strategies X ID Project 1.4 Learner Characteristics X ID Project
Standard 2: DEVELOPMENT 2.0 (includes 2.0.1 to 2.0.8) X ID Project 2.1 Print Technologies X Reading Quiz; ID Projects 2.2 Audiovisual Technologies 2.3 Computer-Based Technologies X (all assignments) 2.4 Integrated Technologies
Standard 3: UTILIZATION 3.0 (includes 3.0.1 & 3.0.2) 3.1 Media Utilization X (all assignments) 3.2 Diffusion of Innovations 3.3 Implementation and Institutionalization X ID Project 3.4 Policies and Regulations
Standard 4: MANAGEMENT 4.0 (includes 4.0.1 & 4.0.3) 4.1 Project Management 4.2 Resource Management 4.3 Delivery System Management 4.4 Information Management
Standard 5: EVALUATION 5.1 Problem Analysis X 5.2 Criterion-Referenced Measurement X ID Project 5.3 Formative and Summative Evaluation X ID Project 5.4 Long-Range Planning
Dessa Schurr 2013 26 Appendi x A QR Code Needs Assessment * Required Do you own an iPad, iPod, or iPhone? * Yes No Have you used an iPad, iPod, or iPhone? * Yes No Do you know what a QR code is? * Yes No Have you created a QR code before? * Yes No Have you read a Choose Your Own Adventure Story before? * Yes No Do you know how to download an app to a mobile device? * Yes No What are the steps required to write a Choose Your Own Adventure Story? * choose story, complete story map, use story map to write story, check flow of story, proofread/edit choose story, use story map to write story, complete story map, proofread/edit, check flow of story complete story map, choose story, use story map to write story, proofread/edit, check flow of story
What is your average typing speed (WPM)? *
Are you comfortable using Microsoft Word? * Yes No Are you comfortable using an Apple device (iPad, iPod, or iPhone)? * Yes No Are you interested in learning about QR codes? * Yes No Would you be willing to share any knowledge you have about mobile devices with the class? * Yes No Are you willing to assist other students if they need help using a mobile device? * Yes No Would you be willing to bring in your own mobile device? * Yes No Can you constructively proofread and edit a classmates story? * Yes No
Dessa Schurr 2013 27
Appendi x B Write a Choose Your Own Adventure Story
Step 1: Decide on a topic and story line that can have multiple outcomes/endings. Step 2: Complete the Story Map to organize the flow of the story. Make sure there are no loops. Step 3: Write your story from the Story Map in Microsoft Word. Label each section of your story using the Story Map titles. Step 4: Check that story flows no matter what choices are made. No details included from other paths. Step 5: Proofread and edit.
Dessa Schurr 2013 28 Appendi x C Story Map
Main Idea _________________________ _________________________ _________________________ Choice 1 _________________________ _________________________ _________________________ Choice 2 _________________________ _________________________ _________________________
Choice 1.1 _________________________ _________________________ _________________________ Choice 1 Paragraph Main Idea ________________________ ________________________ ________________________ Choice 2 Paragraph Main Idea ________________________ ________________________ ________________________ Choice 2.1 _________________________ _________________________ _________________________ Choice 1.2 _________________________ _________________________ _________________________ Choice 2.2 _________________________ _________________________ _________________________ Choice 1.1 Ending Main Idea _________________________ _________________________ _________________________ Choice 2.1 Ending Main Idea _________________________ _________________________ _________________________ Choice 1.2 Ending Main Idea _________________________ _________________________ _________________________
Choice 2.2 Ending Main Idea _________________________ _________________________ _________________________ Dessa Schurr 2013 29 Appendi x D Creating and Saving QR Codes 1. Go to http://www.the-qrcode-generator.com/. 2. Copy and paste text from Word document into text box on website.
3. Click Save above QR code image.
4. In pop up box, change file name to title of section (choice 1.1, choice 1.2, etc.).
5. Click Save. 6. Open saved QR code and save it again to your folder.
Dessa Schurr 2013 30 Appendi x E QR Code Practice Scan each code and write the answer on the line. 1.
What is the phone number?
__________________________________ 2.
What is the 5 th word in the second sentence?
__________________________________ 3.
Who is the secretary?
__________________________________ 4.
What time is Dismissal?
__________________________________
5. Create your own QR code
Do a Google search for your favorite food and choose a link. Create a QR code linking to that website. Print the QR code you made and staple to this worksheet.
Dessa Schurr 2013 31 Appendi x F Choose Your Own Adventure QR Code Story Rubric 5 points 3 points 1 point iPad Skills Can do at least 15 of the items on the iPad Checklist. Can do at least 10 of the items on the iPad Checklist. Can do less than 10 of the items on the iPad Checklist. Story Map Completed Story Map and turned in. Most of Story Map is filled in and turned in. Less than half of Story Map is filled in and turned in. Story Format Correct formatting is used in Word document based on the Story Map. Incorrect formatting is used in Word document. QR Codes QR codes are saved to students folder on computer. QR codes are not saved to students folder on computer. QR Code Worksheet Completed worksheet is turned in. Most of worksheet is completed and turned in. Worksheet is incomplete or not turned in. Final Story Final story includes: At least 6 choices total No loops QR codes to the next section Printed copy turned in Final story is missing 1 of the following: At least 6 choices total No loops QR codes to the next section Printed copy turned in Final story is missing 2 or more of the following: At least 6 choices total No loops QR codes to the next section Printed copy turned in Spelling/Grammar Final story includes no more than 1-2 errors. Final story includes 3- 4 errors. Final story includes more than 4 errors. Total 35 points
Dessa Schurr 2013 32 Appendi x G Expert Review Evaluation General Evaluation 1 2 3 4 5 Are the goals and objectives realistic for learners? If not, what can be improved?
