Data Communication & Computer Networks: Datalink Layer: Datalink Control and Protocols
Data Communication & Computer Networks: Datalink Layer: Datalink Control and Protocols
Amad Zafar
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Wireless LANs
FRAMING
Pack bits into frames so that each frame is distinguishable from another The simple act of inserting a letter into an envelope separates one piece of information from another
Framing
Although whole message could be packed in a frame but that is not normally done
Why?
Framing
Answer
When message is carried in one very large frame, even a single bit error would require
Retransmission of whole message Two types of framing Fixed size framing Variable size framing
Notes:
A set of procedures used to restrict the amount of data that the sender can send before waiting for acknowledgment
PROTOCOLS
How the data link layer can combine framing, flow control, and error control to
Using one of the common programming languages Pseudocode version of each protocol discussed here
Taxonomy of Protocols
NOISELESS CHANNELS
Example
Next Slide Figure shows an example of communication using this protocol. It is very simple. The sender sends a sequence of frames without even thinking about the receiver. To send three frames, three events occur at the sender site and three events at the receiver site. Note that the data frames are shown by tilted boxes; the height of the box defines the transmission time difference between the first bit and the last bit in the frame.
Example
Figure on next slide shows an example of communication using this protocol. It is still very simple. The sender sends one frame and waits for feedback from the receiver. When the ACK arrives, the sender sends the next frame. Note that sending two frames in the protocol involves the sender in four events and the receiver in two events.
NOISY CHANNELS
Stop-and-Wait Automatic Repeat Request Go-Back-N Automatic Repeat Request Selective Repeat Automatic Repeat Request
Keeping a copy of the sent frame and retransmitting of the frame when the timer expires Use sequence numbers to number the frames
Example
Figure on next slide shows an example of Stopand-Wait ARQ. Frame 0 is sent and acknowledged. Frame 1 is lost and resent after the time-out. The resent frame 1 is acknowledged and the timer stops. Frame 0 is sent and acknowledged, but the acknowledgment is lost. The sender has no idea if the frame or the acknowledgment is lost, so after the time-out, it resends frame 0, which is acknowledged.
Example
Assume that, in a Stop-and-Wait ARQ system, the bandwidth of the line is 1 Mbps, and 1 bit takes 20 ms to make a round trip. What is the bandwidth-delay product? If the system data frames are 1000 bits in length, what is the utilization percentage of the link?
Solution
The system can send 20,000 bits during the time it takes for the data to go from the sender to the receiver and then back again However, the system sends only 1000 bits. We can say that the link utilization is only 1000/20,000, or 5 percent For this reason, for a link with a high bandwidth or long delay, the use of Stop-and-Wait ARQ wastes the capacity of the link
Example
What is the utilization percentage of the link in Previous Example if we have a protocol that can send up to 15 frames before stopping and worrying about the acknowledgments?
Solution
The bandwidth-delay product is still 20,000 bits. The system can send up to 15 frames or 15,000 bits during a round trip. This means the utilization is 15,000/20,000, or 75 percent. If there are damaged frames, the utilization percentage is much less because frames have to be resent.
Notes:
Sequence numbers are modulo 2m, where m is the size of the sequence number field in bits
The send window can slide one or more slots when a valid acknowledgment arrives Next slide shows figure
Imaginary box of size 1 with one single variable R n. The window slides when a correct frame has arrived; sliding occurs one slot at a time
Example
Figure on next slide shows an example of Go-Back-N. This is an example of a case where the forward channel is reliable, but the reverse is not. No data frames are lost, but some ACKs are delayed and one is lost. The example also shows how cumulative acknowledgments can help if acknowledgments are delayed or lost. After initialization, there are seven sender events. Request events are triggered by data from the network layer; arrival events are triggered by acknowledgments from the physical layer. There is no time-out event here because all outstanding frames are acknowledged before the timer expires. Note that although ACK 2 is lost, ACK 3 serves as both ACK 2 and ACK 3.
Example
Figure on slide after next shows what happens when a frame is lost. Frames 0, 1, 2, and 3 are sent. However, frame 1 is lost. The receiver receives frames 2 and 3, but they are discarded because they are received out of order. The sender receives no acknowledgment about frames 1, 2, or 3. Its timer finally expires. The sender sends all outstanding frames (1, 2, and 3) because it does not know what is wrong. Note that the resending of frames 1, 2, and 3 is the response to one single event. When the sender is responding to this event, it cannot accept the triggering of other events. This means that when ACK 2 arrives, the sender is still busy with sending frame 3.
Example Continued
The physical layer must wait until this event is completed and the data link layer goes back to its sleeping state. We have shown a vertical line to indicate the delay. It is the same story with ACK 3; but when ACK 3 arrives, the sender is busy responding to ACK 2. It happens again when ACK 4 arrives. Note that before the second timer expires, all outstanding frames have been sent and the timer is stopped.
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