5 - Dessa has very clear goals for the students. Objectives are very organized and meet with state standards.
1 2 3 4 5 Are the needs assessment and rationale clear? If not, what can be improved?
4 Maybe you should have included some examples of QR codes on the survey.
1 2 3 4 5 Were appropriate strategies included in the ARCS table?
5 Yes, the ARCS table and format was very easy to follow.
1 2 3 4 5 Was the Instructor Guide readable and easy to follow? If not, what can be improved?
5 Maybe provide a bigger list of where QR codes can be found in case the students need more help coming up with their own. It was very detailed and direct on how to proceed with the lesson. I especially liked the idea of redirecting the students attention by relating to where they have previously seen these codes.
1 2 3 4 5 Were all learning materials included and effective to the instruction?
5 Yes, Dessa was very thorough with the use of her materials for the both the instructor and the students.
1 2 3 4 5 Were students provided with enough opportunities to practice and see examples?
5 Yes, Dessa provided lots of examples and clickable links to help students that are visual learners, like myself. Practicing QR codes is part of the learning materials at the beginning and reinforced thru instructor feedback during monitoring student progression.
Dessa Schurr 2013 33 1 2 3 4 5 Does the instruction flow efficiently from beginning to end?
5 Yes it is a very detailed and organized lesson.
1 2 3 4 5 Are the resources provided accurate and helpful in understanding QR codes? How might they be improved?
5 Yes, I learned a lot about QR codes. Also, since it seems that this might be a new experience for the students in this school setting, it might be helpful to post some QR codes within the schools signage prior to this lesson. This would make students more conscious and realize how QR codes can be used.
1 2 3 4 5 Are the materials and content age-appropriate? If not, how would you change them?
4 - Yes, all the material and content is age-appropriate. The only thing I would reconsider would be the use of McDonalds. Maybe consider choosing a healthier food company to endorse. Some families have strong opinions about exposing their young children to fast food. I did like the integration of Whole Foods and Walt Disney. Also if the survey had shown lack of knowledge of QR codes then it might be necessary to include a lesson prior to this project, such as sentences that were already written, and the objective would be to have them fill in the necessary QR codes.
1 2 3 4 5 Is the lesson engaging? If not, how can I improve this?
5 Yes, this is a very engaging lesson and well thought-out. I would be very interested in reading the final stories and using my mobile device for the QR codes.
What are some problems that you think could arise? Explain.
It might take longer than planned depending on size of class and the various degrees of technological understanding. Another idea would be to send students around the school/home with a digital camera device to collect pictures of QR codes.
Other suggestions or comments.
The rubrics were very precise and would be a definite asset for final instructor evaluation. The students also know what is expected of them. This is a wonderful lesson and I think the students will really benefit from not only understanding QR codes, but how they are used in everyday life. Students will feel so empowered by creating their own QR codes.
Dessa Schurr 2013 34 Resources Awgrafx. (2013). QR code on McDonald's cup! They're becoming more & more prominent. Available under a Creative Commons license. Retrieved from http://www.flickr.com/photos/awgrafx/8495018233.
Barnard, Todd. (2010). Human readable QR code. Available under a Creative Commons License. Retrieved from http://www.flickr.com/photos/ronin691/4245332405/.
Choose your own adventure - Grade 5. (n.d.). Choose Your Own Adventure. Retrieved J uly 18, 2013, from http://www.cyoa.com/collections/fifth-grade.
McDonald, Kyle. (2011). Image0085. Available under a Creative Commons License. Retrieved from http://www.flickr.com/photos/kylemcdonald/6514121281/.
Mojave. (2011, May 5). Disney should start using QR codes throughout the resort [Msg 1]. Message posted to http://micechat.com/forums/disneyland-resort/153653-disney-should- start-using-qr-codes-throughout-resort.html.
Murphy, C. (2013). iPad basic skills checklist. Ed Tech Feeds. Retrieved J uly 17, 2013, from http://edtechfeeds.blogspot.com/2013/03/ipad-basic-skills-checklist.html.
QR code generator. (n.d.). QR Code Generator. Retrieved J une 13, 2013, from http://www.the- qrcode-generator.com/.
Smith, P. L. & Ragan, T. J . (2005). Instructional design (3rd Ed.). Danvers, MA: J ohn Wiley & Sons.
Star wars weekends QR code. (n.d.). MickeyUpdates.com. Retrieved J uly 18, 2013, from http://www.mickeyupdates.com/2012/star-wars-weekends-qr-code/.